|
|
March 24th, 2004, 08:39 Posted By: wraggster
Like most people i dont want to and really cant afford to waste 40 pounds on games that dont work well or are no where near as good as the reviews some sites give and so to start the PS2 forum off with a bang, i would like to ask you (the visitors) what games can you recommend, it doesnt matter what type of game, from kiddie games to adult stuff.
If you can tell us here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 31st, 2004, 21:56 Posted By: wraggster
Asahi PC, a Japanese PC magazine, recently interviewed Mr. Nishitani, who's been collaborating with Sony lately. Apparently PS3 development is progressing, and the system may even release in 2005. What Mr. Nishitani is working on, though, is integrating Blu-ray Disc reading functionality into the PS3.
The Blu-ray Disc format (which comes on BD-ROMs) can hold 25 GB of data, and double-sided BD-ROMs should be ready by the end of this year, which should have 50 GB capacity. By contrast, DVDs hold 4.7 GB and double sided DVDs have 9.4 GB capacity. There's no official word from Sony on this yet, but seeing as Sony was the first company to make a successful CD based console and, later, release the first DVD based console, it seems likely Sony will pioneer another new storage medium with their next console.
What do you think?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 31st, 2004, 22:39 Posted By: wraggster
This news was submitted to me just a minute ago.
Apparently the Eyetoy the webcam type add on for the PS2 can be used as a webcam, heres the submitted story in full:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 13th, 2004, 20:22 Posted By: wraggster
Some news of interest from Slashdot:
Thanks to GameScience for translating the news that Sony's PlayStation 2/DVR combination, the PSX, has temporarily ceased production in Japan, apparently "since the start of April." According to Sony representatives, the company is "in the middle of deciding when production will start again, based on the current stock levels, as well as the shift in demand for the unit", but the Japanese article claims "a development problem", suggesting "...both SCE's game unit and Sony's Blu-ray team are involved in the project, and apparently things haven't been running smoothly, resulting in some of PSX's functionality being mismatched" - is this partly referencing the PSX's initial feature downgrade? However, the PSX is "still on track for launch in Europe and North America in the second half of 2004."
Doesnt look like the success that Sony had hoped for !
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2004, 21:55 Posted By: tinku
I installed the reality media player on my memory card v1.50 and now i have tried to remove it but it has left bad blocks, so it needs to be formated some how, can i fix this?
Is there a format program that i can run from CD?
tinku
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2004, 23:01 Posted By: wraggster
The latest financial report from Sony has revealed shipment projections for the PlayStation Portable launch period, with the company planning to have three million consoles on the market by March 2005.
That period covers the first three months of the console's lifespan - from its launch in mid-December in Japan through to the end of Sony's financial year on March 31st - and probably incorporates projections for both the US and European launches of the system.
Although no firm date has yet been given for launches outside Japan (and even the Japanese date is still a somewhat fuzzy "mid to late December" target), Sony has pledged to ship the handheld unit, which was originally planned for a simultaneous worldwide launch, as early as possible in 2005.
That probably means a Q1 launch - not least because that will push the global roll-out of the console onto Sony's 04/05 financial report, rather than spreading it over two financial years, which will make the beancounters, and indeed shareholders, much happier.
Three million units may seem like a lot, but spread around three global launches the figure is less impressive. Allowing for a larger allocation to the United States, you're probably looking at less than a million units each for Europe and Japan - not a bad figure, but low enough to ensure that the demand for the device described famously by SCE boss Ken Kutaragi as the "Walkman for the 21st century" will outstrip supply at launch.
While the three million figure is probably based entirely in the company's manufacturing capacity for the portable console - if they could make more, they would - there's also a question mark over whether launch shortages would actually be a disadvantage anyway. Although many consumers were annoyed by the shortages of the PS2 at launch, stories of huge queues outside electronics retailers and consoles selling for massively inflated prices on eBay won Sony the sort of mainstream media publicity that money can't buy - and cemented the PlayStation 2 in the minds of consumers as one of the most desirable items of the holiday season.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 10th, 2004, 22:50 Posted By: wraggster
In around nine hours' time, E3 2004 is set to explode into life as Microsoft becomes the first major player to hold its huge pre-E3 conference at the Shrine Auditorium in Los Angeles.
The contents of this conference call are, of course, a closely guarded secret, with the gaming world's focus locked onto the event in anticipation of major announcements. And, according to development sources in LA for the show, no-one will be watching the conference with greater attention than Microsoft's staunch rival, Sony.
With Sony Computer Entertainment America's own pre-show conference scheduled for Tuesday morning, final preparations are being made as we write, but Sony is believed to be holding on until after Microsoft's showing before making a final decision on the content of its own conference.
One PSP developer, speaking to us anonymously, said: "We've submitted assets from our PSP titles to Sony in advance of the conference as requested, but we still have no idea at this stage what the company is planning to do with them. We were led to believe [the assets] were to be included in a showreel of some sort, but Sony is refusing to commit to anything 100 percent until it has seen what Microsoft has to say [at its conference]". When asked if they expected their title to be shown by Sony, our source added: "Your guess is as good as ours."
The pre-E3 conference sessions are without question among the most important events in the gaming calendar, so it comes as no surprise that Sony will be using every last second it has to ensure its own session will have maximum impact in the face of its rivals' offerings.
A successful showing is crucial in maintaining good relations and a strong public image with consumers, the press and investors alike; one need only look at Nintendo's miserable conference call of last year to see what can happen when things go wrong.
What specifically Sony is waiting for is unclear, although speculation suggests the Japanese electronics giant is keen to discover if Microsoft will discuss Xbox 2 in any significant capacity; if so, Sony may then feel it has to follow suit with information regarding its successor to PlayStation 2. (Regular readers will recall the proverbial cat has already been let out of the back to an extent in regard to this, following the embarrassing leak of an interview with SCEE President David Reeves last month.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 19th, 2004, 15:13 Posted By: Willyk
I have a USB memory key and i want to use it as a memory card, i don't want to buy a new device, i want to know if there is a piece of software that can reformat the key so it will work, or is there a way to go with the software in the box?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 21st, 2004, 19:12 Posted By: wraggster
Sounds too good to be true doesnt it, well your wrong heres the full massive newspost from Lik Sang
Sounds too good or too shady for you? Our friends at Datel have big news this time. To make a long story short, we have compiled their long press release (still to be found at the end of this news article) into a short summary:
- Datel is going to release a new version of Action Replay MAX that will play Mega Drive/Genesis ROMs.
- The new version includes a PC software that can burn PS2 DivX CD-ROMs (MAX Media Creator).
- MAX-compatible CD-Rs play on any regular PlayStation 2.
- Using its Media Player, your LAN or WAN home network can also stream MP3s and DivX from their PCs.
- The new version includes online chat and instant messaging.
- Action Replay MAX comes with USB Flash Drive support for data transfer (codes, updates etc).
- Of course all other known Action Replay features are still there and even improved.
According to Datel the new version will be released within the next few weeks. Watch this space for announcements when this new version will be in stock at Lik-Sang.com. Owners of the current versions should also be able to make use of Datel's upgrade program.
Currently we carry the PAL and the US versions of Action Replay V3 MAX for an unbeatable low price of US$ 19.95:
Action Replay V3 Max (PAL)
US$ 19.95
Action Replay V3 Max (US)
US$ 19.95
Here is Datel's press release:
FOR IMMEDIATE RELEASE
The all-new Action Replay MAX introduces CD-R functionality to the PS2
May 20th, 2004 - Bringing revolutionary CD-R and media-player features to the PlayStation 2 for the first time, Action Replay MAX once again takes PlayStation 2 game enhancement to a higher level, as only Datel can.
The world's most powerful cheat code system and videogame enhancer just got even better, adding a bevy of brilliantly-innovative and highly-desirable new features. With Action Replay MAX, the PlayStation 2 suddenly becomes the centre of your digital lifestyle, with exciting new functionality including MP3, DivX, CD-R compatibility, USB Flash drive support, PS2 online chat and even a retro-games emulator.
Using the bundled MAX Media Creator software, PC owners can now burn a CD-R that functions on any standard PlayStation 2 console. No need to invalidate your console's warranty by tinkering with the hardware. This incredible new capability is both easy to use and immensely powerful.
Now you can create your own custom PS2-compatible discs containing MP3 music, DivX movies and even retro Genesis/Mega Drive games. Experience them all through your PS2, only with Action Replay MAX.
Using Action Replay MAX's powerful Media Player, PlayStation 2 users with a LAN or WAN home network can also stream MP3 music and DivX movies from their PCs. At last you can free up the collection of digital media stored on your computer, and enjoy it in the comfort of your living room – or anywhere else you choose!
And That's Not All...
Packed with more playable cheat codes than ever before, and boasting the best code support of any videogame enhancer, Action Replay MAX once again leads where others only dare to follow.
Action Replay MAX is packed with more game-busting codes than ever, allowing you to beat any PS2 game with a whole host of 100% unofficial cheats that you won't find anywhere else. Instantly acquire MAX power, ammo and money. Unlock secret characters, hidden levels, vehicles and much, much more. Blast your games wide open!
Action Replay's Advanced Code Engine (ACE) automatically downloads a game's codes direct to your broadband-enabled PlayStation 2, in many cases before that game is even available at retail. What's more, Action Replay is the only cheat code system that then automatically recognises your new PS2 game release, taking you straight to the specific codes for it. So why wait around until Day One for codes?
Not got broadband? No problem. It's still so easy to get the latest codes in a flash. Action Replay's ACE also includes support for USB flash drive, or you can download new codes to a CD-R and then load them into Action Replay on a standard PS2.
New codes can still be entered by hand using a standard PlayStation 2 game pad, or via a compatible USB keyboard such as Datel's own PowerBoard.
"These incredible new features continue to place Action Replay MAX at the forefront of videogame technology", said Michael Connors, Managing Director of the Datel Group. "Not only does Action Replay MAX leave the competition flailing in the water, it also offers gamers a multitude of new enhancements that were impossible up until now."
"By adding CD-R, MP3, DivX and retro-game functionality to a standard PlayStation 2, Action Replay MAX has performed the unthinkable and enhanced the games console's powers beyond anyone's wildest dreams", he added. "You could say it now makes PlayStation 2 the ultimate all-round console."
The all-new Action Replay MAX will be available from all good retailers at the end of May 2004, priced at just £19.99. Or you can order now from Datel's official web site, www.codejunkies.com.
Action Replay MAX 'EVO Edition' will also be released around the same time, including all these great new features plus a 16Mb flash drive.
Summary of Main Features:
- NEW! Preloaded with over 50,000 powerful cheat codes for the latest and greatest PS2 games.
- NEW! Easy to update with new codes in a variety of ways – no other cheat system provides so much flexibility.
- NEW! USB flash/pen drive support – now you can download all the latest cheat codes quickly and easily via any internet-enabled PC.
- NEW! Includes custom PC software (MAX Media Creator) letting you burn your own Action Replay MAX-compatible CD-Rs that play on any regular PlayStation2.
- NEW! Enjoy MP3 music via your TV or music system using your PS2 – enjoy over ten hours of music on just one CD-R (encoded at 128kbps).
- NEW! Watch DivX movies on your PS2. One CD-R contains up to three hours.
- NEW! Play Genesis®/Mega Drive® game ROMs using the built-in player.
- NEW! PS2 online chat and instant messaging – enjoy real-time discussion with other gamers from all over the world!
- Turn your PS2 into a multi-region DVD player and watch movies from other countries
- Pack up to ten times more data onto any memory card using the MAX Memory Manager feature.
- Download game-busting PS2 game saves direct to your memory card.
- The only cheat code system that can be updated directly via a PS2 broadband internet connection (optional), USB Flash Drive or CD-R!
Opinions??
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 27th, 2004, 21:40 Posted By: Andy_Booth
I've made a game trading website, check it out.
You have to register to see anything apart from the FAQ, its only been up about 8 hours, already has just short of 15 members, and one trade.
Have a look and sign up!
Click Here
Thanks
Andy Booth
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 28th, 2004, 18:40 Posted By: steveham
Hi
I've recently heard about the HDLoader software that allows you to transfer your games to a Hard disk for faster loading times. I know you need to purchase a sony hard disk, a network adapter (to power the hard disk) - but do you actually need to be connected online. I have broadband on my PC but as I don't intend using my PS2 online, do I need to connect the PS2 network adapter to the broadband as well. Also I've heard that you can use any IDE hard disk up to 120MB instead of the Sony one (I'm considering a Maxtor - would this work OK?). Any advise would be appreciated.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 31st, 2004, 12:15 Posted By: barrabrd
Hi,
I have a game downloaded from a source. How do I convert or burn it to play on PS2? Help needed and a million thanks.
Robert
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 31st, 2004, 20:41 Posted By: pavsta
Need a place to talk, cheat, buy or view screen shots of all GTA games? Come to GTAnews.org now we have all that, latest GTA news and more..... www.GTAnews.org We also Discuss about other games and consoles!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 31st, 2004, 23:35 Posted By: ps2repairs
If your having problems with your PlayStation 2 console then take a look at this http://www.ps2repairs.co.uk we can help you.
ps2repairs.co.uk - provides playstation, 2, ps2, repairs, spares, parts, mod, chip, laser, disc, read, error, forum, psx, khs, 400
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 1st, 2004, 05:22 Posted By: FireWolf4439
Hey every1,
I need some help. I'm gonna buy Final Fantasy Xi for my Ps2 very soon but i need some help. Im gonna buy the pack that comes with FFXI and the HDD hard drive. What I need to know is that DO I NEED A NETWORK ADAPTER TOO? PLEASE EMAIL ME AT link161@yahoo.com. I need yer help. :-/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 6th, 2004, 10:36 Posted By: dyno
Hi people just been given a ps2 can anyone tell me what the differance is between ps1 & ps2 controllers ie are they the same thanks
dyno
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 9th, 2004, 13:49 Posted By: elm211
my favourite ps2 game is rainbowsix 3 because it is action packed ands super butt killin stealth fighting game ;D ;D ;D.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 11th, 2004, 04:31 Posted By: revolutionsales
HI-USA based Parts seller. Will ship worldwide. Accept Paypal.
Wide selection of PS2 parts at great prices. Motherboards, Drives, Laser, Ribbons, Motors and more.
Low cost repair services for PS2/Xbox/GC, $25.
Video Repair Guides for PS2, Xbox, GC and GBA on CD.
Email : sales@revolution-sales.com
www.revolution-sales.com
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 13th, 2004, 14:52 Posted By: Kushaal
Yeah Is Pcsx2 Is Dead 3 Months Has Been Passed Since The Release.
NO NEWS about The Pcsx2 Team Or There Development Of There EMU.
Than I Think That After 3 Months Of Silence They Will Create A Huge Impact With There Next Release.
WHAT DO U PEOPLE THINK? ???
POST UR THOUGHTS. ;D
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 15th, 2004, 19:54 Posted By: wraggster
The PlayStation 2 has surged back to the top of the hardware sales rankings in the USA following its price cut to $149, announced last month at E3, with sales in the month after the cut more than doubling.[br][br]Data released this week by Sony Computer Entertainment America shows that the console's sales rose by some 216 per cent in the week immediately following the price cut, with an increase of 141 per cent over the full period since the cut.[br][br]The increase in sales will have propelled the PlayStation 2 well past its console rivals, after Sony's platform slipped behind the Xbox in monthly sales for the first time since the launch of the Microsoft console in the April this year. [br][br]The boost for the Xbox also came off the back of a major price cut, however, and Sony will be hoping to beat expectations of a decline in demand for PS2 hardware this year and continue to outsell the Xbox and GameCube at the new $149 price point.[br][br]The increased sales noted since the price cut have actually pushed year on year sales of the PS2 upwards, with 26 per cent growth on the same period last year - and should hopefully help to slow the overall decline in hardware sales which has hit the USA so far this year.[br][br]Market figures show that the US console hardware sector has been down 10.7 per cent this year to date, although these figures do not cover the most recent weeks since the PS2 price cut. The decline is entirely due to slower sales of the PS2, as both Xbox and GameCube have shown year-on-year gains.[br][br]By contrast, both Europe and Japan have seen growth in the year to date - with console sales in the PAL territories up 10.9 per ccent, while Japan has been boosted 2.3 per cent by the strengthening performance of Nintendo's GameCube.[br][br]"This price drop came when we felt it was strategically the best timing to expand the market," commented SCEA vice president Jack Tretton, "and it's gratifying to see consumers respond so aggressively to our commitment to meet their growing expectations. The new sales data provides a powerful proof point that consumers - both our mass-market, core audience and casual gamers - are placing their confidence in the longevity of PlayStation 2, which we see as absolutely essential to the health of the industry."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 19th, 2004, 07:57 Posted By: Chris
Hi All!
I recently bought a flip-top cover and Swap Magic discs. I have a version 4,5,6, or 7 PS2 (I don't know but it has 8 screws at the bottom!) The discs I have are Swap Magic 3.0 (CD version Europe build) and Swap Magic (DVD version 2.0 EUR build).
The reason for me buying the flip-top and discs was because I have just returned from China with a number of games and DVD's that can't play because of the different region.
However I can't for the life of me get it to work!!
If I load the Swap Magic 3.0 (CD version Europe build), I will come to a screen with 'Load Program' and 'Video Mode : Normal'. I will then swap discs with my Chinese PS2 game (using the flip-top lid) and select Load Program. The screen will then change to a sort of 'outer-space shot (red stars, black background), and a blue and red striped border. But nothing else will happen!
If I load the Swap Magic (DVD version 2.0 EUR build), I will come to a screen with 'Insert Disc' and a 'shooting stars' background. I insert a disc with the flip-top lid and nothing happens until I press a button on my game pad. Then the screen stops (the stars stop shooting!) And later a pink border appears at the top and bottom of the screen. But nothing else will happen!
I'm at a loss about what else to do! Have I got the wrong Swap Magic discs? Am I doing something wrong? Are the discs from China faulty?
So if there is anyone out there who can help me it would be much appreciated!!
Regards, Chris.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 23rd, 2004, 13:15 Posted By: pyramus
Maybe its just me. But most games on my PS2 dont looks as good as I think they should. The textures and backgrounds look slightly blurry and sometimes jagged. Its as if I was looking a pc game at 640 by 480!
I have a decent tv so that isn't it. Maybe I need new cables or something. anybody got any suggestions?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 25th, 2004, 04:23 Posted By: biagrin_sackville
can someone please explain to me the attraction of final fantasy. im a big rpg fan but final fantasy has got to be one of the worst. you are forced to follow a pre determined route and forced to watch long and boring story segments. the battles last for far too long as well. its basically extremely linear and boring. the one redeeming feature it has is the graphics which are far better than any other game on ps2
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 25th, 2004, 04:58 Posted By: biagrin_sackville
as we all know sony are having problems being original with their games and we all know that there is a an over-abundance of shit film tie-ins. so where should they go from here. we know that sequels to top games are usually good but what do you think of the originality crisis. where are the original games
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 25th, 2004, 05:21 Posted By: biagrin_sackville
i think it was over rated but do you? although it was reasonably violent i dont think it violent to the point of being too violent. i think the realism of the graphics of a game decides how violent it is. so the more real the graphics the more shocking the violence. but with manhunts graphics still being very, well, graphics like and non-realistic it does remove most of the shock element from the game.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 25th, 2004, 07:22 Posted By: biagrin_sackville
why is it that so many people view this forum but yet there are so few replies for anybodies posts. MAKE THE EFFORT!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 25th, 2004, 13:00 Posted By: biagrin_sackville
im looking for people to take me on when gt4 comes out. who wants to take me on. youve got to be a veteran gt player though.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 27th, 2004, 03:41 Posted By: chromeman
Hi there,
I wonder if anyone can help. I am having a problem with my PS2 at the moment.
When I turn the PS2 on, it doesn't seem to boot (to the main Sony screen with 'Browser' on it). It will boot about 1 in 30 trys of resetting it and if it does then boot, if I insert a CD or game, it won't load it!
I'm not sure what to do. I managed to load a CD lens cleaner thing a couple of days ago but that didnt seem to help, in fact, its probably got worse since then.
Any help anyone can give would be gratefull recieved! Thanks!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 29th, 2004, 04:07 Posted By: Jehanzeb_Alvi
Hi, i have a "gameshark 2 v4 .rar" file. after extracting it, it showed 3 files, image.ccd (1 kb), image.sub (29.1 mb) and image.img (715 mb). what should i do now to burn it and make it playable on ps2. plz help. i m desperate.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 29th, 2004, 17:38 Posted By: robert_j
hi guys, im new to this forum, i need a 2 player driving game that uss a chase and smash style of gameplay.
I have Driver 2 which in 'Cops and Robber' mode is the DB's, sadly Driver 3 i think sacrifices this feature for stupid replay features and a nicely decorated mansion, great!
Any ideas please let me know,
Thanks.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 2nd, 2004, 16:33 Posted By: bonkeymutt
I'm looking for people who play a ton of rpg's and are good writers. I'm the webmaster and editor in chief of PSNews.net, and we need more reviews on RPG's. So, if you are interested in writing reviews for mainly RPG's (all other reivews are welcome too) for the PS2, please reply to this thread or send an email to webmaster@psnews.net. Thanks!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 3rd, 2004, 17:46 Posted By: Azkamidaka
I am using nero 5.5.10.50. When I tried to copy my Xenosaga disc everything was running smoothly until needed to insert blank media for the copied data. I tried to use a Fujifilm DVD+R 4.7 GB disc but Nero told me that the blank wasnt big enough. What am i doing wrong and how do i successfully create a backup of my game?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 4th, 2004, 07:29 Posted By: ruud_da_dude_10
My ps2 is now broke. I think it has a noisy mechanism and it can be fixed. Im selling it on ebay and have a low reserve price. The bundle includes a controller,(rrp £10) a dvd remote and reciever (rrp £19.99) and two top ps2 games that are wwe smackdown 3 (rrp £15) and wwe smackdown 4 (rrp £15) and obviously the console itself so if you are intersted reply to this topic and i will give you the link.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 8th, 2004, 06:03 Posted By: nemojazz
Hi All,
Don't know if anybody can help me on this, would apreciate is soembody could.
Right, I have sony PS2 chiped with the Latest Messaias chip.
I have some PS2 games on DC-R and DVD-R that I need to copy and my PC has a 4xDVD+R/+RW and I have NERO 6 installed.
Question is can I burn the Games from DC-R/DVD-R to CD+/DVD+ ? And if not how can I ?
Thank's in Advance
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 11th, 2004, 04:46 Posted By: wraggster
Ole has ported over to the PS2 the SCUMMVM interpreter, heres the news from this release:[br][br]PS2 port features[br]-----------------[br]- graphics (2d drawing routines taken from tutorials by Tony Saveski)[br]- sound (SjPCM by Sjeep)[br]- dual shock controler support (ps2dev libs)[br]- memory card support (ps2dev libs)[br]- cdrom support (libcdvd by Hiryu & Sjeep)[br]- virtual keyboard[br]- PAL and NTSC[br]- SKY ans Simon engines are not compiled - scumm only build[br][br]More information and the download can be found at this Page [br][br]The author does mention that its a buggy release but hey its still something new for the PS2 [br][br]Leave bug reports or screenshots etc
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 12th, 2004, 11:58 Posted By: wraggster
Thanks to Bloomberg for its article discussing a seeming lack of development kits for Sony's forthcoming PSP handheld, and the logical possibility the system "may be hampered by a lack of new games" when the handheld "goes on sale in Japan before yearend." According to the news article: "Sony has yet to send the final development kits for PlayStation Portable to any of its outside game publishers, said Yoshiko Furusawa, a spokeswoman with Sony Computer Entertainment in Tokyo. Sony had already sent the final kits to publishers for its best-selling PlayStation 2 home video-game console at a similar stage before its debut in March 2000, Furusawa said." Hirofumi Otsuki of Sega added: "We don't know if we'll meet Sony's schedule... PlayStation Portable details still seem to be in development."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 19th, 2004, 16:28 Posted By: Trunks2
Hi i was wonderung if it is possible 2 use a normal pc webcam on the ps2 as my eyetioy camera is broken beond repair and it's cheaper to get a pc webcam than a ps2 1
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 21st, 2004, 21:46 Posted By: KameSama
Hi, im nutorious for scratching/damaging my PS2 games. I have a DVD burner and was wondering what software I need to go about backing up my PS2 games onto DVDs.
My playstation is modded already because I play alot of games from over-seas.
Thanks for your help.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 22nd, 2004, 14:14 Posted By: joeside
Any ways, im new to thisforum but it seems pretty gay with these jew like admins. I see we cant talk about backing up games, which is pretty gay seeing how that defeats the point of an internet forum "freedom of speach". doesn anyone know of a good ps2 forum that doesnt have lame administrators. thanx-big ps2 fan
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 23rd, 2004, 04:33 Posted By: kezlad
I am trying to find the best football/soccer game that is available. Not on price wise but graphics and popularity rating. ;D ;D ;D ;D ;D
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 24th, 2004, 12:13 Posted By: leo178
[glow=red,2,300][/glow] I burned Goldeneye onto a
CD-R disk and it plays fine on my DVD player but when I try to play it on my PS2 it just says "Unable to Read Disk". Is there any way to fix this? Should I try a DVD-R disk? Please help! ??? ???
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 26th, 2004, 22:43 Posted By: Yabba03
PS2 For sale:
Comes in box with 2 controllers and 1 memory card.
Excellent condition....
3 games included:
- Pro Evolution Soccer 3
- Medal of Honor Rising Sun
- Need for Speed Underground
Looking for a price of around £100
Payment made through PayPal
Contact me via e-mail at samanthaburke@hotmail.com or through MSN Messenger
Can ship to most places just ask
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 27th, 2004, 11:54 Posted By: phuggett
Hey People,
Can anybody let me know where I can find info on trying to repair my PS2. I have spent a load of money buying the thing and find it shameful that I have to pay either Sony, or someone else for info or to repair it.
I think it is a problem with the magnets.
Thanks
Paul
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 29th, 2004, 03:55 Posted By: tas
hi I am planing on bying armoured core nexus from lik-sang.com but i live in new zealand and have a pal ps2 it has basicly the same build as thi brit and aus ps2 and i was wondering if any body had any luck trying to load armoured core nexus (ntsc]j) with swap magic 2.0 thanks
First POST : 8) ;D
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 1st, 2004, 16:25 Posted By: sjhamp
Hi
Will European PS2 games work on a UK PS2. I have seen a couple of games on e-bay I'm interested in being sold by a Belgium seller. The picture of the game box shows it is a PAL version. Are all European PAL games the same version for every country in Europe or is there some sort of region lockout for each country. Advice appreciated.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 2nd, 2004, 14:41 Posted By: smartec
Please Help.
My Boot CD for the Mega Memory 16MB Module is broken.
Where can I download the image data so I can Burn a Copy ?
Hans-Peter
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 2nd, 2004, 21:57 Posted By: Zxero
Hello, I was just wondering how I can use emulators and homebrew stuff (mainly hte media-player) without a modchip. I tried the independance day exploit, but I could not get it to work (I downloaded the .NPO files, extracted them, changed the titles.DB files, then repackeged them into a X-Port file and sent it to my memory card). I used the slus_00220 for the TITLES.DB, and I pout the disk in, but it just loaded the game.
I need some help, thanks.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 3rd, 2004, 08:12 Posted By: NK1
I am looking for advice on a perculiar problem theat i am experiencing with my PS2.
I have noticed that when i put a DVD in the drive, the reading disc message appears then dissapears after about 1 second as if there is nothing to read.
Also when there is no disc in the drive and you try to open the tray, it gets stuck and the only option is to force it open with something.
Could these problems be due to dust in the mechanisms fixable by a lens cleaner or is it somehting more serious.
thank you
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 7th, 2004, 18:00 Posted By: wraggster
Nicolas Plourde has ported the classic game Quake to the Playstation 2 console. "The game is now fully playable but without sound. You will need a usb keyboard and mouse supported by the ps2."[br][br]You will need either the shareware or full retail of Quake for the Data files to play this port of Quake.[br][br]Download from Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 8th, 2004, 11:32 Posted By: mr.death
I need to open my unit up to clean the laser but can't seem to figure out how to open the thing up! Anyone????
Thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 8th, 2004, 18:52 Posted By: wattybotts
This topic has been moved to [link=http://www.dcemu.co.uk/cgi-bin/yabb/YaBB.pl?board=deleted;action=display;num=109201578 0;start=0]Deleted Posts[/link] by LyonHrt.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2004, 22:31 Posted By: superintendent
Okay I originally bought my PS2 in the UK but then I moved to Singapore. A few months ago I had a mod chip put into my PS2, I am not sure what kind it is but it was one of the newest at the time. Now the ps2 can play any type of game from any country and also (edited) . I have 9 original and (edited) and I also have a steering wheel with pedals. I have two original controllers, 1 stand, and 1 original 8 mb memory card.
I am looking to sell all of this.
Anyone want to make a bid? Please email me as superintendent_andrew@hotmail.com
Thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 11th, 2004, 15:01 Posted By: Prestige
Hi guys,
Im new with this forum, so i dont know the rules fully.
Im thinkin of getting my ps2 chipped, do you guys have any suggestions. I've got a version 7 if thats any help.
How does the swap disk compare to the mod chips?
Oz
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 11th, 2004, 20:10 Posted By: wraggster
Just had the chance to try out the Max Evo by Datel, the new PS2 Product that enables the PS2 owner to play MP3s, Media Files (Avi etc), and finally the most important, Genesis emulation on the PS2 without a modchip.[br][br]Read the full review Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 11th, 2004, 22:22 Posted By: user1
HI
IM STEVE
I AM STARTING UP THE WEBSITE WWW.CONSOLEWORLD.CO.UK AND .COM
IT IS GOING TO SPECILISE IN THE REVIEWS AND NEWS OF EVERYTHING PS2. IT HAS THE POTENTIAL WITH A LITTLE WORK TO BECOME VERY PROFITABLE.
I NEED A WEB DESIGNER WHO WOULD BE INTERESTED IN MAKING THE WEBSITE AND OBV HAVING A HALF SHARE IN THE COMPANY FOR DOING SO.
OTHER POSITIONS AVAILABLE:
REVIEW WRITERS
NEWS WRITERS
IF YOU THINK YOU CAN HELP IN ANY WAY PLEASE PLEASE CONTACT ME ukconsoleworld@yahoo.com and i will get back to you asap.
Thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 12th, 2004, 04:02 Posted By: Coldcell
Hello, I actually bought my PS 2 in a country in Asia. I played it there perfectly fine.. but right now I'm in Canada. I'm unable to turn it on Is it because of the power cable?
Can it be fixed by just buying a power cable to the PS 2 from local store?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 13th, 2004, 09:07 Posted By: hangtuah
I want 2 remove the scratch on the games cause the ps2 console cant read the game. There was shops who do the repair, does it works ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 13th, 2004, 21:28 Posted By: glibs
Hey, my Grand Theft Auto: Vice City is getting worn down and I want to make a backup to use, I have DVD-R discs and I was wondering if you burned a game onto dvd-r if you wouldn't need a mod chip.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 15th, 2004, 10:31 Posted By: kezlad
The problem with trading in is that you only get about £2.00 in return of the game. I was thinking of trading the FIFA football 2003 game in and they said that you will only get [glow=green,2,300]£2.00[/glow] for the trade. How unfair is that!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 15th, 2004, 13:43 Posted By: gameaddict81
This is a chipped playstation 2 console which has been chipped with I think a Magic chip. Its self boots DVD's perfectly, cd's might take a couple of tries. It has some scratches on the top. The PS2 works perfectly.
It includes a memory card and one original PS2 controller
The games which are included are
1.) Grand theft Auto 3
2.) Resident Evil veronica X
3.) Cricket 2002
4.) Return to castle Wolfenstein
5.) Grand Theft Auto Vice City
6.) Pro Evolution Soccer 2
7.) Gran Turismo 3
8.) Final Fantasy X
9.) Enter the Matrix
10.) Contra
11.) World Series Baseball 2K3
12.) Need for speed underground
13.) Pro Evolution Soccer 3
14.) Midnight Club II
15.) Simpsons Hit and Run
16.) TMNT
17.) Cricket 2004
18.) Superman shadow of Apololips
19.) Primal
20.) Medal of Honour frontline
21.) Need for Speed hot pursuit 2
22.) Capcom VS SNK 2
23.) Indiana Jones
24.) Xenosaga
25.) Conflict Desert Storm
26.) NBA 2K3
27.) Smackdown Shut your mouth
28.) Formula1 2003
29.) Soul Calibur 2
30.) ATV Offroad fury 2
31.) Virtual Tennis 2
32.) Cue Club
33.) Amplitude
34.) Shinobi
35.) Burnout 2 (Scratched)
36.) Kingdom Hearts
37.) Sonic Heroes
38.) Tekken 4
please email me on gameaddict81@yahoo.co.uk if you want to buy this. Please offer above 100 pounds. The person with the highest offer will get the ps2
cheers
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 15th, 2004, 17:51 Posted By: pageyboy
hi every1, we are the owners of this very large website.
www.wczone.tk
we are looking for 2 members to be moderators of the games section of the site, so we thought we would look here.
register then pm me, pageyboy and you will be mod asap
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 16th, 2004, 12:39 Posted By: yunie_16
i have a pal playstation 2 and i would like to know how to get import games to work. please help! :'(
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 17th, 2004, 01:29 Posted By: wraggster
Evilo has released a new version of his NeoGeo CD emulator for ther PS2, heres whats new:[br][br] - Mainly a bug fix regarding the loading/booting code :[br]Lots of people had problems while running the emulator,[br]so I made a more robust code that should allow to [br]run it even launched from your toaster now ![br](MC and HDD not tested, but code is there)[br]- fix controller bug (stop responding after a while) [br][br]As the emulator has currently some issues with detection of some games, I will release a non official dev build to allow everybody to test the emulator. Please note that this version will no be maintained once the problem will be fixed [br][br]Download Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 17th, 2004, 13:59 Posted By: swordstalker
i have been remembring when codemasters made the best racing games ever(colin mcrae 1+2,micro mchines)
where r they
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 17th, 2004, 19:31 Posted By: real_neo
My question is Can I put the images of HD Loader or HD advance (or simular program) onto my hard drive via PC and then put that hard drive into my PS2 and use that to play my backed up games. Im pretty sure I can load the backed-up games image onto a hard drive that way but im not sure if it can do with the Applications. If I can do this please explain.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 18th, 2004, 02:43 Posted By: Spanky82
Hi,
I am looking for a second hand PS2 at a reasonable price. Games thrown in as well as controllers etc would be a bonus however I only really want it to play the GT series of games on!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 22nd, 2004, 13:11 Posted By: wraggster
Im sure most of you know but if you dont theres a great Homebrew game for the PS2 called Beats of Rage, now i would like to hear from anyone who has had it working, and has tried Dreamcast mods to see if they work on it.[br][br]Tutorials, guides will be most welcome[br][br]Heres the link to Beats of Rage for those who are new to this http://senileteam.segaforums.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 23rd, 2004, 08:53 Posted By: mobile_medic_uk
I am after any faulty or broken PS2 hardware. If you have anything then please let me know.
Regards
Mobile Medic UK
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 23rd, 2004, 11:53 Posted By: WALLACE
Does anyone know if the house of the dead is available on the ps2 as we have just bought a new ps2 and after playing house of the dead in an arcade we would love to be able to play it at home. any info on availabllity and where to purchase would be of great help. MANY THANKS IN ADVANCE.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 24th, 2004, 09:31 Posted By: jimjiber
I just got my PS2 modded with a Matrix Infinity and all seemed well. Then after 20 minutes gaming the PS2 switched off and the red light started flashing.
I emailed the mod guy and he says that the fan is probably disconnected and to take it back for him to reconnect.
Thing is he lives miles away and I don't have a car.
Do you guys reckon it would be simple enough for me to do this with the right diagrams? I would not touch anything else and I have quite a bit of experience rummaging around in my PC and adding drives, RAM etc.
So, is it worth the risk or am I highly likely to cock it up?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 31st, 2004, 09:10 Posted By: Coolboy
Hi guys, I'm a newbie and I need help running the PS2 media player on my PS2.
I've downloaded from the site in zipped form and then I extracted on a folder in my hard disc.The folder contains some readme files and a .cue but also the main .bin file(32MB).
I opened Nero 6 and then:
I go to file->new->Create CD ISO-> and I drag the bin file in the ISO folder. Then I burn it at 8x on a CD-R.
But my PS2 didn't load it. Later i made a new CD-R with both .bin and cue. files but it didn't work too!
Am I doing something wrong? Please help me!!
Note that my PS2 is V7 modded with Magic 3.6 chip!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 4th, 2004, 01:11 Posted By: HI-Saturn
I must be doing something wrong, I created an emu cd and it loads fine but when I do the swap with my Games, none of them load..except Metal Slug 2 but it gets to the load screen and just stays there..any idea's what I could be doing wrong?
PS2:
3001-R
NeoKey
Swap with GS2
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 4th, 2004, 09:27 Posted By: wraggster
Evilo has today released a new kickass version of his port of the NeoGeo CD emulator to the Playstation 2 Console, heres what Evilo posted:[br][br] After a few weeks of work, here is the new version ![br][br]Changelog:[br][br]- Compatibily greatly increased (no more sprites/tiles missing). [br]thanks so much to Ian for the very very helpull tip ![br]- In game "freezing" fixed.[br]- Memory save "crash" fixed.[br]- Added 2nd controller support & analog controls[br]- Added possibility to disable z80 emulation.[br]- Optimized rendering code (better but still not fullspeed).[br]- Corrected HDD/MC support ("should" work now, untested).[br]- Checks local "cd" folder before asking to swap CD.[br]- Rewrote CD reading/swapping code using Hiryu CDVD library.[br]no more iso9660 limitations (like 31 files in root dir, ...)[br]and cd swap issue should be fixed.[br]- Removed loading of memcard.bin (useless empty file)[br]- Removed need for timer.irx (not used anymore)[br]- Automatically set region (EUR for pal ps2, USA for ntsc ps2)[br][br]I'm really starting to be proud of it, as it reached now a good level. Graphics are almost ok(still have a few minor pb), and most games are playable at a good speed. No, fullspeed is still not here for all games but it should be fixed in the next version with the integration of a new 68000 core (about 2x faster) thanks to Stef (author of GENS emulator), and with the rewrite of the gfx rendering routines, it will be then ready for the sound support [br][br]Download this new version Here [br][br]Thanks to Evilo who posted the news at DCEmu uk forum.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 4th, 2004, 09:45 Posted By: wraggster
I wonder if anyones considering a port of SDL over to the PS2, it would open many new doors for the PS2 scene??
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 4th, 2004, 18:51 Posted By: lucero
my multiy tap in not working on my ps2 i tried it on another ps2 and it worked my reg controllers work and sugg :P
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 4th, 2004, 22:05 Posted By: Halsafar
Alright, I've been coming to DcEmu for many years now and have been extremely impressed with the work of all these fellow programmers. (I program lots to just not this stuff). First time on these forums.
Now, I just saw link to a ps2 emulator site, and em wondering if you need a Modchip like most all other Psx related stuff. I read above the few exploits in the TITLE.DB file, very interesting exploit found...
I wish to run the SNES emulator, do I need a mod chip?
or do i have to use that exploit? also can I burn them onto Cd-r's...i notice the Ps2 can't even read audio cdr...hmmm..Love some feedback.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 5th, 2004, 16:37 Posted By: wraggster
im looking to compile a list of every emulator for the Playstation 1,
anyone with links or info please divulge
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 5th, 2004, 17:21 Posted By: ROBLOVESIT
I LIKE AND OWN MOST PS2 SPORT GAMES AND I AM VERY INTRESTED IN BUYING ALLSTAR BASEBALL 2005, BUT CANNOT SEEM TO GET THE ENGLISH VERSION FROM ANY SITES, COULD SOMEONE HELP ME
try and use the caps button
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 14th, 2004, 20:13 Posted By: iisryan
Hi. I'm really trying hard to rip the media off of the PS2 game PaRappa the Rapper 2, I really want the instrumentals to the songs and I know what files they are and everything. I just don't know what program to use to play them. They are audio WP2 files, someone please help! I will pay you back however possible if you do solve my problem! Thank you so much!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 15th, 2004, 16:34 Posted By: nozbit
anyone use blueyonder to play online? If so do you have to pay the monthly £5 fee if you have a direct connection rather than a dual connection? thank you
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 19th, 2004, 03:34 Posted By: wraggster
The excellent Playstation 2 emulator for windows called PCSX2 has been inactive for a while but now theres new screenshots of the game Way of the Samurai 2, check them out below.[br][br]Lets hope a release is pending
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 19th, 2004, 07:16 Posted By: brancoady
for the uk's number 1 online games rental service please go to the url below. free unconditional trial. no return dates. unlimited games. over 1000 titles (pre order new games like gta 4 and get them before anybody else) copy and paste this into your browser:
www.gametart.tk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 20th, 2004, 23:30 Posted By: amsaleto
Hi, I'm new here. I need to know if there is an emulator for PlayStation 2 games. I wanted to play the playstation 2 games in my PC. I talked to my friend but he said that so far there has never been good emulator for playstation 2 games.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 22nd, 2004, 09:31 Posted By: Cosnett
does anyone else know about this game ?
it was announced in july 2004 but little is known about it.
i've found one screenshot so far, and i'm a massive FFVII fan, so naturally i'm excited.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 26th, 2004, 18:34 Posted By: wraggster
7not6 has released a new version of the first PC Engine/TG16 emulator for the PS2, heres whats new in this release:[br][br] Changes [br]• Support CD-Rom with autoscan [br]• Savestate/Loadstate in RAM [br]• Save/Load in memory cards [br]• Fullscreen stretching [br]• CRC32 Support [br]Further details in README.TXT from the archive [br][br]Another great release for the PS2 Emulation scene, download Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 27th, 2004, 12:12 Posted By: Jon
This topic has been moved to [link=http://www.dcemu.co.uk/cgi-bin/yabb/YaBB.pl?board=deleted;action=display;num=109630666 9;start=0]Deleted Posts[/link] by Hawq.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 5th, 2004, 21:48 Posted By: StarChild
I personally dont know how to solder nor know anyone that could at the moment. My question is, the no solder modchip / swap magic disk combo (I know its probably a pain to swap disks all the time, but if I dont have to solder, fine for me!)... can it play mostly all games including japanese games (imports)? Is there any things I should know before buy this? Pro's Con's would be helpful
Thanks guys !
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 6th, 2004, 07:23 Posted By: tampasounds
Hey Guys , Just a heads up.
If you attempt to buy from HongKongToys.com
or ps2modchips.com you are likely to get
SCAMMED
as I did. Unfortunately I tried to make a purchase
and never recieved anything other then 3 promises my order would be shipped in a week.....That was 6 weeks ago......
So I leave you all with 2 words of caution
BUYERS BEWARE !!!!!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 8th, 2004, 12:27 Posted By: wwe2004
Has anyone brought a datel max memory card? am thinking of buying the 16mb card and was wondering if its reliable? also i heard that there's a CD with it that lets u crush the saves so u can fit up to 10 times more data on it is that true?
Thanks 4 any help.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 9th, 2004, 03:09 Posted By: darknight777777
I am looking for a Playstation 2 with DMS 3 or neweer chip already fitted. I can't solder already tried once and it didn't work. i have tried to buy a premodified ps2 but everyone seems to have stop selling them. can anyone help.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 11th, 2004, 20:39 Posted By: Teemu123
Hi I am doing this poll to see how many people would prefer to buy different colour cases for PS2 network adapters. I know some people that I'm talking to that can maybe produce it but they first need a poll to see how it would sell. Please vote Thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 14th, 2004, 05:31 Posted By: mouth_uk
Avoid PSX Repair.com like the plague, they are lying thieves.
I call out to all of you who I consider my brethen to aid me in this unspeakable incident.
My console was sent in to have the laser re-alligned or replaced if it was too warn as it no longer played DVDs, but still worked fine for my PS2 games. After 8 months of numberous emails, calls and voicemails they insist that it has been mislaid and ignore any of my further queries for an explanation and request to have it replaced. PSX Repair is obviously under the impression that because I am in London, I am unable to do anything about it, are they right? I think not!
Do we just lie down and let these corportate monkeys walk all over us?
I THINK NOT!!
My PS2 happened to be a very important part of my life as I'm quite sure most of you feel the same way.
Does anyone have any idea how to get this incident published in gaming magazines and on PS2 websites, we need to warn our brothers and friends to keep their consoles away from these people.
1) Respond if you are sympathetic to my cause.
2) Copy this thread and send it by email to everyone you know, the more people who are aware, the more people wont get screwed like I have.
The morale of the story: NEVER screw with a man and his PS2! You will burn!
***PSX Repair.com, if you are reading this, you chose the wrong person to screw with!!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 16th, 2004, 13:31 Posted By: wraggster
With four years in the life of the PS2 behind us we were expecting to see a lot more quality games and maybe some more online options, but to see a complete overhaul of the system was a complete surprise. But that's what really happened at the Tokyo game Show and unfortunately the tiny new versions were all under plexiglass and all we could do is stare at them and wonder if they really worked. Well, we don't wonder any more because we got one in the office and after every editor had to come and hold the thing we checked out to see what was new.[br][br]The first and most overwhelming thing about the new PS2 (aka the PStwo) is that it's tiny. Not just small or svelte or wearing some slimming outfit, but the new shape is a small fraction of its former self. Measuring in at 1"x9"x6" the PStwo can easily be overwhelmed by a graphic novel and can be stacked right next to some games with anyone barely noticing. As soon as we put it down on Tal's desk for an impromptu photo shoot everyone dragged out every other console they could find for a comparison. Aside from the PSone, the new PStwo is one of the smallest consoles in recent history.[br][br]The second big change is that the PStwo no longer has a tray that slides out. With a flip-top lid games can be placed in from the top and there's no more worries about the motor for the sliding tray wearing out in the future. This is a slick feature, but it has a couple of consequences which are fine for when the console is on top, but otherwise it's a little tricky. For one thing the console can't be buried beneath books, other games, or any other paraphernalia that might be lying around the house. The other problem is that when the PStwo is in the vertical position it's a little more difficult to get the games onto the spindle since they need to be pushed in instead of being dropped in like before. Getting a stand or setting the PStwo up against a solid object will be unavoidable. [br] [br]To get down to fighting weight and then past that to Ally McBeal status the PStwo has had to make a couple of change along the way. The AC adaptor is now external like the GameCube with a cord similar to the original PS2's (except for the tip that's a figure 8 like the Xbox's) that feeds into the adaptor that then connects to the PStwo. Another big change is that there is no longer a big gaping hole for the HDD since the PStwo has no HDD support. This is a bummer, but unless gamers are playing Final Fantasy XI or want to play the upcoming downloadable levels of SOCOM II this shouldn't be a problem. [br] [br]One of the changes makes the machine smaller and more powerful in the same step. The Network Adaptor has now been internalized and there is an Ethernet port as well as a dial-up jack that is on the back. Say goodbye to the bulky addition on the back of the old PS2 and hello to the possibility of some quick and easy transport for a gaming machine that can jump in on a LAN game at a friend's house. While it's sad and unfortunate and frustrating that Gran Turismo 4 will not be online the game will be LAN-enabled and with the PStwo it will be at least an option to go to another spot and set up a network game.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 17th, 2004, 11:33 Posted By: toes
Hi all, im just looking for anyone in the UK who can chip playstation 2's i have a version 10 with the new DVD firmware. Anyone in the UK (mainly looking for people in the Manchester Area)
Thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 17th, 2004, 13:12 Posted By: samar7
PRO EVOLUTION SOCCER 4 UPDATE FILE 2004/05
The BEST Pro Evolution Soccer 4 Update File
ONLY £4.50
Want to play a realistic PES4? well this is ther perfect answer! The Ultimate option file update includes.
Benefits
Correct Player names
for both national and club teams, including the back of players tops.
Fully updated transfers
to the 04/09/04, meaning teams like Chelsea have all of their new players. man utd have Rooney, Madrid have Owen ect
Club team names/Commentry names all correct
Fully optimized squads,
meaning teams always start with their strongest lineup.
Some player stats optimized
some players who were underrated have been upgraded slightly.
All the Club team badges and flags
have been made 99% perfect.
All the Club and national kits
have been made life like with all the sponcers badges and names,
(man utd will have vodaphone and the badge and nike tick)
Commentry names have been made as close to the real thing as possible, some even perfect.
Unlocked player transfer mode so when a transfer happens it's simple to just swap the players clubs.
Also included in the update is the Complete premiership and champions league teams
+ much much more
PLEASE NOTE THAT YOU NEED TO SEND ME YOUR MEMORY CARD + PAYMENT AND I WILL COPY THE FILE UPDATE ONTO THE MEMORY CARD AND SEND IT BACK TO YOU FIRST CLASS THIS IS NOT THE ACTUAL GAME ,
Please mail all questions to
chrisgcox3@hotmail.com
Alternatively you can add me to your msn as this is easier. This Option file is far more accurate than any cheap update disc's. All this for only £4.50
I am now also selling Brand New Official PS2 8MB memory cards with the update file on them for £23 with free p&p
please email chrisgcox3@hotmail.com for details
Update file photo album
http://uk.pg.photos.yahoo.com/ph/chr...bum?.dir=/8874
THIS FILE IS 100% CREATED BY MYSELF AND HAS TAKE OVER 60 HOURS OF HARD WORK
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 19th, 2004, 12:27 Posted By: cd0u3068
PS 2 games in various type for sale.
pls email *<cd0u3068@liverpool.ac.uk>
only in liverpool area
price from £10 each
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2004, 06:58 Posted By: kRAiZ3E
I have an .iso Image of GT4 and want to play this on PC,
is there any working emulation for .iso's anywhere? ???
thanx for answers... ???
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2004, 17:22 Posted By: duffy2004
Hi all,
I am considering installing a mod chip to my v10 so I can play homebrew and emmulators. I am thinking of a DMS 3+ or Matrix Infinity. What I want to know is:
1. Are there any problems playing on-line with one fitted?
2. How easy/difficult are they to install? I am an automotive electrician by trade so I am used to soldering but don't have a great deal of experience with PCB's and have never seen the board on a PS2.
Any one know ????
Cheers
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 21st, 2004, 17:20 Posted By: wraggster
Lion who is one of the leading developers for the PS2 Homebrew Scene has today released a new landmark app for the PS2, heres the details:[br][br] BootAdvance was designed to boot multple programs off the ps2 devices such as memorycard,mass,HDD,rom0.... . It was designed to be small in size and and simple to use and have the look of GRUB for linux. [br][br]More details and screenshot download Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 21st, 2004, 21:04 Posted By: tinku
news from gamebase.ca
Sjeep has updated http://pgen.gamebase.ca with the new source code!
This might just open up a large market for PGEN mods and improvements! We should all take a moment and thank Sjeep for his hard work on this emulator.
tinku
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 22nd, 2004, 09:26 Posted By: matejakezman
i copied usbd.irx from Tony hawk under ground 2 to Vice1.14 emulator for PS2.and when i try to load C64 emulator it stops on loading usbd.irx.
why?what should i do?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 22nd, 2004, 18:10 Posted By: Sinbad
I'm after a PS2 with Messiah 2, all cables 2 control pads and loadsa games, including new ones, and any other extras. Don't mind if its second hand, but must not be a cave man. Must be Mint
I'm in London,
email me on
shamoon@onetel.net.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 25th, 2004, 05:14 Posted By: mr_mephisto
sirs,
morning to you all - i have a few queries concerning my ps2 - i own 2 such animals, but both of them make a terrible noise on 'start-up' which appears to emanate from the disk-drive. sometimes they will play a DVD or CD, sometimes not - any ideas what is going on - and more importantly - how i an get it fixed?
also - when/if i get these two beauties up and running - i would like to know if it is possible to link them together - would this be beneficial to game play - and how do i do this.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2004, 16:35 Posted By: R30
Ok, about after a year of having my ps2, it just went to black and white. Its not the tv, because I have tries it on many. The Sony warranty was expired, so they can't fix it. The only thing I think is that I useally leave my ps2 on for long periods of time. Please, can somebody tell me how to get my ps2 back in color?????
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 28th, 2004, 20:55 Posted By: Shapyi
Ok, here is my questions for you all, is there any chance to play a PAL game on an NTSC PS2 on an NTSC TV. Is there anyway to do it at all, I mean just at all.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 29th, 2004, 12:21 Posted By: wraggster
Shadow has Posted that the Playstation 2 emulator for windows called PCSX2 now has full memcard support. No news on a new release but some screenshots can be found in the forum.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 30th, 2004, 10:14 Posted By: Skumface
my ps2 doesnt work!!
i played my ps2 fine one morning, a couple of hours later i came back to play some more but this problem occured:
when i try to load a game, it does not load but instead the ps2 just takes me to the configuration menu
when i go to the browser it says "reading Disc"
The ps2 will not play cd's, DVD's either.
can i fix this problem myself or do i need to take it into a dealer??
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 31st, 2004, 18:56 Posted By: TripseV
Hi, i realise i do not know what i am talking about so please, no need to point that out to me.
I know there is no completed full working PS2 to PC emu that can enable you to play all games perfectly.
However, i have heard that for very popular games on PS2, people have managed to make a very accurate emu for that game alone.
Is this true? and if so, how long until gta: sa ought to have the same thing?
Thanks alot.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 2nd, 2004, 13:57 Posted By: lordexcalibur
Hi there,
i´m going to buy a playstation 2.
I saw that there is a new one out since last week.
I´ll play import games and so i need a MOD Chip or SWAP MAGIC SLIDE CARD.
Because of warranty loss ill not built in a MOD chip.
Is it possible to use the SWAP MAGIC SLIDE CARD, or the Boot DVD from that?
Is there any other possibility?
Thanks, Sebastian
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 3rd, 2004, 07:18 Posted By: yonai
hi,
just got a blaze VGA adaptor so i can run my ps2 through my monitor, and i realise that i didnt think about how i was going to get sound from it.. it says you can plug speakers in through audio L and audio R, but i only have a pair of speakers that i use for my computer, with just one input to the sound card.. how can i get sound, can someone tell me my options?
thanks alot
Jon
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 11th, 2004, 07:34 Posted By: steham
Has anyone seen a review yet for this game or played it yet? Official Playstation magazine has a review but I don't know what score they gave it
I've ordered a copy due to arrive today/tomorrow so would be interested to see how it has been rated. I enjoyed the first one so I'm bound to like this one as I believe it is a lot more polished.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 13th, 2004, 03:49 Posted By: wraggster
Martin of Emulation64 has posted some screenshots of the Playstation 2 emulator for windows and linux running the game Dynasty Warriors 3.[br][br]Click the comments to see them
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 17th, 2004, 14:17 Posted By: skeezix
I'm about to set up the Independance exploit using the "made easy" directions.
I'm told the SNES Station snes9x port only looks at the CD and thus isn't usable across the exploit or ps2link.
Does anyone know which emus will in fact work on an unmodded ps2 thats only that exploit?
(ie: Can use the save-file trick via ARMax to get things onto the memory card; I'd love to be able to run TG16 emu entirely from memory card or usb
Help a poor newbie out
jeff
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 20th, 2004, 08:55 Posted By: matejakezman
i downloaded c64 emulator for ps2. and when i click on create data cd and put all files there everything works great. but when i burn it on DVD the game wont load, what should i do so the game is loaded from DVD?
can a game from cd be translated to DVD?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 22nd, 2004, 03:23 Posted By: lopaolo
Houston,
I've a problem!
My ps2 don't read Princo dvd-r anymore.
Before yesterday I played with it using without problem those dvd-r.
Now it can read only cdr, dvd+r, dvd-r (from Maxell) or dvdrom (original game, not backup).
With Princo and Verbatim dvd-r, it starts, display "PLASYSTATION2" logo, than freeze.
Any ideas?
Lopaolo
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 24th, 2004, 17:16 Posted By: jeffrey_goines
Greetings all,
Was wondering if any of you had any ideas about the following problem(s) I am having with my new tv and light guns.
As we all know most light guns do not work with projection or plasma tvs. There are a few that claim they do but I don't know anyone that has tried them. Have you? In addition or just to make things worse I am using component out because there is a noticeable difference with my tv... I hear there is an adapter I will need in order to get the light guns to work in this configuration, however once again I am back on the same I don't know anyone that has used this adapter or were to find it.
Any thoughts and or suggestions would be great...
Jeff
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 25th, 2004, 08:09 Posted By: fuzz
i bought this game as soon as i saw the ad on tv only to find that it likes pausing itself A LOT whilst playing! it's such a great game and sequel i have actually stopped playing it because of this annoying glitch and will probably return it. anyone know if they're bringing out new games that work or if there's a way of solving my dilemma!?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 25th, 2004, 14:28 Posted By: wraggster
A lot of PS2 sceners will know these sites and both provide levels of news that interests.
Both sites do seem to have atitude towards each others too, with openly bitching comments towards each other.
I myself never had a problem with either site until now.
A few weeks ago i emailed PS2 ownz about a DS emulator article and i provided them with information about why their info was wrong and that the site involved was nothing more than a scam site, for that i got banned.
So as you can understand im not too happy with them.
Next up PS2 Newz/scene, ive been visiting their for 3 years or thereabouts and considered myself a good pal of the former webmaster Guichi, i clicked on this week and it says im banned, now ive emailed the "webmaster" and no response so im not too happy there too.
anyone else have problems with these sites or if you work there, i would love to know why people are banned for no reason.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 26th, 2004, 17:18 Posted By: True_Vinyl
Heylo.....
I tried transfering files from my memory card to my usb, I have a kingstan 2.0 data travler (128mb) ,
didn't work > . Ps2 does not detect the USB, though the USB indicator is lit. I did some reserach and found that special UBS are available for transfering files from memory card to USB. I was wondering if anyone knew of a way to work normal usb to work with PS2? I figure some software or driver can do the trick... 8)
Please Help. ???
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 27th, 2004, 19:13 Posted By: vince69
Need to get a new PS2 for my son and there are none to be had anywhere in the UK that I can find
I was over in France today and saw them in a shop but was not sure if it would work here in the Uk obviously the plug woul only be 2 pronged but will it play UK games etc will it run on UK power grid
Any help would be great
Cheers
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 28th, 2004, 14:43 Posted By: deepshadow
i don't have a playstation 2 yet but have been thinking of getting one, and this is definitely a newby question but i really hope someone will be so kind as to clue me in.
on a pc computer, in games like Doom or Quake 1/2/3, you can download homemade episodes and unzip them into the proper folder and then play them in the game. these are not of course 'factory-issue' maps or episodes, but 'aftermarket' add-ons.
can this be done with a playstation 2 for these and other games?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 28th, 2004, 14:57 Posted By: deepshadow
i don't have a playstation 2 yet, and never had any kind of tv-oriented game station, such as xbox or playstation 1.
i have read that the new Doom 3 is quite demanding of a home pc computer for speed and video card quality, and i wonder if anyone can tell me what the visual quality of a playstation 2 is compared to a properly decked out pc computer able to play a game like Doom 3 properly?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 28th, 2004, 17:46 Posted By: Samio
A friend gave me his broken PS2 to fix, and I opened it up and while I was cleaning the inside I noticed that he had his disc tray jammed (he told me the tray wouldnt eject thats why he gave me it). So while trying to fix that this ribbon came out. It's came out for me millions of times on other PS2's so I unscrew everything and put the ribbon back in, but while I was screwing everything back on a different ribbon came off. It's an orange ribbon with a big white tip connected to the lens that reads the disc. I unscrewed the part with the lens and tried to put the ribbon back in but It wouldnt go in for some wierd reason. I took some pics with my digital camera that i recently bought. (I'm not used to it so bare with these crappy pictures.)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 28th, 2004, 19:41 Posted By: Marcos
Without a chip? I have an unmodded PAL PS" and i have heard that HDAdvance will allow me to put a NTSC games directly from my computer to the HD and play it on my PS2. Which bypasses the PS2's disk drive problem of not reading NTSC games.
Can anyone confirm that this is in fact possible?
thanks alot
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 29th, 2004, 14:53 Posted By: clayg13
I have been wondering if with the PS2 hard drive you can save games to the hard drive to play from there? I have heard you could on the XBOX. Thanks.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 30th, 2004, 07:21 Posted By: steham
Can anyone help me on the first Sam mission (Chapter 12) which involves getting into the gym around the back.
I have got into the main gym (near the boxing ring) and I'm up to the point where you go past the 2 paramedics in the corridor. I have gone down the stairs to the left to find both exits blocked by policemen (the doorway opposite the top of the stairs is also guarded). I therefore return to the main gym near the boxing ring. I am stuck at this point. If I go to the far end (near the punchbags) I am always seen by the 2 policemen guarding. I can't find anyway round them. Do I have to get past them or is there a way to return to the metal pathway hanging beneath the ceilnig? Help please
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 30th, 2004, 07:53 Posted By: jovialjonny
Hey I've just gotten my PS2 online by the wonders of broadband but at the moment the only online game I have is Mortal Kombat: Deception, which is pretty cool but I'm just wondering if anyone else plays online PS2 games and if so which ones are good?
I'm looking at getting some war game at the mo cos I've played them on pc before and they are usually a laugh online...anyone know which of these is best?
- Call of duty
- Ghost Recon 2
- Killzone
- Rainbow six 3
- SOCOM 2
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 30th, 2004, 12:47 Posted By: wraggster
News from Lik Sang [br][br] Here we go with the latest update about the booming SmartJoy FRAG. SmartJoy FRAG is a unique adapter that allows you to connect standard PS/2 compatible mice and keyboards to your PlayStation®2 or Xbox® console. You will be able to enjoy First-Person Shooters (FPS), or any other game where targeting is important, the way they are meant to be played.[br][br]Both versions, for PlayStation®2 and Xbox®, are fully programmable and come with pre-installed key configurations for the best games available on PlayStation®2 and Xbox®. Advanced features such as Deadzone adjustments and mouse control inversion guarantee best gaming experience with your favorite titles.[br][br]The Sales and Shipping Rush[br][br]Ever since its launch, the SmartJoy FRAG has been so popular that delivered quantity could only fulfill recorded pre-orders. Sold out for weeks, some early customers took their chance and sold their units on eBay between $75 and $100 to desperate gamers. With the latest production run of the SmartJoy FRAG (both versions), Lik Sang was finally able to clear all pre- and back-orders and to keep a few in stock. If you were wondering when the hell you could just click'n'get the Smartjoy FRAG without waiting in line for it, now is your big chance. According to sales stats, the units will be gone within a few days and the next stock is supposed to arrive not earlier than middle of December.[br][br]The Customers' Love and the Fanbase[br][br]So far, the SmartJoy FRAG has been shipped to plenty of living rooms all across the planet, and also to several gaming press offices. The response is simply unbelievable, and both Lik Sang and the Smartjoy Team wish to thank everybody for this wonderful reception! Our loyal yet unbiased customers rate the SmartJoy FRAG for Xbox (based on 20 reviews so far), while the PS2 version is approved at the maximum as well, with 6 opinion posts in total.[br][br]The Media Frenzy[br][br]Except if you were on the moon or locked in a Reality TV show for the last three months, you probably noticed the press buzz about the SmartJoy FRAG throughout the international video games and technology newslines. After giants IGN and GameSpot, editors from the entire world are now raving about the SmartJoy's latest installment. The SmartJoy FRAG is quickly becoming the killer-app in the FPS-lover arsenal. If you can't beat them, join them![br]
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 30th, 2004, 17:41 Posted By: Scooby_Rex
my PS2 console just took a dive on me today. appears that the DVD drive has busted on me (looks to have scratched a game in the process).
I've looked around for a new PS2, but either they are out of stock, or in a "bundle" with alot of items I dont need. All I need is the console itself. (or just the DVD drive).
I've looked online a bit, but with no luck. Have anyone here aware of a place to get PS2 parts?
Thanks in advanced!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 2nd, 2004, 10:34 Posted By: Chrispob
hi, whats the best mod chip to go for these days? is it DMS4 Lite/Pro or does the Matrix and ghost compare in ways of user friendlyness, % boot record etc?
Cheers
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 4th, 2004, 05:37 Posted By: wraggster
The Cell processor that will power the next version of the PlayStation game console will also be adaptable for advanced scientific research, but you won't have to be a rocket scientist to program it. [br][br][br]That is the pledge of one of the chief architects of the Cell, jointly developed by IBM, Sony, and Toshiba, who together on Friday sought to allay fears that the chip would create huge programming challenges for game developers just starting to learn their ways around the complex circuitry that powers the current PlayStation 2. [br][br]"We're very much aware of the need to balance between innovation in architecture and the ability to leverage that innovation," H. Peter Hofstee, a researcher in IBM's Systems and Technology division, said during a break at an IBM press event in San Francisco today. "The learning curve for this platform should be significantly better than previous ones." [br][br]The three companies announced their Cell plans three years ago, describing an advanced processor tailored for demanding multimedia tasks. The companies said earlier this week that they plan to begin test production of Cell chips early next year, with the first Cell-based products--workstation PCs for computer graphics production--set to arrive late in the year. [br][br]Sony and Toshiba both plan to start selling high-definition TV sets powered by the chip in 2006, which is also when Sony is expected to introduce the Cell-powered PlayStation 3. [br][br]Hofstee said the Cell will benefit game developers not only by giving them a stable and easily approachable foundation for games to run on, but also by powering the workstations they use to produce games. The upshot is that developers should be spending a lot less time waiting for their equipment to render the animations they create. [br][br]"We think it's going to be a much more seamless and speedy process for developers using these workstations," he said. [br][br]Besides workstations, game machines, and TV sets, the Cell is also likely to power certain types of scientific supercomputers, streaming media servers, and image analysis systems, all of which have continually expanding needs for processing power. Hofstee said the Cell taps into an emerging "convergence between what we think of as supercomputing and what we use in the entertainment space." [br][br]Beyond that, the sky's the limit, according to Hofstee, who said the Cell development team set out to create a flexible design that would dramatically increase processing power while skirting growing chipmaker concerns about power consumption. [br][br]"We've created something that is very flexible," he said. "Having a more generic architecture will allow people to do new things."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2004, 14:01 Posted By: omarzer
Hi
I'm stuck on chapter 15. In the bank, trying to get upstairs to find the laptop. I can't make it upstairs without the guards seeing ( and killing ) me. Any pointers?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2004, 03:15 Posted By: crocodiles99
Can we use standard pen drive ti ps2?How can we transfer files we downloaded from internet like max drive gamesave files.Does we need special accessories or software?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2004, 15:11 Posted By: redfunkyape
any hints tips cheats ..... or anyone know of any walkthroughs available on the net? let me know ??? ;D
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2004, 04:54 Posted By: jubu
How do you kill Natasha at the end of Chapter 19?
Or are you meant to kill her?
What do you do?
I've been stuck on it for days now and I can´t get past this part.
Thanks.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2004, 08:55 Posted By: Beenie_Blaze
ok i just got my PS2 (it came with the network adapter ;D) i dont have any memory cards or money to go and buy one >. i formated my 7 gig HD to the PS2 format and installed my onimusha II game to it. i got pretty far into the game and i cant save it because i havnt got a memory card! if i put the HDD into my network adapter is there a way to use it as a big memory card?
thx - Eric
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2004, 14:00 Posted By: capcomfan19
what program works good in backing up games for modchip use, also what brand dvd-r works for you?
thanks,
p.s. have you ever heard of a program called Alcohol 120%?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2004, 00:03 Posted By: duncan35
does the ps2 slim version come with network cabablities already? or do you still have to buy a network adapter. my only question is becuase there already is a ethernet adapter in the back?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2004, 00:59 Posted By: iplayrpgs
does anyone know how i can fix my disk read error on my ps2. if you do i would really appreciate it if you gave me some info, thanks. ;D
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 29th, 2004, 05:41 Posted By: DC_Mitch
Hello, imm stuck on i think Chapter 12 when ur first sam
and have to sneak into the gym, how do you get onto
the ledge or is there a different way? :-/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 29th, 2004, 15:37 Posted By: LyonHrt
Wow lots of people needing help on this game, posting on the forum.
Post your tips and cheats on the game here.
You can also ask for help on sections of the game.
If this topic goes well, i'll do some more stickies for ps2 games
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2004, 17:01 Posted By: Mental2k
Can we try and keep all the black monday questions in one thread, namely LyonHrt's. And rocky please dont spam all the black monday posts, you wont get any extra info and you wont annoy everyone else. Thank you.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2004, 07:35 Posted By: rocky
Kick off the outcrop to the lighting rig above, follow it over to the
left. Two security guards will find the stashed laptop and will begin
heading over the bridge to the Skobel tower.
Drop down and follow them. Jump over (Triangle Button) the Perspex
barrier beside the turnstiles. Funnily enough, the other side of the
bridge is your first checkpoint... The guards will turn right, but
going that way will only lead to trouble, so go left.
There are two guards in the hall ahead, thankfully they are facing
away from you. So head through the doorway halfway down the hall, on
right, to enter some offices. Use Creep Mode (Circle Button) and
creep past the two offices workers on your left... haha... lesbians.
Open the door (Triangle Button) on your right just past the workers,
it leads to the main antrum. Head into the kitchen area on your
right and then to the hallway on the right again. A single guard
is up ahead, thankfully facing away, go left before him into a
waiting area with TVs. Head right along the hallway ahead (because
there is a lone guard facing away to your left) and enter more
offices via the door on your left at the end of the hallway.
You have reached the second checkpoint. Open the door ahead, there
are two office workers in here (a man working and a woman supervising
him). To evade them, crouch (X Button) in front of the desk beside
the man and then crawl under the desk (Square Button). Crawl to the
other side and then press the Square Button once more to scarper out
of there. You can head out to the hallway now, because the woman
has gone to her desk.
In the hallway, to your right are two guards and on your left is a
lone guard. Kick off an outcrop to the lighting rig and follow it as
far as you can to the left (past the lone guard) and then drop down.
You will see the two guards with the laptop, creep up behind them to
the 13th Floor (IT Department).
They will head right to this floors antrum, but it is guarded, so
you must head down the hall directly ahead. But before you
do, head through the red porthole door on your left, this chapter's
key and a MedKit are inside. Anyway, follow the hallway, two
Russians are up ahead. So head into the Coms Server Room on your
right, halfway down the hall.
Sneak left past the technician, flatten against the wall (X Button
when not holding the Left Analogue stick) and shimmy past the servers
to the other side. Go through the nearby door. Head right down the
hall and then left into this floor's kitchen, up ahead (across the
hall) is the door leading to the server room, enter it. You have
reached the third checkpoint.
The guards with the laptop are in the room up ahead; follow them up
to the 15th Floor (Investment). You have reached the 4th checkpoint.
Follow the hallway and soon you will see a short cut-scene hinting at
more rig crawling. So climb up and crawl to the right to follow the
guards, they will walk along the adjacent offices, follow the rig all
the way to the end and then wait for the guards. Once they have
walked past, drop down and follow them to the stairway. A cut-scene
will play to avoid the climb to the 20th Floor (Executive Suit).
Just follow them to Victor's Office to retrieve the laptop.
;D : :P
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2004, 09:35 Posted By: djtaylo2
Can any one help me, please!! I want to enter the pro evo 4 league but need a demo. There are no demo's any where. Can some one send me a demo or better still beat the demo and give me the code. Thanks for any help, My e-mail address is djtaylo2@hotmail.com ,Cheers
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2004, 09:48 Posted By: neomaster
Is this possible if I have ps2 and I dont have a memory card.Is it possible to format 64MB usb memory stick so that will be working in playstation 2 as a memory card(like MaxDrive)If it is possible can you tell me how or with what programs is it possible.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2004, 10:08 Posted By: hellsfire
Could someone please tell me ---are all adapters the same?? Do they all have ports which accomodate a HDD? i,m saying this because i saw one in a shop for £16.99 and asked the geezer behind the counter if you could fit a HDD to it,he looked blank and said its for online gaming,the box was sealed so i couldnt get a look at the other side of it,any thoughts would be greatly appreciated --thanks!!
otherwise i'll have to get the bloke to open the pack so i can inspect it.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2005, 06:44 Posted By: rocky
This is a very short chapter but it can be very frustrating due to
the seemingly random "You Lost Alexei" mission failed messages that
you will get. One thing is for sure, if he sees you, he will rush to
car and leave as fast as he can.
Firstly, retrieve this chapter's key from the elevator Alexei came
from. Kick off an outcrop to reach the lighting rig above and follow
it into a utility area. Have Sam cross all the gaps down to lower
section, turn left and then cross more gaps down to the power room.
There is a maintenance access tunnel entrance to the left of the
white transformer (to the right as you enter the power room). So
crouch down (X Button) and enter it (Square Button). Crawl all the
way to a small annex (Square to exit) and then enter the next short
maintenance access tunnel. It leads to the stairs that in turn lead
to the car park.
Quickly (as fast as you can while creeping) kick off the crate
pallet to reach the rig above. Follow it until you're just before
the pillar on your left and then drop down. Creep along the right
side of the Skobel Group van and then to the right, near where the
two guards (facing away from you) are. Kick off the B Lot sign to the
left of them to reach another rig. Follow this rig to another meshed
off area and drop down. Crawl under the shelf and then out through
the hole in the fence to Alexei's blue Brabus CLK.
If you are too slow doing it this way, you will lose Alexei. In that
case you're better off trying a different "riskier" method. After you
kick off the crate palette to the first rig in the car park, follow
the rig until it turns right. Up ahead is Alexei's blue Brabus CLK,
wait here until you see Alexei approach it. Then crawl back, drop
down, and carefully creep over to the right of Alexei's car.
Either way, Sam will hide in the back of Alexei's car, and presumably
do some casual hax0ring to pass the time.
: ;D
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2005, 08:33 Posted By: nokesy
how do i go about connecting my ps2 to my pc so that i can view it on my flatscreen monitor. i have a Tiny Home 3400 Pro with tv-out.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2005, 14:08 Posted By: neomaster
Is it possible to translate ps2 games and programs.If it is please tell me how or with what programs.THANKS
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2005, 13:42 Posted By: mashyeo
i cant seem to create a room on this game unlike the first one. there doesn't seem to be an option when you join the lobby?
can anyone help
cheers
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 5th, 2005, 16:03 Posted By: wraggster
Kaylakaze has updated the newly released Gameboy emulator by 7Not6 by adding HDD Support, heres the news from the readme file:[br][br] InfoGB-HD v1-1[br]Modded by KaylaKaze 1/1/2005[br]Ported to PS2 by 7not6[br][br]History:[br]---------[br]v1-1[br]-Added cdfs support[br]-fixed a PAL bug (hopefully) [br][br]Download Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 7th, 2005, 13:48 Posted By: malvin
Anyone else completed the game yet?
Do you think another is planned considering how it ends?
I hope they will soon.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2005, 13:44 Posted By: steven1
How do i unlock Leo and Madame Celina in Free roam mode in The Getaway Black Monday? I have all the key rings
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2005, 17:13 Posted By: keano16
HI GUYS, CAN SOMEBODY PLEASE HELP ME, IM STUCK ON CHAPTER 19. HOW THE HELL DO I KILL THAT RUSSIAN WOMAN ?? IVE TRIED JUMPING ON TO THE SIDE SHE IS ON, BUT JUST GET BLASTED OFF HER. THIS LEVEL IS DRIVING ME CRAZY. PLEASE HELP CHEERS
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2005, 19:44 Posted By: Spitz420
i read that snes toturial and it was no help, all the pictures were gone, can someone please tell me how to do this? :-[ ???
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2005, 10:41 Posted By: wraggster
The next series of graphics chips from NVIDIA, following on from the current 6-series, will include the custom chip that is being licensed to Sony Computer Entertainment for its next home console.[br][br]That's according to NVIDIA corporate marketing boss David Roman, who spoke with US website X-Bit Labs about the company's role in the development of the PlayStation 3 console, which was announced in December.[br][br]"This is the next generation GPU," Roman told the site. "After the GeForce 6 series this is going to be the next generation... It will support DirectX 9, Shader Models 3, it will be the most feature-rich, the most powerful GPU that we've ever created."[br][br]Roman said that Sony has been working with NVIDIA to create a custom version of the chip for PlayStation 3 - which, interestingly, he also revealed is not being called "PlayStation 3" by the company at present.[br][br]"We've been working with them to produce a version that is customised specifically to connect that to the Cell processor," he said, "so that they could work together. The timing and everything is up to them to disclose, although we will have some products a little bit later this year, so this is not that far in the future on the development side."[br][br]Commenting on Sony's reasoning for going to an external company for its graphics part - as opposed to its traditional approach of designing and manufacturing most of its consoles in-house - Roman pointed that developing graphics processors is becoming increasingly complex, but said that NVIDIA's software as much as its hardware was desirable for Sony.[br][br]"As graphics becomes more and more complex, it's not just the actual technology of the graphics processor, but it's also the whole development platform that's available to the software vendors to actually be able to take advantage of the feature set - in terms of the tools, in terms of the support, in terms of the code that's already written, the routines that are there," he said. "That's something we do very well because that's our business."[br][br]Roman also said that although NVIDIA's current licensing deal is purely with Sony Computer Entertainment, the company is also exploring possible partnerships with other divisions within Sony, which will also be using the Cell microprocessor in their products.[br][br]"As part of the agreement we are looking at other Sony devices that will have the Cell processors," he revealed. "We haven't announced yet but we are exploring some other opportunities within Sony, within the world of Sony. The license deal is specifically with Sony Computer Entertainment... But in fact the agreement actually does include talking to Sony about some of the other consumer electronics products."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2005, 12:28 Posted By: wraggster
With its slowly shuffling queues and ration-book approach to retail, Argos might use the same system of shopping that brought down the Soviet Union but the catalogue shop has today given us a teasing glimpse of the future. [br][br]For anyone salivating over the laminated pages of the new edition of the Argos catalogue will have noticed the silvery version of the dream machine, before Sony have even announced the console's existence. [br][br]Costing £99.99, the product that Argos call 567/7809 isn't currently in stock or in store. But while we wait for official confirmation of the silver console's release date, at least anyone after one of these shapely machines will be able to finally sate their desire with the much-delayed black version of the mini-PS2.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 31st, 2005, 07:45 Posted By: kurt_cobain
HI PS2 EMU
??? ??? *I AM WRITING BECAUSE I WANT KNOW IF DOES EXIST AN N64 EMULATOR FOR Playstation 2 *??? *???
PLEASE HELP ME!!!!!!!!!!
"IF YOU KNOW SPEAK BRAZILLIAN PORTUGUESE ,THIS IS GONNA BE A HELP TO ME, I DON'T SPEAK ENGLISH VERY WELL"
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2005, 13:12 Posted By: ConsoleUpgrade
This topic has been moved to [link=http://www.dcemu.co.uk/cgi-bin/yabb/YaBB.pl?board=deleted;action=display;num=110743488 2;start=0]Deleted Posts[/link] by Darksaviour69.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 7th, 2005, 19:50 Posted By: wraggster
later today at the laugh-riot known as Solid-States Circuit Conference, Sony will finally unleash their big gun - information.[br][br]For later today in sea-breeze swept San Francisco, Sony will formally unveil The Cell, a chip rumoured to be so powerful that it can fly a space-shuttle via Bluetooth while also ensuring two hot, buttery wholemeal slices pop up the moment that you get home. [br][br]Designed in cooperation with IBM and Toshiba, the chip will be at the heart of everything from the PS3 to the next generation of desktop PCs. It will even appear in a slightly reduced form in TVs and PDAs. [br][br]By studying the early plans for the chip already on show in the US patent office, industry experts believe that the 64-bit chip could be 10 times faster than the current generation of PC processors, even running at an astonishing 4.6 gigahertz.[br][br]So far both Nintendo and Microsoft are yet to reveal any detail on the tech-specs of their new technology but new rumours have emerged about the names for their next-gen consoles. [br][br]So while we've all heard of Xenon and Xbox 2, the latest rumoured moniker to appear for the Microsoft console is Xbox 360. [br][br]But since the same internet sources have hinted that Nintendo's Revolution may receive the tag Nintendo 21, we think this name might go the same way as those other temporary titles: PSX (PSone), Dolphin (N64), Katana (Dreamcast) and Starcube (Gamecube).
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 9th, 2005, 21:54 Posted By: wraggster
Sony's next-generation home console will be revealed to the world before the E3 show in Los Angeles this May, representatives of the company have confirmed, with rumours strongly hinting at a late March unveiling.[br][br]In the wake of the official public debut of the Cell microprocessor which will power the console earlier this week, speculation has been rife about Sony's plans for revealing more precise details of the platform itself.[br][br]Now representatives of SCEA have confirmed to US website GameSpot that the company "will have an event to premiere [its] next-generation system" ahead of the E3 show in three months time.[br][br]While Sony has revealed previously that the console will definitely be at E3 in some form, it's been widely rumoured that the unveiling would come before then - with a Sony roadmap from last year suggesting that it would come near the end of the firm's financial year in late March.[br][br]That timescale still seems very possible - the company has revealed that the unveiling will not be at GDC next month, but a special Tokyo event to show off the console's specifications in late March would be in keeping with the firm's past approach on such announcements.[br][br]However, it's important to note that a pre-E3 event to premiere the system could mean just that - since Sony, along with rival platform holders Nintendo and Microsoft, traditionally holds an event in Los Angeles in the days before E3, and used this event to premiere the PlayStation Portable.[br][br]Both Microsoft and Nintendo are expected to make announcements concerning their next-generation plans at E3.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 13th, 2005, 04:48 Posted By: Mekanaizer
Hi
Can anyone check this:
---> How many FIAT cars are in GT4?
---> Is it, FIAT Dino Spider in GT4?
---> Here is my FIAT list:
Fiat 124 Spyder
Fiat 500
Fiat 600
Fiat 850 Vignale Spyder '65
Fiat Abarth 1000 Race Car
Fiat Barchetta
Fiat Coupe 2.0 20V Turbo Plus '98
Fiat Punto Abarth Rally Car '02
Fiat Punto GT
Fiat Panda Super-i.e. '90 (can't confirm this one)
Any help would be very grateful!
-Mekanaizer-
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 18th, 2005, 13:14 Posted By: foofighter2k2000
Hi
I have a little problem with using emulators on my ps2 to emulate the snes and master system.
I have an unmodified ps2 and a action replay max evo, which comes with a genesis/megadrive emulator, it's a version of pgen. It nalso comes with media creator software which burns discs read by the ps2 when the ar max software is used. So i can play the Genesis roms happily enough, but not anything else,. I also have ar2 v2 but i have no idea how to use that to boot up discs
I downloaded snesstation and burnt it onto a disc with over 30 snes roms using the media creator software and it read the emulator the .elf file and .cnf files, so i managed to run the emulator and it works perefctly the problem is i cant find any roms on the disc. I have read many forums of how to use the emulator including using cdgenps2 to create a bin file and burning with nero, but this disc wont boot up at all. Ive also tired making another disc but putting all the roms in a file named 'roms'. This didnt works, but again the emulator did.
I also tried this with the master system emulator and i had the exact same problem it couldnt find the roms.
Does anybody have a solution for this or can give me anyadvice on how to correct this?
Thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 20th, 2005, 21:57 Posted By: wraggster
Evilo has released a new version of his NeoGeo CD emulator for the Playstation 2, heres the news from this release:[br][br] Development has slowed down lately, as I'm busy with other stuff, however here is an nice little update that you should like ! Thanks to triple buffering almost all games are now fullspeed with sound and for games that are still not fullspeed (most noticable [br]symptom being looping sound) you can activate a frameskip from the menu. This is a basic frameskip of 1 that should be almost unnoticable in quality yet still be more than enough to run games at fullspeed! The funny thing is that neocd will now require some framerate limitation code, as now, depending of the combination of sound enable/disable and frameskip it can run faster than 100% ![br][br]Here is the changelog of this version : [br]- Triple Buffering using vsync callback (thanks to drakonite for the idea)[br]- CD now stop spinning once in the "insert" screen [br] which should help people using swap method.[br]- Fixed auto-animation speed (thx mame)[br]- Bit better sound emulation, but still not perfect[br]- Settings are now saved to MC, and restored at start-up[br]- Basic frameskip routine (off by default)[br]- Added an error message if bios is not found or is invalid.[br]- Source clean-up [br][br]Download Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 22nd, 2005, 00:47 Posted By: ccisyellow
does any one know if i bought Final Fantasy 11 with the Hard drive in USA would it work on a UK PS2??? I the PS2 is modified so it can play USA comes. but does any one know if the a USA PS2 hard drive work with with a UK PS2 and UK PS2 network adapter???
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 24th, 2005, 02:30 Posted By: WHurricane16
There isn't a PSX forum, so I guess this was the best place to put this:
What's the best PSX emu out there? *It seems like none of the PSX emus have been updated in about 14 months. *So which one is the best? *My games are gaining some serious dust.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 25th, 2005, 23:23 Posted By: kurt_cobain
* * * ??? ???someone know how we burn on cd or dvd PS2InfoGB, one of emulators of the emulator pacth 7not6 and pvcs?
I Know burn PS2's cds(using cdgen ps2), build the gamelist(ex: files.txt, gamelist.txt)but these emulators doesn't work using the ps2 cd gen or nero!
* * *How can i play pvcs using cd, not memory card, naplink or hdd?
obs: when i downloaded these zip files from the ps2emu.dcemu.co.uk/, the file "system.cnf" don't be included on the pack. my question is: this emulators load on ps2 with hdd or naplink only? *??? ???
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 25th, 2005, 23:43 Posted By: kurt_cobain
I want know if neocd/ps2 read files *.BIN, neo geo rom files, neogeo arcade rom files, some MAME files or read only Cds of Neo Geo CD or iso files??
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 1st, 2005, 19:41 Posted By: kurt_cobain
how can i do for burn pvcs(atari 2600 for ps2) on a cd?
some people told me to crate a txt file called files.txt, i use pefu alpha 2( this program is used to create files.txt files)but the cd don´t load.
obs1: in the manual of pvcs, says: load on memory card and cdrom, but, dont work on cd(when i buy som usb to usb cable, i will try use the naplink)
obs2: when you downloaded the emulator from the oficial pvcs website(http://pvcs.ps2-scene.org/)the zip or rar files don't contains the file system.cnf. i am not a hacker or a programmer, but some people told me and i belive the cd rom doesn't work without these file.
please help me, if some one has a tutorial in english or portuguese, please post or send for this email: kurt_cobain_8@msn.com.
thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 3rd, 2005, 10:16 Posted By: spike92
Hi,
I am stuck on hte mission where you need to do a U turn and chase the car but I keep crashing and losing the car!!!!
It's doin my head in!!!!! :'( HELP ME PLEASE :'(
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 5th, 2005, 16:18 Posted By: wraggster
Ole has released the first official version of his port of UAE the Amiga emulator to the PS2 (which comes in 2 flavours ECS and AGA), heres whats new in this release:[br][br] Major changes of the port:[br]- more cpu cores[br]- AGA support[br]- up to 4MB of memory for ECS and up to 2MB for AGA[br]- more precise timing[br]- sound emulation (preliminary)[br]- 'options dialog' for disk swapping[br]- 2nd joystick emulation (on 2nd joypad)[br]- virtual keyboard[br]- host:/ independent[br] [br][br]Download ECS/AGA versions and Source Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 12th, 2005, 13:31 Posted By: hbk2005v1
Hi i have tryed to get this to work but cant there seems to be a folder missing in the root of the iso its called cnf its only small so if any 1 has it that would be great thanx please reply bck cos this is urgent peace
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 12th, 2005, 21:05 Posted By: woody
Why is it i can back up some games and not others, i am using the slide tool. could it be the disks, i am using yellow datawrites. Any ideas
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 18th, 2005, 00:34 Posted By: pollup
im using games such as mortal kombat 3 on snes station.. is there a way to get the game to run on really low sound setting so it runs smother? or do i just have to turn sounds off.. ?? if anyone has any recommended setting please let me know.. thanks.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 20th, 2005, 12:45 Posted By: marcoooooo
when i buy the latest slimline ps2 will it be possible to modify it with a modchip?? i heard this wouldnt be possible...does anyone here know ??
thx
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 25th, 2005, 13:40 Posted By: wraggster
Is Sony opening the door to some sort of truce between Blu-ray and HD-DVD? It’s seems way late in the game to be talking about unifying the two warring high-def disc standards, esp. considering how much HD-DVD and Blu-ray hardware is already in the pipeline, but incoming Sony prez Ryoji Chubachi said an interview earlier today that they “haven’t totally given up on the possibility of integration or compromise,” and that Sony, which is backing Blu-ray hardcore, understands that having “two rival formats is disappointing.” (You can say that again, brother.) This is actually the second time this year that a top Sony exec has indicated that they’re willing to work things out with the companies that are backing HD-DVD (like Toshiba and NEC), but the question is, what are they going to do to make it happen? If there was an easy or obvious compromise to be found it probably would have happened already. Where was all this conciliatory talk two years ago?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 26th, 2005, 03:14 Posted By: wraggster
Not many sites get myback up and i have no problems at all with sites with ads/banners, you dont have to click em and theres reasons they are there, but sites that Ban for no reason what so ever are the lamest of them all, i myself was banned from ps2ownz a while ago for letting them know that a newspost claming some nintendo ds emulator was playing commercial games was wrong and even more annoying that the site they linked to was not the authors site and not a mirror page and the cheeky buggers even had a .com addy for this emulator,
anyway i ponted this out and got banned.
I dont always like the way PS2Newz is with newsposts but at least they arent a bunch of idiots like ps2 ownz
the funny thing they tried to make me pay to be unbanned, as if anyone would.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 29th, 2005, 01:28 Posted By: Jace
I've been doing roms for years but not untill I just recently got my DVD+/-RW have I even attempted ISOs. Now so far what I know from reading is that there are a few programs that bypass the MODchip deal. I also read you need some cheat device to help in the process i.e. Gameshark or action replay. So far the only cronstructive place I've found to download ISOs is ISOhunt. I have CD Mage and will shovel out more specific information when promted to if need be. So far the only game I'm looking to play and download is specificly God of War which I am currently d/l.
P.S. I havn't been a newbie in so long I don't know what people do to them nowadays. I just keep replaying the Counterstrike animation in my head hoping it goes better than that. lol. Thanks in advance.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 29th, 2005, 01:37 Posted By: wraggster
Three years ago, Northern California technology company Immersion Corporation brought a suit against Sony Computer Entertainment and Microsoft Corporation claiming patent infringement of its proprietary technology used in the controllers for the companies' home consoles: the PlayStation, PlayStation 2, and Xbox.
Microsoft settled out of court with Immersion in 2003, avoiding messy legal proceedings for $26 million, which also got Microsoft a 10 percent stake in Immersion.
Sony, on the other hand, left the decision up to the courts, a move that appears to have cost the company a serious chunk of change. Last Thursday, United States District Judge Claudia Wilken ordered the electronics giant to pay Immersion $90.7 million in patent infringement damages. The fine stems from the $82 million awarded to Immersion by a jury's decision on September 21, 2004, plus prejudgement interest of $8.7 million tacked on last week, which Sony unsuccessfully objected to.
The tiff involves Immersion's technology that creates the "rumble" feature that causes controllers to vibrate in sync with events in games. The court found in favor of Immersion's claims that Sony's Dual Shock controllers, the standard sticks for Sony's PlayStation and PlayStation 2, and several of its games infringe on two of its patents.
The Oakland, California, court also ordered an injunction stating that Sony is to immediately stop selling the PlayStation, PlayStation 2, both versions of the Dual Shock controllers, and 47 games found to use the vibration technology, including Tony Hawk's Pro Skater 3, Grand Theft Auto: Vice City, and Gran Turismo 3. The injunction only effects sales in the United States.
Sony immediately appealed the decision and has been granted a stay of permanent injunction, allowing Sony to sell its products as normal during the appeals process. However, Sony will have to pay a licensing fee to Immersion for the duration of the stay.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 30th, 2005, 08:31 Posted By: wraggster
News from <a href="http://www.lik-sang.com/news.php?artc=3607&lsaid=219793" target="_blank" >Lik Sang</a>
<BLOCKQUOTE>Just how classic games don't feel the same when played with a keyboard, for some Sega fans certain PS2 titles just don't feel the same without the good old Saturn pad in their hands. Being arch enemies with the original PlayStation, back in the mid 90's no one would have believed we'd ever see the Saturn controller with an officially licensed PlayStation logo on the front, but here it is! Along with six front buttons, two triggers, a great D-pad for fighters and schmups, and a very ergonomical shape, start and select buttons have been added.
Arch enemies yes, but the Saturn was beaten down by PlayStation on the economical side of things. There's no doubt it couldn't be topped at 2D beat 'em ups however, and back in those days, the Virtua Stick was considered the best arcade stick ever made, and still is today by many old school gamers. Based on Sega's own Arcade Cabinet joysticks, the heavyweight stick has also been brought to PlayStation, complete with its large rapid fire buttons and micro-switches for smooth reliable movements. Both the controller and arcade stick were released last Thursday, just before Easter break, and are in stock and shipping within 24 hours.
For long time Sega followers, don't forget we also stock the Sega AGES titles as they are released in Japan. Coming up are Fighting Vipers then Dragon Force, a port that keeps the classic 2D look we love, but adds so much new stuff it's the first Sega AGES release to require a DVD-ROM! Also for the US though, Sega Ages Phantasy Star Trilogy is due May 1st, and includes additional storyline content, enhanced soundtracks, and improved visuals.
</BLOCKQUOTE>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 31st, 2005, 19:46 Posted By: wraggster
An internal preview event for Sony's next-generation PlayStation console which was planned for March has been cancelled, according to a Reuters report, but the firm denies that its development has fallen behind.
According to Reuters Japan, in a report partially translated by US website GameSpot, the March preview was going to reveal general details about the next generation PlayStation, with the console itself going on show for the first time at E3.
But Sony told Reuters that it had decided to cancel as holding the event so soon "would pressure game publishers." The company was quick to point out that the cancellation did not mean development was falling behind, and said that it is still planning to exhibit the new console at this year's Electronic Entertainment Expo.
The Japanese event went right up to the wire, according to some reports which claim that senior Sony officials had booked flights to the event before the cancellation was announced.
It's expected that Sony will reveal the console in a special preview event in the days ahead of the Expo. Rivals Microsoft and Nintendo are also expected to debut their next-generation consoles at this year's E3.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2005, 11:28 Posted By: wraggster
Heres some great screenshots Shadow posted, heres what the great man himself said:
Some Shots from GT4 PAL. WARNING : GAME ISN'T PLAYABLE SO DON'T ASK ABOUT BETA. 3d isn't working yet but maybe soon
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2005, 22:20 Posted By: playps2
Hi there guys,
For anyone interested in customising their PSTwo, I've got in stock Rainbow cases for the slim line PSTwo. They're as close to the real thing as possible. The retail box includes fixing screws, metal bits! Available in 10 colours.
I'm currently selling these on my site at £23.99 including free shipping in April to the UK. Overseas customers email me before buying.
Visit http://www.playps2.net for more info! or email me samlieu@hotmail.com
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 5th, 2005, 18:56 Posted By: NWRDevil
Hello Folks
Not sure if this thread is going to make me a naughty boy or not, but here goes.
I have bought 2 PS2`s in the last 16 months. I had them bothed chipped for the lad. The first one packed up after 13 months, would not read disks. I changed the laser myself, but that didnt work. Realised after that the chip that makes the disk spin was U/S (Something like that)
Anyway, bought the 2nd this Christmas, had it chipped and today its packed in again....same thing, wont read disks.
My question to everyone is this. Is this a problem caused by having it chipped?
My missus has gone ballistic and is blaming me for this, but I am not sure the chip has anything to do with it because after looking on e-bay, I find hundreds of (For spare parts) PS2`s all unable to read disks.
Anyone with any info on this?
Thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2005, 00:57 Posted By: wraggster
USBeXtreme allows you to convert your PS2 games to USB HDD and run directly from the USB HDD connected to your console. It is compatible with ALL version of PS2 (included PSX). Do you want to get your own piece? Go to <a href="http://www.linker4u.com/affiliatewiz/aw.asp?B=157&A=244&Task=Click" target="_blank" >Linkers 4U.com</a> which is the first online store to sell USBextreme, to buy it now!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2005, 05:27 Posted By: donrizzo
i have a ps2 and a action replay max, i have m.a.m.e., nes and snes emulators for my pc how can i get them to work for my ps2????? i dont know what any of the stuff on the ps2emulation site is about the site offers no help for begginers. is there a kind soul on this forum? xxdonrizzoxx@aol.com
thanx
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2005, 00:29 Posted By: wraggster
The Playstation 2 has some great emulators released for it including the likes of Snes Station, PGen, PSms, the NeoGeo CD emulator and thats just a few of them.
Out of them emulators which was the easiest to use and the one that emulated the system the best.
Leave your opinions here.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2005, 04:44 Posted By: mvp
im trying to put all my snes roms on a dvd with the snes-station emulator for ps2. how do i make a snes-station dvd? can u use gamegenie with snes-station? can u boot snes-station with swap magic?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2005, 17:23 Posted By: odrorir
GetItRepaired.com-DO NOT ORDER FROM THEM
I order a Pre-modified Slim Pstwo on 4-6 by electronic check from Getiitrepaired. By 4-8 the check had cleared with my bank and the money was in Getitrepaired hands. All testimonials and reviews stated that orders were received within a week’s time
After 8 days, I decided to send an email to see when my order would ship, it was very cordial and to the point. I was responded to in a very demeaning and aggressive way. On 4-13 I inquired as to the status of my order via E-mail, I received nothing but bad attitude and false answers. After giving them the names of people to talk to at my bank w/numbers, they still failed to verify my payment. This is the worst experience I have had ordering any ps2 parts, except from modchip.com. They also remove any negative reviews about their company.
I would never do business with these shysters unless you feel like waiting ages and being treated like a second rate citizen. Now they want a 50% restocking fee due to the fact their customer service has been insulting and aggressive.
Original Email to GetItRepaired4-13-05
Hello,
It has been almost 10 days since I placed my order and it still shows as processing. I ordered from you due to the good reviews of your T/A. Do you have any word on when this will ship?
Response from G.I.R. 4-13-05
It has not been 10 days since you ordered, it has only been 8 days and two of them were the weekend. You have to allow for order acceptance as our policy states.
That makes six Business days, and we have to wait for a check to clear. That normally takes 7 to 10 days. As our policy states, unless you can prove that it cleared by emailing a screen shot of your account or cancelled check.
You seem to imply that we are now bad since it has been 10 days and you ordered because of our good reviews.
Nevertheless, you are really mistaken here and we expect a retraction of this, we pride ourselves on our product and service. However it sounds more like you did not READ our policy’s that you agreed to by checking the little box when you ordered.
We have the right to refuse orders also and cancel orders if we deem fit to do so, we do not like to be put down when we did nothing wrong.
It is a privilege to own a Modified PS2, not a right…these are made to order and first come first serve, there were 10 people ahead of that already ordered, we are extremely busy because of our excellent quality and reliability. We are properly the only legitimate site on the net, in our opinion.
People are realizing that. Your unit will ship most likely after we receive proof of check clearance and in order of received. You are number five on the list now, down from 10
Thank you
Customer Support
VDO Specialties
New Modified PSTWO on sale
http://www.gwnonline.net/index.php
Reply from me 4-13-05
The bank already cleared the check,
I was just curious when it would arrive.
My old PS2 bit the dust.
Thanks for the quick reply
Response from G.I.R. 4-13-05
WE need proof that it cleared.
Customer Support
VDO Specialties
New Modified PSTWO on sale
http://www.gwnonline.net/index.php
Reply from me
It cleared 4-8, from CFCU Phone (877) 937-2328 Account ********** Share draft 2430.
Response from G.I.R. 4-13-05
You telling us is not proof. We have had others try that and try to get a free Xbox, not saying you are, of course, we need visual proof.
Customer Support
VDO Specialties
New Modified PSTWO on sale
http://www.gwnonline.net/index.php
Reply from me 4-5-05
I will call my bank and stop payment on the check, thanks for nothing. Expect negative reviews on every PS2 related forum.
Response from G.I.R. 4-13-05
Apparently you cannot prove that the check cleared, but you were 2nd on the list, but we also do not like threats, READ BELOW.
Well, here’s how we handle that. We will file a small claims lawsuit against you, in Wisconsin, you agreed to this as you read and agreed to our polices.. read our policy’s you agreed not do that by contract I will immediatly file a small claims lawsuit in Wisconsin today against you for the total amount due as the unit has already been bought and in the process of being modified.
Plus there is a 50% cancellation fee, there will also be a Court filing Fee of $82, and a process server of $35 to $75 or more.
The amount will total more than $275.00 by my calculations..
Read our Policies here..
I will scan the lawsuit the and email the copy to you, you may call the court to verify a court date has been set, I will also hire a process server in your area to serve the papers on you, we do not tolerate this sort of abuse from a customer at all. We take this very seriously and we take immediate actions.
So if you want to get sued, stop payment, if not then go by our polices that you already agreed to. It’s legal binding contract, if you libel us, with libelous posts on the net we will also sue for damages in a separate lawsuit.
We take action do not think that we do not.
ORDER CANCELLATIONS: If you cancel there is a 50% fee, it is not a restocking fee it is a cancellation fee, it is part of a sales contract and by law we pursue collection of it. By law we have 30 days to deliver an order to you, after that if we cannot provide the item, you are allowed a cancellation without charge. We do this as it costs us money to take credit cards, place backorders etc. We have by law 30 days to deliver the product according to law. If we cancel the order due to an exception, you agree that we will be allowed to access a minimum fee of $15. You also agree not to perform a credit card chargeback against Us for any reason. If you do, you agree to pay all of the chargeback fees and damages that We Specialties incurs for doing so. You also agree that if you cancel the order on your behalf and perform a credit card chargeback, you will pay US the fees that they incur to collect the $35 chargeback fee and all attorney and collection costs, and the 50% fee of the total order amount. Shipping is non refundable and will be fully reimbursed and collectable by US. If you pay by check and perform a stop payment or we receive a account closed or NSF check, you agree that we have the right to again re-write the check and attempt to collect the amount due plus $50 for the Bad Check, Account Closed Check, Stop Payment Check, or NSF check, or charge any credit card on file for you.
STOCK AVAILABILITY: It is the customer s responsibility to check stock if they feel there
Reply from me 4-13-05
The check has cleared and your bank has the funds, I verified this with my bank.
I left you the number to call if you want to verify it yourself.
They are willing to send you verification if you ask. I recommend you get your process in order as this is a huge disappointment to me.
I would hate to be forced to use my consumer advocacy rights.
Joe
Reply from Getitrepaired
Actually this makes you look bad, and you did not state the truth, you said you wanted 10 days when it has only been 8 days, so I guess you libeled my company.
And there was only one person that testimonial says that they received their XBOX in a weeks time. That was not a ps2…not all of the testimonials say that, and even they did, those people ordered in a time period when we were not busy.
We never claimed to have an order to you in a week. it was our good customers that said that, we do not do the testimonials…
This just makes you look bad Joe, makes you look like an impatient selfish person. who did not want to wait.. Actually thanks for the Free adverts. people are not stupid, they can see who is at fault here for real
You need some serious Mental Help..
Customer Support
VDO Specialties
New Modified PSTWO on sale
http://www.gwnonline.net/index.php
Reply from me 4-13-05
Libel is when what someone says is false.
I have all the evidence right here, enjoy your reviews, I will dedicate a few hours a day to posting this on as many forums as possible.
Thanks for the mistreatment
Joe
http://www.freakfm.com/2bforum/lect_...id=881&stat=ok
http://www.ps2-scene.org/forums/showthread.php?t=35487
http://www.fatwallet.com/forums/mess...456930&start=0
http://forums.afterdawn.com/thread_view.cfm/181099
Reply from Getiitrepaired
I think you better get your story straight .
Where did we claim that we have not taken payment?? You keep adding things that we did not say or do..
Did it ever occur to you that we have to wait to see the money into our account after it clears your bank? Just because it cleared it does not mean we received it yet, it takes days for us to receive a bank clearance normally 7-10 days just like everyone else..
You stated that you wanted a refund over the phone and that you stopped payment did you not??
Well that is canceling the order. You already cancelled the order as far as we are concerned, we have no idea if you stopped payment actually or not..
And you did not originally ask when you can expect shipment…You were very negative in stating , actually not truthfully, that you waited 10 days, you did not wait 10 days, only 8 days…Please re- read your negative emails to us.
We merely corrected the time period and explained our policy.
Then you emailed with the threat of a stop payment. now that you started that threat, is our policy to hold the order until it all gets worked out. WE are happy to work it out, but you will have to figure out how to deal with your negative postings of our company. Before we are willing to work with you. Once that is done, then we can talk. But only on a Civil platform..
Customer Support
VDO Specialties
New Modified PSTWO on sale
http://www.gwnonline.net/index.php
Reply from me 4-13-05
I did not cancel my order due to the fact YOU ALREADY HAVE MY MONEY. I did try to cancel the check, BUT THE BANK CANNOT SINCE YOU ALREADY HAVE TAKEN PAYMENT ON IT< which you have claimed numerous times that you have not. I just want my product sent to me since I refuse to pay a 50% restocking fee, and you will not cooperate and just admit your mistakes.
Click through TOS agreements have never held up in courts, so I see your argument as null and void. If you can even prove it was me that clicked that box.
I originally only asked when I could expect shipment, and did not say anything negative.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2005, 06:18 Posted By: justinstaxicab
is it? cause im broke and i wanna back up my games, and another question if i get the money to buy it or find a download what file is hd advance in is it bin? cue? NFO?
please help
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2005, 06:26 Posted By: justinstaxicab
I have an official sony HDD and i want to put some snes roms and emulators on it but i dont know if i have to burn a dick or if i can sytem link through crossover cable or ethernet, note i am on a mac please help
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2005, 22:25 Posted By: justinstaxicab
I have snes station on my computer and i dont know how to get it to my ps2 my ps2 has a official HDD and i was wondering if i could burn a disk and copy it onto the ps2 HD please help and thanks for letting me post on this board!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2005, 04:26 Posted By: wraggster
Nes emu for PS2/PS1 gets a news update:
I finally got my hands on a pc comm link card (after not receiving any kind of order or shipping confirmation from the dubious online store I ordered from - hey, at least it came) so now I have everything I need to resume work on imbNES. Thanks to everyone who emailed me and pointed out possible places to buy one. Now if only I could remember where I left off on the coding...
http://imbnes.gamebase.ca/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2005, 16:21 Posted By: sonicbeat
Hi everyone,
I recently found Ole's great port of the ScummVM for the Ps2 and burned a cd with all my favourite LucasArt-Games.
Does anyone have experience with ScummVM PS2?
The following games work fine by burning them on a cd and modifying the SCUMMVM.INI:
Monkey 1+2
Maniac Mansion
Zak McKracken
Indiana Jones 3+4
But how can I run Sam & Max, Day of the Tentacle amd Loom??
With ScummVM for PC my games seem to work, but not on the ps2!
I own the following versions:
Sam & Max (Englisch (US))
Simon the Sorcerer 1 Talkie (DOS)
Loom (German/PC)
Day of the Tentacle (German)
Can anyone help me with that or provide the correct INI-File to run these games on my playstation??
Thank you.
Sascha
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2005, 11:38 Posted By: kingeric
after wasting 5 cds yesterday i was ready to give up on the emulation side i.e being able to play snes,master system and especially the amiga side of things but my son pleaded with me to keep trying so can someone please tell me in simple steps what i have to do to get the emulators working on his ps2,i would be grateful for instructions that work on the amiga and snes side please,he is using swapmagic 3
thanks kingeric
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2005, 11:32 Posted By: sonicbeat
Hello,
I need your help again,
How can I burn the PS2-Gameboy-Emulator InfoGB-HD-v1-1 to run it from CD?
I tried to write the System-file and put some IRXs on the CD too, but it doesn´t seem to work...
Or is there a PS2-CD version of the emulator?
Can anyone help me?
Thank you.
Sascha
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2005, 02:36 Posted By: justinstaxicab
i bought the final fantasy 11 pack that came with a hard drive(40gb) and today i just recieved HDadvance and i dont wanna delete my final fantasy accout but i do wanna try out and use the HDadvance, is there a way to backup my final fantasy account and game info and use HDadvance, please help
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 1st, 2005, 21:58 Posted By: wraggster
<a href="http://www.divineo.cn/php/affstart.php?affcode=arboretum&prod=" target="_blank" >Divineo China</a> have posted this news:
<BLOCKQUOTE>The Swap Magic 3.6 Plus have been available in USA and PAL version for quite a while now, but for our Japanese users, we are happy to announce they are also now available in JAP format!
</BLOCKQUOTE>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 2nd, 2005, 14:21 Posted By: Junk
Hope this is in the right place, sorry if it isn't.
I'm just wondering what sort of work is involved in editing an already existing cheat device? For example, one of the old Xploder V1 or something.
I mean editing and customising the interface that gets displayed on the ps2, changing the encryption of the codes (Hex on Xploder), etc.
As you can tell I'm new here, I'm interested in this though but I don't wanna get annoying and start stepping on peoples toes. This would never be for public distribution or anything that I think would antagonize Blaze, it's just for home use.
Thanks for any info you can give me!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 4th, 2005, 01:09 Posted By: wraggster
Some interesting next-gen gossip has been sent my way by a reliable source. As we approach E3, the specs for both the Xbox 360 and PS3 are becoming more known among the developers, spurring some major chest thumping and “My CPU is bigger than your CPU” talk.
The consensus among these learned types is that the two systems have comparable GPUs despite using different companies (ATI and NVidia), but that the CPUs are a completely different story.
Word from the geek is that the PS3’s CPU is about three times faster than the Xbox 360’s CPU. While this seems like a clear cut victory for Sony, it does little to end the constant debate about which system will be able to provide better games. The problem with Sony’s super-fast CPU is that not all of its power may actually be usable in games. Bottom line: There could be a lot of extraneous horsepower under the PS3’s hood that’s mainly for show, not actual gaming.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 7th, 2005, 02:59 Posted By: AlexB123
I don't know if I should link this to the Xbox360 forum as well but as of right now these are PS3 shots.
The Xbox360 version is going to receive "minor upgrades across the board". Take that as you will...
The game is called 2 days to Vegas and is being created by a Russian developer known as Steel Monkeys.
Once again, this info is from a reliable source. Enjoy the pics!
Any thoughts on what "minor upgrades across the board" could mean? I'm stumped here. This is a first gen game and look at it!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 8th, 2005, 20:14 Posted By: judge
After completing San Andreas my three-year-old ps2 has decided to give up. It now makes a strange grinding sound from the disc tray when I try to load a game and wont play any games or DVDs. Can anyone offer any advice on fixing the problem. It's not under waranty now so should I take it apart in a bid to get it working again?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 16th, 2005, 17:50 Posted By: ash213
downloaded the master system emulator and roms to my comp, now want them on cd to play on ps2. Whats the method of burning the lot so it works properly ? thanks.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 16th, 2005, 19:47 Posted By: wraggster
With only hours to go before Sony's next-generation home console's expected unveiling in Los Angeles, few details of the system are widely known - but what we do know points to an intriguing piece of hardware.
The level of secrecy surrounding PS3 is in stark contrast to the situation with Xbox 360, where everything up to and including the final specification and pictures of the hardware had been leaked to the internet by the time the machine was officially announced.
However, a number of key details about PS3 are already known, and should be confirmed by the conference later today - such as the key role which Sony's Cell microprocessor will play in the architecture of the machine.
Cell, a co-development between Sony, Toshiba and IBM, is a new processor design based on IBM's Power series (which will also lie at the heart of Xbox 360 and Nintendo's Revolution), which features eight extremely fast vector units along with a Power core.
Although early reports suggested that PS3 would use four or even eight Cell CPUs, many developers now believe that the system may only have one - but rumours from those working on early development kits, which shipped to some of Sony's closest partners earlier this year, suggest that the system will still match or even outperform the multi-processor design being used by Microsoft for Xbox 360.
The graphics chip, meanwhile, is being created by NVIDIA, which means that PS3 will fully support pixel and vertex shaders - making life a lot easier for graphics programmers - and will do more of the hard work on the GPU, freeing up the CPU's vector units to do tasks like physics and AI.
Other rumours about the hardware strongly point to the existence of two different models, one a standard console system, and the other a high-end "media server" in the mould of the somewhat ill-fated PSX.
However, Sony has yet to even confirm that the system is called "PlayStation 3" - although the presence of hoardings around Los Angeles this weekend inviting us to "Welcome Chang3" tend to suggest that the firm is indeed sticking with the sequential numbering system.
Still one of the best indicators of Sony's intentions regarding the new machine is an interview from just over a year ago with Sony Computer Entertainment Europe president David Reeves, where he made a number of specific comments about PlayStation 3.
The following is a reprint of key parts of that article from our report at the time - although just how much the company's strategy for PS3 will have changed in the intervening year is not known, so it's impossible to tell how well these statements will tally with what's actually revealed in Los Angeles today.
On the topic of the PlayStation 3, [SCEE president David] Reeves revealed that the company is considering launching multiple versions of the next-generation console, catering for a variety of different requirements and price points.
A version of the console described as the "home server" version would follow in the footsteps of the PSX media system, with "all-singing, all dancing features with maybe a hard disk drive" and a retail price take of "whatever it might be, â‚ or â‚."
However, for those just seeking a new games machine rather than a fully fledged home media server, the company could offer a stripped down system catering to the needs of those who "just [want] to pay 200 Euros for a new generation games machine," Reeves said.
Reeves also confirmed that the company is investigating the possibility of electronic distribution of content over broadband for its next generation system - describing the pursuit of this as the "ultimate goal" for the PlayStation 3, and stating that Sony hopes to see always-on network access and viable broadband distribution in place when the PS3 becomes available in 2006.
"It's going to have to be 2 or 3MB, something like that," he said, speaking about connection sizes - which are currently generally at 512k (0.5MB) in most UK broadband-enabled homes. "Ken [Kutaragi]'s even talking about 30MB! And when it gets to that, then it is broadband distribution, and people then can just download whatever game they want. But it's got to be secure, and that's where DNAS [Sony's online security protocol] comes in."
Expect to see the first reports from Sony's conference appearing at around 11pm BST tonight.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 17th, 2005, 00:03 Posted By: scipyo
here are some partially confirmed pics of an early ps3 design, will the final version look a lot like this?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 17th, 2005, 06:26 Posted By: extension_9
Product name: PlayStation 3
Logo: PLAYSTATION(R)3
CPU
Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
total floating point performance: 218 GFLOPS
GPU
RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines
Sound
Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing)
Memory
256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz
System Bandwidth
Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s (read)
SB< 2.5GB/s (write) + 2.5GB/s (read)
System Floating Point Performance
2 TFLOPS
Storage
Detachable 2.5" HDD slot x 1
I/O
USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
Communication
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth 2.0 (EDR)
Controller
Bluetooth (up to 7)
USB 2.0 (wired)
Wi-Fi (PSP)
Network (over IP)
AV Output
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
Disc Media
CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side)
DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 18th, 2005, 06:50 Posted By: Cap'n 1time
http://media.ps3.ign.com/articles/61...00/vids_1.html
I saw these earlier today and almost had a heart attack.
The first one i saw was the duck one. the physics are some of the best i have seen... ever. they drop alot of ducks... and... HOLY CRAP THEY DROP ALOT MORE DUCKS!!
the MOST stunning i saw was the doc oc one... the renders of his facial features tend to make you wonder if thats just a movie of some guys face or not. as impressive as just him by himself is... they display a whole city with rendering that could give the cg animators of any major motion picture movie a run for their money. I really recomend that you are sitting down when you view this one.
sony has certainly outdone them selves with both the psp and the upcoming ps3.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 19th, 2005, 00:53 Posted By: wraggster
Looks like the PlayStation 3 may be shaping up to be one of the most expensive gaming consoles ever made, if rumours circulating in the Japanese press hold any water. Apparently, Sony officials said the PS3 would be going for “less than 50,000 yen each,” which is the equivalent of about $465USD — a whole lotta bling for a gaming system. We’re gonna have to start busting it overtime on that paper route.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 19th, 2005, 18:27 Posted By: Cap'n 1time
Just a thought. Currently the worlds fastest super computer is Blue Gene/L which has the ability to perform 135.5 trillion operations per second. According to ign, the ps3 clocks in at 2.0 teraflops per second (even though most specs sheets say 1.8). Now the over 1000 processors. Mabey some crazy rich person might come up the idea of buying 100 PS3's hacking linux on them and clustering. That would not only top the worlds fastest super computer, but also would probably be much cheaper than the Blue Gene/L.
Read about the Blue Gene/L
http://news.bbc.co.uk/1/hi/technology/4379261.stm
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 20th, 2005, 00:48 Posted By: wraggster
In what would represent a massive break with tradition for the company, Sony Computer Entertainment America boss Kaz Hirai has suggested that the PlayStation 3 may not launch in Japan first.
Hirai dismissed rumours that Sony has already decided to follow the console's Japanese launch with a US release in the autumn, telling the CNBC network: "We haven't determined which territory we will go with first this time around just yet.
"We will have to look at development and how things are coming along in terms of manufacture and all the other logistical things to determine which territory or multiple territories go first."
Which could of course mean a simultaneous worldwide launch, as Microsoft has planned for Xbox 360 this November.
Hirai isn't worried that MS will steal Sony's market share by getting in there first, however. "It is not being first in marketing, it is being able to provide a content palette that is going to grow the business," he said.
"We have had a leadership position in the past 10 years and come up against a different variety of companies. With the content support that we are getting from all of our third-party publishing partners, and the technology we pack into PlayStation 3, I'm confident we will keep that position another 10 years."
All of Sony's previous consoles have debuted in Japan before hitting US and European shores, the most recent example being the PSP - which has had its European launch delayed until September due to manufacturing shortages.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 21st, 2005, 04:02 Posted By: victorchy
Hello everyone and good day to all of you.
I am a new member of this forum.
I would like to know how can I use PC to play PS2 games? Please tell me the steps.
Thank you!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 23rd, 2005, 22:46 Posted By: wraggster
Samsung has won a seat inside the Sony Playstation 3 with the first 90nm 512 Megabit XDR chips. XDR stands for Extreme Data Rate (which should really be EDR, but X looks better in an acronym), which in turn stands for hot and fast memory for multimedia applications. At transmission speeds up to 9.6GB per second, these chips will fly about 12 times faster than DDR400 memory. They’re especially designed to handle maximum performance for applications requiring advanced imaging and 3D graphics. As a general rule, we approve of maximum performance. Carry on, Samsung.
http://www.engadget.com/entry/1234000053044312/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 26th, 2005, 19:00 Posted By: grimr33f3r
Ok first off, hi to everyone.
I just moved over to Canada from the UK, now I spend more time with my xbox open, modding it than I do actually playing on my PS2. Now the voltage in the UK is 230v, in Canada its a measly 100v. Now I have a 30003 PS2, can I get an NTSC power supply to put into my UK PS2 so I can use it over here? Im not bothered about playing backups or the homebrew software, I just want to have the use of it. I know I can do this with my xbox and have already ordered my power supply. Any help is greatly appreciated.
PS If anyone is having trouble or needs any help with an xbox I can be contacted on grimreef@gmail.com and Im happy to lend a hand.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 31st, 2005, 00:57 Posted By: WHurricane16
Before the network adapter was released, USB ethernet adapters were used to play certain games online (like Tony Hawk). Can these USB adapters still be used? I rather ship my USB adapter here instead of buying another network adapter.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 2nd, 2005, 22:59 Posted By: wraggster
Sony Computer Entertainment's chief technology officer Masayuki Chatani has cast doubt on the company's plans to include a hard disk unit in the PlayStation 3's launch package next spring.
Speaking in the pages of Japanese magazine Famitsu, Chatani said that a strategy had "yet to be decided", but added that he felt people would want to upgrade to higher capacity drives - the implication being that Sony would shy away from making the hard disk unit an obligatory part of the PlayStation 3 launch package.
Sony has previously identified a detachable 2.5" (laptop size) hard disk drive as an optional storage peripheral, and it is believed this will slot inside a small rectangular port located on the underside of the unit.
However the company has never said that a hard disk would be bundled with the unit at launch, and Chatani's comments this month seem to suggest it's erring toward not including one - and perhaps offering the peripheral optionally in the same way it currently sells Memory Card units separately from PlayStation 2.
Chatani also said that he expected people to unplug their hard disks and move them between PS3 units, implying a similar functionality to that of Xbox 360, whose detachable hard disk units appear designed to be portable rather than optional.
The biggest question now, of course, will be what impact such a decision would have on the PlayStation 3's price tag, which is already expected to be higher than that of its rival Xbox 360, which launches this winter. Microsoft's J Allard recently said the Xbox 360 would cost in the region of US$300.
Sony declined to clarify Chatani's comments prior to publication.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 5th, 2005, 16:10 Posted By: d_vader
PS2 hdd theory
Hi
I was reading your forum and thought maybe you guys could help me
Im thinking to get a ps2 hard drive but I thought bundle kits are pricey so I wanted to build my own kit
I was thinking if you guys could help me with my theory
I want to buy an 80 gb+ hard drive from eBay. A Maxtor hard drive (saying it is compatible by checking the PS2 Hard Drive Compatibility Chart website from ps2drives.x-pec.com)
Then by buying a network adapter to connect it together with my v7 pal ps2
I then will buy hdadvance cd and DVD with a slide card tool
I then wish to backup my current games like the getaway onto the hard drive
I also want to buy swapmagic 3.6plus to transfer the ps2 memory card exploit to my memory card via my USB MEMORY STICK
I also want to see if it will play backups dvdr games on my ps2, copy backup dvdr games to my hard drive using the method above
I also want to try out transferring the hdadvance elf file to the memory card using the exploit so I don’t have to keep on loading the disc up
And last but not least thanks for reading my post
I was hoping that anybody with any experience could help me to explain if this would work or not work
Thanks
D_vader
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 7th, 2005, 21:39 Posted By: wraggster
News from <a href="http://www.lik-sang.com/news.php?artc=3643&&lsaid=219793" target="_blank" >Lik Sang</a>
<BLOCKQUOTE>There's an attack on the UN by a mysterious new terrorist force known as Heaven's Smile! Everyone they touch turns into a mindless walking time bomb with a sadistic grin on their face. Then, just to add to the fun, they blow up everyone they approach, and can turn invisible too. So who does the government call in to save the day? A wheelchair bound assign named Harman Smith. Riggggght. This army of one though, is actually seven split personalities, each more twisted than the last. You can switch between them anytime in game, and each have their own skills to help kill who ever they deem "deserving to die". Need someone knifing? Kevin's your man. Have a hankering for the extra power of two grenade launchers? Say hello to Mask. Others feature lock picking abilities, sniper skills, and more, such as a female that can even use her own blood to break through barriers!
In Killer 7 a good bloody splattering doesn't go unappreciated. After a night of your team painting the town red, you bottle the enemies blood and can use it to unlock more powers or restore health, depending on your flavor of choice: thin or thick. Thus the more blood you blow out of an enemy, the better, and the thick stuff lets you personalize each personality even further.
Announced three years ago, the unique visuals got almost all the attention with Killer 7, but now the gameplay has been revealed, it seems that same level of creativity flows right through all the veins of this sicko title. The game clearly got Famitsu's seal of approval too, with a whopping 36/40 review score! The two disc GameCube version is in stock and shipping right now, while the PlayStation 2 edition comes out on Thursday the 9th.</BLOCKQUOTE>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 10th, 2005, 22:12 Posted By: wraggster
Sony is already having problems meeting software publisher demand for the development kits for their recently announced next-generation console, PlayStation 3.
Sony president Ken Kutaragi revealed to Japanese newspaper Jiji that the company has so far provided more than 100 PS3 development kits to various publishers.
However, he goes on to say that they are struggling to meet the high demand for the kits and are already running out of parts.
So, could this shortage of the necessary tools used to create PS3 games have a detrimental effect on the volume and quality of games we can expect from the first wave of PS3 titles?
Well, not really. This scenario really isn't unusual - most recently Sony had trouble supplying enough PSP dev-kits - and developers can simply navigate around the problem by working according to the console's specifications on high-end PCs.
This allows a substantial portion of a game to be primed for completion before the dev-kits eventually drop through the letterbox, at which point developers can then make any necessary tweaks and alterations. So, there's absolutely no need to panic.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 14th, 2005, 00:06 Posted By: wraggster
Sony Computer Entertainment boss Ken Kutaragi has claimed that the PlayStation 3 is being positioned as a supercomputer capable of running multiple operating systems, with the Linux system to be pre-installed on the machine's hard drive.
Interviewed by Japanese website PC Impress Watch, Kutaragi lashed out at Nintendo and Microsoft for defining their systems purely as toys or game consoles, and said that PS3 will be sold as a "supercomputer".
In order to accomplish that, the system will ship with the Linux operating system on its hard drive - although it's not yet clear whether that drive will actually ship with the system as part of the default configuration, or as an optional extra.
Kutaragi claims that the PS3 will be capable of running multiple operating systems, and could in theory run Linux, Windows and Mac OS X together. He also mentioned Lindows, a variety of Linux designed to emulate the ease of use of Windows, and alluded to a "new OS" which could be the Linux-based system which Sony is rumoured to be working on with a number of other Japanese companies as a potential competitor to Windows, especially in the media space.
This isn't the first time that Sony has tried to position one of its systems as a personal computer rather than a console - the firm tried to make the same claim about the PlayStation 2, in a move which was largely seen as an attempt to win lower import duty from the European Union.
However, this time around, Kutaragi seems serious about the system's computer-like capabilities - citing applications such as photo and video editing as possible functions for the system's Linux operating system software.
Such functionality would be a logical evolution of the type of software which ships with Sony's PSX media centre systems, and would be an unsurprising addition to the box given the company's ambition in the home media space.
It's an area where Sony seems likely to face competition not only from Microsoft, but also from Apple - which commentators believe is likely to make a bold move into the living room with a new product line based on the popular and low-cost Mac Mini computers, and powered by Intel processors.
It has emerged that Sony did indeed approach Apple with a view to encouraging the computer maker to include the Cell microprocessor in its future systems, but according to sources close to the Japanese company quoted by the New York Times, Apple boss Steve Jobs was "disappointed" in the Cell processor and opted for the Intel deal instead, although whether technical or commercial reasons were foremost in that decision is still unknown.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 14th, 2005, 19:21 Posted By: Dan255
I want to buy the I-link cable to connect two ps2's together but what games are compatable with it??? Please help Thanks in advance
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 14th, 2005, 20:52 Posted By: wraggster
Sony has put to rest any fears surrounding PlayStation 3 backwards compatibility by confirming that the next-gen console will play both PS2 and PSone games, via a combination of hardware and software emulation.
"Developers sometimes do things that are unexpected," explained Sony Computer Entertainment boss Ken Kutaragi. "Their games run but are written in ways that make us say, 'What is this code?'
"We need to support backwards compatibility for these games too, so using software alone for compatibility is difficult."
In contrast, Microsoft has cautiously stated that its next-gen machine will just be capable of playing 'top' titles for the original Xbox.
As Xbox 360 won't run Xbox games off embedded hardware, there is the risk that some games could catch out the emulator - and hence wouldn't work.
"The current Xbox will become antiquated once Xbox 360 launches in November," reckons Kutaragi. "When that happens, the original Xbox will be killing itself.
"The only way to avoid that is to allow 100% compatibility from launch but Microsoft won't be able to guarantee that. It's technically very difficult."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 19th, 2005, 20:55 Posted By: wraggster
Earlier in the month, Sony Computer Entertainment president Ken Kutaragi said that he saw a very slim chance that the Blu-ray and HD-DVD factions lead by Sony and Toshiba, respectively, would be able to come up with a unified next-generation disc standard. Now, he's even less optimistic.
Talking to Nikkei Electronics, Kutaragi stated that the negotiations between the Blu-ray and HD-DVD camps "is game over," emphasizing that the PlayStation 3's development and release period will not be delayed due to any future talks for a unified disc standard.
Not too long ago, discussions between the Blu-ray and HD-DVD factions began in an effort to come up with a unified solution that would satisfy both camps. However, talks fell apart after Toshiba announced last month that it has no plans to accept Blu-ray's disc structure as the base for a unified standard.
Kutaragi also talked to Nikkei about various aesthetics of the Cell chip. He commented that the microprocessor comes with eight synergistic processor elements (SPEs), since the number eight is an "exponential aesthetic." He also added that the Cell uses only seven of them since that's "the ultimate aesthetic" in an engineering sense; at E3, Sony revealed that ignoring one SPE as a redundancy will improve the chip's yield and allow production costs to drop dramatically.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 20th, 2005, 21:56 Posted By: sntee
The memory Card I bought along with my first PS2 (on the official uk release date, no less) has finally given up the ghost on me after years of reliable service.
Only problem is, I never got round to backing it up (I know what you're all thinking, but how many of us do?)
Does anyone know of anywhere that provides a memory retrieval service?
The card was full and it's so frustrating to think that the hours and hours of gameplay stored on it are probably still there, but inaccessible.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 21st, 2005, 02:27 Posted By: Pecks2005
sorry if this has been posted before i looked but couldnt find anything.
has anyone got a pic of the back of the pad? because i was watching a video over at gamepsot of the sony E3 2005 booth and the ps3 was on a spinning stand and as the pad span round the video cut away! (nooooo!!!) so some one must of got a glimpse of the back right? lol any info would make me a very happy boy lol or maybe an image if possible? thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 22nd, 2005, 05:37 Posted By: YourStillWithMe
Is Batman Begins as insane as the movie was? The villian (I won't say if some people didnt see it because its one of the best ones) was just off the hook in that movie and I was hoping the game would be delivered just as well as the movie was. Thoughts and opinions would really help me determine if it's worth a rent or buy for that matter.
Thanks!
"It's not who I am underneath, but what I do that defines me."
-Batman Begins
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 23rd, 2005, 00:06 Posted By: greensaber5
I keep getting a disc error message when I put in games. I already clean them and it only seems to read the newest games. Please help
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 25th, 2005, 03:33 Posted By: wraggster
The PlayStation 3 hardware used at E3 last month was running at only 75 per cent of the final system speed, according to reports which have emerged this week - confirming comments made by SCEE development boss Phil Harrison at the show.
"It only gets better from here on in," Harrison told GamesIndustry.biz at the time, referring to the performance of the system. "As you get closer and closer to production hardware, you're using more and more like the final silicon, which will be more and more like the final clock speed."
Now Japanese website ITmedia has revealed that the development kits used to run demos including Epic Games' stunning Unreal Tournament 2007 demo were running on hardware clocked at just 75 per cent of the final projected speed.
The Cell chip in the development kits runs at 2.4GHz, according to ITmedia, while the final chip will be at 3.2GHz; and the graphics part used for the demos wasn't the final RSX chip, but rather a different NVIDIA GPU which may not have been optimised for the PS3's high-speed RAMBUS memory interface.
Of course, Sony wasn't the only company showing off titles on unfinished hardware at E3. Microsoft claims that the Xbox 360 titles it showed off weren't representative of the final games, since they were running on alpha-version development kits which have as little as 25 per cent of the power of the final system.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 29th, 2005, 05:09 Posted By: finalfantasy123
the new verzion of snes station says it works with swap methods aka slide card ive tryed this alot n it does not work for me n also the cd walkthrough dosent show up for me can anyone pleaz help me
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 29th, 2005, 08:43 Posted By: ArchAngel
Hi, is there any way to plug in the PS2 to play on the PC?
I have an ATI Radeon 9550 256 graphics card with the Red/Yellow plug-ins.
Any advice would be appreciated!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 7th, 2005, 19:40 Posted By: dillidaz
I wanted to know if it is possible to use a game genie or pro action replay romin snes station as it does not have a cheat facility or do i have to patch the roms. what program can i use. tnx
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 8th, 2005, 12:25 Posted By: stu88
hi. im playing the getaway black monday and am really stuck on the first eddie chapter. its called eddies story. i dont know what to do and it really is hard. please help!!!!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 9th, 2005, 05:05 Posted By: Laguna
hi all
first 1 is, i just burnd a neogeocd emu for ps2 and it workd but i dont know how to burn the neogeocd games, i got them in zip format inside the zip are 1 iso file 1 cue and some soundtracks mp3s. how should i burn them?
second question is about USBAdvance, it says i cant use USBAdvance to connect a extern hdd to my ps2 via usb, i was wandering if i could use any usb hdd, or should i have 1 that is made by sony especialy for ps2? i was also wondering if i could use my psp as a extern hdd.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 13th, 2005, 01:54 Posted By: RedKing14CA
Sony is claiming that putting wireless connections and such in the PS3 will cost too much for them, and gamers, but mostly for them... there is a high possibility we wont be seeing the wi-fi/bluetooth in the PS3... this leaves me wondering if the psp is going to be able to link with it, or if we'll need a USB cord.... i don't fully know if we should say bye bye to the xbox style (wireless) multiplayer, between multiple PS3 systems.... its up to you, and Sony...
V Comments/Questions go here V
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 13th, 2005, 02:58 Posted By: RedKing14CA
i am planning on buying a ps2 slim, and doing something with it much like ppl have done with the xbox, and dream cast.... that will just leave the game cube, now wont it? well i dont know what to do with it, it would be too difficult to make portable, and attach a batterypack/ lcd screen to it, but i was considering it..... i know i could get instructions, because its been one before...but i was wanting to put it into somehting, ya know?
not the millenium falcon, im no copy cat
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 22nd, 2005, 00:39 Posted By: slayer2psp
GTA SAN ANDREAS got pulled from most game store in the usa because of the little sex mini game hidden in it. how lame is that. it doesnt show anything at all just a guy having sex with his clothes on oh my god like a 17 year old hasnt seen worse. did the game get pulled over sea as well?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 25th, 2005, 03:58 Posted By: wraggster
Here are a few of the first pictures of some sort of Playstation thing that isn’t out yet. These pictures show the evolution of the PS3 for developers.
This one will be available late December, 2005. Now I just need a server rack and then cluster these babies together =D
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 25th, 2005, 04:02 Posted By: wraggster
We already know from yesterday's article that Jun Takeuchi (of Street Fighter 2 and Onimusha fame) will be at the helm. But we also now know that the game will star past Resident Evil hero Chris Redfield, and that the title will definitely be set in a South American country, though a fictitious one. Capcom has also confirmed that the majority of the game's environments will be far more open-plan than anything previously seen in a franchise that has almost become defined by its claustrophobic use of space and narrow corridors.
Enemies have been given a makeover, and are now said to be more intelligent than the usual fodder that litters Resident Evil games (though PALGN reckons Resident Evil 4's villagers were rather efficient). There'll also be hundreds of the buggers, all encircling you in a bid to bite off a chunk of your neck. Oh, and they'll 'speak a strange language'. Finally, heat is going to play a central role in the experience - apparently, players will need to stop off in caves to cool down and avoid the harsh sunlight that features throughout the game if they want to progress.
It's looking good then, and Capcom seems confident that the game is going to be a success, modestly proclaiming that Resident Evil 5 will 'revolutionise the series by delivering an unbelievable level of detail, realism and control,' though if we had a penny for every time we'd heard that from a game publisher, we'd probably be able to buy Capcom.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 25th, 2005, 04:04 Posted By: wraggster
Sony had its technical demonstration gallery in hand as it debuted the PlayStation 3 in Japan Thursday afternoon at the PlayStation Meeting in Tokyo. Prior to showing off some slick game trailers, including Gran Turismo Vision, Killzone and a few debut titles, it demonstrated the power of the new system through ducks, super hero villains, a recreation of London and an Unreal 3 engine demo.
The Tokyo PS3 tech demos were, for the most part, the same as those shown at the system's debut back at E3. However, there were some differences here and there. The duck demo includes some new elements at the end and, due to it being fully controllable, is completely different from the E3 clip. Likewise, the demo showcasing the villain from Spiderman 2 is controlled by a different person this time around, giving you a different look at the same demo.
Of particular interest is the Unreal 3 demo. While Sony chose to show the same impressive trailer clip that was shown at E3, it also replayed the clip a second time, this time pausing the action and playing around with the settings. If you want to see what the Unreal 3 demo looks like without shaders and in wire frame, here's your chance. Providing narration is Epic's Tim Sweeney, with Sony Computer Entertainment cheif technology officer Masa Chatani translating Sweeney's comments into Japanese.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 26th, 2005, 12:38 Posted By: wraggster
Besides the original Game Boy platform, no system has ever lasted 10 years in the market. Pretty much straight up like that. But that apparently didn’t stop Sony Computer Entertainment Prez Kenny Kutaragi from stating at PlayStation Meeting 2005 that they’re “looking at a life cycle of 10 years with the PlayStation 3” due to the transition to HDTV. Uh, ok, that’s a little oblique—so how do they plan to accomplish this? Why, with “full HD features from the start so that consumers won’t have to buy another version of the console in the future.” Ahem. And what are we to conclude from this? Well, perhaps the money is in Ken’s quote that “the PS3 can’t be offered at a price that’s targeted towards households,” and, “I’m not going to reveal its price today. I’m going to only say that it’ll be expensive.” Sorry for all the quotes, but we’re just laying it down—with previous estimates hovering at about $400 per unit, should we take this as a possibility that the PS3 is getting a big price bump in the wrong direction, and might just perhaps be classing itself right out of the market? Hope not, but we don’t even know what to expect anymore—execs tend not to whine about their gear being too expensive if at all possible.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 26th, 2005, 12:40 Posted By: wraggster
In a presentation at the PlayStation Meeting 2005 held in Toky, Sony Computer Entertainment has revealed that 91.62 million PS2 units have been shipped around the globe so far.
Of that total 37 million were sold to North America, while the figure for Europe stands at 33.21 million. The remaining 21.41 million units were sold in Japan and Asia.
North America also leads the way in the area of PS2 software sales, with more than 395 million of the 863 million games sold worldwide being purchased in the US and Canada. Figures for Europe and Japan and Asia stand at 292 million and 176 million respectively.
When the figures are combined, the total number of PSone and PS2 games sold is 1.822 billion - 767 million in North America, 594 million in PAL regions and 461 million in Japan and Asia. Both consoles are now available in more than 120 different countries and there are more than 7700 PSone and 5200 PS2 games for consumers to choose from.
SCE observed that the PlayStation demographic is changing in Japan - most of those buying the new slimline PS2 consoles are aged between 40-44, whereas most regular sized PS2 owners are 25-29. SCE also noted that there are more women buying consoles.
Of course, that doesn't necessarily mean that the older and female demographic are actually playing on the consoles they buy; it could be an indication that the platform has become more mass-market with the launch of the slimline model, to the point where a lot more parents are buying them for younger children.
The Japanese giant then took the opportunity to show trailers for forthcoming PS2 games such as Dirge of Cerberus: Final Fantasy VII, Dragon Ball Z Sparking!, Shin Onimusha: Dawn of Dreams, Resident Evil 4, Tales of Legendia, Shadow of the Colossus and Metal Gear Solid 3: Subsistence.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 26th, 2005, 14:11 Posted By: wraggster
Xizhilang has updated his rather nice English to Chinese dictionary for the PSP, heres whats new:
- Support compressed dictionary files (Langdao dict reduced from 20MB to 8MB)
- Support changing dictionary in runtime
- Support circle keyboard input
- Support analog stick for page flipping in flipping mode
This version also support several dictionaries for choice:
- Xdict
- Cdict
- Oxford Bilingual English-Chinese Dictionary
- Langdao English-Chinese Dictionary
To add a dictionary, you have to extract the achieve file, and copy the inner folder to the same folder with the EBOOT.PBP file.
Downloads and screenshots here --> <a href="http://psp-news.dcemu.co.uk/ydict.shtml">http://psp-news.dcemu.co.uk/ydict.shtml</a>
Authors page is here --> http://bbs.pspchina.net/read.php?tid=19887&fpage=1
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 26th, 2005, 15:42 Posted By: wraggster
Smiths compiled a new version of YoYos NeoGeo CD emulator. Heres whats new:
"[WHATS NEW]
v0.5u4
+ Added separate-key rapid-fire support (read below)
+ Added cute Battery Meter to menus
+ Cleaned up menu browsing minutely
+ Goes without saying: No P$PUpdate$ posting por favor"
Download Here --> <a href="http://psp-news.dcemu.co.uk/neocdpsp.shtml">http://psp-news.dcemu.co.uk/neocdpsp.shtml</a>
Thanks to Smiths for a great release.
Posted first on the <b>Real PSP Emulation & Homebrew News Scene Site</b>
KEEP THE SCENE FREE
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 26th, 2005, 22:19 Posted By: wraggster
News from <a href="http://www.lik-sang.com/news.php?artc=3663&&lsaid=219793" target="_blank" >Lik Sang</a>
After the NeoGeo system and King of Fighters series were inseparable for 10 years, SNK finally ushered in the new high powered Atomiswave hardware from Sammy with King of Fighters Neowave, and this week the PS2 edition was released. Based on the KOF 2002 game engine, fans of that title and the '98 release will feel right at home here. Far beyond a simple 'remake' however, various improvements and major changes have been made, such as a new "gauge system". This features 3 different gauge types, Super Cancel, Guard Break, and MAX2. MAX2 replaces the original MAX mode, which was removed here.
Character wise, making a come back from KOF 98 and 2000, Shingo, King, Jhun and Saisyu have all returned, giving the game a roaster of over 36 fighters. Five secret characters await unlocking too, including Angel, May Lee, Seth, Rugal, and Kusanagi. The PS2 release has received many additions beyond the arcade hit, such as an extra eight remixed backgrounds, an arranged soundtrack and more. Pre-orders are already winging their way around the world, and we're accepting new orders for KOF Neowave right now.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 26th, 2005, 22:46 Posted By: wraggster
Sony announced today that it is launching a new Web site in Japan that will offer downloadable movies for the PlayStation Portable. The company will begin services for "Portable TV" on July 27, the same date as the release of the new firmware upgrade for the PSP. Sony Computer Entertainment America has not announced plans for a similar service in the US.
The Portable TV site will be operated by Sony Internet Service Provider subsidiary So-net, with the URL www.p-tv.jp. Portable TV will start off offering around 100 free selections, such as movie trailers, independent films, and TV pilots. Premium content--that is, films and shows you have to pay for--will be offered at a later date. Eventually, the site will sport movies and music videos, as well as a variety of television shows such as dramas, anime, sports, comedies, traveling, and cooking shows. There will also be optional, TiVo-style advertisements and promotions.
So-net hasn't made any announcements regarding its release schedule of premium movies, though it estimated they will cost a few hundred yen (a few dollars) per download. Each movie file will be offered in 320x240 pixel resolution, each will be 30 minutes in length, and each will be approximately 256MB in size, meaning longer films will require more than one download.
Movies provided at Portable TV will be in H.264/MPEG-4 AVC, the new high-quality movie format the PSP will support with its "version 2" firmware update. Since the update also gives the PSP a Web browser function, users will be able to access Portable TV directly and can download movies onto their handhelds without having to use a PC.
Accessing Portable TV directly with the PSP will be required when the site starts to offer premium content, since it will be copyright protected. Premium video files can only be saved to a Memory Stick inserted into a PSP, and they will not be able to be copied or transferred onto hard drives or other media. Free content files will have no such restrictions and can be backed up on a PC.
Companies that have already signed up to provide content for Portable TV include: Aniplex, Asai Kikaku, Bandai Channel, BBB, Geo BB, Getty, Neo Index, So-net Channel 749, Sony Pictures Entertainment, and Watanabe Entertainment.
Source = http://www.gamespot.com/news/2005/07...s_6129744.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 27th, 2005, 18:13 Posted By: wraggster
New Software for PSP
PSP-RSS v0.1 build 1
--------------------
Welcome to the new world of RSS! This early sneak peak at PSP-RSS will allow you to sync the latest headlines with any PSP.
It currently syncs the headlines to a text file on your PSP which can be read with your favorite text reader.
Setup
-----
To install PSP-RSS, please follow the following steps:
1) Create a folder on your Memory Stick called \PSP\News.
2) Launch PSP-RSS and add or delete feeds as needed
3) Choose your PSP drive (make sure your PSP is connected) and hit sync (the refresh icon)
4) Use your favorite PSP text reader on your PSP
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 27th, 2005, 18:57 Posted By: wraggster
CPHartman posted this news over at PS2dev(down):
Use this program to use your PDA for text input on the PSP.
Install the .prc file on your PDA and the .pbp file on your PSP. Run both programs and line up the IR ports. The PDA can only send 1 character at a time right now, so type/write one character into the screen and wait for it to send. Its kinda slow, but it will be improved in future versions.
I'll be more than happy to release the source to developers if anyone is interested, but this may end up being more of a proof of concept type application. If developers care, I'll try and bundle the PSP end into a libary so that it can be eaisly implemented in other programs. It also seems like it would be possible to use a PDA for mouse input for the PSP, but that's beyond my knowledge of the PSP and PDA at this point.
Ive only been able to try this on my Zire 21 Palm. Please test this program on other PDA's and let me know if it works.
Download Here (or below ) --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=8383
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 27th, 2005, 21:24 Posted By: wraggster
Our sister site <a href="http://gp32emu.dcemu.co.uk" target="_blank">GP32 Emulation</a> has a story of the new handheld that will majorly rock the foundations of the as new PSP Scene, the GPX2 according to <a href="http://www.gbax.com/main.pl" target="_blank">GBAX.com</a> will have these features:
"Dual CPU core, 2d Hardware, Linux OS, 8 buttons, Digital control, full media support, SD card support, 32M+64M internal memory, open source, numerous emulators, Price to be lower than current GP32"
Although not 100% confirmed its rumoured to be compatible with existing GP32 emulators and software and if thats true they will have a lot of full speed emulators for the system, check out the screenshot and more news at <a href="http://gp32emu.dcemu.co.uk" target="_blank">GP32 Emulation</a> and this <a href="http://www.dcemu.co.uk/vbulletin/showthread.php?goto=newpost&t=8389" target="_blank">DCemu UK forum thread</a>.
Spanish readers can get the <a href="http://www.dciberia.net" target="_blank">Spanish reaction to this news.</a>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 27th, 2005, 21:33 Posted By: wraggster
FIRMWARE 2.0 News from <a href="http://www.gamespot.com/news/2005/07/27/news_6129825.html" target="_blank" >Gamespot</a>
<BLOCKQUOTE>Sony Computer Entertainment releases PSP Firmware 2.0, which lets PSP owners on both sides of the Pacific browse the Web; AAC audio and graphics support also added.
Today, Sony Computer Entertainment released the long-awaited Firmware 2.0 Update for its popular handheld, the PSP. The update gives the PSP a number of new functions, including a Web browser and support for AAC files, the audio format used by Apple's iPod. The 16MB PSP update patch is available for download at Sony's official Japanese PSP Web site.
When the Firmware 2.0 Update was announced last week at the PlayStation Meeting 2005 in Tokyo, it was (presumably) meant only for the Japanese market. However, North American PSP owners were pleasantly surprised to find that the update works fine on PSPs bought in the US. Although the download instructions on the Japanese PSP Web site require some translating, the update can detect US PSP's language settings and will automatically switch to English. However, because of the amount of functionality added, installation is slightly more complex than previous updates.
PSP owners should note that the installation of the Japanese Firmware 2.0 Update on US PSPs has not been endorsed by Sony Computer Entertainment America and could potentially cause problems. Editors at GameSpot (which also doesn't officially advocate the installation) experienced no difficulties after installing the patch and were surfing the Internet within minutes. Non-Japanese speakers will have to work off of a semi-garbled translation.
Together with the release of its new PSP update, Sony has launched its Japanese movie-download service site, Portable TV. Currently, the site offers seven free movies, but its library is expected to grow to 100 free and premium selections by mid-August.
A list of new functions for PSP system software version 2.0 is as follows:
Network
-Internet browser function (no Macromedia Flash support)
Video
-Jump function (for UMD video, UMD music)
-A-B repeat function (UMD video, UMD music, videos on Memory Stick Duo)
-4:3 screen ratio mode (for videos on Memory Stick Duo)
-Audio Options switching function (for videos on Memory Stick Duo)
-Support for MP4 (AVC) playback (for videos on Memory Stick Duo)
Audio
-Support for ATRAC3, plus sound file transfer to Memory Stick Pro Duo using Music SonicStage Version 3.2
-Support for MP4 (AAC) and WAV (Linear PCM) playback (for audio on Memory Stick Duo)
-UMD music can now be played under [Music]
Photo
-Addition of wallpaper function
-Addition of image transfer function
-Support for TIFF, GIF, PNG, and BMP file formats
Settings
-Added Korean menu option
-Added character set option
-Added "Theme Setting"
-Added "Internet Browser launch restriction" in security settings
-WPA-PSK (TKIP) security format in network settings
-Settings for Infrastructure Mode under [Network Settings] were revised to be easier to use.
-Input modes were added to the onscreen keyboard. </BLOCKQUOTE>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 27th, 2005, 21:42 Posted By: wraggster
<a href="http://forums.ps2dev.org/viewtopic.php?t=1760" target="_blank" >Cwbowron</a> has released a new version of PSP Chess, heres whats in this release:
RELEASE 0.29
new options to allow you to change the piece images. You can turn on external pieces and set the pieces file to the png of your choice. refer to pieces.png for the format. each piece is 32x32. must be PNG. If anyone makes some cool pieces, please share them with me and other users. You can email them to chess AT bowron.us.
display option: external pieces (default off)
display option: pieces file
moved display options to sub option menu
random mp3 playback - picks random mp3 from /PSP/MUSIC
options->music options->backgrnd music
Download from here --> http://psp-news.dcemu.co.uk/pspchess.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 27th, 2005, 22:14 Posted By: wraggster
As a site we try and bring the best in PSP Emulation and Homebrew news with a bit of hardware and gaming news and reviews etc, a few weeks ago we released a newer better version of the site which looked more professional and then we expanded the forums to take in the growth of the PSP Scene, and now we evolve even more with a full comments system so that you can interact directly with the major news stories.
Welcome to the REAL PSP Emulation and Homebrew Scene
Thanks go to Martin 64 for helping a noob like me get this site and forums so good
wraggy out
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 28th, 2005, 03:52 Posted By: wraggster
Last week at Sony Computer Entertainment's PlayStation Meeting in Japan, company president Ken Kutaragi appeared on stage to discuss further information on the current status of the PlayStation 3.
Kutaragi started out by reconfirming that the PS3 will be backwards-compatible with PlayStation and PlayStation 2 games and support high-definition TVs. "We're looking at a life cycle of 10 years with the PlayStation 3. We're currently shifting from standard TVs to HD TVs," said Kutaragi. "But in the next couple of years, most flat-panel TVs will be full HD. We're releasing the PS3 with full HD features from the start so that consumers won't have to buy another version of the console in the future. For the same reason, we're using Blu-ray as the PS3's disc format."
"I'm aware that with all these technologies, the PS3 can't be offered at a price that's targeted towards households. I think everyone can still buy it if they wanted to," said Kutaragi to a mostly Japanese crowd. "But we're aiming for consumers throughout the world. So we're going to have to do our best (in containing the price)."
Then Kutaragi issued a somewhat ominous warning. "I'm not going to reveal its price today. I'm going to only say that it'll be expensive," he stated.
Sony also gave an update of the latest PlayStation 2 sales statistics, revealing it has shipped 91.62 million PS2 units worldwide as of 20 July. Of those, 37 million were in North America, 21.41 were in Japan and Asia, and 33.21 were in Europe. PS2 software has shipped a cumulative 863 million during the same period: 395 million in America, 176 million in Japan, including Asia, and 292 million in Europe.
When including original PlayStation game sales, the software figure jumps to 1.822 billion units: 767 million in America, 461 million in Japan and Asia, and 594 million in Europe and PAL regions. Overall, the PlayStation and PS2 are currently available in 120 countries with a library of more than 13,000 games: more than 7,700 for the PlayStation and 5,200 for the PS2.
As for sales in Japan, Sony disclosed that there have been some demographic changes following the launch of the new, slimline PS2 console last November. While most owners of the old PS2 were aged 25-29, the majority of buyers of the slimline model are 40-44. Buyers aged 30-39 have increased, while consumers in the 20-29 age range have dramatically dropped, possibly because they already own a PS2. Sony also revealed that the number of female purchasers has been increasing, and sales of the PS2 rose from 12.9 percent to 17.8 percent with the appearance of the new model.
After briefing visitors with the latest statistics on the PS2's success, Sony showed off some short trailers of anticipated upcoming games, starting with Dirge of Cerberus: Final Fantasy VII. Aside from the main character Vincent, other characters from the original series confirmed in the trailer include Cid, Barret, and Tifa. Other games shown at the meeting included: Bandai's Dragon Ball Z Sparking!, Naruto: Uzumaki Ninden, Kidou Senshi Gundam Seed Destiny: Generation of CE; Square Enix's Grandia and Code Age Commanders; Capcom's Shin Onimusha: Dawn of Dreams and Resident Evil 4; Namco's Tales of Legendia; Atlus' Devil Summoner: Kuzunoha Raidou; Sega's Pro Yakyuu Team o Tsukurou 3; Konami's Metal Gear Solid 3: Subsistence; and Sony Computer Entertainment's Ratchet & Clank 4th (which may be the Japanese title for Ratchet: Deadlocked) and Shadow of the Colossus.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 28th, 2005, 03:53 Posted By: wraggster
Citing an official press document from Sony's PlayStation Meeting 2005, Capcom asked Internet publications to remove any sign of movies or stills taken from the Resident Evil 5 trailer. According to a company official, the trailer was never to be filmed in the first place and will be aired officially in the near future. No real window of time was given, however.
Those who were lucky enough to catch the wildly popular Japanese trailer were treated to a pretty impressive vision of what the future of Resident Evil looks like. A lone soldier finds himself in a desert town, quite similar to the scenes from Somalia featured in Black Hawk Down. The wavy distortion and haze of the hot climate is a continuing theme. As he searches the city he is startled by a large flock of black birds. The trailer then cuts to a team of undead-like creatures staggering under the bright mid-day sun; soon after, the creatures shadows paint nearby walls, showing they are now running. Soon they close in on the lead character, he spins around to greet them with his sleek, modern pistol and the trailer abruptly ends with the teaser "Biohazard" (known as Resident Evil to the rest of the world.
Be sure to check the official screenshots for scenes from the trailer, but it looks like we'll be waiting -- very impatiently, we might add -- for the official release of the trailer. We speculate this will come before or at the time of the Tokyo Game Show 2005, which takes place in mid-September. Stay tuned.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 28th, 2005, 04:11 Posted By: wraggster
Before i enter the land of sleep, tonights release of SmashgPSP has given me hope that we may see a PSP port of the rather excellent Red Alert/Command & Conquer type game GP Final War which was awesome on the GP32.
Heres the website to take a look -- > http://membres.lycos.fr/matkeupon/
Even if not we can live in hope
What ports and remember be realistic of games would you like to see on the PSP.
Myself i want to see some RTS games but what do ya think?
reply via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 28th, 2005, 08:42 Posted By: wraggster
The internet is rife with storys at the moment, so lets begin, Sony are under pressure from the likes of Nintendo themselves to plug the gaps and stop the Piracy and more worrying for us the Emulation and homebrew scene. The new v2.0 software has plugged every gap that has been exposed by hackers and they have notched up the security even further, so for those on v1.51, v1.52 firmware and if you want to have the hope of running software you must make sure you dont upgrade.
Has Sony finally revealed their killer card, only time will tell but if you have the $$$$ you might be better off sourcing a v1.5 or indeed the fabled v1.0 psp now.
got a comment then share with us
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 29th, 2005, 00:02 Posted By: wraggster
The new v2.00 firmware for the PlayStation Portable will be shipped as standard on European PSP consoles when they arrive on September 1st, a Sony Computer Entertainment representative has confirmed.
The new software adds web browsing, wireless photo sharing and a host of updated features to the console, as well as patching the security hole that allowed homebrew and pirate software to be used on the system.
At present, sample European PSPs are being shipped to reviewers and testers using the 1.52 revision firmware - which patches the security holes, albeit not as thoroughly as the new revision does, but doesn't add any new functionality.
Owners of existing Japanese and US models can update to the new version by downloading a file to their PSP, but European owners won't have to do this, Sony has confirmed; the device will support all of the new functionality straight out of the box.
The PSP is set to launch across Europe on September 1st. Sony has yet to announce what volume of devices it plans to ship to retail for the long-delayed launch.
Source- GiBiz
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 29th, 2005, 00:12 Posted By: AKB
I just saw the trailor for the ps3 killzone, and they say it is actual gameplay, with all the HUDs off. is that really true?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 29th, 2005, 00:31 Posted By: wraggster
Pochi has once again updated his site with some killer backgrounds and icons for emulators and games if you dont like the ones that come with the software released.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 29th, 2005, 03:39 Posted By: wraggster
Its a quiet time of night (infact its 2:30am for me) and so i was wondering whats the best PSP game you have played so far, is it Ridge Racers, Tiger Woods Golf or Fifa or indeed the mass of games that have been released.
Leave a note in the comments about your fave game for the PSP and if so why is it your favourite.
I have 15 PSP Games (all legit too) and i must say that World Tour Soccer is my fave out of all of them.
Whats yours ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 29th, 2005, 14:03 Posted By: Aquilae
So my problem is like this ... I have a pc and a good internet connection (somewhat) and a cd writer ...and my friend has a ps2 but no games. Ps2 games r very expensive in our country ... so I wus wonderin' how could i write a cd whit a game that actually works on his PS2... pls help me!!!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 29th, 2005, 19:35 Posted By: wraggster
Andon has released a new version of his port of the Snes emulator Snes9x to the PSP heres whats new:
+ SceGU is now double buffered.
+ For the 1x display mode using SceGU, a new optimization is used that triples the RAM to VRAM transfer rate.
+ Moved the old "Show Debug Info" option from the Display Config to the new Debugger menu.
+ The Snes9x error handler is MUCH more advanced now.
>> It displays relevant config options and also offers to display callstack info now.
+ Yoshi's Island runs now, although extremely slowly
Download From Here --> http://psp-news.dcemu.co.uk/uosnes9x002pd.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 29th, 2005, 19:41 Posted By: wraggster
Globware have released a new version of their action game for the PSP:
New Features
* Added true particle effects for bombs and when enemies are destroyed.
* Added Enemy Blockers to Arcade Mode which resist the players powerup.
* Nuke bomb nerfed so Enemy Blockers are immune. Better balance for Nuke.
* Added Instructions option to menu for new players.
Download Here --> http://psp-news.dcemu.co.uk/squarez.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 29th, 2005, 20:11 Posted By: wraggster
Bjohnson has released the first port of Hexen to the PSP, heres whats in this release:
Features
----------------
-More Classic Medievil Action for the PSP!
-Analog stick for movement
-CHEAT CODES!
-Sound Supported *See Note*
-Shareware and Commercial version Supported!
-Shareware wad is included
-Save/load works!
More screenshots and downloads here --> http://psp-news.dcemu.co.uk/hexenpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 29th, 2005, 20:36 Posted By: wraggster
The PSPWIKI crew have released a new PC App that makes 1.5 eboots from v1.0 eboots, perfect for releases that only come with one:
Authors notes
Download via comments (or below in forums)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 29th, 2005, 20:49 Posted By: wraggster
James Peerless has released a new version of the clone of the classic game pacman to the PSP.
--PACMAN V1.2--
Hey everyone, this update is a minor one, but needed badly.
Someone found a glitch with the newly added fruit which allowed you to get TONS of points fairly quickly. In this new version I have removed the fruit glitch and also updated the graphics. You may have noticed in the earlier versions there was random pixels near the edges of all the graphics well, this was due to me using jpegs. All the graphics are now done with bmp's and are all crisp and clear.
have fun.
Download Here --> http://psp-news.dcemu.co.uk/psp-pacman.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 30th, 2005, 00:44 Posted By: wraggster
In the wake of the "Hot Coffee" scandal, debate is raging in the United States on whether to regulate the sale of sexually explicit and/or violent games. However, there is no such discussion in Australia, where the government's Office of Film and Literature Classification can ban games outright.
And banned it has, forbidding sales of Leisure Suit Larry: Magna Cum Laude, BMX XXX, and Manhunt in the past. While a heavily edited version of Grand Theft Auto: Vice City was approved by the OFLC in 2002, Grand Theft Auto III was banned in Australia when it was released in 2001.
Today, that same fate befell its successor, Grand Theft Auto: San Andreas. Though it has been on sale in the antipodean nation for months, recent revelations about the Hot Coffee sex minigames hidden in the game's code prompted the OFLC to revoke the game's original MA15+ classification, which lets it be purchase by persons aged 15 and over. It received the classification for "Medium level animated violence, Medium level coarse language."
"Businesses that sell or hire computer games should remove existing stocks of this game from their shelves immediately," said Des Clark, director of the OFLC. "Parents are strongly advised to exercise caution in allowing children continued access to the game, particularly if they might have access to the 'Hot Coffee' modification."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 30th, 2005, 01:06 Posted By: wraggster
<a href="http://forums.ps2dev.org/viewtopic.php?t=1760" target="_blank" >Cwbowron</a> has released a new version of PSP Chess, heres whats in this release:
RELEASE 0.30
FOR THE LOVE OF GOD, DO NOT CALL ME IF YOU CANNOT FIGURE OUT HOW TO INSTALL THE PROGRAM. SEARCH THE WEB ON PSP HOMEBREW. READ THE README.TXT. UNDER NO CIRCUMSTANCES SHOULD YOU THINK, HEY I SHOULD JUST CALL UP CHRIS AND ASK HIM. NO. NO. NO.
key changes:
SQUARE+LTRIGGER: show the text from the imported pgn game / return to game from pgn text view
SQUARE+RTRIGGER: removed (was toggle pondering)
pgn import - parser is not extremely robust but should work in most cases
fixed compiler warnings
fixed small bug in random playback - if no file was found based on original g_background_music_file no random file would be selected.
Download from here --> http://psp-news.dcemu.co.uk/pspchess.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 30th, 2005, 09:54 Posted By: wraggster
Globware have released a new version of their action game for the PSP:
New Features
* Added Sound F/X and Music.
NOTE: I'm not a composer so the music is very simple and created using PSPKick. Future versions will have new/improved sound. This version is the first early sound release since... I know everyone wants sound now!
Download Here --> http://psp-news.dcemu.co.uk/squarez.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 30th, 2005, 15:20 Posted By: wraggster
The PSPWIki people have again done themselves proud, this version of the Homebrew Browser seems to hardcoded to just a few sites but in the irc chan efnet #pspemu we have discovered how to access many more sites in their Text version.
UPDATE
By changing the INI you can use bookmarks and visit other sites
HOMEBREW BROWSING HERE WE COME
Download the browser below (click the comments)
More to Come
Heres a video of the browser by Alcahest in IRC
http://psp-news.dcemu.co.uk/files/Browser2CHpsp.avi (link may change do not direct link to it)
A little tutorial by Alcahest:
how to use :
create a "2ch_browser" folder at the root of the MS
Place the bookmark.ini inside it
make sure to put the PBP is PSP\GAME\2ch_browser\
Launch the PBP
Press Triangle, select the bottom option, press circle to go back to the connection screen
press circle to connect
select the URL you want to go to, press Circle to access it.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 30th, 2005, 20:09 Posted By: wraggster
<a href="http://forums.ps2dev.org/viewtopic.php?t=2550" target="_blank" >Joost Peters, Paolo Costabel & Thomas Mayer</a> have updated their port of ScummVM to the PSP, heres whats new:
<BLOCKQUOTE>What's new in Beta 4:
Graphics drawing speedup
Rewrite of input code - you can now save in Simon games (some mappings have changed, read the README!)
Added cursor acceleration for 640x480 games
Added 4:3 (aspect ratio) video mode
Added MPEG2 (re-encoded Broken Sword cutscenes) support
Added Vorbis support
Fixed crash in launcher when selecting language
Fixed hang at MI1 final chapter screen
Fixed Broken Sword 2 menu issues</BLOCKQUOTE>
Downloads and more information here --> http://psp-news.dcemu.co.uk/scummvmpsp.shtml
Thanks to the ScummVM Team for a great release.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 31st, 2005, 09:48 Posted By: wraggster
Today at 11:59pm GMT is the close date so get entering, heres the details:
We have a great contest for you, <a href="http://www.lik-sang.com/info.php?category=313&products_id=6764&lsaid=21979 3" target="_blank" >Lik Sang</a> have donated 5 of their <a href="http://www.lik-sang.com/info.php?category=313&products_id=6764&lsaid=21979 3" target="_blank" >E3 Access DVDs</a> to the 5 best Reviewers(1 per winner) of Sony PSP Commercial Games/Hardware, the 5 winners will be announced on the 1st August, heres some details about the prizes on offer:
<img src="http://image.lik-sang.com/images//170/e3-access-2005.jpg">
Remember that entries must be written by you and not copied from other sites, you can enter as many reviews as you like but can only win one prize.
Start posting those reviews
Thanks to <a href="http://www.lik-sang.com/info.php?category=313&products_id=6764&lsaid=21979 3" target="_blank" >Lik Sang</a> for providing PSP Emulation News Visitors with a great chance to win some freebies.
You only have a few hours so post them and get a chance of winning
Heres the topic to submit your reviews: http://www.dcemu.co.uk/vbulletin/showthread.php?t=7994
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 31st, 2005, 21:41 Posted By: wraggster
Qrias have released a new version of their app for transfering files etc to the PSP, heres whats new:
Download via the link above
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 1st, 2005, 03:15 Posted By: wraggster
Our first contest in conjunction with Lik Sang has given us 10 entries for the review contest, i shall make proper pages later or maybe tuesday but for now we need you the site visitors to vote for your best reviews, bear in mind that each reviewer can only win one prize for those with muliple reviews.
Read the reviews over here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=7994
Post your comments in this topic (via the comments link) and get voting
Remember only the top 5 reviewers can win
Voting will end 9pm August 1st GMT(basically when its 9pm for me )
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 1st, 2005, 20:17 Posted By: wraggster
Sony Computer Entertainment has announced that it is raising its full-year shipment targets for both the PS2 and the PSP - but the news came as the division posted massive losses, contributing heavily to an overall loss for Sony Corp.
The firm now expects to sell 13 million units apiece of the PSP and the PS2 by the end of the current fiscal year, which ends on March 31st, up a million units each from its previous projections.
The games division posted a loss of 5.9 billion Yen (43.3 million Euro) for the quarter ended June 30th, more than doubling the loss it posted in the same quarter last year, and making up a significant proportion of Sony's overall 7.3 billion Yen (53.6 million Euro) loss.
However, SCE's losses paled in comparison to those of the firm's electronics division, which topped 36.3 billion Yen (266.6 million Euro) during the quarter.
The loss came despite a massive increase in software sales, which were up by 64 per cent year on year, and a major rise in shipments of PS2 hardware - where rising shipments in the USA and Europe outweighed a drop in Japan to bring overall shipments to 3.53 million units.
The drop, therefore, can be attributed largely to increased R&D costs on the PlayStation 3, the development of which is accelerating greatly at present - although Sony also fingers higher "selling, administrative and marketing expenses" as a key factor.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 1st, 2005, 20:22 Posted By: wraggster
We can’t guarantee that this is all completely legit, but PSM collected some inside dirt about the PlayStation 3 courtesy of several unnamed game developers who were apparently willing to break any non-disclosure agreements they may have signed. First off, they don’t tell us what we really, really want to know, like when the PS3’s actually going to come out or what it’s going to cost (that’ll probably have to come straight from Sony), but they were able to get a few nuggets of juicy gossip about the next-gen console, like that the PS3 won’t support PS1/PS2 peripherals, that its hard drive won’t be used for gaming (supposedly it’ll only be used for storing media), that despite the console’s support for 1080p most games will only be 720p, that games will run a bit faster if you’re connected to a lower resolution display (which sort of makes sense), and that there will eventually be some sort of USB TV tuner add-on for the PS3 so it can double as digital video recorder (best part: it sounds like it’ll incorporate Sony’s LocationFree technology so you can access recorded TV shows using your PSP from anywhere in the world over the internet).
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 2nd, 2005, 02:08 Posted By: wraggster
syn-z released a private beta for download that has experimental save state support. The states are uncompressed; sometimes they will total 2MB or more of memory card space. The author also notes they probably won't be compatible with future version of the emulator since this is a BETA. syn-z has requested that the file not be mirrored and the page not be posted, but we felt like giving you this WIP update.
Thanks to Smiths for news and translation
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 2nd, 2005, 14:00 Posted By: psyvers
Hi, I have researched a bit but need more help on the topic of PS2 modification. I have the 7 series PS2 and I would like to make the dvd part region free as well as have the possibility to play us games (NTSC) on my european console (PAL). Can anybody help? Is it at all possible (region free dvd I know, but converting ntsc vs pal)? How / how much? Thanks a million.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 3rd, 2005, 00:56 Posted By: gimpyjr
given the recent information that the PSP's memory stick will act as PS3's memory card format, it may be easy to start a homebrew scene on sony's new beast.
This is great news for those of us who love homebrew and emulation. Give me your thoughts?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 3rd, 2005, 01:35 Posted By: wraggster
Our Contest with Lik Sang to win an E3 DVD has ended and in all fairness ive thought it fair that we have 6 winners, so with that in mind can the folowing pm me their name and full address within the next 3 days:
Velo
ViktorLaszl0
FrozenIpaq
rmedtx
consoul
Review
seamonkey420
Thanks again to Lik Sang for this contest.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 3rd, 2005, 08:23 Posted By: wraggster
Syn-Z has released an update to his Megadrive/Genesis emulator for the PSP, heres whats new:
– Added state saving
– Several in-game problems improved
* State Save
- 1 game can have 350KB for state saving (1 file is 30+KB * 10)
- States are saved in "STATE" sub-folder with the same fold where the EBOOT.PBP is.
- When loading state, the sound will be strange. Please bear with it m(_ _)m
- Contents in SRAM is not included
- State Slot 0-4, 5-9
[On Memory and MS] : Save into memory when playing, and write to MS when the program exits
[On MS ] : Save directly into MS even playing
[On Memory Only ] : Save into memory only (All date will be lost when program exits)
States are loaded from MS as default. You need to choose which mode to use manually.
* Increment State Save
The Using of Slot 0-9, 0-4 or 5-9 for saving can be automatically switched. You need to bind this function in the "key config".
Download from here --> http://psp-news.dcemu.co.uk/dgenpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 3rd, 2005, 08:48 Posted By: wraggster
Im sure that people who visit here visit other PSP sites and one in particular with its "premium" member (basically a scam to get poor people to cough up 3 dollars each per month to pay for news without ads and forum permissions that every other site are on for free), well this same site has teamed up with LIK SANG (who im sure did not authorise them to use the contest to con people into getting "premium" status via what is a giveaway)
heres an excerpt:
So they are using Lik Sangs give away to make a massive amount of profit and con people into sigining up for premium memberships,
Im extremely unhappy with not only this but also the last competition which was open to "Premium members Only"
Its truely a devious way of making people part with money for a competition thats a GIVEAWAY and should be 100% free. Referring members is one thing but 10 points if you get somone to buy a premium member, well it stinks
Im sure you all have comments on this. yet again the real scene is exploited by these people.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 3rd, 2005, 21:13 Posted By: andrea86
i have a ps2 with hdd,no modchip, and i installed snes station,but i can find a way to load the roms..since the console doesnt read cd-r.... somebody can help me? thanks a lot
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 3rd, 2005, 23:59 Posted By: wraggster
New details regarding the capabilities of PS3 have emerged and it seems that instead of playing with PS3 through a pad, you can use your PSP instead.
However, you will be able to use your PSP's WiFi capability to play movies and flick through all of the files and folders on your PS3 from the comfort of your sofa. And since the two machines will also share Memory Stick Duo cards, you will be able to transfer photos and films between the devices.
This will be particularly handy for watching TV on the go, as it seems Sony is planning a peripheral which will allow you to record TV programmes straight on to PS3's option hard disk and watch them later - either at home or on the move.
Read the full post at http://ps3-evolution.dcemu.co.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 4th, 2005, 00:26 Posted By: wraggster
Hi as you know and can see if you visit here reguarly, this site is one of the very best if not the best for PSP Emulation and Homebrew news and dowloads with an awesome forum to boot.
From Saturday for a week im on Holiday and need say 3 people to help post news at the site, obviously you need to know and understand the PSP scene and all the releases and be known to me and extremely trustworthy and eager (at least for a week) and keep this site up to date with news.
anyone interested then pease say hollar
Thats all for now
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 4th, 2005, 19:39 Posted By: wraggster
The homebrew web browser for the PSP thats in Japanese and to be honest a bit of a bugger to get working has been updated to v0.3, heres whats new:
added UTF-8 and EUC coding support
more tags now can be parsed
Anyone got a tutorial on how to use this then please let us know
Download here --> http://psp-news.dcemu.co.uk/2chwebbrowser.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 4th, 2005, 22:28 Posted By: Ziro
Can I use my PS2 USB drive for anything interesting?
Maybe connect my flashdrive to it? Or my PSP?
Will there be anythng for me to do with that?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 4th, 2005, 22:40 Posted By: gimpyjr
I was just thinking if it would be possible to make a PSP launch homebrew and backups for your PS2.
instead of using the swap method use like a kxploit type tool to launch PS2 homebrew. With the PSP plugged into the PS2 USB port could you put in a PS2 homebrew CDR and launch it using the PSP.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 5th, 2005, 14:18 Posted By: boros.biker
Hi i am looking to purchase USB extreme for my slim line silver p2s as on reading up swap disk will only work if I open up my ps2 and tape down a micro switch inside. This is because 1 of the 3 tools developed for the slim line black ps2 will not work on the silver 1.
so what I was wanting to know is if I buy USB extreme and set it up ect will I still be able to use my action replay max disk which I have just bought with games that I intend to back up on my hdd??
Any info would be much appreciated
Boros.Biker
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 5th, 2005, 15:08 Posted By: wraggster
Marcus Dion has released a great Cleaning guide in .PDF format for you to browse and goes into great detail about dos and donts when cleaning your PSP.
This is a recommended read for every PSP owner.
Thanks to Marcus Dion for a great guide
(download below/via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 5th, 2005, 15:10 Posted By: wraggster
Is it too early to accurately gauge which next-generation console is going to be the leader where raw processing power is concerned? Perhaps so, but that hasn't stopped critics and gamers alike from forming strong opinions about these attractive new machines.
According to a recent IGN.com poll of more than 15,000 readers, nearly 55% or some 8,234 participants believe that Sony's PlayStation 3 will be the most powerful next-generation console. Meanwhile, 31% of those polled, or 4846 readers, believe that Microsoft's Xbox 360 system will offer the most processing muscle during the next round.
Microsoft's Xbox 360 console, scheduled to launch in America this November, aims to deliver gamers immersive new play experiences enveloped in high-definition visuals. The system will also capitalize on the company's well-established Xbox Live service, which promises to bridge distances and bring gamers together for online-based matches and tournaments. Games for the system look sharper and more realistic than ever before. In fact, titles like Gears of War show dramatic graphical enhancements over current-generation software.
However, some pundits believe that a surprisingly strong showing of PlayStation 3 at last May's Electronics Entertainment Expo may have taken Microsoft by surprise and swayed some potential 360 owners just as the console was gaining steam. Others suggest that Sony's unparalleled marketing powers, which kicked off well before PS3 materialized with talk of its powerful Cell chip, may have influenced gamers' opinions about the hardware.
The most logical reason that readers believe in PS3's power, though, may have less to do with E3 showings or marketing muscle and more to do with Moore's Law, which states that in general processing power doubles every 18 months while prices fall. The fact of the matter is, PlayStation 3 is set to release at least six months after Xbox 360, and possibly longer still, which in of itself suggests the machine will be more powerful.
That's all good and fine. But why, then, do only 10%, or 1,591 of readers polled, believe that Nintendo's next-generation consoled, codenamed Revolution, will be the most powerful of the bunch? The machine is expected to debut in late 2006, making it the last of the next-generation platforms. Doesn't Moore's Law apply? Apparently not. Nintendo has publicly stated on several occasions that its focus with Revolution is not raw processing power, but rather to create a small, quiet and affordable console.
Only 4.3%, or 669 readers polled, said they had not yet formed an opinion about which console would be the most powerful in the next-generation wars.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 6th, 2005, 07:47 Posted By: wraggster
Its holiday time for me and unless i can get hold of internet via my wireless card im stuck,
see ya all in a few days.
wraggster
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 7th, 2005, 16:38 Posted By: thegreatgonads
All my pal copies of final fantasy have died, i was interested in getting a jap ps2 with copies of the games. this looked expensive lol. So i need to know how i can do the following.
1> Run japanese/NTSC ps2 games on my PAL console
2> Run japanese/NTSC ps1 games also
3> removed as you cant ask that bit here, H
I'm new to modding and importing so any advice is welcome.
please help
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 9th, 2005, 10:12 Posted By: gimpyjr
Hey guys I really need some help here! I have just seen the HD xbox 360 trailers and they look great! I really want a PS3 but I am wondering if the wait and price will be worth it? I am wondering if the 360 is even with PS3 at all?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 9th, 2005, 20:49 Posted By: wraggster
Its been a long 4 days with no internet but im now back and ready to shake all the other PSP scene sites with the fastest news updates as you have come to expect from one of the worlds best PSP sites and same for the newsposter/webmaster
ill grab a coffee and start hammering the news out in a bit
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 9th, 2005, 22:03 Posted By: gimpyjr
A new development team working out of their garage is developing one of the coolest first person shooters I have ever seen! The graphics are incredible cinema quality.
It's called project offset! Picture Halo in a LOTR setting it is incredible! The team has some great ambitions and a breathtaking engine!
Check out there website: http://www.projectoffset.com/
for info on the game! These guys need help funding to bring this great looking game to PS3 and xbox 360.
So you may make a donation on their website!
They are also looking for other developers who might want to endorse their engine! Head over to the site and check it out!
:-) feel free to Spread this to other forums
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 9th, 2005, 22:25 Posted By: wraggster
A new version of PBP Maker has been released by PSP Wiki, heres whats new:
1.50 PBP files can also be loaded correctly (PBP files in archieve too)
form of the output EBOOT.PBP file can be selected
language file supported
updated to the latest compiler
misc
Download via the comments (below)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 9th, 2005, 22:54 Posted By: wraggster
Myungwoon Go has released v0.2 of his AVI player for the PSP.
Here is what he had to say about this release:
Introduction
this is first AVI player for PSP.
this is port of AVI player for GP32 console (aka GP Cinema).
This is program is still experimental. and not optimized so enjoy it with your own risk!!
New features
this version supports sound decoding. but,the supported codec is still limited(video-DIVX and audio-MP3)
I am working on more codec support and more optimization, but many timer related API and IRQ routines are still undiscovered. I am also working hard to discover the API. But I am not a professional programmer, so the optimization is slow, unfortunately.
Download Here --> http://psp-news.dcemu.co.uk/aviplay.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2005, 00:14 Posted By: wraggster
Haggar has released a “quick and dirty port of Dr. Mario” for the PSP using Lua v0.7b2 (the one included in Lowser.) Included are the 1.0, 1.50 and Lowser versions of this game.
- First release, hopefully with most bugs fixed.
Controls:
-Left and Right = Control Piece
-Down = Drop faster
-Cross = Rotate Clockwise
-Circle = Rotate Counter-clockwise
-Start = Pause
-Select = Quit (if you use Lowser)
-Hold = Hold
Download Here --> http://psp-news.dcemu.co.uk/drmario.shtml or Haggars homepage here --> http://haggar.pocketheaven.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2005, 00:17 Posted By: wraggster
A new release of what maybe the best Snes emu so far (and the one that killed my 1gb mem card) is coming soon, heres the news from the official site:
Update coming soon, with new features and fixing the crash bugs.
Current version is unstable, particularly when using PSP accelerated modes (PSP acc. and the 2 mix. modes) and having mosaic effect.
Check out the website here --> http://yoyofr92.free.fr/psp/snespsp.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2005, 01:36 Posted By: wraggster
News from Lik Sang :
What on earth are Sony doing?, If it werent for sites like Lik Sang and gaming magazines then we wouldnt have the World wide surge for the PSP that we do.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2005, 02:11 Posted By: wraggster
This is more of a notice to all of you people who think the Free PSP sites are legit and not a scam, well if you think that a company are gonna give away $279 dollar PSP consoles for free then you are extremely mistaken.
These sites fool you into giving details about your credit card and much more, lets put it this way, if your the owner of a company you would want a lot more money back for each PSP you give away.
So maybe somone wiill get lucky but thousands wont and somone meaning the FREE PSP website is making a packet off you.
So
DONT BE TOOK FOR A FOOL BY SCAMMERS
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2005, 04:51 Posted By: wraggster
More fallout over the Lik Sang case:
Popular online retailer Lik-Sang has announced that Sony Computer Entertainment has initiated legal action against it in the high court of Hong Kong for selling PSP consoles to UK and European customers.
The action, taken jointly by Sony Computer Entertainment Europe and its parent company, Sony Computer Entertainment Inc, alleges that Lik-Sang has breached its trademark rights regarding the PSP by offering it for sale to the UK.
Curiously, it also claims infringement and seeks damages for the reproduction of the PSP manual on Lik-Sang's site back in early June - a matter which was assumed settled when Lik-Sang removed the manual at Sony's request on June 14th.
Sony is seeking a court order against Lik-Sang which would prevent the retailer from selling the PSP, its games and its accessories to customers in the UK and the European Economic Area.
This is just the latest in a series of legal actions against importers of PSP hardware taken by Sony in the run up to the system's September 1st launch in this territory - but while the firm has had considerable success in cracking down on importers in the UK, Lik-Sang believes that it'll be a different story in Hong Kong.
"This lawsuit comes as a complete surprise to Lik-Sang.com, given that the laws of Hong Kong are clear when it comes to parallel trade," an official statement from the retailer reads.
"Hong Kong's legislation is based on the fact that allowing parallel and free trade will restore natural competition and benefit consumers with lower prices," it continues. "Hong Kong, one of the pioneering countries respecting worldwide exhaustion of trademark rights, allows free trade once an item entered the market for sale."
The retailer plans to fight the case in the courts, and says that it is currently looking into options to combat the action. It also plans to continue selling PSPs to customers overseas for the moment - having last month announced an offer which provides worldwide free shipping on PSP hardware until September 1st.
"This is the most aggressive move against its own customers that a console manufacturer has taken in the 30 year history of videogames," commented Lik-Sang marketing manager Pascal Clarysse. "Sony wants to completely cut hardcore gamers away from items released in Japan or anywhere else outside their own country. A very active part of the gaming community has been enjoying Japanese gaming culture for over two decades, and that's what the Empire is now willing to destroy."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2005, 05:05 Posted By: wraggster
Three entirely self-funded software developers formerly of S2 Games (Savage: The Battle of Newerth) are currently using their apartment as the staging ground for a brand new PC (and newly-revealed possible PlayStation 3 and Xbox 360) game known as "Project Offset." Named after the development team itself (which is simply called Offset), the upcoming actioner is being hailed as "unlike no other first-person shooter to date."
Set in a fantasy world similar to those found in most PC RPGs, Project Offset allows players to select from among several different character classes while forming clans to combat over ranked mission-based objectives. There will be a heavy emphasis on game mode flexibility and users can participate in solo, co-op, team, and deathmatch-style showdowns. Interested parties can also expect both long-range and melee combat as well as a throng of vehicles, creatures, and dragons to ride and drive.
In the team's latest update on its official website, further bits of information regarding the game's multiplayer aspects were described in higher detail. Of the several elements mentioned, the co-op components were listed as Project Offset's main design goal. Moreover, the typical player limit is expected to fall somewhere around 64 or higher, and the ability to gain experience points to customize and improve any one of the five available character classes has also been confirmed.
Speaking of character classes, the team shed some light on what those can be used for too. Human Warriors, for example, are the default "all purpose" units that just about anyone can pick up and use. The stealthy Elvin Marksmen, on the other hand, are meant specifically as sneak attack and ranged snipers, while Dwarven builders (used to repair and construct objects), Healers (pretty self explanatory), and Wizards (area damage experts) were also touched on.
Vehicles were glossed over a bit as well and seem to be the great equalizers in terms of game balancing. Horses, catapults, dragons, giant trolls, and battleships all provide a number of unique advantages to those that use them (increased speed, the ability to fly, mass group movement, etc), and when taken in tandem with the aforementioned character classes begin to describe something reminiscent of Battlefield 1942 in the Middle Ages. Other interesting morsels of info, like multiple battles that form overarching war scenarios and castle sieges have also been hinted at, while destructible environments, dynamically simulated deaths, and various other physics-based goodies were revealed.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2005, 14:32 Posted By: wraggster
Im sure im not the only one who has noticed this but since the Piracy Loaders etc have been released we have seen a massive drop in releases from our friends over in Japan, i was told that certain coders dont want their releases posted near any Warez news so have the sites that post our Emulation and Homebrew news as well as Piracy news caused a major downturn in releases from the Japanese PSP Community?
Whatever the case may be we thank all those like Mr Mirakichi, Ruka, KMG. TMK and the rest of them for the early work in the PSP scene and hope they arent put off by the warez news.
The real Emulation and Homebrew scene doesnt post warez news, stick to PSP Emulation News, Emuholic and PDroms.de for your fix of PSP news.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2005, 16:19 Posted By: wraggster
The PSP while a great console with clearly a low battery life and a screen thats a bit too easily scratched has it seems a far greater problem and that problem is the Dead memory Card Problem, it doesnt matter if you are usin Homebrew/Emulators or just Games and putting Photos/Movies/MP3s on the Card it seems that a simple pressing of the power off button or indeed anything can fry the Memory Card, My card a Sandisk 1gb which cost me over £100 (yes im crying as i write this) died when the emulator i tried crashed and i did a restart by taking the battery out and now the PSP nor Card reader will recognise the Card so im stuck all ways.
At a £100/$100 a throw this is a major worry for all PSP owners, none of us can throw away that type of money, is it a dodgy batch of Sandisk memory cards in my case or is there some miracle cure to get the card working again.
(if there is let us all know)
Whatever the problem we and thats a big we need that fix sooner rather than later.
For those interested my card isnt recognised by my PC or PSP but when in the PSP the orange light is flickering nonstop.
UPDATE
Ok ive fixed it, it seems.
Firstly you need to get a PC Reader for the Mem Card this doesnt work on PSP at all or via the USB Lead.
Once you have your PC Reader installed then insert your 1gb card (in my case)
When i clicked on the drive it was slow to enter and it said there was nothing there.
Right Click the drive the card is in
Click format (dont quick format)
If your Lucky it will format and you will have a working card again.
This has just worked for me and the PC Card Reader cost me £8 so its a worthwhile investment., remember before you format and you click on the drive it wil say theres nothing there but if you right click and then format you may if your lucky be able to format and save your card.
Fingers crossed for you all, my card seems to be working fine now
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2005, 20:34 Posted By: wraggster
Slow release day today for the PSP scene but maybe the news isnt coming from just releases these days, maybe the antics of certain PSP sites is causing more news than anything:
I dont personally like Emunoobs but they are spot on the nail with their comments about the PSP scene.
Read on at this addy : http://emunoobs.blogspot.com/
Got a comment then share it
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2005, 23:40 Posted By: wraggster
News from Divineo UK
Datel has finally shipped thier Action Replay, get ready to cheat!
<a href="http://www.divineo.co.uk/php/affstart.php?affcode=arboretum&prod=psp-ar64"><img src="http://www.divineo.co.uk/divineo/images/products/psp-ar64-s.jpg" border="0" alt="Buy on Divineo.co.uk"></a>
Heres some info:
If there's one PSP peripheral you really shouldn't be without, it's Action Replay MAX for PSP . It has everything you need to get the absolute most from your favourite PSP games. There's an Action Replay Memory Card, with an amazing 64Mb of storage space, a USB 2.0 cable to connect your PSP to your PC or PS2 and a software which allows you to manage your saves, MP3s and movies, as well as download more materials from the CodeJunkies server (internet connection required).
More info @ Divineo UK
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 11th, 2005, 00:03 Posted By: wraggster
Publisher Rockstar Games has released a new patch for Grand Theft Auto San Andreas which disables and removes the controversial Hot Coffee minigame - preventing the hack that enabled it in the first place from functioning.
"The Hot Coffee scenes were not intended to be part of the Grand Theft Auto: San Andreas experience," according to a statement from the firm, which recommends using the patch "if your copy of Grand Theft Auto: San Andreas for the PC has been altered by the unauthorised Hot Coffee download circulating on the Internet, or you wish to prevent your version from being so altered."
It's something of an exercise in closing the stable door after the horse has bolted - Rockstar has already been forced to withdraw stock of the game in North America after the ESRB re-rated it as AO (Adults Only).
The Hot Coffee minigame has also turned out to be accessible on Xbox and PS2 versions of the game.
Here in the UK, however, the game has retained its original 18 rating, with the BBFC describing the Hot Coffee content as falling within the bounds of what is acceptable for an 18-rated title
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 11th, 2005, 02:36 Posted By: wraggster
Whats the Most Wanted PSP Accessorie you Want ?, well thats a hard one isnt it and well for me it would have to be a PSP to TV adapter to play the PSP games/UMD movies on the big screen.
Whats your most wanted ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 11th, 2005, 07:42 Posted By: wraggster
Heres whats new:
This one is worth the wait folks. With Issue #3 we broke the 100 page barrier. Which was pretty sweet, until you realize that Issue #4 weighs in at over 160 pages! The madness! If putting out a new issue can be compared to childbirth we can safely say we just gave birth to quadruplets! We couldn’t resist with all the great game reviews, news blurbs, product reviews, imports, another new eMan and interviews. This issue is wall-to-wall, filled to the brim, bursting at the seams PACKED with great stuff!
Check out our exclusive interview with the creators of Death Jr., Senior Producer Chris Charla and Creative Director Mike Mika. Drool over the great PSP gear from Logitech. Read about the upcoming 2.0 update straight from the big Playstation meeting with Sony. Get juicy sneak peeks at such titles as Grand Theft Auto: Liberty City Stories, Infected, MediEvil and Virtual Tennis. We played Coded Arms, Dead To Rights and Midnight Club…. just for you! All this and import titles, news, gossip, updated release dates, and a new contest too.
So enjoy issue #4 in all its enormity. You go do that and we’ll all go pass out now.
Check out the site here --> http://www.pspemag.com/forums/viewtopic.php?t=720
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 11th, 2005, 20:49 Posted By: wraggster
More news on the best Snes Emulator for the PSP, heres the full info:
New version still on the way, coming soon ;-) Here's some things to know with current version issues :
– games freezing & mosaic mode : use software rendering modes (software accurate or software approx.). (Mario, Final Fantasy, Lufia, ...)
– no sound & game freezing, but emulator's menu still accessible : you have probably turn off sound and reactivated it after. This is not and cannot be supported, as in Zsnes or Snes9x on PC. When you turn off sound, the sound processor is not emulated anymore, so the sync between main cpu and sound cpu is lost for the snes. Another solution is to save your game using original snes saves (save IN the game, not using savestate). Then turn on sound in menu, reset the snes and load your game. Of course this can be done only in game that support saves (RPG, Zelda, Mario, ...) If you want to gain a little speed and be able to turn on sound later, used "sound emulated/no output" mode. Update coming soon, with new features and fixing the crash bugs.
– PSP sleep mode issue & memory stick corruption : current version has issues with sleep mode, so please don't use it. It doesn't resume well and moreover can corrupt some memory cards. If your memory card is corrupted, try to get the remaining data on your PC using a card reader and then format it.
(i had that exact problem but ive fixed it now and you should do the same )
Check out Yoyos site Here --> http://yoyofr92.free.fr/psp/snespsp.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 11th, 2005, 21:39 Posted By: wraggster
mATkEUpON's has released a new version of his excellent Smash Brothers Clone for the PSP, heres what he says:
Enjoy the technical advantages of the PSP, in this second version of SmashGpsp. New menus, 60fps gameplay, bilinear filtering, 222MHz... The 2d engine has been totally rewrote !!!!
Download this awesome PSP Homebrew game Here --> http://psp-news.dcemu.co.uk/smashgpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 11th, 2005, 23:18 Posted By: wraggster
The internet is now a place that has born a new menace that the Legal system needs to address, theres been a steady growth in the rise of sites that are riping people off claiming you can get FREE PSPS and Ipods etc but in reality you are on a Pyramid scheme and maybe one or two will get lucky after the signing up but in reality a lot of you will never get anything and pay a major amount more than the cost of the PSP etc.
These people are basically using those who are too poor or who dont read every single bit of legal information that they sign up to.
Im sure you know that one PSP scene site has shamelessly opened a FREE PSP site which its members and indeed its very own unpaid forum staff are having to put up with all in the name of the site needs more cash to pay its staff etc.
If Free psps and ipods were so easy to get and a painless journey i myself would post how to do it and help all those who cant afford to buy one for whatever reason.
SO what im saying is please dont be fooled and dont sign up for stuff just because your favourite news site (who want your cash) are saying so.
A message to all PSP sites, Respect the people who visit you.
Reply to this article and post your horror storys.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 12th, 2005, 08:20 Posted By: wraggster
Port of Kidou Senshi Gundam: Giren no Yabou - Zeon no Keifu. The original Giren no Yabou title was a strategy game where you took control of the Zeon army. In addition to giving orders to generals, you also had to carry out negotiations and develop new weapons. For the PSP version, Bandai is promising more than just a straight port. In addition to more refined enemy AI and movie scenes reformatted for the wide screen, portable players will also be glad to know that the special Kouryaku Shireisho expansion disk, which added a number of original situations and scenarios to the original, is being included. Of course, the PSP game will ship entirely on one disk.
http://www.lik-sang.com/info.php?pro...3&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 12th, 2005, 08:22 Posted By: wraggster
Upgrade your PlayStation®Portable´s audio and enjoy full, rich sound. Versatile power and storage options make PlayGear Amp™ the ideal companion when you need great audio to go.
Full, rich sound. Think you have to compromise to get good sound from small speakers? PlayGear Amp´s matched quad micro drivers deliver remarkable performance in a small package.
Everything in its place. The custom-fitted cradle holds your PSP™ while you listen to music or watch movies. The included, extra long audio cord lets you enjoy the superior sound even while gaming
Stow and go. Use the included deluxe travel case to store your speakers, cables and AC adapter when they´re not in use. Once packed, these speakers are nearly as portable as the PSP itself!
http://www.lik-sang.com/info.php?pro...0&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 13th, 2005, 11:12 Posted By: wraggster
Louie Iturzaeta has emailed me and asked me to host his awesome new Musical App for the PSP, heres the info
PSP Rhythm Composer is a TR-x0x style drum machine. It features a easy to use
16 step sequencer, 16 drump pattern loops and 16 drum sounds.
-=How to use the drum sequencer=-
There are 16 buttons on the bottom of the screen. Each one represents a step
in a measure. There is a red line above the step currently selected. When you
press the X button the step will light up orange for regular sound, then red
for accented sound and green for flam (hits accented drum twice).
There is a bar above the buttons, the note represents each beat and whole
gray bar shows you which buttons (steps) are in that beat.
To change the drum sounds press up or down on the D-Pad. The currently
selected drum will display on the screen. The buttons on the bottom of the
screen will also light up and show you the programming of the drum hits.
I can tell you it works fine on v1.0 PSP as well as v1.5
Download this Project hosted for Louie Iturzaeta, Tri Nguyen & Billy Iturzaeta here on PSP Emulation News here --> http://psp-news.dcemu.co.uk/PSPRhythmComposer.shtml
Thanks for the Emails Louie
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 13th, 2005, 11:45 Posted By: wraggster
Im sure you have noticed that this last week ive not been the Speed Devil that i normally am, one reason was my holiday to Skegness (came back after 4 days) and yesterday a works outing where i got exceedingly drunk but its all hands on the pumps now and im back to getting the news (and testing and verifying before i post) out to you as quick as i can.
Something to remember is that i am the webmaster of <b>17</b> emulation and homebrew sites and apart from the main Dreamcast Site (http://www.dcemu.co.uk) and the forums (http://www.dcemu.co.uk/vbulletin/) where we have some great staff and helpers i run the sites alone and i dont use a Content Management System, so its all done manually. Not to mention i Work and have a wife and family so if you look at the whole picture this site and the others keep up quite well
People have asked if im in competition with other sites or even jealous, the fact is all sites are in competition and competition makes a scene stronger as long as sites dont get out of line for whatever reason and then it takes someone to point out the problems and im a person who wont hold back , and im proud of the sites and forums i have and im not in any way shape jeaolous of others .
anyway lets get back to some great PSP emulation and Homebrew news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 13th, 2005, 11:58 Posted By: wraggster
alex_dsnews has posted in this topic (http://www.dcemu.co.uk/vbulletin/showthread.php?t=9159) something that will please fans of the ZX Spectrum until a real ZX Spectrum emulator is released, heres what he said:
<blockquote>Using fMSX and the attached .dsk image of an ancient Speccy emulator for the MSX, it's entirely possible to run 48k BASIC at a half decent speed. Sadly, the emulator doesn't support snapshots and stuff, but it's nice to see the Spectrum BASIC prompt on the PSP screen...
Use the .dsk image I've made (zipped) as a normal MSX disk, in MSX2+ mode, then enter RUN "ROMU6.BAS" using the fMSX on screen keyboard (right trigger). And then wait about 5 seconds.</blockquote>
Heres the screenshot:
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=905&stc=1">
Downloads and information and further investigation can be done in the Official Release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=9159
Something to keep us busy till a real ZX Spectrum emulator arrives
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 13th, 2005, 19:33 Posted By: wraggster
Matan has ported the x86 emulator Bochs over to the PSP, now you can run Dos games and even Win95 or Linux on your PSP, heres some news from his site:
Yes, it's true. I've managed to run Windows 95 and Linux on the PSP. I've done it by porting the excellent open source x86 emulator Bochs.
Windows 95 actually runs quite well but don't expect it to be a speed demon. It takes about 10 minutes to boot but afterwards it's pretty usable. I was able to do things like: open "My computer" and browse the virtual hard drive, complete a whole game of Minesweeper and run various other applications. Now you too can get your Minesweeper fix on the go
I've also tested DLX Linux which comes pre-packaged with Bochs and it works just fine. However, I couldn't do much with it because there's no keyboard support. If you want to do your word processing on it then wait until keyboard support is implemented (though I doubt it will be any fun using the joystick).
Screenshots and downloads Here --> http://psp-news.dcemu.co.uk/bochspsp.shtml
Start testing games and report back to us
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 13th, 2005, 23:34 Posted By: gimpyjr
Hey guys, I have just been thinking about the new offset engine and I think it could be the one that will deliver the kind of visuals we saw in the killzone demo at E3. It might very well be the best next-Gen engine yet!
If you check out the offset homepage there is a photo with a model comprised of 1.2 million polygons, and right next to it, the same photo comprised of a couple thousand.
The cool thing is that the photos look positivley identicale!
No loss of detail!
Not even the new unreal engine can do these visuals!
Also as you know it's a group of only three guys.
let me know if you guys think this engine could do those visuals we saw in killzone!
I feel that with an engine like this PS3 and xbox 360 will be able to showcase those CG visuals. Move over unreal engine 3, offset is comin!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 14th, 2005, 01:51 Posted By: wraggster
Agoln has posted this news:
Currently this is a driver program, but anyone that wishes to incorperate it into their program can easily do so. All that is needed, is that you include the header file, and compile the C file.
This is work in progress, I will be adding a shift, caps lock, numbers and more as I continue work.
Download the source and 1.5 binaries HERE
Please let me know if this works on other keyboards. I have tried to make this code as modular as possible. It is tested and working on a MP-0118 Micro Innovations keyboard (Pocketop).
To Use:
Copy over the two directories to the psp/game directory and keyboard.dat file to the root of your PSP, then run the program.
*NEW IN THIS VERSION*
Save your data by pressing O
Load your saved data by pressing /\
Added Numlock.
Added Caps Lock.
Added Shift Lock (yes, lock, have to toggle it).
Added Numbers.
Added both Shift's and Both Space Bars
Cleaned up my code a bit.
Removed the running of config and supplied the config file. Although in kbInit.h if you uncomment the #define of CONFIGURE then you will configure your keyboard.
*TODO*
Find a better way to flip the screen (The way in source is slow and buggy)
Add more support for other keyboards.
Finish the current keyboard config file.
Download from Here --> http://forums.ps2dev.org/viewtopic.php?t=2926
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 14th, 2005, 04:42 Posted By: wraggster
The PSP Scene owes a lot to Developers and the ways of thanking them are <b>Correctly linking to their sites</b> giving feedback and if they want or maybe ask a small donation as a thank you.
Evil Dragon the extremely well respected co webmaster of GP32X http://www.gp32x.com has posted this news (and stickied too)in our forums:
Well, some may know this from gp32x.com.
Clicks for Devs is a service I run there successfully since a few months, now I decided to start this service for the PSP scene as well.
The idea is simple: I have a Google Banner on my site (www.psparchive.de).
But the money I earn from these clicks each month will be 100% donated to a dev.
And who this is is YOUR decision!
This is how it works:
A few days before start of each month, there will be a voting between ten devs.
A dev who won the voting once can't be voted again for at least 3 months.
As there are more than ten devs out there, but we can't have bigger votings, the voting for the next month will consist of the places 2 - 5 from the voting before and 6 devs who haven't been in the voting before.
I keep track of who was on the voting list when, so you can be sure it will be fair for all.
When the dev has been decided, he gets the money from the clicks I make with the google banner. This doesn't mean you should go clicking there like hell - but you can be sure you actually support the devs simply by clicking.
Now, I need some suggestions for devs (together with an information which program he created) for the first round!
So start your suggestions NOW
Respond here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=9205
Lets make this a whole PSP scene effort and support Homebrew and Emulation on the PSP the <b>Correct Way</b>.
Thanks to Evil Dragon for using the DCEmu Forums to launch this new Drive
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 14th, 2005, 10:58 Posted By: wraggster
MSX one of our forum members has released a new app for the PSP made via Lua, heres what he says:
I've been coding and testing all night in Lua, and I've come up with something that's somewhat useful, well, I guess not useful, but this is my first PSP app .
Basically this will output whichever button you press to the PSP screen, except for Home, Vol +/-, Display Brightness, and the Musical Note buttons. It isn't too hard, but if you put too much power into it, you can turn the PSP off instead of turning Hold off (if you press it to show the output on the screen).
You can go into and out of USB mode while still in this program. Read the readme to see the controls for clearing the screen, starting USB mode, and exiting USB mode.
I think that covers it...hopefully I'll release a more advanced game soon
Download for yourself from here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=9224
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 14th, 2005, 11:20 Posted By: wraggster
GP32 Xtreme posted this news:
Well, it looks like there's no ending for the <STRONG>SmashGP character</STRONG> wave!
Some characters have been<STRONG> updated</STRONG> (<A href="http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,41,863" target="_blank" >PacMan</A>, and <A href="http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,41,857" target="_blank" >Link</A>) and some <STRONG>new ones</STRONG> have been released:
<A href="http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,41,864" target="_blank" >Sora</A> (from Kingdom Hearts)<BR><A href="http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,41,865" target="_blank" >Riku</A><BR><A href="http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,41,866" target="_blank" >Young Link</A><BR><A href="http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,41,867" target="_blank" >Qwest</A><BR><BR><STRONG>Enjoy!</STRONG>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 14th, 2005, 19:09 Posted By: dcemuuser
I was thinking to buy this:
Video Seven 27" LCD TV LTV27C
to boost my game experience with my playstation, but I have read that sometimes you can have issues with some lcds if you are playing games like doom. I was wondering what is the parameter I have to look at to be sure I will not running into these issues. Is it the response time?
Would this tv be ok? Would I have been able to play a game like Tekken 5?
DCEmu user
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 14th, 2005, 22:50 Posted By: wraggster
Louie Iturzaeta has emailed me and now he has an official site for his new musical app for the PSP Official Site), heres whats new:
I made a simple website for my drum machine and re wrote my sequencer code so the timing issues should be gone.
and more info:
This software was inspired by the PSPKick software. I saw a lot of potential and thought it would be a cool experiment to design my own drum machine software that had a user interface similar to the classic Roland TR series drum machines.
I was originally going to make a TR-707 clone but decided to use a digital screen type display because it was more versatile.
Since I am a novice C programmer most of the code I used to make this program had it's origins in the SDK examples and code from wavloader by jpadams (audio) and the Nem's Hello World source (graphics). I have to give these guys props for sharing thier code to show us newbs how to do it. The sequencer code was all mine and is rather simple.
Thanks also go to my brother for making me some kick ass samples to use and Tri for making some great looking graphics!
In the future I plan on adding a series of new features and possibly posting my source code. If you have any suggestions please email me at rconlives|at|yahoo|dot|com.
Download this Project here --> http://psp-news.dcemu.co.uk/PSPRhythmComposer.shtml
Thanks for the Emails Louie
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 14th, 2005, 23:13 Posted By: wraggster
71M has released a new with Bells on version of File Asistant the awesome app for the PSP, heres what he wrote:
<blockquote>
Hi, Here is a small application that I've written in conjunction with Lin J.R and Shazz. Thanks go out to both of them for their help in producing this application. It's based on the original File Assistant written by Lin J.R, but has been souped up with some fancy GPU fueled rendering and ninja C++ coding! Give me a shout if you need any of the additional librarys.
Current Features
Copy File
Move File
Delete File
Rename File
Make Directory
View Image ( tga, bmp, png, jpg )
USB Toggle
Music Playback (mp3, ogg, ahx, mod )
Run Executable ( pbp, elf )
Future Features
Text Viewer
True Type Fonts
Skin Browser
PRX/BIN Execution
...and anything else Shazz or Lin J.R have planned!
Oh, and I must get around to commenting the code to make it easier to understand!
Thanks,
71M</blockquote>
Download Here --> http://psp-news.dcemu.co.uk/fileasistant++.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 15th, 2005, 03:06 Posted By: wraggster
News from Psychondrius:
e-messenger.net has a mobile MSN messenger to use through a browser (like wipeout pure or 2ch). http://mob.e-messenger.net. A very simple interface logs you in. I haven't personally used it yet on my PSP, but I think it looks promising. Enjoy!
Something for version 2 owners
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 15th, 2005, 08:49 Posted By: wraggster
Struggling to get Bochs working, heres an excerpt from a great tutorial:
In this tutorial I will try to describe how to set up Windows 95 in the Windows version of the Bochs x86 emulator. There are many ways to install it but I describe one of them. You will need the Windows 95 install CD in order to fully use this tutorial. Also this was tested on a Windows 2000 machine, and in the current (1.2.1) version (when this was written) does not support physical CD-ROM or floppy access under Windows 9x/ME, so if you're using one of those systems you'll have to find another solution like making a diskimage of the CD (which isn't covered in this tutorial).
http://www.multi.fi/~sgronroo/bochs/bochstut.htm
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 15th, 2005, 17:55 Posted By: wraggster
Parabolee posted this news he had found out about the Amiga emulator for the PSP:
Yes it is in development and we should see an update in the next week or two. Christophe Thibault (the guy working on it) posted on his board that he would be away till August 15th but will be working on it then and had some good idea's to increase the speed.
Right now it's cool to see running but the framerate renders it pretty useless (frameskip of 8!).
thanks to 1timeuser for the headsup.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 15th, 2005, 18:06 Posted By: wraggster
Philip from over at PSP China has released a new modified version of the great CN Reader (ive also added a v1.00 eboot file), heres whats new:
1. Added Vertical reading mode.
Change the "Reading mode" from "Horizontal" to "Vertical". Other controls remain the same.
2. Added wallpaper support
Supported file format: BMP, PNG @ 256 colors
How to use: 1. Set "Use background" to "Yes"; 2. Browse to the picture you would like to use, then press circle.
Download From Here --> http://psp-news.dcemu.co.uk/cnreader.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 16th, 2005, 17:54 Posted By: wraggster
A new version of the MAME port to the PSP has been released heres whats new via translation
- Now uses v0.97 core.
- Modifications to the memory
- Improvements to the sound and the quality
- Correcting the fact that effective speed is strange
- Analog input correcting the mounting mistake of system
- Adding description below to the search path of roms and samples
Ms0: /psp/game/mamepsp/ silkworm silkworm silkworm
- CFG retention and correction
Download at the homepage here --> (till i get all the downloads up http://www.geocities.jp/pspmame/ or here --> http://psp-news.dcemu.co.uk/pspmame096.shtml
Thanks to Guyfawkes for the translation.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 16th, 2005, 20:26 Posted By: wraggster
PSP Hotbot has been updated to beta5, heres whats new
<blockquote>
Beta 5 enhancements include:
Split setup for PSP 2.0 and 1.x
====================
+ It's the same Hotpot software but with different default configuration.
+ The default configurations have been reviewed to offer speed over space (e.g., MP4 is prefered to MP3 for music encoding). You'll need to customize the settings again if you'd changed the previous configs. Apologies for any inconvenience caused (really !). I pondered over 2 days for this change but decided to do it while in beta.
Music Conversion (Existing users come first)
===========
+ jlanzago's request to handle iTunes MP3 to AAC converter for people who choose to use MP3 encoding in iTunes. I reviewed through various options (including going to QuickTime right away), but decided to postponed QT integration until v1.1 as planned.
The MP3 to AAC convertor uses iTunes itself to do the conversion. It should be able to handle your needs until I have full QT integration (like 1 month or so). You don't have to do anything to activate MP3 to AAC conversion, Hotpot will apply it automatically, MP3 -> AAC or AAC -> MP3.
2.0 Support
========
+ Beta 5 provides more robust support for MP4s. Previously certain files are not encoded in MP4 / AAC. Now it's enforced consistently as long as the user specifies MP4 as a preferred clone format.
+ Internet favorites can now be synced to PSP 2.0's bookmark. Existing bookmarks in PSP 2.0 web browser will be preserved. Hotpot will just transfer additional (selected) bookmarks from Windows to PSP. It's ok to sync many times, since Hotpot prunes duplicated entries away.
+ Typing History supported. I hate to use the keypad to type. Hotpot will now transfer every line from the history file "My Documents\PSP Keywords.txt" (if present) to your PSP. This gives you the ability to personalize the typing history to speed up keyboard input.
UI Enhancements
===========
+ Fixed an obscure crashing bug in the Settings dialog. This one got in during the last beta and escaped my regression tests.
+ Added code to warn users about outdated config file.
</blockquote>
More info etc here --> http://www.qrias.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 16th, 2005, 21:45 Posted By: wraggster
Wintermute has posted this news on his site:
The devkitPro windows installer has been released. This application will allow you to selectively download and install components of the devkitPro toolchains and later update them as required. The installer/updater even checks for updated versions of itself and will download and run the new installer. It doesn't get much easier than this.
Good news for PSP Devs
More info here --> http://www.devkitpro.org/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 17th, 2005, 04:22 Posted By: wraggster
HomebrewPSP Converter is a simple tool to convert and manage your Homebrew PSP software for v1.0 PSP's for use on v1.5 PSPs using the new 1 memory stick method.
Simply click the plus button and select an EBOOT.PBP file to add that file to your Game Library.HomebrewPSP Converter will save your new, ready to go files in well labeld folders (Application Support)...just press the "Transfer to PSP" button to copy to your mounted PSP and enjoy!
Check out the site Here --> http://kaisakura.com/homebrew.php
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 17th, 2005, 08:17 Posted By: -claus-
Hello i have been trying to get dc 64 to work.
I have followed the readme instruction. I placed the files on the cd and created the text file with games.
The program starts up but it will not load the games.
Can anyone tell me what i am doing wrong.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 17th, 2005, 08:42 Posted By: wraggster
Arwin has released a new version of his "Keyboard Emulator" for the PSP, heres whats new in the latest version:
version 0.51a
- added a non-blocking readKey function with a new structure that contains information on which group is selected, which modifiers were pressed, and so on, all at the right time. The p-sprint testscreen uses the function to display a proper blinking cursor. I spent a few hours on getting the key-repeat to work properly, but I couldn't manage it and the night's almost up, so have to get back to that later. But this is a significant step for other coders, so I'm releasing this early version for testing and development.
Getting a key from p-sprint is a lot like reading the controller now, with a comparable, non-blocking structure setup.
It would be fun to see if it were difficult to integrate this function into MicroWindows or something similar now.
Once I get the keyrepeat working I can rewrite the p_spGetChar and p_spGetKey functions calling the readKey functions in a loop, and wrap the whole thing up in a nice header file.
Download Here --> http://psp-news.dcemu.co.uk/p-sprint.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 17th, 2005, 16:02 Posted By: waybrane
i recently went looking for a game (god of war) and found a torrent, but alas i have to make some adjustments before i can use the game that i have....i'm not sure what i am able to do, first do i need a mod chip or can it be done via the puter or memory card, and is there a tutorial for dummies, pictures would be nice but i'm not sure where to go or what i might need, currently have an older version of the ps2, not the slim line......i guess i'll start here and see where it takes me, thank you for all your reply's!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 17th, 2005, 19:26 Posted By: wraggster
dragula96 has released a wacky new Homebrew game called Super Turbo Turkey Puncher 3, heres what he says:
source is messy but it gets the job done.
this is pretty much done unless someone finds a way to keep the music looping forever (see readme.txt).
--- have fun and by all means let me know what you guys think.
Download and Screenshot here --> http://psp-news.dcemu.co.uk/turkeypuncher.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 18th, 2005, 00:18 Posted By: wraggster
VMU has posted in this DCEmu forum topic --> http://www.dcemu.co.uk/vbulletin/sho...8&page=2&pp=10 an update to his port of Nethack for the PSP, heres whats new:
Update: 1.0b released. You may not see many changes. Its mainly code cleanup and understanding of the sources. The game data and saves are now stored in the game dir. I also fixed the corrupted icon display. More keys have been added to be able to wear and take of armor and items. A mouse emulation has been added and can be used to select items. Make sure you read the Guidebook on nethack.org and adapt the file .nethackrc in the game dir.
Download from Here --> http://psp-news.dcemu.co.uk/nethackpsp.shtml
Thanks to VMU for posting news of the release on our forums , be sure to give him some feedback
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 18th, 2005, 01:14 Posted By: wraggster
Source - Engadget
This isn’t the first device that’ll let you use regular old (and cheaper) MemorySticks on your previously Duo-only PSP, but it is the most practical so far — even if it still leaves a bit—ok, well, a lot—to be desired on the design side of things. PSP Hardware’s selling these for $25US a pop, and say it’ll even work with 4GB Memory Sticks. Now, can someone pretty please with sugar on top rig an SD or CompactFlash adapter?
http://www.psp-hardware.com/index.ph...yPalCart&cid=1
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 18th, 2005, 03:55 Posted By: wraggster
As most of you know the PSP Homebrew scene has only been going a few months and in that time we have seen some awesome achievements in all areas of the scene with a console that kicks ass in a lot of areas.
So to answer my question above what is the best release for the PSP Scene?
Well thats a rather easy one, the best release was from Nem and it was the Hello World demo because it was then everyone sat up and we knew there was a system we could run homebrew on.
Opinions, Comments ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 19th, 2005, 01:17 Posted By: wraggster
Heres the news:
myTego is proud to announce the introduction of Tego; a customer designed custom covering that fits onto practically any phone or personal electronic device. It is a thin, flexible covering that can be customized in any way imaginable!
It's About Your Choices
We are about providing you with the tools to make your phone or other device look exactly the way that you want.. We are the first company to offer a product that changes with your tastes and reflects who you are and what you like. We can put any picture or graphic onto your device with our new and unique custom covers, Tego!
http://www.mytego.com/Overview.aspx
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 19th, 2005, 22:29 Posted By: wraggster
Travis Turgeon sent me this email
<blockquote>
I put alot of time into this, its basically a super good version of
SmashGpsp. Here it is:
Overview:
Terdinglage has put together what he calls the SmashPack. It is a
version of SmashGpsp which contains 12 bonus levels he created and 12
of the best custom characters out there. Easily installed by
extracting the .zip to the root directory of your PSP, its a great way
to enhance your SmashGpsp experience. Terdinglage felt the pack could
be put to better use, so he approached PSPBrew.com with turning his
pack into one of Brew's unique Pack Generators. Monkeymaximus, the
site's admin accepted his request, and here's what he had to say.
"Within the next few days, we will be releasing a new version of our
one of a kind Pack Generator - the SmashPack Generator. We'd like to
give special thanks to Terdinglage for developing the levels and
constructing the pack as without him this wouldn't have been possible.
The SmashPack Generator will give you the ability to choose from a
list of all the currently available levels and characters that you
want in your version of SmashGpsp. This allows you to have your own
unique version of the game, with the characters and levels YOU want,
not what the developers want! To top it all off, it will be just as
simple as our original Pack Generator. Just run the auto-extracting
zip and install to the root of your PSP."
Here are the current lists of characters and levels the Generator will have:
Character List:
Chrono, Chun Li, Contra, Coolspot, dante, Forte, Goemon, Gold Elite,
Guile, Harpuia, Inuyasha, Jack, Link, Luigi (original), Majin Yusuke,
Mario (original), Master Chief, Mecha Sonic, Megaman, Megaman Zero,
Metool, Moriya, Pacman, Qwest, Retro Link, Riku, Rockman, Samurai
Jack, Samus, Shadow, Sonic, Sora, Tails, Trunks, Wolverine, Zero.
Level List:
Bowser's Dungeon, Dark Citadel, Deathstar, Mario World, Shark's Mouth,
Pokemon Stadium (original), High (original), Blue Sky (original), Pipe
Dream, Mario and Luigi Flyby, Mario World Basic (originally Small xx),
Mario Brothers 3, Hell on Earth, Sunray, Mario World, Shinobi.
Want to download or discuss the SmashPack? --> http://www.pspbrew.com/forum/viewtopic.php?p=4768#4768
Are we missing a character or level? Please post here --> http://www.pspbrew.com/forum/viewtopic.php?p=4767#4767</blockquote>
You can also download the new Smashpack Here --> http://psp-news.dcemu.co.uk/smashgpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 19th, 2005, 23:21 Posted By: wraggster
Machiyuta has released TiMidity for the PSP, heres some info i pull off the net:
TiMidity++ is a software synthesizer. It can play MIDI files by converting them into PCM waveform data; give it a MIDI data along with digital instrument data files, then it synthesizes them in real-time, and plays. It can not only play sounds, but also can save the generated waveforms into hard disks as various audio file formats. - http://timidity.sourceforge.net/#info -
Download Here --> http://psp-news.dcemu.co.uk/timidity.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 20th, 2005, 02:31 Posted By: wraggster
Source - Joystiq
Let’s remind ourselves of the words of SCEA, posted last week and still resting as they were, regarding the expected release of the 2.0 update to the PSP firmware:
The PSP Firmware 2.0 Upgrade for the North American market will be available during the week of August 15th, instead of on August 12, as previously reported.
Well… its afternoon on Friday the 19th of August here in the US (except for those in the pacific islands). And like a bride (or groom) standing at the alter during some uncomfortable pause as the expected to be betrothed does not appear upon the 3rd replay of their musical cue, PSP fanatics sit/stand dumfounded. There’s no reference to the update on the Playstation/PSP website, no updates in the message boards. We can only hope that this update is so fantabulous that it brews espresso, runs the lights and features of our homes and carries no bugs that might make our happy little portables sick to their stomachs.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 20th, 2005, 12:14 Posted By: wraggster
Sorry for the late posting, i sometimes forget to check my PM box but i was sent a great message by Yeldarb the other day and here it is :
Yeldarb has released tutorial number three in his PSP Programming series. It runs through basic programming techniques such as variable declaration, loops, if/then statements, and button input. This is the sequel to the first two tutorials which covered setting up a development environment, and creating your first program.
Lesson 03 - A Programming Primer can be found here: http://www.dcemu.co.uk/vbulletin/showthread.php?t=9546
The first two lessons can be found at:
Lesson 01 - Setting up the Development Environment can be found at: http://www.dcemu.co.uk/vbulletin/showthread.php?t=9544
Lesson 02 - Creating your First Program can be found at: http://www.dcemu.co.uk/vbulletin/showthread.php?t=9545
Thanks to Yeldbarb for sending me this news and lets hope we get more Devers join the scene
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 20th, 2005, 16:42 Posted By: sparko
Ive been having a few problems with my PS2 of late.The controllers would not work so I sent it back under warranty and got 2 new controllers.These work perfect on some games but on others such as MOH they dont work at all.
Has anyone else heard of this problem as Id like a bit more info before I go taking it back to the store again
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 20th, 2005, 21:34 Posted By: wraggster
dragula96 has released a new version of his cool looking homebrew game for the PSP, heres what he says:
NORT 0.2 (2 player version only for right now)
by dragula96
version 0.2 changes/fixes
------------------------------------
-added cycles to playfield
-changed blue color line and cycle to yellow
-removed white line in the middle of cycle walls
-changed background to a nicer one
- fixed bug where some people were not able to run game(ihope)
-fixed bug that would let you go "out of bounds" at the top
known bugs in 0.2
-pressing diagnaly is NOT RECOMMENDED, and slows down the game indefinetly
-if game goes on to long then slow down will occur however i cant find anyone to test this with so i dont know how much slowdown you will get
Download and leave bug reports etc in the release thread on our forums here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=9554
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 20th, 2005, 22:07 Posted By: wraggster
Ive noticed and myself included have had bad experiances with some Online Stores, on our forums ive read about companys charging people months after they had already charged the person for his PSP, faulty PSPs and when contacted no reply.
The list goes on but as a site that doesnt want its members and visitors robbed, i feel that we can all help each others by pointing out these people and hopefully get everyones problems fixed and avoid future problems
Ive an email sent to me tonight that youll want to read in the comments.
Remember help each others helps all PSP owners.
Read the comments for more:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 21st, 2005, 17:32 Posted By: wraggster
Carlos Aldana AKA indianajonesilm has updated his air hockey game for the PSP, heres the info:
New Features:
AI for single player games.
Analogue control.
New Main Menu.
Changes:
Press "Start" to enter the Main Menu while in game. (The L button no longer enters the menu).
Make Selections in the menu with either the "Start" or "X" buttons.
Notes:
When changing Puck Speed, the new speed does not take effect until after the next goal.
You can't enter the menu while the words "Get Ready" are on the screen. Just start the game and once "Get Ready" is gone, then you can hit "Start" to enter the menu.
The AI really sucks bad! (I'll improve it in future versions)
Possible updates for the next version:
Fix bugs relating to Puck Speed, and menu bugs.
Single player game with levels, new backgrounds, and more intelligent AI.
To install, just extract the contents of the ZIP file to the PSP\GAME folder on your PSP.
Thanks to Shine for Lua Player and also for helping me with the menu! Thanks to nevyn for his contributions to Lua Player and also for the paddle acceleration!
Download Here --> http://psp-news.dcemu.co.uk/pspairhockey.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 21st, 2005, 22:36 Posted By: wraggster
News from Divineo China
The 512M and 1G memory stick Pro Duo from SanDisk are now both cheaper than ever, and quality is just as good (if not better as seen on many product review) than the official Sony version.
<a href="http://www.divineo.cn/php/affstart.php?affcode=arboretum&prod=misc-mem1GB"><img src="http://www.divineo.cn/divineo/images/products/misc-mem1GB-s.jpg" border="0" alt="Sandisk Mem card"></a>
The price for the 1gb is $ 109.95 (cheaper than mine )
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 22nd, 2005, 03:42 Posted By: YourStillWithMe
I'm new to the PS2 Forum
The only thing I care about knowing is how to run NES roms Do I need to open up my system and seriously risk getting my system damaged? Please someone help me out. . .Like I said all I want to know is how I run NES Roms!
Thank You
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 22nd, 2005, 03:44 Posted By: YourStillWithMe
Hey
What exactly is the use of the USB cable in front of the PS2? I tried to hook up my PSP to my PS2 in hoping I could play my PSP Homebrew and/or my PSP UMD's on it and that wasn't working and I know its not for the internet. . .So are there any cool uses with the USB?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 22nd, 2005, 03:50 Posted By: wraggster
Shine has updated Lua Player to version 0.9, heres whats new:
On http://www.luaplayer.org you can get a new version. Some bugs are fixed, memory to memory transfer speed is doubled for some functions (VRAM access (with "screen" variable) is not faster) and no new features. Changelog:
- bugfixing clearImage and clearScreen
- sceKernelDcacheWritebackInvalidateAll only needed before sceGu functions, when reading modified main memory
- speed improved for fillImageRect, fillScreenRect, blitAlphaImageToImage, blitImageToImage and drawLine
Download Here --> http://psp-news.dcemu.co.uk/luaplayer.shtml
Thanks to Mike Haggar for the heads up on IRC
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 22nd, 2005, 19:54 Posted By: wraggster
Dragula 96 has updated his rathert cool Tron Cycle game for the PSP, heres whats new:
Version 0.3 changes/fixes/notes
------------------------------------
-Added Startup Title Screen
-Made grid area wider (478 x 270)
-Added new sounds
-Added 3 second countdown at start
-Added "player 1/2 wins" at endgame
-Changed background to accommodate new grid dimensions
Download Here --> http://psp-news.dcemu.co.uk/NORT.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 22nd, 2005, 22:31 Posted By: wraggster
Exceed have released the worlds first Atari Lynx Emulator for the PSP, heres whats featured etc:
– L button: Game selector list, Circle selects the game
– Triangle: Picture size large/small
– Circle: Turn sound on or off
– Cross = A button
– Square = B button
– R button: Pause
– Select: Option 1 button
– Start: Option 2 button
The emulator has a nice file selection screen but you will need the Bios for the Atari Lynx, it has sound and one ultra cool option, basically you can change between a normal screen and the game inside the Atari Lynx
Heres some shots :
Download and more shots here --> http://psp-news.dcemu.co.uk/handypsp.shtml
Thanks to Exceed for bringing a great emulator to the PSP.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 22nd, 2005, 23:18 Posted By: wraggster
Laxer3a who is one of the coders of the highly promising Snes emulator for the PSP called Snes9x_TYL posted something of interest to those waiting for the next release of their great emulator:
"It depends on games but you can expect a change between +5% to +12% on the frame rate.(So +2 to +7 fps)
If you remove some effect (add/sub), and remove the sound you have rougly 60 fps on mario kart or FZero in the next release.
There is some tuning still possible, I will have a look next week end :-).
(GCC assembly output is just so so... Assembly rewrite seems a not so bad idea)."
Now thats great news for Mario Kart fans like myself, heres the forum link for the rest of what was said --> http://www.dcemu.co.uk/vbulletin/sho...&page=13&pp=10
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 23rd, 2005, 02:14 Posted By: wraggster
Neuromods has modifed the turkey punching game and used Michael Jackson instead:
I was really bored and made this, it's kinda lame but fun all in one. All
I did was use Dragula96's Super Turbo Turkey Puncher 3 game, change some pics and sounds and BOOM here is Michael Jackson Puncher. It's not perfect and I can't seem to get those white looking lines around MJ off. Hope no one gets mad that I made this.
Download Here --> http://psp-news.dcemu.co.uk/michaeljacksonpuncher.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 23rd, 2005, 02:27 Posted By: wraggster
Syn-Z has released a nice Sram Data Convertor Tool for his and other Genesis/Megadrive Emulators, download via the comments
Thanks to Smiths on IRC for the news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 23rd, 2005, 03:49 Posted By: wraggster
rerofumi has released another new version of his application that converts text to a Jpg, it comes in windows and mac flavours.
Aug.22.2005 - Ver1.3
(rero2@yuumu.org)
- added : user has possible to choose JPEG compress level.
Check out the downloads at his site here --> http://www.fumi2kick.com/jpegbook/ or via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 23rd, 2005, 17:58 Posted By: wraggster
Yoyofr, Laxer3a and Thunder have released a new version of what is the best Snes emulator for the PSP, heres the news from the Official Site
<blockquote>
This version should be a lot more stable than previous one, especially regarding memstick corruption & freezing issues.
However, shit happens, so remember to backup all of your critical data/saves, ... ;-)
Remember to use the OFFICIAL FORUM for BUGS and FEEDBACK, since we don't have so many time to spend
on the various forums, we'll mainly check our one.
[FIX] psp accelerated rendering fixed
[FIX] fixed crashing bug with mosaic effects & psp accelerated modes
[FIX] fixed sleep/resume freeze
[FIX] lots of small fixes in emulation core, gui, browser, ...
[NEW] snes BRR decoding in mips assembly (sample decoding, sounds better in man games)
[NEW] snes cpu/hdma optimization
[NEW] ppu optimization (FF6 is eventually playable)
[NEW] implement snesadvance "speedhacks"
[NEW] gui cosmetic enhancements & fixes (correct time, ...)
[NEW] new ppu hacks mode to speed up emulation
[NEW] autosave sram shortly after being modified (usually 1second)
[NEW] auto savestate every n minutes
[NEW] import savestate from uoSnes9x or Zsnes
Get some here : Zsnes save state archive
just place the .zsX file in your psp and use the "Import savestate" menu option
[NEW] help, press Triangle on a menu option
[NEW] started internationalizing (english, french, japanese) (only for menu help, not complete)
[NEW] disable savings features when battery too low (avoid memstick corruption)
[NEW] mode 7 hack to speed up a bit the rendering
[NEW] option to render PAL games as NTSC games (get ride of black border at bottom)
[NEW] per game settings.
Use the "Save settings as DEFAULT settings" to define the default settings applied to every game at first launch.
Use the SQUARE button in file browser to bypass ROM specific settings and use the default ones instead.
Settings are saved on a per game basis, the settings file is created at first menu access after loading a new game.
[NEW] configurable inputs
Nice icon by Pochi </blockquote>
Remember to give a little donation to them for their great work
Download from the Official Site or our Snes9x tyl page Here --> http://psp-news.dcemu.co.uk/snespsp_tyl.shtml
Discuss this release Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=9668
Thanks to Yoyofr /Laxer3a and Thunder for a great release
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 23rd, 2005, 18:17 Posted By: evilo
Just to inform people still motivated to develop on the ps2, that in september we (the froggies @ froggies.ps2dev.org) will launch a little contest, in order to bring some fun after those crazy holidays !
"REMAKE YOUR FAVORITE GAME FROM THE 80's"
There is already a little pre-announce on the site rigth now (in french only for the moment), but it will be updated shortly with full details.
as said before, contest will start beginning of september, the time to prepare the whole thing and to look for some nice prizes.
there is also an freshly opened thread here (http://froggies.ps2dev.org/forum_viewtopic.php?26.498) , if you want to post comments or your wishes for some prize
evilo.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 23rd, 2005, 22:40 Posted By: wraggster
from gamespot
Despite that the major PSP firmware update was released in Japan just last month, Sony Computer Entertainment platform development chief Izumi Kawanishi was already discussing expansion of the handheld's new features a few weeks later. Among the topics touched at that point were Web-based game content, downloadable movies, and e-mail support. But apparently that was not all that was brewing at Sony's platform development studio. In an interview with Japanese technology Web site ITmedia, Kawanishi revealed even more possible plans for the PSP.
Sony's developers are considering adding Macromedia Flash support for PSP's Web browser in the future, as well as expanding Javascript functions. Kawanishi explained they need to determine Flash's performances on the PSP before coming to a conclusion. Kawanishi said that his team basically has an open stance toward network-related functions, and Flash playback was not intentionally ignored. On the other hand, Kawanishi explained that security issues prompted the team to leave out some Javascript support, such as allowing scripts to access the UMD. The PSP development team is planning to release a guideline manual for content providers so they can make Web pages catered to the PSP. Kawanishi is also considering disclosing the specs to the public as well.
When a Web page is displayed on the PSP, all data is managed in the handheld's main memory, Kawanishi explained. The browser does not use the Memory Stick Duo accessory to display Web pages (though it is technically possible), because as removable media, unexpected errors can occur if the stick is removed during use. Kawanishi added that displaying saved HTML files from the Memory Stick is technically possible and will be kept under consideration for future updates.
Kawanishi also revealed that Sony is already planning a number of USB peripherals for the PSP, and some should be announced in the near future. He commented that a keyboard and mouse are possibilities, as they will facilitate browsing the Web. The Global Positioning System device shown during last year's E3 is another possible peripheral, as it could be used with both the Web browser and PSP games.
The 2.0 firmware update gave the handheld H.264 MPEG4 movie-playback capabilities, and Kawanishi confirmed that he would like to add support for other formats. However, explained that some third-party formats cannot be supported. Instead, Sony's developers will be giving first priority to the most standard file formats. Kawanishi said there are also plans to support high-resolution and high bit rates, with plans already under way for the MPEG4-AVC format. In terms of audio, Kawanishi explained that the PSP supports AAC format, since it's standardized, and there's the possibility that the m4a audio format will be added as well.
When asked whether the PSP will support downloadable games, Kawanishi simply stated that the idea is under consideration. He also added that it would be interesting if users could develop their own simple games and distribute them online.
Kawanishi did not mention any release dates for the next update for the handheld's software in Japan or abroad. Stateside, PSP owners are still awaiting the release of Firmware 2.0, which lets the PSP browse the Web, among other functions. Sony promised that the update would be available the week of August 15.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 24th, 2005, 01:01 Posted By: wraggster
PSPide C++ is an application that allows to create projects of programming for PSP in language C/C++. For the correct operation it is necessary to have installed the PSPSDK Beta 1.0 and to have correctly formed all the correct path variables. The first time that we use PSPide C++, it will ask for these 3 paths:
- Path where we have installed the PSPDev, normally all we will have it in C:\PSPDev
- Path where we will keep all of our projects
- Route of the Kxploit
(Original Link not used for reasons youll understand)
download below(via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 24th, 2005, 01:21 Posted By: wraggster
Yoyofr, Laxer3a and Thunder have released an update of what is the best Snes emulator for the PSP, heres the news from the Official Site
<blockquote>
Second quick update in a row, and should be the last one
[NEW] autosave modified SRAM is now an option (can cause major slowdowns in some games).
[NEW] reverted the directories name for V1.5 to standard KXploit since new names was causing issues on some PSP.”
</blockquote>
Remember to give a little donation to them for their great work
Download from the Official Site or our Snes9x tyl page Here --> http://psp-news.dcemu.co.uk/snespsp_tyl.shtml
Discuss this release Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=9668
Thanks to Yoyofr /Laxer3a and Thunder for a great release
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 24th, 2005, 16:47 Posted By: wraggster
This was posted in this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=9716
Its just been posted in the forums about a new exploit uncovered by Yoshihiro and the wab team, heres some of it:
How To :
!!! HOW use it !!!
Put your two folders on your games folders and run it .your game boot
and freeze your psps on white screen .after your psps shutdown it's
because your second eboot.pbp like on kxploit "From pspsdev team for psp 1.5"
is corrupted juste find teh 02000800 and replace the 08 by 01 for test in
the header of your elf it's easy but it's proof concept the psp 2.0 can read
the elf but in another format .
More info on this news here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=9716
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 24th, 2005, 17:11 Posted By: wraggster
Heres news for those of you who desire the new firmware although not that its any good whatsoever for the Homebrew scene, heres the details of the new firmware for the USA people
Remember if you have a Jap PSP you can not flash it with a USA firmware
From the official 2.0 update release notes:
Network
+ An internet browser has been added
Video
+ 4:3 screen mode has been added (for video saved on Memory Stick Duo media).
+ Go To feature has been added (for UMD Video and UMD Music).
+ A-B Repeat feature has been added (for UMD Video, UMD Music and video saved on Memory Stick Duo media).
+ Audio options have been added (for video saved on Memory Stick Duo media).
+ MP4 (AVC) has been added as a playable file format (for video saved on Memory Stick Duo media).
Music
+ The combination of SonicStage version 3.2 (or later) and PSP system software 2.0 (or later) has made it possible for music files in ATRAC3 plus format to be transferred to a Memory Stock PRO Duo.
+ MP4 (the audio codec for MP4 format audio files is MPEG-4 AAC) and WAV (Linear PCM) have been added as playable file formats (for music saved on Memory Stick Duo media).
Photo
+ Wallpaper feature has been added.
+ Image transfer feature has been added.
+ TIFF, GIF, PNG and BMP have been added as viewable file formats.
Settings
+ Korean has been added as a system language in [System Settings].
+ [Character Set] has been added in [System Settings].
+ [Theme Settings] has been added.
+ [Internet Browser Start Control] has been added as a security mode in [Security Settings].
+ WPA-PSK (TKIP) has been added as a security mode in [Network Settings].
+ Web address shortcut feature has been added as an input mode for the on-screen keyboard.
<b>Just remember this will stop you having the ability to play homebrew and emulators on your PSP, so we wont be linking to downloads for it</B>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 24th, 2005, 19:02 Posted By: wraggster
Evilo (great PS2 Coder) posted this news on our PS2 forum:
Just to inform people still motivated to develop on the ps2, that in september we (the froggies @ froggies.ps2dev.org) will launch a little contest, in order to bring some fun after those crazy holidays !
"REMAKE YOUR FAVORITE GAME FROM THE 80's"
There is already a little pre-announce on the site rigth now (in french only for the moment), but it will be updated shortly with full details.
as said before, contest will start beginning of september, the time to prepare the whole thing and to look for some nice prizes.
there is also an freshly opened thread here (http://froggies.ps2dev.org/forum_viewtopic.php?26.498) , if you want to post comments or your wishes for some prize
evilo.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 25th, 2005, 02:18 Posted By: YourStillWithMe
It is rumored that the PSP will be able to have certain capabilities with the PS3. I heard that the UMD movies will be possible to watch through the PS3? Will games from PSP be able to run on the big screen? Watch movies from the 100MNV01 file? View pictures? etc. etc. What are the possibilities/capabilties with the system?
Thank You All!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 25th, 2005, 08:43 Posted By: wraggster
The PSP and Nintendo DS have yet another rival to worry about and this time its none other than the newest version of the GBA in Micro Form, heres the news article from <a href="http://www.lik-sang.com/news.php?artc=3676&lsaid=219793" target="_blank" >Lik Sang</a>
sexy, no-nonsense gadget: Nintendo's latest addition to the GameBoy family, the GameBoy Micro will be the smallest Ninty handheld to date. After announcing the retail price and release date recently, Nintendo has now made public that they will introduce a new version of the popular Play-Yan peripheral, which lets you play MPEG4 movies and MP3 songs on GBASP, Nintendo DS and GameBoy Micro, now called "Play-Yan Micro". It will replace the current one being sold and will be available on September 13th, simultaneously alongside the system. Nintendo has all the specs on their dedicated Japanese site here. Enjoy your favorite videos and music on the go, pocketsize! On the train or bus, waiting for a friend to arrive or sweetly killing time on those long oversea flights, the GameBoy Micro is perfect for instant entertainment, wherever your travels may take you. Even more so with the beautifully retro Famicom Color version; celebrate Nintendo's glorious history with this cool edition, honoring Mario's 20th birthday! You can view two official TV commercials for the Famicom Color GB Micro here:
Because of the dramatically smaller size of the Micro, the unit comes with a new port included. Due to this, all previous link cables and charger units from the GameBoy Advance era will not work with the GB Micro without a special adapter. To remedy this, Nintendo offers the GB Micro Conversion Connector, which allows for standard GBA link cables to be used with the Micro. Another way to link up is the GameBoy Micro Communication Cable. Said cable comes exclusively for the GB Micro line, which basically is a custom link cable that works just like the regular GBA cables, but supports linking up to four GameBoy Micro handhelds without the need of an extra connector.
Wireless is the way to go in 2005, so Nintendo has another official peripheral in store for its fresh GameBoy incarnation. A special wireless adapter has been created just for the GB Micro. The device can communicate with other GB Micro or GBA systems that also have the wireless doohickey and a wireless-compatible game, such as Pokémon Fire Red or Leaf Green. Why use cables, when you can obtain the freedom this wireless solution offers? We are welcoming preorders for all mentioned accessories already, which are all scheduled to be available on the GameBoy Micro's release date, September 13th.
Sounds like both the DS and PSP Should watch out, check out our GBA Emulation site for all the emulators released for the GBA --> http://gbaemu.dcemu.co.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 25th, 2005, 19:46 Posted By: wraggster
Got a nice email when i just got home with a new emulator for the PSP, the emulator is an Atari 2600 emulator for the PSP which is a port of the rather great Stella Atari2600 emulator. The coder who ported it is called Aenea, heres whats in the readme:
This is a port of the Stella Atari 2600 emulator to the PSP. Original code by Bradford W. Mott, Stephen Anthony and Jeff Miller and many others. This PSP port was made by Alysa Habraken (aka Aenea). It's not very optimized and not all games run or at full speed. Some have a little flickering, but this will be resolved in upcoming versions.
Heres some shots
Ive made a v1.0 eboot and stuck it in the Zip and also you must read the instructions ive posted to get it to recognise roms
For a first release this is a great one
Download from HERE --> http://psp-news.dcemu.co.uk/stellapsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 25th, 2005, 21:25 Posted By: wraggster
Yoshihiro & Team Wab have been busy and released a new piece of software that fools your PSP into thinking its been flashed to v1.51, 1.52 or v2.0 for games that do a check.
This software is for v1.00 and v1.50 PSP Owners, heres some from the nfo:
Yoshihiro and WAB are proud to bring you ÛÛ
²Û The First Firmware Trickz for Gamez that need Firmware 1.52 Û²
²Û to run on your PSP and Cant Run UPDATER 1.52 or 2.0 ²±
²Û The System think it's a PSP v1.52 ,v1.0 ,v2.0 ±°
²Û even if its a v1.5 or 1.0 .
Note - I myself havent tried it as i dont own any games requring the firmware update.
Download Below (via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 26th, 2005, 00:21 Posted By: wraggster
PSPet has released a rather cool InfraRed Remote Control app for the PSP, heres what it says on his site:
Install the proper version on your Homebrew compatible PSP
Run the program on the PSP
At the start page, select the device you want to control (RoboSapien, ICybie, Media Center)
Use the PSP as an IR remote control for that device.
The buttons are labelled on the screen with the commands.
Certain buttons (like LTrigger and RTrigger) can act as shift buttons. Hold those buttons and new options will show up. Keep holding the shift button and press the regular button.
When pressing a command button, aim the top of the PSP towards the device's IR receiver
Press HOME to go back to the main screen to change devices
Press HOME again to exit the app
Downloads and more info Here --> http://psp-news.dcemu.co.uk/pspirremote.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 26th, 2005, 01:31 Posted By: ChrisKahn
I would like to know which hard drives will work with the nexstar enclosure that allows the Slim line Ps2 to have a hard drive. Is the 120 Gig the biggest one that will work? And also do the emulators run when I store it into the hard drive or does it run of a disc? And do backups and imports work if it is stored into the hard drive without having a mod chip? Thanks.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 26th, 2005, 02:45 Posted By: wraggster
Those of you in the UK (like me) and the rest of Europe are 5 days away from a console whos graphics will blow you away. You may be lucky and get a v1.5 (Homebrew compatible firmware) or you may indeed have to put up with a non homebrew PSP but dont let that put you off, the design of the PSP is jaw dropping, the first time you boot up Ridge Racer you will think your playing on a PS2 and in some ways the PSP is faster. The fact you can play and store Music, Photos, Movies and such things as all the PSP Magizines that have been released plus some excellent films on UMD and the possibility that the PS3 will be PSP compatible with a UMD slot that will be great for movies and be basically a place to play PSP on a big screen. (Now who told me that juicy info ).
5 Days till you get your hands on a console that will amaze
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 26th, 2005, 17:25 Posted By: wraggster
Attila has released a new build of the port of the Amiga emulator UAE with support although early for the Keyboard, heres what he says:
How the keyboard input works :
- Press AND(!) HOLD the [] - Square button.
- Press the Up / Down button ( on the left side of the PSP ) to change the selected key.
- Press the Left / Right to jump to the beginning / end of the keylist.
- Press the () - Circle button to actually "Press" the selected key. ( still holding the [] - square button ! )
At the moment no simultaneous key input is implemented ( like pressing a key while holding this and that ).
I know this is not what you had in mind, but it kinda works for now... ;-)
I am designing the proper GUI... etc...
Cheers,
Attila
Download from Here --> http://psp-news.dcemu.co.uk/pspuae.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 26th, 2005, 19:12 Posted By: wraggster
Chris Morris at CNN/Money has an interesting theory on Sony’s insistence that the Playstation 3 will “be expensive” — are they bluffing? The advantage would be twofold: first, set consumer expectation high, then surprise them with something much lower, driving a potentially much larger buying rush. Secondly, lull Microsoft into thinking they can get away with sticking an extra high pricetag on the Xbox 360, scaring off some of its potential buyers. The other potential reason for crowing about high pricing expectations might be to force Microsoft to make the first move, thus prepping consumers to get beyond the cognitive barrier of paying more than $300 for a game console. And, you know, it’s not like we would be shocked and appalled to discover than Sony totally played the media on this one — what do y’all think?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 27th, 2005, 14:18 Posted By: wraggster
In six days’ time Europe will experience the biggest hardware launch since PlayStation 2 in 2000, with Sony insisting that any competition with Nintendo is ‘irrelevant’.
And after a hard year for the High Street, PSP brings with it what the trade hopes will be a long-awaited turning point in the fortunes of the market and the promise of a bumper Q4.
Despite shortages, Sony’s handheld has already launched to great success in Japan and the US. And while delays have pushed back the release of the system in PAL territories until September 1st, the £179.99 unit is expected to prove a sell-out.
With the final part of the global launch jigsaw almost in place, backed with a massive £10m cross-media marketing campaign, SCEE expects its dominance in the home console arena to drive its debut handheld system to success, dismissing the challenge of sector leader Nintendo.
“The idea of a handheld rivalry with Nintendo is an irrelevance,” VP of studios Phil Harrison insisted to MCV. “Those formats don’t appear in our planning. It’s not a fair comparison; not fair on them, I should stress. That sounds arrogant, maybe, but it’s the truth.
“Nintendo knows its target audience, because it has really narrowed that down; and it’s pretty much defined by a boy or girl’s ability to admire Pokémon.
“With the DS, it’s fair to say that Nintendo stepped out of the technical race and went for a feature differentiation with the touch screen,” Harrison continued. “But I fear that it won’t have a lasting impact beyond that of a gimmick – so the long-lasting appeal of the platform is at peril as a direct result of that.”
But Wedbush Morgan analyst Michael Pachter believes there is enough room for both systems in the market: “Longterm, I see DS expanding Nintendo's demographic upward to the high teens,” he told MCV. “I see Sony’s PSP expanding the ‘mobile’ demographic to the 30s. Both will expand the overall market by providing an outlet for gameplay beyond the home or office.”
The face of the enemy
Sony may be dominant in the home console field, but it has a long way to go to match Nintendo’s handheld achievements...
Game Boy Range
Total global hardware sales (as of 9/04): 176.8m
GBA
Total global sales: 67.7m (inc. SP)
Total PAL sales: 15 million (inc. SP)
Nintendo DS
Total global sales: 6.65m
Total PAL sales: 1.3m (inc. 300k in UK)
Big hitters at launch
While its movie and music playback features will prove a draw, PSP’s ultimate success is dependent on its game content. MCV highlights a trio of titles carrying great expectations...
GTA: Liberty City Stories (Rockstar)
A dream title for SCEE to have in the launch window, retail has been briefed to expect Rockstar’s original, fully 3D adventure to release in October. And with early reactions bordering on the hysterically positive, this has ‘system seller’ written all over it.
Ridge Racer (SCEE)
An integral part of the PlayStation story, Namco’s latest Ridge Racer offers the definitive arcade petrol-fuelled experience.
WipEout Pure (SCEE)
Another title synonymous with Brand PlayStation, Sony Liverpool has conjured another fast and furious, future perfect racing thriller.
Source -MCVUK
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 27th, 2005, 20:08 Posted By: wraggster
News from Evil Dragon:
Well, as announced, Clicks for Devs will start in September!
What's Clicks For Devs, you ask?
Well, over at www.psparchive.de, there is a Google banner at the top.
And every click pays back a homebrew author - because a developer YOU vote gets the money made from the clicks of a whole month!
So, now is the time to vote the dev for the September... vote NOW!
Heres the options:
Y (uo_Snes9x)
YoyoFr (NeoCD, SNES9x TYL)
Shine (Luaplayer)
Osakana (fMSX)
Sougen (PSPGenesis)
Ruka (NesterJ)
Mirakichi (Rogue, Rin)
mATkEUpON (SmashGPSP)
GlobWare (Squarez)
eDepot (AgenaWorld)
Some great coders there and as webmaster of PSP Emulation News i urge you to vote for the coder who most deserves this first Click for Devs Donation by Evil Dragon and his PSP Archive site
Vote Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=9857
Its nice to see the coders get a bit back
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 27th, 2005, 20:29 Posted By: wraggster
Smiths has released a new unnofficial build from the sources of Snes9xPSP_TYL v0.1, heres whats new via the readme:
v0.1u1
+ Added Key Configuration support
- saves to key.cfg
- if no key.cfg, loads defaults
- basically the same as NeoCDPSP's key configuration support
+ Tweaked menu browsing
- I don't like selecting "- - - - - -"
Download Here --> http://psp-news.dcemu.co.uk/uosnespsp_tyl.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 28th, 2005, 21:53 Posted By: wraggster
Source - JoyStiq
Activision PSP launch titles and UMD movies have been sighted on the shelves of a central London Virgin Megastore ahead of the official European September 1st release date of the PSP. The trio of Activision launch titles including Spider-Man 2, Tony Hawk’s Underground Remix and Untold Legends: Brotherhood of the Blade were sitting alongside UMD movie Old Boy, so it’s possible that Sony hasn’t been strict enough in giving retailers instructions on when to start selling. Personally, I think retailers in the UK should rebel against Sony and just start selling them whenever. UK users have had to wait long enough for the console (which will probably be identical to US/Japanese models). The system of releasing consoles in Japan, then America and finally Europe is tired and pointless. That’s one area where Microsoft will be innovating with a global release of the Xbox 360. In other news, Sony has confirmed that the Oxford Street HMV will be open past midnight on the 31st August so insomniac gamers can go pick up a PSP, finally.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 28th, 2005, 22:30 Posted By: wraggster
Speculation is rife about a rumour that Yoshihiro and Team Wab have somehow worked out a way to downgrade the as yet non homebrew PSP consoles to v1.5 so in other words we may yet see some very exciting news
I will as soon as i chat to Yoshiihiro and get more information get back to you but i trust both him and team wab so this could be the news we have all been waiting for.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 29th, 2005, 03:27 Posted By: wraggster
71M has posted news of the release of a new version of the File Asistant app for the PSP, heres whats new:
Changes:
~~~~~~~~
[!] Fixed music playback not stopping when selecting a new file.
[+] Added simple file information dialog box.
[!] Shazz fixed the executable loading.
[+] Config.xml contains all user options.
[~] Current folders are saved.
[~] Folders will automatically refresh.
[~] Option to hide corrupt files.
[~] USB can be turned off at startup using config.xml
[+] Progress bar now shows duration for copying files.
[+] Selecting multiple image files will trigger slideshow mode, use L/R Triggers.
[+] Images can be flipped and mirrorred, bugs out on large images.
[~] Start hides UI when viewing images.
[+] Skin.xml can now be used to edit the look of the skin.
[+] If background.png exists in your skin folder it will be displayed.
[+] PBP icons are displayed as background when selected (only v1.0 PBPs)
[!] Skin selector now works!
[~] OSX skin included, with traditional FA style view.
Download Here --> http://psp-news.dcemu.co.uk/fileasistant++.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 29th, 2005, 12:59 Posted By: wraggster
Mike Haggar has released a clone of the SFCave game, heres what he says:
SFCave Clone for the PSP. Made in LUA, Partially based on YASFCave. You can play module music files in this game. The music browser starts with folder ms0:/PSP/MUSIC/
You'll need LUA 0.7b7 or better to run this game. The script is a uncommented mess, but take a look if you want to. Feel free to send me improvements if you make some.
Download Here --> http://psp-news.dcemu.co.uk/luacave.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 29th, 2005, 14:25 Posted By: wraggster
Squidly1 has posted this cool tutorial on his site:
First:
I cannot share the Win95 image (for some obvious legal reasons), so please do not ask me for it. If you look REALLY hard for it you can find it - just not via the web. Googling for it has produced no definitive hits.
How I did it:
I am *sure* there are other, more elegant, ways to pull this same trick, but without the original code to work from - I came up with this compromise...
1. Took the two Bochs directories located in ms0:\PSP\Game and used SeiTool to create a single EBOOT.PBP.
2. I then created a ICON0.PNG for each VM I wanted to load. I can't stand blank icons (I'm a picky one).
Using PSP rew to change title and ICON0.PNG
3. I attached the new ICON0.PNG to each new EBOOT I was altering, and changed the title so that it would post correctly in the PSP game menu.
4. Next, I used UltraEdit32 to open up the "new" EBOOT and searched for "MS0:"
Looking for "ms0:"
5. For the first occurance, I changed the "ms0:/PSP/GAME/BOCHS" to a new directory name, something that fits the five letter space (anything more or less will crash Bochs). With this one I used "BOW95."
Found it... Made my two changes.
6. Next, I looked below and made sure that I edited the "ms0:/VM/" directory to reflect the location I wanted it to look - this time "W9."
7. Saved the changes to my new EBOOT.PBP.
Using Sei Tool for the final install.
8. I then opened up SeiTools and created on my memory stick the 1.50-friendly directories I needed while installing the new EBOOT.PBP. I made sure that the directory on the PSP was set to "BOW95," as specified in my earlier edit.
9. Copied over the image files and related configs to the "W9" directory. Made sure that all instances of "VM" were changed to "W9" in the "bochsrc.bxrc" file.
10. That's about it - test it out and have fun .
Check out his site for images and links to go with the tutorial here --> http://www.schleppingsquid.net/PSPHacking/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 29th, 2005, 17:30 Posted By: wraggster
The Milhouse Dev group have released a great Dev Package for the PSP, heres whats featured:
- Help from PSPSDK
- Toolbar with shortcuts to usual functions
- It changes his colour each month
- Full integration of PSPSDK
- Language support with ini files
- Languages in the package: Spanish, English and Catal�n
- Projects windows can be hide
The download comes in at a rather hefty 45megs but its a great and easy way to get into PSP Development as it boasts plug and play capabilities.
Download from here --> http://milhouse.blogsome.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 29th, 2005, 22:10 Posted By: wraggster
Its not long now till thursday and for an experiment i want all who buy their PSPs to check what firmware is in it, i would say theres no chance of a v1.0 but its possible that you could find v1.50 if your lucky ( the only shop i know who did have some v1.5 was SuccessHK but its a risk you take)
Most likely youll be buying a v1.52 or v2.0 PSP
Please report what your firmware is and where you brought it just in case there is some v1.5s around or maybe Sony will bring in a higher firmware number ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 30th, 2005, 00:09 Posted By: wraggster
rob_psp using Lua has made a great Notepad type text editor for the PSP, heres the info:
This is a notepad programmed in Lua. This has been tested to work on
luaplayer 0.7b7 and above, created by Shine and Nevyn.
How to use:
The D-pad controls the green cursor.
The left trigger inputs the value of the green cursor.
The square, triangle, circle, and cross buttons controls the red cursor.
The right trigger inputs the value of the red cursor.
Press Select to cycle to Edit and Keyboard modes.
Press Start to bring up the File menu.
The left and right triggers page up and down the screen in Edit and
Full Screen modes
To use the Copy, Cut, and Paste functions, first move the cursor the first
position. Press Triangle to mark it. Move the cursor to the second
position. Press Triangle to mark the second position. Finally, you can
use the Edit functions.
Special thanks to Shine, Nevyn, and Mike Haggar
Download Here --> http://psp-news.dcemu.co.uk/notepadpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 30th, 2005, 11:33 Posted By: wraggster
It seems like the PSPs best Snes emulator will get much better soon, heres what Laxer3a posted at the Official Forums
<blockquote>
Hi everybody,
Laxer3A here.
I met Y (the author of the other snes emu) today and we had a long discussion.
Most likely we will do an update about it on our web site.
But for the moment, I will just write on the boards here.
1/ Y is interested to join our project while maintaining his own emu.
Which is good, his emu beeing using a different base, some games will work better on his emu that ours.
Diversity is always good, whatever the eco-system is.
2/ Y seems to never had so much interest into modifying the core of Snes9x. Which is the opposite of our philosophy.
So his skill and our skills are a perfect match.
3/ How, when, what is not decided... I promised him that he could have the source code and have a look, that's it.
4/ I take the opportunity to say that we all have a social life, all have a job (the youngest of us is 28 if I am correct and I am the oldest actually) and a social life.
We will probably continue to work hard for a while until it reach a "correct" level that satisfies us (yes, we are not satisfied yet) and then probably work on it only once in a while. It will be more open and we will leave to other people to maintain it and help it to grow better.
I don't think we can keep the pace that we had for the last 5 weeks. And I think yoyofr need some sleep :-P.
Actually we were thinking that 0.2 would be released a month after 0.1 and it was released only 18 or 19 days after the first release.
Most likely the 0.3 will follow the same pace.
But 0.4 may be slowed down...
We are investigating the following areas right now :
- Mode7 optimized second version.
- Mode7 hardware accelerated for SOME case only.
- Netplay.
- Sound over ME.</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 30th, 2005, 11:59 Posted By: wraggster
Source - Joystiq
Since they’ve already begun public beta testing for SOCOM 3 for the PS2, it only makes sense that they’d get started on SOCOM for the PSP before too long. Last night (Monday the 19th), select members of Sony’s PlayStation Underground elite (i.e., the Gamer Advisory Panel) received e-mail invites to register for the first PSP online beta test. The game in question was SOCOM: U.S. Navy SEALs Fireteam Bravo, and with a little over two months until its November 8 release date, the team at SCEA’s going to need all the help they can get if they want to really make waves with the much hoped for infrastructure multiplayer mode. (That’s playing online, people!) Registering fast enough to make it into any of the PSU’s beta tests is hard enough for games on the PS2, but there’s a special twist with this application: you’ve got to register using only your PSP browser, as there’s no other way to sign up. Of course, this means you’re required to have at least one of the 2.0 firmware updates installed in order to even apply (let along get into the beta itself). If, however, you’re ready with that and have your invitation handy (you did get one, right?), try pointing your PSP browser to http://pspbeta.us.playstation.com and hopefully get started.
I’m sure there are folks out there who’d love to get in on this, but where does that leave me, a guy who doesn’t even own a PSP (but just bought a DS)? It’s hard to say, as I received this e-mail invite despite having never registered a PSP with Sony nor ever indicating that I’d owned one. Not only that, there’s also this restriction: “You may only participate in this beta test with the address to which we sent this invitation,” so the invites are not very transferrable, and I wouldn’t feel right handing out my invitation for someone else to use. (Sorry!) Well, I guess I’ll have to leave the testing to dedicated PSP owners this time. Help make a good game, guys, and please let us know when all the tester spots fill up.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 30th, 2005, 16:14 Posted By: wraggster
I spotted this news on several sites like Engadget etc and thought the price was too high (at $35) so i went to Success HK and its on sale for USD 24.77
Product Features
Charge your PSP by solar energy
Double solar boards for charging
It can charge the PSP/NDS if you have matched cable
Dimensio: 84 x 82 x 22 (L x W x H)mm
Inner lithium battery is 1800mAh
More Description
There is a LED in the left of this charger. When the board is irradiated by the sunlight, the LED will be green. It indicates that the sun energy is turning into electric energy. When you use the PSP AC Adaptor to charge the inner lithium battery, the LED will be red. When the battery is fully charged, the LED will be off.
Pays to look eh
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 30th, 2005, 16:43 Posted By: wraggster
Pikoro posted this news at his site:
Been talking with Yoshihiro lately and got some "inside" information.
If you want any hope of playing homebrew on your 1.51. or 1.52 PSP, don't upgrade to 2.0.
He is currently working on a downgrader for 1.51 and 1.52. DO NOT UPDATE TO 2.0!
It appears to be a one shot deal. You won't be able to use the same method to run homebrew on your 1.51 or 1.52 because it HAS to be an update, or something along that lines. Looks like the hole might be in the updating process.
He has also put out a call for bricked PSPs. If your PSP has been bricked, and you cannot return it because it's out of waranty since you bought it online or some such, let us know. You can donate your PSP to "the cause" and, if you like, your name will be put into the NFO file when the utility is released.
If you're interested in donating your PSP, a bricked PSP, or just a 1.51/1.52 motherboard, get onto IRC and join #WAB on the irc.blackcats-games.com server. DO not join #WAB on EFNET if you'd like to help. It isn't the "Official" WAB channel. The Yoshihiro that is on EFNET is not the one we all know and love.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 30th, 2005, 19:07 Posted By: wraggster
Yoshihiro is looking for Donations or even a bricked PSP v1.51 or v1.52, heres what he says:
"I've already downgraded a PSP 1.52 JAP with success after not finding a PSP 1.51 for testing. You can find the 1.52 update on all sites, and after you downgrade, :=) (he also adds this: nothing out if i dont have a psp 1.52 eur)" Which is needed for further testing and to make sure PSP's will not get bricked with this"
Those interested in helping Yoshihiro and thus helping the scene can either contact him at irc.blackcats-games.com #wab or donate to his cause below (paypal button)
<form action="https://www.paypal.com/cgi-bin/webscr" method="post">
<input type="hidden" name="cmd" value="_s-xclick">
<input type="image" src="https://www.paypal.com/fr_FR/i/btn/x-click-but04.gif" border="0" name="submit" alt="Effectuez vos paiements via PayPal : une solution rapide, gratuite et sécurisée !">
<input type="hidden" name="encrypted" value="-----BEGIN PKCS7-----MIIHRwYJKoZIhvcNAQcEoIIHODCCBzQCAQExggEwMIIBLAIBAD CBlDCBjjELMAkGA1UEBhMCVVMxCzAJBgNVBAgTAkNBMRYwFAYD VQQHEw1Nb3VudGFpbiBWaWV3MRQwEgYDVQQKEwtQYXlQYWwgSW 5jLjETMBEGA1UECxQKbGl2ZV9jZXJ0czERMA8GA1UEAxQIbGl2 ZV9hcGkxHDAaBgkqhkiG9w0BCQEWDXJlQHBheXBhbC5jb20CAQ AwDQYJKoZIhvcNAQEBBQAEgYCE2ZZa6+wPqZ715XP59R3PN/jLQgjO4KqSMq0hgdqFjuP5ChSLgqvpHtwokl2O2wyVg/WUxinZxARN1fFDEnhgiSTwrqtlH+5VUT+UxssECqF3HtXwxsek 7Jix/HuwAQu90nqpHVTSJSe0AGDePxZd2eVXCfjDveVpfHcbnUeQODE LMAkGBSsOAwIaBQAwgcQGCSqGSIb3DQEHATAUBggqhkiG9w0DB wQIwYRaCF1HHcWAgaB5tQ+RLYXwjFb6hnOQnANdSqKn79o3UGC u6cJDZNzR6JWXOEBdT73Qm01tVtd/TQoWEJo5kyOOhkQkWRcPy+eWFq0s3aGH1fAZbbNgOYZkVLyacD F9NI2nr3Ygk0u0RUqrBEo0knJk2LnefGp4gEiHnOQg29Q2JS5K r75OjXzjyXqQFHinvhDCykcy1G0Bw9KgsbJXsBXIRSK1LPLjvr C3oIIDhzCCA4MwggLsoAMCAQICAQAwDQYJKoZIhvcNAQEFBQAw gY4xCzAJBgNVBAYTAlVTMQswCQYDVQQIEwJDQTEWMBQGA1UEBx MNTW91bnRhaW4gVmlldzEUMBIGA1UEChMLUGF5UGFsIEluYy4x EzARBgNVBAsUCmxpdmVfY2VydHMxETAPBgNVBAMUCGxpdmVfYX BpMRwwGgYJKoZIhvcNAQkBFg1yZUBwYXlwYWwuY29tMB4XDTA0 MDIxMzEwMTMxNVoXDTM1MDIxMzEwMTMxNVowgY4xCzAJBgNVBA YTAlVTMQswCQYDVQQIEwJDQTEWMBQGA1UEBxMNTW91bnRhaW4g VmlldzEUMBIGA1UEChMLUGF5UGFsIEluYy4xEzARBgNVBAsUCm xpdmVfY2VydHMxETAPBgNVBAMUCGxpdmVfYXBpMRwwGgYJKoZI hvcNAQkBFg1yZUBwYXlwYWwuY29tMIGfMA0GCSqGSIb3DQEBAQ UAA4GNADCBiQKBgQDBR07d/ETMS1ycjtkpkvjXZe9k+6CieLuLsPumsJ7QC1odNz3sJiCbs2w C0nLE0uLGaEtXynIgRqIddYCHx88pb5HTXv4SZeuv0Rqq4+axW 9PLAAATU8w04qqjaSXgbGLP3NmohqM6bV9kZZwZLR/klDaQGo1u9uDb9lr4Yn+rBQIDAQABo4HuMIHrMB0GA1UdDgQWB BSWn3y7xm8XvVk/UtcKG+wQ1mSUazCBuwYDVR0jBIGzMIGwgBSWn3y7xm8XvVk/UtcKG+wQ1mSUa6GBlKSBkTCBjjELMAkGA1UEBhMCVVMxCzAJBg NVBAgTAkNBMRYwFAYDVQQHEw1Nb3VudGFpbiBWaWV3MRQwEgYD VQQKEwtQYXlQYWwgSW5jLjETMBEGA1UECxQKbGl2ZV9jZXJ0cz ERMA8GA1UEAxQIbGl2ZV9hcGkxHDAaBgkqhkiG9w0BCQEWDXJl QHBheXBhbC5jb22CAQAwDAYDVR0TBAUwAwEB/zANBgkqhkiG9w0BAQUFAAOBgQCBXzpWmoBa5e9fo6ujionW1hU hPkOBakTr3YCDjbYfvJEiv/2P+IobhOGJr85+XHhN0v4gUkEDI8r2/rNk1m0GA8HKddvTjyGw/XqXa+LSTlDYkqI8OwR8GEYj4efEtcRpRYBxV8KxAW93YDWzFGv ruKnnLbDAF6VR5w/cCMn5hzGCAZowggGWAgEBMIGUMIGOMQswCQYDVQQGEwJVUzELM AkGA1UECBMCQ0ExFjAUBgNVBAcTDU1vdW50YWluIFZpZXcxFDA SBgNVBAoTC1BheVBhbCBJbmMuMRMwEQYDVQQLFApsaXZlX2Nlc nRzMREwDwYDVQQDFAhsaXZlX2FwaTEcMBoGCSqGSIb3DQEJARY NcmVAcGF5cGFsLmNvbQIBADAJBgUrDgMCGgUAoF0wGAYJKoZIh vcNAQkDMQsGCSqGSIb3DQEHATAcBgkqhkiG9w0BCQUxDxcNMDU wODMwMTUxNzMwWjAjBgkqhkiG9w0BCQQxFgQU2NDnrVyXTLTzT 15xa1UzfMhtcCswDQYJKoZIhvcNAQEBBQAEgYByKZX992/bGJnwDChUuKYsS0bmg44C/Zm0Y+H0QrxHwE2LFoQdzJDucDzqaDZXalMBgNur7nlwd0p44xn KvEdCLtcYgzlXVFRy6laRp/Gj/vBZ0xcWWGuHtsT2XHFLLeaaYgRc1mchLv+/cuO4ivZc7JfDARdezXgRVL4mPnMzow==-----END PKCS7-----
">
</form>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 30th, 2005, 19:26 Posted By: wraggster
Attila has released a new build of the port of the Amiga emulator UAE with support for the Keyboard, heres what he says:
PSPUAE 0.31 w/KBD 1.0
Changes to PSPUAE 0.31 :
- Moved statistics screen to Menu/Options/Show statistics
- Added finer mouse movements while the () - Circle is pressed.
- Optimized some drawing related functions.
- Added FULL keyboard :
:: To activate/deactivate keyboard; press [] - Square
If Keyboard is active :
- Triangle : changes position of keyboard to top/bottom of the screen.
- Up/Right/Down/Left arrows : walk the keyboard.
- X - Cross : Press invokes a key-press event,
Release invokes a key-release event.
- () - Circle : presses the "Return" key...
The are 8 sticky keys (Ctrl,Alts,Amigas,Shifts,CapsLock); pressed once
will make them sticky (they will not be released - indicated by red
highlight), pressing again will release them.
Also, please note, this uses a US keyboard layout. If your kickrom is
non-US, there are going to be some minor "discrepencies".
( Just imagine that you connected a US keyboard to your Amiga... )
Thank you Christophe for 0.31.
Download from Here --> http://psp-news.dcemu.co.uk/pspuae.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 30th, 2005, 20:52 Posted By: wraggster
Skeezix the master of the porting of the AtariST emulator Castaway is now working on a port of it to the PSP and at the moment he has it working and we may see a release soon
Heres a screenshot
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 30th, 2005, 23:18 Posted By: wraggster
This site is one of 17 sites (yes 17 ) ran by one person and is hosted by the Emulation 64 Network and now 3 of the biggest and best sites in that network have merged to create one of the worlds best sites for General and Next Gen emulation, check out Emulation 64 Network Here --> http://www.emulation64.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 31st, 2005, 00:49 Posted By: wraggster
Ive been speaking to an insider tonight on IRC and he has a Euro PSP already and he confirmed to me that the firmware on the PSP is v1.52 he also said that the UMD demo has the upgrade to V2.0 on that, so you have been warned.
At this time theres no way to play homebrew on either v1.52 or v2.00 but Yoshihiro has already successfully downgraded a v1.51 Japanese PSP down to v1.5
So much for Sony releasing in Europe the V2.0 from the word go
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 31st, 2005, 04:05 Posted By: wraggster
Crazy C has given me the go ahead to publically announce the release of his port of Dosbox v0.60 to the PSP, heres some info about Dosbox:
DOSBox emulates a full x86 pc with sound and dos. It's main use is to run old dosgames on platforms which don't have dos.
Heres what Crazy C posted about this release:
This patch, when applied to dosbox 0.60 and linked with these library functions, arwin's p-sprint and SDL (with 8-bit surface patch), gets dosbox running on the psp. Later versions use an array too large to fit in the PSP memory for indexing memory pages while this version has high level emulation of dpmi. I've tested simcity 2000 and tie fighter and they run although very slowly, a lot of optimization will be need if this will be usable. Note that stat fails if the root of the memory stick is what is being checked therefore it cannot be mounted. Mounting ms0:/psp works fine though. Also there is currently no mouse or joystick support.
Download Here --> http://psp-news.dcemu.co.uk/pspdosbox.shtml
Thanks to Guyfawkes for making the eboot and Crazy C for another great PSP release.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 31st, 2005, 12:04 Posted By: wraggster
Take this as a rumour until i get more confirmation but heres an email i just recieved:
<blockquote>Hi all
i picked up a UMD of The One today in Brisbane - Region 4 - and it works on the Jap PSP Region 2 - i was shocked and happy at the same time.
The Jap PSP also plays Jap and US UMD movies as well, so this is a bargain. If a US/Jap UMD is not released in Australia, i can play it on the Region 2 PSP.
Great news.
Rodney</blockquote>
Can anyone test and confirm this, and please post your firmware number just so we can keep an eye if it changes.
Report back please
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 31st, 2005, 18:07 Posted By: wraggster
Skeezix has released the first Atari ST emulator for the PSP, heres what he posted:
CaSTaway/PSP
------------
Crappiest first alpha (for PSP). Don't expect much yet, except for updates
to come quite quickly over the next little while.
Although the emu is missing any form of finesse, it does run pretty well --
for many or most games, it'll run full speed with no frameskip (which is good
since I didn't implement frameskip yet During 'heavy math' operations it'll
run slower, so unpacking Dungeon Master takes a good minute or two probably..
but running Xenon 2: Megablast and it'll run a little too fast until I add
speed throttling.
REM: .ST disk images only (.MSA or zipped images not yet supported.)
REM: Default disks looked for: DISK_A.ST and DISK_B.ST -- you don't need
them if you just want to see TOS. If you want to boot a game without
picking in the (not yet existing disk picker, name it DISK_A.ST!
ex: /PSP/GAME/ATARI_ST/DISK_A.ST that is a copy of A_133.ST (Automation 133)
will fire up Xenon 2.
REM: You need an operating system; the file can be called either
TOS.ROM or TOS.IMG (doesn't matter, its just a filename); use TOS 1.02 US
for best results, but many others work (and many do not.)
REM: Stick files in /PSP/GAME/ATARI_ST
REM: ST-Low res works well; ST-Medium res works, but is fugly for now.
ST-High res not yet supported.
REM: Analog is for controlling the mouse motion
REM: Left D-pad for controlling joystick motion
REM: Square is left-mouse-button, circle is right-mouse-button,
cross/X is joystick fire
For now, Triangle hits '1' on the ST keyboard.. maybe can get into some
games (such as Xenon 2: Megablast). Right-trigger is 'Space', so should
get a few games going.
Needs: Throttling -- a little too fast sometimes; during high math its
likely slow (like loading Dungeon Master, though runtime should be fine.)
Needs: Fullscreen scaling
Needs: Disk selection menu
Needs: Frameskip selection (and other 'options' menu)
Needs: Etc etc.
Enjoy!
Jeff
Codejedi Inc.
http://www.codejedi.com
Download Here --> http://psp-news.dcemu.co.uk/castawaypsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 31st, 2005, 19:48 Posted By: wraggster
News from Lik Sang
The first sequel to an original PSP title, Bleach: Heat the Soul 2 is based on the Bleach manga and anime series which began back in 2002. Complete with the voice actors from the anime, and supervision by original manga creator, Kubo Taito, this is an action packed cell shaded fighter in the same spirit as One Piece or Naruto. The star, Ichigo Kurosaki isn't your regular 15 year old boy here either, because he sees dead people. While he's always had the ability to see spirits and ghosts, this ability doesn't change his life nearly as much as his close encounter with Rukia Kuchiki however, a Soul Reaper and member of the mysterious Soul Society. While fighting a Hollow, an evil spirit that preys on humans who display psychic energy, Rukia attempts to lend Ichigo some of her powers so that he can save his family; but much to her surprise, Ichigo absorbs every last drop of her energy. Now a full-fledged Soul Reaper himself, Ichigo quickly learns that the world he inhabits is one full of dangerous spirits and, along with Rukia--who is slowly regaining her powers--it's Ichigo's job to protect the innocent from Hollows and help the spirits themselves find peace.
While extremely popular, the original PSP title was hampered by its small character roster. Here the number of playable fighters has been almost doubled however, as in addition to Ichigo Kurosaki, Uryu Ishida, Yasutora "Chad" Sado, Orihime Inoue, Rukia Kuchiki, and Renji Abarai, the sequel adds Byakuya Kuchiki, Gin Ichimaru, Toushiro Hitsugaya, Kisuke Urahara and Shihoin Yoruichi. With a new team battle mode, all new growth system, and a collection of mini games, Bleach: Heat the Soul 2 is sure to please fans, and is arriving to stock in the next couple of hours.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 31st, 2005, 19:57 Posted By: wraggster
Source - GI.Biz
Sony's PlayStation Portable goes on sale officially in Europe for the first time tomorrow, with hundreds of retail stores across the UK planning to open at midnight tonight in order to sell the handheld console early.
Leading retail chain GAME plans to open 250 of its stores at midnight, with 1500 staff working overnight to meet demand for the new console, which is launching with around 30 software titles and 30 UMD movies.
Many other retailers are also planning to open tonight, with several planning special launch party events - including Sony's official launch event, which will take place at the HMV store on Oxford Street.
The PSP launched nine months ago in Japan, and five months ago in the USA, with the European launch being delayed as Sony struggled to manufacture enough units to meet demand in other territories.
Despite the wait, most retailers expect to sell out of the PSP this week in Europe - and demand may not be met fully until a rumoured second, larger shipment of the hardware arrives later in September.
Some retailers claim to have sold out of their launch allocation on preorders alone, and may have no unallocated stock to sell on launch day - with customers being advised to shop around to find stores which still have stock available.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 31st, 2005, 20:03 Posted By: wraggster
Source- GI.BIZ
Sony Computer Entertainment Europe (SCEE) today launched its eagerly anticipated PSPTM(PlayStation®Portable) handheld entertainment system across the European market and throughout Australia and New Zealand.
Following the success of the PSP launches in Japan and the USA, and with over 5 million PSP systems already shipped worldwide, PSP launched today in a single version Value Pack, priced at €249 (£179). The PSP Value Pack contains an added-value package of accessories and entertainment content, including the PSP system with a pouch, 32MB Memory Stick DuoTM, Battery Pack, Headphones with Remote Control, AC Adaptor, Wrist Strap, cloth and a video/music/game sampler Universal Media DiscTM (UMDTM) including several game demos.
A copy of Spider-Man 2 on UMD Video will be available free of charge to early purchasers of PSP, who register their PSP through www.yourpsp.com. The official SCEE web portal for PSP, www.yourpsp.com allows PSP owners to view trailers and screenshots from a wide selection of PSP Game, UMD Video and UMD Music titles, as well as accessing the latest software updates and a host of regularly updated competitions, news and features about PSP. Consumers will also be able to download exclusive content to their PSP.
PSP in Europe will launch with over 30 game titles, all of which have been developed especially to exploit PSP's stunning high resolution TFT widescreen display. Featuring classic PlayStation brands that have been re-invented for the new format, alongside some all-new properties, the games catalogue offers something for everyone. For speed demons, there's the new turbo-charged Ridge RacerTM; sport fans can showboat their skills in World Tour Soccer and Everybody's GolfTM; there's madcap monkey madness in Ape AcademyTM with mini-games ranging from monkey hockey to the '1m Dash'; and the legendary MediEvilTM: Resurrection delivers action, humour and an adventure that will challenge all levels of gamer.
(Click the comments for the rest of the press release.)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 31st, 2005, 21:38 Posted By: YourStillWithMe
Anyone know anything abut Tekken 6, have any screenshots, or know when it's release date is? Thank You
I saw this picture of Jin and he looked UNBELIEVABLE
Hwoarang is my fav though because i love Tae-Kwon Do!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 31st, 2005, 21:39 Posted By: YourStillWithMe
Is this game scheduled to come out for PS3? My Guess is yes but I don't really know. I dont want to buy this for PS2 and find out its probably gonna come out for PS3 with better graphics. . Ideas? Do you guys know anything?
Thank you all!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 1st, 2005, 01:08 Posted By: wraggster
Ive had my PSP from the first week but now its the turn of my fellow UK people to get their hands on a PSP, tell us your thoughts about the PSP when you get it
Good Luck and safe shopping
If you are unlucky searching for one then SuccessHK who sell for $239 or £125 and Lik Sang US$ 249.90 (~139.91 GBP) may be a valid option.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 1st, 2005, 01:15 Posted By: wraggster
This is not speculation. It comes straight from the company that manufactures both the PS3’s RSX and the GeForce 7800 GPUs. True, you’ve got to be wary of the article’s sources, namely Team Xbox (a rival) and the Inquirer. But still, if nVIDIA is admitting (in the Official PlayStation Magazine) that its latest PC graphics chip, the GeForce 7800, is more powerful then the RSX GPU to be featured in the PS3, then Sony might have slipped a notch in the “mine is bigger than yours” bickering match with MS.
If the PlayStation 3’s launch is still a year away, and already we are seeing stronger PC GPUs, then you can hardly call the PS3 a “next-gen” console. As for the Xbox 360’s GPU (developed by ATI), Team Xbox claims that its technology won’t be matched on PCs until late 2006. Dag!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 1st, 2005, 18:00 Posted By: wraggster
Groepaz and The Hitmen Console Team have released PSP Inside which is a multipurpose PSP information toolbox. This program allows you to load and start modules, disassemble them, dump the disasm to your memstick, stop threads or just do whatever you like or need with the software-parts. Features include:
– Memory / disassembly viewer
– Module / thread list with a lot of manipulation functions
– COP0 register viewer, important registers named
– Patch engine
– File selector for loading modules and binaries
– Many more
Download Below (via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 1st, 2005, 18:24 Posted By: wraggster
Source - GI.biz
The PlayStation Portable has launched at last in Europe, with queues of hundreds of people forming before midnight last night in London's Oxford Street as the very first European units went on sale.
Hundreds of stores opened across the UK at midnight to give gamers a chance to buy the hardware as early as possible, with Paul Arneil being the official first buyer in the UK, at the HMV store in Oxford Street.
Speaking to GamesIndustry.biz just minutes after the doors opened at midnight, Sony Computer Entertainment UK boss Ray Maguire predicted a sell-out launch, with over 100,000 units likely to be sold in the first day.
"The retailers did the pre-order scheme, and most of them had sold out," he commented. "A few of them have some stock there, but it's only in pockets - so I would imagine that people will now start scouting around and trying to find the available stock."
However, he assured the market that the company is working to bring new stock in and meet demand as best possible.
"We've got more stock coming in, obviously, on a daily basis all the way up to Christmas," he said, "so hopefully there should be sufficient, there or thereabouts, to satisfy the demand."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 1st, 2005, 19:36 Posted By: wraggster
No, it wouldn’t be the first time a game console’s had a keyboard and mouse (remember Mario paint?), but with first-person shooters becoming ever more popular in the livingroom and hi-def output on the next generation of gaming systems, would it be far fetched for the PlayStation 3 to take on a keyboard and mouse? Apparently not, since Sony revealed at a game dev’s conference that you’ll be able to play games like Unreal Tournament 2007 with wasd/pointer-style, something that could pose a real risk to the casual PC gamer market. But the real question at hand is: will these peripherals be PlayStation 3 authorized only, or are we finally going to be able to just rock any old keyboard and mouse on those integrated USB ports so long as the game supports it?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 1st, 2005, 20:31 Posted By: wraggster
So you have your New PSP or maybe an old one, well theres such a thing as Skins for the PSP that can turn a Black PSP into any colour whatsoever, take a looksy at this one:
Thats one of Hundreds of colourful skins from Decal Girl
Post your favourite
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 1st, 2005, 23:30 Posted By: wraggster
The GP32 has a List of Emulators that will impress all and now its big brother is coming in the next month to challenge both the PSP and the Nintendo DS but the new GP2x is a powerful beast with a screen thats has big as the PSP and one major factor it beats the PSP on is the fact that Gamepark have made the system open and embrace Homebrew and amateur coders, the system is a 2x 200Mhz behemoth and although it wont beat the PSP or DS in the Commercial arena it will be awesome for emulators and Homebrew.
Check out our sister site for the latest in GP2x Screenshots and News Here --> http://gp2x-emulation.dcemu.co.uk/
Seems like i need another console to place at the side of my PSP
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 1st, 2005, 23:39 Posted By: wraggster
Source - Gamespot
Yesterday at the Game Developers Conference Europe, Sony Computer Entertainment Europe vice president Phil Harrison largely dispelled fears that the PlayStation 3 would come in multiple SKU models. Though he didn't entirely rule out the possibility, he said it would be "confusing" for the consumer and pooh-poohed the Xbox 360 two-tiered sales strategy.
But not all of Harrison's words were as comforting. In fact, many gamers were made downright nervous by the executive's comments on his company's portable, the PSP. He revealed that, having used the free downloads of Wipeout Pure as a test case, Sony would be moving to a pay-per-download model for extra content next year. "It's an experiment which has turned out to be a good experiment," he told UK-based Edge magazine.
Edge also quotes Harrison as saying that Sony is in the process of setting up a digital rights management system for PSP content. Like iTunes, this system will allow gamers to pay for content once and download it multiple times. While Harrison didn't identify what kind of content would be available for download, it would presumably be similar to the Wipeout Pure content, which included new vehicles, levels, and menu skins
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2005, 03:02 Posted By: wraggster
Fluff has posted this news:
I'll be holding a skinning competition eventually, the winner will get a brand new copy of ridge racers (US) as seen in the picture, basically i'll release a skin template for psix, explain where things go what what they do, the winning skinner gets the prize and their skin included in the PSIX shell.
Screenshot Below(via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2005, 03:51 Posted By: wraggster
The Nyko Theatre Experiance is a rather cool looking accessory for the PSP, heres a photo:
Heres the features:
The Nyko Theater Experience for the PSP enhances your films while on the go. Designed to maximize the multimedia features of the PSP, the Theater Experience allows films to play longer, sound bigger, and look fantastic. This is done through a rechargeable battery (included) that makes play time last 3 times longer. Also comes with built in stereo speakers and a stand able to hold the PSP at 5 different angles for optimal viewing. The Theater Experience comes packed in a stylish, shock and water resistant, aluminum case.
Anyone got one?, post your likes or dislikes of this item Below (via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2005, 11:49 Posted By: wraggster
Travis Turgeon sent me (and most of the scene ) this email:
FlashPack! Fullscreen Edition
Say hello to the FlashPack, a collection of some funny flash videos that I found on the net and decided to share with the PSP community. The pack works with all versions of firmware, and installation is simple! Hopefully this makes those people with 1.51+'s lives marginally better and enhances the lives of those fortunate enough to have 1.50 or less. To download it now or get information, please go here --> http://www.pspbrew.com/forum/viewtopic.php?t=603
Flash Movies in Pack
____________________
All Your Base are Belong To Us
Arnold Phone Prank
Arunuld for Govenor (Jib-Jab)
Badger Badger Badger
Bomb Saddam
Cereal and Milk
Crash Different (Mac Spoof)
End of the World
Gollum Rap
Good to be in DC (Jib-Jab)
Kikkoman
Laid Off
Mario Twins
Matrix Ping-Pong
Napolean Dynamite (Numa-Numa)
Pwned
Seasame Street Stoned
She Blocked Me
Son of a Peach
Star Wars Gangsta Rap
STFU
Subliminal Messages
"This Land" (Jib-Jab)
Window's Noises
Xiao Xiao - 03
Xiao Xiao - 08
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2005, 12:51 Posted By: wraggster
The Xtreme PSP team have released a new PSP mag for ALL firmware PSP users, heres what they say:
The 3rd Issue of our exclusive magazine is now available for download. This issue has previews on SOCOM: Fireteam Bravo, Crisis Core: FFVII and GTA, as well as a review on Metal Gear Acid.
This issue also has totally new tutorials to help you out, and more questions from our readers on the Mail-Bag. Download it now!
Download From Here --> http://psp-news.dcemu.co.uk/pspxtrememagazine.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2005, 14:38 Posted By: wraggster
Heres a quick recommendation of a store based in the UK called PSP Tree they specialize in all things PSP and have a wide range of games, accessories etc just for the UK market.
Check them out Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2005, 17:39 Posted By: wraggster
Skeezix has updated his Atari ST emulator for the PSP, heres what he posted:
CaSTaway/PSP - version 002
Crappy second alpha (for PSP). Don't expect much yet, except for updates
to come quite quickly over the next little while.
Assuming this second alpha works for you at all (it should!), I think you'll
enjoy it; full sound and joystick and mouse support, can pick from a small
number of disks so you don't need to rename all the time now, and shes full
screen. For games with a loader menu or that need text entry, an onscreen
keyboard is supported with most (but not yet all) ST keyboard keys.
I'll be fleshing out the GUI with more options, a scrolling disk list and
disk->database lookup very soon; expect savestates and all the usual emu
goodness soon!
- Get yourself a TOS.ROM before running the emu
- Get yourself a few .ST disk images too!
Alpha 002
NEW: Basic disk picker (it works, but not fancy yet)
o Lists .ST and .MSA files in the /PSP/GAME/ATARI_ST directory
o Don't use MSA's yet.. they're screwy
o Press 'X' to run the emulation
o Press '()' (circle) to select a disk; you should always select a
disk at this point, since if it runs without any disks it gets confused
for now
o Only put in 5 or less disks for now; lame, but I ran out of time and
wanted you to have something to play with for the weekend (Spent days
tracking down an obscure bug :/)
CHG: Mouse speed increased a bit; double-click and such should work
REM: TOS has to be called TOS.ROM (TOS.IMG seems not to work.. not sure why :/)
o You need a TOS.ROM file; don't ask me where to get it.. ask Google or
suck it from your Atari ST machine.
NEW: Full screen scaling with smoothing by default
NEW: Onscreen virtual ST keyboard
o Use [SELECT] to toggle keyboard on or off
o While present, left d-pad controls keyboard selection point and
right d-pad X will push the selected key
o Adjusted key hold duration and repeat duration to avoid million-presses
Download Here --> http://psp-news.dcemu.co.uk/castawaypsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2005, 21:33 Posted By: wraggster
Yoshihiro does it again and releases a great new release that will help Jap PSP owners play EU UMDs:
Yoshihiro and WAB are proud to bring you The First Firmware Trickz for Gamez that need Firmware 1.52 to run on your PSP and Cant Run UPDATER 1.52 or 2.0 The System think it's a PSP v1.52 ,v1.0 ,v2.0 even if its a v1.5 or 1.0 .
New Hack Added Umd Viveo Fixer For Psp 1.50 Only
Work with Umd Audio too i think tested with Success on psp 1.50 JAP With a umd Movie EUR :=) . This tool can work on psp us too for the new umd format For select the umd Video Hack you need patch your psp in Version 1.52 or 2.00 .
I've found this hack in five minute so i return on my downgrader.
PS : i work ever on my downgrader Let me the time .
How To Run
Unrar the file and put the Folders into : X:/PSP/GAMES/Then follow the instructions on the screen
START : Quit without change
Square : Trick to Firm v1.0
Circle : Back to Firm v1.5
Cross : Trick to Firm v1.52
Triangle : Trick to Firmware v2.0
When is done you can go to System Settings =>
System Information and Check Your System Version :=)
Download Below (via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2005, 22:01 Posted By: wraggster
Source - GI.Biz
The arrival of the PSP in Europe will actually grow Nintendo's handheld business, according to the company's UK general manager David Yarnton, who told GamesIndustry.biz that he considers it to be "pretty positive".
Speaking at a Nintendo showcase event in London, Yarnton said that the arrival of new competition in the market would help to focus consumer attention and spending on videogames, and attract more people to handheld gaming.
"Whenever someone else has come into the market, whether it be Sony or Microsoft, it's been really good," he commented, "because what it's done is focused a lot of attention on the industry, and I think it has always grown it a bit more."
"If we look at this year, just look at the amount of media attention that's been given to handheld since Sony started looking to get into the market - it's been really positive. We've had huge growth since that's happened."
Yarnton also discussed the impact that the slippage of Legend of Zelda: Twilight Princess will have on Nintendo's Christmas line-up for the Cube, and how the DS is hoping to grow the market overall with titles like Nintendogs and Electroplankton.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 3rd, 2005, 10:22 Posted By: wraggster
Pete has released a new version of P.E.Op.S SPU (sound) plugin for Playstation 2 emulation. Here is the changes for both the Win32 and Linux builds.
• Educated ears (like the ones from R.Belmont ) noticed that the plugin's sound output was somewhat slower compared to the real PS2.
Well, I've finally found some time, and I've fixed it.
On the downside the plugin now needs a soundcard which can do 48Khz output (but prolly all nowaday cards can do that, at least my test systems had no problems).
Please also be aware that some of the many pcsx2 patches are turning off the sound (for example I was wondering why my FF10 PAL version didn't play any sounds at all, until I've noticed that there was a pcsx2 patch which disabled the menu sounds... for unknown reasons, since after deleting the patch the music played fine in the plugin).
http://www.emutalk.net/emu64-news/29...-released.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 3rd, 2005, 10:50 Posted By: wraggster
Louie Iturzaeta has released a working demo to share with you of a future bassline synth feature, heres whats posted in the read me:
This is a simple demo of a drum beat and a bassline. The bassline
was created by hacking the wavegen SDK sample (creates a tone that
can be modified with the analog stick) and using a ADSR envelope
that I found here: http://www.nuim.ie/academic/music/musictec/
to turn the notes on/off.
use the analog stick to bend the pitch and the x button to change
from a saw wave to a square wave form.
So what does this mean? A synthesiser is possible on the PSP!
If you have trouble getting this to work on a 1.5 copy the
"BASSDEMO 1" folder first to your PSP and then the other.
-Louie
Download Here --> http://psp-news.dcemu.co.uk/PSPRhythmComposer.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 3rd, 2005, 17:41 Posted By: wraggster
From the Wab Site
Usually we dont pay attention about rumors and shitty talks, but this time we really think we have to make a little official annoucement.
1st Yoshihiro didn't quit WAB team
2nd Yoshihiro always working on the Downgrader
3rd Yoshihiro and the WAB team members wanna thx all the donnators for their paypal act.
About the downgrader keep in mind that it's will be a dangerous process to reflash the psp, so we have to be 100% sure that we wont release a version with bugs that will mass brick psp all over the world!! we hope you can understand it !!
And for those who really want a downgrader TODAY, hey !! just code it
http://www.wab.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 3rd, 2005, 18:53 Posted By: wraggster
Syn-Z has released a new version of one of the best emulators for the PSP and certainly it keeps us a Snes9x/Zsnes type rivalry between this and PSPGenesis (which is always good to have 2 teams at the same time pushing emulation)
Heres whats new:
• Menu picture correction () such as skin correspondence and color
• Battery information, clock indication
• The single unit allotment functional addition of L and R key
• Speed adjustment functional improvement
Download Here --> http://psp-news.dcemu.co.uk/dgenpsp.shtml
Thanks to my buddy Keith of Emulation 64 for the newstip on IRC
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 3rd, 2005, 19:35 Posted By: wraggster
From Fuji:
Fujifilm, already the market leader in memory cards for digital devices, has announced the introduction of the Memory Stick Duo™, Memory Stick Pro™ and Memory Stick Duo Pro™ to its range. The additions complete Fujifilm’s media card offering, which now includes every format available on the market.
The Memory Stick Duo is part of Fujifilm’s consumer range of memory cards, which also includes CompactFlash™, MemoryStick™, xD-Picture Card™, MMCMobile™, MiniSD™ and standard SD cards. The card can be used in a range of consumer devices, from digital cameras to the much-anticipated Sony PSP.
The Memory Stick Pro and Memory Stick Duo Pro fall within Fujifilm’s range of memory cards for professional photographers. The formats excel at moving data very quickly, and offer users with Memory Stick-compatible devices the very best in terms of transfer speed to and from the card.
The Memory Stick Pro and Duo Pro are capable of withstanding the most demanding of photographic and digital applications. They join the CompactFlash 40x, 100x and 133x, and Standard SD card, 60x and 133x speeds, in Fujifilm’s Professional memory card range.
Adrian Clarke, Fujifilm’s Director of Photo Products, said, “The Sony PSP will be incredibly popular in the UK, which means that there will be even more demand than ever for the Memory Stick format. With the introduction of Memory Stick to its range, Fujifilm now offers every single media card format available on the market.
“When consumers need storage media, all they need do is look out for the Fujifilm brand. With such an array of memory cards on the market, and the increasing amount of devices requiring them, being able to look out for a single, reliable and high quality brand greatly simplifies the choice for consumers.”
More info Here --> http://www.fujifilm.co.uk/digital/ac...ex.php?flash=6
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 3rd, 2005, 19:51 Posted By: wraggster
For what must be a couple of months those of the coders and staff who have access to the private coders forum at PSP Emulation News will have known the fact that LDChen is working on bringing his Excellent Playstation Emulator to the PSP, now it also seems that he is thinking of porting to the GP2X Console, with thanks to Joe2339 for finding the news, heres what LDChen posted
"Hello,
I'm following the news for this console from the time it has been announced.
I'm very interested about development for GPX2, especially because his dualcore architecture. As I wrote into other forums, I initially wanted to port my emulator on PSP. For this purpose I completed a (working!) dyna-rec engine for MIPS machines. I started it time ago for making FPSEce working on machine with MIPS cpu and now it's finished. Unfortunately, everything is going worse because:
- Sony is closing all doors to any legal free software and it prohibites the usage of unlicensed software by releasing new firmwares.
- FPSE compiled for PSP doesn't work on the only available PSP emulator.
The GPX2 (until it will change the name) has what I was looking for: it's another great platform and final users and developers will surely have much more support from the Company. ARM support for fast emulation speeds is available. Linux support is work in progress too, since I would like to do a port for the Zaurus. However, I'm a bit worried about asking it as a "free sample".
This isn't a device that costs one euro or one dollar, probably the Company wants some warranties about their investments. At the moment I don't know if I can spend much time on development because I'm searching a new job (that's why FPSEce 0.09.5 is technically almost finished, but still unreleased).
Perhaps I can still write an email to them and talk about my development and my doubts. Afterall, asking for information doesn't cost...
Sincerely,
LDChen."
So there you have it the author of one of the very best Playstation emulators is working on a PSP version but he doesnt have a PSP, so if he agrees and answers this thread i would like to start a donation fund to get a PSP for LD Chen.
PSX Emulation is something we would all like
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 4th, 2005, 20:43 Posted By: wraggster
Matt Farrow has launched a new website with a project he has called PSPEmu and he claims that it will be a PSP emulator for the PC and Xbox ( i doubt a Xbox can emulate a PSP at any stage of the game)
Heres what he claims will be the features:
+Stable PSP Firmware Emulation
+Laptop/Tablet PC Battery Support
+2.0 Web Browser Emulation
+Runs PBP Files(Homebrew)
+ISO Support(Not At Full Speed)
+WiFi Support
+Theme Setup
+Wallpaper Customisation
+MP3 and MPEG Support
+Full Screen Mode
+Reset,State Save and Power Off.
+Home Button Support(Includes Home Confirmation Screen)
+UMD Emulation(.umd files - new file type)*
+XBOX Version - (Limitations - No WiFi or ISO Support)
+Linux Version
+Windows And Mac Versions
+PSP Drive Emulation (PSP/GAME/ etc.)
+Extended 3D Rom Support
+New Project Name:PSPemu (Xbox: PSPemuX)
This does seem rather dubious especially Xbox Emulation but you can check the site out here --> http://mattfazzer.bl.am/ and report back with your own conclusions.
Hopefully Matt will come and visit us and explain how he plans to get a 333mhx system emulated by a 700MHz Xbox, We shall watch this closely
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 4th, 2005, 20:50 Posted By: wraggster
Well not really but someone has turned the awesome Dreamcast into a Portable machine and with 250 games and up to 500 homebrew/emulation releases it kicks major ass, heres the the scoop:
News From Lik Sang
Long time Lik-Sang readers may recall that just over two years ago we revealed the "Treamcast" to the world, a portable Dreamcast console mass produced and sold here in the shady streets of Hong Kong. Alas due to legal reasons we weren't able to sell it, but that didn't stop one of our readers, David Kaplish, who decided if he couldn't buy one, he'd build one.
Continuing his voyage into un-charted technical waters, David set his sights on a much larger console, the Sega Dreamcast. This wasn't an idea others hadn't thought of doing, but while reading on different forums, David found the reason no one actually went ahead and did it, was they didn't know how you can power a portable DC. While David maintains it was easy sailing after selecting dual 7.2v rechargeable batteries, his handheld Dreamcast was still far from simple, being made from the parts of three different systems, the DC, a GameCube, and a PlayStation!
Starting from the beginning though, as even the designers of the real Dreamcast would have done, David sketched possible ideas of what he wanted the console to look like, which was followed by a clay mold, then a plaster cast of it. The next step involved taking a 14" x 18" sheet of plastic, and heating it up. Once that's softened up, it sits on top of the plaster cast while a home made vacuum chamber (instructions on how to build one can be found here) sucks all the air out from around it, making it fall into the shape of the cast. The only problem with this method however, is he can only do it once because he has to break the plaster cast to get it out of its new snuggly fit plastic case.
Having the case ready, the next step was to fill it up. After changing the position of some motherboard items to help keep the portable Dreamcast down in size, David had to keep track of the 50 separate wires that gush out of the motherboard and connect to the GD-Rom drive. Extremely relived to see it still worked after such extensive surgery, he packed everything inside of the case, including a 5" LCD screen and built in 16 meg memory card, and wrapping up 40 hours of work, topped it all off with a coat of paint. The two rechargeable batteries lasted 1 1/2 hours, which is not bad at all considering the Dreamcast firmware was not made to be portable in the first place. For long road trips however, just grab yourself a car to AC adapter and you're set.
Looking around the Dreamcast, the fan resides on the rear, along with the power switch, while on the front an earphone socket and AC port can be found. The game discs themselves spin on the back of the machine, protected behind a cover, which while attached with magnets gives the back a very clean look. So there he had it, the world's first home made portable Dreamcast. Games like Quake 3 Arena, Sega Rally 2, Half Life, Crazy Taxi, NFL 2K... all playable on the go. Without a controller port, there's no way to play certain games like Seaman, but then again talking out loud to a smart ass human-fish hybrid is probably something you shouldn't be doing outside of your own house anyway
Currently David is building a version with a VMU slot in it, so it won't need the in-built edition, and has already chosen his next challenge, the Nintendo GameCube. He also had about 20 portable systems ready to sell at the CGExpo, held this August in San Francisco. The line-up included Dreamcast, NES, PlayStation, Jaguar and N64. For those who didn't make it to the event however, you could visit David's website, http://www.portablesystems.net/, and along with photo diaries of his many handheld creations, lies his email address welcoming any orders.
Check out Lik Sang for more info and screenshots
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 5th, 2005, 00:12 Posted By: wraggster
If theres one game for the PSP that would encourage you to upgrade to a higher firmware or indeed buy another PSP its Grandtheft auto, the Hong kong Online store Lik Sang is taking preorders and has this posted on their site:
"This PlayStation Portable GTA edition is an all-new game set in the seedy, sprawling underworld of Liberty City, the New York-Chicago hybrid that was also the crime scene for Grand Theft Auto III. Developed by Rockstar Leeds in conjunction with the franchise creators at Rockstar North, you can expect all manner of adult felonies from car theft to robberies, murders and more. As has become a standard for the ambitious and controversial series, Liberty City Stories will shine on Sony's handheld with interactive, open environments, superb voice talent and diverse, cool music."
Heres some mouth watering screenshots from GTA Portable.Com
More screenshots below (via the comments)
Its looking very good
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 5th, 2005, 04:11 Posted By: wraggster
Heres a start of a new mini feature for the site to see which is the best for PSP from game types to cases and much more. First off its the turn of Footie or soccer depending on where you live in the world, heres the contenders(thanks to Lik Sang for graphics/descriptions)
<b>FIFA Soccer</b>
Boasting unprecedented visual and audio features, a deep selection of advanced controls, and more than 350 official team and league licenses, FIFA Soccer delivers console quality to the PSP. Battle your way through Season and Tournament play, or replay famous games as you fight your way out of preset match situations in the Challenges mode. With Mid-Season Scenario and wireless capabilities, FIFA Soccer is the only complete, authentic, and intelligent soccer experience for the PSP.
http://www.lik-sang.com/info.php?pro...3&lsaid=219793
<b>World Tour Soccer </b>
Fans of the extremely popular World Tour Soccer franchise can now take the global game on go and play a match anytime, anywhere with World Tour Soccer for the PSP handheld entertainment system. Featuring 128 club teams, 86 international teams, nine international classic teams from the past, nine classic club teams from the past, seven league all-star teams, six international super teams and eight different stadiums, World Tour Soccer for the PSP provides gamers with the ultimate soccer experience. Supporting up to two players via wireless multiplayer connectivity, gamers can compete against the Artificial Intelligence (AI) or go head-to-head against another player. World Tour Soccer for the PSP features several gameplay modes including Quick Game, Exhibition Match, Challenge Mode and Cups Mode. By featuring the tightest, most realistic soccer action for a handheld to date, World Tour Soccer for the PSP is easy to pick up and play, but challenging enough for the biggest soccer fan by offering the accessibility of intuitive controls coupled with the depth and complexity of the real sport.
http://www.lik-sang.com/info.php?pro...7&lsaid=219793
<b>Winning Eleven 9 Ubiquitous Evolution</b>
The first handheld iteration of Konami's top sports title, this PSP version of Winning Eleven (known as Pro Evolution Soccer in Europe) will feature the utter realism, intuitive play and fast-paced action of the ever-popular series. The handheld version will also be almost identical in terms of available clubs and international sides, with 57 national sides lining up alongside 136 club teams. The highly-competitive multi-player aspects of the game are highlighted using the hardware's wireless systems. Challenge rival players (via an ad-hoc wireless connection) to games, with all data related to match results ? goals for, goals against, wins, etc ? retained in a running tally. Solo players can also hone their skills within six different leagues and a host of cup tournaments, and the PSP game can also be linked to the PlayStation 2 version for data exchange of created teams for play on either version or for trade with friends.
http://www.lik-sang.com/info.php?pro...2&lsaid=219793
So there you have it 3 games for PSP although one is 2 weeks from release, which game do you like and which do you dislike, which is the best true footie game for the PSP ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 5th, 2005, 08:42 Posted By: wraggster
Jett has released a new game made from Lua for the PSP, heres what he posted:
To use, copy script.lua (along with the rest of the files) into your PSP/GAME/luaplayer/ folder. Feel free to use one player.lua instead (must be renamed to script.lua) if you don't have someone to play multiplayer with (warning: it gets so fast that you can't miss after a while thus making it's replay value extremely tiny)
My first game was a one player version that is top down instead of side to side. It's attatched if you would like to check it out (I was going to implement it into the menu I created for the multiplayer version but due to lack of motivation I didn't)
Ive added an eboot so that it can be used as a standalone, download here --> http://psp-news.dcemu.co.uk/smiliez.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 5th, 2005, 17:53 Posted By: wraggster
News from Lik Sang
Datel has released a new smart and clever double capacity battery pack for your PSP. The X2 is 3800 mAh (twice more than the factory original battery from Sony) and simply plugs in directly into the battery slot of the PlayStation Portable, as a replacement for the original one. Cool and good-looking, the X2 is probably one of the best solutions for extended playing time on your new sexy gadget, and is in stock and shipping within 24 hours for 49.90 US$ only.
With the same delivery, we have received the first batch of Action Replay Max for the PSP, which is unfortunately a very disappointing effort in the series. Continuing on the trend of delivering only "Power Saves Tools" instead of Cheat-Code products everytime the "Max" ending is added to the "Action Replay" brand name, Datel just delivered a quite useless piece of hardware. Unfortunately, there is nothing new that you can do with the AR Max and that you couldn't do with a simple USB Transfer cable and a Memory Stick. Then again, Datel promises a power saves database on their codejunkies web site but at the time being, there are no special power saves to be found for the existing PSP games...
More info at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 5th, 2005, 18:05 Posted By: wraggster
I cant see the point of these but heres the info:
Product Features
Use four AAA batteries (rechargeable or standard) to power the PSP Li-ion Battery on the go
You can keep your PSP alive in low battery emergencies by plugging the charger in without turning off the console
http://www.lik-sang.com/info.php?pro...8&lsaid=219793
and that concludes the new accessories (hopefully) for PSP today.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 5th, 2005, 18:13 Posted By: wraggster
More news from Lik Sang
Certain products have an aura of beauty around them. They warm the hearts of those with one, and turn the eyes of those without. Taking Apple's iPod for example, Forbes.com rightly says how "the iPod renewed my love of music and answered a primal need: It made me feel cool", and goes on to explain how the players success is "a matter of how the gadget makes us feel about ourselves". Sony's PSP is another such treasure, and Nintendo hopes their Gameboy Micro will be too.
As black PSPs flood the market however, falling in the hands of, oh my god, "casual gamers" on a daily basis, for us hardcore gamers that like having something special to pull out of our pockets, that high is dying. SCEJ has come to the rescue though, with a Ceramic White PSP. With white buttons and detailing, this comes with all the goodies of the Value Pack in white color, and comes out the same day as Winning Eleven 9 on PSP, September 15th. Check out those videos Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 5th, 2005, 22:18 Posted By: wraggster
Wab and PSP-Dev have tonight released a video that is proof (from what i and other site ops can make out) of the Downgrader in action, and the really hot news is that they are working on not only a downgrader for v1.52 but also for v2.0, now they are taking longer to test this because neither they or any PSP owner wants their brand new PSP killing because of a firmware hack that enables you to play homebrew
Ok so you want to see the video, well click the comments for the link
and please comment on what you see
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 6th, 2005, 03:30 Posted By: YourStillWithMe
Do DVD's actually damage your systems lens? and on the old models of the PS2 is it bad to play those blue disc PS2 gams and PS1 games? My FFVIII started spazzing a bit on my ps2 and i never scratched that game or anything and the disc in great condition I have heard rumors of this and I do not know if its true.
Please post! thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 6th, 2005, 17:39 Posted By: wraggster
The PlayStation Portable has officially enjoyed the biggest launch weekend of any console in the UK, with around 185,000 units of the system being sold in its first three days at retail.
The figure - which comes from UK market analysts Chart-Track - is more than double the sales of the previous record holder, the Nintendo DS, which sold around 87,000 units in its first weekend back in March.
The performance of the console reflects the pent-up demand in the UK market for the PSP, which has been heavily featured in the mainstream media here since it launched in Japan nine months ago.
It also defies retail fears that Sony might be unable to meet demand for the system - with initial concerns over a small first day shipment proved unfounded as the company continues to refill the channel with more units on what SCE UK boss Ray Maguire told GamesIndustry.biz is "a daily basis."
Software for the system also sold strongly, with 20 of the 24 titles for the system entering the top 40 and nine of the top ten titles last week being PlayStation Portable games, with the only exception being Codemasters' Brian Lara International Cricket 2005 at number two.
However, there was no stand-out hit title in the first week - with Namco's Ridge Racer being the number one seller, but only going out to around a fifth of PSP purchasers, or roughly 37,000 unit sales.
Instead the software sales were spread around several top titles, with Wipeout Pure coming in at number three, Virtua Tennis at number four, Metal Gear Ac!d at number five and Need for Speed Underground: Rivals at number six.
In fact, five of the top ten titles are PSP racing games this week - with Rockstar's Midnight Club 3: Dub Edition and Codemasters' Toca Race Driver 2 joining the three previously mentioned racers at numbers seven and eight respectively.
In terms of non PSP titles in this week's chart, only two new games enter the ranking - with Novalogic's Delta Force: Black Hawk Down on the Xbox and PS2 debuting at number one on the Xbox chart, and entering the all-formats chart at number 15, while Microsoft's Dungeon Siege II tops the PC chart but only reaches number 33 on the all-formats ranking.
Source - Gi Biz
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 6th, 2005, 18:35 Posted By: wraggster
The Neo flash team who are already known for their DS flash carts have announced that they are working on a Memory Card converter for the PSP, heres the info posted:
NEO-MS converter SPEC:
1. Support SD / MMC / CF , up to 32GB.
2. Read / Write files through PSP link to PC USB port directly, not need the extra USB loader.
3. Support ALL MP3 / MP4 / UMD Movice / EMU / ISO ..... everything.
Release time: 2005 Xmas, the best new year gift
Check out the video at their website Here --> http://www.neoflash.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 6th, 2005, 21:37 Posted By: wraggster
Skeezix has posted a new release in our PSP Emulation and Homebrew forum of his excellent Atari ST emulator for the PSP, heres whats new:
Tonnes of additions.. its really pulling together, and most anything you'd want is now present. Just need to fill in a few more little things, maybe flesh out the menu navigation options a bit, and add some config files.. but all the main goods like savestates and loadstates are all present now!
Alpha 003
---------
NEW: While emulation is running, hit [START] to bring up runtime options
o Disk Management -- lets you eject and insert a different floppy(s)
o Reset menu works -- lets you exit the emulator entirely, or do a
warm reset on the ST (ie: Try inserting some disks, then hitting
reset, and voila.. no need to exit emulator to swap disks.)
CHG: Turned brightness up a notch (shifted colour palette decoding)
o Med res and low res both
CHG: On-screen keyboard
o The 'selection' is alpha blended to darken the key; nicer than blacking
it out
o The keyboard itself will fade in and out rather than just toggling on
and off when you hit the [select] button
NEW: In addition to .ST disks, .MSA format disks are all supported; further,
either kind of disk can be in a .zip file and work fine. (As long as thats
the only file in the .zip) -- some .ST's will compress from 800k to 200k
in a zip file, so it could be worth it.
NEW: Added simple intro-screen so you know what version is coming up
NEW: Disk picker changes
o When you hit () to pick a disk, it'll ask you if you'd like to insert
it into drive A, or B, look it up in the database, or delete it.
o Insert into A, B, and delete now work
o Disk picker now allows you to have many disks -- it'll scroll; no more
than about a thousand disks for now (It shows .ST, .MSA, .ZIP and
.SS files)
o If no disk is chosen (like you hit X to many times), it'll warn you so
you know why nothing really exciting is going on
FIX: The mouse should work nicely; in 001/002 it might sometimes just not
work at all, but I've tried it in no-disks, and Dungeon Master and others
FIX: The key release and press mechanism has been fixed up a bit; when you
use the on-screen keyboard to press a key, it should get held down for
1/6th second and then released. If this is not sufficient, let me know
and I can increase its duration.. but that should be plenty.
NEW: Savestates/loadstates - you can now save a snapshot to SD card and
load it up later; far more useful than in-game-saving, and faster.
o Build a crude keyboard based interface to typing in a filename for SD card
o Savestate
- you name a filen "aaaa" and the emu compresses the system RAM (etc)
into a zipped file "aaaa.ss" (.ss denotes savestate)
o Loadstate (from the normal disk picker menu)
- pick a .ss file in the disk picker (as if it was any other disk); a
"load now" or "delete" menu will appear, so you can fire up the state
or just delete it
o Seems to work; I saved out a xenon2 savestate and loaded her back up;
use this to circumvent multi-disk or long loadtimes (Civilization and
Dungeon Master, I'm looking at you!)
NEW: Check for existance of TOS.ROM; if missing, show warning.
NEW: Games database
o When you pick a .msa, .st or .zip, it'll offer to insert it into the
drives; another option is to "look it up in the database", which calculates
a CRC on the disk and looks it up in a special database the GP32 users
helped create. If the CRC is found, a listing of games on that known
disk is shown.. otherwise, an error shows that its not in the database.
I hope you dig it!
Let me know what you think
jeff
Download Here --> http://psp-news.dcemu.co.uk/castawaypsp.shtml
Please leave your thanks/bug reports & compatibility here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=10352
Thanks to Skeezix himself for posting the news on the forums and telling me on IRC about the new release
Update- i added a v1.00 eboot for those with v1.00 PSPs like moi
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 7th, 2005, 01:33 Posted By: wraggster
This is a SERIOUS warning to all PSP owners above v1.50 who are after downgrading their PSPs, first of all if sites like PSP Emulation News, Emuholic, Max Console or PSP Hacks havent posted about it then its most likely fake or just some kids dream.
Remember that these downgraders could brick (in other words kill your PSP) and until you hear it off a true legit source and not some scammers or lame site then dont touch them.
Remember that PSPs dont come cheap and Sony will most likely not keep up their side of the Guarentee if you have tried a downgrader.
Once the official teams have released the info we at PSP Emulation News will have it on the site but until then be careful.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 7th, 2005, 18:25 Posted By: wraggster
News from Success HK of some new acessories for the PSP, heres the lowdown:
2in1 Stand and Speaker for PSP
Product Features
Specially designed for PSP
Stereo Speaker enlarge the volume of game music
Best for watch movie
With stand function
Powered by AC / DC
PSP Protection Grip Stand
Product Features
Cover the front and the back of your PSP console
Easy to attach to PSP
It can switch to Stand mode. So, you can watch movie comfortably
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 7th, 2005, 21:05 Posted By: wraggster
E has released a new version of his PCEngine emulator for the PSP, heres what the google translation is of this new release:
Display is now reached the maximum it can go.
Sound still not perfectly matched with Display speed.
A bug in the Vsync startup code has been rectified
Save states not supported
Now uses Maman’s MP3 libmad library which gives BGM in menus.
Super graphics software mode not working
Arcade card’s CD is also not working
Download Here --> http://psp-news.dcemu.co.uk/huepsp.shtml
Leave Comments and bug reports etc below (via the comments)
Thanks to Vex of http://www.emulation64.com for the news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 7th, 2005, 22:08 Posted By: wraggster
UPDATE OF SORTS FROM PSP-DEV FORUMS Q+A
Q)Will the downgrader require 2 PSP's or 2 Memory Sticks?
A)With the method we are using, one PSP and one MS will be enough
Q)Will it definately work on 2.0?
A)On theory, yes
Q)What time do you estimate it will be ready by?
A)We cant estimate a release day, maybe tomorrow, maybe on one month
Sounds good to me
ORIGINAL NEWSPOST
The Wab and PSP-Dev Teams have released another video of their Downgrader in action on a Version 2.0 PSP and this official statement:
"hello everybody, I know that you are expecting our downgrader with a lot of impatience but we are still working on it.
I want say that all bullshit talking about me that i can see make me laugh and show that you only have time to waste.
I want also add , I'm not Sergent007 who is in fact only a 14 years old child who uses the swap exploit found by PSP DEV Team to hack psp 1.5 so why talk about this?
I hope these trailers will be appreciated by you because me and PSP Dev Team have worked hardon them."
PSP Emulation say a big thanks to Yoshihiro and Team Wab/Team PSP-Dev for your hard work in bringing the Homebrew and Emulation to the Masses with the eventual release of the downgrader.
As i posted yesterday on PSP Emulation News please listen to valid sources only and not over eager sites who are willing to sacrifice your PSP, with that in mind download the video from the link below (via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 7th, 2005, 23:14 Posted By: wraggster
Machiyuta has updated TiMidity for the PSP,
TiMidity++ is a software synthesizer. It can play MIDI files by converting them into PCM waveform data; give it a MIDI data along with digital instrument data files, then it synthesizes them in real-time, and plays. It can not only play sounds, but also can save the generated waveforms into hard disks as various audio file formats.
whats new:
Maximum load reset with Triangle Button
Sound Buffer Impoved
No noise at start up
333 mhz full PSP power mode added
There must be a option.cfg or there will be errors
Processing improved to gain speed
Noise at the end got rid of
Download and Guide Here --> http://psp-news.dcemu.co.uk/timidity.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 7th, 2005, 23:31 Posted By: wraggster
Evilo has released a new version of his excellent NeoGeo CD emulator for the PS2, heres whats new in this release :
- More CDDA fixes
- Fixed/added auto-loop feature (CDDA)
- (re)Fixed missing sfx in aerofighters 2 (and maybe others)
- Fixed most Buzzing noise cases
- drive now stop spinning when CDDA is set to OFF
Download Here --> http://ps2emu.dcemu.co.uk/neogeocdps2.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 8th, 2005, 02:23 Posted By: wraggster
Take this as a rumour for now but Sony may indeed do this one day and to be honest it looks pretty cool. give your views on the Flip screen PSP Mini below:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 8th, 2005, 03:02 Posted By: wraggster
mATkEUpON has released a new version of one of the very best Homebrew games for the PSP, heres whats new:
A lot of bugfixes and other improvements in this new version. Multiple character pages are now supported, the music has been added (mikmodlib), and you can now change the transparency of the background layer. The menus have also been slightly improved.
Download this excellent game here --> http://psp-news.dcemu.co.uk/smashgpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 8th, 2005, 03:40 Posted By: wraggster
Aenea just let me know this great news , a new version of StellaPSP the Atari 2600 Emulator for the PSP, heres whats in the readme:
It has been a while, but here it is, a new version of Stella for the PSP. A lot has changed since the initial release.
Changes:
- added paddle support
- added better d-pad support
- use the GU instead of SDL for rendering
- title screen (if someone can make a better one, contact me!)
- menus are now overlays so the font seems smaller (acually, it's the same size, but it now uses the full resolution of the PSP)
- I found the blend function
- and many small bugs have been removed
- holding down the d-pad in the menus will make it scroll faster
- analog in menus is very fast scrolling
- support for 10 state files per rom, use left/right on the Load/Save menu item to change the current state number
If you find any bugs, don't hesitate to email me at alysa@xs4all.nl. If you do though, make sure you can reproduce the bug easily and tell me how that is done, only then can I find the bug. Eg. telling me it just crashes isn't helping...
Maybe there will be another bug-fix release anytime soon, but most of my time will be spent to help the official Stella team to create version 2.0 of the emulator with, off-course, some of my changes for the PSP...
Well, have fun!
Aenea (aka Alysa Habraken)
Download this excellent release Here --> http://psp-news.dcemu.co.uk/stellapsp.shtml
Download 40 Public Domain/Freeware roms for Atari 2600 from Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 8th, 2005, 04:21 Posted By: wraggster
Aenea has done it again, a new major release for the PSP scene, heres the info from the man himself:
This is just a quick and dirty port to the PSP of the very nice Atari 400/800/XL/XE/5200 emulator. It's a work in progress. This port was done by Alysa Habraken (aka Aenea). Thanks to the original authors for creating this.
- default, it's configured for the 5200, place the 5200 rom in /Atari800/Roms
- no rom selector, get a rom, name it rom.a52 and put it in /Atari800/Cartridges
- Start = well, Start
- Select = Select
- Square = Option
- no d-pad support
- analog support
- no sound support
- Cross is fire
- no real menus
In the next version sound and a fully working menu system will be added.
Have fun!
Aenea (Alysa Habraken)
Download this awesome emulator here --> http://psp-news.dcemu.co.uk/atari800psp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 8th, 2005, 08:15 Posted By: wraggster
Some great news from Team Xtender concerning a product that they are working on which will let you watch your PSP on a big screen and more:
Imaging taking your PSP to the next level... A larger screen and a comfortable PS2 Controller... Today is the day.
This new accessory will allow any PSP unit, to connect to a Plasma or LCD screen! We didn't stop there; you can even plug in a PS2 Controller. As usually, Team Xtender’s high quality product won’t disappoint and we will keep you all updated with this product’s news.
Not only does it increase the psp enjoyment for the average developer and gamer alike, but also the media fans out there as well. The unit is fully dock-able for easy use both at home and for portable use.
Discuss this exciting news below and see the other 2 pics
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 8th, 2005, 21:02 Posted By: wraggster
I dont know when the downgrader is coming out and to be honest the best thing in these situations is to sit back and wait patiently, this site will post the news as soon as it comes in.
Now a few things to think about before anyone uses a downgrader, one if you brick your PSP its very doubtful that Sony will replace or fix it for free so thats something you have to way up.
Another thing is that no website is to blame if you use the software. Remember no one is forcing you to downgrade if and when it gets released
Finally as a webmaster its a worry if Sony and lets be quite honest here, if Sony find anything that can be used to prosecute sites then im sure they will, in the past they have come down heavy on sites with the Bios of the PSone for download. So for all PSP scene websites you have to be careful. i trust the combined efforts of Team Wab and PSP-Dev but theres always food for thought with any thing you do to a console thats not considered the norm.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 9th, 2005, 03:13 Posted By: wraggster
In an interview with CNN, an EA representative has confirmed that Westwood Studios (owned by EA) is working on a Command & Conquer title for Sony's new PSP handheld.
According to the spokesperson, both the original Command & Conquer and its follow up Command & Conquer Red Alert will be released PSP.
"I've always wanted to play incredibly large scale games on the go," they explained. "For flights and road trips, I'm pretty sure the fans will be excited to hear that Command & Conquer, and Command & Conquer Red Alert will be making appearances on PSP."
"We don't have a firm release date, but the games will have to be totally revamped for PSP's UMD architecture. Nonetheless, expect the Command & Conquer franchise to make its move on PSP within this year."
So there we have it, a presumably Wi-Fi enabled Command & Conquer for PSP before the end of the year. As long as the game manages to stand up to the test of time or gets a modern makeover to fix its ageing features, this is something we're sure to be wanting later this year.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 9th, 2005, 20:13 Posted By: wraggster
This wont concern most people but it may do some people so here goes.
Obviously this site is nothing at all to do with Sony in any shape or form although we do love the little handheld and we also will never host anything containing illegal code.
Also we will not link to any sites who have warez on their site or Pyramid schemes like the dodgy FreePSP etc schemes, we will also not link to sites where they ask for money just to use all aspects of the forums.
I do aplogise if this infuriates some and if those sites in question dropped the items mentioned above then we would link as normal.
To all coders who release on the said site, we do respect your work but unless a different source can be found we wont link to the sites that go against our disclaimer.
This will not change and anyone trying to spam the links of the sites on the forums will be dealt with.
Thanks all now back to newsposting
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 10th, 2005, 01:54 Posted By: wraggster
Placasoft has released PSPset for the PSP. This tool changes booting to games on the PSP, because it writes to the flash it comes with a massive warning, heres what they say:
"Copy the gameboot.pmf on the root of the memory stick. (ms0:/gameboot.pmf)
Attention, the Gameboot.pmf file shouldn't be much larger then 1MB.
I'm not responsible if you damage your PSP. Try it at your OWN risk!
If you're able to make pmf files, plz contact me uner webmaster@placasoft.de"
Download at http://www.psp-arena.de/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 10th, 2005, 02:14 Posted By: wraggster
A new magazine for the PSP has been launched in the UK,its called PSPages, heres the info:
The launch issue of PSPages was set back so we could include news on the European launch of the PSP. Originally scheduled for a September 1st launch to coincide with the launch of the PSP, the magazine would have missed out on the chance to cover the launch. By delaying the launch for a week we were able to include reactions from game shops on how they think the launch went. Rest assured that when the mag is available for download, it will feature some of the most honest reviews you are ever likely to read.
History
PSPages was originally set up to bring gamers in the UK and Europe a downloadable magazine which they can enjoy reading on the PSP. The idea of such "magazines" is not an entirely new concept however we here at PSPages believe we are the first made by European gamers for European gamers. The reason we decided to make one for this particular area is simple. We are all in the UK and/or EU and know what the scene is like within these territories. Also take into consideration the fact that not all games released in Japan and America make it to European shores and you are left with a purpose. We aim to bring you the relevant news as and when it happens.
Features
Our magazine will feature the latest news, previews and reviews as well as other PSP related stories. You can rest assured that the team behind the magazine has been carefully selected to bring you the most informative and factual information. Here at PSPages, we feel that if a game is poor, then you should know about it. There's no point us giving good reviews for credit if the games are not up to standard. As well as the games, we will also review accessories available for the PSP such as cases, protectors and Memory sticks to help you find the right product when purchasing accessories for your handheld.
Download from the Official Site or our page here --> http://psp-news.dcemu.co.uk/pspagesmagazine.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 10th, 2005, 13:58 Posted By: wraggster
Another rival of sorts for the PSP and to be honest while its no match in power it has the fashion icon and a back catalogue of games that no console can match plus a great emulation and homebrew scene, heres the info:
Nintendos new Micro version of the Gameboy Advance has been released, <a href="http://www.success-hk.com/affiliatewiz/aw.asp?B=112&A=50&Task=Click" target="_blank">Success HK</a> are the first online company ive seen with it on, lets check out the cool pic:
<img src="http://www.success-hk.com/success/images/item/GBMJ2B9R5P4.JPG">
The Price for the GBA Micro is $115 or about £60 in UK money.
Heres the onsite description:
Now Nintendo takes aim at the pocket of your tightest jeans with the tiny Game Boy Micro system, quite simply the smallest and sleekest Game Boy product that Nintendo has ever created. It's thinner than a cell phone, as chic as an MP3 player and as fun as a Game Boy In an instant it attracts attention and positions the image-conscious player as someone on the cutting edge of cool.
The sporty, silver metal Game Boy Micromeasures a mere 4 inches wide, 2 inches tall and 0.7 inches deep, allowing it to sit comfortably alongside today's hippest technological gadgets. It weighs an astonishing 2.8 ounces, or about the weight of 80 paper clips. Yet Game Boy Microhas the same processing power and plays the same games as Game Boy Advance SPmodels, complete with standard face controls and gleaming shoulder and Start/Select buttons that literally shine.
With Game Boy Micro everyone plays with style. A removable face plate gives owners the option to buy replacements to customize the look of their systems again and again with new colors and designs. Most notably, its 2-inch backlit screen shines with incredible power, rendering games in startling clarity with fantastic colors on the best Game Boy screen ever. For the first time, users can adjust the brightness of the screen to adapt to indoor lights or outdoor sunshine.
The Gameboy Advance has a great <a href="http://gbaemu.dcemu.co.uk" target="_blank" >Emulation and Homebrew Scene</a> and the GBA Micro will be fully compatible.
More info at <a href="http://www.success-hk.com/affiliatewiz/aw.asp?B=112&A=50&Task=Click" target="_blank">Success HK</a>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 10th, 2005, 15:42 Posted By: wraggster
Ryosaebaa has emailed me some fantastic news of the first release of his Spectrum emulator for the PSP, heres the email:
Hi , Ryosaebaa from Spain here
It's being some hard and paintfull months :P, but we have first version here of this
48/128k speccy emulator.
The emulator is far from perfect, but it runs really well.
We will add new features in near future like image streaching, 128k sound. etc...
Below you have an URL where you can download, post, and talk about the emulator. Feel
free to post bugs, and opinions.
We´re looking forward to hearing from your!.
http://personal.telefonica.terra.es/...rum/index.html
Download Here --> http://psp-news.dcemu.co.uk/pspectrum.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 11th, 2005, 01:45 Posted By: unholydoragon
is there a media player of some sort that lets you play videos like .avi or mgeg4 saved on a disc(not made into a vcd or dvd)?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 11th, 2005, 11:23 Posted By: wraggster
Placa has released his latest video/background changer for the PSP, PSPset v0.5.
Heres what it does:
– Change Gameboot (video)
Change Gameboot
Copy a gameboot.pmf from “ms:/gameboot.pmf” to your PSP’s firmware. The source file must not be larger than 1MB
Backup Gameboot
Make a backup of your current gameboot.pmf to “ms:/gameboot.pmf” on your memory stick
Restore Original Gameboot
Restore the default gameboot
– Change Wallpaper
Select Month
Select a month you want to change the background. You need to place a file name according to the month (e.g. if you want to change March, you need to put a 300*170 BMP file at “ms:/03.bmp”)
Copy All Wallpaper from 1.1
Restore All Wallpapers
– Change Version Number (like WAB’s version changer)
– Change X/O buttons
Swap the X/O button for different consoles.
WARNING
this does flash your PSP so if anything goes wrong you could be in trouble, use only with extreme caution.
Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 11th, 2005, 11:38 Posted By: wraggster
Raf (link down) has released his version of FTPD for the PSP, heres the info:
I'm releasing a new version of FTPD (based on pspkrazy's 0.21). All this hack really does now is allow you to configure your own username/password in a config file. It's also compiled against the latest SDK/toolchain (svn r1024); and has some other small fixes/etc. Nothing big though. But if you're concerned with security; then this may help a bit. I include eboots for 1.0 and 1.5 (although I haven't tried it on a 1.0 psp), and also all the source code. I updated also libnet a bit (using pspvnc's and my own changes), but it's still far from perfect..
Download Here --> http://psp-news.dcemu.co.uk/ftpd.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 11th, 2005, 12:23 Posted By: wraggster
Time for another great review by the members of PSP Emulation News, before we get to the review lets have some info about the game.
Get ready for an all new skating blitzkrieg with Tony Hawk's Underground 2 Remix! Join either Tony Hawk or Bam Margera on a World Destruction Tour featuring 16 total levels or face off against up to 3 friends in 10 wireless multliplayer games. Embark on the ultimate road trip and wreak havoc in 4 never before seen levels. It's the incredible Tony Hawk console experience brought to the handheld for the first time.
http://www.lik-sang.com/info.php?pro...8&lsaid=219793
Heres an excerpt from the review:
So whats new with Tony Hawk? not much it seems. This game is more of the same Tony Hawk gameplay we all love (or hate). While its true there is little new added to the formula don't dismiss this game as bad, It packs four new levels and a few other "secrets" inside it.
Graphics 4.0/5.0
This game looks damn good and holds up to its big brother on the PS2. It may not get some of the detail in the facial expressions like the PS2 version but its damn fine for a PSP. The game has some draw-in issues but not enough to hinder the games presentaion as a whole. You might notice it on the later levels though. The other thing holding the game back is that Tony Hawk has trouble translating to that tiny and widescreen. This may inprove in later Tony Hawks on the PSP though.
Read the rest of Kaisers Tony Hawk's Underground 2: Remix Review in our PSP Review Forum Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=10497
We will take all reviews so get posting them
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 11th, 2005, 17:50 Posted By: hoppy88
my lil brothers psone which i handed down broke down and he now has to use my ps2 (which he can have wen the ps3 comes out) he wants to get a cheat system like action replay or xploder but i dont know if they will work on the ps2. is there a cheat system for psOne games that will work on my ps2? thanx
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 11th, 2005, 19:17 Posted By: wraggster
Im a massive Star Wars (Xfiles, Lord of the Rings and Harry Potter) fan and now the Star Wars Battlefront site for PSP has been unveiled, its a flash site so youll have to upgrade to the latest version but the stereo sound is great and has a chock load of screenshots for the PSP release.
My next confirmed buy
Heres the linky --> http://www.lucasarts.com/games/swbat...lash.html#Home
tell us what you think
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 12th, 2005, 01:50 Posted By: wraggster
Placasoft -Team Emergency Exit - www.psp-arena.de have released a new version of PSP Set which changes backgrounds and more on your PSP.
Heres whats new:
– Change Gameboot (video)
* Change Gameboot
Copy a gameboot.pmf from “ms:/gameboot.pmf” to your PSP’s firmware. The source file must not be larger than 1MB
* Backup Gameboot
Make a backup of your current gameboot.pmf to “ms:/gameboot.pmf” on your memory stick
* Restore Original Gameboot
Restore the default gameboot
– Change Wallpaper
* Select Month
Select a month you want to change the background. You need to place a file name according to the month (e.g. if you want to change March, you need to put a 300*170 BMP file at “ms:/03.bmp”)
* Copy All Wallpaper from 1.1
* Restore All Wallpapers
– Change Version Number (like WAB’s version changer)
***All your settings were lost when using the x/o changer***
– Change X/O buttons
* Swap the X/O button for different consoles (JP/US)
* Backup set. to x:/set.bak
Restore your settings to psp!
*Restore set. from x:/set.bak
This restore your old settings if you are save them with the Backup function.
This does flash your bios so use with extreme caution and at your own risk, remember to only use software that your 100% happy using. My advice keep away, but you can download the file via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 12th, 2005, 02:04 Posted By: wraggster
Mofig has released a 3D chess game for the PSP, heres some info:
Analog Stick: Rotate View
Left and Right Shoulder buttons: zoom in/out
D-pad: Move selection cylinder thing.
X: select piece, push again to put down
Triangle: Take a screenshot, at the moment this only writes to "screen1.png" and is located in the root of your memory stick.
Download Here --> http://psp-news.dcemu.co.uk/3dchess.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 12th, 2005, 03:49 Posted By: wraggster
My turn for a review and boy was i happy to get the chance to review the Logitech Playgear Pocket, heres some info:
The Logitech® PlayGear Pocket™ is protective polycarbonate armor for your PSP™. This portable case is packed with versatile features and an innovative design that gives you full control.
Heres an excerpt from my review:
Logitech have brought out some great accessories for the PSP so when i was asked if i wanted to review the Playgear Pocket i jumped at the chance. The first thing i noticed was the quality of the packaging, it looked and felt like the rolls royce of packages and the text and instructions were clear and easy to understand.
Once i got my hands on the Playgear pocket you could feel this was a quality product, the button was a tad tricky to open but thats because im a bit heavy handed but after 20 open and shuts on the case i didnt feel any differences in the way it was opening and shutting.
Read the full review and comments here --> http://psp-news.dcemu.co.uk/logitech...t-review.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 12th, 2005, 12:59 Posted By: V3X
hi, when ever i try to play Dragons of rage mod on my ps2, it keeps comming up with erros saying not enough memory.
i can play original bor with no probs, but it always crashes ith dor.
it doesnt keep crashin in the same place tho, i got all the way to selecting a character, but when t tried to load the level, it crashed.
i downloaded it from http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,11,410
altho, when i burned it, i downloaded bin & cue image files of original bor, and extracted it with winiso, and replaced bor.pak with dragons of rage, but i did rename it to bor.pak.
could that be the problem??
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 12th, 2005, 19:43 Posted By: wraggster
Syn-Z has updated his Genesis/Megadrive emulator for the PSP, heres whats new:
– Cheat list added to skin.png
– Curser number changed from 4 to 8 in skin.png
– Support for Cheat codes
– Skin specifications altered
– When battery runs low it will force sleep
– Bug when turning off PSP and loss of data fixed
Download from Here --> http://psp-news.dcemu.co.uk/dgenpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 12th, 2005, 21:15 Posted By: meskeksi
So what do we think will the Blue Ray be the wall to stop the modifying of the ps3 i know a lot of people are questioning looking at the 360 and ps3 and truelly wondering what the ahem future holds in playing copied games I mean backed up games
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 12th, 2005, 21:17 Posted By: wraggster
Source - GI Biz
To encourage more consumers to purchase movies on the company's PSP specific Universal Media Disc (UMD) format, Sony has announced the forthcoming release of the first hybrid UMD containing a full movie and exclusive playable game.
Due for release on November 15th in the USA, Stealth will be the first movie released for the PSP which also includes a playable game on the same disc. Although a truncated version of the original, WipEout Pure will be included, featuring additional content which cannot be found elsewhere.
Dubbed WipEout Pure: Stealth edition, the UMD will contain three tracks, three crafts and three different modes, available for single player or up to four people in multiplayer games.
The tracks will include an exclusive level designed specifically for the Stealth package, and players will also be able to race using the Stealth aircraft from the movie as an added bonus.
Whilst Sony Pictures Home Entertainment president Ben Feingold heralds the release as "an unparalleled entertainment experience that marks the next phase in portable entertainment," concerns remain that consumers may not be as easily swayed into buying films on a format which can only ever be used on the PSP, as opposed to the universal DVD format - particularly given the pricing of the products in question.
Available from November 15th, Stealth UMD including WipEout Pure: Stealth edition will retail at USD 39.95 - considerably higher than the standard movie UMD price range of USD 19.95-29.95.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 12th, 2005, 21:25 Posted By: wraggster
Seems everyone wants to knock the PSP off the throne as the most powerful console, now its the turn of the ailing Gizmondo to throw their weight around, heres the specs:
Based on a Samsung ARM9 400MHz processor and utilising an NVIDIA GeForce 3D 4500 graphics accelerator, the handheld incorporates gaming, MP3 functions, MPEG4 movie playback, digital camera, GPS chip plus Bluetooth, and GPRS for networked gaming and text messaging.
More info at Alternative Handheld Emulation
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 12th, 2005, 21:52 Posted By: wraggster
Source - Gamesradar
At last, the first footage from Rockstar's wildly anticipated GTA PSP debut, Liberty City Stories, has appeared and is available for download at the foot of this very page.
While not showing any in-game footage, a montage of cutscenes from the game gives a glimpse of some of the characters that will appear, including lead mobster, Toni Cipriani.
Based on events three years before GTA 3, Liberty City Stories follows the violent exploits of Cipriani as he wages war on the streets of LC in an effort to establish himself as a big fromage on the criminal cheese board.
We'll be bringing you a preview of Liberty City Stories later today, so stay tuned to gamesradar.com for more GTA goodness.
GTA Liberty City Stories will be released for PSP in October
Download the video Below (via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 12th, 2005, 23:15 Posted By: wraggster
rob_psp has released a new version of his Notepad app for the PSP, heres whats new:
New to Version 1.2
Ported from Lua to C++
Fixed: Copy, Cut, and Paste crash
Added: Basic Image Viewer - opens JPG, PNG, GIF, and BMP
Added: Toggle Bookmark function
Added: One cursor keyboard input
Added: Increase and Decrease Font Size
Added: Change Backgound Color function
Added: Change Text Color function
Added: Auto-save keyboard, font size, background color, and text color
Removed: Set Bookmark function
Removed: AA Font setting
Removed: Black Background setting
Download Here --> http://psp-news.dcemu.co.uk/notepadpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 12th, 2005, 23:19 Posted By: wraggster
Peripherals specialist Pinpoint Consumer Electronics has today announced the launch a major video recording solution that is the perfect accompaniment to the record breaking Sony PSP.
Exclusively distributed by Pinpoint Consumer Electronics in the UK, the Neuros Video Recorder is a breakthrough in creating, transferring and viewing digital video files on portable devices. Operated using the same principles as the VCR, files can be recorded to MPEG4 format from any video source including TV, camcorder, DVD player or satellite and played back on the PSP and other media players including the laptop, SmartPhone, PDA and television. At an RRP of £149.99, the Neuros Video Recorder offers the ultimate solution for converting video files into a PSP compatible format that is both convenient and affordable.
Approximately the size of a PDA and weighing just 140g, it is streamlined, easy to set up and compatible with the Pro Memory Stick Duo, Compact Flash and Secure Digital memory cards. The Neuros Video Recorder comes with bundled software that enables video clips to be edited, a USB2.0 connection and a remote control. Recording time varies in accordance with the chosen file resolution.
With the astonishing rate at which portable media solutions such as the PSP are selling, as well as consumers now leading an increasingly mobile lifestyle, a media solution that makes video more accessible has the potential to become mass-market merchandise.
More to come as we find out
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2005, 01:37 Posted By: wraggster
Another review for me and this tiime its a turn of the Epoch UMD Case (5 Pack) which are cases that give protection to your UMD Movie or Game, heres some info:
The pack contains 5 UMD cases in red, yellow, blue, green and smoke black colors. These cases fit UMD's perfectly and the base of the case allows you to simply push the UMD's out of the cases. They are also held in firmly using the two holes on the back of the UMD.
Heres an excerpt from my review:
I wasnt expecting much from these Epoch cases as to me they didnt look hard wearing enough from screenshots on the internet. The colourful cases which are seethrough make it easy to see your Film or Game once inserted and the plastic case does seem quite tough on inserting the UMD into the case, it went in smooothly and seemed to go into a locking mechanism of sorts.
read the rest of my review here --> http://psp-news.dcemu.co.uk/epochumdcase-review.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2005, 04:14 Posted By: wraggster
Jek has released a new game made via Lua, heres the info:
How to play:
Connect all squares horizontally or vertically.
Press X on top of a green square and connect it to another square over, under, left or right by pressing X on that to.
Level is cleared when all green squares have been connected.
Keys:
Cross=Select square
Circle=Restart level
Square=Next level (Only after clearing a level)
Triangle=Instructions on/off
Download Here --> http://psp-news.dcemu.co.uk/connect.shtml
Youll need Lua Player also --> http://psp-news.dcemu.co.uk/luaplayer.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2005, 08:18 Posted By: wraggster
A new External Battery from LIK Sang has been released, heres the info:
This battery pack for PSP connects externally to the PSP console and packs a 3200mAh of extra power for your PSP console. Acting as an external power source, the highest level of brightness (200 cd/m2) can be used. The battery also includes a USB charging cable.
Features:
3200mAH Battery Power
Sleek design
Enables "Ultra-bright" display mode
Can be used with or without Sony internal battery pack
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2005, 08:48 Posted By: wraggster
In Japan the DS is selling more than the PSP and PS2 combined and it seems the Homebrew and Emulation scene is kicking ass too, just in the last fortnight or so theres been Colecovision, Vectrex and even a wip of a Commodore 64 emulator plus the first Star Wars homebrew game for the DS, Check out our sister site http://nintendo-ds.dcemu.co.uk/ which has all the news and links to the new releases.
The battle of the PSP and DS marches on
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2005, 19:29 Posted By: wraggster
Skeezix has posted in this PSP Emulation Forum Topic a new release of his excellent AtariSt Emulator for the PSP Castaway/PSP version 004, heres whats new thanks to Skeezix
This is a sexy build if I do say so myself..
CHG: When in joystick-on-analog mode, sensitivity is reduced a bit.. ie: I
found when pulling left I'd often get up-and-left or down-and-left as my
thumb isn't accurate enough; so I've altered it so to indicate a direction
you need to be further to the edge of the analog zone, so it more often
would detect straight-left when I wanted it.
CHG: New font for user interface; built a font importer package so I could
suck in truetype fonts easily, and am using a variant of Arial 14px for now..
should be much more readable and smooth (a little bigger and rounder.) I'm
pleased with my 'auto kern' system.. seems to work well for nice dynamic
spacing.. I just need to add auto-anti-aliasing sometime
- For each dialog, title font is bold and with drop-shadow
NEW: In menus, up/down works as normal; left/right will quick-scroll up
and down, letting you move faster.
FIX: Repeat timer prevents 'cursor mode' from repeating 'too quickly' ..
so using cursor mode for playing Dungeon Master, Captive etc should work
pretty well now
FIX: In game-list (output from database lookup) it shouldn't sometimes have
garbage in game names
NEW: New PSP launcher artwork - backsplash and icon by parobolee - thanks mate!
o Looking good I think!
CHG: Increase game list height, to show more games if lots in database
NEW: ST Games database right in the disk picker
o Database look up is done each time disk picker comes up; sort of lame..
should at least be cached within the emu runtime, and ideally between emu
runs.. but maybe next version
o Draws first 25 characters from game-list descroiptions, starting about
1/3rds of the way over in the picker display; should fit pretty well. To
get the rest of the listing, pick the disk and hit "look up in database" to
get the full listing line by line
NEW: When analog is operating the ST mouse, there are now two speeds build in..
ie: far-left is 'left 2px per frame' while half-left is 'left 1px per frame'.
Let me know if more degrees of speed are needed..
NEW: Frameskip is supported (though mostly not needed!) -- in the runtime
[start] menu, frameskip options are available. Some math heavy operations
will slow things down a touch, but generally the emu is fast enough.
NEW: Throttling is supported; in the main runtime [start] menu you can now
enable or disable throttle -- enablingmeans the system is slowed down to
approximately a real ST (north american, anyway); if throttle is off, try
running as fast as possible. The default is throttle is _on_
Get it here:
http://www.codejedi.com/castaway
jeff
Download Here --> http://psp-news.dcemu.co.uk/castawaypsp.shtml
Remember to give feedback to Skeezix directly at the link above and help him find bugs and credit too
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2005, 20:55 Posted By: wraggster
New UMD, heres the details:
Long rumored to be a standard videogame sequel to the ultra-popular Final Fantasy VII, Advent Children is instead a direct-to-video DVD movie featuring CGI design rendered by the wizards at Square-Enix behind the FVM sequences in previous FF videogames. The movie takes place two years after the end of the PS One game.
Published for availability on both DVD and PlayStation Portable UMD.
http://www.lik-sang.com/info.php?pro...2&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2005, 21:03 Posted By: wraggster
The major soccer game has been released in Japan, heres the info:
The first handheld iteration of Konami's top sports title, this PSP version of Winning Eleven (known as Pro Evolution Soccer in Europe) will feature the utter realism, intuitive play and fast-paced action of the ever-popular series. The handheld version will also be almost identical in terms of available clubs and international sides, with 57 national sides lining up alongside 136 club teams. The highly-competitive multi-player aspects of the game are highlighted using the hardware's wireless systems. Challenge rival players (via an ad-hoc wireless connection) to games, with all data related to match results ? goals for, goals against, wins, etc ? retained in a running tally. Solo players can also hone their skills within six different leagues and a host of cup tournaments, and the PSP game can also be linked to the PlayStation 2 version for data exchange of created teams for play on either version or for trade with friends.
More info Here --> http://www.lik-sang.com/info.php?pro...2&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2005, 22:26 Posted By: wraggster
Source - AkihabaraNews
Sony seems to be on a roll today when A/V equipment is concerned, and this time they introduce the RDR-AX75, a home DL DVD burner with 250Gb HDD that is capable of encoding video in Mpeg-4 AVC (H.264_, and these files are 100% PSP compatible! Once the video is stored onto the HDD, you just need to stick your MS Duo in the slot and transfer the video onto the memory card. Depending on the type of encoding you use, you can put between 1h10 and 4h10 of video onto a 1Gb card. In order to play back the Mpeg-4 AVC content, you need to have the 2.0 firmware on your PSP.
Other models will be launched later, lije the D90 versions of 400Gb and the D70 and D50 of 250Gb.
Click the comments for the screenshot:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 14th, 2005, 04:22 Posted By: dark steve
Hi. I've been lurking around for a while, but here goes. I've been at my wit's end over trying to get my (north american) slim pstwo to play imports. I purchased slim tools, but I have the newer V13 console and they won't work correctly. So since I have to open the thing up and void the warranty anyway, I've been looking at getting a flip-top as a more stable solution. However, I've also noticed those classy new XCM cases, and had a question. If I install one of those, will that take care of my swap problem? I've seen it insinuated here and there that the door of the case doesn't touch any of the microswitches itself--that it acts as a built-in fliptop mod. Does anyone here know anything about this? I hate to register just to pester people with questions, but I can't get a straight answer out of any vendor or find information online that's clearly stated either way. Help?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 14th, 2005, 08:14 Posted By: wraggster
A new commercial release heres the info:
A PSP version of the action-adventure game produced by Sony Computer Entertainment in association with Production I.G., and based on the anime/manga franchise by manga artist Masamune Shirow and anime director Mamoru Oshii. Section 9 returns to take out the latest terrorist cell in this futuristic first-person shooter. Use Motokos agility, Batous strength, Togusas stealth or Saitos sniper skills to take out the terrorists. Train and customize Tachikoma to assist you in your missions and hack into enemies to obtain information crucial to your missions. Features wireless battles and communication for up to 4 players.
http://www.lik-sang.com/info.php?pro...2&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 14th, 2005, 17:51 Posted By: wraggster
Skeezix has posted in this PSP Emulation Forum Topic a new release of his excellent AtariSt Emulator for the PSP Castaway/PSP version 004b, heres whats new thanks to Skeezix
Release 004b
------------
NEW: Caching of the database lookups; having it re-scan the disk database every
time got on my nerves quick, so now it caches the lookups to memstick; as
such you only get the 'big hit' once, or whenever you copy over a pile of
new disk images. Subsequent loads will only check new disks, so the lookup
will be much faster each run.
o Side effect -- if you _rename_ files around, you might eventually need
to delete the STCACHE.TXT file as it would become inaccurate. But no biggy,
I doubt anyone will do that..”
Download Here --> http://psp-news.dcemu.co.uk/castawaypsp.shtml
Remember to give feedback to Skeezix directly at the link above and help him find bugs and credit too
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 14th, 2005, 20:09 Posted By: wraggster
The first of the Hong Kong Stores to post the news that the Ceramic Version of the PSP has been released, heres what Divineo China posted and prices:
Sony PSP 'Ceramic White' limited edition. Jap Version, VALUE PACK
This is the value pack, supplied with a memory card, head phones and carry case. Note - the PSP can be charged on any power plug (its operates on 110-220v).
The price is $ 279.95 or about £150 from Divineo China
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 15th, 2005, 08:19 Posted By: wraggster
Seems the server has been down for as long as 7 hours ( the one and only time i go to sleep early) hopefully this will be the last time and its just some stupid glitch, but rest asured this site is here forever
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 15th, 2005, 17:56 Posted By: wraggster
Source - Engadget
It would have been a bit difficult for them to rock an EyeToy for the PSP (though we know they did have a camera prototype), so instead Sony took a page out of Nintendo’s book with vocal game interaction and announced the Talkman for the PSP. Available in Japan in November for ¥5,800 (about $50), it should be able to translate to understand Chinese, English, Japanese, and Korean—you know, the important languages. Seriously though, anyone else see the humor in a bird asking for the “duty-free store?” No? Fine.
Visit Here for more info.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 15th, 2005, 19:41 Posted By: wraggster
As you know we have suffered some strange downtime as of late, im investigating as to what caused it.
Onto other matters ive decided to have a rethink about the site disclaimer i put in last week as it unfortunately meant i couldnt showcase on the main page some authors releases so where ever the psp release comes from ill post the correct link (although im not fooled by newsposts that say emailed by such and such because they dont want to link to a certain site and im equally not fooled by certain sites emaling and pming people on IRC etc telling them to post in that sites forums so they get the links and im also not fooled by sites sticking readme.txts in releases and having no links to releases homepages on their download sections.) but lets hope that all changes.
So basically im starting a goodwill links thing for the scene but lets all as scene sites correctly link to releases and thus spread a true atmosphere around the PSP scene.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 15th, 2005, 21:22 Posted By: wraggster
Theres so many Homebrew and Emulation Releases out there that have no official homepages and are uploaded to free servers, so we at PSP Emulation News/Emulation 64 are offering to host any Emulation or Indeed Homebrew Projects for the PSP.
For emulation projects we can give you a something.dcemu.co.uk and for smaller homebrew projects we have a great web uploader thats excellent for smaller releases and not to mention our Hosted PSP Projects Forum which has some of the best releases to date --> http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=84
So if your a coder and need a great home for your release and away from dodgy forums and rubbish freeloading sites then reply to this and ill get the ball roling.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 15th, 2005, 21:32 Posted By: wraggster
What a strange headline
Heres the reason why
I have a brand new Jap v1.5 PSP and its basically for my son for xmas but hes not interested in homebrew or emulation so i can either update it and lose the homebrew ability or i can straight swap it for someone with a UK PSP v2.0.
If your near me and are interested then reply and ill choose who does the swap with me.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 15th, 2005, 21:45 Posted By: wraggster
Naoneo has posted some news on his new site about the Psix Shell and some rather interesting news about those faking Downloader claims:
Currently, Psix is in a non working state, due to various implimentations and experiments with things i've wanted and attempted to include, there is a long list of features yet to include which are pushing me against a wall, so right now what im doing is working with a simple base (the osk/cursor) and making individual features for the base, and trying to work them into the current build, there are a few things which currently elude my grasp, the most notable being the ability to launch homebrew without completely removing psix from memory, as loadexec works fine, but only if you plan to simply quit the current process and start another, which isn't what we want!, i need to be able to hook the home key, or at the very least, have an ingame-reset style combination to return the user to the shell, without that, the point of the shell is pretty much defunct.
I've had a fair ammount of people say "But fastloader can do it!", but please understand, launching prx's and retail boot.bins, isn't the same as launching homebrew!, homebrew likes to take up lots of mem! and if you so code it to behave and not do so, for an odd reason it doesn't run.
A possible solution would be to ask developers to make their home buttons load up a universal eboot, which will do what it's told to in a config file, such as "loadshell=/psix/eboot.pbp" or "returntoxmb=yes" etc, however the chances of every developer out there doing this is very slim!
Also due to the nature of the animations and transitions im using with psix, if i try to include to much in the shell, i run out of memory, malloc errors are becomming very common due to the total rapage of system memory, so im working towards reducing the frame count of animations, and shaving off file sizes here and there, so yes, memory handling is a big headache for the time being, as you can see from the above image, psix is very eye-candy, and that eye candy takes up space, something which is like gold-dust to the psp.
Yet more problems!, i'm having a weird issue with the dropdown config menu, in that if you open the OSK or menu's whilst the animation of the dropdown is playing, the shell completely crashes!, ah well, for the sake of closure, i will now list current features and planned features, and features i've noted but removed for practicle reasons
Current features :
- Load icon image from homebrew eboot (currently loads the corner of the image :P, not very useful yet).
- Draggable icons with location's stored to conf.db (so it's like you left it when you restart).
- Renamable shortcuts.
- Changable icon images.
- OSK (Onscreen keyboard, see below).
- My PSP setup configuration (change psp settings such as region, button configuration, language, etc).
- Switchable background wallpapers, Background tiles if the image doesn't fit, will stretch too (from config) eventually.
- MP3 Player with fully working visual equaliser, though currently it goes out of sync/slows down unless you set cpu to 333 (needs optimising, crashes when large mp3's are played).
- UMD Config (to-do, will allow playback of any region umd video, bypassing firmware requirement).
- ISO Tab (This is NOT an iso loader, it will allow people to create homebrew iso packs, so they can easilly transfer different packs without moving multiple files, it also means homebrew developers can release single-file applications, and eliminate the need for specific file placement).
- Net tab (Not for browser, calm down!, it's for network updates of the psix shell, and for homebrew iso packs)
- FTPD (FTP Daemon, to allow ftp access to the psp via wifi
Read more at http://www.naoneo.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 15th, 2005, 21:50 Posted By: wraggster
Ok so now the White PSP has been released and basically the question is White or Black, which is the nicest.
Having looked at both i am starting to favour the White PSP with its improved buttons regardless of firmware
Make your coments and vote, thisll be interesting
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 16th, 2005, 02:47 Posted By: wraggster
Ok this isnt really what we cover but this trailer was made for PSP and works perfect and at a tad under 6 megs its well worth it. Certainly gets me in the mood for the upcoming film and games from november onwards.
Download the Harry Potter & the Goblet of Fire Trailer for PSP via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 16th, 2005, 03:56 Posted By: wraggster
SuccessHK are selling the Ceramic White PSP for an incredible $249.99 dollars thats an amazing 30 dollars cheaper than some of the bigger PSP stores and they have plenty in stock
heres what you get:
What's inside the box
PSP Console (x1)
100V-220V Power Adaptor (x1)
Rechargeable Battery (x1)
Hand Strip (x1)
Protective Soft Bag (x1)
32MB Memory Stick Pro Duo (x1)
Travel Adaptor (x1)
So $249 is about £130 to me, (i may get myself one ), more info at SuccessHK
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 16th, 2005, 08:28 Posted By: wraggster
News from Lik Sang
Sony Computer Entertainment intends to turn the PSP into more than just a game machine, as revealed at a press conference held today in Tokyo. At the conference, the company announced Talkman, a translation program and a PSP USB microphone (which may or may not be utilized in future PSP games). The device will be released on November 17 in Japan, pre-orders are now welcome.
Talkman accepts verbal input via a headset microphone. Speak some words in one language and the software instantly translates them into the specified language of your choosing. The game lets you select from different situations and nine languages. A bird character called Max interacts with you as you play.
Preorders are at $69
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 16th, 2005, 08:35 Posted By: wraggster
The PSP-Dev team released this news:
We want to announce that the colaboration between the two groups has been completly finished without success. We also want to announce that WAB has been disolved. The relatioship between the two groups were vanishing days ago (some of our members were banned from their server) and there is no progress with the colaboration.
In addition, the downgrader project (never finished) is immediatelly cancelled (it is not an excuse, we can't explain our reasons, but are enough to do this).
Time for meditation...
Hmm more to come on this im sure there will be.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 16th, 2005, 08:37 Posted By: wraggster
Now there was no way on earth it was real because an Xbox isnt going to emulate at any decent speed a PSP but Matt Fazzer got a supposed C&D from Sony nearly a week ago, so here it is:
"hello guys, I'm having serious trouble with my host. I have also received an important email, threatening court action for the production of my playstation portable emulator. I therefore, cannot continue my work with PSPemu I am very sorry for all the inconvenience this may have caused the PSP community. I would just hate to get into serious trouble. Thanks alot to all the people who were there for me throughout the project, and thanks to all the people on the psp-hacks forums for supporting me and
participating in the logo competition.
mattfazzer will be re-opening in October, offering news,reviews,previews and ISO release lists. I will also be working on brand new JavaScript apps on top of various legal homebrew applications. Once again i am very sorry for the sudden end to this project...and I also apologize to Sony.
People are welcome to contact me using the following:
Email:mattfazzer@gmail.com
MSN Messenger:matt_farrow62@msn.com
Thanks Again
Matt"
Dubious it all was
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 16th, 2005, 08:46 Posted By: wraggster
Team Xtender sent me a fantastic email with great screenshots of their new PSP TV accessorie, which means youll be watching and playing PSP Games and UMDs on a TV Soon, heres the scoop:
We are pround to annonce that PSP2TV is in its final stages of
development. This easy to use product feature a docking station for the
SONY PSP so that its image can be displayed on a TV (plasma, LCD and
HDTV). It also allow you to use your Sony PS2 dual shock controller on
your PSP!!! As usual Team X-tender offers the highest quality in our
products. Below are some pictures of the PSP2TV in action. The commerical
launch date will be announced very soon. Interested wholesellers and
retailer; magazine and media companies please contact
Sales@teamxtender.com for more information regarding this product.
Tons more screenshots inside
Thanks to Team Xtender forthe email/release
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 16th, 2005, 17:32 Posted By: wraggster
And for once it isnt PSP or DS related but its from the Nintendo Revolution Console, the controller has been released to the public and its very different to say the least, heres a looksy:
Check out all the Revolution News at our sister site the top source of pure Nintendo Revolution news ---> The Revolution --> http://revolution.dcemu.co.uk/
Normal Service has now been resumed
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 16th, 2005, 17:37 Posted By: ginerbolox
hi there i'm really struggling to find a mod chip installer i've bought a matrix infinity chip but no one will install it cause i did'nt buy from them does anyone know of anybody in the doncaster area who will fit it for me
cheers
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 16th, 2005, 21:33 Posted By: wraggster
This annoys and makes me smile at the same time, over at Play Asia they have for sale (released today) 2 new Adult UMD Movies that are region free, now the thing is why cant all bloody UMDs be region free, why do we have to suffer the same crap that we do with DVDs, roll on when someone makes a Region free UMD movie hack.
Heres those Adult Films on UMD should any of you over 18s want to know
Risa and Iku! Love 2 Date
http://www.play-asia.com/SOap-23-83-...-j-70-xg1.html
h.m.p Nice, the Body LOVE
http://www.play-asia.com/SOap-23-83-...-j-70-xg2.html
Although they wont send to Europe it still makes u want Sony to make all UMD films region free.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 16th, 2005, 23:53 Posted By: wraggster
Psychondrius messaged me this news
Andy Fung just released a new version of his popular DJSP homebrew app for PSP.... but its not known as DJSP anymore....
PSPAdvance is the latest version of the popular DJSP Media Player for PSP. It now allows you to create stunning effects from MP3 soundwaves, play MP3 Audio Games and manipulate visualizations. PSPAdvance also features easy
PC to PSP syncronization, 1-click file transfers and an iTunes-style content network for your PSP.
Advance Features:
- Manipulate Visuals
- Share Files
- 10 Visualizations
- 10-Band Equalizer
- MP3 Audio Games
- PC-to-PSP Sync
- 1 Click Transfers
- FREE Downloads
More information: http://www.andyfung.net/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 17th, 2005, 03:06 Posted By: wraggster
Got a special news article for those wanting to buy a <a href="http://www.gbax.com/main.pl?indexgp2x.html" target="_blank" >GP2X</a> before the rest of the world can get their hands on one.
For those that dont know theres a new contender of the Future King of Homebrew Consoles and that console is the GP2X, the console itself is basically a Portable Linux Machine with Dual Cpus running at 200Mhz Each, one of the amazing things about this machine is that Gamepark Holdings have made the Console fully Open Source so that means youll see lots of Emulators and Homebrew on the GP2X from the word go. Some of the Emulation scenes best programmers have already said they are working on it and that includes people like LDChen (PSone Emu), Chui (Snes and NeoCD Emus) theres already a Gameboy emulator running on the console and with the backing of a mass of Developers you will have the ultimate console without the unfair obstructions that Sony and others force on us.
Heres some details off the site:
To sum up the GP2X:
It can play games. It can play your Movies. It can play your music. It can view photos. It can read Ebooks. It runs on just 2 AA batteries - And it can do all this in the palm of your hand or on your TV screen.
Yes that's right, this handheld can connect to the TV, console style. Watch your DivX movies on the TV. Play emulated classics on the TV. Try big screen Quake. Or just play them all on the GP2X's large 320*240 backlit screen. You get the best of both worlds.
It runs the free Linux operating system. This means a whole world of Games, Utilities and Emulators are at your disposal. Quake, Doom, SNES, Megadrive, MAME, Media players and Applications to name just a few.
It's powerful - Two 200mhz CPU's with 64meg of RAM, custom graphics hardware and decoding chips. Takes SD cards and has 64M of NAND memory. Plenty to play with. One of the most powerful and advanced handhelds today.
That means it can play movies without any re-encoding. Just put them onto an SD card. Any size. Any resolution. No messing about. The GP2X scaling chip will resize to fit the screen. No other handheld can do that.
Heres a screenshot:
<img src="http://gp2x-emulation.dcemu.co.uk/blackandwhite.jpg">
Check out the Worldwide Official Seller of the GP2X at this early Sneak Peak address here --> http://www.gbax.com/main.pl?indexgp2x.html
Also Check out our GP2X site Here --> http://gp2x-emulation.dcemu.co.uk/
One thing to remember you can buy it now from them and its advisable to do so as the first shipment will be in limited numbers.
Mouth Watering eh
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 17th, 2005, 10:39 Posted By: Mourningstar
Does anyone know how to use the Genesis emu that comes with ARMAX? Ive tried what the manual has said 4 times and I cant get it to work...
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 17th, 2005, 15:35 Posted By: wraggster
MadButch has released his awesome Tetris type game HaCKaH in our PSP Emulation and homebrew forum, heres what he says:
My PC Tetris game HaCKeR has been ported to the PSP under the name HaCKaH. The game only contains the main single player part of HaCKeR, because I don't have the hardware to test out the network modes. So the excellent CoOp mode will unfortunately have to wait until a future update.
MP3 support is another thing on the MIA list. I did convert the game's music to wav, but it would be 25 Mb of music (and a 20Mb additional download), so I have postponed music support as well.
Download at the release thread Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=10850
Thanks to MadButch for releasing this new game on our forums
UPDATE : Made a v1.0 PSP release and more screenshots on the download page
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 18th, 2005, 18:14 Posted By: wraggster
Lik Sang sent me the Deluxe UMD Protective Case for Review, heres a screenshot of it:
Heres an excerpt from the review:
The protector is a little bigger than the size of the UMD and width ways its about the size of 4 together, it can hold 2 UMDs or 1 UMD and 2 Memory Cards. The UMDs/Cards are held in an airtight compartment thats made of good quality plastic and comes with labels too. Seperating the Shelfs(for want of a better word) was a little fiddly the first time around but once your used to it, its as easy as childs play.
Read the rest of the review here --> http://psp-news.dcemu.co.uk/deluxeUMDcase-review.shtml
Thanks again to Lik Sang for the review sample.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 19th, 2005, 02:37 Posted By: wraggster
Tonight we got our hands on what seems to be a newer version of the GBA emulator for the PSP, the last release was in June and i can verify its the same emulator but the file size is different and date on the file shows todays date. the emulator does seem faster although i have no way of being 100% correct, so with that in mind for those interested, check out what for now we have named VBA For PSP v004?, download it here --> http://psp-news.dcemu.co.uk/vbapsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 19th, 2005, 02:49 Posted By: wraggster
Ap0calypse in our Doom, Quake and Game Modding Forum has posted a great tutorial on how to merge wad files for Doom-PSP, heres part of what he posted:
I have put together a tutorial on using WinTex for anyone who wants to learn how to merge wad files and use the modded Doom wad file on their PSP. See the attached file...
Download WinTex 5.0: http://zephyr.doomrepublic.com/files/wintex50.zip
Also I have compiled a list of wads that I have tested and work on my PSP
My PSP Specs
-firmware version 1.5
-32Mb pro duo memory stick (the one you get with the value pack)
-PSPDOOM version 0.04u1
These wads I have tested don't need to be merged with the doom2.wad but need to be named doom2.wad and put in your \PSP\GAME\DOOM-PSP\WADS directory.
Working Wads without merging:
-Duke3d, only one level of duke madness 8/10
-Half Life, looks nice but doesn't truly represent half life's greatness 8/10
-Quake2, good wad with sound but the PSP-QUAKE port is better 7/10
-Heretic, excellent quality wad this one really suprised me 8/10
These next wads I have merged with doom2.wad. If your not sure on how this is done read my tutorial I have attached to this post.
Working merged wads:
-Doom64, Classic Doom style WOW! 10/10
-Fistfull of Doom, western mod absolutly brilliant, Download it Now! 10/10
-Simpsons, another excelent mod if your a fan get it now! 10/10
-Pinochestien, mix of wolfenstien and doom (In Spanish!) suprizingly good 10/10 (download came with Legacy port so you can play on your PC too)
-Fallout, updates the graphics of Doom2, excellent wad 9/10
-Otakon, crazy anime madness plays OK 8/10
-DragonBallZ, strange mod this one but if your a fan its not bad 7/10
-Sub Zero, another weird mod but it plays OK 7/10
-Star Wars, this was OK no new levels though 7/10
-Zombie, have you seen Dawn of the Dead? well this is sort of like it! dodgy graphics though 7/10
-Aliens, dodgy graphics and hard (even on easy) maps are complicated 7/10
To read more and find the awesome tutorial check out our Doom, Quake and Game Modding Forum Here --> http://www.dcemu.co.uk/vbulletin/sho...4&page=7&pp=10
Thanks to Ap0calypse for the great Tutorial that will help all Doom Noobs like me
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 19th, 2005, 04:28 Posted By: wraggster
Team Xtender posted this news
As per expected, the announcement of PSP2TV has caused an uproar of feedback to us here at Team Xtender, whilst this feedback and support has been incredibly overwhelming there stills seems to be a few of you who are confused about the compatability of this product. Initialy PSP2TV was designed to work with only LCD, Plasma and HDTV type TV sets, however we have continuously poured masses of finance into the development of PSP2TV in order to make it compatible with ALL TV sets and as you can see from the pictures released earlier this week, the PSP2TV is now compatible with ALL TV types! Just one more time to make it clear, PSP2TV will work with ALL tv types and not limited just to those fancy ones. Now, we'd like to take this opportunity to clarify a few other misconceptions you may have about the PSP2TV, firstly the PSP2TV install is a breeze - we guarantee it will take you less than five minutes to do as all it involves is changing the PSP face
plate (which we supply) and using the docking station to enjoy your PSP on the big screen! It's a super simple solderless install and suitable for ALL gamers regardless of D.I.Y panache.
As you have just read, we will supply a PSP faceplate with the PSP2TV free of charge as this is of paramount importance to the installation of the product. Well guess what ? You guessed right! We will be offering the PSP faceplates in the future as a standalone product at a competitive price.
Moreover they will be available in a range of vibrant colours including our famous liquid crystal, ruby red and brilliant blue to name a few. We hope this update has put your mind at ease and confirms your intuition that this is a truly revolutionary product for the PSP. You can expect us to release more information and a video showing you the install procedure in the near future. Once again we'd like to thankyou all for your support and look forward to more of your kind comments.
We almost forgot to mention, some of you have been commenting that the pic showing PSP2TV connected up to the TV was fake previously, however this isn't the case at all - it just so happens that one of our dumb beta testers forgot to switch the aspect ratio on the device and the picture became a little distorted!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 20th, 2005, 18:53 Posted By: wraggster
Success HK the Hong Kong Shop have posted 3 new releases for the PSP. (probably not new for USA but for Europe they will)
<b>PSP Burnout Legends US ver. </b>
Burnout Legends sets the bar for on-the-go automotive anarchy, combining the series' trademark speed, destruction and depth with new PSP-only features, gameplay refinements and connectivity. Gamers can look forward to eight gameplay modes, including crash, road rage and pursuit, with white-knuckle multiplayer via WiFi, and a GameShare option allowing players to wirelessly share a demo level of the game with friends. In development by Criterion Games, Burnout Legends delivers updated versions of the most explosive moments from BurnoutTM, BurnoutTM 2: Point of Impact and BurnoutTM 3: TakedownTM, with new gameplay, new cars and new surprises
<b>PSP GripShift US ver. </b>
GripShift is a PSP game that combines high-flying stunt driving and unique puzzle-solving action in an all-out, pedal-to-the-metal racing experience. Play as one of six unique characters in a customizable vehicles preforming stunts through twisting levels while collecting power-ups, avoiding traps, beating the clock and challenging friends. Featuring more than 100 levels of puzzle-like challenges in fun, vibrant environments, and additional bonus games, players can race solo or with up to three other players via the PSP system?s built-in wireless feature.GripShift is a stunt racing game with puzzle challenges and more than 100 levels.Also featuring enhanced aerial physics with an intuitive control system, players will perform awesome aerial jumps for massive hang time in puzzle-like driving challenges with multiple routes, short-cuts, loops, jumps and power ups. Compete in single player race mode against the CPU, or enjoy multiplayer action with your friends in head-to-head wireless multiplayer. Create and design custom levels to share with your friends or play in one of eight bonus games for outrageous fun. It's an original break-thru combination of stunt driving, platform action and puzzle solving, designed exclusively for the PSP system.
<b>PSP MediEvil Resurrection US ver. </b>
MediEvil Resurrection puts players in the role of Sir Daniel Fortesque to embark on a gothic journey of redemption to defeat the evil sorcerer Zarok. Inspired by the myths, characters, and environments of the popular PS one franchise, MediEvil Resurrection provides players with an enchanting storyline filled with numerous levels and gameplay locations, supported with various characters, enemies, weapons, and mini-games that take place in the realm of Gallowmere. In addition, using Wi-Fi gameplay via Ad Hoc mode, players can compete head-to-head in various arcade-style mini games.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 20th, 2005, 20:45 Posted By: wraggster
Now this is cool news, heres the latest news on the cracking PSP Faceplate above:
The long awaited launch day for the PSP replacement faceplates is finally here. Following months of hardwork and non-stop refinements to the final product, we are proud to Introduce the Xipod White and the Ferrari Red faceplate colors as follows :
Next in line on the production bench is the Chrysalis Blue and Liquid SIlver. The launch date for these colors will be made known later.
Customers who have made a pre-order will have priority allocations for the stock. Those who wish to make a pre-order can still do so by sending us an email. Pre-ordering ends 30 September 2005. Click on the PSP Faceplate tab on the top menu to access the buying section for the PSP faceplates. Information on the package contents is also available there. Book early to avoid disappointment as we are catering to our pre-order customers first.
Check out the site here --> http://www.e-linksoft.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 20th, 2005, 22:43 Posted By: Silty Panther
Hi everyone. I am an admin from Gamer Invasion. Gamer Invasion is a place where you can enter in Clan Ladders, Leagues, and Tournaments. We have Xbox and PS2 ladders. Some Xbox Clan Ladders include, Halo 2, Forza Motorsports, Ghost Recon 2: Summit Strike and much more. Some PS2 ladders include, Killzone, Rainbow Six 3, and Socom II. See www.gamerinvasion.com for the Leagues and Tournaments details. Come on down and check Gamer Invasion out at, www.gamerinvasion.com
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 21st, 2005, 01:51 Posted By: wraggster
Joystiq are runing a story about a company selling Replacement DIY LCD Screen Sets for $70 but i had a quick look around and Divineo China also stock the Replacement LCD Screen for $45 (worldwide shipping)
<a href="http://www.divineo.cn/php/affstart.php?affcode=arboretum&prod=psp-tft"><img src="http://www.divineo.cn/divineo/images/products/psp-tft-s.jpg" border="0" alt="Buy replacement TFT lcd screen here"></a>
Always pays to look
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 21st, 2005, 02:21 Posted By: wraggster
Over in a French forum theres apparently a version of the Downgrader in Beta that stops at 98% (and no it doesnt get any further) i strongly advise not to use it and also i strongly advise to not download any files marked as downgraders unless the legit PSP scene say they work.
PSPs cost too much money to lose them by bricking them because of the want to run homebrew. If your so desperate to run homebrew then swap your PSP with someone whos not bothered. Alternativly go and buy a PSP v1.5 from a shop that sells them ( i do know that SuccessHK are advertising v1.5 PSPs on their site) or finally why not keep your PSP as ultimate handheld that it is and go buy a GP2X which at launch is boasting a Gameboy Colour emulator and Video Player and with all of the GP32 Emulation Scenes best coders working on Homebrew and Emulators it wil be a real killer console for the amateur coder scene.
So one last time dont download any downgraders and dont go messing with the flash dir on your PSP Memcard.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 21st, 2005, 02:45 Posted By: wraggster
This is great news for V2.0 owners and lets be fair you need it. Heres the description of what the PSP Adventure Maker is:
What you can create with this version is any game that involves static pictures and/or point-and-click puzzles. Here are some examples:
- first-person adventure games
- quiz games
- educational software
- interactive visits (museums, sites...)
- tour guides
- interactive presentations and brochures
- interactive comics
- other point-and-click software
Downloads and tons more info are available at the site here --> http://www.adventuremaker.com/
Is it time to make a V2.0 section and forum for releases, well lets see how it goes
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 22nd, 2005, 08:11 Posted By: wraggster
Skeezix in this PSP Emulation and Hombrew forum topic -> http://www.dcemu.co.uk/vbulletin/showthread.php?t=11078 posted news of the latest release of one of the best emulators for the PSP and the only AtariST emulator., heres whats new:
Release 005
-----------
FIX: Handle more than 250 disk images/savestates (up to about a thousand now
NEW: Added goofy ST-like unpack effect at load time -
'unpack demo' for a few secs, wait a sec, 'black' and menu as normal
NEW: Can set throttle to 60Hz, 50Hz, or even 30Hz, or unthrottle
NEW: Added scaling menu, so you can specify..
o Scale 1:1 with centering
o Scale fullscreen with smoothing
o Scale fullscreen without smoothing
Download Here --> http://psp-news.dcemu.co.uk/castawaypsp.shtml and leave feedback/credits for Skeezix Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=11078
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 22nd, 2005, 08:24 Posted By: wraggster
Denitro in this PSP Emulation News forum Topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=11069 has posted a new release of his PSP Homebrew game, heres some details:
Your Mission:
- Defend Earth from the Evil Space Mutants!
You'll be flying a top secret spaceship armed with 4 directional Laser cannons.
Each level will have 3 waves of Evil Space Mutants to battle. See if you can defeat the Evil Mutant Boss!
Heres whats new in this latest Version:
9/20/05 - 0.2
Analog Support Added Due to Popular Demand!
Added Highscore List
Updated Main Menu and Pause Screen
Difficulty Slightly Lowered (Increased buffer size around player during new waves)
Boss Difficulty slightly increased
Fixed Bug with Power Up on Boss Level
Fixed Bug with Podgun firing on player spawn right away
Other Minor Changes
Download Here --> http://psp-news.dcemu.co.uk/attackofthemutants.shtml and leave feedback here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=11069
Thanks to Denitro for posting the release on our forums
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 22nd, 2005, 12:36 Posted By: daljsd
Hello, Im after an easy super Nintendo emulator to play on my slim PS2.
my PS2 has not been chipped as it is fairly new and dont want to void warranty.
I want to be able to play ols skool classics like . . . Mario World on my PS2
can anyone help ?
Thanks in advance
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 22nd, 2005, 20:06 Posted By: wraggster
Raf has a released an early WIP Radio app for the PSP, heres the details:
I've been working on getting an internet radio client for the PSP.
I want it to support shoutcast servers, and for starters support MP3 format.
I'll worry about the interface later.
I got a C++ framework all set up already. This will allow people to develop applications for the PSP with sound/networking support a lot easier to do.
I got the networking to work too. (The profile is selectable via a config file, along with the mp3 file/stream(url)).
More.. I got the app in a state where it can play an mp3 file perfectly, and also an mp3 stream from a URL!!!!
More things to do (In no particular priority order)
-Nicer user interface
-Support for v1 playlists
-Support for v2 playlists
-Metadata retrieval (display song title from a online stream)
-ID3 tag parsing
-AAC support
-better shoutcast server support
-more configuration availability (buffers, etc)
Heres also the latest version news:
-I have playlist (v1) support working now.
-If anybody knows of a free hosting service with subversion support (like sf.net but with subversion instead of cvs), please let me know.
Download and try for youself from HERE --> http://psp-news.dcemu.co.uk/pspradio.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 22nd, 2005, 21:50 Posted By: wraggster
Got a great email tonight from a Frech Coder called Alain, heres what he posted and for v2.0 fans its nice to see something for you to play
Hello,
My name is Alain Fernandes , I'm old french programmer... ( Look my résumé ) I write this mail to annonce the adaption othello game on PSP 2.0 .... I use the browser... ( Yes is bad ... but , I waiting my PSP 1.5 )
The installation is easy donwload the PC installation from www.inthepockets.com ( 681 ko, but 90 ko only on the PSP ) The javascript on the PSP is not very fast This work is based in the online version
www.emurcomputing.co.uk ( I have the autorisation from the orginal programmer ) I'work on 2 new games ( puzzle game ) ... but I have
lot of work with my true job....
Excuse me for my bad english...
Very thanks,
Alain Fernandes
www.inthepockets.com
Awesome news and thanks for the great email Alain
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 22nd, 2005, 23:16 Posted By: wraggster
YourStillWithMe has done a great review of the Madden game for the PSP and has important information regarding it too.
http://www.lik-sang.com/info.php?pro...3&lsaid=219793
Heres a bit from the review:
Can you say E-X-C-E-L-L-E-N-T? These graphics are the most amazing thing i've ever seen on a handheld system. You played the DS version? That is like an Atari game compared to the PSP. The only thing that i thought was dissapointing and thats why its not a 10 is because you dont see there faces pretty much AT ALL. But its not like its an Xbox, right? Good job right here EA!
Read the review of Madden NFL 2006 by YourStillWithMe here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=11122
Thanks to YourStillWithMe for a great review and remember we want your PSP UMD. Game and Accessories Reviews and especially reviews of any Logitech and the white PSP. Post your reviews Here --> http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=86
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 23rd, 2005, 02:42 Posted By: wraggster
There are not very many new features, but hey.. its perfect.
I'd sincerely like to thank dmcbudman, carlos, and malcdogg for helping me develop the compiler which now boasts this feature list:
-Checks for updates automatically
-Tabbed Interface, for ease of use
-Added alot more documentation
-Will export title.db standalone
-Will export files like 2.2 used to (without changing it to iso or xps)
-Ouputs in .BIN, and XPS for savebuilder.
-Allows you to add your own files in.
-No Elf files included.
-Added Bootable CD Feature (where instead of booting the exploit installer, it boots the loader so you can use the apps
on the cd without installing them. If you need to install them run the EXPINST.ELF file included on the disc!
-Allows selection of network support or not.
-Outputs IPCONFIG.DAT AND CONFIG.DAT (for execftp)
-Now selects correct screen mode depending on region in system.cnf
-Supports multiple title id codes.
download below (via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 23rd, 2005, 02:50 Posted By: wraggster
Team Xtender posted this news and screenshot above:
As promised we have new pictures for the PSP2TV. As show below with a regular TV, the PSP2TV allows the end user to switch from 16:9 to 4:3 . On the right hand side the 16:9 picture displayed on the regular TV would be exactly the same proportional dimensions of the PSP LCD screen. We are also proud to announce that the final product will feature S-video for those of you who have HDTV this is going to give you PSP quality output on your TV.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 23rd, 2005, 19:33 Posted By: wraggster
Divineo China have posted news that they are taking preorders for the PSP2TV, heres what they posted:
We are now taking preorder for one of the most awaited product on PSP: The PSP2TV. This revolutionary product let you connect your PSP to any TV screen (without any soldering) and you can plug a PS2 controller on the back of it and play games ON YOUR TV. Available 15th of October! Reserve yours now
<a href="http://www.divineo.cn/php/affstart.php?affcode=arboretum&prod=psp-2tv"target="_blank"><img src="http://www.divineo.cn/divineo/images/products/psp-2tv-s.jpg" border="0" alt="Preorder PSP2TV"></a>
- Supports all TV models.
- Recharge your PSP while connected on docking station.
- Connect with RGB, AV or S-Video!
- Supports all PS2 controllers (plug in at back of docking station).
- 'Turbo' mode.
- Comes with a docking Station for connecting PSP to TV display and a face plate.
- Picture display can be adjusted in 4:3 or 16:9 TV mode.
More details about the PSP2TV HERE
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 23rd, 2005, 19:42 Posted By: wraggster
a spokesperson for Sony Computer Entertainment has clarified comments made by CEO Howard Stringer recently regarding a spring launch for PS3.
"Ken Kutaragi, president of SCE, announced a spring target date for the launch of PlayStation 3 at this year's E3, and it appears that Sir Howard confirmed it at yesterday's strategy meeting," the spokesperson said.
"We have not yet announced detailed launch dates for each region," he continued, adding: "If you look at how close Microsoft announced release dates to the launch of the Xbox 360, it's rather unrealistic to expect PS3 dates now."
Microsoft made its announcement at the Tokyo Game Show last week, informing a packed press conference that the Xbox 360 would launch in North America on November 22, in Europe on December 2 and in Japan on December 10.
Industry insiders believe it's unlikely that Sony will follow suit and adopt such a short global launch window - indications are that the PS3 will go on sale in Japan around April or May, with European and US launches expected later in the year. Some analysts have even predicted that the console won't make it outside of Japan until 2007.
It's a question of whether history will repeat itself - Sony's PlayStation Portable handheld finally launched in Europe on September 1, nine months after it was released in Japan and five months after the US launch.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 24th, 2005, 02:03 Posted By: wraggster
Theres a real exploit been found in V2.0 PSPs, the group who are behind it are unknown at this time and sites are claiming its there find when thats rubbish but anyway heres the full readme.txt:
First Homebrew Code on 2.00
-----------------------------
1. Set wallpaper to frame_buffer.png (without overflow.tif present
in the PHOTO directory, or it will crash).
2. Add overflow.tif to the PHOTO directory, and open into the photo
viewer. Custom code to paint the screen! Or to write a homebrew
app! Not to run illegal games.
How It Works?
---------------
1. The PNG contains a small amount of code in a known, fixed place
(the VRAM). If to look closely at the wallpaper, sees small
coloured pixels in the right down. The pixels are Allegrex
opcodes, with the highest byte all zero for the ALPHA. These
pixels do:
syscall 0x20C7 ; sceKernelDcacheWritebackInvalidateAll
slt a0, zero, sp ; put 1 into a0
sll a0, a0, 6 ; put 64 into a0
addiu a0, sp, a0 ; get screen painter address over SP
jr a0 ; jump to the screen painter
nop ; branch delay slot
2. The TIFF contains also some code and a buffer to trigger the
known BitsPerSample overflow in libtiff in the photo viewer.
The buffer makes a jump to the VRAM which has the PNG colours
by overwriting the safed ra (return address) on the stack.
The VRAM code uses SP and calculates the address of the buffer
then runs it. Then it jumps there. The screen is yellow as
the colour was 0x12345678 in Hex.
PSP Users:
We didn't do this so you could steal from Sony and game companies.
We believe in OSS. There are plenty of amazing programs that have
been written for the PSP. Use this as a gift and not as an excuse
to steal.
Sony:
If you wanted to find us i know you could. This release wasn't
intended as a way to run pirated software on the PSP. We believe
that everyone should be able to compile their own code and run it.
Nothing is kept secret forever and i'm sure you know this.
In the end, if it wasn't us. It would be some one else.
Fighting it would be like skating up a hill. You did create the
PSP and did an amazing job.
Toc2rta:
To the people of the Toc2rta development network. You're our phone
a friend. With out your friendship this would never of happened.
I hope this brings you as much happiness as it brings us.
Join us on irc.toc2rta.com.
Most importantly... Have fun!
There you have it, the files can be downloaded below (via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 24th, 2005, 13:33 Posted By: wraggster
The same group (with no official homepage) who released the V2.0 exploit yesterday have today released a new what they call a Pure Binary Loader, heres the readme:
Pure binary loader.
* it's loaded at 0x08810000
* it's max 64 kB
* it's pure binary MIPS code
* you have to use syscalls and not NIDs
* it runs in user space!
* it's called h.bin (paint screen blue yay!) in the root of the MemoryStick
Set the frame_buffer.png as background like before and Place the new overflow.tif in the photos dir and the h.bin on the memory stick. It loads ms0:/h.bin
Interesting stuff eh, the 64kb limit is going to be a major hurdle but at last it SEEMS that things are looking up for PSP V2.0 owners and a much safer way than flashing your firmware.
Download via the comments (can V2.0 owners upload screens and post any findings.)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 24th, 2005, 13:40 Posted By: wraggster
Grand Theft Auto : Liberty City Stories is coming in October around the 24th according to Lik Sang, heres some info:
This PlayStation Portable GTA edition is an all-new game set in the seedy, sprawling underworld of Liberty City, the New York-Chicago hybrid that was also the crime scene for Grand Theft Auto III. Developed by Rockstar Leeds in conjunction with the franchise creators at Rockstar North, you can expect all manner of adult felonies from car theft to robberies, murders and more. As has become a standard for the ambitious and controversial series, Liberty City Stories will shine on Sony's handheld with interactive, open environments, superb voice talent and diverse, cool music.
Preorders being took at Lik Sang
We also have a ton of screenshots thanks to IGN
Check them out via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 24th, 2005, 13:59 Posted By: wraggster
Raf has released a new version of his Radio App for the PSP, heres whats new:
This new version has:
-Corrected problem where the app froze when exiting while paused/stopped.
(was caused because threads where suspended/asleep)
-Now can play lower samplerate streams (22K, 11K, etc) let me know well this works, since I only tried it with one at 22KHz.
-Integrated socket header files from NetBSD.
-Socket recv and send timeout set to 3 seconds.
-Corrected problems with httpget that would cause the decoding thread to freeze if the connection failed.
-Preliminary playlist support (version 1). Use the shoulder buttons L (prev) and R (next) to navigate the list.
** This is still work in progress ** Don't expect this version to be perfect, it's just an enhanced 0.1 **
Download Here --> http://psp-news.dcemu.co.uk/pspradio.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 24th, 2005, 16:24 Posted By: wraggster
Loco001 released over at MaxConsole (yes i had to email the coder to get the true source of the news) a new release of his Menuedit Prog for the PSP:
The program now supports changing the Startup sound from your PSP. How it works? First of all you need to get a wave file which is around 3 seconds long, that wave file has to be PCM and 16 BIT. Then you start MFAudio select ur wave file as the input and as the output u set the filename and set the channels to 1 (mono) and the frequency to 44100 Hz (others may work too!-but i didnt test (lazyness)). Then click process and u get a new VAG File. Startup my PSPMenuEdit 0.2 and go to the 'Edit Coldboot Startup Sound' Box. Browse for the opening_plugin.rco there. Then if u like u can click extract to get the current sound from the file but thats not needed. So when u want to insert ur new VAG File just click the reinsert Button and load ur new vag file. the program does the rest for u. The original file is 100.880 byte so ur new file CANT BE BIGGER, is the program notices that tis bigger it exits, if it sees that its smaller it padds it and inserts the new padded file into the opening_plugin.rco. Then the header gets patched and all is done, u can test ur file with the firmwaerlauncher from MPH or just have the balls and flash it to ur new firmware with the newest PSPSet that Placasoft will release veryyyy soon .
I included a sound (holyshit.vag) as an examples - just try it, it sounds cool on my PSP.
Download at the Release Thread
Thanks to Loco001 for teling me the correct release thread
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 24th, 2005, 17:50 Posted By: wraggster
E has released a new version of his PCEngine emulator for the PSP, cant tell you whats new but until i get a translation download from Here --> http://psp-news.dcemu.co.uk/huepsp.shtml
Update- Geise69 posted this:
OK this is nice to see! You can now access the options menu screen again, but sadly this still seems way more unstable than HUE 0.60. DraculaX crashes this emu trying to load the first level. There is also no music in Ys Book I&II. There was in 0.61. I found that 0.61 was a bit more stable as far as SuperCD emulation was concerned. The sad thing is for .61 you had to do your changes in the .60 menu then copy the .cfg file in to your .61 folder which was a major pain. Also this .61a2 version doesn't seem to support .zip files! I'll try more SuperCD games and see how they run, but it looks like I'd stick with .60 still. It's great to see the author still working on this though.
Thanks for the info
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 24th, 2005, 23:32 Posted By: wraggster
Groepaz has released the first Homebrew Code on the PSP v2.0 in the form of Hello World, we shall see where this goes, the hello world is written on top of the graphics so is this a real exploit to play homebrew, well we shall see.
Source- PSPHacks
toc2rta free development network have done it again - one step closer to full homebrew on the 2.0!
Pure binary loader.
* it’s loaded at 0×08810000
* it’s max 64 kB
* it’s pure binary MIPS code
* you have to use syscalls and not NIDs
* it runs in user space!
* it’s called h.bin (Hello world) in the root of the MemoryStick
Set the frame_buffer.png as background like before and Place the new overflow.tif in the photos dir and the h.bin on the memory stick. It loads ms0:/h.bin
Download ‘Hello World’ for v2.0 and source below (via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 25th, 2005, 11:24 Posted By: wraggster
Slasher (No Official Website) has released what looks like a windows for PSP, it actually does look like Windows XP on boot up, heres the scoop from the readme:
This is basically a windows shell, inspired by fluff.( you pwn fluff ) It's in its very early stage considering I made this in only the last couple of days. I hope to include more features , and eventually transfer it over to C++ for even more functionality. Right now it only includes one game made by myself called TehPwn, but I hope to add more games. I have added the ability to change the speed of the cursors falling and the speed of the line moving in teh pwn.
Download here --> http://psp-news.dcemu.co.uk/pspwindows.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 25th, 2005, 11:57 Posted By: wraggster
Just to make things clear, at this time the new exploit doesnt run any of the Emulators and Real Homebrew on this Site, yes its a great find but unlike the PSP-Dev Exploit where you could run Homebrew from the word go this doesnt have that feature, whats needed is a boot loader of sorts to enable you to run homebrew, and someone on slashdot posted this which sums it up nicely:
So far only binaries smaller than 64KB can be run and only in user mode not kernel mode. NO ACCESS TO KERNEL NO DIRECT ACCESS TO FIRMWARE Still a long way to go before a full exploit.
So there you go, ive no doubt that some smart git will find a way and thank god its not some Downgrader that will brick your PSP. Until theres real proof that real homebrew can be run on this exploit i should just wait patiently.
Anyway theres been 3 releases of v2.0 text mods for want of a better word 2 variants of Hello World and more interesting the Creator of PSP Advance has released Starfield, heres what he says:
Based on the original 2.0 exploit code. I just love star fields. I blame it on the old qbasic days. Written by me: Lok Tai (Andy) Fung da DJSP/PSPAdvance guy. source is included for all you dev folks. I did this for fun. Absolutely no use whatsoever. It was interesting writing this program when I don't even have a 2.0 yet. I had to scour the irc channels for someone to help. Thanks FlongP. Shameless plug: PSPAdvance Coming soon. And thanks again to Groepaz/Hitman for the exploit code.
All downloads via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 25th, 2005, 21:56 Posted By: wraggster
Placa messaged me the original release thread for the newest release of PSPSet, heres whats new:
Change Gameboot (video)
* Change Gameboot
Copy a gameboot.pmf from "ms:/gameboot.pmf" to your PSP firmware. The
source file must not be larger than 1MB
* Backup Gameboot
Make a backup of your current gameboot.pmf to "ms:/gameboot.pmf" on your
memory stick
* Delete Gameboot
This will delete your gameboot, the games will now load without the movie!
* Restore Original Gameboot
Restore the default gameboot
- Change Wallpaper
* Select Month
Select a month you want to change the background. You need to place a
file name according to the month (e.g. if you want to change March, you
need to put a 300*170 BMP file at ý°ms:/03.bmpý±)
* Copy All Wallpaper from 1.1
* Restore All Wallpapers
Now this invloves flashing your PSP and i personally advise against it but for those that want to, you can get the download and more info at the ORIGINAL release thread here --> http://www.psp-arena.de/wbb2/thread.php?threadid=2427
Thanks to Placa again for providing me with the proper link
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 26th, 2005, 03:06 Posted By: wraggster
Heres another V2.0 story and yet again these releases are worthless until the kernel can be wrote to and the screen cleared but ill humour them
Source - PSPHacks
abu has released a firmware dumper that is based on the 2.0 image buffer overflow. It dumps the user memory space (the only memory currently accessable via this method) to the memory stick as ms0:/dump.bin.
Here's how to use this:
Put your PSP into USB mode
Put the frame_buffer.png in psp/photos directory
Set frame_buffer.png as your background image
Put the h.bin in the root directory of the MS
Put the overflow.tif in the psp/photos directory
Exit USB mode and navigate to the Photos section
Wait until the Dumper displays an error
Put your PSP into USB mode again
You should see dump.bin in the root directory of the memory stick.
The file can be opened with a hex editor and contains whatever was in USER memory at the time the dumper was run.
This is all well and good, however, we still need to find a way to get a dumper like this to run in kernel mode.
Download at the link above (ill not host firmware dumpers here for obvious reasons)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 26th, 2005, 03:19 Posted By: wraggster
Globware have updated their awesome game for the PSP, heres the info:
I'm creating a public beta for v0.8.2 of Squarez to help test the new multiplayer features.
New Features from v0.8.1 to v0.8.2
* Control Layout options. In this beta, DO NOT use the L1 key and DO NOT change R1 keys. They are currently being used internally.
* Updated pause menus.
* USB Mode - allows you to connect to your PC and transfer new themes, backgrounds etc. Make sure you press Triangle to re-load squarez data if you add new Squarez related data.
* Added Multiplayer using IR port and WIFI Access Port (infrastructure mode)
* Features True collision detection for sprites which are not squares.
More information and Download Here --> http://psp-news.dcemu.co.uk/squarez.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 26th, 2005, 08:25 Posted By: wraggster
pspda5id (no official homepage) has updated the PDF player for the PSP heres whats new:
This is a simple PDF viewer for PSP based on mupdf. To install, copy
psppdf/ psppdf%/ into your PSP/GAME directory. You may place PDFs
anywhere on the memory stick.
What's new (v0.2)
- File browser
- Zooming support
- Remapped buttons, triggers to page up/down, circle/cross to zoom,
triangle/square to page up/down 10 pages
- Use Dpad or analog stick for movement
Download Here -> http://psp-news.dcemu.co.uk/pdfforpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 26th, 2005, 17:30 Posted By: wraggster
SuccessHK have posted this new release:
PS2 EyeFX 3D Adaptor
The eyeFX 3D Adapter ?The world’s only 3D adapter for the Playstation 2. Elevate your game play with stunning out of the screen action where objects really come off the screen and the terrain goes right in to give you a full video game experience. Works with your existing game titles?no need to buy special software ?eyeFX is 3D right out of the box! Get right in the action with Ace Combat 5, Drop Ship, Half Life, Dynasty Warriors, Bounty Hunter, Enter the Matrix, Lara Croft and many more titles are full blown eye-popping 3D when you play them with the eyeFX 3D adapter. The connection is simple ?you unplug your controller and insert it into the eyeFX adaptor cable end. Then plug the eyeFX 3D Adaptor into the console. Now you are ready to play
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 26th, 2005, 17:38 Posted By: wraggster
Raf has released a new version of his PSP Radio App, heres whats new:
PLEASE UPDATE YOUR CONFIG FILE. AT LEAST THE LOG_LEVEL ELEMENT
Or logging could fill up your memory stick!
Thanks,
Raf.
PS: from whatsnew.txt:
0.32b
-Reports of sound skipping on 0.31b. Looking at the code, I realize I forgot to do something when processing metadata.
Hopefully this is corrected now.
-Solved the problem with threads not logging. I needed to use an absolute path to the log file.
-Change your LOG_LEVEL to 50, (or more), so that it doesn't fill up your ms.
-Metadata is only logged (to log file) when it changes.
-Metadata should update faster on the screen now.
Enjoy!
Visit PSP-News hosted PSP Radio page:http://psp-news.dcemu.co.uk/pspradio.shtml
Thanks to Psychondrius for the news and the newspost (how cool is that)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 26th, 2005, 22:09 Posted By: wraggster
Akronym has released a nice visual demo for PSP v2.0 firmware, heres the info:
Based on the starfield 2.0 code which was based on the original 2.0 exploit code. Written by Akronym.
A pixelswarm 2.0
I'm happy someone finally made it possible to run homebrew code on 2.0 and I just had to do something now when I have the possibility. This is just something for you to look at while waiting for the next breakthrough.
Thanks Lok Tai (Andy) Fung for the starfield 2.0 inspiration and Groepaz/Hitman for the exploit code.
Download below (via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 26th, 2005, 22:38 Posted By: wraggster
PurePwnage has released a new app for the PSP made with Lua:
MusicNPics will allow a user to view pictures on your PSP while listening to music.
Heres what he said:
Here is the 2nd version of MusicNPics. We're still in development stages and won't include what you want it to include.
ITS ONLY FOR 1.5 and 1.0!
What it does:
Allows you to view pictures and music at the same time on a homebrew enabled PSP. Music format so far is .wav and .mp3 for v0.2. Pictures so far tested are PNG and BMP. JPEG will be allowed in the next version.
Instructions:
Replace in the images folder with what you want (2 maximum allowed and PNG only!).
Replace the sound in the sound folder with a WAV of what you'll like.
Start her up!
When it finishes loading, read the instructions. Apparently you have to hold the button in order to see the pic but that will be fixed in the next version.
Download Here --> http://psp-news.dcemu.co.uk/musicnpics.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 27th, 2005, 07:50 Posted By: wraggster
Sousuke has released the first playable game for PSP firmware V2.0, heres what he says:
1.) download the file (psp01.tif)
2.) put it in the PHOTO folder (you just need this one file - no background - nothing else).
3.) start it by pressing X on US PSPs (O on JP PSPs) on the PHOTO icon. Don't press Start or slideshow (It will just freeze and shutdown).
4.) if you want to shutdown, you have to hold the power switch for ~10 seconds (you don't have to take the battery out).
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 27th, 2005, 18:49 Posted By: wraggster
Source - GI.Biz
Hackers have found a security loophole in the most recent version of Sony's PlayStation Portable firmware which may allow the console to run homebrew software, emulators and pirated games again.
The loophole is down to a bug in the new feature that allows users to set their own wallpaper on the device, and can be exploited by placing a specially modified image file on the Memory Stick in the PSP.
At present, only a range of simple applications such as "Hello World" text printers and a version of Atari's classic Pong game have been created that run through this exploit, as hackers only have 64kb of space to use for their code.
However, that limitation is unlikely to hold back homebrew application creators - and pirates - for very long.
"Once you can run unsigned code on the device at all, the floodgates are open," according to a development source who spoke to GamesIndustry.biz this morning. "The chances are that they'll be able to run full size apps and games on version 2 firmware within a couple of weeks."
This will be unwelcome news to Sony, which issued a number of firmware updates last month to try and crack down on earlier security loopholes which allowed homebrew and pirate software to be used on the PSP.
Version 2.00 encouraged users to upgrade by including a web browser, wireless picture sharing and a host of other new functionality, but also beefed up the security on the device significantly - a step which now appears to have been in vain.
(How long before Sony release the 2.5 firmware)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 27th, 2005, 18:58 Posted By: wraggster
Spotted this over at Lik Sang, new commercial game ?
In Guilty Gear XX #Reload, players will be able to experience the fast paced, adrenaline fused, arcade fighting of Guilty Gear X2 # Reload as well as delve into a new Guilty Gear gameplay experience, "Boost Mode" which is a beat-em-up, side-scrolling, action mode featuring 20 Guilty Gear characters. For the first time players will take their favorite Guilty Gear character and be able to battle, by themselves or with a friend via the PSP's wireless connectivity, through hordes of aggressors and dole out their own personal brand of judgment.
http://www.lik-sang.com/info.php?pro...5&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 27th, 2005, 19:33 Posted By: wraggster
The v2.0 software keeps on coming ( i foresee another section soon) and today Elz Development have released a Button Swapper for the PSP and also another Hello World proggy, heres the info:
Button Swapper (for 2.0)
This will swap your JP PSP 2.0 so you can use X (instead of O) as select.
Yet Another Hello World (for 2.0)
Yet another hello world for 2.0. Personaly I think this one is much better than the first one that came out, because this one got some small basic animations.
Download both via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 27th, 2005, 21:54 Posted By: wraggster
SuccessHK have posted 2 new games they have on their site:
Tiger Woods PGA Tour 06 US ver
Earning the prestigious title of #1 Golfer of All Time is the ultimate challenge and it’s exactly what gamers will experience as Tiger Woods turns up the pressure in Tiger Woods PGA TOUR 06 for the PSP portable entertainment system.
In Tiger Woods PGA TOUR 06 for the PSP portable system, players experience the pressure and intensity of playing against Tiger Woods and the other greats of golf anywhere, anytime. Create a golfer using the most advanced GameFace tools ever used in a handheld game, and battle your way up the all-time leader board in the all-new Rivals mode. With a new PSP portable system-exclusive mini game, 14 licensed golfers, and nine authentic PGA TOUR?courses, Tiger Woods PGA TOUR 06 for the PSP portable system challenges you to call out your rivals and prove yourself as the greatest golfer ever.
Frogger: Helmet Chaos US ver
The first 3D Frogger game for handheld systems, Frogger Helmet Chaos finds Frogger called upon to stop an evil force that threatens his home, Firefly Swamp, and the nearby kingdom of Bunnington Hollow. To stop the insidious Dr. Wani and his destructive mining efforts, Frogger must use all of his hopping and dodging skills, along with many new talents, to infiltrate the mastermind's lair and bring his evil plans crashing down. Frogger Helmet Chaos features more than 30 levels of single player action, unlockable bonuses and playable characters as well as new mini games which allow up to four players to compete via the wireless capabilities of the Nintendo DS and PSP systems.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 27th, 2005, 23:30 Posted By: wraggster
UPDATE- This works on the Ceramic White PSPs and also when you downgrade you can also upgrade back to v2.0 also
The downgrader for v2.0 down to V1.50 is released and its confirmed working by multiple sources including admin from pspupdates and well as the hitmen team.
For now check out this topic for more info and please dont upload the 1.5 eboot to the forums, the downgrader is ok but the firmware will cause major problems for any site hosting it, youve been warned
Heres the readme.txt:
Downgrading 2.00 -> 1.50 method
-------------------------------
Requires :
----------
- PSP 2.00 (if you have an 1.51 or 1.52, update to 2.00)
- The 1.50 EBOOT.PBP update
- MPHDowngrader
Installation :
--------------
- Create a UPDATE folder in PSP/GAME/ folder of your memory stick
- Copy EBOOT.PBP (update 1.50) in UPDATE folder
- Unpack MPHDowngrader.zip
- Copy overflow.tif in your PSP/PHOTO/ folder of your memory stick
- Copy h.bin in root of your memory stick
- Copy index.dat in root of your memory stick
- Plug the AC adaptor
Then, enter in VSHELL PHOTO MENU, this will launch Version Changer.
Create an USB connection and if the Version Changer has been installed, a new file is created in your root of your memory stick (ms0:/index.dat.bak).
Then go to VSHELL GAME MENU and launch 1.50 update.
Follow the instructions ...
Download Below (via the comments) and follow the instructions to the letter
More discussion here -->
http://www.dcemu.co.uk/vbulletin/showthread.php?t=11352
More tutorials etc in the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 28th, 2005, 03:42 Posted By: wraggster
Hi all PSP Homebrew and Emulation users and esp to all those who have joined us today, we are PSP Emulation News and yes we have a new emulator today released by Urchin, heres the info:
c64psp is a Sony PSP port of Christian Bauer's Frodo C64 emulator.
Currently, disk image handling is not implemented, but pressing "Start" will load the file "snapshot.fss" from the main c64psp directory. USB connectivity is enabled on startup, so simply replace "snapshot.fss" with a snapshot saved from a desktop version of Frodo running your favourite game and just hit "Start" to reload.
Control is limited to emulation of the Port 2 joystick. Diagonals may not seem to work properly, but this seems to be a PSP problem, not an urchin problem. Response seems to improve after a bit of breaking in (of the PSP, not urchin)
Video seems to work well, though is not centered at the moment. Sound is working, but there seems to be some voice drop out - not sure yet whether this is Frodo, SDL_mixer, or urchin related.
Download Here --> http://psp-news.dcemu.co.uk/c64psp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 28th, 2005, 13:11 Posted By: gary_dunbar
Hi I am just starting to get in on emulated games I hoped someone could help. I bought the Action Replay Max for my PS2 hoping I could play all types of emulators on it e.g. Snes Neo Geo Atari etc. The megadrive one works fine. But I tried burning the snes station cd-r but it won't work for me. Is it not possible to play other emulators on the ps2 with the action replay max and if so how else can you play emualtors on your ps2 without having to add a mod chip to it.
Thanks a million,
Gary.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 28th, 2005, 18:57 Posted By: wraggster
News from Lik Sang
With Far Cry Instincts coming out end of this week and with Half Life 2 in the starting blocks, it's time to prepare your weaponry ahead of the fierce Xbox Live combat you'll have to face soon. If you are a PlayStation 2 gamer, SOCOM 3 is probably the war you are preparing for. With widest maps than in the previous episode, sniping will be more important than ever in the series, which should turn your mouse into a much appreciated friend
Now for US$ 19.90 - Buy Two and Get a FREE SmartJoy X or SmartJoy PLUS
The good news of today is that the Smartjoy FRAG will be shipping out for a lowered retail price of only US$ 19.90 from now on, making it the must-have peripheral of this Christmas. If you buy two of them, you'll automatically get a free SmartJoy X (Xbox) or a free SmartJoy PLUS (PS2) along with it.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 28th, 2005, 19:06 Posted By: wraggster
The Gaming Press react to the PSP V2.0 Downgrader, this from GI.Biz:
In a further blow to Sony's efforts to curb the use of homebrew software and pirate games on the PlayStation Portable, hackers last night released a patch for the recently launched v2.00 firmware which allows it to be downgraded back to v1.50.
That, you may recall, is the last version to have the security loophole which allowed users to launch unauthorised third-party applications - including homebrew games and programs, emulators, and pirated games - off their Memory Sticks.
Until now, users who had bought PSPs recently with v1.52 firmware on them, or who had upgraded their systems to v2.00 (a patch which brought with it a host of new functionality, such as a web browser, wireless photo sharing and the ability to set custom wallpapers), were unable to revert their systems to the older, less secure system.
However, utilising the security loophole in the PSP v2.00 wallpaper system which we reported yesterday, a group of hackers have made it possible to downgrade - and posted the details of their exploits to the Internet, causing a surge of interest which knocked several popular PSP information sites off the 'net last night.
The exploit is not for the faint-hearted - as it involves several hard resets of the PSP and at one point, a message reporting that the firmware update has failed and SCE support needs to be contacted - but has been reported as successfully working on a variety of PSP hardware including Japanese, US and European units.
The ball is now firmly in Sony's court, with the company facing once again the prospect of piracy on its new system - expect to see a revised version of the v2.00 firmware which seals up the wallpaper exploit in the near future. What will be interesting to see is if the company offers any incentives to upgrade to this new version, as it did with the web browser and other features in v2.00.
(what a day for the PSP scene )
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 28th, 2005, 20:39 Posted By: wraggster
Who would have thought that a few days ago we had the v2.0 exploit with the ability to run code but only up to 64kb the onto last night with the downgrader release and the confirmation that it works and works on any PSP including the new Ceramic White ones. You can also reupgrade but why would you want to?
This site like most PSP sites are experaincing a major surge in visitors infact this site has smashed its record to bits and its looks like with so many hours to go that it will double and maybe more than that the previous record, add to that our forums have also smashed their record too.
Gotta say thanks to Martin64 our host and server admin for staying up the night and splitting our successful sites into more than one server to keep the load on the server down.
What are Sony going to do, well i wouldnt want to be a fly on the wall in their office as this will be a major downer for them, i would expect that most new games make you do another firmware update to play them, whatever happens the worldwide PSP audience can now play on their PSPs homebrew and emulation as much as they want.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 29th, 2005, 00:41 Posted By: wraggster
Ccm304 who its been announced is the original author of the PDF to PSP proggy has released Bookr which is a PDF player for the PSP, heres whats new in the latest release:
This version includes bookmark support contributed by da5id. Also many crashes related to DRM PDFs have been fixed, and error reporting has been added for invalid or unreadable PDF files.
Thanks to everybody for the feedback!
Note: if you report a crasher bug please try to upload the file and provide an URL, or find the same file online and provide an URL. This will help a lot in fixing the bug.
Download here --> http://psp-news.dcemu.co.uk/bookr.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 29th, 2005, 08:50 Posted By: wraggster
Team Xos have released an Apple2 emulator for the PSP, heres whats known about this release:
Announcing the release of Apple II Portable emulator for PSP. Apple II Portable is a homebrew application which will emulate the Apple II on your PSP.
Feature Log
imported YAE 0.6 sources
16:9, 4:3 ratio displays & overscanned displays
disk swapping
40 & 80 column text modes (slot 3 80 col card)
two DiskII drives, prodos and dos 3.3 compatible
II, II+ and IIe emulation
hard (memory clearing) reset
Download Here --> http://psp-news.dcemu.co.uk/apple2portable.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 29th, 2005, 19:49 Posted By: wraggster
Now the title above would be better on those dodgy sites but however theres such a thing as Legal Public Domain and Freeware roms and its those ill tell you about, the great site PD ROMS.com has thousands of roms for every system emulated here, so be sure to check them out here --> http://www.pdroms.de/index.php
Also our sister sites have PD rom zipfiles with many roms in each, Xbox Evolution has Nes, Snes, PC Engine and Atari 2600 roms here --> http://xbox-emulation.dcemu.co.uk/
Amongst the legal roms theres some genuine awesome games, try em and see
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 30th, 2005, 14:27 Posted By: wraggster
gaeko99 has released a great new Media Player for the PSP, it can play most formats and at full resolution too but its in Chinese and so a little hard to naviagate but its worth a look at. I personally tested an Harry Potter and the Goblet of Fire Trailer on this and a Adult Video (needs must) and while it was perfect and one the sound a bit stuttery it was watchable especially the latter video
I tried both Mpeg and Avi and both worked great.
Download and more info here --> http://psp-news.dcemu.co.uk/PSPmediaplayer.shtml
Thanks to Jeff for the news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 30th, 2005, 14:53 Posted By: wraggster
Another big HK Store is stocking the PSPTV, heres what Lik Sang have to say:
When the GBA was still the non-plus-ultra of handheld gaming, a small Japanese company called Gametech got overexcited, and developed a GBA2TV Adapter called TV de Advance. The adapter was not just a plug-and-play type device, it had to be installed inside the GBA, by adding a second flat ribbon cable to the original GBA LCD display. Furthermore, the case of the GBA had to be replaced with a new one, that now had the new TV out ports on it.
Another accessories developer is now following their path, and announced a TV Adapter that connects the PSP to your beloved TV. The TV Adapter Kit for PSP (PSP2TV) lets you hook up your PSP to your home television (NTSC and PAL) via Composite or S-Video and Stereo connectors. It also lets you connect and use a PS2 controller on your PSP. By supporting a 16:9 and a 4:3 screen mode, it promises to keep the PSP's screen proportions as realistic as possible.
More info at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 30th, 2005, 16:58 Posted By: wraggster
Source - 1up
Gamers can barely predict what will happen within the industry between today and tomorrow, let alone sound respectable and forecasting two years from. That's the job of analysts at Piper Jaffray, though, and their latest release includes such whoppers as: PlayStation 3 leading in hardware sales and a new PSP model next year.
Piper Jaffray says by 2008, PlayStation 3 will have grabbed 45-50% of the hardware market, with Xbox 360 barely trailing at 35-40% and Nintendo dropping to a minority share of 15%. In fact, they predict Revolution adoption to move at an almost snail's pace, with only half a million units next year, two in 2007 and three in 2008.
The race between Sony and Microsoft, however, will far more competitive, but Piper Jaffray eventually predicts PlayStation 3 will pull ahead of the pack. In the end, though, the competition between the three systems will produce an impressive 30% total increase in consumer purchases for videogame systems.
Almost more interesting, however, is the speculation Sony will release a "next-generation PSP" with an audio/video hard-drive next summer. A remodled version of the PSP with two analog sticks would be fantastic, but Sony purposely cutting into the lucrative sales of memory sticks doesn't really jive with a philosophy based on the bottom line.
They're the ones paid to be analysts, though, not me, so we'll see how Piper Jaffray's predictions roll out over the next few years.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 30th, 2005, 16:59 Posted By: wraggster
Gamers can barely predict what will happen within the industry between today and tomorrow, let alone sound respectable and forecasting two years from. That's the job of analysts at Piper Jaffray, though, and their latest release includes such whoppers as: PlayStation 3 leading in hardware sales and a new PSP model next year.
Piper Jaffray says by 2008, PlayStation 3 will have grabbed 45-50% of the hardware market, with Xbox 360 barely trailing at 35-40% and Nintendo dropping to a minority share of 15%. In fact, they predict Revolution adoption to move at an almost snail's pace, with only half a million units next year, two in 2007 and three in 2008.
The race between Sony and Microsoft, however, will far more competitive, but Piper Jaffray eventually predicts PlayStation 3 will pull ahead of the pack. In the end, though, the competition between the three systems will produce an impressive 30% total increase in consumer purchases for videogame systems.
Almost more interesting, however, is the speculation Sony will release a "next-generation PSP" with an audio/video hard-drive next summer. A remodled version of the PSP with two analog sticks would be fantastic, but Sony purposely cutting into the lucrative sales of memory sticks doesn't really jive with a philosophy based on the bottom line.
They're the ones paid to be analysts, though, not me, so we'll see how Piper Jaffray's predictions roll out over the next few years.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 30th, 2005, 21:01 Posted By: wraggster
Source - Cnet
Sony is engaged in a tug-of-war with hackers who keep cracking its PlayStation Portable software to unlock the device and run their own applications on it.
The company is preparing another update to the PSP firmware to fix a recently disclosed bug that lets hackers downgrade the PSP system software and run their own, so-called homebrew code on the device, a Sony representative said Thursday.
"It is not...what the device was designed for," said Patrick Seybold, a spokesman for Sony Computer Entertainment America. "We plan to deal with this issue with the next system update." He declined to say when that update would be ready.
Soon after Sony released the PSP earlier this year, hackers started hunting for bugs in the software that runs the device. Flaws were found and used to run homegrown applications, such as a PDF reader and an FTP client, on the device. The bugs were not used to attack PSP users.
Sony last month updated the PSP firmware to version 2.0. The update encompassed new features, including a Web browser, but also fixed the flaws that had been exploited by the hackers. The 2.0 update was made available on Sony's Web site and will be included in new PSP games, which will require the update, Seybold said.
Sony is not "actively going after the people doing it," Seybold said, but the company does not advise running homebrew code on the PSP. "Running unauthorized software will void the warranty," he said.
The PSP was released in the U.S. in March. Since then, more than 2 million units have been sold in the U.S., according to Sony. The device is sold primarily as a portable game machine, but users can also play movies and music, display digital photos and browse the Internet through its built-in wireless networking.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 30th, 2005, 21:04 Posted By: wraggster
Source- Joystiq
Sony is preparing to release its next dose of PSP firmware, hoping to combat the latest hacker victory, which allows PSP owners to downgrade their v2.00 systems to v1.50. A spokesman for Sony commented, “We plan to deal with this issue with the next system update.” While Sony has not specified a release date for their next firmware upgrade, the company will most certainly enforce it with the wave of upcoming holiday titles—starting, perhaps, with GTA: LCS. And for those of you hoping the next upgrade will include a host of new features, don’t count on it, v2.01 (or whatever it will be called) will likely be quick and dirty tidy.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 30th, 2005, 21:58 Posted By: wraggster
Got sent this email
Hey, I did a rather cheap hack but it amused me and I figured maybe it'll amuse someone else too. You can find into at:
http://www.digital-yume.net/neisha/
Basically I ran vMac on top of Bochs and booted Mac OS. I'm hoping it'll garner interest in new ports of applications.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 1st, 2005, 01:37 Posted By: wraggster
Quick question to those who downgraded, would you sacrifice the ability to play Homebrew and emulators and play games like the Grand Theft Auto game if they made you install a non Homebrew firmware.
Sony you can be sure are working to cover the holes in their firmware to stop exploits and it wouldnt be unheard of for a company like them to trace the hackers and pay the hackers to find aany exploits and fix them.
To answer my own question above, i think the time has come for me to buy a US PSP as thats the area with the UMD Movies i most want to watch.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 1st, 2005, 02:30 Posted By: wraggster
PSP Kick a Drum Machine app for the PSP has been newly updated, heres the info:
2.00 - Welcome to the new PSPKick.
New features:
1) User interface is now fully skinable and new skins can be set while using PSPKick.
2) Users can now create their own sound packs.
3) A fully functioning song mode has been implemented that allows users to chain together their patterns in any order to create full songs and save them for later.
4) Songs can be exported as .wav and .mid to the memory stick.
5) Samples can now be auditioned while the pattern is playing.
6) Users can now modify pitch, amplitude and panning with the analog stick.
7) A chaser light has been added to show place in pattern.
8) Name of current sample in use is highlighted.
9) Help screens for all 4 menus have been drawn.
10) Many more samples are included by musicians and composers from throughout the world.
11) Anti-aliased fonts are now used.
12) Graphics were updated with an even more futuristic look.
13) Two levels of Accent are now available.
14) Now includes User's Manual.
Changes/Bug fixes:
1) The sound engine was completely overhauled and now runs faster, smoother and better than before.
Download Here --> http://psp-news.dcemu.co.uk/pspkick.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 1st, 2005, 11:30 Posted By: wraggster
Source- Joystiq
Rockstar has just announced multiplayer support for Grand Theft Auto: Liberty City Stories, a first for the best-selling Grand Theft Auto series of games.
The Liberty City Stories website has been updated with details, and IGN has posted an article on their experience with multiplayer mode. This is the game that will finally breathe life into the PSP’s ho-hum game line-up. Multiplayer mode will be hot, like scalding coffee hot.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 1st, 2005, 12:20 Posted By: wraggster
Shine posted this:
Posted: Sat Oct 01, 2005 10:20 am Post subject: Template for map based games like Pac Man, Bruce Lee etc.
--------------------------------------------------------------------------------
I've added a basic example for map based games to http://www.luaplayer.org/tutorial/index.html . Now it is trivial to implement games like Pac Man (one day) and easy to program games like Bruce Lee (less than a week). Some more ideas: http://www.df.lth.se/~ola/c64games.html
Some of this games were really fun back in the old days and even today. Today games have nice 3D graphics, but sometimes I miss novel ideas and good game play. Maybe I'm just too nostalgic :-)
A bit more difficult would be games with scrolling, like Boulder Dash, Marble Madness or Wizball (interesting game idea). But with 4 offscreen images and incremental update of parts of the images it should be really fast.
Discuss this and your game ideas in our Lua Forum here --> http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=89
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 1st, 2005, 12:45 Posted By: wraggster
IndianCheese has done a review of the Jansport Maffia Backpack, heres what he says:
You may be wondering why there is a review for a backpack in a PSP review, but this backpack was made for the PSP. This backpack boasts many PSP fan-loving atrributes. It contains a side pocket to store the PSP in for easy access, which will also hold the Logitech Playgear Pocket, NyKo Charger Case, or a variety of Pelican cases. Or, if you are leaving your PSP and want it to be secure, there is a hidden side pocket that has a thin zipper strip and a tiny zipper pull to keep it from being noticed easily.
Check out the rest of his review here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=11585
Got a Games, Accessories or UMD Movie then review it and if its a decent review ill post it on the main site, submit your reviews in our PSP Review Forum here -> http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=86
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 1st, 2005, 21:36 Posted By: wraggster
Bepe86 has released a new Shell written in Lua, heres what he says:
Just created the draft for a possible LUA shell, only for testing. I will not develop this one further, but I'm looking for a LUA shell project to join.
Features:
- Mouse pointer that is controlled with analog stick (can be used with X-button to increase cursor speed)
- Statusarea which shows current time (HH:MM) and battery status (percent/charging), and only updates every 60 fps (every second)
Download Here --> http://psp-news.dcemu.co.uk/bpde.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 1st, 2005, 22:08 Posted By: wraggster
BBS who im right in thinking is the webmaster of the German PSP Emulation Site --> http://www.pspemus.de/ has posted this news in our Submit News Forum:
News from Sonyxteam.com!!!
WARNING TO EVERY PEOPLE WILLING TO DOWNGRADE THEIR PSPS !!
We wanted to warn the users that the fiirst beta downgrader version released by MPH is VERY Unstable ! It has about 5 to 10% chances to brick your psp when using it, because it writtes directly on the flash offset and that can be very dangerous, uf the offset changes just a little it will overwrite another file than index.dat, and that will brick your psp without doubt !
However that issue had been fixed on v1.0 , the probability to brick your psp using v1.0 is less than 1%.
We still want to remind you that we still give credits to MPH for taking part on the downgrader creation, (as he did gave credits to SXT as well), and will be added in any future downgrader version based on the one we devlopped together. So althrough 1.0 Final was entirely coded by yoshihiro and finished by yoshihiro, we give credits to MPH for it as well, as it's still based on the beta version where we worked on it together.
(Especially MPH and Yoshihiro, as yoshihiro found the lflash writting code on 2.0 working overflow exploit, and MPH and yoshi both had the index.dat idea, MPH created and compiled the first beta version from the knowledge and data he and yoshi acquired together).
Here the changes:
- More stability
- Added text infos
- No need for index.dat file anymore
- Easier for noobs
http://www.sonyxteam.com
Thats great news and if anyone uses it successfully let us know
Im sure this will start another case of handbags at dawn when certain hackers with friends on certain sites see the above release, in any case lets keep it clean gents
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 1st, 2005, 22:30 Posted By: wraggster
Spastic has released a new game written in Lua and released in our Lua Forum --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=11633, heres what he posted:
This is my second shot at programing in Lua. It's a digital take on the classic Quarters drinking game. The instructions should be easy enough to follow.
I'm new to programing so it was difficult to get a true multi-player format. If anyone has suggestions let me know.
There is some pretty dodgy physics on the coin, but it's good enough to make it fun to play. I'm going to work with a better programer to try to get that more realistic, again suggestions are welcome.
I'd like to waive all liability for any damages that may arise from handling your PSP while drinking with buddies. And as always don't play PSP drinking games and drive
Download at the release thread above or our page here --> http://psp-news.dcemu.co.uk/quarters.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 2nd, 2005, 00:10 Posted By: wraggster
Had a great email sent to me about a rather cool PSP site, here goes
"Hi, I am the webmaster of www.pspgallery.net, a web with more of 20.000
wallpapers for PSP
Thank you for their attention."
- I checked out the site and its a Goldmine for wallpapers and so much more, visit the site here --> www.pspgallery.net
leave some feedback for us on what you think
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 2nd, 2005, 04:33 Posted By: wraggster
Kristof has released to the PSP a port of Vice the Commodore 64 emulator, heres more info:
V0.1 :
What is working :
- Emulator works
- Speed is good
- Virtual keyboard
- D64 and T64 files support
What is not working :
- No sound
- Sometimes hang when enter menu
- Transparency not working (keyboard and menu display)
Download here --> http://psp-news.dcemu.co.uk/pspvice.shtml
2 C64 emulators in one week, spoiled arent we
Thanks to Kojote for messaging me this at 3.10am ;P
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 2nd, 2005, 23:24 Posted By: wraggster
The PSP scene since the release of Hello World by Nem has been nothing short of outstanding, the amount of visitors this site and forums gets shocks me and the fact that for someone with a V1.0 PSP its so damn easy to get software working for testing and playing its great and the amount of releases means that as a webmaster in newsposting near on 24hours a day (not bad when some sites have 5 people doing the same job ). The scene doesnt seem to be slowing down either but is the scene the easiest to get into?
Looking at other Console Scenes you can forget about any you need modchips for or flashcarts etc so the next scene is the Dreamcast Emulation and Homebrew Scene which has near on 500 Emulators and Homebrew releases and once past the way of burning the software onto CD is a great scene.
The next console to think about is the GP32 with sites like GP32Xtreme and GP32 Emulation which have hundreds of software much like the PSP and a fantastic scene to go with it.
Finally the new kid on the block, the GP2X a console that even before its released officially, has a port of Quake, PC Engine emu and Amiga emu and embraces Emulation and Homebrew(check out our GP2X Sister Site)
All those 4 consoles are easy to get into but which is the most friendly you decide (comments below)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 3rd, 2005, 02:50 Posted By: gimpyjr
The PS3 is clearly more powerful than the 360. (if the MGS4 trailer wasn't proof enough than your beyond help).
Anyway since the PS3 is 3 times more powerful than 360 would it be possible to make an emulator for 360 on the PS3?
I say this because the 360 is using a G5 variant processor. Mac OSX is based on the G5. so if the cell processor can run OSX and linux than it must be partly similar to the G5.
Also the 360's cpu has 3 cores running at 3.2 GHZ the PS3 has 7 cores running at the same speed.
If an emulator could be made it would probably be run off the memory stick like the PSP homebrew is. Sombody could write a plugin to use the PS3's blu-ray drive to run the 360 games. Also since microsoft is planning to release a USB version of the controller you could plug the 360 controller in to PS3 and play the games in the emulator.
Give me your thoughts. It's probably not possible but it's a cool concept.
Gears Of War on PS3 baby!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 3rd, 2005, 04:35 Posted By: wraggster
Kojote posted this news at PDRoms
Rainer Sinsch has sent me another application for the PSP. This time it's a MOD player for the PSP. Release source of this application is PDRoms, so please give proper credits (proper credits means: mention at least pdroms along WITH a link).
Installation notes (for PSP v1.5):
Extract the memory-stick folder to your memory-stick as it is. If you want more mod files just put them into the mods folder
located at the root of your memory-stick.
Features:
PSP-MODPlay plays all available MOD-files located at the /mods folder. Press "X" to cycle through them (no file browser yet). Everything will be played at stereo 44.1khz, including linear interpolation. Supported file types are all .MOD files: Sound-tracker, Star-tracker, Pro-tracker, etc - up to eight
channels.
Please note that the included mod files where taken somewhere from the internet, respect the authors.
Known bugs:
mods folder is limited to 512 songs max
Contact:
Rainer Sinsch (rsinsch[at]t-online.de)
http://www.pdroms.de/news.php?nid=2968
Download Here --> http://psp-news.dcemu.co.uk/pspmodplay.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 3rd, 2005, 04:39 Posted By: wraggster
Kristof has updated the PSP a port of Vice the Commodore 64 emulator, heres whats new:
Center Screen
Display keyboard and menu improved
Quick Save/load of snapshots (L1/R1)
Virtual keyboard on triangle button.
Square and Circle emulate "space" and "enter" key
Thanks to ditto on EFNET #pspemu for the news.
Download here --> http://psp-news.dcemu.co.uk/pspvice.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 3rd, 2005, 08:25 Posted By: wraggster
With the advent of the downgrader (Please watch out for fake ones, if in doubt ask the excellent members on this site) and the incoming new PSP firmware that will close the door to future Homebrew on the PSP, theres stil a need to source reputable companies (and not some scammer whos changed their ver number to make a quick buck) who are selling v1.5 - the homebrew compatible PSP consoles.
I checked SuccessHK just a moment ago and they still have according to the page on their site PSP v1.50s in stock (USD 279.00), at this time i couldnt find any others advertising the fact they had v1.5s in stock.
If you do know then let us know via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 3rd, 2005, 17:38 Posted By: wraggster
Divineo UK have today posted news that they have the Jap version of the best football game on the PSP, heres some details:
Winning Eleven 9: Ubiquitous Evolution features the utter realism, intuitive play and fast-paced action of the ever-popular series. The handheld version is almost identical in terms of available clubs and international sides, with 57 national sides lining up alongside 136 club teams. Winning Eleven 9: Ubiquitous Evolution also benefits from a number of exclusive features designed to showcase the PSP's capabilities. The highly-competitive multi-player aspects of the game are highlighted using the hardware's wireless systems. Using this, players within a certain network radius can challenge rival Winning Eleven 9: Ubiquitous Evolution fans to games, with all data related to match results goals for, goals against, wins, etc retained in a running tally. Solo players can also hone their skills within six different leagues and a host of cup tournaments, and the PSP™ game can also be linked to the PlayStation2™ version of Winning Eleven 9 for data exchange. Using this, players can import teams they have created within the PlayStation2™ game for use against friends on their PSP, or swap teams with other PSP users.
More info at Divineo UK
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 3rd, 2005, 19:09 Posted By: wraggster
Source - Eurogamer
Sony's released a 2.01 firmware upgrade for Japanese PSPs. Its only function, as far as we can work out, is to close the security hole that allows people to downgrade their systems to version 1.5 system software, which can be easily manipulated to run homemade emulators, games and other software applications loaded onto the Memory Stick.
We'd question the logic behind this 2.01 strategy of Sony's, but then we'd end up using the word "logic" in conjunction with it, which wouldn't do at all. The patch has to be manually applied to a Japanese PSP running 2.00, but surely the people who are prepared to apply will have decided they don't care about downgrading anyway? It doesn't actually make any difference to anything else – there certainly aren't any games out there that won't work without it, and you can fool the ones that think they need 1.51/2 or 2.00 into running on earlier firmware anyway.
It's not so much locking the stable door after the horses have bolted, then, as it is asking the bloke who opened the stable door in the first place if he wouldn't mind going off, fetching the horses, putting them back again and then locking the door afterward. The only other explanation is that this so-called security update has been designed to prey on the gullible and uninformed. Surely not!
By the way – the website warns people outside Japan not to apply it and to wait for regional versions to emerge. So far there's no sign of it on the American PSP system update page.
Still, if you own a Japanese PSP and want to apply 2.01, you can do so on the Sony Japan website. Doing so renders you slightly less naughty than you were before, but you're still going to hell for buying a Japanese PSP in the first place. That said, you're not the only ones.
(Is anyone gonna upgrade and ruin the only chance to downgrade - i think not)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 3rd, 2005, 21:13 Posted By: wraggster
Rmedtx let me know that the Callisto site has been updated with some new great looking screenshots of what i can see is the best looking Homebrew game on the PSP so far and close to commercial quality graphics (in my opinion)
Check out the site here --> http://www.fraglab.at/callisto
Leave comments below
thanks to rmedtx for the news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 3rd, 2005, 23:38 Posted By: wraggster
Rob_psp has renamed his notpad app to PSP-PDA, heres whats new in this latest release:
This is a PDA program with a notepad, music player, image viewer, address book, calendar, and calculator.
-------------------
New to PSP-PDA Version 1.0
Renamed: Since this is now far more than a notepad program, it has been renamed to PSP-PDA
Added: Calendar
Added: Calculator - a mathematical expression evaluator
Added: Bookmarks are auto-loaded and saved
Added: Music plays while viewing pictures, but scaling and rotation is disabled.
Added: MOD and XM support, TGA
Added: Keyboard Settings - select analog, digital, and 2-cursor keyboards
Change cursor and button sensitivity
Added: Cursor can be moved in text fields with the pad. Text fields can be selected with the pad.
Fixed: Toggle Bookmark crash
Download Here --> http://psp-news.dcemu.co.uk/psp-pda.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 3rd, 2005, 23:48 Posted By: wraggster
Ryochan7 has released a new release of his version of DoomPSP, heres whats new:
Changes in Doom-PSP v0.04 S.S. b4:
-Removed case sensitive WAD lookup.
The last release only worked properly with WAD files with lowercase letters
in the filename. This release can work with WAD files that have uppercase letters, lowercase letters, and also with WAD files that have a mixture of uppercase and lowercase letters in the filename.
-Customizable button configuration. Button configuration is read from a text file.
The portion of the program that reads the file mostly remains unchanged from the DoomPSP v0.04u1 release. The method by which the buttons are implemented is the major difference.
-Added a fix that allows both Unix and Windows formatted text files to be read.
This program outputs the configuration changes to a Unix formatted text file.
The original code only allowed Windows formatted text files to work properly so the output data made by this program could not be read by the program.
-Added a button configuration submenu.
You can edit the button configuration while running the program. The changes can be saved to the configuration text file within the menu. To enter the submenu, press the L Trigger + the R Trigger + START. The layout of the menu is a little jank. You have to select which action you want to change from the right side and then press which button you want to be associated with the action. A swap will occur and the button that was highlighted will take the action of whatever the previous button had. Also, to switch from analog movement to using the DPad, you can select either
choice in the menu and press any button to swap the two actions.
Download Here -> http://psp-news.dcemu.co.uk/doompsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 4th, 2005, 00:45 Posted By: wraggster
Modsyn has released a new Lua game called Circles, heres some info
i have written my first game ever in LUA for the PSP. i've been programming
for a while, but never tried to tackle my own game. but i tossed that and
here is what i came up with, it's an addictive little shooter-type game. maybe i'm partial, but it's my new favorite homebrew game. i would never have tried this if i hadn't come here and seen all the help i could get.
Screenshots and download here --> http://psp-news.dcemu.co.uk/circles.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 4th, 2005, 20:01 Posted By: wraggster
Source - Gamespot
Last week, Piper Jaffray analysts Anthony Gikas and Stephanie Wissinck released a report with some surprising forecasts for the gaming industry, not the least of which included a prediction that the Revolution's sales wouldn't live up to its name and the expectation of a new hard-drive-equipped model of the PSP to hit shelves next year.
Today, GameSpot caught up with Gikas for a bit of explanation on his analysis, starting with the forecast that the Revolution would have no significant impact (positive or negative) on Nintendo's place in the console market through 2008.
"As a starting point, that's essentially what we're looking at," Gikas said. "Nintendo will have the same 15 percent plus or minus market share."
As shocking as the Revolution controller might have been for many gamers, Gikas didn't think it would substantially affect Nintendo's fate in its first couple of years of release. "I don't think that the controller's a big enough deal that it's changing [Nintendo's] place in the market," Gikas said.
As for the hard-drive-equipped PSP, Gikas considers it a natural choice for Sony for a couple of reasons. "If it really is going to be a multidimensional entertainment device," Gikas said, "it's going to need a hard drive so you can store greater amounts of data in it."
Beyond fulfilling the company's vision for the handheld gaming gadget, a hard-drive-equipped PSP would also let Sony reprice the hardware (possibly selling the base PSP for $199 and the new model for the original price point of $250) and stem the losses that come from regular price cuts on gaming platforms. It's a tactic Gikas said he expects to see from more console makers in the future.
"They're not making much money on these hardware devices to begin with, and to the extent that [systems] go historically from $300 to $200 to $150 to $99 to $79, you're just losing more and more money as the cycle progresses," Gikas said. "I think you're going to see smaller upgrades to these hardware devices as we move into this next cycle, and that will give the hardware guys an opportunity to reprice and keep those price points higher."
While multiple hardware configurations and upgrades have failed in the past (from the Sega 32X to the PlayStation 2 hard drive), the trend of regular hardware upgrades doesn't necessarily mean developers and publishers have to worry about which particular system configurations their customers might be using.
"There are things you can do to the box along the way that don't disrupt the development process for the publishers," Gikas said. "I'm not talking about a change to the underlying technology of the box itself. There are ways to upgrade that box that really don't interfere with anything the publishers are doing."
For instance, if Microsoft were to unveil an Xbox 360 model in the future with a larger hard drive or a high-definition DVD drive, publishers wouldn't have to worry about whether gamers had a 20-gig or a 50-gig hard drive. And as for upgrades that would impact the core functionality of a system, Gikas says there's just no call for them in the first years of a system's life span.
"For this first round of games on the Xbox 360, the publishers are only going to be utilizing half of the technology of that box," Gikas said. "It takes a couple generations of these products for the publishers to really ramp up to utilize the full potential of the technology of these systems."
Finally, Gikas expounded a bit on the growth of nontraditional software markets composed of in-game advertising, direct console downloads, and mobile gaming.
"We do project that [combined] market at about $900 million in 2007, so when you add that on top of the almost 9 billion in software from console, handheld, and PC, it's a big chunk. All of a sudden it's 10 percent of the industry in 2007."
That would make those nontraditional markets bigger than PC gaming by 2007. But while Gikas fully expects that sector to experience significant growth, the markets are so new and so small as yet that he expects that individual projections for all three of them will change dramatically in coming years.
"The point is there are real dollars there, they're coming, and they're coming over the next few years," Gikas said.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 4th, 2005, 20:04 Posted By: wraggster
Source - Gamespot
Rockstar Games recently updated the official Web site for Grand Theft Auto Liberty Stories for the PSP, and one of the most eagerly anticipated additions to the franchise has been confirmed: Liberty City Stories will have multiplayer modes. The series, known to the public for its glamorizing of a crime-ridden lifestyle, violence, and adult-oriented minigames, has also been long known to gamers for being almost strictly single-player. (Grand Theft Auto: San Andreas has some two-player minigames.)
Liberty City Stories will feature several multiplayer modes, and it will, if a diagram on the Web site is accurate, support up to six players. The Web site details three of the modes, and it promises more to come in the future. The Web site does not say if the game will be playable over the Internet or in an ad hoc fashion.
The first mode, Liberty City survivor is the game's take on the typical deathmatch format. It will apparently be available as an every-man-for-himself format or in a team (referred to as "gangs") format. The games will be played with a time limit, and the first team to reach a certain number of kills or to have the most kills when time runs out will be declared the winner.
Protection racket sees gamers playing both sides of a gang attempting to destroy four limousines in another gang's base. Like the familiar multiplayer game of assault, play will occur in multiple rounds, and teams will be designated as being either on offense or defense. Once the four limos are destroyed, the teams switch sides. The new offensive team must destroy its rivals' limos faster than its opponents destroy theirs.
Get stretch is best described as capture the flag with a twist. Gone are the standard flags associated with this genre, as targets are now automobiles. Each gang's base has a designated vehicle the other team is required to steal and bring back to its home base.
Also released on the Web site is the latest trailer for the game, which shows protagonist Tony Cipriani interacting with some nefarious characters. The trailer also confirms, not so shockingly, the game's M for Mature rating (for Strong Language, Blood and Gore, Use of Drugs, Intense Violence, and yes, Strong Sexual Content--all on a handheld device).
Grand Theft Auto: Liberty City Stories will be released October 25 for $49.99.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 4th, 2005, 20:11 Posted By: wraggster
SuccessHK have posted this new Memory Card compatible with the PSP:
Product Features
Save your game levels on your PSP
Include Xploder Media Center Lite Software
Data Protection Light Flashes During Transfer
Record your high-resolution digital images and store other types of data safely and easily at incredible speeds. Memory Stick Duo PRO works with all Sony Memory Stick Duo PRO compatible devices including your Sony MP3 audio recorder, video cameras, and computers with a Memory Stick slot.
PSP Xploder Media Centre Lite software allows you to manage your Music, Images and Gamesaves. Create MP3 play lists, music folders and more. Simply drag and drop into the Xploder application for music on the move!. Manage your JPEG digital photos and transfer them to your PSP via the Xploder application. PSP cheat saves allows you to unlock secret weapons, characters, access all levels, energy and more.
Price is $99
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 4th, 2005, 20:13 Posted By: wraggster
Source - Joystiq
Last week we received word that Madden NFL 06’s Franchise mode was causing a number of PSPs to crash. Late last night, an EA forum moderator posted a “Work Around” for this glaring flaw. Unfortunately, since no mention was made of a re-release, downloadable patch, or refund opportunity, we’re left to believe that this is EA’s permanent solution. In addition, EA claims that after a thorough investigation, they have determined that the shutdown-issue “isn’t a widespread problem.” What they’re sayin’ is, if you’re unfortunate enough to be one of the few gamers affected by this issue then just “work” with it.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 4th, 2005, 20:20 Posted By: wraggster
Source - Eurogamer
Sony's announced that it plans to release a new battery pack for the PlayStation Portable in Japan. We'd been hoping for this for a while of course, so it's slightly disappointing to learn that it merely lasts up to 20 per cent longer - but still, it's something. The Pack, part number PSP-280, should retail for 5,300 yen, which isn't much more than £26 / €38.
Meantime, Sony's European arm (the UK finger, specifically), has confirmed a few dates for upcoming software. Twisted Metal: Head On is now due on November 4th, followed by Namco Museum Battle Collection (Nov 11th) and Pursuit Force (Nov 18th). World Rally Championship is also due out in November.
A few days later, Go! Sudoku will be with us on December 2nd - and Sony's latest missive confirms that, curiously, it's Sumo Digital handling the puzzle compilation. Sumo's past work includes the Xbox version of OutRun2 and Codemasters' PSP port of TOCA Race Driver 2. How queer!
Further beyond, Q1 2006 will apparently see the release of Lemmings, Ape Escape: On The Loose and Key of Heaven, while the excellent TalkMan has yet to be dated.
Finally, Sony's also lined up a new PSP-branded Memory Stick Pro DUO for Japan. It's a 1GB model, priced at 9,500 yen - the basic difference between this and the regular Memory Stick Duo being the lower price. We don't understand either.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 4th, 2005, 20:38 Posted By: wraggster
This site isnt tied to any hackers or teams so we can bring you the best in impartial news as what you would expect and heres the latest release from Yoshihiro and co:
Yoshihiro and SXT are proud to bring you
The First Firmware Trickz for Gamez that need Firmware 1.52 2.00 or 2.01
to run on your PSP and Cant Run UPDATER 1.52 or 2.0
The System think it's a PSP v1.52 ,v1.0 ,v2.0, V2.1
even if its a v1.5 or 1.0 .
Backups your original index.dat with the filename vc_bak_index.dat
on the memory stick root.
<------------------------- How To : -------------------------------->
Unrar the file and put the Folders into :
X:/PSP/GAMES/
Then follow the instructions on the screen
Square : Trick to Firm 2.0
Circle : Back to Firm v1.50
Cross : Back to Firm v1.00
Triangle : Trick to Firmware v2.1
When is done you can go to System Settings =>
System Information and Check Your System Version :=)
Then launch the game!
Enjoy!!
Download via the comments and thanks to all who sent this news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 4th, 2005, 20:58 Posted By: wraggster
Yoshihiro was interviewed by French Site Metagames.fr heres a excerpt from that interview which has been translated by PSP Vault
How did you come to the PSP? Do you own other consoles?
I came to the PSP because I found it was not a bad device at the begining and when I got my hands on one, homebrews weren't working yet.
A this time I used my PSP to watch my pictures but also to test its weakness and study its behaviour during the launch of eboot.pbp files like the 1.0 update from Sony launched in January 2005.
For the other consoles I own a modified PS2 with a HDD, 2 Xbox (one modified with a dev kit) and a modified Gamecube.
Ive mirrored the entire interview via the comments so that full comments can be made.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 5th, 2005, 01:23 Posted By: wraggster
Heres the info:
PSafeP 1.0
==========
By: Dark Killer
PSafeP is a windows tool to scan Sony PSP executable (EBOOT.PBP) files for suspicious code.
Important Note: Due to PSafeP scanning for any and all access to the flash memory, some legitimate software (ex: LUA Player, PSPInside) that accesses flash0 to load certain prx modules will fail the scan even though they are 100% percent safe.
Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 5th, 2005, 08:08 Posted By: wraggster
Raf sent an email with ths news:
A new release of PSPRadio is out. Thanks!!
This release is the same as 0.34-pre3
I'm making 0.34-pre3 official, because:
1- it's stable enough
2-I'm making major internal changes right now, and I'd rather make 0.34-pre3 official than waiting until I have everything straightened out.
So, in short, if you're already using 0.34-pre3; then you're not missing anything. The only difference is that this release is packaged correctly...
Anyways, here's the changelog from 0.33b:
0.34
-Corrected the mutex and semaphore implementations..
(Now logging needs more resources because of this though, so it's probably a good idea to keep high).
-Also found a bug that would cause the crash on exit (one at least).
(PSPSound's destructor was accessing the m_ThDecode without checkin if it existed first.)
-Also added USB support. Needs to be enabled in the config file. ([USB]ENABLED=1; )
-USB support is dangerous. Not recommended.
-Disabled pause for URL streams.
-Lots of internal refactoring.
-Support for playlists v2 was added.
-Now data from playlist v2 is shown, then updated when metadata arrives.
-Can force a profile now, look in the .cfg file to see how.
-Dropped the 'b' as is redundant with the -pre.
-Now when pressing L and R, the song only auto starts if the user was currently playing a song.
-Added thread exit synchronization using the semaphore. (Should help make sure the app exits correctly).
-Removed forced network profile code. (As users having problems where able to solve them themselves).
-Tweaked the playlist v2 support so that it (hopefully, test) works with winamp .pls files. (Now I just
ignore the "NumberOfEntries"/"numberofentries" tag.
Raf.
Download Here --> http://psp-news.dcemu.co.uk/pspradio.shtml (the pre version which is the final version)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 5th, 2005, 19:29 Posted By: wraggster
Source - GI Biz
Sony CEO Howard Stringer has revealed some of the company's future plans for the PSP and PS3, describing the next-gen console as "a monumental technical advance."
In a speech delivered at the CEATEC electronics show in Japan, Stringer said that PSP owners "Will soon be able to deploy the device's built-in Wi-Fi to watch video from home entertainment terminals, anytime, anywhere in the world."
He also confirmed that larger capacity memory sticks will enable users to record television programmes using digital video recorders and then watch them back on the PSP. Some DVR models already come equipped with memory stick slots.
Moving on to the PlayStation 3, Stringer described the console as "Our biggest breakthrough yet."
"The Cell microprocessor really sets the PS3 apart... Offering twice the processing power of Xbox 360. It's simply amazing in a home entertainment device."
"The PS3 is only the beginning, but it is a monumental technical advance."
Stringer conceded that Sony had "fallen short" when it came to performing strongly in the competitive electronics market - the company is expecting its first operating loss in more than a decade this financial year due to losses in its TV sector and costly restructuring expenses.
"We must free ourselves from the old ways that bind us," he said.
"We must restructure to improve efficiency, improve our focus and provide the necessary resources to create unique, competitive advantages."
Stringer added that his vision for Sony is "One that is streamlined in terms of product lines, manufacturing and efficiency... We will become a more nimble, responsive and creative company with a better relationship with the public."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 5th, 2005, 22:47 Posted By: wraggster
Yashamaru has released a new game for the PSP, heres some info:
This is a demo Release of PSP Hogans Alley. This Demo only has MODE A Working(MODE B & MODE C coming soon). Since someone (Anonymous) Requested i make this Game. When I Released PSP Duck Hunt v0.0 I thought it would be eazy to do. Have fun.
Download Here --> http://psp-news.dcemu.co.uk/psphogansalley.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 6th, 2005, 08:17 Posted By: wraggster
Raf has updated PSP Radio, heres whats new:
.35-pre1
-Refactored PSPSound/PSPSound_MP3. (lots of things are different. but one thing that is evident to the end user is that the buffers were reduced by a factor of 5. Next -pre release will allow for the buffers to be configurable).
-Added basic multiple samplerate support!
Supported rates:
8000, 11025, 16000, 22050, 24000, 32000, 44100, 48000.
Any rate can be implemented, I just need to add it to the code, let me know if other rates are required.
Note that the samplerate conversion is really linear and simplistic, and hence the produced sound will not
be very good. Still, better than nothing.
-UI now displays buffer percentage (instead of in/out number)
Download Here --> http://psp-news.dcemu.co.uk/pspradio.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 6th, 2005, 18:47 Posted By: wraggster
The latest twist in a four-year legal battle over the legality of mod chips in Australia has ruled the devices legal once more, with the country's highest court finding against Sony in an appeal case which could have wide-reaching consequences.
The High Court's decision found that the PlayStation chips whose functions are circumvented by mod chips to allow unauthorised (pirate or import) games to be played are not primarily copy protection devices, and thus not covered by copyright laws which prevent the circumvention of such devices.
The ruling overturns a previous judgement by Australia's Full Court, which found that the PlayStation's copy protection mechanisms provide a general deterrent to copyright infringement.
That argument wasn't good enough for the High Court, which noted that since no full copy of the game being played is made in the PlayStation's memory when an unauthorised game is inserted in the machine, there's no actual unauthorised copying taking place.
Of course, it's still illegal to duplicate PlayStation games - that's never been in question, and continues to fall under the same regulations about piracy and copyright protection which have always been in place. But the simple act of playing an "unauthorised" disc - which can, remember, also include an imported game - is not illegal.
Although Sony has been ruled against on what may seem like a technicality, there's a strong feeling that the company's region protection system helped to deliver the killing blow to its legal arguments, since not only does it show up a legitimate use of mod chips, but it also rankled with many Australian officials who saw it as an artificial trade barrier which was hurting competition and consumers.
The actual case at the heart of the whole affair is that of Eddy Stevens, who was taken to court by Sony four years ago for chipping PlayStation consoles.
"It's a victory for consumers, but also for business people," a lawyer for Stevens commented after the judgement. "It will likely increase competition in the market and possibly reduce the prices in the market for gaming."
What effect the ruling will have outside Australia remains to be seen, although the legal arguments used by Stevens' team will no doubt be examined closely by firms involved in mod chipping or import gaming all around the world.
Not all consoles sport the same region coding protection which is used in the PlayStation; all of Nintendo's handheld consoles, and now the PSP as well, are region free, while Microsoft made region-coding into an optional feature for Xbox publishers.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 6th, 2005, 18:56 Posted By: wraggster
Sony's CEO Howard Stringer has been singing the praises of PS3. Speaking recently at the CEATEC Japanese electronics show he's called the next-gen console "Our biggest breakthrough yet", enthused about the Cell processor - which "really sets the PS3 apart" - and boldly stated the processor offers "twice the processing power of Xbox 360". Hurrah for another bout of willy waving.
Anyway, according to reports, Stringer went on to heap yet more praise on the Cell microprocessor, saying that "It's simply amazing in a home entertainment device... The PS3 is only the beginning, but it is a monumental technical advance." Can you feel the love?
Moving away from the 'mine's bigger than yours' bravado, he revealed Sony's forthcoming initiative to allow PSP owners to use the handheld's wi-fi functionality to "watch video from home entertainment terminals, anytime, anywhere in the world," a feature which is apparently coming soon.
And there was something about recording TV programmes on digital video recorders and then watching them on PSP courtesy of higher capacity memory sticks, which sounds great. We think.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 6th, 2005, 18:58 Posted By: wraggster
With barely a fortnight left before the Grand Theft Auto series makes its PSP debut in the form of GTA: Liberty City Stories, it's no surprise that the hype machine is cranking up to eleven.
Hot on the news heels of Rockstar's Liberty City Stories multiplayer announcement, the software king of controversy has tossed out a brand new trailer, showing more of Tony Cipriani's Liberty City exploits in full-on moving-panel box-o-rama - what's more, you can see it right at the bottom of this page.
See car chases! See angry, fist-shaking policemen! See motorbikes! See a SWAT team muscle in on the action! Then get trampled to death as every single GTA fan in the universe stampedes their local games emporium as if under some curious and inexplicable mind control on October 28.
Download over at C&VG --> http://www.computerandvideogames.com....php?id=126964
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 6th, 2005, 20:33 Posted By: wraggster
This was around the mainstream websites yesterday but i was waiting for a reputable PSP site with japanese connections/newsposters to post it and divulge more accurate information and luckily the rather excellent PSP Vault came to the rescue:
Thanko has announced the "PSP Wireless Headset," a set of wireless headphones you can use with your PSP. They're pretty cheap at 1,480 yen (~$13 USD), but there is also a pretty big downside: they don't support stereo audio. This is quite a downer for those of us who thought this would be really awesome to use with PSPRadio. FM is used to transmit the audio to the headphones, so you don't need to worry about it interfering with your WiFi.
Visit the site here --> http://www.thanko.jp/psp_wireless/index.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 6th, 2005, 21:59 Posted By: wraggster
This is what fans of the PSP have wanted for ages, <a href="http://venuselections.com/psp/" target="_blank" >Sycross</a> has made WIndows Mobile for PSP and while it looks great and all the real killer part about it is the fact theres 58 (heck yeah) games and applications for use on PSP Consoles with the V2.0 Firmware, the games include such Classics as Tetris, Chess and Pacman.
A few screens:
<img src="http://psp-news.dcemu.co.uk/files/Portal-Home.gif">
<img src="http://psp-news.dcemu.co.uk/files/Games2.gif">
The info youll need:
<BLOCKQUOTE>Instructions:
1. Copy the "mobile" folder into the root folder of the PSP.
2. Turn on your psp and open the web browser.
3. Type in "file:/mobile/index.htm"
(Firmware update 2.0 is required.)
Customize:
Links
1. Open up the "mobile" folder
2. Right click on "link.html" and select "Edit" or "Open with>Notepad"
3. Edit where it says "site Url" and "Link Name Here"
Email
1. Open up the "mobile" folder
2. Right click on "index.html" and select "Edit" or "Open with>Notepad"
3. Edit where it says "http://mail.yahoo.com"</BLOCKQUOTE>
Download <a href="http://psp-news.dcemu.co.uk/files/WindowsMobileforPSP.zip">http://psp-news.dcemu.co.uk/files/WindowsMobileforPSP.zip</a>
Thanks to Psychondrius for this awesome news item.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 6th, 2005, 22:10 Posted By: wraggster
Source - Slashdot
Evangelion writes <i>"PSP hackers beware! According to <a href="http://www.1up.com/do/newsStory?cId=3144414">1up.com</a> today, Symantec has identified <a href="http://www.sarc.com/avcenter/venc/data/trojan.pspbrick.html">the first PSP Trojan</a> in the wild. Known as Trojan.PSPBrick, it turns the PSP into, well, a brick. With buttons. Users have to download and install it themselves, and as a result it effectively breaks the PSP."</i>
Yes we already reported this but could this be the start of the worrying new trend, remember kids stick to reputable sites like this one for releases that wont damage your PSP.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 7th, 2005, 01:42 Posted By: wraggster
Well with the first PSP Virus being released its a good thing we have Dark Killers scanner that checks for suspicious code, heres the scoop from the readme:
PSafeP 1.1
==========
By: Dark Killer
About:
------
PSafeP is a windows tool to scan Sony PSP executable (EBOOT.PBP) files for suspicious code.
Changelog:
----------
v1.1:
-program now attempts to decipher between read and write access to the flash memory
-PBP file validation
-some small misc tweaks
v1.0:
-initial release
Downloads and screens via the comments (below)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 7th, 2005, 03:30 Posted By: wraggster
I could be joking or i may not be but regardless of that something is starting Saturday and its gonna be good
and now ill leave you to ponder what it is.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 7th, 2005, 17:25 Posted By: wraggster
Lik Sang have posted this:
Thanks to forum member diehard for pointing out to us that Datel is currently working on a very hot new product for the PSP. According to the latest rumors floating on the internet, the famous UK based company is about to release a 4GB HDD for the PSP by the end of this month. Lik Sang asked Datel and received official confirmation that the product is on the way, but release date and exact price point remain undisclosed.
The 4GB HDD will be bundled with the X2 Battery into a neat 2-in-1 add-on that you would plug in the battery slot at the back of the PSP. Technically speaking, just plugging the battery module into the battery slot will probably not be enough, normally there has to be a flat cable or another connection to the PSP's Memory Stick slot. The only picture available unfortunately also doesn't reveal if the hard drive is actually part of the battery, or, as we first thought, if the 4GB hard drive could be replaced with a larger one.
We will keep you informed as soon as we receive more details and a final release date from Datel. Preorders are taken right now for US$ 249.99 and you will be asked for re-confirmation when the final SRP is made available to us. The current price is only the best bet available at our bookmaker right now, it could go up or hopefully down.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 7th, 2005, 22:10 Posted By: wraggster
Syn-Z has released a new version of one of the best emulators for the PSP, heres whats new via translation:
* The Ver0.93 -> occurs with 0.95 correction
of the bug which * When turning the PSG to OFF, is frozen correction
of the bug which * Several correction of trouble
of games * State sound becoming strange with the load correction
* When sound setting (sampling rate) changing, sound becoming strange correction
* Sound quality improvement (DAC part)
* Performance improvement
Download from Here --> http://psp-news.dcemu.co.uk/dgenpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 7th, 2005, 22:57 Posted By: wraggster
Team Xtender have posted this news concerning their PSPTV Project:
As requested by PSP2TV fans we have took more pics to show you wonderful supporters of our product. The top pic shows off our high quality "Crystal Blue" face plate and the bottom pic shows the location of the S-Video port on the docking station.
Screenshots via the comments.
Both Divineo China and Lik Sang will be stocking the PSP - TV and the price is $119.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 7th, 2005, 23:54 Posted By: wraggster
AnonymousTipster has updated his homebrew game for the PSP, heres the info:
This is a 3D FPS homebrew game developed by the AnonymousTipster, the latest version adds 5 levels and an easy to use level editor.
V0.6!
-Doesn't crash if you do not place the Resources folder in PSP/GAME, but you will be unable to save or hear sounds.
-Editor Added!
From the main menu there is now an option called editor, when you go into the editor, the palette is automatically open at the right-hand side, this tells you what type of block you currently have selected. Change the current block using Square an Circle. The blue box in the 3D view shows the block that is currently ready to be changed, and by pressing X, you can set it to the block selected in the palette. Use the arrow buttons to move the blue box. By holding the LShoulder, you can move the 3D view laterally using the Shape buttons and can zoom in and out using Up/Down. If you hold RShoulder, you get to the properties menu, where you can open files, save files, change the name of the saved level, test the level out, change the required kills for a level, or delete all level information. Use X to select an option, when selecting a level to open, you can get out of the drop-down list using triangle.
-5 more levels have been added to story mode, and can continue where you left off from your last save. These 5 levels are also included as example levels in the editor.
Download from here --> http://psp-news.dcemu.co.uk/RoboTORN3D.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 8th, 2005, 01:39 Posted By: wraggster
PSP News & Lik Sang are proud to announce the first 30 day Coding Competition for the PSP, starting now the 8th of October 2005.
You can submit any software that works on the PSP including apps, emulators, games, demos incuding the likes of Lua. Multiple entries are allowed
Heres the rules:
-The contest will run from October 8th 00:01am 2005 to November 7th, 2005.
-The contest will end at 11.59pm gmt , (the end of November 7th , 2005).
-Submissions for the contest should be sent to bluebolshi@hotmail.com or messaged to wraggster on the DCEmu UK forums or posted in the Private Developers Forum
-Submissions must be new or updated releases and ones that havent been publically released before the winner of the contest is announced.
-Submissions will be posted over a 2 day period or less if the amount of entries is small starting November 8th.
-Multiple entries are allowed although only the best entry will win prizes.
-Entries must be freeware so that when tournament ends they can be distributed.
-This competition is open to anyone and all software for the PSP.
-The Judging will be done by 5 selected DCEmu Forum Members after a poll decides who the top 5 entries are.
-The winner will be announced on the 12th November 2005.
The Competition has one prize and thats a complete package of essential PSP accessories full details can be found on the competition page here --> http://psp-news.dcemu.co.uk/psp30codingcomp.shtml
Good luck to all (Who got it right on the post i made last night?)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 8th, 2005, 14:10 Posted By: wraggster
This isnt really PSP Related but its very serious to all users of the Nintendo DS, apparently Darkfader who is a well known hacker of hardware has released a file that will brick not only your DS but the fllash card etc also.
You may say this will only affect the warez boys but this code could already be in homebrew, its rather sad to see a scene destroyed by one person.
The full story is on our Nintendo DS Sister site here --> http://nintendo-ds.dcemu.co.uk/
For the moment extreme caution is going to be needed for anyone trying Homebrew on the DS - A sad day indeed-
What would you like to say or do to Darkfader and the people behind this. ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 8th, 2005, 22:02 Posted By: wraggster
The recent Brick inducing PSP/DS Software has claimed many victims, more DS than PSP, heres an article from the respected Kojote of PDRoms
just can't hold myself back but there are a few things which have to be said right now.
Recently the PSP and now the DS are affected by malicious programs, which are able to break your handhelds. The sense of this action is just right beyond my understanding and the understanding of most developers I know. People who are new to homebrew might be tricked to run a program, which will destroy their hard paid off system. Not everyone can afford a new one - and it's not clever to trick new people into running code which is really doing bad things. Many people will get a wrong opinion about homebrew software and this is what i don't want.
The PSP is affected in two ways:
There is a FAKE downgrader which ****s up your bios, the chance of getting it back to work is almost zero
Recently Symantec also figured out the first VIRUS for the PSP. It doesn't spread it self, but it ****s up the bios as well.
The NDS is affected in this way:
The DS bricker will overwrite some regions of the bios and it will be extremly hard to recover anything.
All that stuff might have been developed to show skills, but never forget there are kids who don't understand anything about it and they forward those things to their friends to fool them. More and more system will be bricked - Is this what we need? Things will spread over Bittorrent and E-Mule and reach hundrets of people - hundrets of people who are now in potential danger to brick their system.
Exactly such a behaviour shows companies as Sony that they are right with upgrading their firmware again and again, and finaly eleminate EVERY SINGLE EXPLOIT which is found. If there are no exploits left, you can't run any homebrew. This could be the dead of everything people were supporting for years.
Until further notice:
* NO NEWS ON PDROMS
Homebrew over - at least for the next days.
I hope my words will ring a bell in some people head. A general warning to everyone who is new to homebrew, please only get things for a serious source and avoid warez, as playing commercial games for "free" might be a bigger target. You shouldn't play warez at all anyway.
Thanks for everyone who keeps on destroying the homebrew scene - Thanks for destroying the hard work of many people - Thanks for destroying the effort people used to get everything working.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 8th, 2005, 23:03 Posted By: wraggster
SmileyPyramid has released a new PSP Renamer app, heres the info:
PSP renamer 1.0 (for PSP 1.50)
===============
Summary
-------
This is an app i did for myself because i got a 1.50 psp and don't want to see corrupted icons when choosing an application in the "games" section. The best way to use it is to put the exe in X:\psp\game folder (if X=psp drive letter) and then run it from windows...
do that after you added some new homebrew app and that's it . No useless installer needed, no gui, just an exe that runs directly and does the job.
How it works?
-------------
Basically it checks the current directory for folders like xxx and xxx%,
when it finds them, it renames them to "xxx _" and xxx_~1%. Take care if the original folder name has more than 5 characters like abcdef it'll be trimmed down to 5; in case of conflict like you have ABCDE1/ABCDE1% and ABCDE2/ABCDE2%, then only ABCDE1/ABCDE1% will be renamed, the program never deletes nor overwrites anything
Advanced
--------
If you want to keep the exe in another directory like c:\programs, then run the exe with a parameter specifying the working directory, for example make a bat containing: renamer.exe F:\psp\game
(without \ after game) and use that bat.]
Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 8th, 2005, 23:29 Posted By: wraggster
Alexmae has released a Pixel Fixer for the PSP, heres what he said:
This is a single pixel fixer by flashing RGB colors.
Controls:
- Pad -> move by 1 pixel
- Analogic -> move by 10 pixels (faster)
- X -> start flashing
- R -> change background color (black, red, green, blue, white)
- /\ -> to stop flashing
Download Here --> http://psp-news.dcemu.co.uk/alexmaepixelfixer.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 9th, 2005, 00:05 Posted By: wraggster
Hi,
I’ve now finished PSPgrab 0.1. It is just a little side project.
Actually it doesn’t work as I imagined. It always freezes if you want to start a game or listen to music. To select something in the menu you have to press SELECT, then you have two seconds to select something. To take a screenshot you have to press HOME, this takes 2 seconds. During this time you should not do anything with your PSP. The screenshots will be saved as TGA on the root of the MS. I hope you can play around a bit with this
cYa
Placa from Team Emergency Exit
Greetz to McZonk, dot_blank our new member, Vampire, Pyrs and of course ortakus
Download Below (via the comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 9th, 2005, 00:12 Posted By: wraggster
Slasher has updated his Shell written in Lua for the PSP, heres whats new:
Well here's V2 of PSPwindows...I've added quite a few nice little touch ups and have included a calculator, paint, file/firmware browsers, a few games, and im sure ive added other stuff too.
Press Start during any game or app and that will exit the program, unless your playing teh pwn just press L. If it gets too buggy at any time just press the restart button at the bottom of the screen and that should fix any problems.
basically same controls as before
download Here --> http://psp-news.dcemu.co.uk/pspwindows.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 9th, 2005, 17:15 Posted By: wraggster
SuccessHK have posted on their site about the release of NBA 06 the Basketball game for the PSP, heres more info:
NBA '06 for PSP provides all-new gameplay features, animations, and mini-games for high-flying NBA action on-the-go. Running at 60 frames per second, NBA '06 for PSP makes every shot, pass, and dunk as smooth and realistic as the real deal. Two new mini-games, Dodgeball and HORSE, allow gamers to step away from traditional 5-on-5 basketball action and engage in some classic schoolyard battles. A new virtual trading card system allows gamers to collect virtual cards with freeze frame snapshots of highlight-reel plays and exchange them with friends via Ad Hoc mode. In addition, NBA '06 for the PSP features the "Clutch" Shooting Mechanism and a simplified play- calling system, while team and opponent A.I. have been improved.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 9th, 2005, 19:43 Posted By: iLListSnig
Is there a Media player that would allow me to play my .avi files that are burned onto dvd? Pleeze help, because I am pretty new to this...Helpful response would be much appreciated.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 9th, 2005, 20:10 Posted By: wraggster
This isnt PSP news but being as the Dreamcast Scene and more importantly the DCEmu network was founded by the Dreamcast site its worth a plug.
Today saw the relaunch of a site that is 360 pages in size featuring every emulator and all the Homebrew for the last 2 years.
Heres a screenshot:
If you thought the PSP was great for easy to use Homebrew and Emulation then the Dreamcast is the perfect console to carry that dream along. the scene still trives even after all these years since Sega ditched the console.
Most Dreamcasts can be picked up for $40 or less and then you enter a world of free software like no other. Check out the worlds premier Dreamcast Site at http://www.dcemu.co.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 9th, 2005, 21:15 Posted By: wraggster
71M posted a new release of the excellent File Assistant for the PSP, heres the news from him:
"Its been some time, but here is another update to FileAssistant++
Changes in this build include:-
[!] Filenames are now correctly read.
[+] Memory stick free space is displayed.
[+] Date and time is displayed on the HUD.
[+] First pass of SWF player, very very buggy!
[+] LUA files are now supported and return to FA++.
[+] Atari YM player support.
[!] Amiga AHX module replay rate fixed.
[+] Images can be zoomed and moved on via analog and dpad.
[~] Text entry is improved.
[~] HOME button now brings up an exit message box.
[~] Background bars can be disabled in skin.xml
[~] The position of HUD icons can be configured.
[+] Credits screen.
[+] Amazing skins package!"
Download from site linked above or here --> http://psp-news.dcemu.co.uk/fileasistant++.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 10th, 2005, 19:26 Posted By: wraggster
News from Lik Sang
Cast your minds back to Grand Theft Auto III, driving around Liberty City for the first time in 3D, working for the man, Toni Cipriani. Well now Rockstar are taking us back to the old neighborhood with an entirely new game, made exclusively for the PSP. Set three years before the events of the PS2 title, this time around you're playing as Toni Cipriani himself. Fresh out of hiding, Toni is keen to get his foot in the Mafia's door, and being GTA, we know he'll do whatever it takes.
Traveling through the city doing we won't say what, you'll be able to enjoy the benefits of GTA San Andreas, like wild motorbikes and the ability to play dress-up with your gangster. New weather effects like snow also give you a fresh take on the city, and after skidding around in the winter weather, fans will no doubt get a grin on their face when they take that infamous monorail for a ride once again. For those that did play GTA III, you'll be able to appreciate the city's past, with different businesses and buildings present this time around. Using a new ferry too, you'll be able to travel between the three islands in style, unless you'd prefer to take a boat of your own of course.
Remember the radio commercial in GTA III about a reality show called "Liberty City Survivor"? What was a joke back then is reality now. For the first time, you and five others can go multi-player on Grand Theft Auto! The first of seven game types is Liberty City Survivor, and it's a kill or be killed world out there. You can take it on alone, or join up into gangs. The second mode is "Protection Racket", where your team is either the Attacker or Defender, and must destroy or protect the four limos the defending team has. Each having a go at both roles, who ever takes out the limos the fastest wins.
Next up is "Get Stretch", which is like capture the flag but with cars. Nab the other gangs car, take it back to your base, but at the same time make sure no one is boosting your car either! With 60 controllable characters to be unlocked, there's plenty to choose from in multi-player, and we can only hope this is the start of a new tradition for GTA titles.
The rest of the article and screenshots, videos and more over at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 11th, 2005, 01:01 Posted By: wraggster
Fanjita on his site released a new Eboot Loader for the PSP V2.0 Firmware, heres what his site says:
This is a tool to run homebrew EBOOT programs on your v2.0 PSP. It will not run on any other firmware version.
It's very much work in progress, but can load a surprisingly large number of existing EBOOTs.
To use it, download the zip file here and unzip it into the root folder of a memory stick, and use the PSP photo viewer to open the "EBOOT loader" folder.
Please let me know if you are able to get any interesting EBOOTs to run, or details of any EBOOTs that it is unable to run, so that I can try to enable them.
(Download Via the Comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 11th, 2005, 01:27 Posted By: wraggster
Liquid8 has released an FTP client for the PSP, heres the scoop from the readme file:
A basic ftp client for the PSP. Began working on this in August, 2005. By August 23, I was able to successfully transfer a file via ftp to the psp. I just started learning C about a month earlier, and played around with some of the sdk samples. When I saw the ftp server, I knew a client was needed, mainly as I wanted to do PSP 2 PSP transfers. My original and eventual goal is to create a file sharing program, to make it easy to transfer files back and forth without a USB cable.
My intent with this is more to make the functions available for other programs to access ftp as opposed to a full out ftp client, but I at least have working standalone functionality available for standard use.
Usage:
When entering text, use Up/Down to change characters, and Left/Right to adjust, and X to confirm.
Once connected, L/R will change the command, and X to confirm.
Note: I HIGHLY recommend turning off the WLAN Power save in your PSP configuration menu, as this seems to really slow and/or cause problems.
Download Here --> http://psp-news.dcemu.co.uk/pspftpclient.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 11th, 2005, 01:38 Posted By: wraggster
Rob_PSP has updated his PDA proggy for the PSP, heres whats new:
Added: Alarm clock
Added: Fullscreen view has its own set of bookmarks
Added: Cell phone entry in Address Book
Added: Calculator has a new keyboard
Fixed: Calendar background bug
Fixed: Address book scroll bug
Download Here --> http://psp-news.dcemu.co.uk/psp-pda.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 11th, 2005, 02:40 Posted By: wraggster
Did i ever say i like Harry Potter, well i do (take that #emuholic ), and it seems finally that Warner Bros are releasing the films to UMD, heres the news from our Submit news forum by Rmedtx:
While many major studios have decided to release movies on Sony's new UMD format, some studios have been reluctant to follow suit. Dreamworks Home Entertainment and Warner Bros. Home Video are perhaps the two biggest studios that have yet to release any movies on UMD. Well, it looks as though that's going to change. According to a recent announcement, Warner Bros. is preparing to release a slew of titles in coming weeks.
And it seems as though Warner Bros. wants to make up for lost time. As part of the studio's first batch of UMD releases, it plans on shipping all three Harry Potter films, the Matrix trilogy, Batman Begins, The Island, Polar Express and Constantine. Currently, there's no word whether any of these movies will include bonus features of any kind, apart from Japanese and English subtitles and audio. Now that Warner Bros. has decided to support the UMD format, there's a good chance the studio will begin transferring a backlog of DVD releases over to UMD. Look for the first batch of Warner Bros. movies to hit store shelves late November.
Until then, stay tuned for any further developments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 11th, 2005, 03:13 Posted By: wraggster
http://www.lik-sang.com/info.php?cat...&&lsaid=219793
Well we have the coding competition thanks to Lik Sang and now we have a new competition for you members of PSP News, and guess what all these comps are free and for anyone, (Premium contests for free )
Anyway Lik Sang have donated 5 Tokyo Access DVDs to give away on this site, and the best way would be a 14day competition starting now the 11th of October and ending on the 25th of October for the best new
Review (game or hardware)
FAQ
Tutorials/Guides
And for all of the above its for the PSP.
Enter as many times as you want but only 1 Tokyo Access DVD per person, a poll that will run for 2 days will decide the winner and if need be i will have the finishing vote.
Heres some info on the Tokyo Access DVD:
Our long time partners from NextGenVideos have officially announced that they will cover the Tokyo Game Show this year, with the same amount of professionalism and high-gear equipment as they did for the E3 in Los Angeles. Tokyo Access DVD is expected to ship in the second week of October, and will be covering the complete three days of Tokyo Game Show 2005, including press conferences and keynotes speeches, taking place between September 16th and 18th. With an emphasis on NextGen systems and with a dozen of playable Xbox 360 consoles, this year's event promises to be fully packed, with action in all corners. Reporting from the floor, NGV will have the goods for you. Tokyo Access is the official TGS DVD, licensed and endorsed by the CESA. This will guarantee the crew some exclusive backstage entrances, for the best and most in-depth coverage possible. Additionally, this instalment will feature several special side stories, about gaming lifestyle in Japan. Preorders are now open, for the low price of 9.95 US$ only!
SO get those Reviews/Faqs/Guides and Tutorials coming in, if you do one then please post in the correct forum and just leave a note in the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 11th, 2005, 08:29 Posted By: wraggster
ChaosKnight has released the worlds first Apple Macintosh emulator for the PSP, the port itself is of the Macintosh emulator Basilisk II, heres the info
What Works
Emulation
Video (wrong colors, slow)
Input (start = return, mouse = analog + X = click)
What Doesn't
Ethernet
Audio
Keyboard
External Filesystem (ability to use flash0:, mc0:, etc...)
Serial (no irda0: support yet)
Download Here --> http://psp-news.dcemu.co.uk/basilisk.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 11th, 2005, 18:31 Posted By: wraggster
Another article about the soon to become reality Hard drive for the PSP:
from GI.BiZ
Datel is to launch a new bundle that is designed to increase both the battery life and the storage capacity of Sony's popular PlayStation Portable handheld.
The bundle will include a hard disk drive which slots into the handheld's memory stick port to offer 4GB of extra space - enough for around eight movies, more than a thousand MP3s and a huge number of pictures and game saves.
It will come with the X2 Battery, which replaces the PSP's default battery and is said to last for twice as long - up to eight hours on a single charge, according to Datel. The bundle will also include a USB cable for connecting the PSP to a PC.
There's no word on pricing as yet, though the X2 Battery is already on sale in the UK for GBP 34.99. Online retailer Lik-Sang is taking preorders for USD 249.99 but warns customers that "The current price is only the best bet available at our bookmaker right now, it could go up or hopefully down."
Datel has yet to confirm a European release date for the bundle.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 11th, 2005, 18:35 Posted By: wraggster
Sony isn’t likely to cut the price of its PlayStation 2 console in an attempt to trip Microsoft’s Xbox 360 launch, but there’s a “slight chance” that the PSP will drop from $249 to something a bit more reasonable as a result of slowing PSP sales, according to a research report by Shawn Milne and Todd Greenwald, analysts at Friedman, Billings, Ramsey & Co., Inc.
They write: “We do not expect a PS2 price cut due to solid sales at $149 and, perhaps, a price umbrella (due to the high price of Xbox 360 hardware and bundles). However, we believe there is a slight chance for a PSP price cut from $249, as sales have slowed somewhat and the Nintendo DS received a shot in the arm with the release of Nintendogs.”
Source - Joystiq
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 11th, 2005, 18:37 Posted By: wraggster
News from Eurogamer
Sony's taken the first step in its plan to roll out downloadable PSP demos nationwide in Japan, introducing the first "PlayStation Spot" deployment pod on the sixth floor of its showroom in Tokyo's Ginza district.
Sony typically uses its Ginza building to showcase all of its electronics for the public. You can walk in and pick up everything from PSPs and its new T7 digital cameras to AIBO robotic dogs and incredibly expensive professional video cameras. All the laptops are out to play too, and the big-screen TVs. So it's no surprise to see the PlayStation Spot getting its first installation here.
Judging by the pics, it's basically the same model that was stationed (ha) just off the Sony stand at the Tokyo Game Show, and continually swamped by quiet Japanese people who didn't seem anywhere near as pissed off as we were that it was being completely hammered and failing to give up any software.
PlayStation Spot. Probably yesterday and all.
When it does work, anyway, it should allow fans to download demos of Byte Hell 2000, Loco Roco, MegaMan, Ape Academy 2 and Portable Resort. They don't remain on the Memory Stick after downloading, sadly, but there's no limit on how many people can try out in a row.
For more pictures of the PlayStation Spot in action in Ginza, head to Game Watch, or check out the Sony Japan website.
Any plans for Europe? "We have lots of new and exciting content for the PlayStation Portable in the upcoming future and will continue to look at new ways of extending sampling and gamesharing opportunities for games, movies and music for the handheld. It's having great success in Japan so we will keep you up to date for Europe," is what Sony said the other day.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 11th, 2005, 18:49 Posted By: wraggster
Ccm304 has updated the PDF and Document Reader for the PSP, heres whats new:
Changelog for 0.6.0:
Added a bookmarks menu with support for multiple user bookmarks.
Added a fast scroll mode for PDF files.
Added selectable font, font size and colors for the plain text viewer.
Supports any TrueType font.
Fixed centering of landscape PDF files. Only available in fast scroll mode.
Minor UI enhancements, like scrollbars for long menus and error and warning
popups.
Download Here --> http://psp-news.dcemu.co.uk/bookr.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 11th, 2005, 22:49 Posted By: wraggster
ChaosKnight has updated the Apple Macintosh emulator for the PSP, the port itself is of the Macintosh emulator Basilisk II, heres whats new:
It looks like POSIX is required for Extended FS. I tried to get around it with writing my own functions but to no avail. Not enough time today. I'll work on it a bit later maybe. I'm taking suggestions for what to work on next (proper color? ethernet? mac os 8? who knows?). I have uploaded a new binary set (for unzipping on your memory stick!) which will load up any HFV or DSK file that is sitting around. No more required startup.dsk... although you can keep it and it will still work.
-- EDIT --
Forgot to put this in. The analog pad moves 2px at a time, which is too much for hitting small controls sometimes, so I made the DPad do 1px. Much easier.
Download Here --> http://psp-news.dcemu.co.uk/basilisk.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 12th, 2005, 22:45 Posted By: Bayston
I got a problem with ma ps2 i can play any game i like on it except FIFa 2006 which is a arsehole cos dats what i brought FIFA 4 was 2 play it i tried it on ma mates PS2 and that works and i tried it on my old broken ps2 that takes half an hour to load and i works the problam with ma old ps2 is that it doesnt read the disc properly
HELP PLEASE!!!!
o p.s No hammers :P
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 13th, 2005, 00:20 Posted By: wraggster
Fanjita updated his EbootLoader to v0.3, heres whats new:
v0.3 : Compatibility enhancements
- Allow browsing of multiple EBOOTs
- Change directory to selected EBOOT location
(adds sounds to Attack of the Mutants)
- Restore screen mode before running EBOOT
(improves reliability)
- Allow multiple text segments in ELF
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 13th, 2005, 02:02 Posted By: wraggster
A while back i got messages saying there were popups on the site and even in the forums, my reply back was that there isnt and never will be popups but still people were telling me there was, i contacted our host Martin64 and he even changed the ad code altogether and still we had popups, now this was cuasing concern as there was no code for that on the site but today it was pinpointed to the stats counter and yes the Nedstats counter is displaying popups since they changed to a new company.
How very nice of them to inform sites that they were sticking popups on sites and obviously making a packet off them.
So now ive took down all their counters off the whole network of sites and apologise for the damned popups.
Pity i didnt spot this earlier
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 13th, 2005, 08:19 Posted By: wraggster
Source - PSPVault
<blockquote>2.50 firmware is out. You can currently get it via "Network Update," but keep your eye on the Japanese and USA update pages as we expect the update to be appearing there shortly. Update: looks like it's on the Japanese homepage now.
The biggest addition in the new upgrade appears to be:
"LocationFree Player has been added as a feature under [Network]."
I've been saying and saying LocationFree support was coming, so please read the old article I did on "LocationFree support for PSP." I'll be posting more information throughout the night as I get it.
I have a short FAQ prepared inside with some questions I expect to be asked about this new update.
Update 1: Complete changelog inside!
Update 2: Added some more clarification about LocationFree, pointed a few interesting aspects out.
Update 3: Added some screenshots of the new features from the Sony webpage.
Update 4: Added links to necessary Sony sites.
Update 5: Holy crap, an English site about all this. Looks like us Americans will also get this feature!
Update 6: Added more screenshots of the LocationFree feature.
Update 7: Added a boatload more screenshots from the official Sony documentation. I've also uploaded Sony's PDF about LocationFree for PSP, in English, here. I'll put it in the File Vault later tonight.
Revisions to strengthen security have been added
[LocationFree Player] has been added as a feature under [Network]
[Auto-Select] and [Unicode (UTF-8)] have been added as options to [Encoding] under [View] in the [Internet Browser] menu bar.
[Text Size] and [Display Mode] settings of the [Internet Browser] can now be saved.
The input history of online forms accessed through the [Internet Browser] can now be saved.
Copyright-protected video can now be played under [Video]. (This applies to video data saved on Memory Stick.)
[Set via Internet] has been added as an option to [Date & Time Settings] under [Settings].
WPA-PSK (AES) has been added as a security method under [Network Settings].
Korean input mode has been added to the on-screen keyboard.
So the first question you ask is:
What is "LocationFree"??
And the answer is, well, we've already answered that question! If you read this PSP-Vault article, I explain exactly what LocationFree is and suspect that it will be available for the PSP. And now it is. The LocationFree server is this thing:
And it retails for 33,000 yen, which is around $289 USD.
Will this be available outside of Japan?
Yes, it will. There is now an English website about LocationFree for PSP. SonyStyle is also listing the LocationFree server (product page here) in their lineup. It retails for $349.99 USD.
What do they mean by "Copyright-protected video"?
I suspect this has something to do with the P-TV service. PortableTV offers downloads for the PSP, but these downloads have been free of charge -- if Sony wants to start charging for downloads of more popular programming, they will need some sort of copyright protection. Good for them, too, because Memory Stick Duo already has integrated protection through "MagicGate" copyright protection technology. We'll be bringing you more details on this particular aspect in another few hours, we hope.
Wait, does that say "Memory Stick"? Don't they mean "Memory Stick Duo"?
That's something I noticed too. I have absolutely no idea what this means; is Sony planning some sort of accessory for the PSP? I guess this is just a typo in the update file itself, or I'm looking into things too deeply.
Will homebrew work?
Seeing as how this update incorporates the security changes we saw in firmware version 2.01, the answer is no, homebrew will not work. If you want to retain your ability to use homebrew, do not update. You cannot downgrade.
Is there anything else I need to know?
Besides the browser improvements, that appears to be the extent of what the new firmware update offers. We'll keep you posted as we expect some sort of official announcement from Sony about this.</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 13th, 2005, 08:27 Posted By: wraggster
Sony have unveiled their LocationFree Website, heres all the info:
<blockquote>What is LocationFree®? How can I use it on my PSP™ system?*
You never have to leave your home entertainment behind again. With LocationFree® you can stream TV or movies from your home over broadband internet to your PSP™ system– virtually anywhere in the world. At home, simply connect you’re A/V components (TV, DVD Player or DVR) and broadband internet to your LocationFree® Base Station. On the road, connect your PSP™ system to a wireless hotspot and click on the LocationFree® icon to start streaming your favorite TV programs. Change channels, pause or record on your components at home with the onscreen universal remote. With LocationFree® on your PSP™ system, you can enjoy your home entertainment beyond the living room. And, not only is LocationFree® designed to provide the ultimate in entertainment on the go, but its wireless capability makes it perfect for use around the house too.
To start using LocationFree® video streaming on your PSP™ system, you may need to download some software.
What do I Need?
At Home
1. LocationFree® Base Station with software version 2.000 or later. A LocationFree® Base Station is included in the purchase of either the LocationFree® TV or LocationFree® Player Pak, which can be found at major retailers or at www.sonystyle.com/LocationFree®.
2. Broadband Internet with at least 300kpbs of uplink speed.1
On-the-Go
1. PSP™ system with software version 2.50 or later (update available at www.us.playstation.com/psp/).
2. Broadband Internet connection (via a hotspot) with at least 300kpbs of downlink speed.2
3.Memory Stick® Duo, which is used to store remote control codes for the PSP™ system.
How do I get Started?
In order to use the LocationFree® Player on your PSP™ system, you need to make sure your software has been updated. Please refer to the following steps and update your software as needed.
STEP ONE Make sure you are using PSP™ system software version 2.50 or later.
STEP TWO Make sure you are using LocationFree® Base Station software version 2.000 or later.
STEP THREE Download Remote Control codes to your Memory Stick® Duo on your PSP™ system to enable you to control your audio/video equipment at home.
Step One
Make sure you are using PSP™ system software is version 2.50 or later. To check your current system software version, select "System Settings" in the PSP™ system home menu, and then select "System Information". If your PSP™ system software version is 2.50 or later, you do not need to perform this update. Go to Step Two. Click the following link to update your PSP™ system software: (www.us.playstation.com/psp/)
Step Two
Next, you need to make sure your LocationFree® Base Station software is version 2.000 or later. When connected at home to the LocationFree® Base Station, your PSP™ system (with system software version 2.50 or later) will identify if the Base Station needs to be upgraded and point you to the correct download site. For more information on how to connect the PSP™ system to the Base Station, follow the instructions in the Quick Start Guide or the Setting and Usage Guide for PSP™ system.
Alternatively, your LocationFree® Base Station can be upgraded using a personal computer with the LocationFree® Player for PC software installed. For details, see the Operating Instructions for the LocationFree® Player Pak (LF-PK1).1
Step Three
This step will help you turn your PSP™ system into a universal remote control, allowing you to remotely change channels, pause and otherwise remotely control your video equipment at home. You can download needed remote control data into the Memory Stick Duo® via a personal computer or your PSP™ system. The Memory Stick Duo® stores remote control data that is needed when you use home audio/video equipment. For details of how to upgrade the software, see the Setting and Usage Guide for PSP™ system of the LocationFree® Player Pak for PSP™ system.
Quick Start Guide
Use a personal computer to view or download the Quick Start Guide. You will need to install Adobe Acrobat reader on your PC to view the Quick Start Guide.
Quick Start Guide for LocationFree® on PSP™ system pdf (328KB)
Masses more info at the Official Site</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 13th, 2005, 17:52 Posted By: wraggster
MIB.42 has released a new version of PSPUAE, the Amiga emulator for the PSP, heres whats new:
PSPUAE v0.40 (MIB.42)
Changes :
- Several minor optimizations on M68K and Amiga/PSP graphics.
- Semi-transparent ( customizable from Config Menu ) full-featured keyboard.
- Fully configurable button and analog stick assignments from Config Menu/Options ( finally )
: includes flexible assignments of key presses, joystick/mouse buttons to PSP buttons.
: includes flexible assignment of Joy0/Joy1/Mouse to PSP Analog stick/Directional Buttons.
- Auto repeat on menu selections.
- Adaptive Border Padding ( change from Config Menu )
- Load / Save / Default configurations ( 2 slots )
: I use this to load different configs for different games... Joystick/Mouse/keys etc...
- ScreenSave to .bmp file. ( Assign key from Config Menu/Options, START button by default )
: saves to directory where the executable was invoked from ( the non-% pspuae directory )
- Fine mouse movement ( HiRes ) is possible while holding button ( assignment customizable )
- From Config Menu, press Select to shortcut back to the Amiga.
- In the Config Menu ( activated by Select ) : Cross (X) is select, Circle (O) is cancel.
Still single buffered, looking at performance / visuals, I don't think I'll do double.
Download Here --> http://psp-news.dcemu.co.uk/pspuae.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 13th, 2005, 19:08 Posted By: wraggster
For immediate release
For further information on Be.ez please visit: http://www.be-ez.com
Paris, France, 13 October 2005 – Be.ez, a leading designer and manufacturer of multimedia accessories in Europe and Asia, announced today that the LArobe PSP is a must have accessory for Sony PSP owners.
The LArobe PSP is a new pocket sized sleeve for the Sony PSP that closes with a zipped finish similar to a jewellery case, offering protection, originality and quality. The LArobe PSP was designed by Be.ez to efficiently protect the PSP without diminishing its original styling, providing a credible alternative to other monotone looking protective cases. The LArobe PSP is made in a soft, shape-memory material, ideal to fashionably dress your PSP in a 'couture' style while protecting it from day to day wear and tear.
Nicholas Cottard, CEO, Be.ez, commented: "LArobe is the ultimate ultra fashion accessory for the PSP. The PSP is designed for use on the go and is prone to some of life's little scrapes and scratches so it is essential that it is kept in good care. The PSP is a serious piece of portable gaming technology and deserves a stylish protective home which the LArobe PSP offers."
LArobe PSP – low resilience protective sleeve for your PSP in a trendy and unique design. The LArobe PSP uses low resilience polyurethane (LRPu) technology and offers robe protection thickness with an inner lip for maximum protection. The cases come in a variety of colours from bright pink to turquoise blue, apple green or black, providing a different and attractive product range.
Pricing and availability
The LArobe PSP are available now and can purchased online at www.be-ez.com
LArobe PSP - £14.95 inc VAT
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 13th, 2005, 19:18 Posted By: wraggster
Success HK have reduced the price of their Memory Cards for the PSP, heres the prices:
SanDisk Memory Stick Pro Duo 1GB w/ Adaptor USD 87.00 £46.00
Lexar Memory Stick Pro Duo 1GB Gaming Edition USD 89.00 £47.00
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 13th, 2005, 19:28 Posted By: wraggster
Source - Spong
Sony Computer Entertainment is in the process of launching the latest Firmware upgrade for Sony’s PSP, unsurprisingly called SCEI PSP Firmware Version 2.50. The latest augmentation to the portable games and multimedia device offers some much-anticipated functionality as well as unknown security implications.
The known new functionality discovered to date includes:
- Streaming TV functionality region lock-out removed (UMD movies still region-locked)
- Auto Select and Uni Code have been added to browser encoding
- Browser Font option and display options can be saved
- Browser input history can be saved
- Korean keyboard input
- Copyright Video can now be played from Memory Stick - Licensing issues unannounced
- System setting such as time and date will be auto-set via Internet
- WPA AND PSK (Wi-Fi Protected Access with Pre-Shared Key) have been added to PSP network settings
Firmware Version 2.50 is only available (officially, at least) to Japanese PSP owners at time of going to press, though availability in the US and Europe is expected within two to three months. Sony stated that all new PSP units shipped after November 1 will have Ver 2.50 pre-installed. Adventurous importers of PSP hardware can find the upgrade on Sony’s PSP page.
Meanwhile, hacker communities are mulling over this latest twist in the battle for boot-rights to PSP. Homebrew software use and wholesale piracy has been a major concern for Sony since it launched the PSP with its tentative stab at keeping out unwanted tinkerers…
We’ll keep a track on Ver 2.50 in the coming days.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 13th, 2005, 19:30 Posted By: wraggster
If reports are to be believed, Microsoft's determined push to increase the Xbox 360's popularity in Japan may be paying off, with many Japanese publishers apparently growing weary of Sony's spiralling next-gen development costs.
Japanese website zakzak.co.jp has run an article, kindly translated into English by ps3focus.com, quoting an inside source as saying that development for the next generation of consoles is increasingly "nothing but a nightmare for many Japanese software development companies."
The trouble seems to stem from Ken Kutaragi's insistence that PS3 titles should be markedly different in terms quality to existing PS2 games, requiring significant expenditure to meet Sony's lofty expectations: "Developing software for the PS3 from scratch will require an initial investment of at least 2 billion yen," not including actual development costs, "There are not many software companies that can easily afford that kind of money."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 14th, 2005, 00:59 Posted By: wraggster
Gamespot analyze the new firmware update:
Sony Computer Entertainment has released a new patch for the PSP that updates the handheld's system software to version 2.50. The update gives the PSP a number of new features, with the biggest addition being the Location Free Player option.
PSP owners will be able to watch TV and play back video recordings through the Internet using the handheld's wireless LAN connection and one of Sony's Location Free TV Base Stations (LF-PK1). The LF-PK1 is a network-enabled TV tuner that lets PCs remotely view television, and it sells for around the price of 29,800 yen ($260).
By hooking up the base station to the Internet, PSP owners can remotely access and check out various TV shows, even if they're overseas. The base station also connects to DVD-HDD recorders and other home video equipment, letting PSP owners remotely play back recordings from their homes.
The PSP update to 2.50 comes with other convenient features as well, one of which is the function to automatically sync the hardware's clock to the correct time via Internet connection.
Sony Computer Entertainment warns that this update to 2.50 is only for Japanese PSPs with model numbers of PSP-1000, PSP-1000 K, or PSP-1000 KCW. There are no guarantees that the patch will operate properly on other PSPs. The company will release patches for PSPs in other countries in the near future, as soon as they are ready.
Details on the 2.50 update patch are below:
Network Functions:
- Added Location Free Player support
- Added Auto-Select and Unicode (UTF-8) as text encoding options in Internet browser
- Added function to save display mode and font size settings in Internet browser
- Internet browser now saves form input history
Video Functions:
- Added capability to play back copyright protected movies saved on Memory Stick Duo.
Settings Functions:
- Added function to automatically set time and date through Internet, via wireless LAN.
- Added WPA-PSK(AES) as network security format.
Miscellaneous Functions:
- Added Korean input through keyboard.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 14th, 2005, 02:27 Posted By: wraggster
Mr Modchips have let me know they have the latest in PSP Replacements and in the UK:
Replacement TFT LCD screen
Brand New Sharp LCD Screen replacement part for Sony PSP. This replacement part will fit all current Sony PSP models. This is brand new LCD screen, 100% working and no dead pixel, not pulled out from PSP system. If you have problem with broken LCD screen or screen does not function correctly. This should cure the problem.
Replacement UMD Laser Lens
Replace your fault PSP laser lens with this Brand New Replacement. PSP UMD Laser Lens. Brand New from Sony. Fits all current PSP models
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 14th, 2005, 17:19 Posted By: wraggster
Success HK have posted news of a price drop of the 2GB version of the Sony Memory Stick Pro Duo to USD 180.00 or around £95.
Quite cheaper than a lot of places ive seen and about time too
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 14th, 2005, 17:26 Posted By: wraggster
SuccessHK have posted on their site of the news that GTA: Liberty City Stories is up for preorder, the price is USD 49.55 which is around £27, is that good well untill other stores post prices im not sure:
This PlayStation Portable GTA edition is an all-new game set in the seedy, sprawling underworld of Liberty City, the New York-Chicago hybrid that was also the crime scene for Grand Theft Auto III. Developed by Rockstar Leeds in conjunction with the franchise creators at Rockstar North, you can expect all manner of adult felonies from car theft to robberies, murders and more. As has become a standard for the ambitious and controversial series, Liberty City Stories will shine on Sony's handheld with interactive, open environments, superb voice talent and diverse, cool music.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 15th, 2005, 00:26 Posted By: wraggster
Anhanguera has released a Windows Lookalike shell for the PSP, heres the news from the coder:
I was working on a embedded windowing system (xynth), and ported to pspsdk. give a try...
what is xynth; xynth is a portable embedded windowing system, it has nearly all features that you might expect from.
I do not know if v1.0 is working, mine is v1.5. Sources are avaible on site, but source file is rather old... i`ll upload latest sources next week.
After lounching xynth please wait till desktop (blue screen will shown with icons) opens, and memory stick stops blinking. what i have is, a server that handles windows (clients), a desktop client, a taskbar client which is a child of desktop. move the mouse cursor with D-pad (X left button, O right button). and click twice on desktop icons... or, open start menu by pressing X on start menu icon. only demos are working...
Clients open as threads, and they talk to server via pipe emulation over socket emulation. I am using UDS on linux, but if there is no socket api, socket api emulation with pipe() is used. If there is no pipe, or fd.., pipe emulation with mutexes is used.
Pressing X on the left-up corner will couse the xynth to quit, or you can close xynth by pressing home button as usual.
You can resize or move any window.
One last thing, some times xynth dies becouse of memory problems... I do not understand why this is happening, becouse i am using xynth over SDL, vesa, svgalib, fbdev on linux and there is no such problem, even with valgrind (www.valgrind.org).
Excuse for my english, is not so good to write such long writings Alper "anhanguera" akcan. even with valgrind (www.valgrind.org). Excuse for my english, is not so good to write such long writings
Download from Here --> http://psp-news.dcemu.co.uk/xynth.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 15th, 2005, 11:24 Posted By: wraggster
SuccessHK have posted the following new PSP commercial games:
Soccer fanatics can now take the TOTAL SOCCER experience anywhere with FIFA Soccer 06. Delivering an unprecendented combination of attacking gameplay, pure authenticity and challenging mini-games......
The sport of hockey has given fans enough thrills, chills and memories to last a lifetime. From legendary Game 7 Stanley Cup Finals to a group of college kids winning the gold medal in 1980..
The fastest game on snow comes to the PSP. Reach breakneck speeds, catch huge air, and become an icon with SSX On Tour
More info at SuccessHK
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 15th, 2005, 12:29 Posted By: wraggster
Fanjita has updated his Eboot Loader thats for PSP version 2.0 consoles only, heres whats new:
v0.4 : Usability & reliability enhancements
- Return to menu if possible after failed load. NOTE : this is a bit flaky, and mainly designed for quick checks for kernel-mode apps, etc. If something crashes after you ran through a few EBOOTs that wouldn't load, it's worth retrying it immediately after a reboot.
- Experimented with exception handlers for extra diagnostics, but this is not possible in user-mode (and anyway the appropriate syscall code is unknown for 2.0).
- Fixed overflow with more than 19 directory entries - now apps that failed just after EBOOT selection will get further.
- Added set up of argv, argc to supply path arguments - helps for Ghost In The Matrix, possibly others.
- Changed load address to 0x0860000, to allow more headroom for increased loader complexity. Also begun integrating Abu's loader code with the TIF file.
Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 15th, 2005, 12:55 Posted By: wraggster
Arwin has released a new version of Basilisk with improvements made by him, heres what he says:
"Anyway, I fixed a few small bugs. Now that there are two input routines dealing with either extended mouse control or the p-sprint integration, the 'Enter' key should be left to p-sprint. It's not necessary, but there's a small key-repeat bug (the Enter key now 'sticks' in keyboard emu mode) that you can simply get rid of by removing the non-p-sprint handling of that key. I also fixed the (number) 9 key (now gave 7) and the 5 and 6 keys (which were reversed). Other than that, most things seem ok now. You can test quite well with the Key Caps application - holding the key will eventually light it up on this virtual keyboard.
I also think that the extra mousemode isn't really necessary if you work out the threshhold levels better - only put full mouse speed near the extremes of the analog stick range, and let everything in between be slow/precise movement that you have on the cursor keys now should do the trick and removes the need for switching between different methods. I'll have a look if I can at least modify the p-sprint routine to work that way, then it won't do harm either "
Download both the binary and source files here --> http://psp-news.dcemu.co.uk/basilisk.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 15th, 2005, 15:37 Posted By: wraggster
Lik Sang sent me a Portable Pouch for the PSP to review, heres a screen of it:
Heres an excerpt of the review:
Some of the problems of cases for the PSP are that if your wearing tight trousers or indeed smallish pockets then most of the cases are no good for you, well this Hori Pouch is made of a really soft material thats padded also but doesnt add too much to the size of the Pouch, it has 2 slots for holding Memory cards and a Velcro fastening strap that holds the PSP snugly in place.
Read the rest of the review here --> http://psp-news.dcemu.co.uk/portablepouch-review.shtml
Thanks to Lik Sang for the review sample.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 16th, 2005, 12:18 Posted By: wraggster
Denitro in this PSP Emulation forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=11069 has released a new version of his Attack of the Mutants game for the PSP, heres whats new:
Changes
-Ported AOTM to PSPSDK
-New Music added using Mikmodlib.
-Disabled anti-aliasing on 3D sprites to better fit the classic style (minor difference)
-Added 2 Bonus levels
-Basic modding support added to allow customized sprites/graphics. See README_MOD.txt for Info
-Size of eboot and game greatly reduced from version 0.2 (almost 70%)
-Added some 1-liners submited by BrokenWing
-Many minor bug fixes (all I know off). Thanks everone who submited them
-A few minor gameplay changes/additions
Post your bugs and more importantly credits in the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=11069
Download from above or our page here --> http://psp-news.dcemu.co.uk/attackofthemutants.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 16th, 2005, 16:51 Posted By: wraggster
Yoshihiro and SXT are proud to bring you The most advanced Firmware loader ever created for psp:
It's been tested to boot successfully :
firmware 1.0 debug unit (the bogus 1.0 update from sony), 1.0 retail, 1.5 retail and 1.52 retail. firmwares 2.0, 2.01 and 2.50 do not boot yet on this version.
This version is useful to developers and firmware hackers.
What's new compared to existing FW loaders :
- Totally coded from nothing by Yoshihiro from SXT.
(although the original idea of running a firmware from a memory stick comes from MPH)
- Unlike other loader that patches like 3 prx, BFM (the SXT version) patches them all !! It means unlike other fw loaders BFM does NOT load prx modules from the flash unit but only from the memory stick !
It also means less risks of freezing, and no chances of bricking your psp while playing with your tweak fw (or untweaked ones)
- prx modules are patched on the fly !
- Improved stability
- You can almost use every fw feature including music (mp3) playback and videos ( including UMD videos) playback !!
- You can have several fw at once on a single memory stick !
- Runs descrypted and encrypted firmwares !
- You are now sure of botting 100% of the fw files from the memory stick and not from your flash (whitch means you would run modules from your own fw instead of running the ones located in your memory sticks, fw loaders such as the ones from MPH have that issue)
- No sources yet, we do not release sources with our beta versions.
Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 16th, 2005, 16:55 Posted By: wraggster
News from Lik Sang
We were recently reporting about a soon to be released TV Adapter solution for the Sony PSP. The main concern with that model was that it would require you to open your precious machine and voiding of the warranty de facto.
A Taiwanese company at the Hong Kong Electronics show, pulled Lik Sang behind their closed curtain and showed off their new TV Adapter project, which doesn't require opening the PSP system at all and therefore will be easier to use and not void the warranty. The same manufacturer already developed the famous TV de Advance a couple of years ago, a TV Adapter for the GBA.
This new peripheral takes a completely different approach and clips on top of your PSP screen, with two screws to fit at the back of the handheld (in these two holes you can see on the top of the UMD drive). Some sort of pyramid grows from the base, with a precision lens and mirror system at the top, capturing the image and light, in a similar way a scanner or camera would. It then converts it into a video signal that is sent through video leads going from the adapter to your TV set. While that sounds complicated, we were quite impressed with the result.
There was only a preliminary prototype that could be demonstrated to Lik Sang in a private room, and we were required not to take any picture. After flashing the image of what we saw in our limited brain memory, we spent a bit of time playing around with Photoshop in order to render the concept for you.
The first evaluation samples are expected to be available in November, when mass-production is also supposed to start. The retail price is expected to be slightly over 100 US$, and Gametech is rumored to be in line for a Japanese launch of the product by the middle of December. Gametech was already the distributor of the TV de Advance for GBA in the Land of the Rising Sun.
Awesome news eh
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 16th, 2005, 16:58 Posted By: wraggster
Lik Sang have already begun taking preorders for the No Mod PSPTV Kit, heres the info:
The TV Adapter for PSP lets you hook up your PSP to your home television (NTSC and PAL) via Composite or S-Video and Stereo connectors. This adapter requires no modification of your PSP console. This new peripheral takes a completely different approach and clips on top of your PSP screen, with two screws to fit at the back of the handheld (in these two holes you can see on the top of the UMD drive). Some sort of pyramid grows from the base, with a precision lens and mirror system at the top, capturing the image and light, in a similar way a scanner or camera would. It then converts it into a video signal that is sent through video leads going from the adapter to your TV set.
More info at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 16th, 2005, 20:50 Posted By: wraggster
News From Lik Sang
One of these anxiously awaited Video Recorders for Memory Stick was also on display in the Audio hall. Only showcased behind a window glass on RockRidge USA booth, the VRX02 was not demonstrated during the show and not much information could be gathered about it from the representatives at the fair. All we could steal is a decent resolution picture of the VRX02 and its packaging.
All these three MP4 Video Recorders, be it from Itan, Hori or RockRidge, might probably be all based on a same new MPEG-4 encoding IC chip. This could be the explanation why so little can be seen about these products despite the supposedly short time left until their listed release date. As to predict which unit will come out first, it maybe just depends who is the fastest in mastering the chip, and fitting it into their own designs, diagrams and engineering plans. The speed of each company's factory partner might also have importance in such a tight race. Stay tuned, time will tell.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 16th, 2005, 23:06 Posted By: Stew2000
I have Extracted the GT4.vol file into a hundred different files, And know I have no idea which file is which and how to open any of them.
Any Ideas?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 17th, 2005, 01:13 Posted By: wraggster
Yoshihiro and SXT are proud to bring you
The First Firmware Trickz for Gamez that need Firmware 1.52 2.00 or 2.X to run on your PSP and Cant Run UPDATER 1.52 or 2.X
The System think it's a PSP v1.52 ,v1.0 ,v2.0, V7.50 and not the v2.50 why ever wait a new version for update the changer :=) . even if its a v1.5 or 1.0 .
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 17th, 2005, 01:16 Posted By: wraggster
Yoshihiro and SXT are proud to bring you
The most advanced Firmware loader ever created for psp
It's been tested to boot successfully :
firmware 1.0 debug unit (the bogus 1.0 update from sony), 1.0 retail, 1.5 retail and 1.52 retail. firmwares 2.0, 2.01 and 2.50 do not boot yet on this version because the flash1 is corrupted when the firmware 2.X boot.
This version is useful to devloppers and firmware hackers.
What's new compared to existing FW loaders :
- 1.52 can now load flash1 correctly (there was a bug on the BFM 0.1 beta that had been fixed)
- Totally coded from nothing by Yoshihiro from SXT. (although the original idea of running a firmware from a memory stick comes from MPH)
- Unlike other loader that patches like 3 prx, BFM (the SXT version) patches them all !! It means unlike other fw loaders BFM does NOT load prx modules from the flash unit but only from the memory stick !
It also means less risks of freezing, and no chances of bricking your psp while playing with your tweak fw (or untweaked ones)
- prx modules are patched on the fly !
- Improved stability
Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 17th, 2005, 01:37 Posted By: wraggster
Sherpya has released a great new port of Heretic for the the PSP, heres the info:
I've seen yet an heretic port, but I'm doing this mainly to learn something,
also doom-psp should run heretic wad (really?). Anyway my port is faster and plays fullscreen, audio is not yet supported and buttons are not yet all mapped. If someone intrested I've in plan to add audio, full action controls and maybe multiplayer. the package with shareware wad file can be found here.
Download here --> http://psp-news.dcemu.co.uk/hereticsherpya.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 17th, 2005, 08:14 Posted By: wraggster
Fanjita updated his EbootLoader for PSP firmware version 2.0 to v0.5, heres whats new:
v0.5 : More compatibility enhancements, bug fixes
- Better argc/argv handling, prevents a common cause of startup crashes (e.g. PSP Schedule).
- Made the 'return to chooser' function more stable. It now shouldn't affect how well the next EBOOT loads.
- Improved file scanning speed - large EBOOTs should load much faster.
- Added 'alternate startup parameters' option on final launch menu.
- Bundled v0.3 alongside this release, for running Sega Master System emulator (broken in 0.5).
- Introduced 'EBOOT signatures' : known workarounds for specific EBOOTs should now be turned on automatically, and install location can be automatically checked if a specific path is required.
- Added support for .init sections, should help avoid a few more startup crashes.
- Added option to return to EBOOT chooser on final confirmation menu.
- Version number shown on screen fixed.
- Lots more info in readme file.
- Various minor bugfixes.
Adds support for these EBOOTs:
- PSP Schedule 0.25
- PSP Sokoban 0.9
- Tetris Portable 0.3
- Sega Master System / Game Gear emulator (was broken in v0.4).
... and probably more.
IMPORTANT NOTE: Some people have had problems running v0.4 without a custom wallpaper set. I recommend setting a custom wallpaper if you have problems running v0.5, too.
Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 17th, 2005, 08:20 Posted By: wraggster
Marcelo Souza has released a scientific calculator app that is just for v2.0 firmware PSP consoles only, heres what the coder says:
I made all the changes on the original code (It's a free code), and did the new skin, to be suited to the PSP screen resolution. I did not tested this calculator on any browsers of the versions older than PSP 2.0. I am sure it runs nice on the PSP 2.0 Browser.
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 17th, 2005, 18:42 Posted By: wraggster
Great News for Homebrew Fans from Lik Sang, now we can store much more on our PSPs and for the better price of $199, heres some of the news from Lik Sang:
With the very first sample of Datel's 4GB Hard Drive for Sony PSP, we received the final and confirmed price, as well as availability and shipping information. Lik Sang expects to have the product in stock by Monday, and the final and confirmed price of the unit is US$ 199. All customers who pre-ordered for the unconfirmed price of US$ 249.90 will of course get the new price applied automatically (we'll send you an email within 48h).
There is currently a huge rush on the unit and stock will definitely be limited over the next couple of weeks. Secure your unit by placing a pre-order today, compared to available Memory Sticks and expansion batteries it's a steal.
The 4GB Hard Drive is connected with the PSP by means of what Datel calls a flexible Memory Stick™ adapter that is plugged into the Memory Stick™ slot on the PSP. Once connected, the body of the HD attaches to the back of the PSP using two location posts which slot into corresponding holes on the back of the PSP. When used in conjunction with the X2 double capacity battery the 4GB HD forms an ergonomic extension to the PSP which follows the neat lines of the handheld.
The PC software is completely optional and advanced users already setup with Memory Stick, video converting software and game saves manager may keep their old setup. If you are completely new to "media management" for your PSP, Datel's software will be good quickstart: it allows you to manage your save files, download more of them from Codejunkies, convert movies, transfer files back and forth and more. The software comes in form of an 8cm CD-ROM. When we installed it, we were asked if we would like to automatically download an update from Codejunkies.com.
You'll also find an installation guide in the box and Datel provides support virtually everywhere in the world through codejunkies.com and their European and American hotlines.
Free Space 3803 MB - Size and Performance
Once in place and the PSP switched on, the hard drive is recognized by the firmware with 3803 MB free space. Because the 4GB Hard Drive is based on Microdrive technology (see here for an illustration), it is tiny and small and therefore doesn't make any noise when it is spinning.
If you are worried about the total weight of your PSP with 4GB Hard Drive and X2 Battery Pack, we've got good news. The hard drive's weight is is about 35 grams, and the X2 only additional 80 grams. The total weight of both units connected to your PSP is not more than about 125 gram. A PSP with standard battery and a UMD in the drive weights about 320 grams in comparison.
Transferring Movies to the PSP
In this test we have transferred a movie file with about 150 MB from the PC to the PSP's Memory Stick slot.
• Transferring to Memory Stick using Media Manager: 44 Seconds.
• Transferring to 4GB Hard Drive using Media Manager: 90 Seconds.
• Transferring to Memory Stick using Windows: 35 Seconds.
• Transferring to 4GB Hard Drive using Windows: 75 Seconds.
Loading Times
Here is an overview of how loading files from the three different solutions compares. Please note that in this test we measured the time from pressing start in the PSP menu, until the file was fully loaded and could be played back. The times will of course vary depending on the file size.
• Loading from Memory Stick: 1 Second.
• Loading from 4GB Hard Drive: 8 Seconds.
• Loading from UMD: 27 Seconds.
Battery Life on Movie Playback
To answer the question if a Microdrive consumes more power than a normal Memory Stick, we have put a couple of PSP's into test and waited until they shut down before running out of power.
• Playing movie with Standard Battery and SanDisk 1G Memory Stick: 4.45 Hours.
• Playing movie with Datel X2 Battery and Datel 4GB Hard Drive: *Still Testing* (Updated within 24h)
Replacing the Internal Hard Drive
After having done all the standard tests, it was now the time to get a screw driver and see if our theories about hard drive up- and downgrades will prove to be true. After last weeks announcement of the 4GB Hard Drive, all the tech freaks here at Lik Sang couldn't resist to conjecture about all the different possibilities should the 4GB Hard Drive turn out to be a normal Memory Stick to Microdrive (aka Contact Flash, aka ATA/IDE) adapter on the inside. Imagine if Compact Flash cards work with it, imagine if you can plug in a 6GB or 8GB Microdrive, imagine if you can trick around and actually run a 120GB hard drive on your PSP?
Now all these theories can only be proven to be true if the PSP's Firmware actually supports file systems with maximum volume sizes of over 4GB. A quick search at Microsoft.com revealed that the standard FAT (FAT16) format that the PSP uses has a maximum volume size of 4GB, only FAT32 (maximum 32GB) and NTFS (maximum 256 terabytes) would allow larger hard drives. While the PSP itself only formats FAT, a quick test revealed that the PSP doesn't have any problem with FAT32 formatted Memory Sticks created with a PC. This having said, our hope for larger hard drive support in the PSP was back and the wait to get our hands on the opened hardware was getting more and more thrilling.
Theres much much more to see at Lik Sang, let us know what you think
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 17th, 2005, 18:51 Posted By: wraggster
Xbox UK boss Neil Thompson has confirmed that he is confident Microsoft will have a strong head start in the next-gen console battle, suggesting that the PS3 might not launch until spring 2007.
“I’ll be happy to compete whenever they turn up, but I wouldn’t be surprised if that’s not until spring 07,” he told trade magazine MCV.
“If they hit Xmas 06, then maybe it’ll be a very thin launch; a launch in name only.”
So far Sony has only hinted that the next-generation PlayStation will hit the market in spring 2006, and it seems unlikely that the company will follow in the footsteps of Microsoft and attempt a global launch. They're more likely to follow the traditional model and launch in Japan first, followed by North American and then PAL territories.
But just when will the console arrive in Europe? Autumn 2006 seems likely to be the earliest date, with a 2007 release still a distinct possibility. As for how much the console will cost, estimates continue to vary wildly, with some industry figures predicting that the PS3 could retail for as much as GBP 499.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 17th, 2005, 19:15 Posted By: wraggster
Yesterdays news at Lik Sang about a new PSPTV product was today commented on by Team Xtender the makers of the other PSP TV Adapter:
<blockquote>Magic Mirrors Enter The PSP Accessory Market...
Earlier today we were inundated with masses of mails which notified us of a supposed substitute product to our highly accliamed PSP2TV product.
Several websites have picked up on the news that a taiwaneese manufacturer is hard at work on magical mirror PSP2TV like device, this supposed competition will not even come close to the quality of PSP2TV.
Yes, we understand you will not have to open up the PSP to clip on the magic mirrors but remember this their whole product relies on mirrors. That means, whatever is actually displayed on the LCD screen will be mirrored to your TV.
Mirrored images will include, finger prints, scratches and all the other dust particles and grime that may be loitering on your PSP LCD screen. One actually begins to wonder wether this taiwaneese toy would be more suitable for crime scene investigators rather than hardcore PSP Gamers ?
Our original PSP2TV product intelligently gains a real live video capture from the PSP and as a result you can not only expect a top quality smooth image but also a TV display which is free of dirt and grime. Don't even get us started on how bad the quality will be from this 'competing' product, infact their concept was explored by our technicians in the initial phases of our research and development some 7 months ago. Now let's take a look the facts as to why PSP2TV will remain as the number one PSP to TV adapter for many months to come...
1) A direct capture is taken from anything that is being run on the PSP, consequently viewing experiences will be of the best quality and will not ruin any viewing experiences on the big screen.
2) S-video connection option - This will further enhance the viewing quality
3) Full support for a variety of aspect ratio's including 4:3 and 16:9, giving you the end user as much opportunity to customise your PSP2TV display.
4) Dualshock PS2 controller support meaning you utilize the superior PS2 controller method whilst playing your favourite PSP games on TV.
5) A docking station for the PSP, just rest your PSP in the docking station and enjoy the show!
6) A very simple, solderless install complete with a range of vibrant faceplates for your PSP. Yes, you will have to undo the front fascia of the PSP but this is the only way that you will get a crystal clear and dirt free image on the TV.
Many of our customers have been the likes of IGN, Gamespot and Eurogamer. Not only do they want to review this product and see how cool it is but it is actually one of very few ways that they can easily video review PSP games titles. Now imagine if their screenshot captures contained even a speck of grime ? Of course it wouldn't make the cut and the whole product would be flawed as it's not fulfilling one of it's uses.
To any successful product there will nearly always be some form of fly-by competition, we urge you not to fooled - we as Team Xtender and the high profile media who have already purchased the PSP2TV have every confidence that our device is the original and ultimate solution for a TV output from your PSP. </blockquote>
Opinions comments ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 18th, 2005, 02:10 Posted By: wraggster
PSP298 has released a new Gameboy Advance emulator for the PSP, this release has great speed although not 100%, it uses the full 333mhz speed, it s full screen and it also uses what looks like is the Rin file selector and can be fully configured.
Heres some screens:
Download here --> http://psp-news.dcemu.co.uk/pspgba.shtml
This is a much better GBA emu for the PSP than the other one and the speed will impress.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 18th, 2005, 03:37 Posted By: wraggster
Dark Killer has released a new version of his app for windows that checks for malicious code, heres whats new:
v1.2:
-improved flash read/write detection algorithm (flash0 access for wlan drivers isnt detected as suspicious anymore)
-added Drag & Drop support
-bundled COMDLG32.OCX (fix "missing dependency" error)
Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 18th, 2005, 22:00 Posted By: wraggster
SuccessHK have posted the very latest PSP games that they have on preorder today and what a list, heres all the games and info:
Star Wars Battlefront 2 US ver.
Star Wars Battlefront II improves upon the original game's single-player experience with open-ended, mission-based objectives inspired from all six Star Wars films. The compelling storyline spans more than 12 new locations......
Ghost in the Shell US ver
Based on the critically-acclaimed anime series by the renowned manga artist and writer Masamune Shirow, this sci-fi first-person shooter offers wireless multiplayer action for up to four-players, including
The CON US ver
The Con is a unique fighting game where the underground world of gambling plays center stage. Customize your fighter with five different brawling styles, programmable fighting combos.
The Hustle: Detroit Streets US ver.
The Hustle: Detroit Streets lets players take on the role of either Jack Stone or Kat Hudson as they make their way through the pool halls and clubs of Detroit. As an unknown pool player, down on luck and out of money.
The Legend of Heroes US ver
In the post-Gagharv era, the land of El Phildin is consumed by a bitter war. As its citizens fight to survive, one will be taken by the darkness. As time passes and light returns, wounds heal and lives move on - except for one. On his quest to free his sister, will Avin be prepared for what he finds?
X-Men Legends II: Rise of Apocalypse US ver
X-Men Legends II: Rise of Apocalypse introduces the epic storyline of an uneasy alliance between the X-Men and the hated Brotherhood in a fight to reclaim.........
What a list of crackers headed by the Star Wars game, more info at SuccessHK
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 18th, 2005, 22:04 Posted By: wraggster
Source - Joystiq
Yesterday we posted a tip about how to get Playstation and Xbox consoles on the cheap via eBay. Well we thought we’d also pick up on two auctions that exhibit the negative side of eBay video game auctions. Back in May this year an eBay seller successfully sold an Xbox box (yes, just the box) for $200. And again this September someone managed to sell a PSP box for a little over $200. Since these auctions are not breaking eBay’s rules there’s nothing they can do to stop them.
The PSP auction is still online at the “Read” link below, but the Xbox auction went offline a month or so ago. You can read about the Xbox box auction here. With the impending release of the Xbox 360 (and inevitable deluge on eBay) expect a lot more Xbox boxes to turn up on eBay this November. Don’t say you weren’t warned!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 18th, 2005, 22:10 Posted By: wraggster
Source - Joystiq
In a BBC TV interview last week, Sony Chief Executive Producer Phil Harrison put on a brave face and announced that Sony isn’t concerned about Apple’s new video iPod. Quote: “No, we’re not worried.”
If it weren’t just necessary bravado (executives aren’t allowed to admit to being afraid or needing their comfy blankies), we might be inclined to believe him. As it stands, though, the new iPod could put a serious crimp in Sony’s plans to sell the PSP as anything other than a portable gaming device.
Here’s a quick comparison of the two products from the video playback angle only:
Resolution: iPod 320x240; PSP 480x272 (advantage: PSP)
Storage: iPod 30GB and 60GB; PSP memory sticks up to 4GB (advantage: iPod)
Commerce: iPod video store uses familiar iTunes interface; PSP lacks video store or central video clearinghouse of any sort (advantage: iPod)
Usability: getting video onto iPod is part of the product design; PSP requires third-party compression software and technical know-how (advantage: iPod)
Portability: iPod weighs 4.8 and 5.5 ounces; PSP weighs 9.17 ounces (advantage: iPod)
Operation: iPod is made for one-hand operation; PSP requires two hands (advantage: iPod)
What we’re really hoping is that the iPod creates within Sony an urgency that will allow the PSP’s product designers to ditch technologies that are holding the console back and push through changes that have been shot down in the past for political reasons. The good folks at Sony know what’s required for the PSP to compete with the iPod, but political considerations and warring internal factions can result in compromises that cripple product popularity.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 18th, 2005, 22:52 Posted By: wraggster
The rather diffeent PSP TV Adapter posted by Lik Sang the other day how has an official website, heres what they posted:
<blockquote>PSPonTV is manufactured by the same people that brought you GBATV ™ ! We made the first GBA2TV product and also we made the GBA Halo back light, which demonstrates our commitment to quality and innovation. Regarding high tech electronics manufacturing, we have millions of units sold vs 0 units sold from our competition. You can trust our quality!
Other competing products "claim" they are available, or will be soon, but they have absolutely no proof of existence other than some photo still shots on a TV Screen (as of Oct 2005). We have video proof that PSP on TV works great, even before the final tweaking has been done!</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 19th, 2005, 02:47 Posted By: wraggster
Lik Sang sent to me a review sample of the Hokori Cap Portable which are basically dust caps for ports on the PSP, heres a pic and info:
Protect your PSP console connections from dust with the hokori cap portable. Each cap is perfectly designed for each port on the PSP and provides the ultimate protection for the connections on your console.
Heres an excerpt from the review:
I will be honest here, i said i would review this product but wasnt looking forward to it and i can honestly say im quite surprised, the covers which fit over the headphone (x2) and the power port (x2) and finally the USB port are made of durable rubber which fit perfectly...
Read the full although shortish review here --> http://psp-news.dcemu.co.uk/hokorica...e-review.shtml
Thanks to Lik Sang for the review sample.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 19th, 2005, 03:14 Posted By: wraggster
deniska has posted that he/she is working a port of NOIZ2SA for the PSP, heres what was wrote:
My NOIZ2SA PSP porting project is at it's final phase. I still need to brush up a few things before I release it (hopefully somethere next week).
For those who don't know, NOIS2SA (don't ask me how to pronounce it :-)) is a 2D abstract shooter originally developed by Kenta Cho (http://www.asahi-net.or.jp/~cs8k-cy.../noiz2sa_e.html) for PC. It has been ported to many Unix flavors, Dreamcast, Xbox, Palm.. and now it's PSP's turn...
The PSP version will have the sound support, custom soundtrack support (play your favorite game's s3m, mod, xm,or it files), High scores recording with all the stage stats, ability to take screenshot (to prove to your friends
how far your advanced in to Endless Insane mode :-))
See the attached screenshots that I took during the gameplay...
Also, if someone knows the way to convert/"re-compose" game's original ogg soundracks to mod/s3m/it/xm or has some cool soundtracks in the formats above, please let me know...
Keep your eye on this thread --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=12477 for more info.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2005, 02:25 Posted By: wraggster
TeamXtender have posted news that the PSP2TV will come with three interchangable faceplates for the PSP. The Folowing Colours will be released
- solid black, platinum silver and crystal blue.
<blockquote>As the release of the PSP2TV nears, we at Team Xtender would like to thank our customers by giving them another free face plate with the purchase of the PSP2TV!!!
In total the retail PSP2TV will come with 3 different faceplates:
1) Solid Black
2) Platinum Silver
3) Crystal Blue</blockquote>
More information at Divineo China
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2005, 08:48 Posted By: wraggster
Fanjita has updated his Eboot Loader for firmware 2.0 PSP consoles, heres whats new:
v0.6 : Compatibility and stability
- Bundle user-mode LUA player.
- Only process stringtable section header and .reginfo, all others are unused.
- Setup $gp register from .reginfo
- Change folder thumbnail to smaller image, improves launch stability.
- Added scan for EBOOTs with hard-coded paths.
- Clear display RAM before starting some EBOOTs, to clear up some
graphical anomalies.
- Added direct seek to ELF header - much much faster file loading.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2005, 17:47 Posted By: wraggster
Divineo UK have posted that they have the 4 Gig Hard Drive PSP Addon by Datel in stock now, heres what they say:
We have a limited stock of Datel 4 GIG drives, in the UK and ready to go!. All pre-orders are shipping within the next working day!. Get it next working day!
Remember with our prices, you pay the price you see - VAT & IMPORT DUTY is included - no nastry surprises.
Heres some info:
<blockquote>PSP 4 GB HARD DRIVE + X2 Battrery + USB MEDIA KIT Use the awesome storage capacity of your new Hard Drive to store hours of high quality movies and MP3s, hundreds of JPG images and all of your PSP game saves in one place! PSP 4Gb Hard Drive emulates a standard Memory stick Match the huge storage capacity of your Hard Drive with the stamina of a double capacity X-2 battery. Use the USB lead to provide a high speed USB2 connection to your PC. Manage your whopping content using the slick MAX Media Manager PC software. Automatically encode your videos into PSP format and transfer music, images and game saves effortlessly to your PSP’s new Hard Drive.</blockquote>
Check out the PSP 4 Gig Hard Drive at Divineo UK.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2005, 18:54 Posted By: wraggster
Source - Engadget
If you were ever curious as to exactly what was entailed in a PSP-bricking (for the uninitiated, that’s when running some code that kills your PSP entirely), famed antivirus company F-Secure (who we hope you should well know by now) plunked down the $250 to do an on-camera bricking, for, um, educational purposes. It’s not pretty. In fact, you may want to shield their eyes if you’ve got children (or gamers) in the room. The lesson to learn here? Always use protection, kids—never run unverified arbitrary code.
Bricking Video (14mb WMV)
More at http://www.f-secure.com/weblog/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2005, 18:56 Posted By: wraggster
Source - Engagdet
Don’t get all excited here, this isn’t the PSP with the integrated hard drive we’ve all been lusting after. No, Sony’s Giga Pack is far less interesting—the PSP is now being bundled with a 1GB Memory Stick Pro Duo, a small stand, and the other usual suspects like USB cable, remote and earphones, slip-in case, etc. This does indeed make things easier (and cheaper) for those annoyed at having to spend a couple bucks in the regular PSP Value Pack bundle for the 32MB card when they’re just going to drop an extra $80 or $90 on the one gig card. Their listed price is ¥29,800 (about $250), which we’re hoping isn’t as much of a price cut as we’re going to see on the system for this coming holiday season—especially since it’s not really a price cut when they just bundle the same device with some more gear and then ask the same price. You’ll be able to get yours in Japan, Asia, Europe, and North America starting November.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2005, 19:01 Posted By: wraggster
Source - Gi.Biz
Sony Computer Entertainment Europe has announced plans to launch a limited edition PSP bundle containing a 1GB Memory Stick and a number of other accessories in time for the run-up to Christmas.
The PSP Giga Pack will include a USB cable and a newly-designed PSP stand for hands-free viewing along with the new larger capacity Memory Stick, which offers enough storage for around 30 hours of music, 500 digital photos or two feature films.
The bundle will retail for EURO 299.99 (GBP 214.99). Consumers who have already purchased a PSP Value Pack, which retails at EURO 249 (GBP 179) and contains only a 32MB Memory Stick, will be able to purchase the PSP-branded 1GB stick separately from the beginning of November.
The PSP Giga Pack will go on sale in the UK and Ireland on November 21. It will launch in other European territories, and in Africa and the Middle East, on November 28.
More than a million PSPs have already been sold in PAL territories and the handheld is likely to be one of the most popular gift purchases this Christmas season. Key forthcoming software titles include Rockstar's Grand Theft Auto: Liberty City Stories, out on October 28, and movie tie-in Peter Jackson's King Kong, slated for a December release.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2005, 19:51 Posted By: wraggster
The second PSP TV Device now has been unveiled and heres the info from the makers of it:
<blockquote>Just warning you, it's REALLY shiny...just like the sexy PSP itself!
The HEIGHT of the PSP on TV is just slightly taller than the WIDTH of the LCDscreen. The buttons, D-Pad, and Analog Stick are definitely NOT hindered whatsoever,since only the LCD is covered. As you can see, the device simply CLIPS to the front of the PSP. No internal modification required, you do NOT have to open your PSP. No Faceplate replacement required. No tools needed, no annoying dust on the surface of your LCD screen because you simply don't need to open the PSP. Installation of the PSP on TV could not be more simple.</blockquote>
More info at the official site here --> http://www.pspontv.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2005, 23:25 Posted By: wraggster
Another Battleships game has been released for the PSP, heres the info:
This battleships game is unrelated to the other recently released one.
When wireless stuff is easier maybe the two versions could be compatible.
Working on menu:
- very simple random VS Computer game, my nice ai seems to mess up the psp graphics... weird.
- Hot seat multiplayer
- Quit button
Controls:
X - select menu item / place ship / fire
[] - rotate ship / show your own grid, instead of the grid you shoot at
Start - return to the menu
Screnshots and download Here --> http://psp-news.dcemu.co.uk/profships.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2005, 23:36 Posted By: wraggster
Neoflash.com have posted new images of their product for the PSP, heres the details:
Memory functions:
* Uses any SONY MS to boot
* Use SD/MMC or CF/MicroDrive like a standard SONY memory stick
(it's one option,all memory card or MicroDrive not included in the retail box)
* SD/MMC/CF/MS auto detect and auto run, plug and play
* Supports up to 4GB memory size in PSP
* Built-in PSP Ready/Busy/NULL, 3-state status indication
* Can exchange the data between PC and PSP through the standard PSP USB cable, supports SD/MMC/CF/MicroDrive/MS formatting on PSP directly
Battery functions:
* Use 4 pcs AA Ni-MH rechargable batteries or 4 pcs AA normal batteries for the PSP backup power
(it's one option,all batteries not included in the retail box)
* Built-in A.I. Ni-MH battery recharge system, full battery protection and fast full charge in 12 hours
* Built-in battery charging and the force full charge indication on LED display
* Built-in battery mode switch, can select the Ni-MH battery or normal battery
* Supports infinite Ni-MH battery capability (nowadays up to 3800MA/h X4)
* Multi DC power input, can use the PSP DC adaptor / car DC adaptor and PC USB cable to charge the batteries
* Supports the force full charge mode, can force full charge and doesn't matter how much battery power is available
PSP Pad functions:
* Anti-Shock
* Ergonomic design, you can play the PSP like a SONY PS2 joypad for a more familiar and comfortable gaming experience
PSP kickstand function:
* Built-in car mounting bracket, you can use the PSP in your car with a stable display
* Come with one extra fixup kit
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 21st, 2005, 01:08 Posted By: sgt_kidd21
Hi guys!
I posted here a few times before and got an astronomical amount of responses within' the first couple of min. and i wanted to say thank you for that, but now i have another dilema. My broken PS2. I have little knowledge of fixing them, but i sure can play em' lol corny? ok i know. anyways is there anyone that can help me fix it please i can post all the pictures you need and am willing to tell ya any info needed thanks!
i've opened it a couple of times, and lost some of the screws, not that that matters (or does it? ) anyways, it was dropped a couple of times and i got disk read errors, then, (regretfully) i opened it up and toyed around... not really touching much but rather looking really. So i close the PS2 and plug it in, alas now it won't even turn on... NOOOOOO. any suggestions now? I can post pic's if you want, might take a lil' bit cause i'll have to open it though.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 21st, 2005, 03:18 Posted By: wraggster
The list of sites that have the 4GB add on for the PSP grows heres a rundown of sites that are both safe and the prices they are charging:
Lik Sang $199 - Ships 24th October
Divineo UK £149 - In Stock
Divineo Germany 239.99 € - In Stock
Divineo USA $269 - Preorder
Divineo China $225 - Preorder
Divineo Spain 229.95 € - Preorder
Well looking at the ones i found quickly i would say that Lik Sang is cheapest and then Divineo UK/Spain are decent too, if you know of any other decent sellers then let us know by clicking the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 21st, 2005, 21:00 Posted By: wraggster
The newest PS2 to go on sale in Japan will have trouble playing seven PS2 games and nearly 40 PS1 games, according to IGN. The satin silver model is scheduled to go on sale in Japan on 11/23 (about two weeks before the Xbox 360 launches there), but the system sometimes freezes when playing Gauntlet Dark Legacy, The Stylish Mahjong F1 2001, F1 2002, and Tekken 5. It also has issues with a few other titles.
Sometimes it seems that the only way to reliably play older games is to spend lots of time hunting down reliable emulators. Even CDs, DVDs and ROM cartridges eventually stop working. The only guaranteed storage is a hard drive that’s backed up regularly to multiple locations.
The real question is this, though: if the latest PS2 can’t claim to be 100% backwards compatible, how the heck is the PS3 going to achieve it?
(By the way, Sony has not yet announced whether the satin silver PS2 will be made available to North American consumers.)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 21st, 2005, 23:00 Posted By: wraggster
Raf has updated his PSP Radio App, heres whats new:
0.36-pre2 (r364)
(sandberg) Added support for the option menu in the 3D UI.
(jpfouch48) GraphicsUI playlist browser and playlist item browser is now functional
(jpfouch48) Made the text display funtions more modulare to make future enhancments easier
(jpfouch48) Added a unique ItemIndex to the MetaData structure and directorydata structure to make the
browsable playlist integration a little bit easier
(raf) Some more work on the OGG decoder.
(raf) Now TextUI will display selectable lists for playlist and playlist entries
(raf) Made the current selections more dynamic so they follow the list.
(raf) Changed user interface for playlist access: User now uses UP/DOWN to select a playlist, then
press X or O to go and select an entry. Navigation in entries box is also with UP/DOWN.
User can also use <- or -> to go back and forth between List and Entries. (need to iron out)
(jpfouch48) Added options screen
(jpfouch48) Updated how playlist scrolls
(jpfouch48) Fixed problem with theme clipping song filename in upper pannel
Download from here --> http://psp-news.dcemu.co.uk/pspradio.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 21st, 2005, 23:18 Posted By: wraggster
Sam has released a great looking Dance Dance Revolution type game written in Lua for the PSP, heres some details:
If you don't know how to play, it's very simple. As the pictures of buttons come
up, try to press that button when it's right over the gray area.
Background Animation:
Stars = Show a starfield in the background
3D Cube = Show the 3D cube in the background
Download here --> http://psp-news.dcemu.co.uk/luabutto...volution.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 21st, 2005, 23:51 Posted By: wraggster
JDemon has released a rather cool Mod for Denitros Attack of the Mutants game, heres what he says:
Ok here are my "beta" mods They are "Star Wars" themed. Just overwrite the folders to your gamecard. I think I did the 1.0 right but have no way of checking it since I have a 1.5....anyone?
I'm saying "beta" because I do intend to finish it of with some other sounds.
Download Here --> http://psp-news.dcemu.co.uk/attackofthemutants.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 22nd, 2005, 10:45 Posted By: wraggster
Success HK have posted the following new item for PSP on their site:
Xploder PSP Movie Player and Media Centre is a movie conversion, media management and game enhancement kit available for anyone with a PSP console, connecting your PC to the PSP and giving you full control. Xploder PSP Movie Player and Media Centre lets you convert your PC movie files (MPEG 1 & 2, DIVX, AVI, MOV) easily for playback on PSP- Now you can watch your favourite movies on the move! Simply drag and drop from PC panel to Memory Stick in Xploder PSP Movie Player and Media Centre and your movie gets converted automatically; it couldn't be simpler! Whats even cooler is we've added a CD import function that lets you convert any of your CD's into MP3's! The PSP Media Centre even calls them by the correct song names! You can Copy, Delete, Download and Upload saves and media files between PC, Memory Stick and Xploder online database, and save valuable space on your Memory Stick by backing up files to your PC. The downloadable Xploder cheat saves let you get ahead in your new games instantly - includes cheat saves for top games including Ridge Racer, Tony Hawk's Underground Remix, Wipeout Pure and more! Download latest cheat saves for new releases and unlock new characters, secret levels and more tracks. Xploder Movie Player and Media Centre for PSP utilises realtime RSS technology to keep you updated with the latest PSP saves available for download, and other PSP news.
Retails for USD 18.06
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 22nd, 2005, 12:04 Posted By: wraggster
Tedzero has released a new version of his Browser that allows the PSP to browse and transfer files to any computer that its connected to, heres whats in this version:
1) Menu driven.
2) MessageBox for confirmation (While you delete.. etc etc.).
3) You can Now copy the entire folder from your PC to PSP.
YES ENTIRE FOLDER.
4) Delete a folder on PSP (The folder should be empty.)
Download Here --> http://psp-news.dcemu.co.uk/tedzerobrowser.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 22nd, 2005, 12:23 Posted By: wraggster
Because of the massive amount of news the PSP Scene generates ill push this news up every 4 or 5 days, but if you didnt know we have 2 great competitions running side by side for the PSP Scene, and best of all they are 100% free to enter and no dubious entry rules like we have seen on other sites, heres the info on both comps:
**UPDATE**
There seems to be some confusion, if you already released an emulator to the public then an unreleased version of that emulator or game etc that wasnt publically released before the deadlines below could be entered. Although it would have to be a good update to be succesful.
<b>PSP News & Lik Sang 30 Day Coding Competition</b>
PSP News & Lik Sang are proud to announce the first 30 day Coding Competition for the PSP, started on the 8th of October 2005.
You can submit any software that works on the PSP including apps, emulators, games, demos incuding the likes of Lua. Multiple entries are allowed
Heres the rules:
-The contest will run from October 8th 00:01am 2005 to November 7th, 2005.
-The contest will end at 11.59pm gmt , (the end of November 7th , 2005).
-Submissions for the contest should be sent to bluebolshi@hotmail.com or messaged to wraggster on the DCEmu UK forums or posted in the Private Developers Forum
-Submissions must be new or updated releases and ones that havent been publically released before the winner of the contest is announced.
-Submissions will be posted over a 2 day period or less if the amount of entries is small starting November 8th.
-Multiple entries are allowed although only the best entry will win prizes.
-Entries must be freeware so that when tournament ends they can be distributed.
-This competition is open to anyone and all software for the PSP.
-The Judging will be done by 5 selected DCEmu Forum Members after a poll decides who the top 5 entries are.
-The winner will be announced on the 12th November 2005.
The Competition has one prize and thats a complete package of essential PSP accessories full details can be found on the competition page here --> http://psp-news.dcemu.co.uk/psp30codingcomp.shtml
<b>PSP News & Lik Sang Review/Guide/FAQ Mini Contest</b>
http://www.lik-sang.com/info.php?cat...&&lsaid=219793
Well we have the coding competition thanks to Lik Sang and now we have a new competition for you members of PSP News, and guess what all these comps are free and for anyone, (Premium contests for free )
Anyway Lik Sang have donated 5 Tokyo Access DVDs to give away on this site, and the best way would be a 14day competition starting now the 11th of October and ending on the 25th of October for the best new. So get starting
Review (game or hardware)
FAQ
Tutorials/Guides
And for all of the above its for the PSP.
Enter as many times as you want but only 1 Tokyo Access DVD per person, a poll that will run for 2 days will decide the winner and if need be i will have the finishing vote.
SO get those Reviews/Faqs/Guides and Tutorials coming in, if you do one then please post in the correct forum and just leave a note in the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 22nd, 2005, 13:26 Posted By: wraggster
Drdragonwolf has posted a mini review of the new Version 2 Nyko Theater Experience!
<blockquote>Just Recently I have received the Nyko Theater Experience Version 2! Here are some pictures below of some new features added to this version 2.
-The obvious difference between the original and the newer is the audio quality. This newer unit has very little to no crackling in the background; much better than the older unit. For those that own a Version 1 Theater Experience, They have noticed that the sound has kind of a crackling noise in the background. This issue was due to a wiring issue that was causing interference when the PSP was being issued power from the built in battery of the Theater Experience.
-The next feature is the On/Off Amplifier button above the left speaker on the unit. The Version 1 unit speakers seemed to be always on, and the unit would drain its battery life incredibly fast. For this newer unit you can shut off the speakers when your traveling with the unit closed it will charge the PSP with the speakers off, then when you have the unit open you can turn on the amplifier for the real experience that this little thing has.
I would highly recommend this product to anybody! Unfortunately there is no release yet for this newer version in the US market, but it should be with in the next month to month and a half. Happy Gaming =)
Drdragonwolf</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 22nd, 2005, 18:07 Posted By: THE_JUDGE
I Work whit a HD on my PS-2 and with flip-top system
So maybe one of your guys can help me out whit a copy of that game, i try already a long time to get my hands on that particula game.
Any one?
U can send me a nero image ore iso of the game.
TNX
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 22nd, 2005, 20:45 Posted By: aab5590
my english is bad im from argentina and want to know some program for ps2 to play karaoke, no game, something i can modified .The game like karaoke revolution is in english and i like to add o modified the music for music in spanish .Thanks and sorry for my english. There are some program to play archive kar in ps2?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 23rd, 2005, 11:37 Posted By: wraggster
With Xmas coming up its more than likely that the PSP will be the worldwide gadget of the year this Xmas along with the likes of the Mario Kart/Nintendo DS Bundle and also on a much smaller stage the emulation and homebrew friendly console the GP2X.
Whilst the Black original PSP is to be found everywhere the Ceramic White PSP will be a little harder to find, well heres a quick look at prices and availability at the major online sellers worldwide:
Lik Sang sell the Value Pack for US$ 279.90 (~158.37 GBP)
Divineo China sell the Value Pack for $ 274.95
Success HK sell the Value Pack for USD 245.00.
Divineo Italy sell the Value Pack for 239.99 €
Divineo Sweden sell the Value pack for 2690 Kr
There you have a selection of shops from around the worldit seems that on price only that Success HK are the winners with a price of $245 or about £130 but costs for shipping and getting past customs in each country makes the end price harder to work out (although Airmail is said to be the best way to get around customs).
Do you know of more legit shops seling the Ceramic White PSP, then respond with link and price via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 23rd, 2005, 20:47 Posted By: wraggster
Just noticed that Lik Sang have got preorders on the newly announced Giga Pack, the pack itself is retailing for US$ 329.90 (~186.65 GBP) and features:
PSP Hardware (PSP-1000G1 Giga Pack)
PSP Memory Stick Duo 1GB
PSP Headphones With Remote Control
PSP Soft Case
PSP AC Adapter (100V - 240V, 50/60Hz, works worldwide)
PSP Battery Pack
Free Travel Plug (to fit in your country)
PSP Stand
PSP USB Cable
PSP Cleaning Cloth
Nice but is it worth it, you tell us ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 23rd, 2005, 23:11 Posted By: wraggster
Tomppa has done a review of the PSP game Metal Gear Ac!d, heres some info about that game:
This new take on the blockbuster Metal Gear franchise gives players a new approach to their espionage. Metal Gear Acid (also lovingly known as Acid Metal by its creators for the trippy take on the series) is a card-based simulation that progresses as a series of missions. Gameplay is somewhat like a 3D board game or RTS, in that players have a set number of moves and actions to take in a given turn sequence -- play out your Weapon card to take down an enemy, play the box Item card to duck into hiding when foes are on patrol, and play the Ninja or Roy Campbell Character card to call in some heavy-duty support from your allies in the field.
http://www.lik-sang.com/info.php?pro...6&lsaid=219793
Heres an excerpt from that review:
The graphics are, pretty nice. Explosions are OK, gun shots are the classic MGS style, characters are only a little enchanced from the first PC MGS, wich, I say are pretty fine after all. All kinds of details in the areas, like exploding barrels, with the OK looking explosions mentioned before. After all I feel like putting the cpu to 266 after looking at the cutscenes but the gameplay is smooth enough. Also the anime style graphics while talking to the codec and on some cutscenes are a little extra, the type I like from
Read the rest of the review here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=12771
Check out our great Review forum here --> http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=86 and contribute yourself
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 24th, 2005, 08:41 Posted By: wraggster
Fanjita has updated his Eboot Loader for use on V2.0 Consoles only, heres whats new:
v0.7:
- Implement simple internal memory manager, hooked onto firmware memory
management, to boost memory pool available to applications.
- Hook thread allocation and exit, to allow for clean return to the
loader from applications that support an Exit option.
- Improve code signature algorithm to distinguish between similar EBOOTs
(fixes mis-identification of Casino Addict as SMS emulator).
- Added overclocking option : use left and right trigger buttons when
choosing file to change CPU speed.
- Add NID resolution for Sircs function : enables PSP IR Remote function.
- Add USB stubs to user-mode LUA, and better debug info in case of script
errors.
- Added left and right DPAD support in file-chooser, to go to the start
and end of the list
- Now supports more than 20 files in a directory
- Found pathname hack to run PSP Rhythm Composer.
- Improved cache flushing, should improve reliability
- Added safeguard to prevent PSPSet from being run and bricking 2.0.
New Working EBOOTs in this release:
- Attack of the Mutants 0.3
- Bookr 0.6 (PDF support works fine now)
- Casino Addict (was broken in 0.6)
- Freecell
- NeoCDPSP 0.1
- Noiz2SA 0.5
- Polygon
- PSP Pacman
- PSP Rhythm Composer
- PSPRemote - hopefully. Let me know if you are able to test it.
- PSPdePon
- Puyo Puyo
- Robotorn 3D
- Snakman
- Sega Master System / Game Gear emulator (was broken in 0.4-0.6)
- SNES9x TYL 0.1
- Terra Incognita
- Tsukihi Minti
New working LUA scripts in this release:
- Air Hockey
- Alien Duck Hunt
- Bomberman
- Button Mashing Revolution
- Ceelo
- Chicken Legs
- Hiragana Quiz
- Jezzball
- Memory Game
- PSPXMB
- PSP Millionaire
- Shivers
- Tsukihi Minti Demo 1.1
- Wall Breaker 0.03
Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 24th, 2005, 08:47 Posted By: wraggster
One of the biggest news storys as far as PSP accessories go has just been released at one of the worlds biggest Online VideoGaming Sellers, heres the Full info from Lik Sang:
Description
The X2 Battery is a direct replacement for your PSP's rechargeable battery, but offers double the capacity of the standard model. Now bundled with a 4GB HDD, it gives you plenty of space for your saves and files on the go.
The 4GB HD uses ultra-reliable Micro-Drive technology. The HD interfaces with the PSP by means of a flexible Memory Stick™ adapter which is plugged into the Memory Stick™ slot on the PSP.
Once connected, the body of the HD attaches snugly to the back of the PSP by means of two location posts which slot into corresponding holes on the back of the PSP. When used in conjunction with the X-2 double capacity battery the 4GB HD forms an ergonomic extension to the PSP which follows the neat lines of the handheld, fitting snugly in your palms. Once connected, you use the 4GB HD just as you would a normal Memory Stick™; you can playback video, MP3s, movies and images and save from inside your PSP games.
Product Features
4 GB HDD built-in
Provides 4 gigabytes of storage space for your PSP saves and files
Effectively doubles the capacity of the standard PSP battery
3.6 volts - 3600 mAh
Lithium-polymer battery technology
Plugs at the back of your PSP
Retails for US$ 199.90 (~113.18 GBP)
More information Here --> http://www.lik-sang.com/info.php?pro...5&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 24th, 2005, 18:20 Posted By: wraggster
Lik Sang have followed up the newspost i did this morning with one about the status of those who ordered the new 4Gig Hard Drive Addon for the PSP:
<blockquote>The Datel 4 GB Hard Drive has been taking the internet by storm for the last two weeks, and finally the wait is over. We have today received delivery of our first batch, which was massive enough to cover all reservations and still have stock for purchases to come in during the week. We hope to receive another second stock by next Monday to make sure sales can go on smoothly over next week as well. Please note though that Datel currently has to face unbelievable demand for a product not cheap to manufacture, and it is not sure if production will follow or if there will be supply shortages later down the road. After the first round on the internet, it's now up to Datel's international distributors and major retail chains to get served, and they are talking different numbers. In fact, the product has not even yet been launched stateside with even Codejunkies' US portal maintaining silence about the product for now (North American allocation is probably somewhere on a boat on the Atlantic ocean...) Anyway, that's enough of me speculating about future availability. At the time being, after shipping out all preorders (all of you are receiving tracking numbers by email while I am typing these lines), we have several hundreds of the popular hard drives left for instant ordering, and that's a celebration!
For those who just come back from the moon and have no clue what we are speaking about, the Max 4GB Hard Drive from Datel is delivering 4 Gigs of storage space for your PSP, through the Memory Stick slot. It comes bundled with Datel's X2 battery (3600 mAh) and both clip on each side of your portable system in some kind of balance and ergonomic way. The price of 199 US$ is very affordable for so much space (compared to Memory Sticks prices) and adds only little weight to your PlayStation Portable, as the combo weights less than 125 grams!</blockquote>
More information at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 24th, 2005, 18:31 Posted By: wraggster
News from GIBiz
November 4th is the new European release date for Grand Theft Auto: Liberty City Stories, with Rockstar's hugely-anticipated PSP-exclusive forced back seven days for reasons as-yet unconfirmed.
The game's UK distributor Gem confirmed the news to our sister site Eurogamer today, and admitted it had only just received confirmation itself this lunchtime. The game had originally been planned to ship this Friday, October 28th.
It is not yet known whether the European slip will have any effect on the game's US release date, which at the time of writing is expected to be tomorrow, the 25th October.
Should the game remain on track in the US for this week, it's fair to say that import retailers will be enjoying a bumper weekend selling what is one of the most in-demand games of the entire year on any platform.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 24th, 2005, 18:53 Posted By: wraggster
Team Xtender have posted this news about the forthcoming PSPTV Adapter:
We are delighted to let you all know that the official release of PSP2TV is closing in on us. We are not ones to break promises usually, we pormised you an end of October release date and it looks as if PSP2TV is right on track! Here is a small packshot teaser as well as some additional information -
Farmer Entertainment’s PSP2TV™ is a revolutionary PSP to TV adapter (docking station) device. Now it is possible to connect your PSP™ to your TV by using the PSP2TV. PSP2TV™ will take your PSP™ games and movies and make it a large screen experience.
Summary Of PSP2TV
- Supports Sony Playstion 2 Dual Shock Controllers ™
- Supports S-Video output and standard composite AV output
- Charge your PSP’s battery while it docks on the PSP2TV™
- Supports wide screen and standard TV formats
- Supports NTSC, PAL, and NTSC J formats
- Includes 3 free PSP™ replacement faceplates including Platinum Silver, Black and Crystal Blue
More information about the PSPTV HERE
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 24th, 2005, 19:17 Posted By: wraggster
Ryochan7 has posted a new release of Doom PSP based off Lantus Source, heres whats new:
This is the fifth release of Doom-PSP v0.04 S.S. and it will be the last. Here are the changes that were made for this release.
-Compiled against newer version of the PSPSDK
A graphical glitch that periodically occurred in the other versions of Doom-PSP v0.04 S.S. has been fixed. Doom runs slightly faster now and the graphics have slightly improved.
-Menus changed slightly.
Analog nub works in menus. Holding directional buttons now works to allow faster navigation through menus.
-Cleared conflict with the default button configuration without config.ini.
-Added overclocking feature
The CPU clock speed can be changed to run at 222 MHz, 266 MHz, or 333 MHz.
This release includes the eboot files for firmware 1.0 and 1.5. This release also include the complete source code for this program.
Download Here --> http://psp-news.dcemu.co.uk/doompsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 24th, 2005, 23:52 Posted By: wraggster
Lik Sang sent me a Screen Protector that also changes the controls on the PSP, heres the info about it:
Protect your PSP from scratches and damage. Includes a raised analog stick for ease-of-use. Also includes a Mini D-Pad stick. Provides an effective Anti-Shock protection.
Heres an excerpt from the review
The cover has a much better analogue stick which to be honest ive left on and installation of the stick was really easy, basically it just pulls off. The screen itself is made of a good clear rigid plastic and you have the raised buttons on one side and the joystick on the other side, the device itself screws into the 2 holes on top of the PSP.
Read the review here --> http://psp-news.dcemu.co.uk/minidpad...l-review.shtml
Thanks to Lik Sang for the review sample.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 25th, 2005, 00:23 Posted By: wraggster
Diggen has updated his WallBreaker game written in Lua for the PSP, heres the info:
v1.0Beta
Added: Combos
Changed: Skin Handling, if there are not all required files they are being loaded from Default Skin
Added: Nicer Loading Screen
Fixed: The fast-moving-lines Bug whenn you have 50000 pts and higher
Changed: Some code cleanups
Added: Skin from One5siX
ToDo:
Write something like a manual
Code Cleanups
Download Here --> http://psp-news.dcemu.co.uk/wallbreaker.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 25th, 2005, 01:52 Posted By: wraggster
Source - Gamespot
It seems like a Gran Turismo game just wouldn't be a Gran Turismo game without a delay or two.
Very little has been reported on Gran Turismo 4 Mobile since about a year ago, when Polyphony Digital president Kazunori Yamauchi stated that the game is in development for release in spring 2005. Obviously, it didn't make that date, but how much longer will consumers have to wait for the game?
According to the latest update on Sony Computer Entertainment's upcoming game schedule, Gran Turismo 4 Mobile (tentative title) is now slated for release during 2006 in Japan. It seems that gamers will still have to wait a bit longer to get their hands on the PSP version of Sony's hit racing simulator.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 25th, 2005, 08:24 Posted By: wraggster
SuccessHK posted these new UMD Cases which come in 2 variants, one holding 2 UMDs and the other 3 UMDs, heres the info:
-Protect your UMD game/movie discs and memory stick
-Make with durable material
-Trendy outlook
-It can hold three UMDs and three memory stick
-Three colors available: Blue, Red, Yellow
UMD Triple Case is a solution to prevent your memory sticks and UMDs from any direct damages including scrathces, shocks, etc. This light case provides a rubber inner as a shock absorber and a full plastic outer as a guard to any external damages. Each triple case provide three slots for UMD and three slots for memory stick.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 25th, 2005, 08:39 Posted By: wraggster
Fanjita`s excellent Eboot Loader for v2.0 firmware PSPs is a great piece of software but for those who want ease of use then a v1.0 (No chance of getting this firmware version) and also a v1.5 are the best ones to get.
Now a lot of people would never touch a downgrader with a bargepole as the risk of bricking (killing your PSP) is there, there may be a small chance but thats not gonna please the 0.01% who bricked theirs.
Luckily theres still some shops worldwide who have still got v1.5s (Legit and not Claiming falsely) in stock, heres the rundown on who has em and for what price:
Success HK - USD 245.00
Divineo Germany - 299.95 €
Divineo Sweden are selling the Black version for 2590 Kr and the white version for 2690Kr.
Thats just 3 stores that i could find and i bet theres more worldwide although only buy from legit shops and not some Ebay or Email selling scammer.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 25th, 2005, 20:02 Posted By: wraggster
We’ve plenty discussed Xbox 360 backward compatibility issues over the last few months, but we’ve nary addressed what’s in store for Sony’s PlayStation 3. Maybe it was the PlayStation 2’s recent difficulties in playing old (and even new) games that re-prompted the question, but it’s almost like people have been taking it for granted that the PS3 would be able to play PS2 games—especially after precedent was set by having the PS2 play original PlayStation games and they ran their it’s-gonna-be-backwards-compatible E3 launch in spite of Microsoft’s then-soft stance on the issue. But after Sony’s recent PS2 debacle overseas, it was reported that Sony spokesperson Reiko Sakamoto told the press, “It’s hard to say the PlayStation 3 will be 100 percent backwards compatible, but as we said earlier this year we aim to make it so as much as possible.” If they’re having trouble making minor changes to the PS2 and actually leaving a bit of doubt as to whether the PS3 will work as expected, well, we’re not liking the sound of this, not one bit.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 25th, 2005, 22:18 Posted By: wraggster
Source - Gamespot
Rockstar's Games' latest criminal caper is once again one of America's most wanted. However, gamers looking for the title on its familiar turf of the PlayStation 2 will have to think smaller. Grand Theft Auto: Liberty City Stories is now available for Sony's other console, the PSP.
Traditionally known for causing havoc on home-bound consoles, Liberty City Stories marks the first time the franchise has moved to the handheld market in the spirit of its bulkier brothers.
The game is set in the late 1990s and stars Tony Cipriani as a simple man with a simple dream: knocking off all rival crime families and scum in Liberty City to bring the city under the control of the Leone "family." Tony sets about his destiny by mixing with underworld kingpins, carjacking both innocents and enemies, and firing the occasional rocket propelled grenade into a mob of bystanders.
LCS introduces the first proper multiplayer mode for the series, and supports up to six players. A recent update to the game's Web site confirmed three new multiplayer modes to the previously announced trio. The Hit List works like a game of kill the carrier, except instead of tackling the target, it's open season on the player designated "it." Street Rage is a simple racing mode, challenging gamers to make checkpoints in vehicles. In The Wedding List, carjackers steal select cars and deliver them to secret shipping crates in the best condition possible. A final multiplayer mode, Tanks for the Memories, pits one player in a tank while others play tankbuster.
The Web site also features a new trailer with footage of the multiplayer action, as well as some new screens.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 25th, 2005, 22:57 Posted By: wraggster
Source - PDroms
Here is anothe pre-release of PSPRadio by RAF, it is an internet radio client for your Playstation Portable.
Changes:
(raf) Enabled the CPU speed change option.
(raf) Added 111MHz; which is not useful for MP3, but works for OGGs in the text ui, and can save battery.
(raf) Refactored PSPApp/PSPRadio so that it runs in USERMODE. The drivers for the network and USB are now started from a kernel thread during app construction. This allows for DHCP to work! (thanks to PspPet and 'benji' for figuring this out.)
Consider this -pre more -pre than -pre3.. I just got this working, but I had to change the way pspradio works internally enough that I may have broken something..
Download Here -> http://psp-news.dcemu.co.uk/pspradio.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2005, 02:53 Posted By: wraggster
Blaze who are one of the worlds leading producers of accessories for just about every console have released screenshots and plans of their forthcoming PSP to TV Projector, this is now the 3rd PSPTV adapter being worked on but Blaze are known for good products at a fair price so this could well be the cheapest yet.
Managing Director of Fire International, Jason Cooper said The PSP to TV Projector offers users the first opportunity to view their PSP content on the screen of their choice. From the feedback we have received from PSP owners, the ability to use their console via the TV was undoubtedly the No. 1 product on their wish lists. Unique titles such as the PSP only GTA: Liberty Stories is a typical example of an exclusive to PSP title that can now be enjoyed on the big screen
This exciting new product will be available from December 2005, for now heres some screens:
3 Options should mean a cheaper price for all and increased competition for a quality product.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2005, 20:54 Posted By: wraggster
News from Lik Sang
If you thought the PSP Value Pack lived up to its name, check out the upcoming Giga Pack, just in time for Christmas. Due Nov 17th, you get a Sony 1GB Memory Stick Duo card instead of 32mb, a Sony PSP Stand, a USB Cable, a Cleaning Cloth, plus the PSP Console in either Black or the Japan only White, Headphones, a Remote Control, Soft Carry Case, AC Adapter (100V - 240V, 50/60Hz, works worldwide) and a battery pack. Pre-orders are open now for both extreme PSP bundles, the Ceramic White Giga Pack and Black Giga Pack.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2005, 20:58 Posted By: wraggster
News from Lik Sang
The second FPS for the PlayStation Portable hits this week with the US edition of Ghost in the Shell Stand Alone Complex. Based on the hit anime, Section 9 are back to give the cyber-terrorists a run for their money, and Bandai have done a fantastic job with the games storyline, while the show's voice actors add a new dimension to cut scenes. With four different playable characters, you can use Motoko's agility, Batou's strength, Togusa's stealth or Saito's sniper skills to investigate the mysteries of Berutarbe. There's also just over 50 different weapons to help get the job done, from hand guns to rocket launchers, sub-machine guns, and then stun guns for those stealth missions.
You can train and customize your Tachikoma (a sort of tank like robot), of which there's four different robots to choose from, with a massive number of parts to be found like weapons and accessories to enhance their abilities. You can send your Tachikoma in to help back you up, or give it commands via a quick menu system. With six player wireless support, you can also fight as either members of the Section 9 team, or as your Tachikoma bots! Again in stock this week, Ghost in the Shell Stand Alone Complex is not only perfect for fans of the anime, but for those FPS starved PSP gamers too.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2005, 22:05 Posted By: wraggster
PSPMillionaire has updated his Who Wants to be a Millionaire game written in Lua for the PSP, heres whats new:
Version 1.0a brings the question count up to 340.
**New and much improved graphics have been added, as well as original sounds from the show.
**New Graphics and sound were done by xangelx.
Download Here --> http://psp-news.dcemu.co.uk/pspmillionaire.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2005, 22:15 Posted By: wraggster
Source -PDRoms
Here is anothe pre-release of PSPRadio, an internet radio client for your Playstation Portable. Changes:
(raf) Enabled the CPU speed change option.
(raf) Added 111MHz; which is not useful for MP3, but works for OGGs in the text ui, and can save battery.
(raf) Refactored PSPApp/PSPRadio so that it runs in USERMODE. The drivers for the network and USB are now started from a kernel thread during app construction. This allows for DHCP to work! (thanks to PspPet and 'benji' for figuring this out.)
Consider this -pre more -pre than -pre3.. I just got this working, but I had to change the way pspradio works internally enough that I may have broken something.. Report issues, though!
http://pspradio.berlios.de/phpBB/viewtopic.php?t=119
Download here -- > http://psp-news.dcemu.co.uk/pspradio.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2005, 23:47 Posted By: wraggster
NeoFlash let us know on IRC (efnet #emuholic) that he has upgraded the specs of the Neo-PSP 4in 1 pad, heres the specs:
we have upgraded the NEO-PSP 4in1 pad ,here is the new SPEC:
Memory functions:
* Uses any SONY MS to boot
* SD/MMC/CF/MicroDrive ALL-IN-ONE total solution, use them just like a standard SONY memory stick (it's one option)
* SD/MMC/CF/MicroDrive/MS auto detect and auto run, plug and play
* Supports up to 4GB memory size in PSP,and up to 32GB in PC
* Built-in PSP Ready/Busy/NULL, 3-state status indication
* Can exchange the data between PC and PSP through the standard PSP USB cable, supports SD/MMC/CF/MicroDrive/MS formatting on PSP directly
Battery functions:
* Use 4 pcs AA Ni-MH rechargable batteries or 4 pcs AA normal batteries for the PSP backup power
(it's one option,all batteries not included in the retail box)
* Built-in A.I. Ni-MH battery recharge system, full battery protection and fast full charge in 12 hours
* Built-in battery charging and the force full charge indication on LED display
* Built-in battery mode switch, can select the Ni-MH battery or normal battery
* Supports infinite Ni-MH battery capability (nowadays up to 3800MA/h X4)
* Multi DC power input, can use the PSP DC adaptor / car DC adaptor and PC USB cable to charge the batteries
* Supports the force full charge mode, can force full charge and doesn't matter how much battery power is available
PSP Pad functions:
* Anti-Shock
* Ergonomic design, you can play the PSP like a SONY PS2 joypad for a more familiar and comfortable gaming experience
PSP kickstand function:
* Built-in car mounting bracket, you can use the PSP in your car with a stable display
* Come with one extra fixup kit
Release time : Nov. 2005
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2005, 07:59 Posted By: wraggster
Shine/Nevyn have updated the Lua Player with a new experimental release, heres whats new:
- pixel format changed to true color [Durante / Shine]
- initial GU mapping [Shine]
The GU mapping needs to be completed (I'm feeling like a macro processor :-) perhaps someone can write some macros for it, because most functions are the same like in Lua) and perhaps wrapped in some nicer API and the blitting speed is halfed, because of the true color change, but you can still implement smooth animations with less than 60 fps with the Timer class. To enhance the speed VRAM caching of images needs to be implemented, if someone wants to do this.
Lua has been a truly great release for new and upcoming coders to release software for the PSP, take a look at our MASSIVE Lua section to see how much as been released.
Download Here --> http://psp-news.dcemu.co.uk/luaplayer.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2005, 08:08 Posted By: wraggster
YourStillWithMe has done a review of what is probably the 1st killer game for the PSP in a while, heres some info about Grand Theft Auto:Liberty City Stories should you be living in a place thats never heard of it:
This PlayStation Portable GTA edition is an all-new game set in the seedy, sprawling underworld of Liberty City, the New York-Chicago hybrid that was also the crime scene for Grand Theft Auto III. Developed by Rockstar Leeds in conjunction with the franchise creators at Rockstar North, you can expect all manner of adult felonies from car theft to robberies, murders and more. As has become a standard for the ambitious and controversial series, Liberty City Stories will shine on Sony's handheld with interactive, open environments, superb voice talent and diverse, cool music.
More info Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=12929
Heres an excerpt from the review:
This is one you probably all want to know. Theres no R2 and L2 how do i change my guns???? You use the left and right on the pad to do that and up is to activate the missions in the cars, bikes etc. R is to lock on to target (you'll use this a lot ) O is to shoot and beat people with a bat or gut them with a chainsaw!!! (chainsaw is one of the best. . ) X is to do the speed boost (yes the tap trick works still. . .) and triangle is to get in and out of cars and yeah its smooth people. I dont fel like doing a whole thing on the cntrols one thing you want to know is that YES YOU CAN SHOOT OFF OF BIKES IN FRONT OF YOU AND TO THE SIDE!
Read the full Grand Theft Auto:Liberty City Stories Review by YourStillWithMe here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=12929
Got a PSP Review then Post them in our PSP Review forum here --> http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=86
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2005, 08:16 Posted By: wraggster
Those of you who live in Europe have got a bit of a wait for Grand Theft Auto : Liberty City Stories or you can import from over seas.
Lik Sang are selling Liberty City Stories for US$ 59.90 (~33.77 GBP) but for that you get free worldwide shipping.
Ill post more importers when they update their status from preorder to buy.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2005, 08:23 Posted By: wraggster
Machiyuta has released a new version of TiMidity for the PSP, cant understand whats new but heres a description of this release:
TiMidity++ is a software synthesizer. It can play MIDI files by converting them into PCM waveform data; give it a MIDI data along with digital instrument data files, then it synthesizes them in real-time, and plays. It can not only play sounds, but also can save the generated waveforms into hard disks as various audio file formats. - http://timidity.sourceforge.net/#info
Download Here --> http://psp-news.dcemu.co.uk/timidity.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2005, 08:28 Posted By: wraggster
karurosu released Kanji Flashcards yesterday, heres the info from the post in our LUA Forum here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=12909
I made some flashcards for the PSP written in LUA, there is a readme text that shows how to use it. Please be careful, it needs to copy about 6350 files, and I don't know if that is harmful for the memory stick, it's just a warning, if somebody knows if it is true, please tell me. (you will need about 50 mb of free space, the files take 15, but the extra is for the FAT)
Download via the Release Thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=12909 until i make a new page
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2005, 18:56 Posted By: wraggster
Denitro has updated his great Space shoot em up to V0.4, heres whats new:
Changes
-MP3 music now playable from "/psp/music" folder. Use L/R to cycle songs
-New EBOOT icon and wallpaper art made by ArKo. Thanks ArKo!
-In game screenshot support added using the SELECT button
-Support for multiple custom mods which are loadable from the main menu
-Support for custom level change text
-Score display now shows up to 9,999,999 points
-Small asteroids on bonus level 2 are now worth 50 points
-Analog support added to all menus
-Player's lasers no longer downgrade after failing a bonus level
-Player's laser graphic now moddable. Added info in Readme_Mod.txt
-Mods now support custom music. See Readme_Mod.txt for filename/formats
-A few minor gameplay changes/additions
-Minor bug fixes including...
--Score sometimes not being increased after completing the asteroid bonus level
--Pausing game no longer affects bonus level timers
Since the mod support was added in 0.3, I've seen some amazing player made mode come out.
I'm thinking about compiling and releasing a mod pack on Sunday November 5th. If any mod authors would like to have your mod included, please E-mail it over to me before then at (check the forum) I'm curious to see the cool things you guys can come up with
Hope you guys have fun!
--DeNitro
Download from the release thread on our forums here --> http://www.dcemu.co.uk/vbulletin/sho...t=11069&page=3
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2005, 19:50 Posted By: wraggster
Elka has released a very nice looking Tetris clone for the PSP called ASTC or Another Stupid Tetris Clone, heres the info:
Beta V1.0
known bugs
-----------------------
- seems to crash after something like 10min of playing, probably due to a memory leek, need to check
whether it crashes during a game or just when restarting a game.
TODOs
----------------------
- ok, major problem is, THIS GAME IS BORING, so as i'm not a tetris fan, i would really like to
add funny things like maybe some combo possibilities, a lumines like mode (where the blocks could be brocken
in pieces when they fall) or just another game whith blocks that's more funny and intelligent to play
So all comments / ideas / feedback are welcome, fell free to email me or post comments
at http://elkadev.blogspot.com/ thanx in advance
Cheers
Download Here --> http://psp-news.dcemu.co.uk/astc.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2005, 20:05 Posted By: wraggster
Lewis N. Reed has released LUA Forever Chase for the PSP. Forever Chase is a simple game. Details from the readme:
--Game objective
You are this flashing dot thing, and you are trying to avoid these blue squares. You are falling verticaly, untill you hit a red line. When you do this, you can either press left or right to controll your direction, and if you don't, it will automaticy be generated for you. Once you reach the bottom of the screen, you will gain a level. Every level you gain, one more red line appears. Every other, a new blue square will appear.
--Comming soon
Highscores
User created levels
More level types
Powerups
--Bugg report
Any bugs found, please send a email to zzzurdeadzzz[at]hotmail[dot]com
You will need Lua Player v0.12 to run this game.
Download here --> http://psp-news.dcemu.co.uk/luaforeverchase.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2005, 20:20 Posted By: wraggster
Now im a bloke who loves freebies (/me looks at all PSP Gaming and Accessorie Manufacturers ) and my friend Pascal pointed me to a Survey on Eurogamer where you can win some great PSP Gear just by filling in a Quick Survey, heres the stuff on offer:
1 Sandisk Memory Stick PRO Duo 1GB
3 Sandisk Memory Stick PRO Duo 512MB
5 PSP Logitech PlayGear Amp
15 PSP Logitech PlayGear Mod
30 PSP Datel X2 Battery
50 PSP Logitech PlayGear Pocket
You can win 1 item if you are drawn so why not
Heres the Link --> http://www.eurogamer.net/article.php?article_id=61233
Tell us if you entered im just about to
Anyone know of any more legit Competitions (Not Scam ones or ones like we have seen already in the scene) then let us know in the submit news comp.
Remember Free is Good as long as it really is free and not some scam.
The end date for this comp is October 31st so get entering.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 28th, 2005, 01:06 Posted By: wraggster
News from IGN
Sony's latest firmware update makes the PSP compatible with Sony's Location Free Base Station, a device that attaches to your home entertainment center and broadcasts your media through your internet connection, allowing you to view television and videos on the PSP when in the vicinity of a wireless internet connection. This new compatibility has produced an unexpected bonus, useful for those wanting to play PS2 games on the go.
The Location Free Base Station unit is compatible with a variety of devices, including Sony branded digital video recorders. The PSX, a failed entertainment hub device that combines a PlayStation 2 with a hard disk and DVD recorder, is on the Location Free compatibility list, leaving one with the question: can you load a PS2 game disk into your PSX and then play it on the PSP?
In its latest issue, Japan's Weekly Famitsu reveals that the answer to this question is yes. Just as you can use the PSP to watch any videos stored away on your PSX, you can also play a game that happens to be loaded into the system. The action appears in a window on the left side of the PSP's screen, with a digital version of the PSX's remote control taking up the right side. To get into a game, you go through the PSX's Cross Media Bar, which appears in the video window exactly as it would appear on your television (you'll have to be sure to not confuse it with the similar looking Cross Media Bar that the PSP users for its interface). The digital remote includes the PSX's "End Game" button, allowing you to switch off your game and go back to viewing the other media on your PSX.
Famitsu tried out a few games, including a fast action title like Dragon Ball Z Sparking and slower adventure games and RPGs. The magazine reports that, while the image quality is clean, the two to three seconds of lag time from when you push a button to when you see a reaction on the screen makes faster titles impossible to play.
We'd have tried this out for ourselves, but the Location Free Base Stations cost about $300 or so. That's quite a bit to pay for a laggy game experience, but those who want the convenience of accessing their digital video recorder on the go (along with the bonus of PS2 gaming on the go, assuming your DVR is a PSX) ought to look into the Location Free technology.”
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 28th, 2005, 01:15 Posted By: wraggster
Review from SuccessHK
<blockquote>PSP owners should all be familiar with the 32MB memory stick that comes with the purchase of the Sony PSP. This small amount of space is capable of saving all of your game files, as well as a few songs or a few minutes of low-quality video. With the release of the 2.0 firmware recently, the PSP is not merely a holding device of games, but a multimedia device.
It currently supports a variety of photo and music files and can even display video in 4:3 and 16:9. However, a lot of owners are missing out on these features because of their 32MB restriction.
Luckily, Lexar put this problem to an end. The Lexar Memory Stick Pro Duo 1Gb is capable of holding not only your save files, but also several full-length, high quality movies, hundreds of .mp3 or ATRAC3 music files or even thousands of photos. Obviously it seems a right decision, but some PSP owners still have concerns involving performance issues. After benchmarking the Lexar Memory Stick Pro Duo 1Gb against the stock Sony 32MB Memory Stick Pro Duo, we can finally put all of these concerns to rest.
Well there you have it, the Lexar Memory Stick Pro Duo 1Gb outperformed the stock of Sony 32MB Memory Stick Pro Duo in every single aspect imaginable. Strangely enough, transferring photos is unbearably slow on both devices, but that is more of a problem with the PSP*s hardware than the memory stick. Surprisingly, even the PSP*s web browser had noticeable speed increases just by switching to Lexar *s memory stick. Unless you intend to just use your PSP for playing video games and nothing more, then you should definitely consider a Lexar memory stick.
The files transferring speed of Lexar Memory Stick Pro Duo 1Gb is much faster than PSP`s has been proved, however the owners focus on its price. Unless you intend to just use your PSP for playing video games and nothing more, then you should definitely consider a Lexar memory stick.
The 1GB memory stick just sold $89.
While there is no absolute answer regarding capacity, the best we can do is give approximations of how much data can be stored. Although it*s advertised as a 1GB memory stick, only 949 MB of it is usable from the start, due to system overhead. Depending on the length of the movie and the quality, you should be able to fit 2-4 movies on the memory stick without a problem. We managed to fit 2 hours of high quality of footage with enough excess space to hold save games. Again, with the music the number of songs that can be stored also depends on quality and length. Roughly 350 .mp3 should be able to fit on the memory stick, but we would recommend going with the ATRAC3 format to save space without sacrificing too much sound quality. The file size of pictures won*t vary from the PC to your PSP because it is now able to support everyday files, like .JPG formats. In short, the Lexar Memory Stick Pro Duo 1Gb will be more than satisfactory for your portable multimedia needs.
In conclusion, the Lexar Memory Stick Pro Duo 1Gb is clearly the best memory stick available for the PSP. Not only it is the highest capacity memory stick on the market, but also it outperforms Sony*s memory sticks. Simply put, if you*re ever going to buy a PSP memory stick, buy from Lexar.</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 28th, 2005, 16:55 Posted By: wraggster
News From Lik Sang which will interest those in Europe and Asia more than the USA but heres the article:
Now we could go into a long news item explaining how Grand Theft Auto: Liberty City Stories is in stock now for PSP, but then again, those few words are just about all most people need to hear. The pre-orders are getting processed, and for those who didn't order in advance, here's the link to pick up a copy now, and it'll be on the way within 24 hours.
Back in our GTA coverage two weeks ago, we mentioned how it was rumored you'll be able to stream your own custom soundtracks from your Memory Stick. Rockstar kept their lips sealed on this, but out now, we can confirm GTA: Liberty City Stories does indeed allow custom MP3 soundtracks through a choice called "Our Radio". What songs will your station play? Post your music to kill by in a forum topic here.
Furthermore since our past news item, along with the new trailer below, three more of the seven multiplayer modes have been revealed, such as the "Wedding List", a Gone In 60 Seconds style rush to grab cars and take them to specific shipping crates. Then "The Hit List" has one player be the mark, and survive as long as possible as everyone else hunts you down. Each person has a turn at being the mark, and who ever lived the longest wins. As a reward to those who kill the mark though, they get additional time added to their score. Lastly, "Street Rage" is a race to the finish with a GTA twist, i.e with weapons, power-ups, car switching and more.
Check out the videos and more at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 28th, 2005, 20:34 Posted By: wraggster
It's possible, says Sony Computer Entertainment president Ken Kutaragi; all that's needed is a TV capable of displaying it.
Coming soon to an Internet message board near you: waves of more-hardcore-than-thou posters referring to any game running at 60 frames per second (fps) as "a slideshow."
Appearing at the Tokyo International Digital Conference on Thursday to talk about the technological capabilities of the PlayStation 3 and the Cell processor, Sony Computer Entertainment president Ken Kutaragi said he expects the PS3 to be capable of running games at a stunning 120fps, according to a report in The Nikkei BP.
Never mind that even newer TVs aren't capable of refreshing the screen 120 times in a single second. Kutaragi said that when new technology comes to market, he hopes to have the PS3 ready to take advantage of it.
As for the Cell chip at the heart of the PS3, Kutaragi also had high hopes for its future beyond gaming. Using high-definition TV as an example, he said that the Cell chip could take advantage of the technology in many ways, such as displaying newspapers in their actual size, showing multiple high-definition channels on the screen at once, and video conferencing. He emphasized that the Cell can be used to decode more than 10 HDTV channels simultaneously, and it can also be used to apply effects such as rotating and zooming.
Later, he introduced the idea of a Cell cluster server that operates with 16 units, each consisting of eight Cell chips running at 2.5Ghz. That would be a total processing power of 25.6 teraflops. Kutaragi also outlined plans to shrink the chip from the current 90-nanometer process to a 65-nanometer process in the future and eventually down to a 45-nanometer process.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 28th, 2005, 20:40 Posted By: wraggster
Source - Gizmodo
<blockquote>This handheld runs on Linux, and we all know that means it can do everything but clean the crumbs from under your keyboard. The GP2X player has a dual core ARM processor, 64mb NAND Flash RAM, SD memory card slot, a 3.5” TFT screen. It plays photos, movies, music and games, you could even read an eBook because you are probably smart like that if you own this gadgy. Utilities and emulators? Don’t bore me with your silly questions. Think Quake, Doom, SNES, Megadrive, MAME, and media players galore. You can even connect the GP2X to a TV. For a more than reasonable $190, you’ll get the player, USB Cable, manual and 1-year warranty. Oh, also, it runs on two AA batteries. What does PSP stand for now, huh? Pretty Sucky Peripheral? Poor Sony Poo-poo?</blockquote>
More info at http://www.gbax.com/main.pl and also at http://gp2x-emulation.dcemu.co.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 28th, 2005, 20:47 Posted By: wraggster
Another freebie is a good thing, heres the scoop from Joystiq
If you’re interested in getting a free copy of NBA ‘06 or checking out the Black Star alliance then the Breed Love Odyssey Tour is just the ticket. Even if you’re not interested in purchasing a ticket to see Mos Def & Talib Kweli—along with Pharoahe Monch and Jean Grae—perform on behalf of PlayStation, you can still hit up the “Street Team,” which will be giving away 50 copies of NBA ‘06. Follow the link below for a list of venues.
Link --> http://www.us.playstation.com/Events.aspx?id=154
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 28th, 2005, 22:43 Posted By: wraggster
xxxdvlman has released a new starwars mod for the Attack of the Mutants game for the PSP, heres the info:
Here is my first mod for the greatest homebrew game on the PSP, Attack of the Mutants. Be sure to download the latest version of Denitro's AOTM_v0.4 then drop this entire folder into the Mods folder. Boot the game and then go to load mod. Voila! Enjoy!!
Credits:
Overall theme and mod design by xxxdvlman
Title and background pics provided by the Hubble telescope
BG Music "The force (star wars remix)" composed by Sean Sindahl
Core AOTM game and most credit to Denitro. Thanks for the wonderful game!!
Download here --> http://psp-news.dcemu.co.uk/attackofthemutants.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 28th, 2005, 23:22 Posted By: wraggster
First with the Emulation News on PSP as you would expect from the Worlds Premier site for PSP Homebrew and Emulation, anyway onto the newest release from E who has released both PC Engine and Nes Emulators for the PSP.
Todays release is an update to Hue which is now the best PC Engine emulator for the PSP, i cant tell you whats new at the moment but you can download below. I did change the original release froma 7zip file to a normal zip file as its much easier that way.
Download Here --> http://psp-news.dcemu.co.uk/huepsp.shtml
Our sister site Xbox Evolution has a zipfile of nearon 200 Homebrew/Public Domain roms for the PC Engine, download those here --> http://xbox-emulation.dcemu.co.uk/pcengine-roms.shtml
(If other sites want to use the collection then seek permission first and dont hotlink the files.)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 29th, 2005, 01:04 Posted By: wraggster
Source - IGN
<blockquote>This week's release of Grand Theft Auto: Liberty City Stories for the PlayStation Portable has delivered fans of the handheld the biggest game yet for the system. With the game came a couple of surprises, including an unannounced feature on the Audio menu for Custom Soundtrack playback. The feature -- a popular add-on for the Xbox versions of GTA and a heavily requested feature for PSP game releases -- was not mentioned in Liberty City Stories previews, nor was it given mention in the manual, and the feature was non-operational in the game.
After a week of false rumors and questions, Rockstar has finally come out with an official announcement on the Custom Soundtrack feature in GTA: Liberty City Stories. The feature requires a special converter for use on your home PC that will change audio files into a format compatible with the game.
for Grand Theft Auto: Liberty City Stories
A couple of notes are of interest regarding this Custom Tracks application. First, although GTA is all about rhyming and stealing, Rockstar has made the decision to focus exclusively on purchased music. You can only convert music from a store-bought CD -- no tracks downloaded from a music blog, no tracks ripped from your buddy's CD collection. This also means no tracks bought and paid for from services like iTunes or Napster yet, but it could be possible that future versions of the Rockstar Custom Tracks feature might support alternative audio formats.
NOTE: IGN readers are reporting that iTunes' burning option will make CDs that are recognized as bought discs by the Rockstar Custom Tracks application, and have been able to upload tracks to their PSPs after first burning their music to a standard playable CD. We have not yet confirmed what will and will not work within Rockstar's application.
Interestingly enough, this is not called the "GTA: LCS Custom Tracks" converter -- it's the "Rockstar Custom Tracks" converter, and while Rockstar mentions the custom tracks are for play currently on GTA:LCS only, future PSP games from the company may be able to use the same music files. When you play music in the game, it does not mix in with the radio stations as in the Xbox feature for GTA -- instead, it plays like a CD player, with the left and right buttons switching the music track instead of changing the radio station (you will have to turn Custom Tracks off if you want to go back to the radio.) The Custom Soundtrack feature will interface with the FreeDB CD database for picking up the song names and other relevant info about the songs you are converting, showing up in the game so you know what you're listening to and can pick tracks easier from a big collection.
Before you convert, you must also have at least one GTA: LCS save file on your PSP's Memory Stick, or else the custom tracks cannot be imported. The Custom Tracks feature will not read music off of your PSP (MP3 or otherwise), and your PSP will not be able to read Rockstar tracks in the Music menu on the main menu -- these tracks only work inside the game. The program uses ATRAC encoding to massively and cleanly compress your music (it'll typically squeeze a CD down to half of what you get in MP3s of the same quality), but you cannot play ATRACs already on your PSP, or move ATRAC files into the Custom Track folder for play in the game. You must also have a USB cable to transfer the music from a PC to the PSP, and there is currently not an application for Macs to make Custom Soundtracks.</blockquote>
Download via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 29th, 2005, 02:39 Posted By: wraggster
Earlier in the week we posted news that Blaze/Fire International were making their own PSPTV Adapter for the PSP, now i contacted SuccessHK who seem to be the main Hong Kong Supplier of Blaze products and now they have posted about the PSPTV Device being on Preorder, and for the excellent price of 49$ (around £27), now if you have been following the developments of PSP TV products youll know this is at least 50% of the price of the other adapters, heres more details:
<blockquote>The PSP TV Adaptor lets you hook up your PSP to your home television (NTSC and PAL) via Composite or S-Video and Stereo connectors. This adapter requires no modification of your PSP console. This new peripheral takes a completely different approach and clips on top of your PSP screen, with two screws to fit at the back of the handheld (in these two holes you can see on the top of the UMD drive). Some sort of pyramid grows from the base, with a precision lens and mirror system at the top, capturing the image and light, in a similar way a scanner or camera would. It then converts it into a video signal that is sent through video leads going from the adapter to your TV set.</blockquote>
Features:
Allows you to connect your PSP to your TV
No Modification required
You won't void your standard or extended warranty.
Installation of the PSP on TV could not be more simple
Composite, S-Video and Stereo Sound connectivity
Sounds a lot more interesting now doesnt it, head on over to the PSP Section at SuccessHK for more information.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 29th, 2005, 11:48 Posted By: wraggster
The guys over at PSPHacking 101 have released a new video episode of their PSP hacking, heres what they say:
Pox AND Ragable (I was MIA) showing off PSP Radio and a simple Memory Stick to Duo adapter mod. We show you our process of using a 32MB Duo stick to create an adapter so your PSP can read regular Memory Sticks. It's a simple straight through connection and anyone with soldering skills and some basic equipment should be able to do this.
PSP Radio will let you stream music from any SHOUTCast server wherever your PSP can pick up WiFi. Included for this segment is a little education guide on IP addresses. This is in response to email Pox received after showing PSP VNC to control your PC. Keep in mind this segment is for people with little or no knowledge of basic networking concepts.
-Ragable
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 29th, 2005, 17:39 Posted By: wraggster
Sherpya has released a new version of the port of Heretic for the PSP, heres whats new:
Update, sound support added is not very smooth, but not so bad (I think I'll need to implement a sort of noise shaper since samples are 11khz 8bit),
also a bit faster since I've enabled -O3 on the compiler (before was crashing with opt > 01 since there is an incompatible gcc optimization)
Download the latest release here --> http://psp-news.dcemu.co.uk/hereticsherpya.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 29th, 2005, 18:05 Posted By: wraggster
Curly posted this over at PS2Dev
Hi, all
It's the first message I put on this forum, it's to announce that I put on my website a software to download email from a pop3 server with a fix ip wifi connection.
I don't write DNS client, so you have to enter the IP addresse of the pop3 server. Moreover I search information on a dns client. For enter your information, you have to edit the pop.ini that you can find int ms0:\PSP\GAME\PSPPOP\.
The email viewers have a lot of problem due to the complexity of the text format. But the software save the email on the memory stick in the format *.eml. You can load them with outlook express. I made all my test with the wanadoo server (in France) so i don't know if it works with other server.
if people want the source, i can send to them.
bye
Curly
Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 29th, 2005, 18:35 Posted By: wraggster
Source - Gizmodo
Funny thing I noticed while testing an early build of SOCOM: US Navy SEALs Fire Team Bravo for the PSP. In the multiplayer mode there is this neat little headset icon in the upper right hand corner. Sony has been threatening a microphone-enabled headset for the PSP since day one. And they introduced the PS2’s headset when SOCOM came out for that platform. Who wants to bet me that Sony is announcing a PSP headset when SOCOM comes out for the PSP on November 8?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 30th, 2005, 02:13 Posted By: wraggster
Not many days left to enter or prepare your entrys for the PSP NEWS & Lik Sang 30 Day Coding Comp, heres an update of all the info:
The contest will run from October 8th 00:01am 2005 to November 7th, 2005.
The contest will end at 11.59pm gmt , (the end of November 7th , 2005).
Software can be for any version PSP.
Submissions for the contest should be sent to bluebolshi@hotmail.com or messaged to wraggster on the DCEmu UK forums or posted in the Private Developers Forum
Submissions must be new or updated releases and ones that havent been publically released before the winner of the contest is announced.
Submissions will be posted over a 2 day period or less if the amount of entries is small starting November 8th.
Multiple entries are allowed although only the best entry will win prizes.
Entries must be freeware so that when tournament ends they can be distributed.
This competition is open to anyone and all software for the PSP.
The Judging will be done by 5 selected DCEmu Forum Members after a poll decides who the top 5 entries are (the poll will run for 2 days).
The winner will be announced on the 12th November 2005.
Prizes
One main prize of a complete package of essential PSP accessories:
Logitech PlayGear Amp
External 3200mAh Battery Pack
Power Charging Cradle
Hori Portable Pouch Style (Ash Black)
Airform UMD Pocket (Black)
USB Transfer/Recharge Cable (2in1)
Liquid Crystal Filter
Good Luck
So not too long now, remember you can enter as many times as you want and we accept any PSP Software including new unreleased versions of older publically released software, for example if a PSPGBA 30day Comp edition came out it could be entered, so hopefully you understand.
Now onto an important note, im looking for 5 Non coders to judge the entries should we get a number of entries thats too high for a poll, please reply to this to be able to be considered.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 30th, 2005, 11:11 Posted By: wraggster
Team Xtender have posted a rather amusing article on how to make your own PSP To TV Device, here goes:
<blockquote>Take a camera with a video output and a piece of cardboard…cut the cardboard into the shape of a pyramid and hey presto you have created the PSPOnTV! Forget forking out 100 bucks for a high school type DIY project which will have many flaws as we will kindly illustrate to you below -:
NO dual shock PS2 controller support – that means you will have to try and play your PSP games on the big screen with a top-heavy and bulky PSP. Forget about going to the GYM, you can conduct those bicep curls whilst playing GTA: LCS with the PSPOnTV. Let’s not forget it’s other purpose as a chin rest after your hard workouts ;-).
Once you actually clip on the PSPonTV there will be minimal thumb space on your PSP, ultimately this will hamper your gaming experience considerably. Would you spend your hard earned cash on a device which will actually make your gaming experience inferior? We didn’t think so!
We have noticed Blaze’s attempt into the market, which rather unfortunately does look like a clone of PSPOnTV. Don’t be fooled by these inferior devices, they will be cloned by the masses as they are incredibly simple to make as we explained in the first few lines to an extent. There is only one minor flaw with the PSP2TV and that is the install is slightly harder, but the benefits of being able to use your dual shock controllers as well as a smooth direct capture far outweigh this minor disadvantage. This is no secret, and to hear our so called competition continuously use this ‘voiding warranty rant’ as ammunition just gets so mundane…
There is only one thing you can be sure of in the PSP to TV adapter market, our PSP2TV is the best solution for your big-screen PSP needs. Nothing else will ever come close the unparalleled success of the PSP2TV .
Stay tuned for an installation video coming up soon, the install only took 14 minutes to complete – 14 minutes for a trouble free PSP movie and gaming experience on the big screen.
P.S Did we mention that the PSP2TV will be ready for shipping to all our power sellers by the middle of next week?</blockquote>
Preorders your PSP2TV from Divineo China
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 30th, 2005, 21:02 Posted By: wraggster
I love these competitions and if i can let fellow PSP users in on them i damn well will, of course i wouldnt link to some scam site that claims FreePSPs when curiously they dont advertise them now (those that know what im getting at will have surely noticed the same too).
But anyway Eurogamer is having another competition to win a PSP and 3 UMD films and because i love competitions and freebies ill tell you too, heres the info:
<blockquote>To celebrate... I have absolutely no idea what we're celebrating any more, but [furious passing of notes commences AFK...] what we are celebrating is 20th Century Fox's decision to re-release, on the 7th of November, three films on UMD: Daredevil, starring Ben Affleck but not Matt Damon, Predator, starring The Governator himself Mr Schwarzenegger, and The Day After Tomorrow, starring that Jake chap out of Donnie Darko running around a frozen New York. S'ace.
To facilitate the celebrating of the re-releasing, we're giving away a brand spanking new PlayStation Portable along with all three films. All you have to do to enter is answer the question below (correctly) and hope that you make it out of the hat first. Do so and it's all yours. We'll let you know who won after the competition closes.</blockquote>
The question is
Q: Which of the following afflicts Ben Affleck's character in Daredevil?
Get your answers and name and email addy posted on the comp page here --> http://www.eurogamer.net/article.php?article_id=61401
Ive entered
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 30th, 2005, 22:04 Posted By: wraggster
Joost Peters, Paolo Costabel, Thomas Mayer have just released a new version of ScummVM for the PSP which now works on v1.0,v1.5 and also v2.0 PSPs. Heres the info:
We are pleased to announce a long-awaited ScummVM 0.8.0 release. We, the ScummVM Team, have prepared a big pack of new features for you. the new version of ScummVM (0.8.0) was just released, which also marks the first official, non-beta, release of the PSP port! The PSP version contains vastly improved support for The Dig and The Curse of Monkey Island, a 2.00 EBOOT loader compatible version, and various other fixes and improvements. Some additional features are:
New improved launcher and in-game GUI
Support for Inherit the Earth and Gobliiins
Playstation Portable, Playstation 2 and EPOC/SymbianOS ports
CGA and Hercules rendering modes for some games
Preliminary support for NES and C64 LucasArts games
Official ScummVM PSP Forums are now at http://forums.scummvm.org/
Download Both V1.0/V1.5 and the V2.0 PSP Zips Here --> http://psp-news.dcemu.co.uk/scummvmpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 31st, 2005, 01:35 Posted By: wraggster
Source - Engadget
Not so sure about you, but this thing looks pretty much like an officially official Sony-made PSP headset to us. The first of what we hope will be many Sony-made PSP accessories to be released this holiday season — the PSP Giga Pack just isn’t quite sitting right with us right now as their sole offering. Apparently this bad boy’ll ship the 5th of November, and will run you up $19.99.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 31st, 2005, 01:41 Posted By: wraggster
Source - Joystiq
On the evening of Tuesday, November 8, Joystiq will host a Grand Theft Auto: Liberty City Stories meetup and virtual beatup to put the GTA:LCS ad-hoc multiplayer mode through its paces as part of our upcoming review of the game. If you’d like to join us, read on for details.
What: If we have enough responses, we’ll do a bracketed GTA:LCS tournament with prizes. If we just get a few people, it’ll be more casual.
When: Tuesday, November 08, 9pm ET till 1am ET (that’s 4 hours, so bring an extra battery, as the location won’t have outlets for charging!)
Where: At a bar in Philadelphia. Exact location is private, so post a response in this thread and an invite will be sent to the email address you use on the comment form. You will need to be 21 or older to get in to the location, so bring ID!
Chris Grant, who writes the games column over at indie mag Philadelphia Weekly, deserves props for helping us hatch this idea over beers at Joystiq’s Philadelphia HQ last night.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 31st, 2005, 02:49 Posted By: wraggster
Johnny has updated the PSP Media Player, heres what he posted:
changes:
the color space conversion (PIX_FMT_YUV420P -> PIX_FMT_RGBA32) is now done in asm + me
(note: no check for PIX_FMT_YUV420P, some codecs could be broken with this)
some numbers (talking about **csc only** with 480x272 res - @333mhz):
ffmpeg original: ~52 fps
my c version: ~64 fps
my asm version: ~70 fps (lol it's my first mips code, maybe someone could enter here and at least get a better instructions reordering)
asm + me: ~135 fps :O
this traduces in + 4-5 fps for 480x272 mpeg4sp @900 kbps
(low bitrates/resolutions have more speedup - due to a less idct bottleneck)
Get trying those avi and mpeg files and report back
Download Here --> http://psp-news.dcemu.co.uk/PSPmediaplayer.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 31st, 2005, 03:22 Posted By: wraggster
Sony launched the "Yarouze" project back in 1995 to encourage development for the first Playstation. "Dokodemo Issho" and "XI[sai]" were two million-seller titles to come out of the project. Until the project closed in 1999, the company received a total of 1200 applications.
The project is back. Sony is re-establishing the project to encourage development on the Playstation 2, PSP, and Playstation 3. The press release is a bit lacking on specific details, but it does specify that Sony will "back up" developers, financially and technically, to get them established.
We can't say this means Sony is supporting homebrew, but we can at least say Sony wants to encourage people to get involved in programming for their devices. The official Japanese press release is below:
http://www.playstation.jp/news/2005/pr_051025_gy.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 1st, 2005, 00:09 Posted By: wraggster
Source - http://www.naoneo.com/
Psix project has been temp-terminated, neither me nor Qubitz have the time to maintain and work on the project at this time, may resume in the new year depending on what were up to then but no breath holding, additionally team xanxion has been dissolved, Dual Savours development has been halted and updates to this site will now cease, i have neither the time nor patience to deal with liars, untrustworthy assholes and blackmailers, to the testers that have the beta, feel free to leak it, it wont work on other peoples psp's anyway.
Feel free to direct your hate mail to someonewhocares@somesite.com
Later all, hope the homebrew scene doesn't die while i'm gone.
Hmm looks like that Shell for PSP is a goner
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 1st, 2005, 00:15 Posted By: wraggster
PSPMillionaire has updated his Who Wants to be a Millionaire game written in Lua for the PSP, heres whats new:
To install:
You must already have PSPMillionaire 1.0a to install this Question Pack.
Drop all files in the rar file into your PSPMillionaire folder. Let it overwrite all the old files.
Info:
This Pack adds 140 questions to the game, bringing the total to 510 questions.
Download Here --> http://psp-news.dcemu.co.uk/pspmillionaire.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 1st, 2005, 00:21 Posted By: wraggster
Heres a curious statement:
Take-Two is reducing its fiscal 2005 guidance to reflect several factors, including the movement of the launch of Grand Theft Auto: Liberty City Stories for the PSP(TM) handheld entertainment system in certain European territories from the fourth quarter of fiscal 2005 to the first quarter of fiscal 2006, due to unexpected delays in final product testing and submission. Shipments of the title have been made to the UK in the fourth quarter, with the title expected to ship in the remaining European territories in late November."
"For Fiscal 2006, we are well positioned for the opportunities to extend our brands across the large installed base of current generation platforms, as well as next generation hardware including the two previously announced Rockstar Games titles for the PSP, one of which is a new Grand Theft Auto title."
-- Paul Eibeler, President & CEO, Take Two Interactive
SO there you go, a new GTA Title for next year.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 1st, 2005, 00:36 Posted By: wraggster
Denitro posted this news in our PSP Emulation and Homebrew forum:
Since the release of Attack of the Mutants 0.4, I've teamed up with my good friend Devin923 on a little side project. There's still a little work to do before an full release, but this is a Non-interactive Demo/Sampler of our project.
This is a Stepmania style game, with all original code and graphics.
The game will support ".SM" and ".DWI" step files, as this demo currently runs from a ".SM".
Please let us know what you guys think
Downloads and give feedback etc here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=13147 or here --> http://psp-news.dcemu.co.uk/psprevolution.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 1st, 2005, 09:12 Posted By: wraggster
Sony has opened their site, MovieSquare, a site designed for buying and downloading music, movies, and other media for the PSP. Currently, there are 268 titles on the site, with more content being added every month. Downloading a movie costs 1029 yen (~$9 USD) while merely streaming the movie costs 315 yen (~$2.70 USD).
Currently, there spans 268 titles over 12 genres, and while the downloads and streaming of said titles will cost money, if a PSP owner just wants to see a trailer, then it won't cost them a single penny (or yen). The media for this site is downloaded directly to the PC in a compressed file format, and once unzipped can be transferred to the PSP through a USB cable; no extra equipment is required to access this feature.
There is currently no news on whether a feature like this will make it Stateside, but who knows? Anything can happen...
Check it out here --> http://www.jp.sonystyle.com/Nws/Movie/index2.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 1st, 2005, 09:14 Posted By: wraggster
Right, you guys deserve a proper answer so here it is :
Ever since the last escapade with sage a few months back, i havent had the heart to continue with the project so much, qubitz and i decided to revamp the entire project in a way that would make the memory issues a thing of the past, starting with a powerful base engine we planned to refine every last bit of the shell, we started on that and exams time came for qubitz, since he wasnt around muich to code or discuss the project, i plodded on with the development guidelines writing up everything so we both had clear lines of where the project was to go, the older sources (the ones you can see from the video) were discarded, because although they worked, the code behind them was messy and poorly written, qubitz, who i will openly admit is a much better coder than myself, was to write the base, to which we would then both add code to, looking at each others submittions in the CVS branch so we would know fully where each other were, this worked well for a while but as i said, qubitz's exams kicked in and we gradually stopped working on the project, and as such i finally decided to publicly announce a temporary termination on the development, not because psix is dead, or as most people will say "omg pulled a yoshi and running with the money!", but so people wont sit there asking where it is when its obvious we both neither have the time nore patience to deal with it.
There are a small small handfull of people who have the 3 eboots from the older code (from the videos), one of which decided that because we didnt have time to work on the project, he'd email me asking "give me the source or i'll leak the beta", now really, i don't give a crap about the old beta so if in the next few hours, or days, that old beta (which even i myself dont have anymore, all i ahve is the files from the CVS trunk), then do not judge psix by the quality of the beta, because the beta is slow, buggy as hell and incomplete.
Myself im unable to work on it much because i've been working overtime for various companies with design, the big christmas rush is always a stressfull sleepless time of the year, and when im looking at several design jobs to do just in one morning to give an example, then you can sort of picture how much time it gives me for the rest of the things i do.
I have alot of things to buy in the run up to christmas, partys to arrange, a bike that needs a servicing and engine rebuild, so any time i have free from working is either spent shopping or sleeping, i'm in my 20's, i'm at the point in my life where its me that sorts out christmas and gets to be santa , i cant just sit back and enjoy it like i was nine years old again.
And as to why i don't wish to release the source, 3 reasons ;
1) we've spent this long on it, we don't want to give it up so freely
2) it would just create 20+ clones, just like what happened with LUA shells (lame)
3) I don't want to wake up at some point next week to see Yoshi and SXT releasing "SXT-OS beta" and claiming "omg its all our code we just used fluffs idea!"
Lastly to point out again, psix is not dead, its just temp-terminated, we'll be back to finnish it when we both have more time to work on it.
Also, Fluff has released some old sources, here is what he had to say about that:
"Wah wah wah it doesnt look like psix wah wah wah", yeah it doesnt, it's a very old version, but it isn't a jpg!
Anyway if people want to go ahead, point their fingers at me and cry fake, they can go do that, just don't lump Qubitz in with that because all he has done for psix is code, and code well, hes never posted info about it or asked for donations right?, so leave him well out of it, if i'm to "go down", im not taking a decent stand-up bloke with me.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 1st, 2005, 09:27 Posted By: wraggster
Virtue has released an app that makes your PSP into a very expensive Alarm Clock, heres the info from the readme:
--- How To Use: ---
Uset the cursor to edit the alarm settings to your desired time. Set the hours, minutes, and seconds.
Once you have your time set, press Start to Start the alarm.
--- v0.5 Includes: ---
Standard Alarm Clock System
Custom Alarm
--- Using Custom Alarm: ---
Simply put your .wav into the sounds folder, and name it alarm1.wav
--- Future Verions Will Include: ---
More Custom Alarms
Stop Watch Feature
Graphical Layout
Anything Else I See Fit
Download via the comments (until a page is made)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 1st, 2005, 09:35 Posted By: wraggster
There are rumours of a PSP Modchip being worked on in the scene but as you should know, until they surface for real it should be regarded as vapourware until the news comes from a valid and respected source (and by that i dont mean sites that want a /. for news/releases that arent theirs etc).
Heres whats been posted on other sites of the features:
"– Full control Input through the psp’s screen and controls
– Separated From The motherboard
– Custom Interface
– Built In 88mhz Processor
– Dual Memory Cores (allowing For expansion)
– Software completely open source
– Completely internal
– Allows play of import UMD films
– Complete override of software on the psp
1.Homebrew Mode Only Allows software to be run off memory stick
2.Normal Mode Allows of chip’s default features and signed code on the memory stick
– CPU Clocking allows speeds of up to 365mhz which may damage the CPU so we don’t recommend it
– And through an optional cable you can connect a USB hard drive to the chip requires you to use the chips own software you can not use it directly with the psp’s firmware
– Full Instructions
– Requires One standard watch battery which will be included in the package"
Some curious claims there and im sure those who are more tech savvy will rip those claims or validate them. Remember that Sony will if real will throw all their legal weight at the company that releases these rumoured modchips for PSP that have a price of $22.99 being floated around.
So until proper confirmation has been released take any news as a pinch of salt, ill be glad to hear what teams like Team Xecuter and others have to say on the matter.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 1st, 2005, 19:40 Posted By: wraggster
New PSP Game Released:
PoPoLoCrois is sure to be an instant favorite for the new generation of PSP users. This classic fantasy story features brand-new sequences from the animated TV series, new playable adventures, plus exciting battles with rich, vibrant colors and cell-shaded 2D graphics. You'll be hooked on the delightful characters and animated storyline that is fun for all ages.
http://www.lik-sang.com/info.php?pro...5&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 1st, 2005, 21:16 Posted By: wraggster
Source - PS2dev
Here is a fast on-screen keyboard-based text input concept,
requiring only two (!) keystrokes to enter any character.
Features:
- entering ANY character by only TWO KEYSTROKES
- QWERTY (QWERTZ) keyboard layout
- based on a 7x9 char template with CapsLock Function
How does it work?
The on-screen QWERTY keyboard is divided into 7 blocks, each one with a square shape,
containing 3x3=9 on-screen buttons. The first keystroke selects such a block,
More info at the link above:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 2nd, 2005, 01:22 Posted By: wraggster
Tedzero has released a new version of his Browser that allows the PSP to browse and transfer files to any computer that its connected to, heres whats in this version:
– File Manager module Included. Now you can copy/delete files/folders within PSP, rename files.
– Navigate to a folder on PSP and from the menu click Play MP3, it will queue all the mp3's in that folder.
– I have created custom controls, so the UI will look different and feel different.
– Navigate to a folder on PSP and from the menu click Play MP3, it will queue all the mp3's in that folder.
– Home button exit.. (It was a bug fix).
– New Background.
Download Here --> http://psp-news.dcemu.co.uk/tedzerobrowser.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 2nd, 2005, 04:26 Posted By: corned
I'm thinking about purchasing USBeXtreme for PS2, to play my PS2 games from an external hard drive. I have a Samsung external hard drive that I am planning on using. I'm just wondering if anyone out here has any comments on USBeXtreme (if you've had problems with it, or if you love it). Thanks.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 2nd, 2005, 09:17 Posted By: wraggster
Synopsis has released a new Timer utility for the PSP. Timer is a PSP Lua tool for timing things such as laps, program execution time, contractions.
It shows Start Time, End Time and Duration, plus it records a history of your times.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 2nd, 2005, 09:30 Posted By: wraggster
It seems theres been some discussion on other Emulation forums about the PSPGBA emulator not releasing the source as should be done to comply with GPL, i contacted PSP298 the coder behind the PSP port of Visual boy Advance and he has today released the source to what is the best GameBoy Advance emulator for the PSP so far.
The V1.1 release has a new GPL license included so that sould please any that were concerned over the sources not being released
Download both new files here --> http://psp-news.dcemu.co.uk/pspgba.shtml
Thanks to PSP298 for this exclusive release for PSP News
(Just remember folks the news and release came from this site and not other sites who are steal news and screenshots at will and are only in the scene for the money and no other reason)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 2nd, 2005, 18:12 Posted By: mdsp
Whats up all... I was just wondering if there is any good NES emu for PS2... I tried IMBNES and didnt work... now i wanted to try INFONES... i just wanted to get some advice if on how to use this... I only have Swap magic disk to work with...
thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 2nd, 2005, 18:50 Posted By: wraggster
News from Lik Sang
Who knows how many different games have been set a long time ago in a galaxy far, far away, but of them all, Star Wars Battlefront was the #1 best selling title of all time. Now the sequel is here on PSP, and whether you want to fly a TIE Fighter, play as Boba Fett, slaughter Gungans, or just about anything else, this title has it all. Across 13 maps, some of which come from Episode III, the gameplay could be described as similar to EA's Battlefield 2, but set in the rich universe of Star Wars. There's three single player modes, from Instant Action, which is just what handheld owners need sometimes, to Galactic Conquest, the campaign mode which takes place in either the Clone Wars or Galactic Civil War era, or Challenges mode as either an Imperial Enforcer, a Rebel Raider, or a Rogue Assassin.
Imperial Enforcer turns you onto the dark side, sending you to planets like Naboo to massacre the Gungans, or to the Wookies home planet Kashyyyk, and has you come back with ships full of brand new fur coats Playing as a Rebel Raider is similar to capture the flag, but having you locate fallen comrades, contraband and other goodies, then take it to your check point, and takes place both on land and in space. Finally Rogue Assassin challenges you to locate your target, snipe them, and then get out of there so you live to do it again another day. In addition to regular deathmatch and more, Star Wars Battlefront 2 also supports up to four players cooperatively or competitively over Ad-Hoc wireless. As you'd expect from Star Wars, all the vehicles and famous faces you love are here and playable, and in stock this week, the force is exceedingly strong with this one!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 2nd, 2005, 18:54 Posted By: wraggster
Another big seller of PSP stuff have the TV Adapter for the PSP in stock, heres the info from Lik Sang:
The TV Adapter for PSP (PSP2TV) lets you hook up your PSP to your home television via Composite or S-Video and Stereo connectors. It also lets you connect and use a PS2 controller on your PSP. The installation requires you to open and modify your PSP console, you need to replace the front face plate with the one included. This device is recommended anyone who wants to play their favorite PSP title on the big screen.
http://www.lik-sang.com/info.php?pro...9&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 3rd, 2005, 00:52 Posted By: wraggster
PSPMillionaire has updated his Who Wants to be a Millionaire game written in Lua for the PSP, heres whats new:
-Version 1.01 changes the way questions are chosen. Now, question answers are selected by using the arrow keys, followed by hitting the X button with the desired answer chosen.
-Includes all questions from Question Packs 1 & 2
Download Here --> http://psp-news.dcemu.co.uk/pspmillionaire.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 3rd, 2005, 02:04 Posted By: wraggster
Evil Dragon webmaster of what is the best File Archive for the PSP Scene bar none (others have copied him but they pale in comparison), he runs a monthly click for devs fund where if people click the google ads on his site (which doesnt cost you a thing) then your basically donating to a coder of your choice, so its very good and much better than some sites who ask for $$ and the coders who are the scene get nothing. anyway heres this months news:
It's time again to vote - which coder should get the money I get from my google ads in November?
Just click and we'll know
Heres the people to vote for:
psp298 (PSPGBA)
Toc2rta (found exploit for 2.0 Version Changers)
Shine (LuaPlayer)
Ruka (NesterJ)
mATkEUpON (SmashGPSP)
Christophe Thibault (UAE)
PSPMillionaire (PSPMillionaire)
Vote here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=13134
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 3rd, 2005, 18:38 Posted By: wraggster
Lik Sang have done a great feature on the new PSP TV Kit by Team Xtender:
While Lik Sang and lots of consumers fail to understand what is supposed to be so hot about a PSP Adapter Kit costing over 100 bucks, two "teams" are still in wartime mode about it. "PSP2TV" and "PSPonTV" give each other trash every day god makes, "east-coast vs. west-coast", gangsta rap style. While all this "let's get personal" trash talkin' is funny only for a short while, what you hardcore gamers really care about is how the product gets installed, when it's available, what's the price point and how good the adapter is. That's exactly what we will get covered in-depth across this hands-on report of the first PSP Adapter Kit, which has just hit our warehouse today, and ships within 24 hours.
First Impressions
Out of the colorful box you get the TV Adapter connector offering both Video outputs and a Dual Shock 2 slot, a flat-circuitry (to fit inside your PSP, see below), three face plates (blue, silver and black), a bunch of screws and screw drivers, AV and S-Video cables, plus, last but not least, a 16-page installation guide with all the step-by-step pictures you need in order to get the job done. The TV Adapter Kit does not come as a Multinorm NTSC/PAL product (as initially announced). It is available in two different models, PAL or NTSC. There is a switch on the back of the adapter to select between 4:3 and 16:9 display ratios (once you got the troublesome installation step performed successfully of course).
Installation
The installation procedure is not the hardest we have ever witnessed inside the Lik Sang testing labs, but then again, that is kind of part of the job here. For end users and potential customers out there, it is important reading about the major installation steps that we describe amnd illustrate with pictures hereunder. This is to make sure that you are, first of all, willing do perform such an installation, and, more importantly, that you are capable of taking care of the operation all the way without "screwing up" your beloved Sony PSP, if you'll excuse my French. The modification does not require soldering at all but does require a lot of precision. If your hands are easily shaking or if you are the clumsy type of guy (like me!), just forget about it or find yourself a professional installer in your entourage. There is indeed dismantling of small pieces in a tight handheld system involved, not to omit that you will also have to put every bit back together in the end too. Don't risk it if you are not qualified. If you are an experienced D.I.Y. hobbyist who has had his fair share of playing around with electronics, like many of my Lik Sang teammates for example, you probably have seen worse than that in your life already.
Read the rest of this excellent review and basically a tutorial on how to install the PSP TV Adapter at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 3rd, 2005, 20:58 Posted By: wraggster
Sony has announced that PlayStation 3's online function won't feature a central service similar to Xbox Live. Instead it will have an 'open architecture' that allows games publishers to decide how they want gamers to get online with their games.
With Xbox Live, publishers have to work with Microsoft, which is something that prevented EA's Xbox games going online until 2004. It seems a similar service to Xbox Live does not appeal to Sony as its approach focuses on giving flexibility and freedom to individual publishers.
However, it hasn't worked especially well for PlayStation 2's online performance, which is well behind Xbox Live in popularity.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 3rd, 2005, 23:27 Posted By: wraggster
Source - Joystiq
Next week, Advance Theory plans to release the PSPAdvance software, which appears to be a media player, content download system, and community application all-in-one. It also promises to free users from Sony’s format restrictions, as it supports MPG1, MPG2, MPG4, DivX, Xvid, and MOV formats. Advance Theory has even promised that the full version (the demo only runs on 1.50 and below) will run on firmware version 2.50—albeit with ads
Seems that Joystiq linked to the wrong site (who seem to do anything to get visitors) so heres the correct link --> http://www.pspadvance.com/
Check out a video of PSP Advance here --> http://pspadvance.com/UsingPSPAdvance.wmv
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 4th, 2005, 02:53 Posted By: wraggster
The PSP is an amazing console, Games, Photos, MP3s and Videos and then with the homebrew scene you have Emulators, Applications and Homebrew Games, so its no wonder that people want to play thier PSP on a TV, now the 2 devices that want our cash are the
TV Adapter Kit (PSP2TV)
http://www.lik-sang.com/info.php?pro...5&lsaid=219793
and also the
TV Adapter Kit (No Modification)
http://www.lik-sang.com/info.php?pro...5&lsaid=219793
So Which is best on all counts, let the debate begin
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 4th, 2005, 09:12 Posted By: wraggster
PSP Advance is big news at the moment although the truth is its been around for at least a month in its new form, well one of our members has done a review on PSP Advance, i myself have been too busy to try but here seems an honest review from Sitexec:
<blockquote>Well, i read the hype, so i gave it a try, here are some of my thoughts.
The pspadvance is a lua based player, for tv, music, and a lot of other things. On installing, i noticed that there was a lot of worthless stuff and software included within a simple drag and drop. There were chatroom buttons, needless profiles, and a lot of garbage. Once i let the program install the PSPADV and PSPADV~1 dirs which i coulda done with a zip, i quickly uninstalled their worthless software. Now on to the acctual application.
The setup is as follows, you can try their program, with some occational ads as they say. Heres what i found.
First off, avi/divx/mpeg emulation is no where to be found. The one peice of video they do have which is a linken park video is also a cheat, the video itself contains no sound, there is a mp3 that plays along with it to give you the illusion of sound. So Video player function, basically worthless.
Secondly, MP3 playing is great, except for one amazingly big flaw. Ads pop up every min. If you try to delete the ads, the program will freeze when the ads are supposed to show. The mp3 visuals are good, but the adds kill the program and was the main reason i deleted it.
Third, clicking on their web browser claims their "program", which is acctually a collection of lua scripts, will be avalible on UMD soon. Not sure whether sony would support that, only time will tell.
Finally, their program that installs on your pc is horrible. why do i need a program to make my drag and drop of files easier. It basically ads lack of functionality.
As a 1.5 user, i think this would be a great program, a good web browser(even though all they have is a jpg of a browser) if a few things were changed.
1. Get rid of ads, within 2 songs i was sick of them, they are the same 6 ads, if i dont want it the first time, why would i want it the 10th. It was the main reason i deleted this program. If you want to make money, either make it pay only, even $10 would be a good buy if the next couple things are fixed as well.
2. Acctually get some kind of video working besides a little cheat running 1 avi file. I tried atleast 10 different videos with different bitrates and types and none worked. $10 would be worth a simple strong video player that could play divx/avi/xvid/mpg1/2.
3. Get ride of a bulky install. It placed 3 new icons on my desktop, it had to sync to my psp for no reason. Transferring files with it was a nightmare. Currently, the psp is open, drag and drop files, why they would want to make that MORE complicated, i have no idea.
Currently i would give this a 4 out of 10, it shows good base, but there are a few things glarring that make it basically to annoying to use. If they fix video, get ride of ads and simply make a better program, and get rid of their bulky install, and acctually play video, i would gladly pay 10$-20$ for it, and would rate it atleast a 9 out of 10.
As it stands, its basically an mp3 visualizer with ads. No REAL video or webbrowser implimentation. 4/10</blockquote>
Thanks to sitexec for the review , if you disagree or indeed agree then reply to his review here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=13335
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 4th, 2005, 17:59 Posted By: wraggster
Source - GIbiz
Almost a year after the PlayStation Portable was released in Japan, Sony has announced plans to launch a new budget range for the handheld under the label PSP: The Best.
Hit titles will be repackaged and resold at the lower price point of 2800 Yen (just under 20 Euro) - full price PSP games currently retail for around 5040 Yen (24 Euro). The first batch of games will be released on November 17, and will be comprised of Metal Gear Acid, Minna No Golf Portable, Vampire Chronicle, Mojipitan, Ridge Racer, Lumines and Armoured Core Formula Front.
The next wave of titles - Need for Speed Underground, Derby Time, Dokodemo Issho, Poporo Crois Monogatari, Tales of Eternia and Rengoku - will follow on December 1.
Sony launched a similar range, PS2: The Best, nearly three years ago. To qualify for inclusion, each title must have sold at least 100,000 copies. Sony did not disclose whether PSP games must meet the same criteria.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 4th, 2005, 23:37 Posted By: wraggster
Rob_PSP has just released PSP-PDA v1.2 for the PSP.
PSP-PDA is a PDA program with a notepad, music player, image viewer, address book, calendar, calculator, and clock. Here are the changes to this version:
Added: Music Playlist, right trigger switches between file manager and playlist.
Added: P-Sprint keyboard emulator by Arwin
Added: Stopwatch and Timer
Added: Goto Month in Calendar
Added: View Week and Month Events in Calendar
Added: Theme support including theme by Pochi
Added: Additional icons by Cancan
Modified: Keyboard input now wraps around
Modified: File->Save now also manually saves Address book and Calendar
Fixed: Notepad carriage return bug
Fixed: Calendar event bug
Download Here --> http://psp-news.dcemu.co.uk/psp-pda.shtml
Dragaron & cancan have made some great icons and more for PSP-PDA here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=13171
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 5th, 2005, 10:47 Posted By: wraggster
Just when you are getting into that racing game, the battery dies on you.
And it always runs out when you are as far away from the charger as you can
get! The PSP back-lock battery system from www.psptree.co.uk is a new gadget
that claims to double the life of your battery. When it was removed from the
packaging, the first thing that I noticed was how light-weight it was. It
contains a 1800 mAh Lithium battery battery which the packaging claims can
give up to 3 hours extra power for your PSP. The exterior of the unit is the
same colour as the PSP and has an AC adaptor socket on the side so that you
can charge it at the same time as using it. It also has an LED which tells
you that it is on. It clamped and clicked on to the PSP with ease, using the
2 metal holes on the PSP to lock it in place. It had a firm fit once
installed. A wire attaches from the unit to the AC socket on the PSP so that
you can either use the PSP battery or switch over to the back-lock battery.
I charged and discharged the unit fully 3 times before-hand as that gives it
the highest chance of reaching full capacity, On the test run, I managed to
get 2 hours 24 minutes from the device which was a little short of the 3
hours stated, but I may have been using the PSP more intensely than in the
manufacturers test. Even so, this gave a hefty life extension to the PSP
battery, which many users say does not have nearly enough life in it.
Verdict: A neat, lightweight device recommended for anyone looking to have a
decent back-up for their PSP battery.
Pros: Lightweight, easy to fit and
use, decent battery life.
Cons: Manual switch-over from PSP battery.
Stockist: www.psptree.co.uk, price £11.99
Thanks to Simon for the review
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 6th, 2005, 11:39 Posted By: wraggster
On quiet days its nice to look at whats just around the corner, heres a few PSP items to look forward to in the next few months:
Talkman
A voice-activated translation software application designed originally to teach English to Japanese PSP owners. Outside of pure translations, Talkman lets players play games to test their fluency of a language.
More Info
Memory Stick Pro Duo Video Recorder
Hori's Memory Stick PRO Duo Video Recorder allows you to record movies and TV shows directly to your Memory Stick PRO Duo. Four different recording modes allow you to control the amount of space used on your Memory Stick.
More info
SOCOM: FireTeam Bravo
As the SEAL commander, the player will be supported by an AI teammate executing traditional SOCOM team-based tactical, stealth and action gameplay. After successfully completing a level, players can replay the mission in an entirely new way through the "Instant Action" option, with different objectives, enemy and object placement.
In addition, multiple players will be able to form clans and take on their friends for team based high-action gameplay in SOCOM Fireteam Bravo via a Wi-Fi connection.
More Info
Sony PSP Giga Pack
Available for a limited time starting in November, the PSP Giga Pack includes an unprecedented added-value package of accessories, including the PSP System, a 1GB Memory Stick PRO Duo, battery pack, AC adaptor, USB Cable, and an all-new PSP Stand.
More Info
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 6th, 2005, 11:45 Posted By: wraggster
Following the release of the NTSC version a few days ago here comes the Pal version,
The TV Adapter for PSP (PSP2TV) lets you hook up your PSP to your home television via Composite or S-Video and Stereo connectors. It also lets you connect and use a PS2 controller on your PSP. The installation requires you to open and modify your PSP console, you need to replace the front face plate with the one included. This device is recommended anyone who wants to play their favorite PSP title on the big screen.
More info Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 7th, 2005, 09:19 Posted By: wraggster
Its the FINAL day to submit your entrys for the PSP NEWS & Lik Sang 30 Day Coding Comp, heres an update of all the info:
The contest will run from October 8th 00:01am 2005 to November 7th, 2005.
The contest will end at 11.59pm gmt , (the end of November 7th , 2005).
Software can be for any version PSP.
Submissions for the contest should be sent to bluebolshi@hotmail.com or messaged to wraggster on the DCEmu UK forums or posted in the Private Developers Forum
Submissions must be new or updated releases and ones that havent been publically released before the winner of the contest is announced.
Submissions will be posted over a 2 day period or less if the amount of entries is small starting November 8th.
Multiple entries are allowed although only the best entry will win prizes.
Entries must be freeware so that when tournament ends they can be distributed.
This competition is open to anyone and all software for the PSP.
The Judging will be done by 5 selected DCEmu Forum Members after a poll decides who the top 5 entries are (the poll will run for 2 days).
The winner will be announced on the 12th November 2005.
Prizes
One main prize of a complete package of essential PSP accessories:
Logitech PlayGear Amp
External 3200mAh Battery Pack
Power Charging Cradle
Hori Portable Pouch Style (Ash Black)
Airform UMD Pocket (Black)
USB Transfer/Recharge Cable (2in1)
Liquid Crystal Filter
Good Luck
So not too long now, remember you can enter as many times as you want and we accept any PSP Software including new unreleased versions of older publically released software, for example if a PSPGBA 30day Comp edition came out it could be entered, so hopefully you understand.
If you have sent me an email to my hotmail account it might pay to also PM me on the forums as hotmail seems to have stopped at least 1 entry getting to me.
Remember if you enter you have a good chance
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 7th, 2005, 22:08 Posted By: wraggster
Source - Engadget
We’re not sure what kind of crazy amounts of free time 18 year old Tyson Ibele had to whip up this demo Sony Style commercial, but hot damn, if you’re a fan of that transformer video where Shockwave breakdances, you’re gonna love this. (Yes, that’s a PowerShot flipping into a PSP at right.) No, Sony didn’t pay this kid for his work, but if they were smart they might. Wanna whip us up a couple Engadget videos while you’re at it, Tyson?
Screenshot and link to Movie file in the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 7th, 2005, 23:27 Posted By: wraggster
Danzel has released a telnet client for the PSP, and its called Peldet v0.2
Heres the info:
I've been working on a telnet client for psp.
Currently has about all the basic stuff you need including:
Ability to chose which wifi to connect to
Chose where to telnet to
Favorites
Give it a test. Its good enough that you could connect to a MUD and have a play. Text input is done through p-sprint, so check out its site to see how to use that, link is in the readme.
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 7th, 2005, 23:48 Posted By: wraggster
PSPages has released the 3rd magazine for the PSP in their release series, heres whats new:
Yep, the time has arived, the 3rd issue of PSPages is finally here after a one week delay. You won't be dissapointed though. With 115 pages, its sure to fill a gap for quite a while. We have listened to our readers, and our screen shots are now full screen. Yay!
Theres a couple of minor changes in this issue which you might spot, as well as the staff page containing some rather GTA inspired titles. So enough of this, just go download it and enjoy.
Download Here --> http://psp-news.dcemu.co.uk/pspagesmagazine.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 7th, 2005, 23:56 Posted By: wraggster
PSPMillionaire has updated his Who Wants to be a Millionaire game written in Lua for the PSP, heres whats new:
- 100 questions added. Total questions is now 750.
- Ability to walk away with money added by hitting R
- Some typos in questions fixed.
- Audience Poll code updated.
- Total Earnings added to end of game screen. Will add up every time you play, whether in one sitting or also if you turn the game off and play again later.
- A few more responses to answers added.
- Music bug fixed after hitting X at the check screen.
- Font changed
- 50/50 sound effect corrected.
- Audience Poll music now loops until X is pushed.
- Money amount colors changed to orange.
Download Here --> http://psp-news.dcemu.co.uk/pspmillionaire.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 8th, 2005, 09:23 Posted By: wraggster
Durante has released an Excellent looking game for the PSP, heres whats posted on his Site:
Crystalise is an action/puzzle game for the Sony PSP.
It uses a highly modified version of Shine & Nevin's LuaPlayer.
Most of the functionality is contained in about 2600 lines of Lua code, but I implemented some fairly game-specific performance-critical methods in C. I also rewrote most of LuaPlayer's graphics code to use OpenGL and added some (graphical and other) features.
All images and sound effects were also made by me, so you should be aware that this is programmer's art.
Heres a screen:
Download Here --> http://psp-news.dcemu.co.uk/Crystalise.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 8th, 2005, 18:54 Posted By: wraggster
Smashin Git posted this news in our Submit News forum --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=13506
Chris Swindle has just released his port of SMSPlus v1.2, a SMS / Game Gear emulator.
It has fullspeed, fullscreen, sound and zip support. To go back to the file selector press both shoulder buttons.
This is from his readme,
This is the initial public release of SMSPlus1.2 for the PSP, here are the details:
Future changes:
- Add loading and saving of SRAM
- 2 player link up cable emulation
- Allow option of keeping the aspect ratio
- Tidy up source and release
v0.90
-----
Features:
- SMSPlus 1.2 core used
- Zooming of SMS & GG to fullscreen on the PSP
- 60fps with sound
- ZIP ROM support
- Go back to fileselector with L & R shoulder buttons
- Buttons:
X - Button 1
O - Button 2
Start - Start (on GG)
Thanks go to Charles MacDonald (the original author of SMSPlus) for
developing a portable SMS emulator, and everyone who is working on PSPSDK.
Download Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=13506
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 8th, 2005, 20:16 Posted By: wraggster
News from Lik Sang
After the recent release of S.O.C.O.M 3 on PS2, the U.S. Navy Seals have taken their team-based tactical stealth action over to the PSP. For the first time ever you can have 16 player battles on your handheld, either through ad hoc or online gameplay, and all on the games 12 brand new PSP exclusive multi-player maps. Furthermore, there's two exclusive handheld multi-player modes that weren't in the PS2 title either, the first of which is deathmatch titled "Free For All", while the second is named "Captive". Protecting your hostages from the opposite team, captive mode is very similar to "suppression" from SOCOM 3, but here players can be brought back to life after being killed. Those who do also have SOCOM 3 however, can unlock extra multi-player skins, weapons and more by syncing mission data through a USB connection.
Single player wise, as the SEAL commander, you and your team can work through 14 missions, then replay it afterwards in an entirely new way through the "Instant Action" option, with different objectives, enemy and object placement. Many such missions take place in a new PSP exclusive area, Chile, and you can customize all missions to your favorite types like hostage rescue, demolition and others. Helping keep the action portable friendly, there's multiple save points, which also eliminate having to replay a failed mission from the beginning. To ensure the PSP don't lose out despite missing some extra triggers and an entire analog stick too, some functions are mapped to simply double tapping a button or such, and work great. Lastly there's also a lock-on system, but ensuring SOCOM stays strategic, those using it while running will have less chance of hitting than someone standing still. Well now that you've been briefed; get ready to gear up and head on into battle this week with SOCOM: FireTeam Bravo on PSP!
More info and to buy SOCOM: FireTeam Bravo go here --> http://www.lik-sang.com/info.php?pro...2&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 8th, 2005, 23:51 Posted By: wraggster
The entries are in and ill be posting them all on a page tonight, then ill contact the 5 people i have chosen to review the entries and hopefully a winner can be chosen quickly from them.
thanks for your time
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 9th, 2005, 02:34 Posted By: wraggster
The PSP NEWS & Lik Sang 30 Day Coding Comp are now here for you to see, heres a rundown of those entries and the persons involved:
The Entrants
William Edmeades - Loki (#1)
This is not a complete game but rather an insight to making this game and a demo of the game itself. I do not expect to win anything as it is not finished or tuned to perfection as it still has problems which can be easily solved and changed. I do not have the time at this moment to complete this project but if people find it interesting and want it completed, I will try my hardest to complete this project.
Do anything you want with this release, if you dont like it, Kill it. I will try to release a good LUA game with plenty of comments in the near future as long as everything that i plan goes well.
Stéphane Lévesque - Ikuzo (#2)
This game work on firmware 2.0, & 1.5
Deniska / NOIZ2SAv07 (#3)
NEW IN V0.7:
- tate mode: lot's of people requested this feature...More room for action & better scaling. looks and controls much like "Star Soldier"
Note: I desided to create a separate tate-mode version, since it's using different sized graphics. If you like the horizontal mode, stick to v0.6 for now.
- !!!!nicer graphics: customizable backgrounds, wireframe mode, semi-transparent shapes.
- new blue color scheme. If you like the original graphics, ovewrite the files in images directory with the stuff from images_classic.
You can still create your own color schemes/backgrounds/hud. Just edit the files in images directory.
- 50% new soundtracks..
- Menu graphics logic adjustments.
- Numerous optimizations and bug fixes.
- src code included..
Mike Haggar - PSPicross 0.2(#4)
Picross (a.k.a. nonogram, pic-a-pix, griddler, etc.) game for the PSP. Made in LUA for PSP.
Xul8t0r / Submission (#5)
Press X to start the game. Use the analog controller to move the pointer, and use X to fire a missile. You can only have one missile in the water at the time. Look at the small square in the down-left corner to see when you can shoot. Green means that you can shoot, while red means that you cannot. Try hitting the bigger boats for most points. You have 20 missiles, and there's 30 boats to hit. If you run out of missiles, or there's no boats left, then the game is over. You can press start at any time to quit the game.
PSmonkey / Quake 3 Bsp Map Viewer (#6)
This is a simple app writen over the past 2 days that lets you view a
quake 3 bsp map file on the psp. This is early alpha build!!
l33th4x0r / Connect 4 (#7)
2 player connect4
The downloads and screenshots can be found here --> http://psp-news.dcemu.co.uk/psp30codingcomp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 9th, 2005, 03:35 Posted By: wraggster
The latest rumor, generated from several patent sites, claims that Sony has secured a patent for a disk technology that prevents the use of used, as well as pirated, software. From the registered patent description:
”A device and method for protection of legitimate software against used software and counterfeit software in recording media… A specific title code is read, and if this title code has been registered, the main unit shifts to a normal operation. If the code has not been registered, verification software is initiated… If matching does not occur, the disk is processed as illegitimate software… Since only titles for which legitimate software has actually been purchased and which have been initially registered in the machine table can be used, resale (so-called used software purchase) after purchase by an end-user becomes practically impossible.”
Does Sony plan to employ this technology in the PlayStation 3? Not likely. If so, PS3 owners would not be able to rent (used) games or borrow their friends’ games—or even purchase used games! Sure, the technology could be used for Blu-Ray movies, but for games? It just won’t go down like that… right?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 9th, 2005, 09:30 Posted By: wraggster
Fanjita has released a new version of the excellent Eboot Loader (Homebrew and Emulation Boot Loader) for the PSP Firmware 2.0 users, heres whats new in this latest release:
v0.8 : Usability, compatibility
- Added capability to reboot the PSP without holding the power button.
During any EBOOT, just hold Left Trigger, Right Trigger and START
buttons for 1 second to exit the loader and reboot back to the PSP
menu.
- Separated menu binary from loader binary, to allow custom menu creation.
Included custom menu by Calum.
- Added kernel-mode override facility - allows the loader to attempt
to load apps marked as kernel-mode, that don't really require
kernel access. This doesn't enable a huge number of apps, but it
does enable a few - e.g. ScummVM 0.5, PSPChess, Nethack. Expect more
progress in the future.
- Relax requirement to resolve all NIDs. Now you can choose to ignore
failed NIDs in the hope that they aren't required.
- Improved USER_LUA stability (by incorporating the 0.7 USER_LUA patch)
- Added PowerTick() call to prevent display dimming during play
- Skip calling .init code by default
- Allow easier co-existence of multiple loader versions.
- Improve memory and thread manager semaphoring.
- Added all remaining VSH-mode NIDs, thanks to Vampyre's work.
- Moved working EBOOT list to new web-page.
- Filled in some missing opcodes from the disassembler
- Added syscall dereferencing to disassembler
- Added hook to sceKernelCreateThread, to improve thread monitoring
- Reduced screen spam during loading, by moving it to debug-only build
- Attempt to load more of the ELF sections into RAM if appropriate
- Retired hokey malloc implementation during file load, use proper
memory blocks now.
Heres a list of newly working homebrew etc with this release:
New Working applications in this release:
- PSP Chess
- Nethack
- ScummVM PSP Beta5
- ODE Test
- Sudoku 1.0
- C64 PSP 0.2
- Ikuzo
- PSPGenesis 0.18c
- Germ-PSP 4k Intro
- PCE for PSP 0.7
- DOOM screen offset now fixed
Download Now via the comments.
Excellent work Fanjita
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 10th, 2005, 09:23 Posted By: wraggster
Fanjita has released an application that changes the default speed of the PSP to use the full 333mhz speed on games, heres what the readme says:
This app tries to overclock the v2.0 PSP so that UMD games will run faster.
I know that it doesn't work with GTA:LCS, but you might find something that
it does work for.
Installation
------------
Follow these steps carefully or it won't work.
- Copy LOADER2.PNG to /psp/photo/loader2/loader2.png, and then view it with
the PSP photo viewer. Set it as wallpaper.
- Put LOADER2.TIF into the same folder. This must be done after you set the
wallpaper.
- Put A.BIN into the root (topmost) folder of your memory stick.
Now open the LOADER2 folder with the PSP photo viewer. You should see a
corrupt data icon for LOADER2.TIF. This means the overclocking is now
active, and your PSP is running at maximum speed.
The overclocking should stay active until power-off, or until some application
resets the CPU speed. Unfortunately, for most UMDs this seems to be when they
are run.
Let me know if you find any UMDs that this does work for.
Download via the comments and let us know if you get any UMDs running faster.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 10th, 2005, 20:53 Posted By: wraggster
The PSP has enjoyed a good few months atop the homebrew scene but from today the homebrew world gets a bit more interesting, a new console called the GP2X will make waves like no other in our scene for the foreseable future, heres more info on the GP2X:
GP2X UK have posted news that all fans of homebrew and emulation on consoles will be happy to hear, finally the GP2X is released and shipping, the console for those that dont know is a Portable Linux Based console which already has ports of Quake, Quake 2, Duke Nukem 3D, Amiga and Gameboy Emulators being worked on and that is nothing compared to whats not been publically revealed. One very cool addition is the fact that it has a TV out thats compatible via software with any region.
Heres a screen of the Box
More information at both GP2X UK & GP2X News
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 10th, 2005, 23:06 Posted By: wraggster
One of the team who gave the PSP Scene the ability to play Homebrew on the V1.5 PSP Firmware (via KXploit) has passed away today having lost his battle against Cancer.
What was posted at PSP-Dev
"Today is a sad day for Scene, and specialy for us... Our founder, and the man who always was the heart of the group has deceased this morning because of a cancer that was his fight for months.
CybBlade, we will miss you, rest in peace my friend"
My heart and thoughts go out to the family of CybBlade at this extremely sad time and we thank him for his great work for our scene.
A truly sad day for the PSP Scene.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 11th, 2005, 03:28 Posted By: wraggster
Neodiscs.com have posted a new accessorie called the PSP Powerbank 3, heres the info:
TRIPLE BATTERY PACK ! Compact shape designed for PSP and multi-function supported: Battery(4400mHA) + Charger + Cradle, the Power Bank 3 is built in 4400 mHA Li-Polymer battery cell which is certified by UL, it can provide 3 times more regular battery life for the PSP, in addition, the Power Bank 3 is designed with advanced power management control IC, it can control the charge and discharge work efficiently and safely. Made in Taiwan, it is a high quality product compared to almost all similar products made in China.
- Play PSP with or without PSP battery.
- 3 in 1 Design: PSP Cradle + Charger + Battery.
- Built in 4400 mAH Li-Polymer Battery cell (UL certified).
- Designed with advance power management control IC inside.
- Power Bank 3 can be charged by default PSP power adaptor.
- Power Bank 3 can provide power to charge the PSP battery
- No need to plug in the PSP power adaptor.
Price = £39.95
also Neodiscs.com have the Sandisk 1GB Mem Card for £49.99 for one week only so it says on the site.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 11th, 2005, 10:49 Posted By: wraggster
Divineo USA have today posted that they have the PSP2TV adapter by Team Xtender in stock, for those that dont know what it is, heres a summary:
The PSP2TV first appears to be a simple docking/recharging station for your PSP, but it is much, much more! In fact with the PSP2TV, you will be able to play your PSP with any Playstation 2 controller on your TV. It is compatible with all TV's, and installation is done in less than 5 minutes ( er i dont think thats correct). PSP2TV is a must have for all hardcore gamers!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 11th, 2005, 12:23 Posted By: wraggster
AnonymousTipster has released a great looking new game for the PSP, heres what he says:
Well, this game has been a long time overdue, and I haven't been able to put as much time as I would have liked into the graphical front as I've been concentrating on getting all the levels at the right difficulty. Gameplay comes first. The idea is that you're driving a car, and have to either run through all the gates, or just get to the finish. Simple really...
Hopefully you'll enjoy this game once you get past the blocky models.
P.S. I've personally ensured all the levels are possible, just persevere and you'll get them in the end
Download and Screens Here --> http://psp-news.dcemu.co.uk/ThrottleX.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 11th, 2005, 15:35 Posted By: wraggster
Survey gives Sony's console 5 per cent lead over Xbox 360
With just weeks to go until the Xbox 360 hits European shelves, a survey has revealed that UK gamers are most looking forward to the arrival of the PlayStation 3.
The survey, which was conducted by research firm XTN Data in September, found that of the 1000 respondents questioned, 32 per cent were planning to buy a PS3, while 27 per cent said they would purchase an Xbox 360. The survey did not ask respondents for their opinion on Nintendo's Revolution console.
"This comes despite huge efforts by Microsoft to launch in time for the vital Christmas period and before Sony's 2006 launch," said XTN Data founder Greig Harper. The Xbox 360 is due to launch in Europe on December 2.
The survey also found that 11 per cent of those questioned use filesharing software to download games illegally. The most downloaded titles are Rome: Total War and The Sims 2, with Grand Theft Auto: San Andreas topping the bill - it's downloaded an average of 75 times per hour.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 11th, 2005, 16:13 Posted By: wraggster
Source - GamesIndustry
<blockquote>The early signs suggest that videogames retail is facing another Christmas of hardware shortages, with the PSP already in short supply in the UK - so where does media-friendly desirability end and a revenue-damaging understocked channel begin, asks Rob Fahey.
It's a common complaint in the UK, and probably in most of the rest of the world - Christmas seems to begin earlier and earlier every year. The decorations appeared in some shop windows before Hallowe'en was upon us, you can already buy mince pies and Christmas cake slices in Starbucks, and stores and catalogues have been urging us to consider gift ideas for months. This year, another traditional sign of British Christmas arrived early - namely retail shortages of a Sony console.
It's only the beginning of November, and already it's looking grim for anyone who wants a PlayStation Portable for Christmas. A trawl through London's high street stores will prove fruitless unless you're extremely lucky indeed; a trawl through central London's top retailers last week revealed that not a single unit of the PSP was available. "They come in and go straight back out again," we were told in more than one store. Online, the story is not much better; Amazon cites four to six weeks as its delivery estimate for orders made at the moment.
We can already imagine the outraged headlines as we get closer to Christmas and the mainstream press discover that this year's must-have toy is nowhere to be found - and, of course, when the inevitable ridiculously priced auctions are found on eBay. Even now, almost two months from Christmas, some enterprising - or gouging, depending on how you look at it - London retailers will happily sell you PSP hardware for around twice the standard retail price.
A little shortage, of course, never hurt Sony too badly. Grabbing the headlines and making your product into the most desirable and sought-after toy for Christmas is no bad thing. What every retailer must cross their fingers and pray for, however, is that this year genuinely does see a little shortage, and now the huge shortages which crippled videogame sales last December, as a critical lack of slimline PS2 consoles lopped 2004's traditional winter sales spike off near the root.
One thing is clear; Sony's projection of a worldwide launch for the PSP last Christmas was not merely a bit wide of the mark, but was hugely, vastly inaccurate. Twelve months after the PSP hit retail in Japan and was originally projected to hit retail worldwide, Sony still can't supply ongoing demand for the console, despite the eventual vastly staggered launch.
There's a school of thought which says that as long as the device is selling, in the long run, it doesn't matter - but looking at this Christmas, the potential for frustrated retailers to be sending even more frustrated consumers away empty-handed is worrying. Xbox 360 will also be thin on the ground, and if consumers can't get their hands on either of the hot consoles this Christmas, the money that would have been spent on videogames won't burn a hole in their pockets through to early 20006 - it'll go instead on other desirable products. Expect a lot of new iPods to take the place of PlayStation Portables under Christmas trees this year; revenue that will be permanently lost to the games business.
Besides the immediate worry over Christmas, there's also a wider concern about Sony's overall ability to deliver on its hardware commitments. If the can could miss its targets for the PSP by such a huge margin, what message can the industry take away about the prospects for the launch of the PlayStation 3? Already, many commentators expect the PS3 launch to be a painful process; Sony could do with delivering a little reassurance to its long-suffering partners that it's actually going to improve its performance on launch date and unit targets this time around.</blockquote>
Im not sure about the availability on the streets but online stores Success HK, Divineo China and Lik Sang have all informed me they have plenty of PSP consoles in stock.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 11th, 2005, 18:35 Posted By: wraggster
Team Xtenders PSP2TV has today been given a once over by the Gaming Network known as IGN, heres what IGN thought of the Device:
Final Impressions
The blocky image quality is obviously a disappointment, but it's not necessarily a deal-breaker. Framerate and color is nice, and you can get used to some of the resolution loss. We've used Sony's own equipment for capturing PSP video, and it's far from perfect as well. We'll be testing the other video utilities that come down the pipe, but unless Sony makes a UMD player for PS3, this will likely be the best solution to put PSP video on a TV set for a while.
Still, the scaling quality sometimes makes beautiful PSP games look like PS1 games when put up on the big screen. We would have loved for that Turbo switch to have been replaced with a brightness dial or something else to help pick up the picture quality. And the blockiness seems like a problem with the PSP2TV box rather than a technical impossibility in putting PSP-sized pictures on a TV. Pixels are getting dropped, and your TV needs all of the pixels it can get (up to its resolution, of course) to make PSP games look as great as they do on the handheld system. Fortunately, this seems to be something that might get fixed in the future -- now that our PSPs are modified and have an output plug, a new PSP2TV dongle with better filters (albeit more expensive filters) might make everything better if Team Xtender makes a better PSP2TV sometime down the line. We'll also be in touch with the PSP2TV's makers to see if maybe there are any options for making the picture come out a little better (don't think of this as a review just yet -- we're still putting the PSP2TV through its paces.)
Overall, it's a good solution to the problem, and the actual install and hardware construction is a hell of a lot better than we've seen from products by other developers (we've bought Memory Stick components that didn't even fit in the Memory Stick slot, so it tells you something that we were able to put this together and have it look like a brand new PSP without a lot of prior assembly experience.) The video quality is short of perfect, but for a direct-feed solution, it's the best you're going to get for a while, and it's possible that it might get better in the future. The price is also not bad for what you're getting in the box, although whether you'll feel good about dropping $120 for a mod to put PSP video on TV in the first place is up to you. You'll be seeing a lot more of PSP2TV on IGN, as it's our only PSP video output solution at the time, so keep an eye out for examples of its video qualities to see if PSP2TV is right for you.
If you are interested in purchasing the PSP2TV, you can check your local MOD or import shop, including Lik-Sang and others. Shipments should be in stores as you read this.
Post your views of the review in the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 12th, 2005, 04:34 Posted By: wraggster
chaosmachine has posted in our Emulation Forum --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=13718 a new release for the PSP written in Lua, heres what he says:
The Icarus Project is a remake of a great, but little known, puzzle game called Daedalean Opus (aka Puzzle Road in Japan).
Daedalen Opus was released by Vik Tokai, for the Nintendo GameBoy, way back in 1990. Due to it's unpronounceable name and weird-looking box art, this game did not receive much attention from the public.
However, the gameplay is actually very fun, and well suited to the portable format. In fact, it might just be the best puzzle game you've never played.
The Icarus Project keeps the same gameplay as the original game, but the levels, graphics, and music have all been redone for the PSP.
The Icarus Project features:
- 15 levels, each one more challenging than the last.
- High-Quality graphics, unique to each level.
- Music from Vivaldi, Bach, and Corelli, rendered in classic Chip-Tune style.
- Highly polished controls and menus.
- Automatic progress saving.
- Hours and hours of very addictive gameplay (You've been warned!).
Download via the link above or this page --> http://psp-news.dcemu.co.uk/icarusproject.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 13th, 2005, 10:59 Posted By: wraggster
Hi all quick update on the comp, i do have 2 of the judges results but still waiting for 3 others, ill give it till the end of today to get the results in or appoint new judges ( 5 is the amount we need), anyone interested in judging must be able to judge quickly and get the results back in less than a day so we can announce the winner of the contest.
From the results i have its too close to cal so far
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 13th, 2005, 11:13 Posted By: wraggster
Decalgirl.com are one of the worlds biggest and best for Skins for the PSP, basically these SKins allow you to change the colour of your PSP without taking it apart etc. Heres some of the newest skins:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 14th, 2005, 02:49 Posted By: wraggster
PSPMillionaire has updated his Who Wants to be a Millionaire game written in Lua for the PSP, heres whats new:
Version Info:
- 100 questions added. Total questions: 850
- Questions will no longer repeat until all questions in that dollar amount have been gone through, even after the game has been turned off. Used questions are saved to files. To clear the questions in case this becomes too slow delete everything in the Qstats.lua file and set all numbers in Counts.lua to 0
Download Here --> http://psp-news.dcemu.co.uk/pspmillionaire.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 14th, 2005, 19:59 Posted By: wraggster
New Commercial game released, heres the info:
In Crash Tag Team Racing players will be able to fuse two cars together on the fly to form a super vehicle outfitted with a turret gun with the all-new "clashing" technology. Players can continue their adventures on foot with out-of-car action, allowing them to traverse an amusement park-like world where they can interact with other characters, collect items and complete mini-missions.
More info at Lik Sang here --> http://www.lik-sang.com/info.php?pro...1&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 14th, 2005, 20:30 Posted By: wraggster
PSP3d.com have posted some great news with videos of a new exploit for the Firmware V2.5 PSPs, heres the info they posted:
"Incuded are 2 movies 1 shows my software as 2.5. And the other shows My psp view the included EBOOT and lock up because the EBOOT contains the overflow.tif from the MPH downgrader. After it locked up I cut the power and rebooted. My psp worked fine after I rebooted it. No downgrade yet from this. but the EBOOT included bypasses the TIF patch because the psp TIF patch does not affect the EBOOT handler"
Interesting news, download the videos from the link above and let us know what you think ?
Remember the site above is the official source and not other sites who dont like linking to release sites.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 14th, 2005, 21:10 Posted By: wraggster
Miemt11 has released a new Video Conversion program for the PSP, heres whats posted:
PSPDOTmp4 is simply Video Encoder 2005
Feature the fastest AVI to PSP compatible MP4 converter (Support PSP FW 1.00 onward) A 60 sec avi video only need 24 sec to complete encode (System: P4 2GHz or Athlon XP 2000+)
Latest Version 0.1
Version 0.1 Build at NOV 14 2005
1: File select from any directory
2: Save to any directory
3: Bitrate option
4: Screen size 320x240 or 368x208
5: FPS option
6: With THM output
7: Output as MPEG-4 SP
also a new release again today:
Version 0.2
1: Now support Title edit
Download both files and leave feedback/credits etc Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=13814
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 15th, 2005, 01:17 Posted By: wraggster
Sonicadvance1 has released a new game for the PSP called Dodge.
The object of Dodge is to dodge as many obstacles as you can.
Here is the info:
About the game:
Object is to try to dodge as many obstacles as you can.
There is a big pink square that comes up every so often that can grant you more slow time, more health, or more lives.
Controls:
D-Pad: control ship
X: Slow down all but the special block
What I hope to put in the next release:
Attacking.
Smart enemies
Even out difficulties
Download here --> http://psp-news.dcemu.co.uk/dodge.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 15th, 2005, 01:48 Posted By: wraggster
Source - Scotsman
GAME, the computer games group, today admitted that it could not meet the huge demand for the new hand-held Sony PSP console.
And in a double blow, the retailer said first-half losses had widened sharply to £14.7 million from £3.5m because of software selling at cheaper prices and consumers being more picky about how they spend their cash than before.
Game said PSP orders had been so strong that all units had sold out in its 397 stores in the UK and Ireland within three weeks of its debut.
Many customers who have paid a deposit for the PSP have not received their console even though Sony dispatched 200,000 units to the UK following its launch on September 1, Game said.
Chief executive Martin Long said only a limited number of units had been delivered by Sony in past days, preventing Game from replenishing store shelves.
But he dispelled fears that the company could suffer similar woes to last Christmas when an "unprecedented breakdown" in the supply of PlayStation 2 consoles led to sales falling by a fifth.
"Sony are very confident about their shipping target for the year which is about one million [PSP] units," Mr Long said.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 15th, 2005, 02:06 Posted By: wraggster
Heres more details, make of them what you will:
OK to end fear of the Exploit Here are the inner workings
Tradional PBP and SAVEGAME Layout
-ULUS100xxxx or EBOOT
--Param.SFO (tells how the psp handles the file: e.g. title - update ver. 2.51)
--icon0.PNG (icon)
--icon1.PMF (almost like a short movie clip <500kb
--pic1.PNG (background for pile that appears when you look at the file)
--SND0 (background sound-not in most saves or EBOOTs)
--Data file/data.psp (name vary depending on game saves...data.psp is the name when in eboots)
--Data.psar(only in eboots)
Well my Exploit contains...
--Param.SFO (tells how the psp handles the file: e.g. title - update ver. 2.51)
--icon0.PNG (icon-overflow.tif)
--icon1.PMF (blank PMF found in iso rip kits)
--pic1.PNG (background for file-framebuffer)
--SND0.AT3 ( small randow sound clip)
--Data file/data.psp (from v1.5)
--Data.psar(from v1.5)
and...
--Pic0.PNG (overflow.tif)
My Original Idea For The Exploit
1)the icon0 would be set to the overflow.tif
2)pic1 the framebuffer image
3)the 2 data files as 1.50s data files
4)SND0.AT3 a music file >20mb
5)ICON1 the blank pmf found in iso rip kits
6)Param file set to be read as updater version 2.51
7)pic0 overflow.tif resized to 272x480
Only one thing from my original blueprint wasn't used : the AT3 file is 5kb
How This Works
This works by overloading the psp audio with a glitch sound, and overloading the image handler with overflow.tif, thus in conjuction overriding the TIF patch.
Does that mean much to you ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 15th, 2005, 08:22 Posted By: wraggster
Joreofiorio35 has written a clone of Stepmania in Lua for the PSP, heres what the coder wrote in the read me file:
Hi, this is my Stepmania Port for PSP. I have been working on this for the past couple weeks because I needed something like this for the psp. Only seconds after I posted version one, someone had P.M'ed me that he was making his own DDR for the PSP that would read DWI's and SM files, etc. Then I knew I could stop working, his would be way better than mine! But for fun I continued and this is what I have so far, so thanks for trying this out!
Version 2.0 Supports the Following:
DWI FILES
BACKGROUNDS
BANNERS
4th-192nd Notes
MODS
ASSIST TRICKS
COMBOS
COLORED ARROWS
SONG SELECTOR
Download Below via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 15th, 2005, 20:05 Posted By: wraggster
Source - http://www.insertcredit.com/
Astonishia Story, the source material for one of the most popular games for the GP32 (it was even a pack-in with a special black version of the console), was apparently released on the PSP, under the radar (mine, at least!). The 2D Korean RPG, with its semi Grandia-esque battles has gotten a minor facelift, largely in the magic effects department, and of course the game also takes advantage of the PSP's lovely screen. The GP32 version was called Astonishia Story R, and deviated from the original in...various mysterious ways (ie, I don't actually know), but the PSP version is a port of the original PC game from 1994. It still holds its own today though, due to the very detailed animation, and 2D in-game cutscenes (you can see some footage of ASR in our GP32 Guide). Check the Astonishia website for a gameplay movie, and some screens.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2005, 03:28 Posted By: wraggster
News from PSPHacks.Net
<blockquote>We are pleased to announce the commencement of a PSP Homebrew Application Coding Contest co-sponsored by PSPHacks.net and RK Digital.
The demand for a standalone PSP Flash Player is well known among the PSP Community, and we are positive that an award might motivate an individual or group to prioritize this project.
What we require this application to do, In order of priorities (meaning the lower on the list the more expendable they are):
1. SWF Format playback - Faithfully play back .swf media full screen, the newer the Shockwave File format, the better
2. Keyboard Emulation - Map PSP buttons to navigation (same way keyboard navigation would work on a PC app)
3. Actionscript Support
4. Kiosk Mode - Boot PSP directly into .SWF file and on subsequent restarts (optional)
Schematics and test media files will be provided to aid in development.
A very basic Flash player based on Mplayer is built into FileAssistant, which is open source and should be used if helpful.
Additionally, there exists ongoing Open Source Flash Initiatives which should also facilitate a PSP port. More info can be found at:
http://www.osflash.org/
http://gplflash.sourceforge.net/
The Award is $500 and will go to the individual or group who delivers the most advanced application by the deadline.
The 2nd Award is that which is given back to the PSP Community, a fully functioning, polished, Open Source PSP Flash Player Application. Please respect the spirit of Open-Source and collaborate - in the case of a group submission, we will help in determining which players made the most significant contributions and should therefore receive more.</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2005, 04:34 Posted By: wraggster
The PSP NEWS & Lik Sang 30 Day Coding Comp winner is now to be announced, heres a quick rundown of the entrants:
The Entrants
William Edmeades - Loki (#1)
Stéphane Lévesque - Ikuzo (#2)
Deniska / NOIZ2SAv07 (#3)
Mike Haggar - PSPicross 0.2(#4)
Xul8t0r / Submission (#5)
PSmonkey / Quake 3 Bsp Map Viewer (#6)
l33th4x0r / Connect 4 (#7)
The downloads and screenshots can be found here --> http://psp-news.dcemu.co.uk/psp30codingcomp.shtml
Heres the scores:
NOIZ2SA By Deniska 37.5
IKUZO By Stéphane Lévesque 36
Quake 3 BSP Map Viewer By PSmonkey 33.5
PsPicross 0.2 By Mike Haggar 32.5
Submission By Xul8t0r 21
LOKI By matthew edmeades 21
Connect 4 By l33th4x0r 14
The winner for the contest was NOIZ2SA By Deniska with a score of 37.5 out of 50 Points followed closely by Ikuzo on 36 and then PSMonkeys Quake 3 BSP Viewer.
I would like to thank Lik Sang for sponsoring the first 30 Day Coding Contest for the PSP. I would also like to thank the 7 coders whos entrys i received and finally the 5 judges from our forums who helped choose the eventual winner.
Heres a screenshot of the winning entry:
Congrats to Deniska , please message me with your address etc
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2005, 14:03 Posted By: wraggster
Some exciting news posted at Lik Sang:
This week brought with it the US version of Legend of Heroes: A Tear of Vermillion for PSP, and according to GameSpot it's "just what the doctor ordered for RPG fans". A turn-based role-playing game, the adventure plays out in the fantasy world of El Philden, a place consumed by a bitter war. As its citizens fight to survive, one is taken by the darkness, the sister of lead character Avin, a 17 year old boy. As time passes and light returns, wounds heal and lives move on - except for one. As you fight to find Emilee, the game features hundreds of unique characters to interact with, including 14 playable party members.
Character artwork for the full 100+ characters was drawn especially for this PSP title by the famous Minako Iwasaki, and the game developers are the legendary Nihon Falcom; creators of the "Ys," "Brandish" and "Sorcerian series". The result is a classic style RPG with modern 3D graphics, and over 50 solid hours of gameplay. With the inclusion of a pets system too, you can select a furry friend to assist you in battle and collect items. Finally one upping the Japanese original released this June, the US edition here offers improved load times. Again out now, PSP owning RPG fans can at last gorge themselves on a meaty adventure.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2005, 14:14 Posted By: wraggster
A voice-activated translation software application designed originally to teach English to Japanese PSP owners. Outside of pure translations, Talkman lets players play games to test their fluency of a language.
Product Features
Can convert between 4 languages; English, Japanese, Chinese, Hangul
Comes with USB monaural condenser microphone that attaches to the PSP
Mic frequency 100Hz - 10KHz
More information Here --> http://www.lik-sang.com/info.php?pro...3&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2005, 15:27 Posted By: hemsjones
o.k ive been playing this game for some time now, and i still dont know how to do the specials not the regular specials (like holding r and pressing square) im talking about the finishers. for any gamers out there if you know put me on.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2005, 20:09 Posted By: wraggster
New product for PSP from SuccessHK
Super hard plastic give your console a fully protection. Play your favorite PSP games with your PSP in its case using the precision cut-outs that give you access to every jack, control, and trigger. The lid adjusts to any angle and acts as a sun visor when playing outdoors. The package also a set of dust prevent cap.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2005, 20:14 Posted By: wraggster
Source - Joystiq
According to French gaming site, jeux-france.com, Hideo Kojima has confirmed (via his blog) the development of a new Metal Gear title for the Sony PSP. To be clear, this is not another Acid sequel. Apparently, Kojima got together with Shinta Nojiri (Metal Gear Acid 2), Noriaki Okamura (Zone of the Enders), and several others to toss around ideas. Eventually, the group Hideo Kojima deemed several suggestions “satisfactory,” thus beginning the initial phase of production. Could this mean that the Metal Gear Solid series is finally headed to the PSP?
http://www.jeux-france.com/news13294...a-l-etude.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2005, 23:41 Posted By: wraggster
PSPMillionaire has updated his Who Wants to be a Millionaire game written in Lua for the PSP, heres whats new:
Version Info:
- 100 questions added. Total questions: 950
- Reset Questions option added to start menu. Will clear all previously asked questions.
- More sound effects from the show added.
- Total times won a million displayed.
Download Here --> http://psp-news.dcemu.co.uk/pspmillionaire.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 17th, 2005, 18:30 Posted By: wraggster
News from Lik Sang
The special holiday promotional packs from Sony have arrived to our warehouse yesterday evening. We are in the process of shipping all preorders, but we of course have much more stock for all new purchases. In fact, we have good stock of all things Sony PSP right now, from Standard Pack to Giga Pack, and of course some Value Packs too, be it in Jet Black or Ceramic White.
The PSP Giga Pack is the latest arrival in the family and includes a few additional goodies that were not bundled neither with the Standard Pack nor the Value Pack earlier: you get a Sony 1GB Memory Stick Duo card instead of 32mb, a Sony PSP Stand, a USB Cable, a Cleaning Cloth, plus the PSP Console in either Black or the Japan only White, Headphones, a Remote Control, Soft Carry Case, AC Adapter (100V - 240V, 50/60Hz, works worldwide) and a battery pack. The Giga Packs come with Firmware 2.50
At the same time, Sony has overhauled the software line-up available in Japan, first of all by launching the Talkman (translator between English, Korean, Mandarine and Japanese), but also by re-releasing dozens of the biggest hits from last year at a budget price. From today on, big names like Ridge Racers, Metal Gear Acid, Minna no Golf or Lumines are shipping for only US$ 34.90, under the label "Best Version".
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 17th, 2005, 18:53 Posted By: wraggster
Success HK posted this new PSP Accessory
The i.Sound PSP Speakers are designed exclusively for the PSP game console. With high efficiency drivers, bass bosst and surround effect buttons all of your favorite games and movies can be heard with crystal clear sound.
Requires 4 AAA batteries(not included)
Superb Sound
High Efficiency Drivers
Foldable/ Fully Portable
Telescoping R/L Speakers
Bass Booster Button and Surround Sound Effect Button
More info at Success HK
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 17th, 2005, 23:50 Posted By: wraggster
The PSP Rhythm Team have updated their Musical app for the PSP, heres whats new:
Inspired by classic drum machines such as the Linndrum and Roland TR-series, PSP Rhythm has been created to use the simple, yet effective 16 step style drum sequencer. PSP Rhythm incorporates the use of audio sample playback instead of drum synthesis.
Version 2.0 has been directly influenced by one of our favorite modern drum machines, the Elektron MachineDrum. The most significant change between ver. 1.5 to 2.0 is our use of "parameter locks" (as used by the MachineDrum). Parameter locks enable you to change the pitch, volume, and pan per step to create moving, changing melodies and effects. This control over your sounds will give you much more creative freedom and allow you to not only use drums, but to use instruments in your music. Song Mode has been enhanced with a mixer function, allowing you even more versatility with your song writing. The user interface has been made more intuitive and easy to use.”
Download Here --> http://psp-news.dcemu.co.uk/PSPRhythmComposer.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 18th, 2005, 00:06 Posted By: wraggster
Psilocybeing has released pIRC for the PSP, heres the info:
This is pIRC, an IRC client for the PSP, using the wireless internet connection. It is a hacked together version of danzels 'peldet' Telnet client. Many thanks to him for releasing the source code!
So far, it can connect to a server, join a channel, and send messages to that channel using p-sprint.
You won't be able to send raw commands, so to quit you will have to make do with the power button for now
I'll work on tidying up the recieve code, so we can actually SEE what people are saying, instead of all the information the server sends with messages.
Heres the info from 3 quick releases:
Changes:
0.3:
Moved code over to the newer version of peldet, making it easier to modify
Source included in package
0.2:
Improved message handling
Exit button(hit start, with an empty p-sprint box)
0.1:
Initial release, limited features
This will be a brief readme, but it should have everything you need to hear in it.
download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 18th, 2005, 08:12 Posted By: wraggster
PsPmad has posted in our LUa Forum a new game for the PSP, heres the description from PsPmad:
hear is a little game that i will improve in the next release
right now it is a dodge and and shoot game its based on the
computer Game Little fighters 2 im trying to put all features as the computer
game. But right now all u have to do is dodge the Fire balls or shoot them with
a energy bomb of ur own .
Controls:
X = Shoot energy bomb
D-pad = Move character
Future improvments:
Character selection Screen
More Characters
Wepons
combos
Adhoc(When Its Avalebal)
New Menu Screen to choose controls
and Easy, Medium, And Hard
And Much more to Come..................
Downloads and screenshots can be found here --> http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=89
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 18th, 2005, 08:18 Posted By: wraggster
The GP2X has been available a week now and even non Koreans are getting to grips with it, in that week we have seen Snes and NeoGeo Emulators and ports of Quake, Quake 2 and Hexen and even 3 puzzle games, keep your eye on the GP2X scene via our GP2X News Site.
Theres much more to come also.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 19th, 2005, 01:20 Posted By: wraggster
News from GI.Biz
Namco and Electronic Arts have announced plans to co-publish the latest instalment in the award-winning Katamari Damacy series for PlayStation Portable in Europe next year.
Titled Me and My Katamari, the game follows the adventures of the Prince as he is tasked with creating new katamari islands for homeless creatures to inhabit. The PSP version will feature a Wi-Fi mode for up to four players, and a cast of characters that will include many new faces.
Players will have lots of options for customisation at their disposal - there will be new masks and headgear to choose from, and characters can wear up to three accessories at a time. The game's controls have been specially overhauled to suit the PSP.
With its quirky, original gameplay - which revolves around picking up objects by rolling a giant ball around - the first Katamari Damacy PS2 game was a huge hit in Japan, but never made it to PAL territories.
However the sequel, We Love Katamari, became a bestseller in North America and is now down for a European release - also courtesy of Namco and EA - early next year.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 19th, 2005, 02:20 Posted By: wraggster
ntba2 has released a new version of myPS2.
- added ELF loader for running ELFs from MC,HDD,CD or USB
- browse pictures from USB
- copy files from/to USB
- added a config file (mc0:/SYS-CONF/MYPS2/CONFIG.INI) to adjust horiztonal and vertical screen offset
I also added a small installation dialog that will help you to setup a partition when the program detects that there is no myPS2 partition on your HDD.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 19th, 2005, 03:31 Posted By: wraggster
The PSP Advance Team have released their software to the masses, heres the full information.
Due to overwhelming response from users, we have decided to release the latest version (and all future versions) of PSPAdvance as FREEWARE. In the spirit of the PSP community, we believe that everyone should have full access to all of the great features of this program. If you were one of the many who pre-ordered, you should have recieved a refund letter. If you have not recieved a refund (check your email first!), submit a ticket to our support center. We appreciate your continuted support.
"PSPAdvance is a Media Player, Content Download System and Interactive Community application for PSP. Its revolutionary application that enables users to maximize the device's potential without having to convert files or remain hostage to Sony's expensive software and restrictive firmware updates. It also operates on your PSP and interacts with the desktop application. You can download, share, manage, and play all forms of media (yes even divx and xvid movies). It is essentially WinAmp, iTunes, Kazaa, webcam chat, IRC, and a visualisations engine all in one.
The PSPAdvance team are working on putting in many new features which include real-time streaming of music and media from the internet to your PSP, more games, magazines, and content, and much more. Stay tuned, we’ll keep you informed on new releases!
Product Overview:
PSP Advance is a fully featured media player and content resource for the Sony Playstation Portable (PSP).
PSP Advance Core Offerings:
1 PSP Media Player
2 Interactive Live Web Cam Chat
3 iTunes (style) Content Resource
Media Player Application:
1 PSP Advance is a first of its kind fully featured media player exclusively built for the Sony PSP device that easily syncs with the user’s PC
2 The Media Player Application resides both on the user’s PC desktop and on the PSP device itself
3 PSP Advance is first media player application that allows for all formats of audio and video files to run without the need for converting to be compatible
Communicator:
1 PSP Advance includes an Audio/Video Instant Messenger feature that will allow the PSP Advance user community to communicate and share information
2 Features
– Audio and video communication
– Both group and private chat options
– Invitation to view content
– Simultaneous media play and IM functionality allowing for conversation on content currently being viewed by participants
Content Resource:
1 The PSP Advance website: the exclusive resource for previewing content available for the media player
2 Content Categories
– Video, Audio, Games, Photos, Skins, Wallpapers, Ring tones
– Original and licensed content
PSP Advance Features:
1 Provides Content
2 Custom Visualizations and custom skins
3 Graphic Equalizer
4 Multi-format Video Capability without conversion
o MPG1, MPG2, MPG4, DivX, Xvid, MOV (Place movies in the "x:\PSP\VIDEO" folder on the memory stick)
5 One click PC to PSP synchronization via PSP Detect Technology
6 Built in Programming for plug-in updates
7 Built in PSP games
8 Photo Sharing and Storage"
Download Here --> http://www.pspmx.com/site/downloadpage.html
Let us know what you think of it (its 16mb in size)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 19th, 2005, 11:33 Posted By: wraggster
News from DevkitPro
A windows build of Insight providing both Playstation Portable and arm-elf debuggers has been provided. This has been built from the current CVS HEAD.
The arm-elf debugger appears to allow debugging of thumb code again although there are still some problems. Problem reports are welcomed via the devkitARM mailing list. This package is provided as a 7zip self-extracting archive. Work is proceeding on Visualboy Advance 1.8.0 and an SDL build suitable for use with Insight will be provided in due course.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 19th, 2005, 11:45 Posted By: wraggster
The Winner of our PSP 30 Day Coding Competition has once more released a new version of the port of the Abstract shootemup for the PSP, heres whats new in this latest version:
"NEW IN V0.8
- ogg vorbis support: original soundtracks by Kenta Cho provided for stages 1-5 and 3 ENDLESS modes
- tracker music support (s3m, xm, mod) is still in place (tracker music is provided for stages 6-10)
- custom ogg, s3m,xm,mod music support: replace existing stg00.*,stg0.*-stg9.* files in sounds directory with your favorite music (there are plenty of mp3/wav/atrac --> ogg converion tools available on the net).
- minor code optimizations.
Note, that ogg decoding requires more CPU cycles. So you may want to keep tracker music for late & action packed stages of the game to make the things run faster.
You can reset the High Scores by deleting the noiz2sa.prf...
You can still customize almost all other aspects of the gameplay or chose the "classic" settings - just read the atatched documentation.
Enjoy,
DENIS
PS: It appears that there is another port of NOIZ2SA development taking place at snv.ps2dev.org. This, more straight forward, port approach is based on the most recent versions of SDK, SDL as well as other recent PSP libraries. While it is still not as fast & polished as this version of the game, it definitely worth keeping an eye on."
Download from the release thread on our forums here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=14096 or from our page here --> http://psp-news.dcemu.co.uk/Noiz2saPSP.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 19th, 2005, 13:22 Posted By: wraggster
Having followed the PSP scene before Nems Hello World release, infact 8 months before that release. I have seen it all, ive seen the emergence of a great console with a fantastic homebrew scene and excellent commercial games. The PSP like every console starts off with millions of sites and a lot of them have invaded the homebrew arena and claim they are the sole source but as you know theres no one source even if people cant see that.
The first few months since the release of Hello World was the most work ive ever endured for one console scene with the great Japanese coders releasing many new versions of emulators sometimes 2 and 3 times a day, of course that cant carry on and the release of UMD loaders and the sad newsposting of these loaders at sites that claim to be for homebrew did a lot of damage as many coders refused to see their emulator in between warez loaders.
Software releases like Lua Player has enabled a mass of inexperianced coders to release software for the PSP and we owe a lot to Shine and Nevyn for the excellent release they brought to our Scene.
Fanjita and his work on the Eboot Loader for v2.0 PSPs has also been an awesome piece of work.
Theres been so much great software released that at some stage it will slow down and that time is coming, eventually you will see a couple of releases per week and hopefully that will be enough to keep people interested in the Homebrew and Emulation scene for the PSP but as new Commercial games are released with Firmware that closes the doors to homebrew even tighter will you keep with homebrew or go to the commercial gaming side.
In the future we will see much more use of ASM and maybe just maybe we will see full speed GBA, PSX and a possible playable N64 emulator.
Whatever happens we will be here in the long run
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 20th, 2005, 14:49 Posted By: wraggster
I knew there was rumblings of this for a while but it seems Sony have finally got their wish and the PSP Wiki Uploader and not the PSP WIki Website has been forced to close, some other PSP Sites who dont check their news properly have posted that the whole site has been took down, luckily it hasnt but its a blow for the scene. Reasons why they did it arent clear at the moment but if they come after homebrew sites we will know then, although any site foolish enough to host loaders etc had better watch their back.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 20th, 2005, 14:59 Posted By: wraggster
Source - Times
Leading retailers have already run out of this year’s must-have gadget, the PSP — a handheld Sony Playstation — while others are down to their last few thousand. The revelation is bad news for Playstation fans and shareholders in retailers such as Game Group and Dixons.
Sony insisted this weekend that more stocks were on the way to stores — although shop staff reported deliveries were sporadic and as few as 10 units were being delivered to individual stores. “We are a victim of our own success,” said a spokesman for Sony.
Amazon, the online retailer, has warned customers it cannot guarantee delivery before Christmas and on Ebay, the online auction site, PSPs are being sold at a big premium to their retail price. The Sunday Times contacted Dixons, Comet, Currys, Argos and HMV stores across the country. None of those contacted had any PSPs in stock.
“We are out of stock at the moment because we’ve had so many orders for them,” said a shop assistant at Dixons. “The chances are there won’t be any for a long time. That’s nationwide.” However, a spokesman for Dixons insisted that a number of its stores still had PSPs in stock.
At Game in Manchester a shop assistant said: “All the units that are arriving tomorrow have been reserved.”
In September Martin Long, the chief executive of Game Group, reassured shareholders about the availability of PSPs. A spokesman claimed that the stores had received a new delivery on Thursday. The shortage could have a long-term effect on retailers. Christmas is a key trading period and if fewer units than expected are sold this season, software sales in 2006 will be hit hard.
Microsoft will launch the latest version of its games console, Xbox 360, this week. Industry observers have already expressed similar concerns about a shortage in the run-up to Christmas.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 20th, 2005, 15:09 Posted By: wraggster
PSPMillionaire has updated his Who Wants to be a Millionaire game written in Lua for the PSP, heres whats new:
- Use Custom Questions added to start menu.
- Custom folder added. Inside this folder is a Question adder in which you can add your your own questions. Adding questions is as simple as typing in the dollar amount, typing your question, four choices, and the answer and clicking Save Question. Please read the ReadMe file for complete details. Using "Use Custom Questions" from the start menu will use your questions in the game. There has to be at least one question per dollar amount or the game will not enter the custom mode.
Download Here --> http://psp-news.dcemu.co.uk/pspmillionaire.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 20th, 2005, 23:01 Posted By: pkmusicmaker
I have now wasted plenty of cd-r's and I seriously have no idea what else to try. I can't get any emulators to run on my ps2. I have Swap Magic 3.6 and every single time i try and get it to read my disc, it says "not a valid ps2 disc." I've tried SNES Station and IMBNES. I got IMBNES to work on my computer using a psx emulator, but even that won't read on my ps2.
I've seen many different variations of instructions and I've tried them all. Some say for SNES station you need to include the Install file, some say you don't need it. Does anyone have a set way that works? PLEASE help, I wouldn't ask if I hadn't tried everything I knew already. Thanks everyone.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 21st, 2005, 03:42 Posted By: wraggster
Art has released GPSP, heres the info:
Hi Guys,
This is the first version of a program for the Sony Playstation Portable (PSP)
that provides a practical GPS Graphic User Interface (GUI).
The GPSP software for Sony PSP runs under LUAplayer 0.11 or later
LUAplayer is free. If you haven't downloaded it, you will need to get it running
on your (*)1.50 firmware PSP in order to try this out for yourself.
Screenshots and downloads via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 21st, 2005, 03:55 Posted By: wraggster
The UK has been in the news lately because of the shortage of PSP consoles but if you are desperate to get a PSP then an import console may be the best way, the only thing wrong with import consoles is that you cant play Region 2 UMDs on say a Region 1 PSP but games are Region free so even if you update the firmware you should be OK.
Our Friends at PSPTree have plenty of PSP in stock and they are from the UK, SpelKontroll a Swedish site has loads in too. The Divineo Network have shops worldwide for PSP and then you have the 2 shops who have a great reputation and probably the cheapest too, they are Success HK and Lik Sang
If you really are desperate for a PSP then one of them will fit the bill, but one word of advice, use Airmail for delivery and you should miss those horrid import taxes.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 21st, 2005, 17:51 Posted By: wraggster
Source: Slashdot
Capcom has announced Capcom Classics Collection for the PSP, featuring 20 games and wireless multiplayer. Featuring twenty classic games, wireless ad hoc multiplayer, and horizontal and vertical screen orientation, Capcom Classics Collection Remixed is sounding like the retro collection to buy in 2006. Some of the twenty games included in the collection are 1941, Avengers, Block Block, Captain Commando, Magic Sword, Quiz and Dragons, Street Fighter, Strider, Three Wonders, and Varth. Some of those titles aren't exactly well known, but the inclusion of Strider is sure to excite many a gamer. This was one of the notable absences of the recent Capcom Classics Collection for PlayStation 2 and Xbox, so the inclusion of the game on PSP version is a real feather in its cap.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 21st, 2005, 17:54 Posted By: wraggster
Source Gamesradar
Ubisoft has released new shots of its huge movie tie-in adventure Peter Jackson's King Kong for PSP.
The game puts you in control of the intrepid explorers of Skull Island who have to fend off prehistoric bugs in their attempt to capture King Kong, then, in different parts of the game, you control of the bad tempered ape itself.
Peter Jackson's King Kong will be out for PSP on 9 December
Screens at the link above
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 21st, 2005, 18:50 Posted By: wraggster
Team Xtender are releasing a new line of PSP Accessories, heres the info from their site:
Team X-tender is proud to present our XCM Series of PSP accessories.
As shown we have created a beautiful UMD case that is made of high quality translucent clear plastic. This unit can hold up to 24 UMDs, rotates 360 degrees and is also fitted with 4 ultra BLUE LEDs for lighting up in the dark!!!
Along with the UMD stand we have also created the XCM UMD pouch, which carries up to 4 UMDs and 2 memory sticks. This pouch loops on to your belt or can be carried with a sling.
You can find these accessories at our official resellers.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 21st, 2005, 20:03 Posted By: wraggster
The question above, "Is Piracy Damaging the PSP and the Homebrew Scene?"
Lets cast our minds back before the first "UMD Loader" was released, we were enjoying masses of great releases on a daily basis, the japanese coders were ruling the roost and the homebrew scene was thriving then the first UMD Loaders came along and then sites that had posted homebrew were now posting these releases and some were even posting the downloads but to be fair all those sites gave the real homebrew scene a kick in the teeth.
I remember one newsposter saying in a newspost that Pro Evo was released and it worked on some loader, needless to say this was a newsposter on a rather big site who was saying its ok to warez.
Now Sony have forced PSP Wikis Loader offline (not the whole site that certain sites have reported wrongly), does this mean they will come after homebrew sites or just target those who blatently report on loaders and have the downloads and discussion in their forums.
Well i hope its the latter and then maybe the Real Homebrew scene can carry on and say good ridance to the piracy of new PSP titles.
In the quest for visitors some site ops take the easy road to get visitors whether they actually post the files or not but its better to stay legal than risk Jail and fines just to get a few visitors.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 22nd, 2005, 01:06 Posted By: wraggster
Source Gizmodo
So you’ve got two comparatively similar aspects to any new devices—odd and different. This falls under different. Six design students over in the UK took notice to how people were playing their PSPs. Some leaned against a wall, others forward in a chair. The students then designed statue-like furniture out of the poses that are actually quite comfy when playing a PSP. These life-sized statues are being touted as “furniture” and that they are designed to “enhance gameplay”. I’ll buy it, but they scare the hell out of me.
http://www.irvinebrown.com/psprca/about_project.htm
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 22nd, 2005, 01:46 Posted By: wraggster
Fanjita has once again updated his excellent Eboot Loader for V2.0 Firmware PSP Consoles, heres the info from Fanjita:
<blockquote>With this release, and probably for the next few, the focus is on adding extra supported applications and new techniques to the loader. As a result, a few apps that used to work will probably be broken. I've taken the decision to just live with that, and fix everything up in a couple of releases' time, because attempting to fix up newly-broken EBOOTs is too time
consuming. Every release from 0.8 onwards on is capable of working unaffected alongside previous releases, so this shouldn't be a big deal.
Important changes in this release:
- Introduced a configuration file, to allow tweaking of EBOOTs by end-users. See loader085.cfg for details.
- Improved kernel-mode override patching logic - makes a lot more apps run.
- Attempt to kill surplus system threads, for stability.
- Run loader from reserved memory for increased stability.
- Tidied up some memory reuse in ELF section header handling
- Bundled graphical menu now filters to only display the names of EBOOTs for selection - all the surplus fluff is hidden. Also now handles v1.5 kxploit-style homebrew directory structure.
- Added option to allow L+R+START reset to go back to loader menu, rather than main menu.
New supported EBOOTs:
- SNES9xTYL 0.2c
- TCGS Car
- ASTC (Another Silly Tetris Clone)
- Moppi's Flower Demo
- Tail Tale
- Scrabble Assistant - loads but hangs?
- PSP Revolution
- Heretic PSP
- SMS plus 1.2
- Crystallise 1.0
- Binary Clock
- A-Blit demo</blockquote>
Download this excellent update via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 22nd, 2005, 08:04 Posted By: wraggster
Heres the first of 2 new (or ones i missed ) commercial PSP releases.
Significantly rebuilding this entry into the Armored Core series for PlayStation Portable (after the Japanese edition delivered a hardcore sim experience that did not feature the combat action gameplay of the series), Agetec's Armored Core: Formula Front - Special Edition utilizes the complex AI designing and wireless head-to-head action of the original version, and adds action-based player combat interaction to give PSP players the intense fighting gameplay they crave from Armored Core.
Screenshots and more information at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 22nd, 2005, 08:06 Posted By: wraggster
Another new Commercial release, heres the info:
A two-pack port of the PlayStation editions of Harvest Moon, Harvest Moon Boy and Girl comes to PSP with adventures and romantic entanglements for both male and female players.
More information at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 22nd, 2005, 21:10 Posted By: wraggster
Some great News from Lik Sang
The Sony PSP looks cool, stylish and sexy. But it's everywhere, in everybody's hands, from hardcore to casual gamer, from Slashdotters to Paris Hilton and J-Lo. If you are the kind of geek-chic gamer who likes to stand out from the masses, the fact that Sony has already shipped over 10 millions of the Jet Black handheld gives you headaches. If you want an exclusive gem to be unique, we just got the right thing: replacement faceplates in 5 different colors!
The faceplate installation is very easy, even for a non-tech user, as it only requires removal of 7 screws, and lifting a front cover, no soldering involved whatsoever. The exhaustive installation manual fits on one single page and is available for download as a PDF file right here: guide for replacement faceplate installation on PSP. Still, you have to be aware and it is our duty to point out that by removing these 7 screws and by performing this little faceplate swap, you will indeed void the manufacturer's warranty on your precious PSP system. Please ponder that in when making the decision whether to go for it or pass on it. Please also note that the replacement faceplates come without buttons, you will have to switch those from the original factory faceplate into the new one that you are about to put up. There is a protective glass for the screen attached to each faceplate.
The replacement faceplates come in 5 different flavors at the time being, until new editions are released: sexy red, pure white, translucent blue, liquid silver and transparent are your options. Both the translucent blue and the transparent versions let you wear out the guts of the machine. The Liquid Silver comes with a special metallic chrome layer and is therefore slightly more expensive than the other four models. The latter retails for US$ 38.95, while all other standard tones sell for US$ 32.95 only. Bulk discounts on 5+, 10+ and 20+ quantity orders are available for resellers and shops.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 23rd, 2005, 00:32 Posted By: wraggster
Sony has unveiled Mobile.Station, a new web portal specifically designed for the PSP's web browser.
By accessing Station.Sony.com, PSP users will be automatically redirected to the new mobile site which features a PSP system-friendly interface, videos, PSP wallpapers, links to many other popular mobile websites and much more.
Mobile.Station has been designed specifically for use with the PSP, from its console-friendly user interface to the multiple links to other useful web sites. SOE's PSP portal includes three sections, Media, Games and Links. Media has numerous downloadable trailers for both SOE games and Sony Pictures releases formatted for the PSP system screen, screenshots of SOE games, new wallpapers for the PSP system and add-ons for SOE games. The Games section contains information on recent and upcoming titles from Sony Online Entertainment, including both console and PC titles. The Links area will help PSP system users quickly and easily access many other web services formatted for mobile devices, ranging from news and sports to humor, shopping and dining.
Update 2.0 for the PSP system added an integrated web browser that works with the PSP system's wireless internet capabilities. PSP system users need to update to 2.0 or higher in order to gain access to the new browser and to visit SOE's new portal on their PSP system.
Visit the new Mobile.Station on a personal computer at http://mobile.station.sony.com.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 23rd, 2005, 03:18 Posted By: wraggster
bakablah has updated Psilocybeing’s pIRC app, heres whats new:
Revision history from version 0.3
0.4
- Improved stability, would not crash after first couple minutes of joining
- added ctcp version autoreply
- able to tell the difference (and to show it) between channel message and private message
0.5
- can tell the difference to:
- Notice message
- Action messages (/me slaps joe bloke around a bit with a trout)
- Join/Part/Quit messages
- Fixed a bug where the program would crash when it joins a specific type of irc server (Unreal3.2.3)
- much importantly! much more colorful and pretty than the previous version!
0.5b
- improved channel joining time!
pIRC is an application that allows you to connect to IRC with your PSP via WiFi. This was all based upon Danzel’s peldet program. To connect with your PSP you must have a WiFi connection and edit the file named ‘config’ with an IP address, port, nickname and channel.
Download via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 23rd, 2005, 21:36 Posted By: wraggster
Source - Engadget
Every Wednesday Ross Rubin contributes Switched On, an opinion column about consumer technology, multimedia, and digital entertainment:
The XBox 360 is a great networked media client for Windows XP regardless of whether its host is running Media Center software, but it is surprisingly poor at handling such media on its own. The 360’s hard drive can not be used for storing content other than the same ripped CDs the original XBox allowed, and Microsoft’s “integration” with iPods and PSPs is limited to playing content from these devices.
This represents a partial retreat from the last media-savvy game device launched from a major manufacturer. Perhaps because the PSP is less likely to be connected to a fast and reliable network and because Sony has a vested interest in Memory Stock Duo purchases, the PlayStation purveyors have so far favored local storage to network streaming for the PSP (although the latest firmware does enable it to stream video across a network using Sony’s Location-Free TV system).
Sony took another step toward bolstering the PSP’s media features recently with the release of its PSP Media Manager. Available for just under $20 online or $30 in a box (which also includes a USB cable and five free songs from the Connect music service), the offering attempts to bring Sony closer to the tight integration of hardware and software that Apple has benefited from with the iPod and iTunes. Sony’s decision to charge for the software seems short-sighted compared to Apple’s approach with iTunes. Unlike iTunes, which is a useful music jukebox even to those without iPods, PSP Media Manager has almost no incremental value to anyone but PSP owners.
In addition to replicating several features that have been available from third-party offerings, such as transferring and transcoding several formats for photos, music and video and backing up saved game files, PSP Media Manager includes a media-focused Web feed reader that enables the downloading of podcasted music, photos and videos. And, for those challenged by other ways to get their CDs into digital form, the software can handle the process itself, although I wonder if it would work with Sony-BMG’s XCP copy-protected CDs that were recently pulled from the market.
Speaking of which, it’s encouraging to see that PSP Media Manager pulls no funny business. While the software will transcode ATRAC, it converts the Sony-developed compression codec and other formats into standard MP3 files at a choice of bitrates (although it doesn’t offer variable bitrate transcoding). In terms of podcasts, the software is a bit ahead of the PSP itself as audio podcasts are dumped into the same folder as other music, instead of a separate menu branch like on the iPod.
PSP Media Manager did not start out endearing itself to me due to a forced registration process that took two attempts to communicate all the “required” data that I needed to send to Sony. However, from there it soon proved itself to be a welcome improvement from previous maligned media manipulators such as SonicStage and Connect. For example, in contrast to RnSK Softronics’ iPSP, which costs the same as Sony’s downloadable program, PSP Media Manager didn’t hit me with a string of error messages when launched without the PSP connected.
Also unlike iPSP, which assumes you want to send folders whole-hog to the often space-constrained PSP, Sony’s software uses an easy browsing model based on a two-pane view to transfer from your PC to your PSP. You can also drag files directly from Windows explorer to the PSP pane to have them transferred. User interface niceties include photo thumbnails that get larger when you mouse over them and universal preview for any media using its default application.
The one difficulty I encountered was getting PSP Media Manager to recognize the Motion-JPEG AVI files taken by my Canon digital camera. However, other PSP transcoding tools I tried failed at this as well. iPSP froze when I chose such a file. PSP Video 9 got the furthest with it, but would up converting only the audio from the movie.
Alas, also unlike iPSP, PSP Media Manager has no Mac version available. For Windows users, though, Sony’s software is a polished companion to its namesake hardware, one that would likely return its development costs in higher-capacity Memory Stick Duo card sales if Sony made it freely available. It makes content easy to grab for that shiny black slab.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 23rd, 2005, 22:46 Posted By: wraggster
New For PSP from Success HK
If there's one PSP peripheral you really shouldn't be without, it's Action Replay MAX. It has everything you need to get the absolute most from your favourite PSP games. There's an Action Replay Memory Card, with an amazing 64Mb of storage space, a USB 2.0 cable to connect your PSP to your PC and a CD containing PC software which allows you to manage your saves, MP3s and movies, as well as download more materials from the CodeJunkies server (internet connection required).
The AR MAX disc gives you easy access to thousands of saves, which you can transfer to your PSP using the supplied USB Cable, and store on the supplied MAX Memory 64MB memory card. You can also upload your own saves for other people to download and use.
But there's more to Action Replay MAX for PSP than game-busting. With MAX, you can put the PSP at the centre of your digital lifestyle. Want movies on the move? No problem. Transfer videos to your handheld, storing them on memory card and converting them to a format playable on your PSP. MAX supports avi, mpg, mpeg, vob, wmv, mov, mpe and 3gp. Also supported are MP3 music files so you can use your PSP as a portable music player. No wonder they call it the Walkman of the 21 st Century! And by transferring image files using MAX, you can use your PSP as a portable photo viewer. How cool is that?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 23rd, 2005, 23:00 Posted By: wraggster
December is going to witness the blade-twirling Prince of Persia prancing onto Sony's PSP in Prince of Persia: Revelations, which is kind of Warrior Within but with new content - additional puzzles, new maps and redesigned levels, yadda yadda. A new trailer from the game is stabbing a sword tipped with trademark PoP action into our eyeballs and twisting it around a bit in an effort to make them pop out.
It may be that if you've already played Warrior Within then it'd be more fun going down to your local park and flicking dog poo with a stick at people than playing Revelations, but we'll have to wait and see.
Watch the trailer at C&VG here --> http://www.computerandvideogames.com....php?id=129945
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 23rd, 2005, 23:44 Posted By: wraggster
Kristof has released a new version of the Commodore 64 Emulator for the PSP, heres whats new:
V0.3 :
What's new :
- Sound !!! (Thanks to Pop Kid for Help)
- 333 Mhz mode is available in menu.
- New keyboard (by WiDDy)
- Add fullscreen modes (croppped / stretched).
- Smooth pixels option
- Support .tap and .prg
- Wider dead zone on analog joystick
- Add dark background behind menu
Bug fixed :
- Hang in menu corrected
- Entering menu pause game
- Select=Menu Start=Pause
- Listbox displayed in menu
- Shortcut SQUARE and CIRCLE disable when keyboard is on
- Analog stick is activated for both joystick at the same time
- Can go back for file explorer
- Sound stopped when in menu or pause.
What is still not working :
- problems with "true drive emulation" option (not working at all).
- some title are really slow (WOTEF D64 is very slow, WOTERF t64 is fast, strange)
- Using arrows is not easy for diagonals (analog stick is better)
- Sprites get stuck in walls in Paradroid (linked to SID emulation, random numbers)
- Some (perfectly working) disk images fail to load with "?LOAD ERROR"
Awesome news Kristof , download Here --> http://psp-news.dcemu.co.uk/pspvice.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 23rd, 2005, 23:57 Posted By: wraggster
LordOfCodes has released PSP Button Tester, version 1.0
Heres the info
- Displays which button is pressed
- Displays the analog stick coordinates
- Displays the integer value of all pressed buttons as hex (useful for beginners in developing)
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 24th, 2005, 00:02 Posted By: wraggster
Modsyn has released version 1.2 of his PSpoof program for the PSP.
Heres the info:
Tested using Fanjita's 8.5 loader and USERLUA provided with the 7.0 loader.What it does:
This application allows you to send any file from your memory stick to another PSP via the "Photo Sharing" function. It simply adds your file to a valid jpeg file so the PSP thinks nothing's fishy. Note that the PSP won't allow you to send any image over 2MB. A workaround is in the works.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 24th, 2005, 00:07 Posted By: wraggster
JoshDB has released v1.12 of his D&D Character Creation program (DDCC).
Heres the info:
Hey guys, here's a simple D&D Character Creation program. This is really a time saver if you play D&D and have your PSP handy. It has nice, polished graphics and an image font.
You pick your class and race and then it gives you your...
HP
Base Attack Bonus
Ability Rolls
Ability Modifiers
Saving Throws
You also have the option to re-roll your ability scores without going through the whole thing again. More is on the way, such as starting equipment packages, spell lists, and more.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 24th, 2005, 00:12 Posted By: wraggster
Psmonkey aka Nexis2600 has released a new version of his Quake 3 BSP Map Viewer at his site hosted on the DCEmu Network here --> http://nemo.dcemu.co.uk
Heres the info:
This is a simple app that lets you view a quake 3 bsp map file on the psp. Development is on going so this is far from final!
// Suported Features
////////////////////////////////////////////////////////
.) Renders Quake 3 Bsp Maps.
.) Suports Polygon Surfaces.
.) Suports Mesh Objects (statues, candles, etc).
.) Preliminary Bezier Suport. (only some draw).
*Note: For debuging purposes, the bezier control points will be rendered as lines.
.) Suports Vertex Coloring.
.) Suports 24bit RGB or 32bit RGBA Uncompressed TGA Images
.) Simple Camera Navigation.
Download and give credits and feedback at PSMonkeys Site here --> http://nemo.dcemu.co.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 24th, 2005, 00:22 Posted By: wraggster
Art has updated his GPSP - GPS for PSP, heres whats new:
GPGP V2 - All screens update on the second, as opposed to every two seconds like some screens in the first version.
Bug fix for the leading digit of clock on the clock screen.
Lead zero blanking for the tens digit on the clock screen.
Two tone background for compass screen.
The pic circuit Hardware and Software have been updated.
Thanks to Art for a great release, download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 24th, 2005, 00:33 Posted By: wraggster
Arguably the best Snes emulator on the PSP and a contender for the best emulator so far has been quiet of late, but heres what Laxer3a posted on the official forums:
"Hi everybody !!!
Laxer3A at the keyboard...
Yes, we are still alive.
Actually yoyo, TZ and I met in Paris last month for the first time in 3 years of friendship over the internet.
And I would like to thanks our generous donator who paid two times our food in nice restaurant !!!
Yoyo did some stuff and I did some stuff on the emu.
But we have been VERY BUSY in our professional life for quite a long time.
Here is what is changed compare to the latest released version :
- Prototype of the netplay feature.
- Optimized code for mode7 "with no rotation" (like many RPG maps)
I would like to say that we are sorry to have not given any news but plz understand that we have a VERY BUSY working life too and that some time we want also to stop doing programming and do something else on our free time.
See you. "
Thanks to both 1timeuser & plungmonies for this news.
Remember where you seen the news reported first
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 24th, 2005, 08:00 Posted By: wraggster
Fanjita has released his latest breakthrough for v2.0 Firmware PSPs, a WiFi demo
Heres the info:
“I'm pleased to announce that after a lot of hacking, I finally managed to get my first working wifi app running on v2.0 firmware, under the EBOOT loader.
It's very far from being neat and tidy (if you thought the original loader exploit was inelegant, you won't like this one), but it does work.
At the moment, the only thing that runs is a heavily-modified version of PSPPet's wifi sample application, but it's not a large step from here to being able to load generic wifi apps into the loader.
Attached is the zip containing the demo, and here's how to load it:
1. Extract all the files to the memory stick, starting at the top-level folder but preserving the directory structure.
2. set the LOADER2.PNG file as your PSP background (open it with the photo viewer, press triangle, select 'set as wallpaper')
3. fully turn-off your PSP. This step is important, the loading mechanism is currently very sensitive. Even if you do it perfectly it may take a few goes for it to work properly.
4. Turn on the PSP, go to the photo viewer, open the 'loader2' folder.
5. you'll see 2 thumbnails displayed, one is a black square, the other is a corrupted data icon. If you get this without your PSP freezing, then stage 1 of the loader is complete. (pictured above)
6. Now quit the photo viewer, and open up the web-browser. Let it finish loading up your home page.
7. Now, the moment of suspense. Hold LTrig+RTrig+SELECT for a few seconds. The screen should flicker, then load up the familiar EBOOT loader. Keep the buttons held down until the loader screen has appeared. It often freezes during the screen flickering stage. If it does freeze, then you have to hold the power button for 10 seconds, then try again from step 4.
8. If the loader came up successfully, then select the 'wifi multi-test .03' program, and run it in the usual way.
9. Select the mini-telnet program from the menu.
10. The screen shows your PSP's IP address. You can telnet to that address from any computer with a telnet client (e.g. on windows, start a command prompt (cmd.exe) and type 'telnet <ipaddr>').
11. Once connected, anything you type in the telnet client will show on the PSP screen.
12. To quit, you currently need to hold the power button for 10 seconds - the usual loader exit buttons aren't properly working yet.
I'll be incorporating this support into the v0.9 EBOOT Loader, with the 'wifi mode' being an alternative way of running the loader, rather than the main way (don't worry!).”
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 24th, 2005, 08:13 Posted By: wraggster
E has updated his PC Engine emulator for the PSP with another great release, heres whats new in this latest version:
– Sprite bugfixes for F1 Circus 92 and Y’s 1&2
– Incomplete Supergrafx support
– State saving modifications:
Old data cannot be used. There's a high probability that the format will change again.
To do:
– Sound corrections
– Mounting improvement and state saving correspondence
Download Here --> http://psp-news.dcemu.co.uk/huepsp.shtml
Download a Zipfile with 200 Legal Public Domain/Freeware Homebrew roms Here --> http://xbox-emulation.dcemu.co.uk/pcengine-roms.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 24th, 2005, 18:31 Posted By: wraggster
News from Lik Sang
We have today received stock of the three most popular Car Mount Kits for the Sony PSP from automobile tuning accessories specialist Arkon, located in the USA. All three models are multi-directional, as they are built with three ratcheting joints that allow your PSP to be positioned in almost any angle. They can attach either to your Windshield or Dashboard and offer a spring-loaded mounting cradle. They have all been specifically designed for the Sony PlayStation Portable and are therefore in perfect size and shape. All three models retail for a very affordable price.
Multi-Angle Windshield Mount For Sony PSP
Multi-Angle Dash Mount For Sony PSP
Multi-Directional Mount For Sony PSP
Visit the link above for much more info.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 24th, 2005, 23:56 Posted By: wraggster
CoverBuddy is a cute piece of software that makes your PSP somewhat useful. Using your Wi-Fi network, you can access iTunes and control it with your PSP. It’s $20 and works with Mac OS X, though a Windows version is planned. Could be worth the bucks if you are wandering around your house a lot, don’t have SONOS, and spent the cash on a PSP expecting fun things.
Source - Gizmodo
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 25th, 2005, 03:03 Posted By: wraggster
PSP Tree sent me this news:
"PSPTree.co.uk announces new PSP Screen Replacement service in the UK for £85
inc VAT and delivery back to you.
PSP Screen replacement
If you are in the unfortunate position of having a broken PSP screen, send
it to us and we will replace it with a brand new Sharp TFT screen. Our
service will ensure that your PSP is fixed within 5 working days. If you
have broken your screen, it's not the end of the world. You don't need to
throw your PSP away! We can fix you up for much LESS than the factory
charges for screen replacement.
So if you have:
* Dead pixels
* Screen display problems
* Cracked LCD screen
* Colour issues
then send it to us for a screen replacement. All you have to do once you
place your order is to send your PSP to us and include your order number in
the parcel together with any special instructions.
Our price includes:
* Repair and despatch within 5 working days of receipt.
* Labour to install NEW LCD screen.
* Replacement TFT LCD screen
* 3 month repair guarantee (parts and labour)"
PSP Tree also let me know they have the following in stock:
WRC - PSP game
PSP Giga pack with 2 game bundle
PSP Giga pack on its own
Prices are high because of shortage in UK.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 25th, 2005, 23:38 Posted By: wraggster
Source Eurogamer
Vivendi has released three new trailers for the PSP version of Crash Tag Team Racing - and they're now available for download.
CTTR is being brought to you by Radical Entertainment, the studio behind The Simpsons: Hit and Run, and features on-foot exploration as well as plenty of combat racing action.
Just as in the PS2 game (which we reviewed earlier this month), CTTR has a unique "clashing" system which lets you fuse your car with an opponents in the middle of a race. Then you can choose whether to stay in the driver's seat, or take over weapon duties and blam your way across the finishing line.
The PSP version has a wireless co-op mode plus a tournament mode, where each player competes alone in a series of races and the overall winner is determined at the end.
Crash Tag Team Racing PSP is out today.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 28th, 2005, 01:34 Posted By: wraggster
bakablah has updated Psilocybeing’s pIRC project to v0.5c.
pIRC is an application that allows you to connect to IRC with your PSP via WiFi. This was all based upon Danzel’s peldet program.
Heres whats new:
0.5d
- Fixed another bug which some users complain that it does not work with some specific irc servers, it is found out that the new channel joining method didn't take into account of some irc server pings the user initialy while some don't, hopefully this will provide more stability then all other previous versions
- Source code included with added comments and findings
Download via Comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 28th, 2005, 02:07 Posted By: wraggster
While i prefer to import consoles from the likes of Lik Sang and Success HK who i find are a lot cheaper a lot of you dont like to take the risk of importing, now it seems in the UK that prices and demand for the PSP has risen massively so heres a store you may not or may be interested in checking out, heres the deals:
PSP BUNDLE #1 - Value Pack + 1GB Memory Stick
Price Ex VAT: £187.19
Price Inc VAT: £219.95
PSP BUNDLE #2 - Value Pack + Logic 3 Travel Kit
Price Ex VAT: £161.66
Price Inc VAT: £189.95
PSP BUNDLE #3 - Value Pack + Logic 3 Sound Grip
Price Ex VAT: £164.21
Price Inc VAT: £192.95
PSP BUNDLE #4 - Value Pack + Logic 3 2.1 Sound System
Price Ex VAT: £178.68
Price Inc VAT: £209.95
Good or bad thats for you to decide, more info at Neodiscs (UK)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 28th, 2005, 02:13 Posted By: wraggster
Neodiscs have several new PSP accessories, heres the info:
Logic 3 PSP Travel Kit
The Travel Pack for the PSP provides a total package. With a number of highly useful accessories including Retractable Earphones, USB Charging Cable and USB Data Cable and Car Adaptor. All contained in a soft touch Carry case which provides storage and protection for your PSP & UMD's
Carry Case with wrist strap, and storage area for PSP & 4 UMD’s.
Car Charger (used in conjunction with USB Charger)
Retractable USB Charger
Retractable USB Data Cable
Retractable Earphones
Logic 3 PSP Sound Grip
Logic3 Sound Grip, a portable speaker system which incorporates handgrips to ensure that PSP won’t slip out of hands during gameplay.
Sony’s PSP fits into this Sound Grip, maintaining elegant style, design, and contours the console. Sound Grip allows easy access to all controls and has ports for earphones and power. Includes stand, batteries and carry-case.
Portable Speaker and Grip for PSP
1W RMS (0.5+0.5W) - 2 Myra speaker drivers
High Quality Class D amplifier
Mains / Battery operated - 2xAAA batteries (supplied)
Can be used with PSP AC Adaptor.
Pass through ports for Power & Earphones
Stand for display
Case to carry Sound Grip, PSP console & accessories.
Logic 3 PSP 2.1 Sound System
Logic3 Sound System, a combined portable 2.1 speaker system and recharging docking-station designed exclusively for Sony’s PSP to create a ‘mini theatre’ to play movies or music.
This system produces astounding sound using a high class amplifier, deep bass sub-woofer and 3D surround-sound circuitry to pack a punch more powerful than its compact size suggests. Includes mains adaptor, carry-case and line-in cable.
Key Specifications / Special Features:
2.1 Sub-woofer Speaker System
12 Watts RMS
Operates from AC Adaptor (included) or Batteries 4xAA
Internal 3D surround sound processor
Docking station for PSP re-charging
Blue soft-light illumination
3.5mm Stereo line-in for playing other audio devices
Dimensions: 104 x 278 x 38mm (H x W x D)
Weight - 550g
Carry Case for Sound System & PSP console.
Subwoofer - 2.5” Woofer 4ohm 6 Watts RMS
Satellite Speakers - 30mm full range speaker 4ohm
Neodymium aluminium speaker cones 6 Watts RMS
3.5mm Stereo Line-in (Cable provided) to allow gameplay , or play back of other audio devices including MP3, CD player, MiniDisc etc.
Control features
Blue LED Power indicator
Volume up/down
Power on/off
3D Surround Sound on/off
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 28th, 2005, 03:33 Posted By: wraggster
Source - MPH Website
Use with precaution, i am not responsable for possible damage <-
Allows to launch a firmware from the memory stick.
The firmware must be in file format and not in eboot.pbp format, for convert a firmware eboot.pbp in file, use the psardump02a tool.
v1.3 :
- Beta version with another core
- Load 1.00, 1.50, 1.51, 1.52, 2.00, 2.01, 2.50 firmware
Download at link above
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 28th, 2005, 19:57 Posted By: wraggster
A new Commercial PSP Game has been released, heres more info:
A portable version of the creature-hunting game by Capcom's Resident Evil Outbreak creators. The PSP edition features 1-4 player multiplayer hunting, bonus minigames, a virtual pet raising feature, and cross-system features with the PS2 Monster Hunter 2.
Many more screens and info here --> http://www.lik-sang.com/info.php?pro...1&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 28th, 2005, 22:01 Posted By: wraggster
JiniCho has updated the PMP (PSP Media Player) to version 0.06. PMP is a homebrew multimedia player which AVI files in Divx or XviD format.
whats new :
Including jonny's idct optimization.(many thanks to jonny) doing overlay using gu. I refered the document from http://www.multimedia.cx/yuv-3d-rgb.txt.
.mp4 playable.(with sound) you can use your favorite true type font. locate "default.ttf" into "PMP/font" directory.(it's buggy)
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 28th, 2005, 22:02 Posted By: wraggster
Edisoncarter has released a trainer for GTA: LCS (North American version)!
Here is some detailed info of this trainer:
Here it is! The first and only cheat device for Liberty City Stories!
I implemented a few basic cheats to start with. There's much more to come!
Infinite Health and Armor
Set Wanted Level
Set Time
Set Weather
Spawn Anything
Yes, the Hunter is in the game! To fire the chain gun, press SQUARE+X. Be careful with the spawn choices, some of the silly stuff to spawn like Ferry, Train, and the later Dodo choices will crash your game. Dodo 164 is the one that works. I left the full list in so people can have their own go at trying it. Maybe the boat spawns only work near water, for instance.
I don't have a UK/Euro version yet. I have to wait for the UK copy I ordered from Lik-Sang.
It looks like this currently only works on FW 2.0. So far everyone trying it on 2.5 is reporting failure. Someone who has FW 2.01 needs to try it. I should be able to fix it for 2.5 in a future version.
Unzip the archive to your memory card so the files go in PSP/SAVEDATA/ULUS10041S0. This replaces the first save on the card.
To start CheatDevice, simply load it like a saved game. Do not load CheatDevice again when it's already running! Your game will probably crash!
You're supposed to be able to load another game save while CheatDevice is running, but it sometimes crashes. At least you can load the CheatDevice save and play around in there. For me at least, I can load another game save once after loading CheatDevice, then if I need to load again, I press L1+R1+UP to unload it, then load it again.
Disclaimer: THIS CAN CRASH YOUR GAME, SO USE IT AT YOUR OWN RISK. Don't use this for doing missions or when you're planning to save your game.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 29th, 2005, 08:53 Posted By: wraggster
Sony have done it again and released a new firmware update, is this because of the rumours of the exploit in v2.50 or some great new feature
Heres what plungmonies posted in our Submit news forum:
Sony has released an update to the PSP’s firmware. The new version, v2.6, adds support for the WMA codec in Music, RSS feeds in the web browser — including podcasts, and downloads of video data that supports copyright protection (via the browser). Other small language tweaks were also made. The update is currently only available through the PSP’s Network Update option and requires 18MB of space — Sony’s official Software Update page does not yet reflect the new version.
PSPVault also posted this news about the new firmware:
Network
Added RSS function.
Added Volume Adjustment to LocationFree player
Simplified Chinese (GB18030) and Traditional Chinese (Big5) added as character sets
Can now download movies from Electronic Music Distribution services directly to the Memory Stick Duo.
Music
Windows Media Audio added as supported format. WMA9 Professional, WMA9 Lossless, and Windows Media Audio with Digital Rights Management are not supported.
System
Windows Media activation added *requires connection to the internet
For those who install it tell us what you think, remember you CANT RUN HOMEBREW OR EMULATORS ON THE NEW FIRMWARE
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 29th, 2005, 08:59 Posted By: wraggster
Sammy Fatnassi has released an excellent looking card game for the PSP, heres what PSMonkey/Nexis2600 posted about it:
Description
Quick card game I made to initiate myself to Psp programming.
Enjoy!
Rules
-Card game were you have to remove all cards from the board.
-To remove cards, match 2 of them together that either have
the same value or have value that follow each other. (BUTTON X)
-You can only access cards that without any other cards on top.
-If there's no possible match on the board, you can use the cards
from the deck (BUTTON Triangle).
-If even then, there's no possible mathc, you can discard the
current deck card, and pick the next one (BUTTON Square).
-Match same: 800pts, Match follow : 40
Downloads and more screenshots in the release thread in the DCEmu Network forums here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=14482
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 29th, 2005, 10:20 Posted By: wraggster
Source - Gamespot
In its apparently ongoing bid for omnipresence, the Sims franchise is set to debut on the PSP next month, as Electronic Arts today announced that The Sims 2 has gone gold for Sony's handheld.
Already available on the PC, PlayStation 2, Xbox, GameCube, Nintendo DS, Game Boy Advance, and mobile phones, The Sims 2 is set to ship for the PSP December 13. While it's built around the series' formula of balancing a simulated person's wants, needs, and motives, the PSP Sims 2 has a few exclusive features. The game is set in the unusual Sim city of Strangetown, and features five new neighborhoods and 20 locations built specifically for this edition of the game.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 29th, 2005, 10:29 Posted By: wraggster
New accessory for sale at Success HK
Product Features of High Capacity Rechargeable Battery Pack
Enlarge the battery capacity of your PSP console
Extend your play time
Easy to install
Hi-Tech Lithium Polymer
More Description of High Capacity Rechargeable Battery Pack
This product is compatible with PSP console and the capacity can be exteneded to 4300mAh after installing the original battery
The price is a low $10 too.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 29th, 2005, 15:11 Posted By: wraggster
Lik Sang posted this article:
This week insanely fast shooting chaos returns to the PS2 with Chaos Field New Order. Lightening fast reflexes and a steady head are needed to dodge your way through the swarms of bullets heading towards you here. Using a slash move however lets you counter certain types of enemy fire, and as you can see from the boss in the movie below, this is used to add brilliant new play styles to the classic genre. With varied attacks, lock-on weapons, plenty of power-ups and a special attack meter, there's a lot of depth to be found in this shmup.
Furthermore you can choose from three different characters, Hal and his balanced ship, Ifumi with her focus on better reinforcement and maneuverability, or Jinn whose prototype ship may be slower, but packs a lot more punch. Extra innovations come into play with the ability to switch between two fields. Rather than just move around the flat screen, you can come up to a higher field where there's often more items, or down below where you can get a better shot at your attackers, but of course they get a better shot at you too. Not to say you'll be safe up top that is, and sometimes you'll fight two bosses at once, one on each field. Fans of these action packed shooters will find everything they love here, but beyond that, a whole lot more too.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 29th, 2005, 15:25 Posted By: wraggster
News From Lik Sang
When introducing Pro Evolution Soccer 5, the European version of Winning Eleven 9, we'd write it's "arguably the greatest soccer videogame of all time", but looking around, there's little argument Thierry Henry from Arsenal and John Terry from Chelsea are both big fans themselves, and grace the cover of what is the greatest soccer videogame of all time.
In stock now as part of our new European range of PSP games, all pre-orders are getting processed as these lines are written. New orders are welcome anytime, will be on their way within just 24 hours, and of course as you'd expect from Lik-Sang, ship free worldwide. For those who were holding out buying Winning Eleven 9 for an English version, before you know it you’ll be kicking off on your PSP with the full quality of the PS2 release. In fact Japan's Famitsu magazine even gave the Japanese PSP edition an incredible 36/40, one upping the PS2 release which received a 35/40 score.
One of the biggest features in PES 5 is in the way the players have been reworked to move more realistically than ever, and more animation means the control is more refined and demands greater accuracy. Passes must be weighted properly and shots taken carefully - not snatched at while running or having just turned on the spot. The sweetest of goals will now feel even more so, but to keep you up to speed, the training mode has been extended and rewards efforts with points used to unlock secrets.
We welcome the addition of new tricks as well, such as trademark moves like Ronaldinho's 'flipflap'. Beyond that you can make use of Wing Back and Second Top positions this time, enjoy weather effects like rain and snow, then take footie fever to four new stadiums, Mestella - Valencia (Spain), Riazor - Deportivo la Coruna (Spain), Newlands - Ajax Cape Town (South Africa) and Saitama - Urawa Red Diamonds (Japan).
Furthermore, the game lets two players battle it out with full wireless multi-player action, and all stats from each match such as goals for and against, wins and losses etc are tallied up and saved, giving proof to your star player's bragging rights. Linking up to the PS2 edition of PES 5, you can also transfer teams and other saved data between versions. Then for those solo matches, you can perfect your skills within six different leagues and a host of cup tournaments. Licenses for Arsenal, Chelsea, FC Porto, Dinamo Kiev, Galatasaray and the Rangers found their way into this magnificent soccer gem, filling up 57 national sides, and 136 club teams.
Lastly the Master League mode that lets you guide a lowly team to glory now allows player-managers to monitor individual team members and see when their health declines, again adding depth to the title. Players that you create yourself also have more factors determining skill and ability.
To be able to play virtual football whereever you have some spare time has long been the dream of many a fan, but now with Pro Evolution Soccer 5, a console quality soccer sim is at your very finger tips.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 29th, 2005, 15:30 Posted By: wraggster
The USA site has now been updated with whats new:
Features updated in system software version 2.60 include the following:
[RSS Channel] has been added as a feature under [Network]. [Volume Adjustment] has been added as an option in the [LocationFree™ Player] control panel. [Simplified Chinese (GB18030)]* and [Traditional Chinese (Big5)] have been added as options to [Encoding] under [View] in the [Internet Browser] menu bar. * The option has some limitations. For details, see "About the Internet Browser's Chinese fonts". Copyright-protected video data provided by a content provider or other services can now be downloaded directly to a Memory Stick Duo™ using the [Internet Browser]. For details, contact the video content provider. Note that some content providers may charge fees for obtaining or using copyright-protected video. Downloadable copyright-protected video may not be available in all countries and regions.
Music data in WMA (Windows Media® Audio) format can now be played under [Music]. (This applies to music saved on Memory Stick Duo™ media.)
WMA9 Professional, WMA9 Lossless and copyright-protected WMA files are not supported. Note that you must activate the [Enable WMA Playback] setting to play music data in WMA format.
[Enable WMA Playback] has been added as a setting under [System Settings]. A connection to the Internet is required to activate this setting.
Full info here --> http://www.us.playstation.com/psp.as...SoftwareUpdate
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 29th, 2005, 15:57 Posted By: wraggster
thepixelatedpoo has released a new game for the PSP, heres what the coder says:
Due to popular demand, I renamed my homebrew to "lunar lander". I also changed the title screen. People new to my lunar lander homebrew, you pilot a ship and you try to land on the landing pad(blue)with a speed of less than 15.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 30th, 2005, 03:10 Posted By: wraggster
Source - SonyXteam
2 days ago we gave some psp3d members a nandwritter tool with an inclueded nand to flash with for testing purposes since we couldn't afford to brick any more psp, we created it all and it indeed comes from us, the deal was that they test it and if it did work they would post the final version as an exclusive on their website.
they bricked a psp (so it doesn't work) , now they claim it downgrade any "virgin" psp to 1.00
They even supplied the nand binary we provided they don't seem to care if it's copyrighted content!!!! (you can know it's from me, just hex edit it and search for my username (Mathieulh) also you will notice that there are not only english texts inside it, it means it comes from an 1.50 psp)....
(to be more specific it comes from my own 1.50 European psp with changed backgrouds using the debug unit backgrouds (the same as the ones in the bogus update...))
However it's IMPOSSIBLE for anyone to downgrade to 1.00 using the provided nand since it's a 1.50 nand!!
Let me now explain how the tool works.
It flashes the WHOLE nand data into your psp, whether your psp is "virgin" or not, should'nt matter.
We allready tried to write the nand using page writting, however it failed and bricked one of our own psp, the tool they leaked (since it's a beta and a potential psp bricker and that we never allowed them to release that version, the deal was to test it, ) was meant to preform a block writting and had high chances to work.
Using it will brick your psp for sure!
Also know that psp3d did nothing to create this program! On their website they claim that we both created it.... They don't even own the sources or the nand dumper !! (we can post them if you don't believe us) they didn't manage to use an undocumented and tricky API such as scenand, didn't discover how to remove the nand writting protection, how to dump the nand, etc etc.....
In fact they didn't code a thing and were here only for test purposes, next time we will just create a testing section on the forums here....
By the way it didn't remove the region coding either, howver if it worked it would have switch the psp to region 2.
And again, no there was no way it could have downgraded to 1.00 since we don't even own a 1.00 nand yet !! (and neither did them since they don't know how to dump it)
And yes we know where the region is located, but since we didin't figure out how to write on the nand correctly we don't know how to create a region changer yet.
We would need more people to test, or a psp with hardware access to the nand chip with something such as a jtag device, and yes we think (we are very confident in that point) that we know how to create hybrid firmwares, but we don't have thousands psp to brick....
If we don't find other testers I am affraid we wont be able to continue our work regarding the nand flasher.
In fact I might share a nand for educational purposes, I am still thinking about it.
So if you follow the scene closely youll have noticed news about the 1.50 to 1.0 dowgrader but for now avoid it, this site doesnt want you to brick a PSP just because others want a quick news story
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 30th, 2005, 04:23 Posted By: wraggster
In the UK and other countries theres a shortage of PSP consoles being reported and not only that but the Ceramic White PSP still hasnt shown its face and for those parents or indeed anyone trying to buy a PSP it seems the market price has shot up and it seems that stores or the suppliers to the stores are bumping the prices up to make sure that the public pay a premium.
Heres a list of stores, the location and pricing so you can compare yourself:
PSP Tree - UK - Value Pack - £249
Divineo Sweden - Sweden - Standard Pack - 2290kr
Divineo Italy - Italy - Value Pack - 224.99 €
Divineo Germany - Germany - Value Pack - 269.99 €
Divineo France - France - Value Pack - 299.99 €
Divineo UK - UK - PSP Pack + 1 Gig Stick + USB Cable - £229.95
Divineo Spain - Spain - Value Pack - 249.95 €
Divineo China - China - PSP Console Regular Pack - $ 229.95
Lik Sang - HK - Sony PSP Standard Pack - $ 229.95
Success HK - Standard Pack $219
NeoDiscs - UK - Value Pack - £179.99
So looking at the worldwide shops above it seems that on price alone before shipping etc that Success HK is the very best shop with a price of $219 or £120 in UK Money, the best UK store is Divineo UK with a high price of £229 but you do get a 1gb Memory Stick, finally on mainland europe the prices vary quite a bit with Divineo Italy being the cheapest on 224.99 €.
Thats only a few stores but im only putting reputable ones in my mini report but the difference in prices is staggering, if you or the person you are buying for isnt bothered about UMD Films then Importing from Hong Kong could be the best option?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 30th, 2005, 08:20 Posted By: wraggster
Team Hitmen have released a new version of PSPInside, version 0.9q. PSP Inside is a multipurpose PSP hacking and information tool, heres whats new:
27/11/2005
- [gpz] fixed a bug that prevented USB from working, yay :P
- [gpz] fixed some bugs in user-mode build
- [gpz] added some checks to prevent accidential crashes when trying to access address 0
27/10/2005
- [gpz] added cop0 control register names
- [gpz] made a user-mode build for use with the 2.0fw
20/10/2005
- [gpz] added python script to make disassembly output nicer (provided by sherpya)
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 30th, 2005, 08:28 Posted By: wraggster
Those who visit http://www.dcemu.co.uk will know we have the best Dreamcast news coverage because we have opened up our news system to let all coders post news and not just coders but others beside.
The news forum which shows up on PSP News is done is such a way that only i am allowed to post news at this time but at the request of others and my own feelings this will change, soon all admins and those with PSP Coder & Staff rankings will be available to post which should mean we are even faster at delivering the most up to date news and because the forums can be uploaded too it makes this site the perfect vessel to release software for not only the PSP but all consoles.
As soon as i can get Martin64 to implement this then we will see the start of a new revolution for our great site
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 30th, 2005, 13:05 Posted By: wraggster
Source - Engadget
It seemed as though Sony glossed over any sort of new video functionality with 2.60 firmware for the PSP, but it turns out that’s not entirely true. In addition to the Podcast and Windows Media Audio support that was added, Sony threw in compatibility for “Copyright-protected video data provided by a content provider or other services.” Now it’s been cleared up, and we’ve got an explanation for you after the jump.
Back when 2.00 firmware was announced, So-net (Sony Communication Networks) quietly launched a PSP-centric video distribution service in Japan called Portable TV. At launch, the service featured only free content, but gave the promise of rental-based content in the near future. It turns out that future is now: Sony held a press conference yesterday in Japan to unveil the “new” version of PortableTV, which is fully compatible with the PSP’s browser, thus eliminating the need for a PC to get video from the service. Fire up your PSP’s browser, navigate to the site, download videos directly to your Memory Stick Duo, and oogle at the sexiness that is the H.264 codec.
What’s more? Some of the rental videos are available at a resolution of 480 x 270, dispelling the rumors floating around that such video resolution wasn’t possible from a Memory Stick Duo. Don’t expect to see video encoders capable of creating compatible video at this resolution anytime soon, though — not only are the videos distributed by Portable TV heavily encrypted with Sony’s DRM technology (which itself requires firmware 2.60), they’ve made no announcements about updating their PSP Media Manager software to incorporate these new capabilities. Still, we’ll keep our fingers crossed.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 30th, 2005, 14:05 Posted By: wraggster
Edison Carter has updated his awesome trainer for Grand Theft Auto : LCS (USA) to version 0.1c.
Heres whats new:
More weather choices
Firmware 2.5 supported!!
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 30th, 2005, 15:00 Posted By: wraggster
The <a href="http://www.gbax.com/main.pl" target="_blank" >GP2X</a> never promised high end graphics like the PSP & Xbox 360 but it did promise an Open Source environment for developers to port or write software to the new console that pretends to be a media player also and since its release only a few weeks ago it has delivered, today the <a href="http://gp2x-emulation.dcemu.co.uk/openttd.shtml" target="_blank" >port of Open Transport Tycoon Deluxe</a> adds to the rather impressive list of ports which include REminiscence the Flashback Engine, Quake, Hexen and Countless other Emulators and Games. Free is good
Remember to keep your eye on our sister site GP2X News --> http://gp2x-emulation.dcemu.co.uk/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 1st, 2005, 19:23 Posted By: wraggster
News from Gamesindustry.Biz
Sony has responded to reports that consumers are angry at being forced to buy two games with their PSP Gigapack bundles, telling GamesIndustry.biz that standalone packs will be available in time for Christmas.
The Gigapack includes a PSP unit and 1GB Memory Stick, and carries an RRP of GBP 214.99 - but at present, it cannot be bought as a standalone bundle.
Instead, consumers are also required to buy a two additional games if they wish to purchase a Gigapack - namely Sony-published titles Everybody's Golf and World Tour Soccer.
Consumers have complained that they feel forced into buying these games and thereby paying extra for their Gigapacks, since the games bundle retails for GBP 269.99. But speaking to GamesIndustry.biz, a Sony spokesperson said: "The limited edition PSP Gigapack and Games Bundle is our current retail promotion offering exceptional value to consumers who can enjoy the console with two games and added accessories such as the 1GB Memory Stick Pro Duo, a USB cable and a hands free PSP stand."
"We are looking to extend this limited edition run for gifters as a standalone PSP Gigapack closer to Christmas. And, of course, consumers have the option to purchase the regular PSP Value Pack instore."
The Value Pack, which includes a Memory Stick with only 32MB of storage, retails for GBP 179.99. Sony-branded 1GB Memory Sticks are available separately for around GBP 60.
Lik Sang sell the GIGA Pack seperately.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 1st, 2005, 19:31 Posted By: wraggster
News from Gamesradar
Highly respected US magazine Time has put PSP on its shortlist for Best Invention of 2005. Sony's sexy handheld is in the Live Wires category, alongside a really clever bit of rope and a watch alarm that won't always go off.
The Smart Rope is stuffed with conductive fibres and communicates with a handset warning if it's under too much strain – perhaps alerting fat rock climbers with soothing 'You are about to die – but at least you were doing what you loved' messages.
The watch features a really thoughtful alarm which won't wake you if it's a bad time, such as when you're fast asleep. A motion sensor looks for the restlessness of light sleep and allows the alarm to sound then, having delayed it for up to 20 minutes.
Consequently, wearers need never suffer the grogginess of waking from dream sleep as they sprint through bus fumes with their trousers on backwards and half a piece of toast in their hair.
PSP runs games, shows widescreen movies, plays music, manages photos, wirelessly surfs the internet and streams live podcasts, despite being small enough to fit in an inside pocket.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 1st, 2005, 20:39 Posted By: wraggster
New commercial game release posted at SuccessHK
Play as Genmai, a quick-thinking 16-year-old agent who has discovered some small and friendly creatures called "Tokobots" in the ancient ruins. The simple minded and sweet Tokobots will faithfully follow you like on your journey, helping you avoid obstacles, traps and enemies by working together in cooperative fashion to create "joint actions". Together, you and the Tokobots will reveal the mysteries hidden in the ruins and save the world from a horrible plot!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 1st, 2005, 20:41 Posted By: wraggster
New commercial game release posted at SuccessHK
A compilation of 11 of Gottlieb's greatest tables recreated in a 3D environment, the Pinball Hall of Fame authentic visuals and sound effects takes players back in time to when pinball machines ruled the arcades. The PSP collection includes tables such as Aces High, Central Park, Big Shot, Genie, Black Hole, and Victory, plus three tables never before seen in a Pinball Hall of Fame game. In addition, pinball aficionados will also enjoy the historical art and fun facts from the golden age of the game. Two player can link for "game sharing" via wireless connection with one disc for multiplayer pinball play.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 1st, 2005, 21:24 Posted By: wraggster
PSP3d has created a portal for the PSP. Heres the info:
X5 is the worlds best, easiest, and only perfect sourced portal for use on your Sony PSP.
All new "Dark Aqua" look.
Contains 10 applications, including "Address Book", and "System Preferences".
Custom user desktop pictures.
Exclusive media downloads from "Music", to "Pictures".
Featuring 15 games such as "Battleship", and "Towers of Hanoi".
Functional standard 12 hour digital clock.
Over 65 links ranging from "Email", to "Travel".
Sony PSP exclusive.
Zero error source code.
Screenshots and Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 1st, 2005, 21:33 Posted By: wraggster
JoshDB is at it again, heres the info:
Here's my Dungeons and Dragons Mass Battle Generation program.
This program let's you handle up to 2000 units on two opposing sides, with up to 10d50 hp, and dealing out up to 10d50 dmg per turn, all calculated for you on the spot.
Simple, straight-forward GUI, and a powerful reading at the end. Just press square to advance one turn into the battle!
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 1st, 2005, 21:41 Posted By: wraggster
Mohyo has released his own version of the 2ch Browser, test version 0.13. This is a homebrew browser for the Japanese forum – 2ch
whats new:
Move from thread general view is now possible
Select and L/R key mapped
Can’t write to MS yet, bugs present
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 1st, 2005, 22:11 Posted By: wraggster
Syn-Z has updated what is now the best Genesis Emulator for the PSP (We need a new PSPGenesis release /me looks for Sougen), heres whats new via translation:
*Ver 1.20 (2005.12/01. ) Thanks to Smiths for the Excellent translation
+ Core Switches
- Switched 68K core to high-speed MUSASHI 3.3
- Switched Z80 Core
- High-speed 68K Core and Z80 Core appropriated from NeoCDPSP (thanks Yoyofr)
+ Added key config for core switching / reset
Download Here --> http://psp-news.dcemu.co.uk/dgenpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 1st, 2005, 22:33 Posted By: wraggster
Source - PDRoms
The PSP Trainer for "Liberty City Stories" has been updated. For now it already supports a few basic cheats like: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything. This trainer in it's version 0.1c works on the US/Canada version of LCS and requires a 2.0, 2.01 or 2.50 firmware. Version 1.0d seems to work only with the UK version of this game.
Unzip the archive to your memory card so the files go in PSP/SAVEDATA/ULUS10041S0 if you're installing the US version, PSP/SAVEDATA/ULES00151S0 for the UK version. This replaces the first save on the card. To start CheatDevice, simply load it like a saved game. You can then load another save if you want and CheatDevice stays in memory.
Disclaimer: THIS CAN CRASH YOUR GAME. USE AT YOUR OWN RISK. Some of the spawn choices like the RC toys and boats will crash the game. Don't save your game after using this.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 2nd, 2005, 08:45 Posted By: wraggster
This is just the first of many PSP calendars to be released on PSPMagazines.com before the first of the new year.
Lets have a looksy at a pic:
Download and more screens via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 2nd, 2005, 11:29 Posted By: wraggster
Source - PSPFanboy
PSP Fanboy reader Ryan writes in asking if the 2.6 firmware has some bugs. He notes, "I installed it just fine and then added the wma support which seemed to go just fine. I transferred a bunch of wma songs over as i have done many times with the mp3 format. The songs play fine until you try to skip forward (cue) through a song. Doing this seems to immediately lock up the PSP. The only way to stop it is forcing a restart buy holding the power switch off for a good 7-8 seconds till it powers off or to remove the battery. Then you restart. I was able to repeat this 'lock up' every time and on different songs in different folders."
Has anybody else seen this? What about any other bugs since the firmware update? I've had the Browser crash on me not once, but three different times when I was trying to load Yahoo!'s podcasting service to grab a few items for RSS Channel. This wasn't a light crash either. Each time, my entire PSP rebooted. Not cool.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 2nd, 2005, 22:33 Posted By: wraggster
PoPoLoCrois is sure to be an instant favorite for the new generation of PSP users. This classic fantasy story features brand-new sequences from the animated TV series, new playable adventures, plus exciting battles with rich, vibrant colors and cell-shaded 2D graphics. You'll be hooked on the delightful characters and animated storyline that is fun for all ages.
Many more screenshots and info --> http://www.lik-sang.com/info.php?pro...5&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 2nd, 2005, 23:11 Posted By: wraggster
Edison Carter has released a new version of the GTA:LCS Trainer for PSP.
Heres whats new:
Teleport works whether you're on foot or in a car. If you're in a car, I had to make it stabalize it for a few seconds or else it would often get tipped over or flipped around. It stabalizes for 2 seconds teleporting within an island, 18 seconds going from island to island. If you're parked on a slant, it's kinda interesting when you come out of teleport.
I added teleport locations for well known landmarks and mission pickup locations. I haven't finished the Shoreside Vale missions, so those may not be complete. I didn't include teleport locations for the insides of the safehouses because you just fall into nothing unless you're teleporting from there. It seems once you leave the interior, it goes away. They do appear to be located inside their buildings where they are represented to be.
Instead of walk through walls, I'm doing step through walls. Go up to a wall facing it and go to the menu and press X on Step Through Wall. It'll move you 1 meter forward. You can do a fun standing walking thing if you hold X down. (was there a music video that had this in it?)
Power Jump allows you to fly around using the jump button. Press and hold SQUARE to jump and keep jumping, then pump the SQUARE button to stay level. I added a little forward velocity to keep you going. Feels a lot like the Matrix jumping from rooftop to rooftop this way. It does have the power to shove you through a roof if you want to walk through ceilings. This gives you the ability to explore everywhere, inside buildings and above the height limit. A lot of buildings are not solid above a certain height. The one I'm standing on in the picture I think is the highest solid building.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 3rd, 2005, 00:34 Posted By: Hobson
I bought breaker pro today and I booted it up and when i click cheats it says "Game Cheats function is not avaiable in this version." (Yes it really spelt available wrong). Is there any way to get cheats working or is it just choice that will never work. The whole reason I bought this was for the cheats. I also do not think there is any other version to my knowledge besides 1.1
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 3rd, 2005, 02:38 Posted By: wraggster
The DCEmu Homebrew & Gaming Network (which is the new network name) is going from strength to strength with newly revamped websites and a whole host of features and one of those great additions is the much needed fresh new look for the Nintendo DS site which for those that dont know covers anything from Emulation to Homebrew, Hacking, Gaming and Hardware. In fact if its for the Nintendo DS you will most likely read it at the Nintendo DS Emulation Site, the site is updated daily and to mark the special occasion a review of Mario Kart DS was added tonight.
Check out the best Nintendo DS Emulation & Homebrew Site (and most up to date) here --> http://nintendo-ds.dcemu.co.uk/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 3rd, 2005, 03:32 Posted By: wraggster
Yoshihiro and the SXT Team posted this news:
Here is a the new SXT BFM Firmware loader including sources !
Yoshihiro and SXT are proud to bring you The most advanced Firmware loader ever created for psp.
It's been tested to boot successfully :
firmware 1.0 debug unit (the bogus 1.0 update from sony), 1.0 retail,
1.5 retail, 1.52 retail, 2.00 retail, 2.01 retail and 2.50 retail
This version is useful to devloppers and firmware hackers.
What's new :
- Loads 2.00 and higher firmwares (decrypted only)
- New module loading method uses drive realocations by unmounting flash0 and flash1 and moint it again to the MS drive
- more stable than the previous version.
- faster to load.
- no need to patch all of the fw modules.
- A lot more ram freed.
- can run eboots !
- The fw believes ms0 is flash0.
- Sources included !!!
Download Via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 3rd, 2005, 11:14 Posted By: wraggster
Shine has posted a preview release of LuaPlayer for the PSP version 0.15.
Lua is the easiest way for beginner coders to release games and applications for the PSP without the messing about of setting up a major Dev Environment, heres whats new:
- Timer bug fixed (was bug in PSPSDK) [mrbrown]
- Outgoing wlan socket support (based on PspPet's "WiFi Multi-Test .03") [Shine]
WiFi Functions:
– Wlan.init() - Initializes Wlan
– Wlan.term() - Terminates Wlan
– Wlan.getConnectionConfigs () - Returns table consisting of strings that tell the connection configuration names on your psp
– Wlan.useConnectionConfig( string config) - Sets the connection configuration to use (config)
Socket Functions:
– Socket.connect(string IP, integer PORT) - Returns a Socket Object that can Send and Get data from an IP Address(IP) (Connects to Port PORT)
Socket Object Functions:
– socket.send(string data) - Sends data to the Socket that is a string (data)
– socket.recv() - Returns data that has been sent to the Socket
– socket:isConnected() - Returns true(1) or false(0) depending on if you are connected or not
Download Here --> http://psp-news.dcemu.co.uk/luaplayer.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 3rd, 2005, 12:35 Posted By: wraggster
McZonk has posted this great article :
With the help of some university lecturer I have removed the flash chip from a psp board. Neither the board nor the chip are damaged. My idea is to build a PSP with 2 flash roms. If I brick one, I can restore it with other one. Everybody how has a bricked PSP can help Team Emergency Exit with giving us the board. I also need some money for build a circuit board to attach two on. Contact: mczonk@teamemergencyexit.com
The Good Facts
The chip is a standard chip from Samsung: K5E5658HCM . There is nothing secret with the chip. Everybody can buy it, if you take 1000
The Bad Facts
The chip is not only the flash rom (256 mbit nand rom). It is also the ram (256 mbit ddr ram). If you read though the datasheets of the chip, you will find there figures. The flash is built from nand gates. It won't be as easy as access nor gates. So direcly writing into the flash is not easy.
The Ugly Facts
If you look at the board, you will see the wire loops from processor to the flash/ram chip. These wires are made to keep all wires in the same length. This is important for the timing of the ram and timing is very very cirical. If I brought back the flash/ram on the board with just some small wire brigdes, it could disturb the timing of the ram. The flash is not critical, but the ram is.
I will also try to build a two flash psp.
It seems that the article that was posted here exclusively by McZonk has yet again been stolen and worse the site who stole it is getting credited, our apologies to McZonk about these sites
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 3rd, 2005, 12:53 Posted By: wraggster
The GP2X has today thrown the gauntlet down with a PSX Emu Released, its slow but for a first beta its quite impressive, keep your eye on our sister site for the full info --> GP2X News
Now wheres all the PSP Coders when we need em
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 3rd, 2005, 23:23 Posted By: wraggster
Ive had a exceedingly rough week (my Gran passed away on Monday) so reviewing the Logitech Playgear Amp was a much needed boost to my feelings and ill start off by saying the moment that Lik Sang started stocking these i was very impressed with the look of them but with everything in life the only time you really know if its any good is to try them yourself. Now my review isnt as long as i should have given it but to be fair i was that impressed that youll understand why.
Read my Logitech Playgear Amp Review Here --> http://psp-news.dcemu.co.uk/logitech...p-review.shtml
Massive thanks to Lik Sang for supporting this site and the PSP Scene.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 4th, 2005, 03:08 Posted By: wraggster
I have a couple of reasons for this question, one my son is getting a PSP for xmas and i want to buy a couple of games but at £30-£40 each like most parents you cant afford to cock up, so what are the 3 best games for the PSP so far ?
That includes any that upgrade the firmware
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 4th, 2005, 11:36 Posted By: wraggster
This year we have seen some great accessories for the PSP, the 4gb Hard Drive by Datel (i have a review coming), the PSP to TV Device, Talkman, Logitechs PlaygearAmp and thats just a few, so what would you recommend to fellow PSP fans ?, which accessory is an essential purchase and why?
answer via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 4th, 2005, 18:48 Posted By: wraggster
Source - Slashdot
It would appear that the Sony Corporation (known for their world-class rootkits) paid graffitists to paint pictures of children using their new PSPs on city walls. Sony "artists" (corporate operatives?) have even been caught in the act of painting advertising campaigns on public walls. Note that these are not paid-for billboards or advertising media, but illegal graffiti in the first place. Beyond that, Sony is attempting to co-opt the subculture and possibly even artistic integrity of real graffists to sell more PSPs! Luckily, people have started to paint back and show that corporate vandals are not welcome." Though it does appear the vandal depicted is copying the image off of a sheet of paper, there's no real proof of Sony's complicity. Take with a grain of salt
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 4th, 2005, 19:54 Posted By: wraggster
Fox Filmed Entertainment sees the Sony-led Blu-ray high definition DVDs winning the next generation DVD technology battle on the back of widespread Hollywood support and the release next year of the PlayStation 3 video game console, Fox‘s co-chairman said on Thursday.
"In terms of the number of companies involved, the PS3 (PlayStation game console) momentum and the level of content that is committed to Blu-ray, it does seem to have a pretty strong lead," James Gianopulos, co-chairman of Fox Filmed Entertainment, said at the Reuters Media and Advertising Summit in New York.
"We believe that Blu-ray not only has the superior technology and backing in terms of strength to market but also the superior content protection," Gianopulos added.
The media and technology industry is racing to offer next generation DVDs that offer higher definition video amid a spike in sales of flat screen high definition television sets, but many in the industry are concerned the dueling new DVD standards will confuse consumers and slow early growth.
The Sony (6758.T)-led Blu-ray DVD technology, which will be built into Sony‘s PlayStation 3 video game console next year, is fighting a consortium that includes Toshiba Corp. (6502.T) that has developed the HD DVD format.
Gianopulos said Fox has no plans to release movies in HD DVD.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 4th, 2005, 20:38 Posted By: wraggster
Team Emergency Exit have released PSPsetX for V2.0 PSPs, heres the info:
Hi,
After several people asked me, if I could make a Button-Swapper for 2.0, I finally decided to make PSPset for 2.0. Unfortunately there are still some problems and I cant write into flash0. But that will be corrected until the next version. Until now you can only swap buttons. The new PSPset for 2.0 called PSPsetX.
Attention: If you do Button-Swapping all your settings get lost.
1. Restorte factory settings before using x-o swapper.
P.S.: www.teamemergencyexit.com is online ;-)
Greets
Placa(soft)
Download via comments (for those interested)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 4th, 2005, 20:41 Posted By: wraggster
Source - Insert25
The same way Apple made sure to let anyone who owns an MP3 play it on their iPod, Sony must embrace the fact that people will download movies and television shows from their P2P software and will want to watch it on their PSP. Without doing so will only push to further increase the marketshare of Apple’s latest iPod with video and god forbid Apple come out with a portable media player with a bigger screen.
In their article, Attack of the Playstation Hackers, BusinessWeek writes about a man who was able to put his hundreds of movies and TV shows he his 1GB memory cards. That’s cool and all, but still way too complicated. Not to worry though because hackers will find a way and create programs that will make the device even more easy to use and useful in the future and you know this won’t sit well with Sony who will probably think of ways they can shutdown hackers because the free stuff they do doesn’t help out their profits.
A month later, it followed with similar upgrades for U.S. users. Sony officials won’t say whether they are considering suing hackers. “We cannot guarantee PSP hardware that has been modified,” says SCEI spokeswoman Nanako Kato.
If profits are made from games and videos sold, why not let the device prosper amongst the hacker community so it becomes even more enticing to the mainstream community. Isn’t it better to have people buying 1M PSPs because they think they can do cool stuff with it and buy games and movies, instead of 1,000 people buying them because they know they can just play games and watch movies with it?
Would the first Playstation been as successful without the ability to add a modchip and therefore play burnt games? How about the XBOX? We all know Linux wouldn’t even be close to where it is without the ability for people to dig in and hack it to death so why aren’t larger companies pushing aside their old mentalities and embracing the hackers?
David Prochnow, a technology writer, says the PSP had all the potential of a powerful multimedia device but was “crippled” by its software. Using a soldering iron and a screwdriver, he tore open his PSP — and now it prints photographs, shares music with other portable players, and runs all types of converted video files. “Any, and every, PSP owner can become a hacker,” says Prochnow, whose book, PSP Hacks, Mods and Expansions, goes on sale in December.
To me that is so cool and if I didn’t have a PSP already, reading that would definitely entice me further to get one. Instead I get to read this paragraph next:
Sony says it can stay ahead of the hackers. With recent updates, the PSP can now play a variety of music formats and podcasts, as well as digital video clips downloaded form the Net. In October, Sony added its newest option — a LocationFree program that lets users stream videos to the PSP by tapping into a PC or DVD player at home over Wi-Fi or broadband connections.
You can stay ahead of 1000s of hackers just like Microsoft can keep their Operating Systems secure. If anything use the hacker community as a radar for what might be popular and then develop programs and functionality around that. Make it official and you have just added a couple more customers. Doesn’t it make sense?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 5th, 2005, 18:34 Posted By: wraggster
Mohyo has released a new version of his Homebrew Browser for the Japanese 2ch forum:
Whats New
Write in is possible now.
When it doesn’t reload the thread list, please go back to thread list again to fetch the data.
JPEG is working now, use analog stick to view the whole picture.
JPEG can be saved on memory stick.
URLs for JPEG is displayed in blue.
Disconnect communication is possible… but not stable.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 5th, 2005, 18:43 Posted By: wraggster
Source - Mike Haggar
antiroC has released a new Space shooter written in Lua for the PSP, heres what he says:
Currently I am developing my first game using Luaplayer, called Galuaxians, it's a space shooty game.
Screens and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 5th, 2005, 23:20 Posted By: djsupes
Hi guys,
I'm new here, my friend reccomended me. I currently do not have a PS2 slim but I AM buying one, I assure you. I've read this other thread:
http://www.howardforums.com/showthre...hreadid=570039 *nine months old*
and it says Pacific Mall is a bad place to get a PS2 slim modded because it burns the laser out, I don't know if this is still true as it's December now.
I go to Pacific Mall quite often and I don't really care if the mod chip they give me is a clone, as long as it works and does not damage my PS2 slim in any way.
Are their any other places to get it modded in Toronto? Where would I go? How much? The main thing is that it doesn't damage the PS2 slim, I want it to work for years
I'm also willing to buy a new PS2 slim from the store which mods it, to get a discount on the modding process. One of my friends said that Pacific offers a modded (brand new) PS2 Slim with 2 controllers and 2 games (copied probably -_- - I do not endorse piracy lol) for $250. I'd definately buy this but who knows about their modding process, I don't want the laser or anything to be damaged.
So, ultimately, the question is - where do I get my PS2 (SLIM!!) modded without damaging the system short term or long term. I'd really appreciate any responses and thanks for reading all this...
- djsupes
P.S: Please, be sure - I really don't want to break such an expensive product.
Oh, and I want to play all 'c0pi3d' games (including Japanese imports such as Naruto), etc. free of hassle (no swapping or anything, just as if I were to put the original in).
Thanks!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 6th, 2005, 00:43 Posted By: wraggster
The guys over at GameShout are reporting that the PlayStation 3 will be delayed until Spring 2007. The evidence in their article, to me, doesn’t seem all that convincing, but to quote,
“At first, we here at GameSHOUT thought that this was pure speculation, or rumours. But, about 2 weeks ago, the BBC news was covering the Digital Life Expo at the Javits Convention Center in New York City. They stated that the PlayStation 3 launch date is 2007.
The actual quote is, ‘By launching its new Xbox 360 22 months ahead of the PlayStation 3, it's hoping it'll be able to win over the minds and money of gamers’, said BBC.”
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 6th, 2005, 00:56 Posted By: wraggster
<a href="http://www.ocprojects.com/modules.php?name=Content&pa=showpage&pid=56&page=1 " target="_blank" >OCprojects</a> have written an excellent article detailing the first year of the PSP, the article talks about the <a href="http://psp-news.dcemu.co.uk" target="_blank" >Homebrew Development</a>, Games, accessories and what the future holds,
Heres an excerpt:
It has been nearly a year since Sony introduced its first handheld console, the Playstation Portable, to the consumer and much has happened in that time. Going up against Nintendo in the handheld market seemed by many to be a fool's errand. Fortunately for Sony they were able to pull through the first year with only minor battle scars. The PSP did better than any other non-Nintendo portable in recent memory, but to say that the PSP dominated at retail would not just be a blatant over-exaggeration, but completely and utterly wrong.
So what exactly has happened in the first year of the PSP's life? Plenty of stuff – some good, some bad, and yes, some ugly. In this article we will be taking a retrospective look at the PSP's first 12 months and also do a little speculating on the PSP's future. The PSP still has quite a bit of untapped potential and with some luck (and brains) Sony might be able to have quite a successful first outing in the handheld game space. While this editorial as a whole may seem negative, the truth is that I am a little annoyed with Sony and how they handled the PSP. Here they have a perfectly capable platform with which to ‘wow' gamers with jaw-dropping games never before dreamed about on a handheld, and they kind of blew it. That said, it has only been a year, and the PSP still has 80% left of its lifecycle to turn things around.
So lets take a look at the PSP - Year One.
read the full article <a href="http://www.ocprojects.com/modules.php?name=Content&pa=showpage&pid=56&page=1 " target="_blank" >Here</a>.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 6th, 2005, 01:16 Posted By: wraggster
Bob535 has updated his Flashcards game for the PSP, heres the news from his site:
I have now released an update to my Japanese Flashcard program which includes all eighty of the tier 4 kanji. It can be found in the My Programs link on the right hand side of this page. This is a great step and I hope to continue working by moving on to the large number kanji remaining in tier's 3 through 1. However without a PSP, as per my last note, I am not in a great mood. So, like all good web pages, I am asking for you to donate so I can again repurchase a 1.5 Firmware PSP and the accessories I need. In return for a donation of more than 5 USD I will be adding your e-mail to a list and providing any and all beta updates I will be working on in adding further kanji to my Japanese Flashcard program.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 6th, 2005, 01:57 Posted By: wraggster
Source - PDRoms
thepixelatedpoo has updated his Moon Lander remake "Lunar Lander". There's been some fixes one being the graphics and the landing pad (you can access the classic mountains by pressing the square button).
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 6th, 2005, 02:06 Posted By: wraggster
From Slashdot
A Sony spokeswoman has actually admitted they will stop crippling the PSP's RSS functionality if enough customers ask for it." From the article: "SCEI will consider adding compatibility for RSS text feeds should users request it, said Nanako Kato, a spokeswoman for SCEI in Tokyo. The support for podcasts allows users to stream audio content to the PSP. The system supports feeds compatible with RSS 2.0 and encoded in the MP3 or AAC (MPEG4) formats. The firmware update also added support for Windows Media Audio files, direct download of copy-protected content through the PSP's Web browser, and Chinese-language character encoding." We just mentioned the rollout of the limited RSS functionality they already support
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 6th, 2005, 20:56 Posted By: wraggster
Ema has released a new text editor written in Lua: (also 3 more Lua releases found on site)
"TTLDE Version 1.0
is a text editor written by LUA.
...with following features:
- Original input method
- LUA code execution(TTLDE catches syntax/runtime errors)
- Windows style selection & cut, copy, paste
- Multi document editing
- Auto indent
- Word select(from dictionary)
- Quick search
- Customizeable color scheme / keyboard layout / dictionary. "
Download this and
-HSV Version 0.1 (3k)
-Blit benchmark (2k)
-Mass point dynamics test (1k) either above or via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 7th, 2005, 15:40 Posted By: wraggster
Just a short off topic but still interesting newspost:
The Xbox360 is now available around the world and although it may be hard to get a hold of ive seen and played on one and my jaw dropped at the graphics (must have been a damn good TV too). Our Xbox360 Site on the DCEmu Network has the latest news from around the world about the Xbox 360 inc if you cant find an Xbox360 and if your desperate then <a href="http://www.success-hk.com/affiliatewiz/aw.asp?B=112&A=50&Task=Click" target="_blank" >Success HK</a> might be the best place to snag an import Xbox360.
For the best in Xbox 360 News check out our <a href="http://xbox360.dcemu.co.uk/" target="_blank" >Xbox 360 News Site</a>.
Back to Normal Transmission
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 7th, 2005, 16:26 Posted By: wraggster
dr_watson has released a great looking Space Invador Clone for the PSP, heres the info from the Release Thread
"This is a prototype of StarBugz, a Space Invader clone. The purpose of the project was to get myself familiar with programming PSP games, and hopefully to build up a simple game engine in the process.
After working on the project in my spare time for nearly a month, the hardware accelerated 2D game engine, called JGE (Jas Game Engine), was basically done. JGE uses Gu libraries for image rendering and StarBugz now becomes a small showcase of the engine, demonstrating various features of it. "
Screenshots and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 7th, 2005, 19:45 Posted By: wraggster
A new Commercial PSP Game thats been released in Japan is Geki Sengoku Musou, heres the info:
Geki Sengoku Musou or Samurai Warriors: State of War is Koei's latest PSP action strategy game. In this version, you can pair with another warrior or soldier to fight the battles, each paired warrior gives you different abilities and power-ups. Koei announced over 200 characters that you can pair with. The PSP version also support head to head battle and co-operative battle with up to 4 players over WiFi.
Sounds awesome, for more info and to get yourself a copy head over to Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 7th, 2005, 19:49 Posted By: wraggster
Not sure if this is already out in Europe/UK but its such a great game ill give it a heads up, heres the info:
Burnout Legends sets the bar for on-the-go automotive anarchy, combining the series' trademark speed, destruction and depth with new PSP-only features, gameplay refinements and connectivity. Gamers can look forward to eight gameplay modes, including crash, road rage and pursuit, with white-knuckle multiplayer via WiFi, and a GameShare option allowing players to wirelessly share a demo level of the game with friends.
More info --> http://www.lik-sang.com/info.php?pro...6&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 7th, 2005, 20:00 Posted By: wraggster
I posted the news yesterday of Metal Gear Acid 2 on PSP but Lik Sang did such a good article it deserves more exposure:
Last December Metal Gear Acid, the spin off strategy card game launched with the PSP. Now the sequel has arrived and all pre-ordered copies are already winging their way over to you right now, complete with the free "Solid Eye Tobidacid" device. As you can see this goes onto the front of your PSP, blocks outside light, and through two eye holes at the top, produces true 3D graphics. While it isn't suitable for use everywhere (you can turn 3D mode off), it's perfect for anywhere you have some privacy, and the effect is excellent.
The games theatre mode allows you to view video clips from special cards collected during gameplay in true 3D, which according to the official website "includes a sexy scene with Eva". In that spirit, Konami also buddied up with a Japanese men's magazine called Sabra, and their female idol models are featured exclusively in this Japanese release and you can check 'em out with the Solid Eye.
Moving onto the actual game, there's an all new story this time around, starting when Snake is suddenly taken captive by a man who calls himself an FBI agent. Coaxed into infiltrating a research facility, Snake soon finds a cleverly devised trap involving the U.S. military and Venus, a female secret agent who holds the key to top secret research and the third generation Metal Gear. All the while Snake’s mind is flooded with troubling thoughts as he tries to put together the pieces of his fateful past.
During gameplay you'll be able to switch between the two lead characters, Solid Snake and Teliko Venus. This is the first of many major changes the sequel brings with it, and to quote Konami's official website the new gameplay is "redefining Card Tactics for a new generation", and an "increased level of Intellectual Stimulation will accelerate production of Serotonin." In other words, MG Acid 2 will really get the brain juices flowing. Then at the same time the "dynamic gameplay will spark a dopamine rush of pleasure", and the 3D Solid Eye device "will cause noradrenalin wonder to rush through your body." Which I believe roughly translates to it'll be lots of fun and it looks damn cool too. Check out three full trailers and screenshots etc at Lik Sang .
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 7th, 2005, 20:15 Posted By: wraggster
In an interview published in Xbox360ism (a special edition of Dorimaga), Capcom Research & Development division chief Keiji Inafune said he expects Resident Evil 5 to be released simultaneously on the Xbox 360 and PlayStation 3 if possible.
"We want to grow the Resident Evil series into a multi-platform franchise, so we hope to release it simultaneously [on the two next-generation consoles]," Inafune told Xbox360ism. "But since we don't know the launch period for the PS3 yet, so it's hard to say [if we can]."
Inafune also revealed that Resident Evil 5 will feature online elements, although he did not elaborate.
In other zombie-related Capcom news, Inafune said that his first project for the Xbox 360, Dead Rising, is slated for release after summer 2006. Inafune explained that the game could be released earlier, but he's taking the time to polish it as much as possible.
Inafune also revealed that Microsoft initially asked Capcom to make an original Xbox 360 title catered towards the taste of the Japanese consumers, but the third-party publisher declined. Inafune stated that Capcom's aim is to release games that will be a global hit, regardless of whether it's for the Xbox 360 or PS3.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 7th, 2005, 20:51 Posted By: wraggster
Source - Digital World Tokyo
The theory behind Sony’s LocationFree TV products is both sound and compelling — take a video source at home, such as a TV or digital recorder of some form, and beam the resulting pictures across the internet to a dedicated mobile screen. Until now, however, the practical results have been somewhat less than perfect, with clunky equipment and poor image quality.
That may all be about to change as the LF-PK1, the latest attempt to get LocationFree right, will happily send your shows to more devices, including a PSP or a regular laptop. Our own Martyn Williams risked square eyes for life to road test it and you can read the intriguing results after the jump.
A couple of months ago when Sony announced its latest LocationFree TV base station it seemed like the product line had taken a new course. LocationFree TV is a system that enables you to take your living room on the road. With a broadband connection the base device can stream broadcast TV and content from devices such as DVD players or hard-disk recorders across the internet to wherever you are.
Read the full hands on at the link above:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 7th, 2005, 21:49 Posted By: wraggster
MikDaSpik & Warlord 7856 have released their first issue of PSPUK magazine.
PSPUK magazine covers commercial games and homebrew.
The magazine weighs is a massive 80 pages to keep you busy. This issue has reviews of GTA, Coded Arms, Burnout Legends and an interview with DeNitro and reviews of homebrew games.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 7th, 2005, 22:02 Posted By: wraggster
deniska in our PSP Emulation & Homebrew Forum has released a great new game for the PSP , heres a screen to get you moist:
Here is a PSP port of Kenta Cho's shooter rRootage:
Control your ship and avoid the barrage.
Use the laser to destroy the battleship of the enemy.
You can cause more damage if you fire the laser close to the enemy.
When all ships are destroyed, the game is over.
The ship extends 200,000 and every 500,000 points.
Downloads and more information here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=14995
thanks to Deniska for another great release for our PSP Scene and on our great DCEmu Homebrew & Gaming Network Forums.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 8th, 2005, 00:19 Posted By: wraggster
Continuing the theme of some of my newsposts from last week, i would like you the members and visitors to this site to answer what is the Worst game, UMD film and accessory for the PSP, the one thats a real stinker and reasons why of course.
Itll be interesting to guage reaction as to what is the worst.
reply via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 8th, 2005, 00:25 Posted By: wraggster
Like most PSP webmasters and fans i check out lots of sites and i do admire some even if they are rivals to our own. So with that in mind im offering to do a Linkshare scheme where i on either my left or right column (dont ask me which) will link to your PSP site and obviously we should share by linking back, call it a partnership of sorts
I wont link to any site who have downloads for UMD loaders & Warez for obvious reasons. So if you have a site then let me know and we will check it out and then ill sort the links out.
Remember a community grows stronger by coming together
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 8th, 2005, 01:38 Posted By: wraggster
Article from Slashdot
TheStreet.com is reporting that the 360 has captured the hype machine for this Christmas season. The PSP, meanwhile, is still struggling for mindshare compared to Nintendo's offerings. From the article: "Sony launched the PSP in the U.S. to great acclaim earlier this year and sold more than half a million units in the first two days. The device marked the first effort by Sony, the leader in the console game industry for the last 10 years with its PlayStation and PlayStation 2 systems, to enter the portable game market, which has been dominated by Nintendo ... Right now, the PSP's threat to Nintendo -- much less to Apple -- remains hypothetical. Sales of the PSP are disappointing thus far, particularly this holiday season. Through the end of October, Sony had sold just 1.6 million of the devices after the first days' sales flurry."
Comments please
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 8th, 2005, 08:28 Posted By: wraggster
IchigoKurosaki posted a new version of Deflect, heres the info:
"This release was meant to feel more like a game than an example. I have added a Health bar that will gain once you deflect the ball and lower if you miss the ball. I have also added random ball movement and smoother paddle movement. The point of the game is to deflect the ball and not to drain your health bar.
This Version
-Random Ball Movement
-Smoother Paddle Movement
-Health Bar
-Game Over Screen
Upcoming Versions
-Multi Player Game
-Music Selection
-Game Options"
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 8th, 2005, 08:31 Posted By: wraggster
Edison Carter has updated the Cheat Device for GTA:Liberty City Stories, heres whats new:
– Activate spawn cheats with one button
– Screenshot
– Edit car colors
– Never fall off your motorcycle
Download both UK and USA versions via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 8th, 2005, 08:34 Posted By: wraggster
Source - PDRoms
This Lua program is a heavily modified version of the 3D cube that comes with Lua Player. In this program you can control the cube's movement using the analog stick & sholder buttons. You can zoom in and out using the dpad up and down. Displayed on the cube is the x,y,z, and zoom values. If you press X, the stuff displayed on the cube will change to battery info. and back. To use, just place the 3D cube 2 folder in the "ms0:\PSP\GAME\LuaPlayer\A pplications".
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 8th, 2005, 08:36 Posted By: wraggster
ema has updated the texteditor for Lua.
Whats New:
Global Word Selector (can access all built-in features)
Memory status (needs LuaPlayer 0.15 or later)
More stable LUA execution (require works correctly)
Add new color schemes
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 8th, 2005, 08:41 Posted By: wraggster
Sjurk has released a great new game (and nice website too) written in Lua, heres the info:
Solitaire Mahjongg is a freeware game, developed in Lua by Sjur Kristiansen for the Sony PSP. Get the game and installation instructions in the downloads section.
Solitaire Mahjongg is a game of strategy, memory and luck. It uses 144 Mah-Jongg tiles, arranged in a pile called "The Dragon". Match the titles in pairs to clear the board and win the game.
You can play either a laid back solitaire game, or a fun two player hotseat challenge.
Features
Single player solitaire
Two player hotseat challenge
Classic Dragon (or Turtle, as some call it) board layout
Classic Mah-Jongg tileset
Small footprint. Only takes about 1.5 MB on your memory stick
Freeware. This game will cost you zip, nada, nothing.
Screenshot and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 8th, 2005, 19:44 Posted By: wraggster
The president of Warner Home Video has criticised Sony for the tactics it has employed in the battle of the next-gen DVD formats - and for dragging home entertainment companies into the console war.
In a speech delivered at the Perspectives in European Video conference, Lieberfarb said: "If I put Blu-Ray in PlayStation and I don't license it to Microsoft for Xbox and I get all the studios to only publish in PlayStation, I'll beat Microsoft in the next-generation games market."
"We've been sucked into PlayStation versus Xbox."
Lieberfarb went on to compare Sony's strategies to those used by Samurai swordsmen, stating: "If you ever read The Art of War, you will see all of Sony's moves, including taking all its enemies in the same tent and then leaving them empty-handed. These are things that they have done historically."
"They did the same thing to Matsushita and Betamax, they did the same thing to Matsushita on compact disc, they did the same thing to Matsushita on the digital video camcorder," Lieberfarb continued.
"They compete like Samurai. It isn't the way we compete in the West."
Lieberfarb said that although it may look like Blu-Ray is set to win the battle of the next-gen formats, the war is not over yet.
"Hollywood blew it. They got duped. They could have created the format that optimized their creative interests. It looks like we lost, because there are six studios supporting Blu-Ray and only three supporting HD-DVD. But you know, there's always surprises," Lieberfarb stated.
He concluded by urging the industry to join Microsoft and Toshiba in supporting the HD-DVD format, telling the audience: "Convergence is here, everything is digital, the Internet is going to deliver video, you are going to want to pass information from one device to another and HD-DVD versus Blu-Ray is really the first battle in the issue of who controls the home."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 8th, 2005, 19:49 Posted By: wraggster
SEGA® Europe Ltd. and SEGA® of America, Inc. can exclusively announce OutRun 2006: Coast 2 Coast, the latest instalment in the iconic OutRun series, will appear on the PlayStation®2 computer entertainment system and PSPTM portable entertainment system for the very first time! OutRun 2006: Coast to Coast is set for release in March 2006 giving a new legion of gamers the opportunity to experience the thrills of this hugely popular franchise.
The enchanting draw of the open road has never been so appealing with the choice of one of 12 fully licensed Ferrari models, featuring the all-new F430 and the dazzling Superamerica. Gamers will feel the throaty whine and that distinctive Ferrari exhaust tone as they power their way across 30 glorious stages from the best of the OutRun2 original, and the new OutRun2 SP arcade experience. Race from coast to glorious coast with a fresh new mission structure, a license mode and online play with up to 6 players for a thrilling head-to-head journey.
"Amazing Ferraris, incredible courses, beautiful girls - and all available on Sony's PSP and PlayStation 2," commented Matt Woodley, Creative Director of SEGA. "The only thing you'll be asking for is another go!"
With platform specific missions, the player will also be able to unlock PSP exclusive content by connecting with the PS2 version, and vice versa. Stack up the OutRun miles from the sun-drenched sands of Palm Beach to the charms of Cape Way to unlock new tracks, cars and much more! With a girlfriend by your side and open country before you, which route will you take?
OutRun 2006: Coast 2 Coast is being developed by UK developers, Sumo Digital Ltd, the team responsible for the critically acclaimed OutRun 2. OutRun 2006: Coast-2-Coast is scheduled for release in March 2006 for PS2/PSP/PC. For more information on these and other SEGA titles, please visit www.sega-europe.com
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 02:27 Posted By: wraggster
mrbrown from the PS2Dev Forums has also ported rRootage to the PSP, heres the info:
Screenshots don't work on 1.0 or 1.5 PSPs due to a bug in PSPGL's
glReadPixels().
There are a few graphical differences from the PC version due to missing
features in PSPGL. The differences should not affect gameplay.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 02:29 Posted By: wraggster
ema has updated the texteditor for Lua.
...with following features:
- Original input method named 'TwinTail'
- LUA code execution(TTLDE catches syntax/runtime errors)
- Windows style selection & cut, copy, paste
- Multi document editing
- Auto indent
- Word select(from dictionary, from globals)
- Customizeable color scheme / keyboard layout / dictionary.
- User plugin handling
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 02:46 Posted By: wraggster
Hideo Kojima recently spoke with PSM magazine, and they actually managed to get some new info out of the old man about MGS4. Here are some of the highlights. It seems that MGS4 is going to feature some sweeping changes, some that may not even reflect what we saw in the trailer. Apparently almost everything is still not 100% nailed down. Here are the highlights.
"The whole environment changes in real time, so the player controling Snake has the option to make any sort of involvement they would like to in order to progress the game"
"...But in the near-future war, it's more like a business, so there's lots of money involved, meaning they'll hire mercenaries to fight on behalf of their country."
The whole Sanke injecting something into his neck sequence in the trailer may not be featured in the game at all.
Stamina will most likely make a return in MGS4, and he is "...still undecided on the food capture system."
"Will you ever control it yourself to scout ahead or take pictures?" [Otacon's Robot]
"Yes. We're tyring to do it at this stage, but if the game comes out and those features are not in the game, please realize that it was because we couldn't do it for a good reason. We had the plan for a remote controlled robot for even MGS2, however, due to the specs of the PS2, we couldn't do it."
Apparently Kojima has even thought about having a second player or even using the PSP to control it, how cool is that.
Raiden is popular in Japan supposedly; they are making him a "cool" character this time around. "There's even potential you'll like him more than Snake!" Not likely.
"...in MGS4, yes, we will try to make Snake control anything that's possible" He was talking about vehicles.
Kojima said "I might have second thoughts about a younger Snake if everyone thinks he looks too old."
Kojima is still working out how many years after MGS2 this game will take place. He said it might be as many as 10 years, but nothing is set in stone.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 16:21 Posted By: Escape-To-88
Hi all,
Wondered if anybody knew, (have posted on various forumsbut don't seem to be able to get a definate answer) if I have a Modded PAL Ps2 with it run NTSC jap/us games at full speed??? I ask becuase i had a Modded PAL Ps2 a number of years ago and while it ran imports fine there was a speed drop as it ran them all at 50hz!
I know some new chips you can choose between NTSC/PAL video modes, but i did not know if this corrected the speed issue???
Can anyone confirm for me a Modded PAL Ps2 will run all NTSC Psone and PS2 games full speed correctly???
Much appreciated
Thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 21:09 Posted By: wraggster
Reuters is reporting that, despite some reservations by analysts, Sony's next-gen console appears to be on-track for a Spring 2006 launch. From the article: " The timing of the release of Sony's updated PlayStation console has become a matter of speculation in the $25 billion video game industry and among the studios, hardware makers and other companies looking to handicap the battle over next-generation DVD technology. A spokesman for Sony, the No. 1 provider of game consoles, said it was still targeting a spring 2006 launch for the PS3, which is key to maintaining its lead in the game console market against Microsoft Corp. which recently launched its competing Xbox 360 console.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 21:16 Posted By: wraggster
Source - Gamestop
After a long drought of releases, the PSP is currently bathing in a flood of new games. Today Ubisoft announced that Prince of Persia Revelations, the first version of the franchise for Sony's portable, has arrived in stores. The game retails for $49.99 and is rated M for Mature.
As one might guess by the rating, Revelations is a more violent game than Prince of Persia: Sands of Time, the fanciful adventure that revamped the long-dormant action-adventure series. In fact, Revelations is a reworked version of the sequel to Sands, Prince of Persia: Warrior Within, the first "dark" entry into the series. It follows the now-embittered prince as "he embarks upon a path of carnage and mystery to defy his preordained death," according to Ubisoft. Standing in the way of the prince's destiny is the Dahaka, "an immortal incarnation of Fate seeking divine retribution."
This week also saw the POP pop up on the DS with Battles of Prince of Persia. Departing from the series' formula, this original title is a turn-based card-battle game. Cards are acquired by progressing through the single-player campaign, and they can be used in competition or traded with friends via Nintendo's Wi-Fi Connection wireless network. It is rated a more family-friendly E10+ for Everyone 10 and Older, and retails at the more frugal price point of $39.99.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 21:27 Posted By: wraggster
Source joystiq
Ubisoft have released their fiscal reports for the year to date, and things are looking good for the publisher. It has managed to reduce its operating loss, halve its net debt and increase its sales, and the report states that the company is on track to meet all its targets this year, including €600m of sales.
The fiscal year ends on March 31st, so the financial report also includes the titles scheduled for release in January-March 2006. Interestingly, this includes Brothers in Arms (PSP) and Tom Clancy’s Splinter Cell Essentials (PSP), as well as Rainbow Six Lockdown (PC) and Ghost Recon Advanced Warfighter (360, Xbox, PS2, PC). There’s also a mysterious “new title” which has yet to be announced—speculation should fly over the next few weeks. It could be the yet-to-be-confirmed Splinter Cell Double Agent or an entirely unexpected title
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 21:42 Posted By: wraggster
Source C&VG
<blockquote>Today's the day that Championship Manager PSP hits store shelves, and, if you're a-clamouring for some handheld footie management thrills, you might want to check out the diminutive version of the long-running series.
We recently sat down with Gusto Games CEO Simon Phillips and talked all things Championship Manager PSP. From our brief hands-on with the game, it's looking like being on par with its console siblings - only this version's perfect for filling those few snatched moments of freedom from the family this Christmas.
What's different between the 'bigger' versions and the PSP version of Championship Manager?
Simon Phillips: The first thing to point out is that this is real Championship Manager - because it's on PSP a lot of people assume that it's cut down or watered down but this is full-on Championship Manager. One of the key development mantras was that if we couldn't make the game properly we weren't going to do it. It had to have all of the stats, all of the gameplay features, it had to have a proper match engine in there, all the AI in there and stuff like that.
And what's new in this version?
Simon Phillips: Basically, what we've done is we've taken the solid game from Championship Manager PS2, we've listened to the fan feedback, read the reviews, built on that and then started work on the PSP version of Champ Man based on the good features from the PS2 version. Rather than taking a PC game and trying to cut it down and slap it on to the PSP, we've started with a nice new bit of code and moved it to PSP, and that's allowed us to use the hardware properly because we haven't got to change mouse drivers into d-pad controls.
We've got decent controls, we've had a match engine that wasn't brilliant but now we've improved on that based on the player feedback - basically it's a big PSP version of the game. We've got over 30,000 players from 52 different nations, there's 12 playable nations in the full game with another six to eight in the challenge modes. Player profiles are a new addition as well - alongside the usual stats you can make your own player pictures by downloading them from fan sites or creating them yourself.
What else can you tell us about how you've changed the game to accommodate the handheld platform?
Simon Phillips: What we did at the end of the console version was read all of the reviews, be very critical of ourselves and find out all of the things that were annoying people. Things like not knowing where you're going when you're navigating, so on the player profile screen you can instantly put players on the transfer list, you can change what squad they're in - whereas before you'd have to go through menus to set their transfer status. It's all still there, so a hardcore Championship Manager fan will be familiar with it, but it's kind of softened up a bit with the extra options for new users.
We've also introduced help menus, because the thing about Championship Manager was that if you know it, you know it and if you don't, tough luck. Now on every page you can access help, get a list of controls and get specific help for each screen which shows you what you can do and how it all works. It can all be turned off if you find it annoying, but for new user it's vital. The control system is admittedly tricky at first, but after about 15 minutes of play it becomes second nature. You've got the quick nav button on triangle which jumps around certain menu aspects of the screen, you've got square which is secondary action - like right click on a mouse, and the start button goes to the continue button.
What kind of gamer is the PSP version of Championship Manager for?
Simon Phillips: With the PSP version we've got the Championship Manager player who wants the full-on hardcore Championship Manager mode that goes on for years and years, then you've got the kind of people who are only on the train for an hour so - they want a quick bite-sized chunk of Champ Man so we've also introduced challenge mode. Basically, Challenge mode gives you four kinds of categories like 'avoid relegation', and within that you chose a team. The challenges run anything from 6 months to a year, so if you haven't got time to get immersed in the full game this mode is useful for a quick game.
There's another mode in there called 'quick play' mode which is a no-holds barred Champ Man but for three seasons only. That way, if you've got a limited time to play it but you want an end to your game you can just jump straight in, play for three seasons, get a high score at the end of it and then start again.
So it was developed from the top down for PSP...
Simon Phillips: Yes, we've taken the core elements from the console version, but the actual code is PSP-specific from the ground up. It kind of shows from things like the loading times which use streaming technology. The controls as well have been totally specified for the PSP; the continue button for example has been tied to the Start button, so instead of constantly having to navigate down to it you can access it with the press of a button. The processing time is pretty fast, everything is loaded from the RAM instead of the UMD disc so the battery life goes on for hours.
How does the streaming work?
Simon Phillips: A lot of games ported from consoles to PSP will stream everything from the disc, but all the time the disc is spinning it's churning the battery life down. What we've done is managed to fit most of the game into the 24Mb of RAM available so that nothing is being read from the disc, and we can actually shut the disc drive down so that it doesn't use any extra battery power. We've managed to get about two hours out of it on one battery charge, but I don't think anyone's gone beyond that.
The PSP version is just as complex and deep as its PC counterparts, then?
Simon Phillips: Absolutely, this isn't Championship Manager 'lite', it's the full-on experience. You'll probably find that even after a few days playing the game you won't even scratch the surface of the options available.</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 22:14 Posted By: wraggster
Ema has updated his text editor written in Lua:
New in Version 1.3:
added png/jpg view
optimized speed (always 60FPS)
current directory came to be restored after 'Exec LUA'
fixed some bugs
modified 'Function jump' more friendly
fixed 'Jump to...' command bug
added plugin handling
added sample plugin using WLAN service
moved some functions to plugin (search dialog etc.)
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 22:16 Posted By: wraggster
PacManFan posted at PS2Dev this tidbit of news concerning his Playstation Emulator for the PSP:
At this point, I don't really have anything else to show, however, I want people to know that I haven't given up. I've been working on PSPSOne yesterday and today, and I've made some real progress. I'm on my 3rd attempt at writing a recompiler, and I think the 3rd time is the charm. I've given up on the idea of being able to "filter" out the addressing scheme, and now I'm taken a more traditional approach to writing this recompiler.
I've got the recompiler executing the bios at this point, and I'm tracking down some issues with my branch and COP functions. I think I'll have something to show soon.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 22:21 Posted By: wraggster
Raf has released a new version of PSPRadio for the PSP.
PSPRadio is an internet radio streaming client for the PSP. Heres whats new:
BUGS FIXES:
(raf) Core: Logging instantiated in the heap instead of the data segment.
(raf) Core: Modifications to make it compatible with the latest pspsdk (r1542)
(raf) Playback: Corrected bug that caused app to crash when a stream failed.
(raf) TextUI: Made the title shorter so it fits no matter what font is used.
(sandberg) Updated the 3D UI so all options are fitted to the screen.
NEW FEATURES:
(raf) TextUI: Now files defined in playlists are displayed without the path, and the extension is only shown if configured to in the config file.
(raf) Compiled against latest pspsdk (r1542). There should be some speed improvements, as things like memcpy are now optimized.
(raf) Core/TextUI: Added support to print text using pixel coordinates
(raf) TexUI: Removed cleaning code that was unnecessary in the options screen renderer. This should speed it up a bit.
(sandberg) Added support for showing the time and the battery level on the 3D UI.
Download via Comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 22:24 Posted By: wraggster
Placasoft has updated PSPsetX for v2.0 PSP. Here is the info of this release:
<blockquote>PSPsetX 0.2 out now?
With the safest downgrade function ever!!!
Just select downgrade, go to the PSP menu afterwards and start the 1.5 update!
The pmf for the gameboot video should not be bigger than 1,2MB. If your PSP crashes it's not my fault. If you got any problems just send me an email to pspsetX[at]placasoft[dot]de.
-- Change Gameboot
- Change Gameboot = copies the Gameboot.pmf from ms0:/Gameboot.pmf?into the flash
- Backup Gameboot = copies the Gameboot.pmf from the flash into ms0:/Gameboot.pmf
- Restore original Gameboot = Restores the old gameboot.pmf
-- Firmware Tweaks
- Set Version 1.00 - 2.5 = Sets your PSP Version to 2.5. You can now also play games which require 2.5
-- Change X-O-Buttons
>>>>>> Before using this please restore factory settings <<<<<<
- Set X as enter (US / EU) = now X = enter at the psp menu
- Set = as Enter (jp) = now O = enter at the psp menu
-- Stuck Pixel Cleaner
- Start cleaning = takes about 20 minutes
BIIIIGGGGG THX TO fanjita ... he is a really nice guy!!!!</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 22:39 Posted By: wraggster
Samstag has released the worlds first Vectrex Emulator for the PSP, heres the info from the readme:
This is a port of the Windows-based Vectrex emulator by Valavan Manohararajah known as VecX (http://www.eecg.toronto.edu/~manohv/vectrex.html). This version should run on any PSP with a firmware version of 1.0, 1.5, or 2.0.
Version 1.01 - 8 December 2005
*Added the Mine Storm rom.dat to the compiled code (to make the Eboot
stand-alone like the original console).
*Fixed the failure to display single-pixel and sub-pixel lines.
Version 1.0 - 3 December 2005
*Initial port from windows source.
*Modified original windows source for more cross-platform portability.
*Replaced Windows-specific interface code with PSP-specific code (file
handling, control input, display output).
Download Here --> http://psp-news.dcemu.co.uk/pspvecx.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 9th, 2005, 22:52 Posted By: wraggster
My good friends at Lik Sang have informed me that the 4GB Hardrive for the PSP which also has a Double strength battery and software for encoding movies is down to $179 from $199, heres more info:
The X2 Battery is a direct replacement for your PSP's rechargeable battery, but offers double the capacity of the standard model. Now bundled with a 4GB HDD, it gives you plenty of space for your saves and files on the go.
The 4GB HD uses ultra-reliable Micro-Drive technology. The HD interfaces with the PSP by means of a flexible Memory Stick™ adapter which is plugged into the Memory Stick™ slot on the PSP.
Once connected, the body of the HD attaches snugly to the back of the PSP by means of two location posts which slot into corresponding holes on the back of the PSP. When used in conjunction with the X-2 double capacity battery the 4GB HD forms an ergonomic extension to the PSP which follows the neat lines of the handheld, fitting snugly in your palms. Once connected, you use the 4GB HD just as you would a normal Memory Stick™; you can playback video, MP3s, movies and images and save from inside your PSP games.
For full information and to buy one for yourself check out Lik Sang Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 10th, 2005, 00:02 Posted By: wraggster
CanCan has released a new version of Contacts which is a Lua Application to keep all your Personal info on., heres whats new:
- Read and save single vcf file (vCard) into the directory vcf instead of reading a file containing multiple vcf files. This to make it easier to sync the contacts between the psp and mail clients (Outlook, Thunderbird, Palm Desktop, ...)
- Field can be selected with the A-PAD in the Edit screen
- Selection of themes available in the directory themes
- Separate the functions in differents lua scripts (vcf, keyboard and themes).
This will allow someone to include one or the other script in another program if needed (please let me know in case of)
- Better GUI
- Code cleanup
Screenshots and download at the release thread in our PSP Lua Forums Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15084
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 10th, 2005, 14:25 Posted By: wraggster
A new accessory for the PSP has been released, heres the info:
Charge your PSP while showing it off inside this display stand.
The Smart Charger includes a connection at the back for connecting your PSP power adapter or the included USB cable and also has LED's in the front which illuminates when the charger is connected. The Smart Charger includes a USB power cable for charging the PSP from any USB port on your computer or laptop. Available in two color, white and black.
More info at Lik Sang here --> http://www.lik-sang.com/info.php?pro...9&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 10th, 2005, 14:39 Posted By: wraggster
Linkers4u.com have posted the release of HD Combo, heres the info:
Product Features
The Module compatible with all PS2 V12-V13 console
An innovative design to connect an 3.5'' IDE Hard Disk into your Slim PS2
Support all brand 3.5'' Hard Disk : Maxtor, Seagate, Hitachi.., include WD
A solid ALL-IN-ONE design, easy to carry and go ( with 3.5'' Hard Disk )
HDAdvance is needed for booting up the system
More Description
No other extra accessory needs, 80pin IDC cable and power connector build-in.
Two cooling fans support to quench the HDD temperature. ( 20,000 hours life )
Rocker switch and two-colour pilot lamp supported. ( HDD power and active )
Stand pillar for PSTwo vertical stand purpose. ( when PS2 with HD still can stand )
Special Y Power cable, for people easy install. ( use PS2 original power cable only )
HDAdvance is needed for booting up the system
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 10th, 2005, 14:48 Posted By: wraggster
Ema has updated his/her text editor for the PSP. TwinTail LDE has been written using LUA and requires it's runtime libs.
Changes:
fixed 'Get HTTP' plugin bug
added shortcut to change keyboard mapping
added new keyboard mapping named 'RapidTail'
letter frequency based mapping
numbers become easier to input than other mappings
Download via comments
Thanks to PDRoms for the news.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 10th, 2005, 15:00 Posted By: wraggster
InhumanElmo has released a RPG (style game) written in Lua for the PSP, heres what the coder says:
"This is a rpg style game that has a pacman style to it. It is still a work in progress but it is still cool. This is my first game and is sloppy but I will make it better. So far only 3 levels. Its written in lua and needs to have luaplayer to play it.
Coming soon:
Power Ups
Enemys
Other asthetics"
Screenshots and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 10th, 2005, 15:06 Posted By: wraggster
ntba2 has released a new version of myPS2, a picture and file viewer for the PS2.
ChangeLog
- Added MP3 player that plays MP3s and M3U playlists from CD, HDD
or USB
- Added poweroff button in options menu (Bixente)
- Can now take screenshots with SELECT
The MP3 playback is done in its own thread. This means you can still
navigate the menu/browse pictures etc. while listening to music. I think
there are still some issues with this though so if you find any bugs
please let me know. I have only tested it on my PAL console.
Right now you can't seek to a position in a track yet.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 10th, 2005, 15:44 Posted By: wraggster
UPDATE
Now we are on v1.2
heres whats new
Disabled antialiasing; graphics are MUCH improved. Fixed a bug in the way boxes were being drawn.
Download via comments
Original Post
mrbrown has updated the port of rRootage for the PSP to v1.1.
Now certain other websites including one that think they are the scene reported Wrongly that Deniska released the v1.0 when Deniska released his own port v0.1, so in future its best to stay with sites that know what they are posting
anyways heres the info:
2005 12/09 v1.1
- Fix screenshots for 1.0 and 1.5 users.
- Pause the game when Home is pressed.
Download this excellent game for the PSP via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 11th, 2005, 01:52 Posted By: wraggster
Jim Paris posted this rather interesting statement:
<blockquote>As you may know, EdisonCarter has made a trainer for GTA that uses a straightforward exploit in the game to execute arbitrary code. He chose not to reveal his techniques, but with the new savedata encryption and decryption routines at http://forums.ps2dev.org/viewtopic.php?t=4335, now anyone can run homebrew on 2.0, 2.01, 2.50, and probably 2.60:
Decrypt the GTA cheat device using the savedata/decrypt sample
Find and modify the code (look at offset 0xc4 for the offset of the start of MIPS code)
Reencrypt the save using the savedata/encrypt sample
Note that the syscalls may be changed from the 2.0 VSH mode, since a different set of modules is loaded. Hopefully it shouldn't take long before someone clever like Fanjita can make a decent loader for us.</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 11th, 2005, 10:54 Posted By: wraggster
News from Divineo China
We just received stocks of the chip that replaces one of the most popular chip on PS2, the Duo 2 SE. This new chip, called the Duo 2 GT is available now. We will add all product information in the next 48 hours.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 11th, 2005, 11:51 Posted By: wraggster
Vaza has released a new mod for the game Attack of the Mutants heres what Vaza posted:
Hi Everyone, Since the AOTM front is a little slow i decided that i would try out to make a new mod, so i did. AOTM Pacman! Edition (as the name suggests) is a mod for the game created by Denitro called Attack of The Mutants (great game 10/10) this changes the theme of the game to Pacman from the default "Space" theme.
Get the download and give feedback etc in this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15166
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 11th, 2005, 12:02 Posted By: wraggster
Gamersgalaxy have released PSP Galaxy magazine issue number 2.
Issue 2 contains reviews of GTA: Liberty City Stories, Armored Core: Formula Front International, and Star Wars Battlefront II. To install, copy the images to /PSP/PHOTO/Galaxy2.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 11th, 2005, 12:06 Posted By: wraggster
fchaos has released an early version of a Homebrew RPG that he/she is working on, heres what fchaos posted:
"I've started an RPG and I decided to show some of the progress. I just have the basics so far: moving, animation, collision dectection, and teleporting to other maps.
Todo list:
Battle System
Scrolling (maybe)
Story
My own graphics =P
The sprite thats in the game is from the RPG MAKER Toolkit."
Screenshots and download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 11th, 2005, 16:01 Posted By: wraggster
mrbrown has updated the port of rRootage (excellent looking shootemup) for the PSP to v1.3, heres what he says:
2005 12/11 v1.3
- Fixed PSPGL's GE init code to be more compatible across all PSPs. rRootage
should work on 2.0 PSPs now.
Download this excellent game for the PSP via comments with screenshot too.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 11th, 2005, 17:08 Posted By: wraggster
The first PSP News & Lik Sang Coding Competition was a great start to a series of competitions for the Homebrew and Emulation scene on the PSP, the winner of that Competition was indeed Deniska with the port of NOIZ2SA (v0.7).
This competition sees a top prize of the excellent 4GB Hard Drive by Datel
A decent prize for any Developer or infact any fan of the PSP.
The competition starts today at midnight and ends on January 10th 2006.
Full details can be found Here --> http://psp-news.dcemu.co.uk/psp30codingcomp2.shtml
Thanks again to Lik Sang for supporting the PSP Emulation, Homebrew and Development Scene
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 00:13 Posted By: wraggster
cgruber has updated the puzzle game for the PSP, heres whats new:
Version 0.5 with 29 playable levels and the control fix thanks to Geo
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 18:40 Posted By: wraggster
New fashion bag for the PSP:
Product Features
Low Resilience Polyurethane (LRPu) Technology
Robe protection Thickness 5mm
Trendy, Unique Design
Inner Lip for maximum protection
No more Scratchs for your PSP™
Description
LArobe PSP is made in a soft, shape-memory material, ideal to dress your PSP™ in an original fashion while protecting it from mobile life worries.
More info Here --> http://www.lik-sang.com/info.php?pro...1&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 18:43 Posted By: wraggster
A new external battery for the PSP gives you the power that you need for long gaming sessions, heres the info:
This lithium-ion battery pack contains a whopping 6000mAh delivering up to three times the life of the standard PSP battery additionally to your system. Includes a battery life tester on the battery.
More info --> http://www.lik-sang.com/info.php?pro...6&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 18:48 Posted By: wraggster
New game posted at Lik Sang, heres the info:
Armored Core Formula Front is ultimate Mech Customization Game. Unlike the other games in the Armored Core series, you do not control the robots directly in battle, instead you can issue various commands to instruct the robot how to battle, much like a war simulation game.
The PS2 Version and the PSP Version will feature connectivity.
More info/screens here --> http://www.lik-sang.com/info.php?pro...3&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 18:57 Posted By: wraggster
More PS3 News:
Reuters reports that Sony still plans to launch PlayStation 3 in spring 2006.
The company originally named that date at its E3 unveiling in May, and reiterated it during its showcases at Games Convention in Leipzig and the Tokyo Game Show.
Reuters cites a Sony spokesman saying that the company is still targeting a spring 2006 launch for the PS3, although it doesn't name the spokesman or directly quote him.
The past few months have seen widespread speculation that Sony's next-generation gaming platform will actually launch at a later date in 2006. Even Larry Probst, CEO of Electronic Arts, has weighed in, speculating that the console would actually arrive during the autumn.
The Reuters report is set against the backdrop of growing unease about the perceived war between Sony's Blu-ray disc format and HD-DVD, which Microsoft has said it may support during Xbox 360's life cycle.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 19:06 Posted By: wraggster
A top Sony exec has confirmed that both Sony's own WarHawk and Lair from developer Factor 5 are already lined up as launch titles for PS3.
In between staggering under a nametag that reads 'co-chief operating officer, executive vice president and corporate executive officer of Sony Computer Entertainment Inc', Mr Jack Tretton was the man who let the feline flee from its fabric encasement during an online interview.
Answering a question about PS3 power and the previously seen demos, Tretton said, "WarHawk is playable and you can compare the graphics and see them live. And Lair, another one of our launch titles, has live footage that compares very favourably to that which was shown at the E3 press conference".
WarHawk is the all-action flight sim/shooter that has wowed audiences by showing hundreds of hovering foes on screen, while Lair is a somewhat mysterious dragon-based game developed by the team behind such Gamecube titles as Rogue Squadron.
PS3 is due to be launched in the spring
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 19:24 Posted By: wraggster
Success HK have today posted the release of the first NO MODIFICATION PSP to TV Device for the PSP, heres the info:
The PSP TV Adaptor lets you hook up your PSP to your home television (NTSC and PAL) via Composite or S-Video and Stereo connectors. This adapter requires no modification of your PSP console. This new peripheral takes a completely different approach and clips on top of your PSP screen, with two screws to fit at the back of the handheld (in these two holes you can see on the top of the UMD drive). Some sort of pyramid grows from the base, with a precision lens and mirror system at the top, capturing the image and light, in a similar way a scanner or camera would. It then converts it into a video signal that is sent through video leads going from the adapter to your TV set.
More info at Success HK
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 19:28 Posted By: wraggster
The hardcore gamer’s top PS2 title of 2005, Shadow of the Colossus, is strongly rumoured to be in development for PS3.
Whilst European gamers wait patiently for the early 2006 release of Shadow of the Colossus on the PS2, Internet forums are alight today with eager gamers discussing a rumor that US magazine EGM has published, stating that the developers of what is surely a strong candidate for 2005’s game of the year, are already at work on the PS3 version.
The mere idea of fighting 16+ mountains, in bigger scale maps, with bigger colossi, all in glorious high-definition clarity is almost too much for some to take. The developers were also rumoured to state that you will be able to go online and tackle a colossus with a buddy. Yes. You read that correctly. The game will, so the rumours say, support full online, co-operative multiplay.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 19:36 Posted By: wraggster
Source - PDRoms
Neodudeman has just completed a Madness Interactive port in Lua. You are able to move around and punch and things. There are no enemies and no weapons yet.
Youll Need Lua Player for this release, screenshot and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 19:40 Posted By: wraggster
Mohyo has released his 2ch Browser test version 0.35. (browser for 2ch forum)
Whats New:
Fixed a bug which causes freezing
Text input method changed to on-screen-keyboard
Auto-reload after writing is possible
Reload in thread screen is possible
Search in thread list, in-thread and ID search function added
When starting for the first time, thread list is saved for further use.
Analog input
Icon added
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 19:44 Posted By: wraggster
MPH Firmware Launcher allows to launch a firmware from the memory stick. The firmware must be in file format and not in eboot.pbp format, for convert a firmware eboot.pbp in file, use the psardump02a tool.
Changes:
Minors modifications, allows to choose firmware folders with configuration file.
Thanks to Kojote for the newspost
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 19:50 Posted By: wraggster
Dkla has released a great looking Sudoku game for the PSP written in Lua, heres the info:
Here is my first semi-functional release of a Sudoku program written in Lua. I just noticed a few Homebrew and commercial Sudoku releases recently, so I thought I'd let this out into the community in the hopes it may grow into a group Opensource project. Anyway, this is a PSP version of those simple yet addictive Sudoku puzzles. Written in LUA, LuaPlayer is required to play this game (version 0.15 or higher). LuaPlayer can be downloaded for free at http://www.luaplayer.org
The aim of the Sudoku puzzle is to enter a number from 1 through 9 into each cell of a 9×9 grid made up of 3×3 subgrids (called "regions"). Each row, column, and region must contain only one instance of each numeral. No math is involved, but completing the puzzle requires patience and logical ability. More information on Sudoku can be found at http://www.dailysudoku.co.uk/sudoku/index.shtml
Screenshot and download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 19:56 Posted By: wraggster
Chris Swindle has released a new version of the port of the GameGear and Master System emulator SMS Plus to the PSP, heres whats new/info:
<blockquote>You can now play multiplayer games using the wifi adhoc option, here are the details of the steps that you need to take to play:
1 - Load up an SMS ROM on both PSP's
2 - Press select to go to the menu
3 - Enable Adhoc on both PSP's
4 - A screen will come up with the machines available
5 - Select a game to play from one of the PSP's (this will be the client)
6 - On the server agree to accept the connection from the client
7 - Wait for the rom to be sent to the client PSP (this should take a few seconds, occasionally it does not send it and you need to quit out of SMSPlus and start again)
Once this is done the PSP should send the ROM from the server to the client and then start sending the controls to each PSP, if you start a multiplayer game you should find that player 1 is controlled by the server and player 2 is controlled by the client.
If one user presses select during multiplayer, both users must press triangle to return to the game.
Thanks go to Mike for letting me borrow his PSP for the last couple of weeks to sort out adhoc support.
NOTE: Do not load another ROM without stopping wifi play, otherwise the machines will be out of sync
NOTE: All of the adhoc code was determined by patching Lumines to save to file all of the parameters and return codes.
Menu
--------
You can get to the menu pressing select, here are the options available:
Load ROM - Load a new ROM cartridge (DO NOT USE THIS IN AN ADHOC GAME)
Load Game - Load a save game state
Save Game - Save a game state
Screen Mode - Press select to change between 4:3 ratio and fullscreen
Adhoc Wifi - Enables or disables wifi
In the menu you can quit back to the game using the triangle button, X is used to select an option, O is used to cancel (only really used in wifi).
Source Released
-----------------------
Included in the ZIP file are the source files for the PSP port of SMSPlus, the code specific to the port is all in the psp directory.
Chris Swindle</blockquote>
Download via the comments Great work Chris
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 22:29 Posted By: wraggster
Source - PSPMagazines
The first time FHM readers saw Lauren Harris in February 2005’s It’s Your Ex-Girlfriends! story, she was sharing a shower with her best friend. After that, she appeared along with 63 other women in the inaugural Miss FHM Invitational and then joined the tournament’s three other regional winners in the November 2005 issue’s Final Four pictorial. Now, 1.5 million FHMUS.com votes later, the Cherry Hill, NJ, hairstylist finally stands where she belongs: alone at the top.
Download this rather nice Photo/Mag for PSP via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 12th, 2005, 22:44 Posted By: wraggster
Source - PDRoms
TwinTail Lesson v0.1 (PSP Lua misc)
This program teaches you how to use the TwinTail LDE (Editor written in Lua by Ema) in a proper way. It can be compared to typing lessons on a real typewriter but just for learning TwinTail LDE.
TwinTail LDE v1.5 (PSP Lua Application)
Ema has updated his/her text editor for the PSP. TwinTail LDE has been written using LUA and requires it's runtime libs.
Changes:
fixed key mapping bug
removed 106 key mapping
Download both via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 13th, 2005, 00:33 Posted By: wraggster
I mentioned the release of a new external battery earlier but now theres an article from Lik Sang
We have today received stock of the most powerful External Battery available on the market. We have two models shipping within 24 hours, one in fancy black for the Sony PSP and another in stylish white for the iPod. Both models are the same in terms of capacity, they boast 6000 mAh, which is a hell lot of playtime. Nothing even remotely comes close to it at the time being
From our tests, you can expect the following when using this new battery with the Sony PSP:
Tests performed using third brightness mode. Depending on overall conditions, experiences may slightly vary.
Running MP3s on the iPod takes of course less power than spinning a UMD in your PlayStation Portable, which makes the External Battery 6000 mAh virtually impossible to empty with the little Mac sensation
Retailing for US$ 49.90 only, these bad boys are still very affordable and are of very great quality. Made by a manufacturer outside of the video games industry and specialized in producing only Lithium batteries, you can expect it to be extra reliable. Bulk discounts are available for resellers.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 13th, 2005, 17:44 Posted By: wraggster
The great people over at Lik Sang have done a crackin handson of the new NO MOD PSP TV Adapter by Blaze, heres their findings:
We have today received a new TV Adapter Kit from Blaze, which follows up on the so-called PSP2TV Adapter Kit that we have been reviewing in October. There are two major differences between the latter and the new Blaze product: this new model requires no modification of the PSP whatsoever and comes in at half price. Additionally, it offers a NTSC-PAL switch which makes the item universally compatible. Please note that this new Adapter Kit is also different than the 98.90 US$ model from Q-Mark/Gametech that we have been reporting about, and which is also known as PSPonTV, after some american marketing genius renamed it this way. The Blaze TV Adapter Kit for PSP is in stock and ships within 24 hours for the attractive price of US$ 59.90 only.
We have played around a bit with this new toy earlier today and have been overall satisfied with the item, without jumping up and down of excitement neither. Hooking up the device took less than two minutes: pluck the big black adapter on top of the PSP screen and connect both the supplied AV cable as well as the original AC Adapter that you received with your PSP console. Turn it on with the black button on the top, select NTSC or PAL with the switch at the back of the product, and configure the focus with the dialer. It's that simple. The image displayed on the PSP screen is captured by a mirror-and-lens system, similar to what you can find inside a camera. Yes, this means finger prints and dust will be visible on the TV, if you don't properly clean up your display beforehands. Compared to the previous TV Adapter that we had in our hands a couple of months back, the display result you get varies from "as good" (16:9 ratio wide screens) to "better" (on 4:3 ratio) depending on the type of television set you use the devices with.
At the end, the picture quality is alright, the price is affordable (at last), and the installation is a piece of cake... but... one still has to wonder what exactly is the point. Except of course if you're in it for the fun of freaking around with a new gadget, we have to say that for playing PlayStation games or even movies on a TV, you get a better result by using a PlayStation 2 and sticking to just that configuration. As a matter of fact, , even though it's still relatively lightweight, the adapter kind of makes the handheld bulkier and less comfortable. It for sure doesn't quite stand the comparison when playing with the good old Dual Shock 2. Same goes for the display of the image: it works fine and all but it doesn't come close to the crispness of the graphics you can get by using a home entertainement system with an RGB or S-Video cable. In conclusion, it's probably the TV Adapter Kit for PSP that makes the most sense so far but it doesn't transform the PlayStation Portable into a PlayStation 2. Mankind just can't fight fate or change destiny I guess. To go down from my philosophical horse, I would say you can't change the purpose of a system by releasing any kind of converter for it. If the PSP was meant to be played on a television, there would be a signal output going out of a connector on the actual machine, and there would be an official Sony cable allowing you to do just that. Like Sony does for all its digicams. Like Sega did for the Nomad in the nineties. Or like with the PlayStation 2 actually.
Many more screenshots and a movie of the device at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 13th, 2005, 20:10 Posted By: wraggster
From Gamesindustry.biz:
Sony Computer Entertainment Worldwide Studios president Phil Harrison has claimed that Microsoft's Xbox 360 "doesn't have true HD functionality," saying that consumers seeking a HD experience will have to wait for the PS3 to arrive.
Speaking exclusively to GamesIndustry.biz this week, in an interview to be published tomorrow, Harrison described the Xbox 360 as "a lot better than their [Microsoft's] first introduction to the console business," but questioned the console's claim to being a High Definition device.
"The true definition of HD is the three elements of the HD value chain - the display, the content and the hardware to play back that content," he explained, "and PlayStation and Sony is the only organisation that has all three bits of the value chain together."
"As you well know," he continued, "the Xbox 360 doesn't play high definition movies and doesn't have true HD functionality - PlayStation 3 is the only format that has 1080-progressive, which is the true definition of HD, so it's really premature to be talking about the HD era."
"The HD era really only starts when we are on the market," he concluded.
Harrison's comments refer to the fact that the PlayStation 3 is the only next-gen console which will support the top end of the HD standard, the 1080p resolution, and also the only device which will be able to play high definition movie content, thanks to its support for Blu-Ray discs.
"High definition as far as the consumer is concerned means high definition movies, which means Blu-Ray disc, and that is the reason that people will buy high definition displays coupled with a player that is capable of playing movies and games - which is obviously PlayStation 3," he claimed.
Also in our exclusive interview, Harrison discussed other aspects of Sony's attitude to the next-generation console from its key rival, Microsoft, along with the company's ongoing plans for the PlayStation 2 and PlayStation Portable platforms and his belief that the games retail model is set to undergo a major shift in the coming years.
Check back tomorrow for our full interview with one of the key architects of Sony's console dominance.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 13th, 2005, 20:50 Posted By: wraggster
Vaza is a one man modding machine and since the other day has released a variety of mods for the Attack of the Mutants game.
Heres a rundown of them:
AOTM Mod: Tekken 5: Devil Within Edition
Hello Everyone,
Today another mod, Tekken 5: Devil Within, this mod follows Jin on his quest
to defeat his father, Kazuya, who is the boss in this version (in devil form).
Enjoy!!
http://www.dcemu.co.uk/vbulletin/showthread.php?t=15296
AOTM Mod: Prince Of Persia Edition
Hello Everyone, A new mod, and the only one for today:Prince Of Persia Edition.I will continue to make mods until the next Eboot Loader is released.
Enjoy
http://www.dcemu.co.uk/vbulletin/showthread.php?t=15259
AOTM Mod: Socom Edition
Hello everyone, Yet again another mod, this time it is Socom.I know that there is already a socom mod out now but i only made it for a request. Enjoy!!!
http://www.dcemu.co.uk/vbulletin/showthread.php?t=15204
AOTM Mod: Spongebob Squarepants Edition
Hello Everyone...yet again, From demand by Jman0708 i ahve created yet another Attack of the Mutants Mod. This time comes a Spongebob Squarepants version. This is the 4th Mod in 2days, Enjoy!
http://www.dcemu.co.uk/vbulletin/showthread.php?t=15194
AOTM Mod: Final Fantasy VII: Fighting The Turks
Hello Everybody,
This is the 3rd AOTM Mod today and my 5th over 2 days. This time it is A Final Fantasy Mod, Final Fantasy VII: Fighting The Turks. Since there is already a Final Fantasy VII Mod i decided to make one that has its own theme to it, this one has the theme of the Turks, this mod represents a battle between Cloud and Rude, Elena and Reno. Enjoy!!!
http://www.dcemu.co.uk/vbulletin/showthread.php?t=15197
Bloody Hell thats a lot of mods, try them all out and give somem feedback
excellent work Vaza
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 13th, 2005, 20:55 Posted By: wraggster
The updates are flying in tonight and this news is thanks to Modsyn who posted about the release of jMEnc2
"i have just finished coding my encoder front end (named jMEnc). it's version
2 - here's some info from the readme file:
- changes
custom Java Virtual Machine invoker.
Easy options panel!!
Save default settings from jMEnc
Stopping encoding process midway no longer makes the video unplayable!
Logging function for reporting troubles (if necessary)
Optimization of code ( in many ways )
Custom look and feel - can be changed on the fly for most skins
New splash screen - shorter
Live Update / Skin grabber
now bundled with AviSynth"
and also PSpoofer Version 2:
"the PSpoofer program has been updated to version 2. that's the
program that will let you embed a file into a jpeg so you can use 2.0's
photo sharing feature to send any file between 2 psps. it fixes the 2 meg
picture size limit by splitting the files into pieces. it is then used on the
other psp to reassemble them back together. it's neat if you don't have
access to a computer and you're sending a relatively small file. "
Links to both files can be found in this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15266
Thanks to Modsyn for the news.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 13th, 2005, 21:06 Posted By: wraggster
Ema has updated the text editor for the PSP written in Lua.
Whats New:
added keyword hilighting (test) - became slower - any ideas for optimize?
modified pad service to time based
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 13th, 2005, 21:10 Posted By: wraggster
Source - PDRoms
F.O.S.K. is the Fast On-Screen Keyboard-based TEXT EDITOR requiring only two (!) keystrokes to enter any character.
Changes:
square button printed as Rect,
printing in dispText corrected by removing "%s" (see forum on Luaplayer 0.15)
browser : oldPad added, so it is no more so sensitive
ttf.. first trial -> really slow (see forum on Luaplayer 0.15)
ttf vs. Standard font switchable manually in index.lua
Battery status in % added with changing color
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 13th, 2005, 21:41 Posted By: wraggster
E has updated the Wonderswan Emulator for the PSP, heres a rough :P translation:
It meaning kind of that グラフィクス processing is slow, it is in the midst of improving.
It has reached the point where is not sound.
Mounting still still being to be, the possibility where it cannot be satisfied with speed is high, is.
Please stop also the fact that complaint you say.
However always it seeks concerning the information regarding the WonderSwan.
Download from Here --> http://psp-news.dcemu.co.uk/eswan.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 13th, 2005, 23:01 Posted By: wraggster
Nexis2600/PSMonkey the coder who released the NeoGeo Pocket Emulator in our forums (and not at the updates site as they would falsely have you believe) has updated his site at http://nemo.dcemu.co.uk and also his forum hosted here on the DCEmu Network with some great news and awesome screenshots of his progress with his Quake 3 BSP Viewer:
"ok small update,
If I clock the cpu & bus to 333/166. The entire thing runs at a rock solid 60fps (or 59.~~~, i need to fix the accuracy on that thing).
So I have desided to take a break from fixing the graphics. Insted my 2 priortys are.
1) Colission detection
2) Base implementation of Q3 Shaders (will need them for mesh & blended surfaces like water/fire/glass).
My goal is to have working colission detection by this weekend for the next build. Shader code will be more down the line (due to all the complex commands it could have)."
The screenshots are amazing and what this holds for the PSP Scene in the long run is mouthwatering, check out all the screenshots via either the link above or this thread --> http://www.dcemu.co.uk/vbulletin/sho...threadid=15168
Oh and also i have an exclusive early copy of the next release and will be doing some screens and my thoughts later, an exclusive for PSP News
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 14th, 2005, 01:20 Posted By: wraggster
wekilledbambi03 has released a new version of his Drag Racer game written in Lua for the PSP, heres some info:
this game is my first real game. its pretty good but still buggy (not as bad as v1.0). if i add to it ill release more updates. im planning on adding more cars, and eventaully two player (although not likely)
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 14th, 2005, 08:10 Posted By: wraggster
PSP3D have released the first homebrew game runing on 2.01 firmware, heres the info:
"That's right. From Hello World yesterday, to Tetris today. We at PSP 3D have successfully ported the first 2.01 game EVER. Thanks to Fanjita for the tips and for the wonderful GTA hack (props to all the people who helped him too). In the next few days, expect this and more games to be ported to 2.5 also (if and when we get SYSCALs working)."
To install, use the same exact steps as the Hello World.
Download and screenshot via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 14th, 2005, 15:08 Posted By: floatless
just ordered a dms4 pro solderless from game world direct uk.they promise to dispatch order same dayif ordered before 5.30 and payed extra for special delivery.i ordered early yesterday afternoon was sent an email from them at 13.48 confirming order and an email from nochecks confirming payment.
just checked my account again to find order still pending.ive tried emailing them,they havent replied, ive tried calling them but they are constantly engaged.
just wanted to know if anyone has delt with them in the past and if i should be worried.
tks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 14th, 2005, 21:32 Posted By: wraggster
New commercial PSP Game released:
To become an expert in monkey business, you first have to go to monkey school, so enrol now at the craziest college the world has ever seen. You can work your way up through the school years by winning wacky mini-games, but keep an eye on your classmates - students they may be, but when it comes to trouble and tomfoolery, these goofy monkeys are pros! This second episode for the PlayStation Portable of the quirky action series featuress more than 100 minigames and still features WiFi play that brings the total number of multiplayer availability to four with two systems shared.
More info and to buy here --> http://www.lik-sang.com/info.php?pro...8&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 14th, 2005, 21:49 Posted By: wraggster
Source - Gamesindustry:
In an exclusive interview with GamesIndustry.biz, Phil Harrison, president of Sony Computer Entertainment Worldwide Studios, has discussed the firm's future plans for the PlayStation family and its delight with this year's successes.
One of the key players in Sony's plans for the videogames market, Harrison is uniquely placed to comment on the status of the PlayStation 2, the PlayStation Portable and the progress towards the launch of PlayStation 3.
In today's interview, which you can read in full here on GamesIndustry.biz, he discusses everything from the firm's sales ambitions for its existing platform to his thinking on next-generation topics such as online gaming and high-definition.
Harrison paints a picture of a company untroubled by the early arrival of its key rival in the next generation, the Xbox 360, telling us that "I think we've already made it - I don't think there's any risk of it being broken" in response to a question about whether 2006 is a make-or-break year for the PlayStation.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 14th, 2005, 21:51 Posted By: wraggster
Source - Gamesindustry:
In an exclusive interview with GamesIndustry.biz, Phil Harrison, president of Sony Computer Entertainment Worldwide Studios, has discussed the firm's future plans for the PlayStation family and its delight with this year's successes.
One of the key players in Sony's plans for the videogames market, Harrison is uniquely placed to comment on the status of the PlayStation 2, the PlayStation Portable and the progress towards the launch of PlayStation 3.
In today's interview, which you can read in full here on GamesIndustry.biz, he discusses everything from the firm's sales ambitions for its existing platform to his thinking on next-generation topics such as online gaming and high-definition.
Harrison paints a picture of a company untroubled by the early arrival of its key rival in the next generation, the Xbox 360, telling us that "I think we've already made it - I don't think there's any risk of it being broken" in response to a question about whether 2006 is a make-or-break year for the PlayStation.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 14th, 2005, 22:17 Posted By: wraggster
Deniska the winner of the first PSP News 30 Day Coding Competition has ported the awesome Rise of the Triad to the PSP, heres what he posted
"Attached zip file contains the first version of my port of
Famous Doom-like FPS from Apogee/3D Realsm: Rise Of The Triad (http://www.3drealms.com/rott/).
It's still in a very early stage and crushes after ~30 seconds.
But it's a proof of concept.
I just want to release a first version before someone checks the code in to some public repository and accuses me of stealing it as it happaned with rRootage port, which I stoppped developing and left in capable hands of mrBrown...
Current demo features
-full screen support
-sound
-full speed emulation
I'll try to release a playable version short after I get back from my ski vacation."
Download at the release thread on our forums here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15346
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 14th, 2005, 22:44 Posted By: wraggster
mrbrown has updated the port of rRootage (excellent looking shootemup) for the PSP to v1.4, heres whats New:
Fixed the Psyvariar crash that only happened to 1.50 users.
Fix GL_LINE_LOOP in PSPGL. Graphics are improved.
Add the performance meter from PSPGL (commented out).
Download this excellent game for the PSP via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 14th, 2005, 22:58 Posted By: wraggster
PSP MIllionaire has released a new version of his Quiz thats like our Who Wants to be a Millionaire show, heres whats new:
- Total Questions now 1050!
- **** 2 Player mode added! **** You can now play with two players. For now there is no wifi. Here is the rundown:
* Each player gets a question starting with player one.
* Answer correct and you move up a rank to the next dollar amount.
* Answer wrong and you fall down to the last major point. For example, if you were at $8000 and got it wrong, you would drop back down to $1000.
* Whether you get it right or wrong you only get one question per turn.
* After your turn pass the PSP to your second player and he or she will repeat the above.
* The first player to a million wins.
* Each player gets 2 of each lifeline to use as they wish throughout the game. The amount of lifelines you have left are visible on the stats screen between each question. You cannot use the same lifeline twice in one question.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 15th, 2005, 00:05 Posted By: wraggster
Here at PSP News we deliver the best in Homebrew and emulation and with the help of our excellent forum members and developers from around the world give the scene a real site to showcase the releases from talented men and women.
We will never link or post warez newsposts, we dont suck up to sites or developers just to keep our place at the top of the scene and we dont use bullyboy tactics and threatening emails to sites such as some do, we dont host any illegal files unlike some sites in the PSP scene and we link correctly (although not to one site who steal news and credits from developers for themselves so they can get more visitors from the bigger sites)
This site and indeed the DCEmu Network will continue to get bigger and better as we give the Homebrew scene a legal and proud face, a side to the scene we can show to the likes of Sony and say let us develop and play homebrew on the PSP but with sites posting loaders and with other sites saying that a certain game has been released and you can play it via a loader, it makes it harder.
As the PSP scene changes you will see some sites desperate to hang onto what they have now or abandon the scene because its not profitable anymore, and that includes a site that thinks its the #1 site, well this site is here for as long as we have a scene and if i have to remark on the state of things you can be damn sure i will
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 15th, 2005, 19:02 Posted By: wraggster
A new Amiga Emulator has been released by Titan for the PS2 cant tell you how good it is but if your interested the download is a staggering 493MB, godknows whats in the ISO but thats massive, download via the link above:P
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 15th, 2005, 19:08 Posted By: wraggster
Source - PDRoms
PSPMillionaire has released a patch for the most recent version of the addictive homebrew game PSPMillionaire v1.10. This patch fixes a bug with Single Player. When you lose the check given is for the amount of the last question you answered correctly instead of dropping down like you're supposed to. This is fixed.
If you downloaded version 1.10 then replace the script.lua file with this one to fix the bug. No need to download the whole game again when this is a simple fix until the next release.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 15th, 2005, 19:12 Posted By: wraggster
Thanks to Kojote for this news.
alatnet has released a public beta of his programming class project "Acnos Energizer". It's a puzzle game written in Lua.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 15th, 2005, 19:15 Posted By: wraggster
Elxx has released a web sever application for the PSP.
"What this does is basically let you download files from your PSP using your wireless network connection. You can browse through the files on your web browser, as if you're surfing a website. HTML pages will even be displayed and rendered correctly so you could run a website off your PSP"
Thanks to Kojote again for the news
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 15th, 2005, 19:27 Posted By: wraggster
Dkla has updated the great Sudoku game for the PSP, heres the info:
Version 0.2 is now here, and thanks to the people who helped contribute Lua code -- this is rapidly becoming a cool OpenSource Lua project!!! :-)
Anyway, here's the update info:
Version 0.2 (alpha)
New stuff added:
* "New Puzzle" now picks a grid from over 200 valid puzzles (all generated from gnome_soduku). Thanks to Benoit Favre for submitting the "New Puzzle" code!
* A new selectable "Show Candidates" option shows the possible choices for the current cell in a fun and irreverent manner...
* Fonts are still bitmapped, but the code is in there for TT fonts. Uncomment the code and see for yourself.
* Graphic tweaks and cleanup
Download this excellent game via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 15th, 2005, 20:35 Posted By: wraggster
miemt11 has released in our Forum --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15337 a UMD Loader to Load UMDs only (not isos, we never post warez unlike some )
Heres what miemt11 posted:
"Simple UMD Loader for Education purpose
What it does?
Just boot a real UMD inside the drive
Version 0.02
1: Simple Option to run or exit the program
2: Press Square to boot the UMD
3: Press Circle to exit the program
4: Detect whether a UMD is in the drive
Version 0.01
1: Boot a UMD that all"
Could this be a way to eventually boot games like GTA/Star Wars Battlefront 2 on a PSP v1.50 well lets hope so but for now check out the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15337
and remember you saw it first on PSP News
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 15th, 2005, 20:40 Posted By: wraggster
It has been brought to my attention by a source who i cannot divulge that a PSP site may try to charge by way of membership to download Homebrew files, now until it happens i will take this as a rumour but the site who i wont divulge at the mo plans to ask for membership fees for their downloads section, similiar to what other file downloaders do.
Now remember that Homebrew is for free, if any site asks you to pay via any means tell them a big no and to developers make sure if it happens that you force them to take your releases away from them, i hope this is just a rumour but with the PSP scene nothing surprises me.
Confirmation
Earlier i was pointed to a download on that server that had a price to download, i didnt take a screencap but i did post the news over at PS2dev in the release thread and the download is now free, but i wasnt the only one that spotted it, the price for download was .11$ and yes that isnt much but when software is supposed to be free its a downright cheek, the link is here for those interested --> http://forums.ps2dev.org/viewtopic.php?t=3571&start=210 (thats the link to what i posted in the release thread)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 15th, 2005, 21:03 Posted By: wraggster
Edison Carter has again updated his great Trainer for the Grand Theft Auto game, remember that this coder above all is reponsible for the groundbreaking homebrew on v2.60 firmware.
Heres whats new:
v0.4:
Your car is indestructible, always steaming, smoking, or on fire
No reload
Support for firmware 2.6
Download both UK and US Versions via comments
Remember Keep the Homebrew Scene free and boycott sites who charge
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 15th, 2005, 21:15 Posted By: wraggster
Some great news from a quality free PSP site and a great addition to the PSP Community: PSP Vault
"Exit" came out in Japan today. There are screenshots all over the place, but I suppose you've already seen them at your site of choice. The art style of this game is supposedly second to none, so I'll have to give it a shot when I get a chance.
It looks like downloadable content will also be released for this game; the official webpage says that 10 stages will be playable per pack, and they'll release several packs throughout the game's lifetime. Right now it looks like they have 4 packs scheduled, and 1 is already available: http://www.exitgame.net/pc/h_download.html
There are also some PC-sized wallpapers of the game's logo that you can download: http://www.exitgame.net/pc/h_gallery.html#ga01
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2005, 01:43 Posted By: wraggster
MPH has released a new version of his Firmware Launcher:
Firmware launcher 1.3.6 with video support !!!
I have just finished the last version of firmware launcher which allows to play video (MPEG4 and AVC) with firmware 2.00 launched (2.50 bug).
Source soon available.
Download via comments
Thanks to miemt11 for the news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2005, 01:53 Posted By: wraggster
Vaza is a one man modding machine and continues to release mods for the gameAttack of the Mutants, heres the info from this mod:
Hello Everyone, New one today.
This is a special AOTM mod, It is 2 mods of the same theme. The theme is
Futurama VS The Simpsons. You choose which one you like the best and install it, the theme will be the cartoon you chose vs the other one.
E.G. Choose The Simpsons, Your game will be against Futurama.
Enjoy!!!
Download and give feedback at the release thread on our forums here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15406
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2005, 02:12 Posted By: wraggster
Onetonbullet has posted some news and a screenshot of the release of the Neo Mini PSP convertor, heres some of the info:
The Neo 2 in 1 Mini-converter for PSP is a perfect add-on to your PSP for user that require memory space Use multiple cheap memory source like CF card, Microdrive or Micro HD via this converter on your PSP!
Product specifications:
* Acts as a CF card, Microdrive and Micro HD converter all-in-one. You can use any type of card/drive just like you will use a standard Memory Stick!
* CF/MicroDrive/MicroHD/Memory Stick auto detect and auto run: Plug and play! - Support up to 4GB memory size on PSP. * Built-in PSP Ready/Busy/NULL, 3 states status indication. - The 2in1 Mini-converter can exchange data between PC and PSP through any standard PSP USB cable. It supports direct CF/MicroDrive/MicroHD/MS formatting on PSP.
Check out the full info and screenshot in this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15408
Thanks to Onetonbullet for this great news.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2005, 02:18 Posted By: wraggster
Source - PDRoms
alatnet has updated his puzzle game Acnos Energizer. According to the author this version comes with "major improvements". More detailed information is supplied with the attached readme.txt.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2005, 03:09 Posted By: wraggster
We are talking Homebrew and Emulators here but whats the Port you would like to see or maybe even a new version of an existing release on the PSP, obviously you have to be realistic and remember that PSP developing still has a long way to go, most releases dont use any ASM so for emulators that could mean quite a difference.
Ill start off by saying i would love a port or even a Nintendo 64 emulator released on the PSP, the buttonconfig might be a problem but to see Mario 64 on the PSP would be awesome.
Reply with yours via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2005, 17:28 Posted By: wraggster
New Commercial PSP Game released, heres the info:
A remake of the 1997 Super Nintendo game. Mega Man: Irregular Hunter X builds upon the Mega Man engine, with newly rendered 3D models and visually enhanced environments. In addition, players can expect a new soundtrack and new sound effects as well. The game also sports new cutscenes that will precede every boss battle, and an all-new, unlockable movie that details the Mega Man X universe. As with previous Mega Man titles, a stage select system lets players tackle levels in any order and replay them limitless times. By defeating bosses, X acquires weapons which can be used to unlock new paths through other stages. Armor parts are also hidden throughout the game and provide players with abilities that can be used to access additional areas and items. With combinations of jumps, dodges, wall jumps and a high speed dash ability, the action reaches the frantic heights which the X series has become known for.
More information and screenshots etc here --> http://www.lik-sang.com/info.php?pro...0&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2005, 17:34 Posted By: wraggster
The New PSP Releases keep on coming:
This portable version of the Japanese flight sim features full-3D planes that include the Boeing 777-200, Boeing 767-300 and Boeing 757-400. You can fly from a cockpit view, either from the perspective of the captain or the first officer, from a behind the jet view, or from a clear view with no obstructions except for the required readouts. Jet De Go! on PSP features four modes: Flight Mode, Trial Mode, Replay Mode and Flight Guide. Flight Mode and Trial Mode both involve flying different planes, but Trial Mode allows you to select your plane and airport freely and attempt to make your flight in a fixed time. Replay Mode lets you view replays of your flights, selecting your favorite camera angle. The Flight Guide mode gives you a look at cool little facts about your favorite planes.
More information here --> http://www.lik-sang.com/info.php?pro...8&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2005, 17:35 Posted By: wraggster
Yet another new commercial PSP Game released:
Pinball Hall of Fame is a compilation of 10 Gottlieb’s greatest pinball machines spanning the 60 years of arcade pinball’s golden age. Recreated in a 3D environment, the gameplay visuals and sound effects are so authentic; it will take the player back in time to when pinball machines ruled the arcades! The mix of tables will include Aces High, Central Park, Big Shot, Genie, Black Hole, Victory and more!
More info here --> http://www.lik-sang.com/info.php?pro...8&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2005, 21:50 Posted By: wraggster
Divineo China posted this news:
We have added another type of PSP to TV adapter. This model by Blaze is less efficient than the original PSP2TV, and you can't connect a dual shock controller, but it is cheap and requires no installation (it does not void your warranty). A great alternative for people less familiar with technical installation
The PSP TV Adapter lets you hook up your PSP to your home television (NTSC and PAL) via Composite or S-Video and Stereo connectors. This adapter requires no modification of your PSP console. This new peripheral takesa completely different approach and clips on top of your PSP screen, with two screws to fit at the back of the handheld (in these two holes you can see on the top of the UMD drive). Some sort of pyramid grows from the base, with a precision lens and mirror system at the top, capturing the image and light, in a similar way a scanner or camera would. It then converts it into a video signal that is sent through video leads going from the adapter to your TV set.
Its selling for $49, more info at Divineo China
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2005, 22:08 Posted By: wraggster
Sony Computer Entertainment America boss Kaz Hirai has dismissed claims that Xbox 360's significant headstart on the PlayStation 3 will give it a serious advantage in the console battle, arguing that content is far more important.
Speaking in an interview with Official PlayStation Magazine in the USA, Hirai pointed out that Sony has never been first to market with any of its consoles - the PlayStation being preceded by the Saturn, and the PlayStation 2 by the Dreamcast.
"People, especially people up north on the West Coast, seem to put a lot of credence on being out before the other consoles," he said, in a clear reference to Seattle-based Microsoft's oft-repeated view that PS2's headstart over the Xbox gave it an unassailable advantage.
"If you take a look at when our competitors came out in the market, we had upward of 3 to 5 million PS2 units when our competitors came out with a platform," he continued. "Consumers adopted our platform because [they like our content] and not because we were first to market."
"First to market, from what we can tell, has never been an advantage," he concluded.
Hirai went on to argue that the availability of a complete PlayStation family of products - encompassing both the hugely successful PlayStation 2 and the handheld PlayStation Portable consoles as well as the next-generation PlayStation 3 - would seriously bolster the company's position in the market.
He also downplayed talk over the technical advantage being on PlayStation 3's side - while being careful to indicate that he believes this to be true.
"The technological advantage is almost a given," he said, "but by itself, it doesn't mean very much. What kind of software do you have to help drive that technological innovation? We've proven over the past 10 years with three products that we can deliver, whether it's first-party of third-party support."
One other topic of interest touched upon in OPM's interview is the question of the PlayStation 3 controller - a prototype for which was shown off at E3, to a highly mixed response, with some commentators ridiculing the "boomerang" shape of the controller and calling for a return to the popular Dual Shock design.
"We've gone through two consoles with essentially the same controller design, and it's time for a fresh approach," Hirai commented. "We're going to look at the form factor, but at the same time we want it to feel familiar. It's difficult to balance the two. It's a work in progress. We certainly want to make sure that when you hold it in your hands that you've come home to something familiar."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2005, 22:26 Posted By: wraggster
Source - PDRoms
pensoffsky has released PeP Viewer v0.5 to the public. It's basicly a picture viewer for the Playstation Portable featuring those things:
bmp, jpeg, png, ... support
adjustable scrollspeed for the analogstick & digipad
bookmark system
music player for .ogg files
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2005, 22:49 Posted By: wraggster
Source - PSPMagazines
This is a compilation of some of the best MAXIM photos of 2005 preformatted for the PSP as a 2006 PSP Calendar. All the images are in horizontal format so that you can set them as PSP wallpapers for each month of the new year. This first MAXIM PSP calendar includes photos of April Scott, Bobbi Sue Luther, Brittany lee, Brook Burns, Carmen Electra, Donna Feldman, Michele Merkin, Sarah Foster, Bali Rodriguez, Angela Marcello and finally Vanessa Marcil! Enjoy...
More screens and downloads via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 17th, 2005, 10:14 Posted By: wraggster
Source - Gamespot
With the Japanese release of Me and My Katamari just less than a week away, new details on the game keep rolling in. According to the latest issue of Famitsu, Me and My Katamari will include an unlockable 2D side-scrolling minigame as a bonus. The minigame, also named Me and My Katamari, features pixelated graphics with the look of a classic 8-bit game. As in the main game, the objective is to build up a huge Katamari clump by rolling it around environments and picking up various debris.
Perhaps ripped from last year's headlines, the objective of Me and My Katamari is to create new islands for animals that became homeless after getting hit by a huge tsunami. Players take the role of the pint-sized Prince of All Cosmos and roll up huge balls of debris that will be turned into new islands by his father, the King of All Cosmos. Players who make remarkably large Katamaris on a given stage will unlock the untimed eternal mode for that stage as a reward.
Other features in Me and My Katamari include a scoreboard, a gallery mode for playing unlocked movies and music, and a photo album mode where players can check snapshots they've taken of their in-game exploits. Up to 12 snapshots can be stored in the album, and they can be set as wallpapers for the PSP.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 17th, 2005, 10:36 Posted By: wraggster
Elxx has released a new version of his Web Server app for the PSP, heres whats new:
Chunk size no longer internally set as 1024
Default chunk size increased from 512 to 1024
File transfer error correction improved considerably, transfer rates of 20KB/s + usable now without frequent corruption
MIME type checking no longer case-sensitive, so files such as test.HtMl will still display
File size added to files in directory view
When browsing a directory with an index.htm file, the index.htm will be shown instead of directory listing
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 17th, 2005, 10:39 Posted By: wraggster
Source - PDRoms
Yoshihiro and SXT are proud to bring you the first downgrader compatible with the psp-1006 and psp-1007 hardware! (the previous versions didn't work with asian psp-1006 and 1007 psp as the 1.50 eboot didn't want to run). Release Note: This is still a BETA version as it remains untested as we speak. It might brick your psp so be extremly careful!!
http://www.sonyxteam.com/modules.php...iewtopic&t=290
Because of the worry of this release bricking PSPs we at PSP News will not host the file and advise our users to stay away from it for now.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 17th, 2005, 10:43 Posted By: wraggster
Montrob has released a new game written in Lua for the PSP, heres the info:
well here it is my first LUA game. I don't know if its worth posting but i will anyways. its basically a guy shooting basketball. (square- dribble) (circle- shoot.) (start - exit) i did it all in one day so dont excpect antyhing spectacular. theres lots more features to come, and ill probablay make a better game soon. oh and MAJOR thanks to slasher for helping me learn what to do and helping me.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 17th, 2005, 17:12 Posted By: wraggster
Source - reuters
Analysts predict that the PSP's long-term prospects are good, but where the iPod is praised for its stunning ease of use, some PSP players have told Reuters that games are slow to load on the device and that its left thumb-operated mini joystick can be awkward to master.
Clearly there is not the intoxication or hysteria that there is with the iPod, said Janco Partners analyst Mike Hickey, who is among those betting on the PSP's success.
Sony Computer Entertainment America President and Chief Executive Kaz Hirai told Reuters in October the company's goal is to double its install base by selling between 2.5 million and 3 million additional PSPs in North America by year end.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 17th, 2005, 22:05 Posted By: wraggster
E has released a couple of test versions on the Wonderswan emulator for the PSP he has ported, the tests if you read the title are for sound, as they are test versions ill upload to forum and not to our mirror page, so download the emulator via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 17th, 2005, 22:09 Posted By: wraggster
Now we as fans of the PSP know it is a great console but what could be done to make it better, what part of the system could do with improving or a new addition to the PSP for say a revised version soon.
My personal favourite would be a TV Out because it would just make the system perfect but also a 100% foolproof way of backdating the flash so it was impossible to brick a PSP,
Lets hope Sony are watching, what do you all think?
answer via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2005, 12:46 Posted By: wraggster
Divineo China have posted news that all the preorders for HD Combo have been sent, heres some detail about the HDCombo:
The HD Combo is a unique product designed to connect a hard disk to your Pstwo (V12 or V13) SCPH-7000x console. The integrated design allow you to have your HD built-in the console, and no extra accessories are needed!
A tough high quality product to get the best out of your Pstwo!
- High quality mold process – (not made in china)
- Compatible with all PS2 V12-V13 console. ( SCPH-700XX )
- Onnovative design to connect 3.5'' IDE Hard Disk into your Slim PS2.
- Solid ALL-IN-ONE design, easy to carry ( with 3.5'' Hard Disk built-in )
- Supports all brands of 3.5'' Hard Disk : Maxtor, Seagate, Hitachi.., include WD.
- No other extra accessory needed: 80pin IDC cable and power connector are build-in.
- Two cooling fans support to quench the HDD temperature. ( 20,000 hours life )
- Rocker switch and two-colour pilot lamp supported. ( HDD power and active )
- Stand pillar for PSTwo vertical stand purpose. ( You can still use vertical stand with the Pstwo+Hdcombo )
- Special Y Power cable for easy installation ( use PS2 original power cable only )
Buy one for yourself from Divineo China
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2005, 13:15 Posted By: wraggster
Psilocybeing has posted some WIP news about his latest project for the PSP, heres the scoop:
<blockquote>Traveller is a game based in space, where players control ships(of course!), and explore the universe(a mapset, 16 million tiles in size currently, although that will expand) of dynamically generated objects, such as NPC spawns, asteroid belts, planets, bases, etc.
Here is an early screenshot, I'll have map update working online in a couple of days, depends when I get around to doing it. I have integrated WLAN, which has been tested and working, so it's just a matter of coding the server to go along with it.
When I've got the map update working, I'll get an eboot up for you to see how it works. For now, here's a screenshot</blockquote>
Check out the cool screenshot and give your views or indeed help in this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15500
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2005, 13:20 Posted By: wraggster
Raf has released a new version of the internet radio streaming client for the PSP, heres the latest info thanks to miemt11:
New -prerelease: -pre8
0.37-pre8 (r649) (12-14-2005)
BUG FIXES
(sandberg) Core: Updated to use socket headers from the new pspsdk.
(raf) TextUI: Fixed bug where localfiles where getting truncated as they were displayed.
NEW FEATURES
(raf) Core: Removed local LibPSPNet; using pspsdk's pspnet now.
(raf) Core: Added new LocalFiles screen.
(raf) TextUI: Using new screens by semtex199.
(raf) TextUI: Added configuration items to cfg file to configure the list's titles.
Update:
Also play your mp3 from your MS
This is more of a preview release so use with caution.
Download Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15501
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2005, 18:09 Posted By: wraggster
Microsoft's Peter Moore, who oversees marketing and first-party game development for the Xbox 360 said that the Sony PlayStation 3 will be inferior to the Xbox 360.
You tell that to all the people that thought Xbox 360 was going to have super-duper DVD technology, and all the people that are already disappointed in the lack of Xbox 360 units available, while some consumers call the Xbox 360 launch the most horrible and mismanaged launch for a video game console.
Speaking about Sony PlayStation 3, let's not forget what the die-hard fans of Sony PS3 thought in Japan. You know, Sony-land. Japan consumers made it clear that the Microsoft Xbox 360 isn't the same type of next-gen console they wanted. Afterall, Sony is promising all the DVD and HD goodies for the PlayStation 3.
I am sure that most of the gamers in Japan just laughed at what they saw, after learning a bit on what the Sony has planned for the PS3.
Microsoft is left with complete embarassment after the Japan launch. Xbox 360 retailers in Japan still have plenty of stock on shelves. Shoppers are just walking by.
Meanwhile, there is a shortage in North America and Europe, causing Xbox 360 pre-order consumers to become angry, and perhaps, regretful that they even placed any money for this console. Still waiting, since mid-November, still no Xbox 360.
Amazon really messed up this launch even further by taking November pre-orders, then launching some "early-bird" special to allow new consumers to buy the Xbox 360 right away. Again, putting the Xbox 360 pre-order consumers back on the bottom of the stack.
Microsoft does promise new shipments before Christmas, but not that many. Here we go again, another "2 or 4" Xbox 360 consoles for eachr Wal-Mart!
How long can this go on before the game market shifts to Sony PlayStation 3? If Microsoft really wants us to believe that the Xbox 360 is this giant-muscle console that will dominate Sony PlayStation 3, they are wishing. I mean, it's another marketing hype thing.
I am sure when Sony or Nintendo Revolution launches their game consoles, it won't be the total disaster we've seen with Microsoft. The largest software company in the world has an excuse for everything -- on why there are shortages, and why their console is the best.
And now comes the dreadful noise from a Microsoft top boss trying to convince people that the Sony PS3 cannot compete with the Microsoft Xbox 360. Geeze, not so fast there, Microsoft. Get your own problems fixed before making such accusations.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2005, 18:28 Posted By: wraggster
ntba has released a new version of his Playstation Two Media Player myPS2.
Heres the info:
- Browse pictures from HDD, CD/DVD or USB
- Thumbnail preview and image zoom
- Create and manage files and directories on HDD, Memory Cards, USB
- Recursively copy and delete directories and files
- Launch other software from HDD, MC, CD and USB
- FTP server running in the background allowing you to easily copy files
from and to your PS2
- threaded MP3 player that plays MP3s from CD, HDD or USB
- Shoutcast radio client
- Shoutcast station browser
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2005, 18:42 Posted By: wraggster
McZonk of Team Emergency Exit has posted some great news concerning his port of Quake 2 to the PSP:
"While finishing Quake 2 for the PSP I added screenshot code now. I can made better screenshots now, but they always look a little bit faked I think So I still will make some real photographs to show that the system is running on a PSP. I got a much better cam now. The the photos won't look so bad anymore.
I know everybody want to see level rendering, but there is no full rendering of the level at the moment. I will finish as fast as I can. I have loaded the full level into the memory. That was an important step.
I still hope to hold my release date. Deadlines are bad."
We wish McZonk the best of Luck with his Quake 2 Port.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2005, 18:54 Posted By: wraggster
MPH has updated his firmware launcher to version 1.3.7. Heres whats new:
Launch browser (firmware 2.50 only), see explanations
More stability when play video (firmware 2.00 only)
Corrected bug in config.c for comments in configuration file
Now exit with L + R trigger
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2005, 18:56 Posted By: wraggster
Ema has updated the text editor for the PSP written in Lua (You need to have Lua Player installed)
Heres whats new:
First TrueType handling. 87x32 screen!
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2005, 19:18 Posted By: wraggster
ITs no surprise to anyone that was here since the Hello World release by Nem and the following 4 months of madness that followed with multiple daily releases by many coders that the PSP Scene has slowed down massively, is the cause of it boredom with the PSP?, have Sony won the war and the coders fed up with trying to take on the firmware updates everytime a firmware is hacked. Have new consoles with open source coding environments won the hearts of our coders or has piracy caused coders to leave the scene.
What do you think ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 02:11 Posted By: wraggster
Mrn has updated FOSK, heres the info and whats new:
F.O.S.K. is the Fast On-Screen Keyboard-based TEXT EDITOR
requiring only two (!) keystrokes to enter any character.
Most important new features:
- Save and SaveAs (SaveAs part of Save)
- Find and Find Next (sutable for dictionaries, just load ENHU.dic
- vertical scrollbar with changing height acc to the filesize
- analog joystick-based cursor movement during edit mode
- auto-scrolling the text in all directions!
Minor changes:
- dispAscii added to see what's available .)
- Esc/Enter added to the "Find/SaveAs" menu
- new chars added to the keyboard (<|>)
- added "Back" to Caps-mode
- auto-init filename for new file
- "square" now printed as Rect,
- ttf vs. Standard font switchable
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 02:21 Posted By: wraggster
Another nice calendar for your viewing pleasure from PSPMagazines:
Heres the info:
This is a compilation of some of the best FHM photos of 2005 preformatted for the PSP as a 2006 PSP Calendar. All the images are in horizontal format so that you can set them as PSP wallpapers for each month of the new year. This first FHM PSP calendar includes photos of Lauren Harris, Victoria Silvstedt, Amanda Righetti, Jaime Pressly, Leeann Tweeden, Jenny McCarthy, Rachel Sterling, Mandy Weaver, Mayra Veronica, Vida Guerra and Mariah Carey!!! Enjoy...
More screens and the download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 03:21 Posted By: wraggster
What a year and well we have seen some great releases for the scene but lets look at all the releases and have a friendly discussion about what was the killer Emulator released this year?
Hmm sure is a tough one but the one that impressed me the most was PSP Genesis followed closely by Snes_TYL but im a massive 16bit emulation fan.
Whats your favourite Emulator of this year
answers via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 03:24 Posted By: wraggster
Time to look at what was the killer game of this year and with so many to choose from its gonna be especially hard:
Im a big Mario fan and the Smash Bros clone SmashG PSP just edges it for me at the moment.
Whats your favourite Game of this year
answers via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 03:27 Posted By: wraggster
The 3rd in my series of questions is what was the best Application released this year and really i think that belongs to the downgrader from 2.0 to v1.5, the downgrader news gave the biggest surge of the year to this site and forums and yes it nearly killed the site and infact many of the biggest sites like ours were buckling under the pressure.
Am i wrong, what has your vote for App of the year ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 03:31 Posted By: wraggster
Who is the Developer of the year in the PSP Scene, whos the one whos contribution to the scene gave us what we have today, looking around you have to look at people like Nem, Fanjita but there are so many more, for me it has to be Nem because without him it wouldnt have started so really he is the man, but who gets you praise for the Developer of the year ?
answer via the comments (thats it for questions tonight)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 03:37 Posted By: wraggster
Lik Sang have emailed me to say that for all DCEmu Network Visitors they have a code that gives you $5 off a purchase of $40 (isn't valid on consoles, or software which already has the free shipping worldwide offer), which is valid for 60 days starting today. It's basically very simple to use, just enter this code at the end of the checkout process: LS-917B8DF537
Might be handy if you were thinking of getting something soon from Lik Sang, money off is always a good thing
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 03:39 Posted By: wraggster
Lik Sang have emailed me to say that for all DCEmu Network Visitors they have a code that gives you $5 off a purchase of $40 (isn't valid on consoles, or software which already has the free shipping worldwide offer), which is valid for 60 days starting today. It's basically very simple to use, just enter this code at the end of the checkout process: LS-917B8DF537
Might be handy if you were thinking of getting something soon from Lik Sang, money off is always a good thing
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 17:27 Posted By: wraggster
A great news article from Lik Sang which is a hands on of the latest PSP TV Adapter and a comparison of all 3, its a great article and well worth the read should you be interested in actually watching your PSP Games, films or even playing Emulators of Homebrew on the TV:
Heres some of the article:
First of all, the box is very stylish. Probably the best packing of all three, there is no Chinglish text or foolish looking drawings on this one. The overall aspect is professional and the user's manual is very clear and complete. Printing quality is good. Well-done, this product is retail shelves ready. After getting the product out of the wrapping and taking it in our hands, we quickly installed it to the Sony handheld machine, without encountering major obstacles whatsoever. Plug it on the top of the LCD screen, attach the two spring-loaded screws at the back of the PSP and you're ready to go within a couple of minutes. Connect the PSPonTV to the power outlet near you, using the original AC Adapter from your PlayStation Portable, and a little blue LED will light up at the back of the unit. You then hook up the whole thing to your television set using the supplied USB to AV cable. Additionally, the "PSPonTV" offers a headphones pass-through port, meaning you can still use those earbuds while using the adapter.
The other noticeable difference between the PSPonTV from Q-Mark Technologies and the TV Adapter from Blaze is the fact that the PSPonTV is using a camera in front of the screen, without mirror, instead of a mirror-and-lens build. Also, Q-Mark uses a CCD chip for the conversion of the picture, while Blaze goes with the CMOS chip. This affects the picture quality, making the rendering a little better with the Q-Mark peripheral, as already mentioned above. On the other hand, this allows you positioning and configuring more freely in the case of the Blaze accessory, using the "focus" dialer.
Read the full article Here --> http://www.lik-sang.com/news.php?artc=3766&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 17:45 Posted By: wraggster
Success HK have posted the following new game available for PSP:
The debut PlayStation Portable offering of THQ and Yuke's long-running 3D wrestling series. WWE SmackDown! vs. RAW 2006 expands on THQ's popular multi-million unit-selling franchise with a number of key new features. The Buried Alive Casket match, two new wrestler attributes (Stamina and Hardcore), and a realistic momentum system all combine to turn the series away from its arcade roots and towards that of a simulation. The PSP version follows closely on the heels of its PS2 tag-teammate in terms of features and wrestler rosters, with exclusive extras including additional characters and other features for the PSP version, plus USB system link to connect the two versions together.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 17:53 Posted By: wraggster
Analysts have warned that the release of the PS3 could backfire on gaming giant Sony Computer Entertainment, bringing the Sony subsidiary to its knees. Merrill Lynch Japan has stated it expects Sony to lose more than $1 billion on hardware manufacturing alone during its next-gen console's first 12 months on sale, a figure that may prove unrecoverable.
Merrill Lynch Japan Securities, quoted in the latest issue of Toyo Keizai, states that it expects core production costs of PlayStation 3 to be around $500, with the machine likely to ship at $399 – equating to a loss of around $1.18 billion in the first year the machine goes on sale. It should be noted that these losses are based purely on manufacturing costs and do not factor in the colossal marketing budget SCE has undoubtedly prepped for it's next home console launch.
Merrill Lynch warns that these losses would normally be absorbed with ease by Sony as it has previously entered markets lacking any serious competition. This time however, it will put a new machine on sale, its most expensive to date, to consumers who, in the West, have shown eager acceptance of Microsoft's Xbox 360 and a worldwide audience showing interest in Nintendo's budget innovation machine. Analysts warn that should Microsoft cut the price of Xbox 360 when Sony launches, the entire project could backfire. Should consumers be tempted with a next-generation console at a budget price, complete with a significant library of high-quality software and the option to augment this with something new, as offered by Nintendo, Sony might find its space under televisions around the world, its own for more than a decade, has been usurped.
Toyo Keizai goes on to publish comment from SCE head Ken Kutaragi, who understandably refutes MLDS' analysis; "Whether consumers think a product is expensive or cheap all depends on the balance between its appeal and price," said Kutaragi, again hinting that the PlayStation 3 may indeed be a pricy piece of kit. "Our idea is for consumers to think to themselves, 'Right, I'll work more hours and buy it.' We want people to feel that they want it, no matter what. When Nintendo was selling its 16-bit machine at around 12,500 yen ($114), we sold the first PlayStation at 39,800 yen ($364). The press was saying that it was expensive, but it was a huge hit. It's the same thing with the PlayStation Portable from last year. The Game Boy Advance is a similar handheld gaming machine, and it costs less than 10 thousand yen ($91). On the other hand, our PSP had cost 25,000 yen ($229). And there were people lined up overnight to buy it, and it sold out on the day of launch. It all depends on whether people want it. Of course, I'm confident that PlayStation 3 is a product that people will definitely want."
As you will have noticed, there are few sizable holes in Kutaragi's assertions. To equate the PlayStation launching against the Super Nintendo, a machine towards the end of its lifecycle and with less than half the power, to the PlayStation 3 entering the market against Xbox 360 is absurd. Again, to compare the PSP's launch against the Game Boy Advance, another machine nearing the end of its lifecycle and, interestingly enough, loosely based on the SNES from almost two decades ago is again, unquestionably ridiculous.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 18:01 Posted By: wraggster
Source - Eurogamer
Sony Computer Entertainment America has confirmed that a new PSP instalment in the Syphon Filter series is currently in the works.
In a recent interview with IGN, John Garvin - creative director on Syphon Filter: The Dark Mirror - revealed that the game will feature an "all-new storyline" that has "nothing to do with the Syphon Filter virus."
Our old friends Gabe Logan and Lian Xing will return, however. Logan now runs his own underground agency that specialises in "precision strikes" - missions that are too sensitive or dangerous for conventional intelligence agents to take on. "Imagine if the CIA had a SWAT team - on steroids," said Garvin.
The game begins with Gabe and Lian embarking on what should be a straightforward mission to take down a bunch of terrorists known as Red Section, who have launched an attack on an Alaskan oil refinery.
But it turns out that there's much more to the mission than was first thought, astonishingly, and Gabe ends up travelling all around the globe as he tries to unravel the mystery. Along the way he will hook up with UN peacekeepers, face off with the Kaliningrad mafia, get caught up in an attempted revolution and be forced to confront a woman from his past.
Naturally there will be lots of new guns and gadgets to play with - such as the Rapid Traversal Line, which Gabe can use to hoist himself up to high places and swing around on when he's under attack. New weapons will include the MB-150, which features an electronic scope that connects with Gabe's goggles and fires three types of projectile - including 6mm sniper rounds and time-delayed darts.
As you play through the single-player story mode, you'll be able to unlock each level in mission mode - and then play through them all again to improve your Agency Ratings. You'll be judged on the number of stealth versus environmental kills you pull off and so on, and each time you earn a new rating you'll get new weapons and skills.
We're promised lots of unlockable content, including concept art, movies and audio tracks, and a few bonus missions - which are said to tie up loose ends from Syphon Filter: The Omega Strain.
The game will feature multiplayer online and Ad Hoc modes, and you'll be able to choose from Deathmatch, Team Deathmatch, Rogue Agent battles and the like. Or you can try out the new Object Mode, which sees two teams battling to complete a specific objective. Online rankings, unlockable content, friends lists and clans will all be present and correct.
Syphon Filter: The Dark Mirror is due out in the spring.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 18:43 Posted By: wraggster
Divineo have gave me some great news about a new Accessory for the PSP from Datel, heres the full lowdown on this new device for the PSP:
<blockquote>At last, you can connect your PSP to the internet easily, cheaply and WIRELESSLY! With WiFi MAX, a whole world of online gaming is opened, and you can also manage your files and surf the net from almost anywhere in the house.
WiFi MAX for PSP couldn't be simpler to use. Just plug your USB WiFi dongle into your internet-enabled PC to create a Wireless Access Point. You can then connect to the internet and play online-enabled multiplayer games with PSP gamers from all over the world. Just the thing if you don't have a wireless router! Best of all, WiFi MAX supports up to five ‘local' PSP gamers at a time, so you and your mates can all play online at once!
As well as multiplayer games, WiFi MAX also lets you organise your media files and download them to your PC using our exclusive MAX Media Server software. Transfer MP3s, images and video files from your PC to your PSP from anywhere that's within range of your new WiFi network. As it operates on the Wireless G standard, it's five times faster than an ordinary WiFi connection, and if you use our USB cable and dongle stand (supplied), you can position your dongle to maximise your effective WiFi range.
If you have other WiFi-enabled devices capable of using the internet, such as laptops or PDAs, you can take them online with WiFi MAX too. It's the ultimate device for internet surfing without a WiFi router! </blockquote>
Features:
- Internet gaming through any internet-enabled PC.
- No cables necessary – make a wireless connection.
- Organise your files, and convert videos into a PSP-friendly format.
- Five times faster than standard WiFi.
- Suppled with software CD and WiFi dongle, and also a USB cable and stand for optimal positioning.
Awesome news and more as PSP News finds out more
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 19th, 2005, 19:22 Posted By: wraggster
Both the 2Ch Browsers have been updated today and i have to ask does anyone actually use them, for Japanese users they could be handy but for the rest of us well do you use them.
They are homebrew browsers but only really browse the 2CH Forums (Japanese forums)
Download both below and let me know your thoughts on these browsers:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 02:28 Posted By: wraggster
miemt11 has released a patched version of MPHs Firmware Launcher, heres the info:
Version : 1.3.7u1
Change in u1 Version:
1: reduce overall eboot size by 30KB (Save some MS space)
2: L+R+START to quit emulation
I just make some patch on the MPH 1.3.7 to allow you to quit emulation with the L+R+START button and reduce eboot size by 30KB
Download here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15565
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 02:45 Posted By: wraggster
A Nice article/review from SuccessHK
Ah, those cute little modular robots: Technology courtesy of an ancient civilization, a collective mindset the Borg could appreciate, fashion sense somewhere between urban-winter-hoodie and Super Milk-Chan, and action/puzzle/platform gameplay. Tokobot is a stylish, unique title, and a sorely-needed infusion of original gameplay to the PSP library.
Players take role of Bolt, an adventurous researcher who comes upon a group of ancient robots during an expedition (it can happen). From there, any science-fantasy geek knows the drill -- the cute little robots identify and bond with the first being in the vicinity when they turn on, and the rest is action/platforming goodness. With this new posse of robotic homies, Bolt embarks on new assignments, and the Tokobots are there to help him out as his ever-useful, exceptionally versatile wing-things.
Players start off with six Tokobots (more become available throughout the game), which can link up in special physical formations, effectively becoming different machines. For some reason, there are those who insist on comparing the game to the experience of Pikmin, but the Tokobot formula is a lot more straightforward, aggressive and, well, nifty.
Tap a face button when the Tokos are arrayed on both sides of you, and they become a collective blade, whirling around you and dealing damage to all comers (or smashing objects... which can, in turn, become new threats!).
A basic, sensible circular formation is a bit more practical for simply moving around the environments, and also allows your robotic buddies to do a coordinated stomp-attack, or to activate large switches set into the ground.
Line the little guys up behind you single-file, and they can make themselves into a very useful whip. This formation can obviously be used as a weapon and also act as your own personal Indiana Jones-style grappling hook, pulling you up to higher elevations. An even cooler formation finds the Tokobots forming their own propeller, allowing players to jump across gaps and rotor their way down to safety.
Often, you'll need to be quick and decisive as you toggle through the formations. For example, you may stroll into an area with the Tokobots arrayed around you in the circular formation, automatically switch to a T-arrangement to pull a massive block to where you want it, employ the follow-line formation to whip-crack an aerial foe down to the ground, and finally re-assemble in the tight cluster formation to jump up and stomp the downed foe to his doom. It's hard not to like the Tokobots after you've pulled off a few successful, visually impressive combos.
As if that's not enough, the Tokobots can -- for an expenditure of ancient Karakuri parts, which you'll continually discover as you play -- do the Micronauts/Transformers number and jointly assemble into huge, distinct mecha-bots. These include a floating, sword-carrying warrior, a clobberin'-time hammer, and a rapid fire support platform on wheels. These mega-configurations are capable of defeating boss enemies, or gaining entry to new areas.
The control takes some getting used to, particularly when you're rapidly cycling "joint actions." Also, there's just the slightest delay between hitting the controls and getting the result you want. But this isn't an overly hyper world, and you still have the dexterity advantage over almost all your enemies. The camera is good, not great -- there will be the occasional "challenging" camera moment, but thankfully, they're few and far between.
Meanwhile, the PSP now has a stylish, almost insufferably cute dose of action/puzzle gaming, and a world that will appeal to both sexes and all ages. If your sessions of Pikmin left you in a controller-chucking frustrated state, Tokobot will be the hands-on antidote for what ails you.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 08:11 Posted By: wraggster
Edison Carter has updated his Trainer for Liberty City Stories.
Supported cheats include: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.
Whats New:
This version lets you change your CPU speed between 222MHz and 333MHz. You can also see your battery level, voltage and temp. This feature is not available on firmware 2.6. The syscalls are all mixed up on 2.6 and it would be prohibitively difficult to discover the CPU and battery stuff on 2.6. You won't see a difference at 333MHz except when the refresh rate slows down with too many cars on the screen, then it won't slow down as much. Someone should figure out the difference in battery life between 222MHz and 333MHz.
Video Recorder records an animated GIF at 8 frames per second. I'm not sure if this works better at 222MHz or 333MHz. It's a little different on each. The CPU time starvation on 222MHz might be a good thing to keep the game from progressing during the snapshot.
Don't forget to press DOWN+X to stop your video before taking the memory card out!
The GIF file generated is uncompressed. To compress it, load it into anything that can load animated GIFs and then save. Compression reduces the filesize by better than 50%. Always compress the GIF before posting on the web, and limit the length of your recordings to keep the size reasonable!
The Heavy Motorcycle cheat determines the mass of motorcycles when they are first created, like when you open the garage or when you first see one in traffic, so you need to turn it on before opening the garage or finding a motorcycle you want to ride. Once a motorcycle is created, its mass property is set. Other motorcycles on the road will also be heavy, but for peds, their motorcycles burst into flames at the slightest touch of another vehicle. If you don't want this, get yourself a heavy motorcycle then turn the cheat off so new motorcycles will be normal.
With this cheat, you are the heaviest thing in the universe and in every collision, the other vehicle has to do all the moving to get out of the way. If you shove a car into a wall, it has nowhere else to go so it'll squirt up into the air like the Yardie Lobo in my video.
If you don't turn on Your Car Is Indestructible, you get a cool flame effect when you crash into walls.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 18:48 Posted By: wraggster
News from Lik Sang
You just can't have enough Flash Memory nowadays. Cell phones, digital cameras, MP3 players, PDAs, and even PSPs need them. But what can you do if you happen to have an MP3 player that uses SD cards, a digital camera (or N-Gage) that wants an MMC card, and a PSP and a cell phone that needs Sony's Memory Stick Pro Duo? Until now, you could either use half of your paycheck here and then to buy a new 2G monster flash card, or just forget about that high-tech frenzy and use the not-so-spacious 128MB or 256MB cards that probably came in the box with your devices.
Hope is near. The first 3rd party manufacturer in China is soon ready with the first generation Compact Flash and SD/MMC Card Adapters for the PSP. How they perform compared with Datel's bestselling 4GB Hard Drive for the PSP, if they are any good at all, and what else they are good for, we will soon find out. We have spoken to the developers and had the chance to play around with their beta hardware for a while. Read the following Hands-On review to find out more.
Datel 4GB Hard Drive with X2 Battery Pack (In Stock)
For the record, the Datel 4GB Hard Drive (as reviewed by Lik Sang here) consists of four parts: the Hard Drive, a X2 Battery Pack, Max Media Manager Software for Windows, and a High-Speed USB 2.0 cable to connect your PSP to your computer. The 4GB Hard Drive is connected with the PSP by means of what Datel calls a flexible Memory Stick™ adapter that is plugged into the Memory Stick™ slot on the PSP. Once connected, the body of the HD attaches to the back of the PSP using two location posts which slot into corresponding holes on the back of the PSP. When used in conjunction with the X2 double capacity battery the 4GB HD forms an ergonomic extension to the PSP which follows the neat lines of the handheld.
While there was initial fear that this may make the PSP look bulky, it turned out to be the best solution and adds only 125 gram to the total weight of your PSP. On the inside, the Datel 4GB Hard Drive is powered by a Datel developed Compact Flash adapter and a Magicstor 4GB Microdrive. Lik Sang successfully tested standard Compact Flash cards and Microdrives from other brands. Due to the PSP's Firmware limit of 4GB per Memory Stick (this may change in the future if Sony releases a new Firmware version), larger Microdrives or Compact Flash cards will work, but you can only use and format them with up to 4GB. In other words: it works with 8GB Compact Flash Cards and 6GB Micridrives, but you can only use 4GB which makes it all pointless so far. Again, this may change by Sony releasing a new Firmware for the PSP, this could happen once they release Memory Sticks with more than 4G.
First Generation Adapters Flash Card Adapters for PSP
After Datel's direct approach with a 4GB Hard Drive solution for the PSP, there are now three new products entering the market. On the first look, all three products definitely allow greater flexibility but we wanted to look a bit closer at the 2in1, 4in1 and whatever-in-one features. Just like with USB card readers on the PC, it may well be that behind a 21in1 device stands actually just a standard card reader that supports three different card slots with all its different card versions. Memory Stick, Memory Stick Duo, Memory Stick Pro Duo, Memory Stick with and without MagicGate, and of course you can connect it to the PC and have it sitting on your desk. That already makes it a 7in1. Do not underestimate (or overestimate) the creativity of Chinese third party manufacturers ;-)
The beta samples that Lik Sang has available for this hands-on report were all directly from the factory and they are all still work in progress. We were already able to collect a first impression and forward our feedback to the manufacturer. We hope that all the flaws we have discovered are fixed in the final stage of the products, and that the manufacturing quality et all will be improved.
We were particularly unhappy with the fragile flat cable (flexible PCB type) and the connector that goes into the PSP Memory Card slot. It has been particularly difficult to plug into the Memory Card slot, and there was a constant feeling that the cable will get damaged easily, having no protection whatsoever on the outside.
Datel addressed that problem by developing their own flexible Memory Stick adapter and not just using a flexible PCB. They've used a flat cable on the inside that is protected on the outside with isolating rubber material. The cable on the Datel HDD is naturally also much shorter because the hard drives position near the Memory Stick slot. On the other hand, the cable on all these new first generation adapters seems to be replaceable with a special connector, while the Datel one is not replaceable if you ever break it (but would still be fixed through Datel's 1 year warranty).
The next question we had to ask ourselves (at least with the 2in1 and 4in1 version) was where to actually put the device. Because the device looks basically like a PC card reader that connects to the PSP instead of a PC, there is not a lot of choice. You can't have it hang down on your PSP because that wouldn't only disturb your gameplay and look foolish, it would also break the Memory Stick adapter cable and in worst case even your PSP Memory Stick slot. The only way of putting your adapter out of sight is to use a double sided tape and stick it on the back of your UMD drive. While not included with our beta samples, the manufacturer told Lik Sang that the final units will come with Velcro to hold it on the back of the PSP, on the UMD lid covering the PSP logo and symbol.
We noticed that the overall quality of the card slots and the casing feels a bit dodgy when compared with a normal mass produced PC Card Reader. Again, we hope that this is still something that they improve for the final production but chances are that this won't change. Spring loaded slots like with the PSP itself would definitely help to increase customer satisfaction on this point. We also noticed that a Microdrive barely fits into the CF card slot, meaning that over time it will become scratched. We nearly had to force the drive in, which is a risky thing to do with a $250 Microdrive. The Memory Stick slot on the other hand seems too large, which means a smaller stick like the one that the PSP natively uses may need two attempts to sit perfectly. General impression of the hardware, parts and assembling was that it is of inferior quality, but this may change (at least a little bit) with the final version. Don't expect too much though, we have already received word that the 4in1 case will be re-used for the 2in1 (with the 'slot' for the SD/MMC card just closed and the words SD/MMC still sitting right on top of the unit). These are unfortunately the small details that low-fame manufacturers often don't understand, always looking to decrease production cost further.
Just as the Compact Flash adapter from the inside of the Datel 4GB PSP Hard Drive, the first generation flash card adapters also don't support anything larger than 4GB. This is not a flaw or design problem of these adapters, it is a simple limitation of the PSP firmware that Sony may change in the future. We have hoped that they developed a way around this by using two partitions and/or by implementing a switch just like Sandisk does with some of their higher capacity Compact Flash cards. Although this wouldn't show 6GB at once, it would at least make a 2GB and a 4GB partition available. Some users have also successfully connected real hard drives via standard CF/IDE adapters, and if this develops further (or in other words someone finally makes an adapter that lets us use multiple partitions), it could become very interesting: 8 GB Compact Flash cards, Microdrives, 2.5" and 1.8" hard drives with up to 60GB. Sitting right on the back of your PSP or in your glove compartment if you want.
To make a long story short, even if you connect a 6.8GB Microdrive from Hitachi or a 8GB Compact Flash card from Sandisk to one of these reviewed adapters, it will only format them as 4GB max.
The built-in Memory Card slot on all the tested devices basically functions as pass-through port. This means if you want to use a Memory Stick once in a while, you don't need to remove the adapter from your PSP. This is especially helpful considering the fragile Memory Stick slot flat cable, you just don't want to touch that too often or it may get damaged.
The Memory Stick slot also supports the older and larger (outdated) Memory Sticks, which is another positive side effect of the pass-through port.
Read the full article at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 18:57 Posted By: wraggster
News from Lik Sang
Far from a mere re-release, Metal Gear Solid 3 Subsistence is three discs bursting with new content, starting with an entirely new game, Metal Gear Online! That's right, online! At last you can experience the stealth tactical military action with full 8 player battles in a variety of modes. All moves right down to the classic cardboard box disguise are here, and there's no online fees, all you need is the PS2 network adaptor and a broadband connection. The full MGS 3 is here too, now with new easier and more extreme levels of play, a new and more dramatic third-person camera system, and a Demo Theatre to spice up your favorite scenes with your choice of camouflage and face paint.
Moving on, Dual Mode lets you take on boss characters, which many believe to be the greatest videogaming has to offer, then there's more Hide-'n-Seek in new levels, all of which are infested with those wacky, brainwashed, slippery monkeys from Ape
Escape. Then there's the secret theatre, a three hour Metal Gear movie, and still two more entire full games! Both Metal Gear and Metal Gear 2: Solid Snake are here! Quite simply there's far too much to cover here, but check out our full news item for in depth details on everything. Scoring an extremely rare 39 / 40 from Famitsu, and with the original MGS 3 game taking up just part of one of the three discs, this is a must have for every fan, whether or not they own last year's hit release (and almost 4 million of you do!). The Japanese version of the game is expected to be in our hands on or before Thursday. All reservations will be shipped out in no time.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 19:04 Posted By: wraggster
News from Lik Sang
The Katamari series is brilliantly unique Japanese insanity at its best. Playing as the Prince under The King of All Cosmos, you run around pushing a giant ball made of houses, cars, cows, people and generally anything else you roll this round monstrosity into. Eventually it becomes so huge it's sent into space to replace a star, and the people of the games world, well those that aren't rolled up in it we assume, love it. This is the type of odd ball title you'd assume would never get an English release, but it's that incredibly fun and addictive, Katamari broke all the rules and got a western release on the PS2 earlier this year. This week however, Japan is of course already onto the next big thing, and that's the all new portable PSP Katamari title.
Improving on the PS2 originals, along with an all new storyline, this PSP release features dynamic levels that change based on the time and season. Ever changing paths also ensure the game is different each time you play, and there's four player multi-player battles. Lastly there's a bonus side scrolling 2D mini game included, which can be seen here. Out tomorrow morning already, Boku no Watashi no Katamari Damacy will show you exactly what players of the PS2 titles go head over heels for, and is the type of game you'll be dying to show your mates. You can get the ball rolling by placing your order below today. [Singing] Paaaaah, pah, pah, pah, pah, paaah, Katamari Damaccyyyyyy... [end of chorus]
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 19:13 Posted By: wraggster
News from Lik Sang
This Christmas SNK announced a present for all NeoGeo fans with the PS2 release of NeoGeo Battle Coliseum. Ported from the recent Atomiswave arcade board release, this is an all-star all-action two on two fighting frenzy. The gigantic roaster of 41 characters pours in from The King of Fighters, Samurai Spirits / Samurai Showdown, Fatal Fury, Garou: Mark of the Wolves, Art of Fighting, The Last Blade, World Heroes, Metal Slug and more!
Far beyond a simple port, this PS2 release features survival and practice modes, arranged background music, new 3D backgrounds and completely new stages, a character edit mode and a new bonus boss fighter named Goodman. Online play is also included, although it's unclear at this stage if the mode will work outside of Japan. The official release date is listed on December 22nd and we hope to receive stock this week but amazingly, shipping has not been confirmed to us as of now, which makes us fear SNK Playmore might be up for their classic trick again: postpone at the very last minute and put the title back on TBA status. We sure hope for the best but you never know what these guys are really up to, as such a chaos happened so many times before with them (some of you for sure remember the Metal Slug Advance running joke). Let's wait and see for a couple of more days hoping Santa will help out on this one
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 19:26 Posted By: wraggster
Source - GamesIndustry
Sony Computer Entertainment America appears to have confirmed that the company is still on track to ship six million units of the PlayStation Portable console to retailers in North America by the end of the year.
Back in October, SCEA boss Kaz Hirai predicted that the firm would reach six million units by the start of 2006; at that point, Sony had recently announced hitting 4.47 million units shipped in North America, as part of 10 million units shipped worldwide.
However, there has been some confusion about whether Hirai was referring to installed base or shipments of consoles. SCEA generally refers to shipments rather than sell-through figures, but according to news agency Reuters, claimed to have sold three million PSPs by the beginning of November.
That figure is disputed by market information firm NPD, which pegs the sell-through figure for the PlayStation Portable by the end of the month at just 2.5 million units, just behind the Nintendo DS with 2.7 million units.
Speaking to Reuters this week, Sony spokesperson Molly Smith said that "we're mapping to that forecast... We're very comfortable with where we are," but did not clarify what, exactly, the forecast called for.
Given that 4.47 million units had been shipped by the beginning of November, shipping six million by the year-end seems reasonable; but at the other end of the spectrum, if only 2.5 million had sold through by the start of December, doubling the installed base in a month is rather less likely.
However, a corporate spokesperson for Sony in Europe this afternoon confirmed to GamesIndustry.biz that there has been some confusion in the US media leading to incorrect stories regarding the comments made by Hirai and the US sales figures for PSP.
We were referred to the firm's statement on October 21st, when it hit the ten million shipments mark globally, as the most recent official comment on the status of PlayStation Portable in the marketplace.
In the absence of any further information about the situation, the logical assumption is that Hirai was indeed talking about shipments, not sell-through, as is standard Sony policy; and that NPD's figure of 2.5 million sales for the PSP in the USA by the end of November (plus, of course, a number of sales in Canada, bringing that figure to well over 3 million) is the fairest yardstick for the performance of the console in that market at present.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 22:02 Posted By: wraggster
CKEmu posted this news:
Over on www.pcsx2.net I have posted a video created by Parotaku showing PCSX2 running Biohazard 4:
Time to brighten up the front page of this site with some sexy news.
Parotaku one of our long serving betatesters has been having 'fun' testing Biohazard 4 (Resident Evil 4) under the WIP PCSX2 0.9 beta. Whilst there are still many issues with this game, such as a lack of memory card detection, it is fully playable, and looking utterly gorgeous at high res.
This video is a WMV and should be playable under any decent media player and is being shared using Bit Torrent, thus you will need a Bit Torrent client such as Azureus to get this video!
Biohazard 4 - Ingame
3 Minutes 16 Seconds | 24.1MB | Real Ingame Speed - 10 FPS.
(!) The video was recorded through GSdx which automatically speeds up video, so you are NOT watching actual emulated speeds! The real FPS is shown under the video link! Given that this video is being shared through Bit Torrent, we ask if you could seed (share) this file for aslong as possible!
Enjoy the video!comments=Spooky!!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 22:13 Posted By: wraggster
Drakonite has released his remake of Duckhunt for the Playstation 2 to the public.
Here are his release notes:
If you can't tell I've been a little too busy to update my site lately, and the big project I've been wanting to announce isn't ready yet... However I have a nice surprise for everyone!
This is the beginning of a quick clone of Duckhunt I've created over the past couple days.
It's not very robust (guncon has to be in port 2, etc), it's no where near complete, and there are likely a few bugs, but I wanted to get this out to see what type of reaction it gets.
I had planned to make a nice parady of Duckhunt, including some changes I know everyone wants to see to the original game, while making it look and feel as much like the original as possible to aid in the parady.. however if no one has a guncon and is going to play it I won't bother doing that much work.
I'll be judging the response I receive from this preview release to decide if I'm going to finish and polish it all up, or patch it up and call it good...
But if you have a PS1 compatible guncon, Enjoy!
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 22:18 Posted By: wraggster
IGN in their best of PSP awards have given the award to our Homebrew and Emulation scene , heres the info:
Best Developer
Homebrew Underground
Why They Rocked: This would have gone to SCE Liverpool for developing WipEout Pure (and developing and developing it, thanks to downloadable content.) But instead, it's kudos to the outsiders who made the PSP so much better than even Sony could manage in its first year. Unlicensed developers were able to work their magic with PSP thanks to easy access over USB and unintended access due to security holes. All on their own resources, they gave us user-friendly media managers, superior MP4 encoders, the "WipEout" browser, homemade applications, text readers, an iTunes-compatible media player, an AIM service, a dead pixel service identifier, "tapped compatibility" with classic games, and much more.
Unfortunately, piracy concerns arose, and Sony had to take action, effectively ruining much of the fun. Now, there's a line in the sand with the battle of the Updaters vs. the Homebrewers. We'd advise Sony to find a way to embrace these software designers rather than push them away, because they're doing amazing work that's worth recognizing.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 22:45 Posted By: wraggster
A new UMD has been released for those of us of a Mature age, heres the info from DVD Empire:
Bouncy Pictures presents the hottest mature rated UMD in the world! Twelve of the hottest girls will blow your mind with strip teases and lap dances that go all the way in this first ever mature rated interactive UMD! The UMD includes:
True Virtual Reality
100% Your View
12 Hot Lap Dances
5 Bonus Strip Teases
2 Hours of Action
If anyone gets one we would love a review
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 22:57 Posted By: wraggster
Ema has updated the text editor for the PSP written in Lua (You need to have Lua Player installed)
Heres whats new:
...with following features:
- Original input method named 'TwinTail'
- LUA code execution(TTLDE catches syntax/runtime errors)
- Windows style selection & cut, copy, paste
- Multi document editing
- Auto indent
- Word select(from dictionary, from globals)
- Customizeable color scheme / keyboard layout / dictionary.
- User plugin handling
- Keyword hilighting
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 23:05 Posted By: wraggster
Source - Yahoo
Hauppauge Computer Works, a division of Hauppauge Digital Inc, today announced the release of its new "Wing" software, enabling consumers to record TV shows on a personal computer for playback on the Sony Playstation Portable (PSP), Apple video iPod, and other portable video players. Wing can also be used to convert existing TV recordings to the PSP and iPod format.
Wing is sold as a $24.95 accessory to Hauppauge's PC-based WinTV-PVR personal video recorders. Live TV shows can be recorded with a single click and played on a PC or TV set as well as a portable video player. Wing records in H.264, MPEG-4 and Divx formats, and also will record directly to a recordable DVD disk.
The Wing application comes with three components: a plug-in for the popular TitanTV internet based electronic program guide for automatic recording of TV shows, a plug-in for Hauppauge's WinTV Scheduler for manual TV record scheduling, and an off-line recorder which will turn MPEG-2 videos into any of the formats supported by Wing.
"The emergence of portable video players like the Sony PSP and video iPod has created a demand for an easy solution for recording live TV shows for playback on these devices," said Ken Plotkin, Hauppauge President. "WinTV-PVR's have been very popular for recording TV on PC's, and Wing will be an invaluable tool for the many WinTV-PVR users who also have a portable video player."
Hauppage's Eskape Labs division is also developing a version of Wing for the Apple Mac using the myTV.PVR, the Eskape Labs Mac-based personal video recorder. That product will be released in early 2006.
Wing is available directly from Hauppauge at: www.hauppauge.com/wing
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2005, 23:29 Posted By: wraggster
Those dirty dogs (i mean great people ) at PSPMagazines.com have released another nice visual treat for male fans of the PSP, heres the screen:
Make sure there's a lifeguard on duty before checking out these pool cuties from our 2006 Swimsuit Special. Also included in this issue - Haylie Duff "see why we didn't vote for Pedro", Touriya "this dutch treat is sure to satisfy" and finally Ashley Massaro "climb through the ropes with this WWE Raw diva".
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2005, 02:47 Posted By: wraggster
Nexis2600 or PSMonkey as he also likes to be called has posted some WIP news concerning his rather impressive Quake 3 BSP Viewer for the PSP:
Anyways small update for everybody. After a good day of rewriting my md2 loader in c (yes I know, shameful, should be cpp but i am waiting on a full rewrite), I now can finaly load, animate and render md2 models on the psp. There is still some work to be finished regardind child models (like the gun in the players hand) and etc but the larger chunks are done.
I plan to suport md3 & md4 in the future but i've given up on having it done anytime soon (so it might be in january/febuary).
Heres a screen:
Remember you can only find out the original news from PSMonkeys forum and more importantly this thread --> http://www.dcemu.co.uk/vbulletin/sho...8&page=4&pp=10
The possiblities for a great Homebrew FPS game are growing
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2005, 03:11 Posted By: wraggster
Source - Gamespot
The Madden franchise made its first outing on the Sony PSP in September, but it hasn't exactly been a problem-free debut. Hardened fans of the popular series experienced problems with the game's franchise mode, which caused a "shutdown issue" that forced the PSP to power down.
Electronic Arts discovered a work-around solution for the problem in October, but that entailed navigating through the game's menus in a roundabout way. Today, the publisher decided on a longer-term solution--just send the old disc in, and they'll send out a replacement.
The replacement disc has "revised software" that reportedly solves all the problems with the franchise mode. For the inconvenience, EA will also give customers two coupons. One is a $15 voucher for the online EA Store, and the other is for complimentary shipping on a future order from EA.
To get a problem-free UMD of Madden NFL 06, gamers should send their old disc, along with a note containing their name, address, e-mail address, and phone number, to:
EA Customer Warranty
Attn: Madden PSP
209 Redwood Shores Parkway
Redwood City, CA 94065
The disc may take up to 10 business days to be delivered.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2005, 03:27 Posted By: wraggster
Edison Carter has updated his awesome Trainer for Liberty City Stories.
Supported cheats include: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.
Whats New:
includes an FPS (frames per second) meter added to the coordinates display.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2005, 03:37 Posted By: wraggster
The Blaze No Modification PSP TV Adapter has been reviewed by IGN:
Heres their findings:
Performance
Best performance for a camera style PSP to TV device yet. Strange quirks and loss of image quality, but superior to the only other device available for the duty.
Build Quality
Built well, but scroll wheels feel cheap and loose, and unlined light box produces reflections.
Audio Quality
Highest PSP brightness setting produces high-pitched background squeal. Other settings do not. Fine sound in general, as it is simply coming out of the PSP's headphone jack.
Video Quality
Much less artifacting and video noise than the PSPonTV, but warps the top of the image, sufferes from light blooming, and fluctuates its brighness level. Again, VHS quality in the end.
Ease of Use
Snaps on without strain. Connections are simple. Adjustments are easy.
Value
$59.90 makes the Blaze TV Adaptor the cheapest PSP to TV adaptor available. Since its also the best performance wise, it's a good deal.
7.2 OVERALL
(out of 10 / not an average)
So there you have it the unbiased gamers at IGN rate the Blaze No Modification PSP TV Adapter as the top PSP TV Device so far (and cheapest too).
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2005, 19:18 Posted By: wraggster
Genki is developing a street racing game with a difference. Street Supremacy, developed exclusively for PSP, sees racers battling to control territory.
The licensed cars from Mitsubishi, Nissan and Subaru are highly tuneable and, with team battles to fight across 15 distinct areas of city, players will need to fit more than just fancy new lights to their motor.
The idea is to take control of the city's areas by challenging – and beating – other gangs of racers on their turf, until the whole thing is under your control.
Genki has previously created The Fast and the Furious and Drift Racer: Kaido Battle for PS2, both of which are out now. Drift Racer is also available for Xbox.
Street Supremacy is due for release on PSP in March 2006
http://www.gamesradar.com/news/defau...sectionid=1591
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2005, 19:28 Posted By: wraggster
SuccessHK have posted news of a new accessory for the PSP, heres the details:
Product Features of Home AV Arts Organisation
Mega Sub-Woofer
Vertical Stand function, the stand is adjustable
Charging function
Retractable Speaker
2 colors available: White / Black
More Description of Home AV Arts Organisation
This item has 4-Speaker built-in with power amplifier & BBE system function which can output quality sound effect. Hidden tray can store up to 12 UMD. Wireless remote control function allows you to play/forward/backward easily.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2005, 19:45 Posted By: wraggster
Source - PDRoms
As you can guess from the name, this is "Just Another Pain App(lication)". It's written in Lua and requires Lua-Player v0.15. Here are further notes:
My first LUA program...it's a PAINT program...you can seriously get any color of the rainbow from this. At the bottom left of the screen shows your Red, Green, and Blue values (default 0).
The top left shows your cursor speed. (default 64)
The cursor color will be the color that comes out when you press X (combination of R,G,B values)
Controls:
If you don't feel like reading it all, press x, square, triangle, or circle with a combination of other buttons to figure out what they do.
Analog = move around cursor
X = draw with R, G, B values
Square = draw Red values
Triangle = draw Green values
Circle = draw Blue values
R + X = background color changes to R, G, B color
R + Square = background color changes to Red value
R + Triangle = background color changes to Green value
R + Circle = background color changes to Blue value
R + Left/Right = decrease/increase brush size
L + X = reset cursor speed (default 64)
L + R = reset cursor to center of screen
L + Square = sets Red value to 255 or 0 (depending on which it is at)
L + Triangle = sets Green value to 255 or 0 (depending on which it is at)
L + Circle = sets Blue value to 255 or 0 (depending on which it is at)
Square + Up/Down = increase red value by 10
Triangle + Up/Down = increase green value by 10
Circle + Up/Down = increase blue value by 10
Square + Left/Right = increase red value by 1
Triangle + Left/Right = increase green value by 1
Circle + Left/Right = increase blue value by 1
Up/Down = increase/decrease cursor speed
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2005, 19:59 Posted By: wraggster
Brew-Review Issue #2 is a magazine for your PSP. It's bigger than Issue 1, sizing in at 91 pages! It includes a special Hombrew'ers guide to the best games of 2005, an exclusive interview with the leader of Dark* Development. Thanks to Yashamaru for the news.
Download via comments:
Thanks to Kojote for the news.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2005, 20:04 Posted By: wraggster
Source - PDRoms
dm79 has released a demo of "Hokuto no Ken". This demo includes one character now but he plans to expand the game with more levels and characters.
Screenshot and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2005, 21:22 Posted By: wraggster
The latest magazine full of the latest asian gadgets direct from Hong Kong has been released, download Akihabara PSP News Volume 16 via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 00:25 Posted By: wraggster
Syphon Filter: Dark Mirror has been announced today for the PSP alongwith some screenshots (pictured). According to Sony, the game will feature gun fight lovin' along with puzzlesolving. It is said to include over 30 minutes of cinematic footage with over an hour of spoken dialog.
Online play will also be featured for up to 8 players, and the title is set for release sometime in 2006. Arethese the type of games getting you excited for PSP gaming in 2006?
Thanks to Joystiq for that article.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 00:33 Posted By: wraggster
E has released a new sound test version of the Wonderswan emulator for the PSP. Heres the very rough translation:
In omission feeling you should have understood even just atmosphere kana.
It is the immature person where relationship of frequency between pitch does not understand (laughing)
It meaning that mounting is insufficient, still it is delicate.
" This how with atmosphere? When " we would like to see thought it is, may
Voice is mounted properly, but it is, mounting the channel immature
If it keeps mounting consecutively, thinking, it becomes the マシ, it increases.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 00:37 Posted By: wraggster
News thanks to Kojote
Ema has now relased a version of TwinTail LDE v2.0 which support japanese characteres! You gan tet it from it's official page. TwinTail LDE has been written using LUA and requires it's runtime libs.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 01:17 Posted By: wraggster
soulphalanx has posted this new Lua game (Test Version)
An early alpha of a fighting in progress just some basic moves like punching and kicking, intro and victory pose only one character for now others will be added later got lots to do.
Download via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 01:26 Posted By: wraggster
McZonk has been updating his Quake2 Blog --> http://teamemergencyexit.blogspot.com/ (yes this is the correct link, some sites are linking wrongly for whatever reason) with some great news and screenshots:
Quake II PSP - New Menu
Because it is important now to navigate the player figure, I added a new options menu without the unnessesary options for psp and some new options like the adjustment for the analog nub.
You can now edit tolerance and speed. Tolerance it the point from where the stick reacts and speed is how fast the player will turn. Perhaps I have to add some non-linear speed function. Would allow better aim in the center and faster rotation with the same control settings. This will depend on the beta testers.
this was also posted yesterday:
Quake II PSP - Ingame Screenshots
I need more memory in the PSP. 64 or 128 mb ram would be enough. I have to optimize a lot of stuff to render all stuff. Speed doesn't seems to be a real problem for now. But I'll need some more team before I can release it.
I can render entites and particles now. Just the level is missing. Here are some screenshots.The red and yellow cones are entities are not loaded.
Another thing I tested is this. It is fast but not fast enough. This anti-aliasing is done hybrid, some parts in hardware some in software. Perhaps I can improve it for later usage.
Remember to visit this site and also McZonks blog here --> http://teamemergencyexit.blogspot.com/ for the latest Quake 2 to PSP WIP news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 01:29 Posted By: wraggster
The Insomniac has posted the latest release of the Kill Your FM Magazine for the PSP, heres whats new:
82 packed pages of quality music journalism and awesome aesthetics, including:
-Interview w/ Derek Sivers, creator of CDBaby.com
-The Thieves: Prophets In The Cathedral Of Rock?
-FM Killers: Pandora & 15 Megs Of Fame
-1920’s Jazz vs. Modern Day Hardcore: More similarities than you think!
-Happy Birthday! The MP3 Turns 10
-A Popular Donkey, Episode III (and a whole lot more)
And of course, excellent indie rock, hard rock, and hip hop tracks from the bands we feature! Free, and legal.
I’ll let the issue do the rest of the talking. Major thanks to the entire staff for helping me crank this one out. Please enjoy, and leave feedback!
Download at the homepage here --> http://www.insomniaradionetwork.com/...m-issue-4-psp/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 01:46 Posted By: wraggster
mICrO who messaged me his new release over at PS2Dev forums
PSPainXmas 05 By NewOlds
PSPain.com and NewOlds wishes to all PSPs users a merry christmas and a happy new year.We would like to thanks, to all the people who make the PSP the best portable system and all the people who work on homebrew with the only interest of make the PSP bigger and bigger. Thanks a lot to all of you.
Special Thanks to :
HexDump, Weak, Fanjita, mrbrown, Fisionboy, Zack, Muradas, calopez, rmedtx, xennia87, Majes, Samer, ethernity, squall18, Wraggster.
Downloads and screenshots via the comments
Thanks to mICrO for the news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 02:02 Posted By: wraggster
Yashamaru (Thanks ) has submitted news that pradeepkumar has just released a new Lua game for the PSP, heres the info:
"This is my first PSP Lua game written in LuaPlayer V0.15.
This game is very similar to Solitare in windows.
Please report any bug or feature request.
To do list
Add autoreturn of cards (right click in windows game)
optimise mouse speed/acceleration
Add more background / deck"
Download and screenshot here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15703
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 02:24 Posted By: wraggster
Are SuccessHK the worlds cheapest for PSP Consoles, they have the PSP Console for sale for USD 212.00 which is £112 and thats very cheap, is it the worlds cheapest, if not its certainly close
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 19:35 Posted By: wraggster
Divineo China Posted this news:
The Myth Lite 101 and 102 have been discontinued, however, the good news is that their most powerfull chip, the Myth Lite 600, is now cheaper!
Heres some details about the Modchip for PS2:
The Myth lite 600 is a 2 in 1 high end version of the Myth range of chips. Auto boot on V5 to V14 consoles and full of features (read below for all specifications).
AUTOMATIC SELECTION for PS2/PS1/DVD SUPPORTS.
(Just insert any disc and Myth chip play it !!)
DVD Region Free Incorporated !! ( to play all regions DVD without need of any extra operation.)
Full 512 Kb Flash Memory on board Compatible with Playstation 2 USA/PAL/Japanese - V5, V6, V7, V8, V9, V10,V11,V12,V13, V14 7500X
Jumper less (Automatic Version detection)
Easy to Install. (only 18 wires for V1-V8 and 20 wires for V9, V10, V11, V12,V13,V14)
IC based 3.3V for enhanced stability AUTOMATIC "MACROVISION=OFF" ON ALL PS2 FROM V1 TO V14 WITHOUT ADDITIONAL WIRES !!
AUTOMATIC "GREEN FIX" (No need to change the cable to see your DVD movies on the PS2!!)
Import Games Fix (All PSX import games are played at FULL SCREEN and FULL COLOR !!)
Sleep-Mode (The Modchip will switch off itself after boot) 100% NO SWAP (Direct boot for all the PS2 and PSX games)
Supports games on DVD-9 media !!
PLAYS ALL THE CD’S and DVD’S Games (both, Import or Backup’s) SUPPORTS MULTI-DISK GAMES !!
SUPPORTS DVD RL GAMES!!
SUPPORTS ANTI-MOD PS1 GAMES !! (Only for V9 - V14 PS2)
SUPPORTS HD COMBO
SUPPORTS DATEL 16MB MEMORY CARDS and Neo MEMORY CARD !! (No need to use the swap CD!!)
Very Reliable (All the Modchips are 100% tested before delivery)
Very Stable (Thanks to the sleep mode the IC will never Overheat) CD Lens Safe (Avoid CD lens damage by sending un-necessary signal to the Drive Controller)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 19:41 Posted By: wraggster
News from Lik Sang
Back in 2002, combining the untouchable RPG experience of Square Enix with the magic of Disney resulted in one of the greatest team ups of videogame history. Rather than have their hands tied by a specific story from a certain movie, the developers of this RPG were free to create an entirely new adventure including all of Disney's most famous works. Then in September of 2003 the sequel was announced, and in stock now, the wait is over for those who pre-ordered, your copies are on their way. Meanwhile new orders are welcome, and will ship within 24 hours. Please bear in mind that this Asian release is all in Japanese and that you should wait for the US edition (due somewhen in 2006) if you want to follow the storyline in English.
Set after Kingdom Hearts: Chain of Memories on the GBA, the original lead character Sora, and Disney comrades Donald and Goofy have slept for a solid year while regaining their lost memories. Waking up, Sora puts on some fresh clothes (we should hope so!) and continues on his quest to seal the keyholes of each world, protecting their innocence from the dark forces of the Heartless, Organization XIII and Nobodies. With a much more complex plot development than that of the original awaiting you, players of the GBA sequel will get the absolute most out of this title. The developers however have gone to great lengths to ensure you won't feel left out at all if you haven't played the portable adventure, and new comers who missed both that and the first game need not worry either, you'll quickly be brought up to speed.
The original drew content from Alice in Wonderland, Hercules, Tarzan, Aladdin, Pinocchio, The Little Mermaid, The Nightmare Before Christmas, The Lion King, Peter Pan, Winnie the Pooh, 101 Dalmatians, Beauty and the Beast, and more. Here there's more of those classics, plus Lilo & Stitch, Chicken Little, Mulan, Pirates of the Caribbean, Tron, The Return of Jafar, Fantasia and others. In fact they range all the way back to 1928's Steamboat Willie, which of course takes place in black and white.
Despite some movies being used again, every level is brand spanking new, often taking place in completely separate settings of than before. For example instead of on the streets of Agrabah for Aladdin, you'll be exploring the Cave of Wonders. Some franchises like Beauty and the Beast and Mulan which were only represented with characters in the original have been fleshed out with entire worlds here too.
Read the rest of the great article at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 19:46 Posted By: wraggster
News from Lik Sang
We have good news for those of you who thought the price tag on the Replacement Faceplates for PSP was a little steep! We have received stock of new faceplates from a second team jumping on the bandwagon, and whose emphasis is on price. Also, our initial supplier has agreed to a price drop below the 30$ mark for the high-end replacement covers that they offer.
The new faceplates come in packs of 5 assorted colors. You got five different covers inside, allowing to change the front color of the PSP depending on your mood or on the weather. Each pack retails for the low price of US$ 36.95, which is less than 8-bucks-a-faceplate actually. Quantity discounts are available for resellers.
Please note that these faceplates do not wear any special coating (opposite to the high-end Faceplates that we have been carrying so far, on which either a special glossy or a chrome layer has been added). We have also noticed that the see-through window for the screen is not as firmly attached to the faceplates as with the previous models. Please be extra careful during installation with this fragile part of the product. Opening your PSP to exhange faceplates will void your warranty.
We have also received word from the manufacturer behind these quality produts that they have new editions in the works right now, with Liquid Platinum LE and bubble-gum Pink confirmed. These two new flavors are expected soon after the new year starts while these guys are also studying a potential Sunny Yellow model. More info on all that after it turned 2006 already.
Much more at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 19:48 Posted By: wraggster
News from Lik Sang
Did Japanese Mangaka Kishimoto Masashi foresee the massive popularity of Naruto, when originally creating the series which can be read in Shonen Jump Magazine since 1999? It's certainly interesting how a clever story of a young Japanese kid determined to become a Ninjutsu expert has gone beyond being a huge success in Nippon to enjoying a rather large fan audience all over the world. The Naruto phenomenon in Manga and Anime form has inspired several videogames in the past, mostly Beat'em Up oriented only. Bandai's Narutimate Hero line of games for the PS2 added RPG elements to it, with the latest instalment, Naruto Narutimate Hero 3, offering an overall improvement in gameplay, features and visuals.
The overhaul is a welcome one, with about a year that fans had to wait after Hero 2 (which was itself embraced by the gaming community with great excitement). Now, going from 20 characters available in the prequel to over 40 to choose from in Hero 3, replay value has been cranked up a few notches good. There are now new characters from the Anime appearing in the game as well. And adding a number of fresh systems, there are more super combos for Naruto and Sasuke too. These can be unleashed when the Nine Tails or Cursed Seal power is full, with an awe-inspiring eye candy fest to boot.
Please note that Naruto Narutimate Hero 3 is in stock for PlayStation 2, shipping within 24 hours for only US$ 64.90. As with all import videogames, we offer Free Shipping Worldwide for this title as well! By the way, all those of you who have pre-ordered the game should receive it soon, as we have dispatched your orders already. We just love Bandai for releasing Hero 3 in two separate discs, where the first one is an Animation Disc, which contains a brand new Naruto OVA ("Original Video Animation", a Japanese straight-to-video term), created by the staff of the TV series. Watch this exclusive Anime and get extremely pumped, making yourself ready for the second disc, which holds the game itself. Then you'll be prepared to uppercut the other Ninjas into the stratosphere hard.
Both discs are included in the DVD game case for all orders. If you've always wanted to play as the first or second hokage and take part in the goings-on in Ninja village Konoha yourself, Naruto Narutimate Hero 3 is the title to own. A terrific blend of Beat'em Up and RPG, it's a must-have game for fans of the series, as well as for all fighting enthusiasts.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 19:52 Posted By: wraggster
Source - Gamespot
Hideo Kojima may be busy at work on Metal Gear Solid 4 for the PlayStation 3, but he's also prepping other installments in the bestselling series. The latest issue of Famitsu revealed that Konami's famed game designer is working on not just one, but two new Metal Gear Solid projects for the PSP.
The first project is named "Metal Gear Solid BD," which Famitsu reports will be some form of "digital content" slated for a spring 2006 release in Japan. Kojima did not give any details about the project, but the article implied that it may be a form of entertainment other than a game.
The second MGS PSP project will be a "totally new Metal Gear Solid game." Kojima avoided disclosing the game's name, saying that it will give away what the game is about. However, he hinted that it plays relatively normal, excluding a new form of gameplay "which is only possible with the PSP."
While he personally thinks that the game will be interesting, Kojima added that the new concept is so "different," that he needs to test alpha version to see if the game has a chance at retail. When asked about the game's release period, Kojima would say only that it shouldn't take extremely long to develop.
The second game appears to be the title Kojima previously mentioned on his official blog. In November, he said he was working on a new PSP project with a "completely new system" which is being produced by Metal Gear Acid 2 director Shinta Nojiri.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 19:52 Posted By: wraggster
As part of its pre-E3 PlayStation 3 conference in May, Sony brought Epic Games cofounder Tim Sweeney on stage. Besides saying that Epic had already received a PS3 software-development kit--which he said was "easy to program"--Sweeney also performed a tech demo of a shooter running on PS3 hardware.
The game on display appeared to be Unreal Tournament 2007, the flashy-looking, Unreal Engine 3-based successor to the popular PC shooter Unreal Tournament 2004. However, neither Sony nor Epic would confirm when--or even if--UT 2007 would arrive on the PS3.
Seven months later, the two companies have broken their silence. The January 2006 issue of PSM proudly proclaims that, yes, UT 2007 is coming to the PlayStation 3. Inside, the magazine also reveals that the game will be a launch title for the PlayStation 3, which is tentatively slated for a spring 2006 launch.
UT 2007 for PS3 is the second Epic shooter announced for next-generation consoles. However, the first, Gears of War for the Xbox 360, is slated for a general "2006" release date, meaning it could conceivably come out after the PS3 UT 2007.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 19:56 Posted By: wraggster
More memory for your PSP is on the way, thanks to first generation flash card adapters on the way from Chinese manufacturers. There are three different models available, but all of them are limited to a maximum of 4GB of storage capacity. This limit is not due to the products, but rather to a firmware limitation with the PSP. 4GB is all that it will support.
The Neo2in1 and the Neo4in1 are kind of awkward because they just hang by the flat cable which attaches them to the PSP via the Memory Card slot. That makes it less convenient to use them on the go, though the manufacturers will apparently be including Velcro to attach the reader to the back of your PSP. The 2in1 is a Compact Flash adapter, while the 4in1 adds SD and MMC capabilities as well.
The Neo5in1 combines the capabilities of the Neo4in1 with an AA battery pack for backup power and 2 USB slots. The other big draw of this model is that it attaches to the PSP, making it much easier to use than the other two.
Prices for these readers range from $80 for the 2in1 to $100 for the 5in1.
News from MobileMag
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 19:59 Posted By: wraggster
Following on from Lik Sangs PSP TV Compare article, SuccessHK have done the same:
We receive all the PSP to TV adapters and do the setup to test the products immediately. The following is the comparison between the three PSP to TV adapters which include PSPonTV Adapter Kit, Blaze PSP TV Adaptor, and PSP2TV Adapter.
For the function, all the PSP to TV adapters display the screen of PSP console to TV. Only PSP2TV Adapter supports Dual Shock 2 controller.
For the outlook, the designs of Blaze PSP TV Adaptor and PSPonTV Adapter are similar. However, PSPonTV Adaptor feels bulky with its huge height. Blaze PSP TV Adaptor looks stylish in comparison.
For the installation, PSP2TV Adaptor Kit is as easy as Blaze PSP TV Adaptor and both do not have to void the warranty. The designs are similar; both are using original PSP power adaptor, AV cable, etc. However, it is using screws instead of hocks to hold its position and offer a headphones pass-through port. Installation of PSP2TV Adapter requires much more skill and takes about 30 to 60 minutes. Also it voids the warranty.
For the quality, there are no significant differences between the three adapters. By comparing the screen output, we are amazed that the quality of PSPonTV Adapter Kit which is using CCD camera and Blaze PSP TV Adapter which is using CMOS camera looks the same. The only difference is that, screen using Blaze PSP TV Adaptor is a little brighter. Is PSPonTV Adapter really using CCD camera? We doubt it.
For the price, PSPonTV is set cheaper than PSP2TV Adapter Kit (US$119.90), but still far more expensive than Blaze PSP TV Adaptor.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 20:06 Posted By: wraggster
SuccessHK have posted a price drop on PSP Console packages:
SONY PSP Value Pack - Ceramic White Latest ver. USD 229.00
SONY PSP Value Pack Latest Ver. USD 229.00 #
SONY PSP Standard Pack Latest Ver. USD 198.00
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 20:11 Posted By: wraggster
Source: Spong
We have been picking up on chatter that comes from the blogging community, much of which cites 'retail sources' they are close to, that the Ceramic White PSP is heading to Europe, in time for Easter.
Thing is, there's loads of different blogs all running sub-identical pieces, all failing to reference each other in something of a farcical game of blind man's bluff. Either way, from what we can gather, the 'retail source' appears to be a shop assistant in a game shop. We'd also like to ask any of the blogs claiming to have this news nailed down as fact to get in touch, especially if they are the original source of the chatter.
Anyway, we contacted a senior buyer at a major European retailer today to find out what's going on. “Right now, SCEE sales hasn't been briefed to begin pushing white units,” we were told. “It has been mentioned, as there's been a certain level of interest at store level from consumers about the possibility of seeing the white machine and essentially, it will go on sale at some point, though nothing is official, so to speak. There's certainly no orders being placed for white PSPs.”
So when will we know? All the sites currently ripping each other off, claiming retail 'insiders' have given them the scoop, say Easter... “We have no idea. What is likely to happen and as is common at Sony is that there will be an announcement to press, then sales will tell us and we'll start getting them in. Easter sounds a good time, though anything claiming this is a concrete date is simply not true.”
For the uninitiated, the Ceramic White PSP is a PSP in white. The name of the white Sony has used is dubbed Ceramic. We believe this is to differentiate is from other types of white. It comes in a whiter box and ships with some white accessories. And is white. Expect an announcement about its European debut at some point early/mid-2006.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 21:15 Posted By: wraggster
Gamers Galaxy have released a new issue of their PSP Mag, heres the info:
It's Christmas time, and PSP Galaxy is back with their third issue!
Inside you'll find an exclusive interview with Tate Interactive, the developers of Kao Challengers, as well as reviews for Prince of Persia: Revelations, PoPoLoCrois and Kao Challengers.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 21:29 Posted By: wraggster
SonyXteaM is proud to present you their new downgrader for psp 1006 and 1007 (BETA)!!, Yeah you heared it's finally out ! it's been developped by Yoshihiro from SonyXteaM and here are the instructions !
This as been TESTED on psp-1001 and psp-1004 however we are not responsible for the eventual damage
Release notes:
We figured out that the error 80000025 is a system config error and that the system configurations are located in flash1 so we replace the original flash1 from the psp-1006 and 1007 to the ones from a psp-1001 unit.
Download via comments (at your own risk)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 22:08 Posted By: wraggster
Drakonite has updated his Duckhunt game! for the PS2, heres the new info:
With 130 downloads in about 2 and a half days, I suppose there are at least a couple people out there that want to play duckhunt, though I haven't heard many comments back from people who have tried it.
I've just uploaded an update to duckhunt. I didn't work on it as much as I was planning to this week, however since the christmas season is upon us and I doubt I"ll have time to get any noticable changes done over the weekend I decided to go ahead and post the few changes that have been made.
One of the major changes is in the ducks' behavior. Instead of the set path I had hacked together to get the first preview release done, they are now flying eradically around the screen and are much harder to hit!
I was well aware that it was rather strict on how close you had to be to score a hit. I've loosed up the strictness a little bit so it's now about the same as the original duckhunt.
Another noticable change is the inclusion of a shot indicator -- when you fire and miss there is a small animation showing where you had shot at. I had a couple requests for this and I was wondering it myself, but the original didn't have it and I'm not sure if I like it... so I'd like to hear feedback.
Plenty of other changes though I doubt any of them will be noticable.
Enjoy
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 22:22 Posted By: wraggster
Calisto has finally been released, now you can play one of the very best homebrew games for the PSP, heres the info from the official site:
Callisto is a retro style side-scrolling space shooter. You are a bounty hunter travelling through hostile planets searching for intergalactic criminals.
Team:
weak ... code
pimpot ... gfx
rmedtx ... additional gfx
makrospex ... sound fx
klesk ... assistance
Menu music theme by asobeat.
Background music by A P Bolan.
Callisto is being developed using the open source pspsdk.
______________________________
Changelog:
v0.1
- initial release
Thanks to Rmedtx who let me know of the news in this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15725
Download from the official site or the link above , tell us what you think, btw the download is a rather hefty 17Meg for those on 56k
a great release for the PSP Scene
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 22:30 Posted By: wraggster
A new puzzle type game has been released for the PSP by an anonymous Chinese developer.
Download this rather excellent game via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 23:11 Posted By: wraggster
JzBMSPlayer is a Beatmania clone for the PSP:
Heres whats new via translation:
* Stream playback / key sound, next BACKGROUND MUSIC of the selector in the ogg correspondence
Wav: Basis.
Mp3: Only stream playback correspondence.
The mp3 being compressed at stage of distribution, for る ones.
When by your you compress the wav in the mp3, because the gap occurs,
After beforehand considering the gap, it does not face other than the BMS which was made.
Ogg: Stream playback / key sound correspondence.
When you compress by your, with this way.
It reads key sound and the time it decodes and keeps with the 8bit, but
of the tags When the 16BIT and description (the COMMENT=16BIT) it is done in comment,
You keep that way with the 16bit. (Memory time consumption)
* Stream decision of playback from when the #WAV01 is above the 5m,
Altogether BMS first is found in defined order of the #WAV only one time in the #WAV which is not used modification.
* Level in meter three additions
* Decision in time base
* Tip pushing poor in non decision
* In addition what? Variety.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 22nd, 2005, 23:17 Posted By: wraggster
Source Gamasutra
Sony has announced the crossing of two important sales milestones in the UK, with the PlayStation 2 selling over one million units during 2006, while the PSP has passed the half million mark.
In June, the UK installed user base for the PlayStation 2 was put at 7.2 million (beating the installed based of the PSone), which suggests that the current total should now be around 8 million – although Sony has not yet given a precise figure. As of November 30th, the PlayStation 2 has sold 37.14 million units in European and PAL territories, with the UK market the largest within that group.
The success of the PSP has been difficult to gauge in the UK since its launch in September, following stock problems with both it and the rival Nintendo DS portable. Sony is now claiming a total of 610,000 sales until December 10th, with the end of year total likely to be close to 750,000.
Speaking to UK trade paper MCV, analyst Nick Parker commented: "The UK has performed better than any other European territory, and Ray Maguire will have undoubtedly hit his targets once again. And PSP will have at least met, if not exceeded, Sony’s expectations for the UK."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2005, 02:31 Posted By: wraggster
HEDZX has released a new game for the PSP, heres the info:
I've been working kinda hard and have now completed my Beta for the game Chao Maze. Whta you do is collect all the fruit and mini character, i.e sonic , shadow etc. to go up in level.
To Do:
Timer
More levels
secret characters(beat game to be hero chao, dark chao, sonic, etc.)
also putting in stuff like poisinuss rivers and stuff.
Controls:
D-pad: Move
Screenshots and download via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2005, 17:20 Posted By: wraggster
New Commercial PSP Game released:
The first PSP edition in the modern military sim game. In the PSP entry, you play as the leader of a group called Wild Kids and command your troops in battle on a variety of battle fields. Gameplay in Daisenryaku includes grid-based strategy, 3D cut-ins for attack sequences and separate production/movement phases during battle. During the game's planning phase, you're able to manufacture up to five units at one time. You can move your units in and out of battle freely, although in order to storm a city, you have to make use of ground troops. The game features over 300 units pulled from actual military bodies throughout the world.
More info here ---> http://www.lik-sang.com/info.php?pro...1&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2005, 17:27 Posted By: wraggster
Lik Sang have posted news of the release of the Neuros MPEG-4 Recorder 2, now you can easily record films to play on your PSP, heres the big article:
We have today received our first allocated batch of the smoking hot Neuros MPEG-4 Video Recorder 2 from USA. The bad boy is shipping for US$ 149.90 only. The Neuros MPEG-4 Recorder 2 enables you to capture video content for the Sony PSP from any analog video source, including cable or satellite television, DVD players, VCRs, camcorders, and PVRs such as Tivo.
The video content is saved as MPEG-4 video files, eliminating the hassle of proprietary file formats. Utilizing standard Memory Sticks, you can record content on a card for viewing on your TV, or transfer that content onto your PSP.
Roughly the size of a PDA device, the Neuros MPEG-4 Recorder 2 hooks up to your existing home theater components, and allows you to view still photos on your TV or listen to MP3 audio files through your stereo. Additional features include upgradeable firmware for future functionality expansion.
The Recorder comes with a Compact Flash and Memory Stock slot and features different video recording formats such as QVGA (320x240), Wide Screen WQVGA (368x208), and VGA (640X480). The video files it creates can be played back not only with the PSP, but also with PDAs, Mobile Phones and other portable devices that play MP4 video.
The Neuros MPEG-4 Recorder 2 is surprisingly small and light. It comes in a nice box with a remote control, a multivolt power supply (100-240V, US type plug), a 32 page user guide in English (German, French, Italian and Spanish here), 2 AV cables for in- and output, and a CD-ROM with "The Core Pocket Media Player" and a copy of the user guide in Acrobat Reader format. The Core Pocket Media Player is an open-source media player for Palm OS-based and Windows CE / Windows Mobile-based devices. The remote control is very nice and very small too. It does the job and it's very easy to figure it out as it has enough buttons for most actions.
Read the full article at Lik Sang
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2005, 17:46 Posted By: wraggster
Success HK posted the following new PSP Game:
Working very closely with Peter Jackson and Wingnut Films, Ubisoft's Montpellier studio (Beyond Good & Evil) and its Montreal studio (Splinter Cell) are together creating a game that will reflect the visual interpretation, character dynamics and dramatic narrative of Jackson's epic take on the classic King Kong story.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2005, 17:55 Posted By: wraggster
CanCan has posted news of the release of his new game written in Lua for the PSP, heres the info:
Vexed is a puzzle game in which your goal is to move similar blocks together, which causes them to disappear. Block can be moved to the left or to the right. When no block in under the current block, the block falls down.
Once all the blocks are gone, you've solved the level and you're presented with a new level to solve. You can only access the next level when the current one is solved. Vexed was created by James McCombe (Vexed at SourceForge.net) for the Palm OS.
Check out the great screenshots and download the game for yourself from the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15778
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2005, 17:57 Posted By: wraggster
Source - PDRoms
FreePlay is currently working on a RSS reader for the PSP using Lua. This will enable useres without having the latest firmware, to be able to read RSS Feeds too. Others notes:
I've got a new version! The URL for the RSS feed no longer has to be hard-coded into the Lua script. It can parse a URL, grab the IP address for the domain, connect, and download a file. Actually, it can download as many files as you want, one after the next.
There's only one problem: it's saving the HTTP header information into the file, which causes problems for both binary files and the XML parser. I'm sure it'll be a simple fix once I look at it. The last line of the header is always the "Content-Type" line, followed by a blank line, so I can just search for the second new line after the Content-Type and that should be the start of the file!
Things are looking good. My next step will be to read a .CFG file with a list of web addresses and feed titles. Then I can feed these web addresses into the download program, pass in the title, and have it save each feed individually.
I'll be away from my wireless connection from the 23rd to the 27th, so I might be slowed down a bit. Regardless, I can start working on the offline part of the program over my vacation.
At the rate I'm going, you may have an RSS reader for 1.50 PSPs by the start of the new year! (But don't hold me to that statement )
In my latest version, the various feeds will be download into the (Lua Player Folder)\Applications\RSS folder.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2005, 18:00 Posted By: wraggster
Edison Carter has updated his Trainer for the PSP Game "GTA Liberty City Stories".
Supported cheats include Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.
Whats New v0.5b:
Added "Really High" to teleport list for Dodo gliding
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2005, 18:18 Posted By: wraggster
The Open Source PSP-OSS Shell for the PSP has been released, heres the info from the readme:
Features:
*Audio:
Built-in audio player
MP3 and OGG support
*Image:
Built-in image viewer
PNG and JPG support an resolutions up to 512x512
*EBOOT Support:
Run any EBOOT off you memory stick via the "Start Menu" (1.5 firmware)
*Filebrowser:
Easily access your memory sticks files via included filebrowser
Ability to Open, Cut, Paste, Delete and Rename files
*Easy-to-use GUI:
Restart and shutdown the PSP-OSS from the desktop
Run any UMD from the desktop (excluding UMDs requiring 2.xx)
Edit your theme or background from the configuration panel
Enable/disable USB mode
Access time and date information
*Shortcuts
Look at Shortcut.ql example on the desktop. Open in a text editor
*Folder Locations for Desktop and Start Menu
Files you want on the desktop or in the start menu go in these folders
Desktop: PSP-OSS\DESKTOP\
Game: PSP\GAME\
Music: PSP\MUSIC\
Pictures: PSP\PHOTO\
Download this excellent new shell via the comments and leave feedback
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2005, 19:13 Posted By: wraggster
jsharrad has released a rather nice retro game for the PSP, heres the info:
Started working on a clone of an old dos game called MinerVGA, released as public domain in like 1988. Haven't got much at the moment, below is a screenshot and a very alpha test eboot where you can control the miner, clear the ore (they spawn in same spot every game atm) and walk pretty much anywhere on the screen, even through the road. :P
Download and screenshot via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2005, 19:30 Posted By: deniska
It seems that alot of people got hyper about the recent Mario V0.2 Demo release. I am not sure if these folks as well as the game developers are aware of the existing Mario stand-alone game port hosted by ps2dev.org.
Original PC/Linux version of the game is available @ http://smclone.sourceforge.net
If you missed that game, please see the attached zip file with 1.5/1.0 versions unofficial builds that I compiled based on the ps2dev version.
The new unofficial version features:
- speed optimizations
- sound support (sound files included in the zip)
- music support (the music package is not included in this distribution. It can be downloaded from:
http://prdownloads.sourceforge.net/s...1.zip?download
unzip the file and put the data folder in to ms:/PSP/GAME/smc/)
CONTROLS:
[O] - enter
[^] - jump
[X] - exit
analog joystick - menu navigation/movements
If you are interested in modding the game or creating the new levels, check
http://smclone.sourceforge.net for details.
The official source code is available from: svn://svn.ps2dev.org/pspware/trunk/SMC
All credits for PSP port go to rinco and other ps2dev members.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2005, 22:12 Posted By: wraggster
Tromedlov has released a new Lua App in our PSP Emulation & Homebrew forum, heres what the coder says:
This is my first homebrew program that I made from combining some of the sample programs from the Lua player. This program initializes USB mode while your in the Lua "Lowser", so you can edit and compile your programs on the spot. You can already do this with the "3d cube" sample program, but I made a program specifically for this purpose. It also has moving stars in the background, and a zoom in text (I did that on my own). I can't wait to start homebrewing some of my own stuff, this is awesome!!!
Download and leave feedback etc here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15811
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 23rd, 2005, 22:21 Posted By: wraggster
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=1989&stc=1">
The PSP Scene is great and it makes you proud of how the scene has grown and i am especially impressed with the great developers and members and guests of this network
Heres another great release by Deniska, who has released a great looking Mario game for the PSP:
"It seems that alot of people got hyper about the recent Mario V0.2 Demo release. I am not sure if these folks as well as the game developers are aware of the existing Mario stand-alone game port hosted by ps2dev.org.
Original PC/Linux version of the game is available @ http://smclone.sourceforge.net
If you missed that game, please see the attached zip file with 1.5/1.0 versions unofficial builds that I compiled based on the ps2dev version.
The new unofficial version features:
- speed optimizations
- sound support (sound files included in the zip)
- music support (the music package is not included in this distribution. It can be downloaded from:
http://prdownloads.sourceforge.net/..._1.zip?download
unzip the file and put the data folder in to ms:/PSP/GAME/smc/)"
Download the game from the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15803
Thanks to Deniska for another great port
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 01:15 Posted By: Joe88
Does anybody if you can copy and boot games from Japan with HD LOADER from www.hdloader.com ? I am planning to buy a couple of games that never made it to the states and want to know if I can do it this way instead of buying a PS2 flip top and swap disk exploit.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 12:55 Posted By: wraggster
Divineo China have posted this news:
The new version of the Ghost 2, named Ghost 2 Version 2, is coming in a few days. We are now taking preorders and we are looking forward to what seems another improvement of this already ultra-performant modchip!
Heres the info:
The Ghost 2 (follow up to the Messiah 2) is compatible with all existing Playstation 2 and PSTwo (slimline), from all regions. The main advantage of G.2 Mod like his ancestors is its reliability - it's not sensitive to power supply, location, length of wires, etc.. No Ground Bounce and such proof of lacking electronics skills.
- Media autodetect powered.
- Easy Autoboot, simply put any CD/CDR/DVDR/DVDR/IMPORT/MOVIE/PS1/PS2, and it will boot straight away.
- There is simply NO LIMIT SO HIGH than those defined by this device.
- DVD region Free with RCE support.
- Watch all region DVD movies on your PS2.
- Colour Fix
- Screen Fix
- Green screen removed for Playback of DVD Movies.
- MacroVision Remover
- DivX and MP3 Mediaplayer compatibility.
- Action Replay and Action Replay MAX compatible.
- PSX LOGO position and PSX game screen position are PERFECT and FIXED.
- HDD (Hard Disc) ATAD patching Support (original HDD or any computer HDD with unlimited size).
- Disc swapping supported for CD/R media and DVD/R media.
- DVDR booting is very fast and reliable with 100% success.
- Unrivalled boot success rate The boot rate of G.2 is on 100%.
- - Rewritten VHDL code featuring v0 to v15 PAL/JAP/US compatibility. Number of wires varies between 17 and 19 depending on version and region.
Preorder yours from Divineo China
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 13:01 Posted By: wraggster
Divineo UK have posted this news:
Stock has now arrived of Datels latest product - the Wifi Max for PSP & DS. Connect your PSP/DS to the internet wirelessly.
At last, you can connect your PSP to the internet easily, cheaply and WIRELESSLY! With WiFi MAX, a whole world of online gaming is opened, and you can also manage your files and surf the net from almost anywhere in the house. WiFi MAX for PSP couldn't be simpler to use. Just plug your USB WiFi dongle into your internet-enabled PC to create a Wireless Access Point. You can then connect to the internet and play online-enabled multiplayer games with PSP gamers from all over the world. Just the thing if you don't have a wireless router! Best of all, WiFi MAX supports up to five ‘local' PSP gamers at a time, so you and your mates can all play online at once! As well as multiplayer games, WiFi MAX also lets you organise your media files and download them to your PC using our exclusive MAX Media Server software. Transfer MP3s, images and video files from your PC to your PSP from anywhere that's within range of your new WiFi network. As it operates on the Wireless G standard, it's five times faster than an ordinary WiFi connection, and if you use our USB cable and dongle stand (supplied), you can position your dongle to maximise your effective WiFi range. If you have other WiFi-enabled devices capable of using the internet, such as laptops or PDAs, you can take them online with WiFi MAX too. It's the ultimate device for internet surfing without a WiFi router! Features • Internet gaming through any internet-enabled PC. • No cables necessary – make a wireless connection. • Organise your files, and convert videos into a PSP-friendly format. • Five times faster than standard WiFi. • Suppled with software CD and WiFi dongle, and also a USB cable and stand for optimal positioning.
More information and buy one from Divineo UK
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 13:12 Posted By: wraggster
fchaos has just released an update to his -wip- rpg, still very early in its development, but it looks better with every release.
I've progressed a bit further in the RPG I've been making. The new things I've added are NPCs with basic dialogue, a basic battle system, and a few bug fixes. I have yet to find someone to make sprites for the game, but when I do, I'll release a small demo.
I would really like suggestions and feedback
Download and screenshot via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 13:15 Posted By: wraggster
Edison Carter has updated his Trainer for the PSP Game "GTA Liberty City Stories".
Supported cheats include: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.
Whats new:
– Completely stops the game for screen capture so that action shots will not be blurry
– New savefile for UK version
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 13:19 Posted By: wraggster
Mythos has released GTA:LCS Video Viewer for the PSP, it is for viewing the videos that Edison Carter’s Cheat Device can create. You must have a PSP with firmware v2.0 or above to use the firmware’s web browser capability, and the the GTA videos must be in the PHOTO folder on your memory stick.
The player features a fullscreen mode and custom styles.
To install:
– Copy all the files to the root of your memory stick, ie:
PSPDrive:stylepack]
PSPDrive:viewer2.htm
PSPDrive:viewer.htm
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 13:23 Posted By: wraggster
Chau Le has released v2 of his Sudoku game for the PSP.
Whats new:
Pencil mode: press O on an empty square to start pencil mode. Use D pad to move around the square. Use shoulder triggers to enter possible numbers. Up to 4 numbers can be entered in one square. Press O again to exit pencil mode.
Best time for each level is recorded.
Can restart the game at any level, up to your best level.
Skinnable. Two skins are included but new skins can be added to the Skins folder. Use existing png files as templates.
New puzzles included. Puzzles are now symmetrical.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 13:26 Posted By: wraggster
Mr 44 has released a new version of the Homebrew Web Browser for the PSP, this is mainly used to browse the Japanese 2ch forum but it can browse text based sites too. This release has bug fixes and the ability to display jpegs now.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 13:27 Posted By: wraggster
McZonk has posted a news update to his port of Quake 2 to the PSP:
Perhaps it is usefull to run the PSP at 333 mhz cpu clock frequency. So I added this option to the menu for select 222 or 333 mhz. You can set each frequency over the console in steps of 1 mhz beginning at 111 mhz. I hope Quake 2 will run with smooth with 222 mhz, at the moment it does.
I need some help from someone who is good at making animations. A short intro from id software is played at the begin of Quake 2. I want have a short Team Emergency Exit animation. So I need someone with a good idea and knowledge in animations. I have an animated running figure like the one in the logo, but I need a 2 - 5 seconds intro. Please come to the chat if you want help us.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 13:31 Posted By: wraggster
Drakonite posted this news and a new release of his homebrew game for the PS2:
I felt a little christmasy today, so I quickly threw together an xmasy duckhunt.
I also made a modification so that if you don't have a guncon but still want to see it running, you can use a normal controller and press start to get pass the calibration screen (it still has to be in controller port 2 though)
Merry Xmas.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 20:52 Posted By: wraggster
News from I4U
The UMD movies for the Sony PSP seem to be developing into a nice business. Amazon.com lists now 250 UMD movies to choose from (some are not released yet, but available for pre-order).
In May we reported about the sales success of two UMD movies selling more than 100,000 copies each. Back then only 70 UMD movies had been published. A half year later the number of available UMD movies has tripled.
The bestselling UMD movie on Amazon.com is Napoleon Dynamite, followed by Family Guy and Fantastic Four.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 20:54 Posted By: wraggster
Placasoft from Team Emergency Exit has informed us all of the latest project from them called PSPdualBoot!
"Hi guys
Merry X’mas! Maybe it’s time to let your know more about my new project “PSPdualBoot”.
With PSPdualBoot, you will be able to start 2 different versions of the Firmware on one PSP. OK, it’s really simple: if the WLan switch is turned off, the PSP will boot to the original Sony OS; but if the switch is turned on, it will boot and start an Eboot program automatically, such as PSP-OSS or Psix, from your Memory Stick.
You don’t have to take apart your PSP. All you have to do is as simple as installing a homebrew program.
There is still much to work on, so I can’t give a release day here. I don’t even know if it would be released or not.
Team Emergency Exit wishes you a wonderful time with your family or/and friends this during the X’mas.
cYa.
Placa"
More news for sure as we get it
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 21:05 Posted By: wraggster
Nige has released the worlds first Amstrad CPC Emulator for the PSP, heres all the info :
Merry Christmas and happy new year! CPCPSP is a port of the Caprice32 Amstrad CPC emulator for the Sony PSP.
Version 0.1 contains:
Without sound, about 92% of original CPC speed
With sound, about 75% of original CPC speed
Emulation of the 464, 664 or 6128
64/128k snapshot support
Very accurate emulation
Over the forthcoming releases, the following things should be added:
Disk (.DSK) support
Tape (.TAP) support
A virtual keyboard
A centred screen (and maybe some more screen modes)
Faster emulation
A better webpage (it couldn't get much worse)
Known bugs:
Video overwriting - there is some video corruption in places where the CPC screen shouldn't be intruding
Slowness! Accuracy is good but things need to speed up
User options. Config file mucking around can result in PSP crashes (you have been warned)
Dodgy sound. This is due to the emulator not running at 100% of original speed.
Download from Here --> http://psp-news.dcemu.co.uk/cpcpsp.shtml
Thanks Nige for an awesome Xmas Present for the PSP Emulation Scene
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 21:21 Posted By: wraggster
Its that time of year when Santa comes and visits and so from all at the DCEmu Homebrew & Gaming Network i wish each and everyone one of you a really great and safe Xmas
Now im off to get rather drunk (I mean get down my neck some Xmas Spirit)
Merry Xmas to all
If anyone gets any decent pressies then let us know
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2005, 21:22 Posted By: wraggster
Its that time of year when Santa comes and visits and so from all at the DCEmu Homebrew & Gaming Network i wish each and everyone one of you a really great and safe Xmas
Now im off to get rather drunk (I mean get down my neck some Xmas Spirit)
Merry Xmas to all
If anyone gets any decent pressies then let us know
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 25th, 2005, 16:12 Posted By: wraggster
miemt11 has updated the patched version of MPHs Firmware Launcher, heres whats new:
u4 version: (Only tested on Firmware Version 2.00)
1: L + SELECT to load the real/hardware original Sony UMD (Old way)
2: R + SELECT to load the real/hardware original Sony UMD (New way but unstable)
3: New method of loading the Sony UMD
4: No more L + R + SELECT boot methods
5: Internet browser should be more stable when entering web address (lesser hang does not mean no)
6: reduce eboot by 4KB ;( and some minor fix...
Download from the release thread in our forums here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15888
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 25th, 2005, 16:33 Posted By: wraggster
Team n:exp have updated their app that looks for viruses and somewhat dodgy code in eboots, heres the info:
This is software which detects trojan-horse for PSP.
What is trojan horse?
Trojan horse is one type of computer virus and there are some trojan horse for PSP. This software detects trojan horse from detection rules(for now no heuristic detection is implemented).
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 26th, 2005, 20:09 Posted By: wraggster
Cnet have rated the top 10 Gadgets of 2005 and the PSP comes in at #1 with the Xbox 360 at #2, heres what they wrote:
The Sony PlayStation Portable is the portable gadget of 2005. If you haven't gotten one already, you must not have seen one in action. The screen alone will make you salivate. So much more than a portable gaming console, it also plays music and movies. Not only does it look hot, it also has outstanding sound and graphics, a built-in Memory Stick Duo slot, and Wi-Fi. And if you already have one, read our PSP megafeature to unleash your PSP's full potential.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 26th, 2005, 22:35 Posted By: wraggster
McZonk has posted more screenshots of his port of Quake 2 to the PSP and also has released a cell shading tutorial
Check out the yummy screenshots and the tutorial via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 27th, 2005, 09:56 Posted By: wraggster
Edison Carter has updated his Trainer for the PSP Game "GTA Liberty City Stories".
Supported cheats include: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.
Whats new:
v0.5e:
Gives the screen more time to repaint before screenshot
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 27th, 2005, 09:59 Posted By: wraggster
PSP-HTTPD is a basic PSP web server, written in Lua.
What this does is basically let you download files from your PSP using your wireless network connection. You can browse through the files on your web browser, as if you're surfing a website. HTML pages will even be sent so you could run a website off your PSP.
Whats New in v0.3:
* New template-based interface for directory listings
* Fixed error on exit, server now shuts down cleanly
* Config file revamped, now with commented options and two new settings: server port and send retries
* If the config file does not exist or options are missing, default variables will be loaded
* File sizes now sent in HTTP headers
* Added CSS mime type
* Changed default number of error-checking repeats from 100 to 80
* File send message in console now shows more detailed info about the file
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 27th, 2005, 10:06 Posted By: wraggster
Team Evolution have released a new OS written in Lua, you must have Lua Player installed to use this, heres the features of this release:
– Windows-like desktop
– Launch-able icons
– Multiple desktop support
– Themes
– Screensavers
– Start bar with time, battery, and Start menu
- Settings, which include Themes and Screensaver
- Included Programs, for easy access
– Small PNG viewer
– Additional small features, such as debugging and windows
Screenshot and download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 27th, 2005, 21:20 Posted By: wraggster
Source - Punchjump
Sony Corp. is in talks to order 20% of Samsung's NAND flash memory chip production, according to Bloomberg.
Sony's PSP handheld entertainment system use NAND flash memory to save data.
Hwang Chang Gyu, head of Samsung's semiconductor business, said he heard from Sony that the electronics giant expects to sell about 20 million PSP units next year.
The large purchase of memory chips and a revised sales forecast could signal an increase in production and a possible price reduction of the PSP handheld, which has seen brisk sales in the U.S., Europe, and Japan.
Sony is on track to double the PSP's user base to 6 million units on initial holiday sales estimates.
Handheld market leader Nintendo continues to dominate in Japan where its Nintendo DS trumps the PSP in sales. The company edges out the PSP in the U.S. at 2.7 million Nintendo DS units sold compared to Sony's 2.43 million units sold...
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 27th, 2005, 21:50 Posted By: wraggster
As a news site we report on the homebrew and emulation side of the PSP scene plus new commercial games and accessories plus the latest PSP news from around the world even if its hacking or development world.
Our friends at Lik Sang have on their site a release of a new game in Japan for the PSP, heres the info:
Baito Hell 2000 is Sony's answer to Wario Ware games for the Nintendo DS. Baito Hell 2000 features various minigames like assorting chicks in bins, playing baseball, or smashing teacups.
More information here --> http://www.lik-sang.com/info.php?pro...4&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 27th, 2005, 23:41 Posted By: wraggster
OK i have been waiting for a while to do this but never had time and believe me, juggling 18 sites, a real work life, Children, a Wife and sleep makes finding time hard :P but i manage it without too many probs
With many thanks to Lik Sang who supplied the unit as a review sample i finally got around to doing it, for those who dont know what the hell im talking about and thats easily done :P, heres some info about the unit:
The X2 Battery is a direct replacement for your PSP's rechargeable battery, but offers double the capacity of the standard model. Now bundled with a 4GB HDD, it gives you plenty of space for your saves and files on the go.
The 4GB HD uses ultra-reliable Micro-Drive technology. The HD interfaces with the PSP by means of a flexible Memory Stick™ adapter which is plugged into the Memory Stick™ slot on the PSP.
Once connected, the body of the HD attaches snugly to the back of the PSP by means of two location posts which slot into corresponding holes on the back of the PSP. When used in conjunction with the X-2 double capacity battery the 4GB HD forms an ergonomic extension to the PSP which follows the neat lines of the handheld, fitting snugly in your palms. Once connected, you use the 4GB HD just as you would a normal Memory Stick™; you can playback video, MP3s, movies and images and save from inside your PSP games.
Heres an excerpt from my review:
The announcement of the 4GB Hard Drive by Datel was a major piece of news for the PSP Scene and the addition of the Double Strength Battery and also Datels Media Software and also USB 2.0 Cable meant this was it seemed good value for money against Sony and Sandisk 2GB Offerings, when first announced the price was a steep $249 but upon release it dropped down to $199 and later to $179, ok thats the back ground heres my review.
Intstallation of the 4GB Hard Drive was quite easy, it involved opening up the slot where the Memory card goes and pushing the interface and cable into it, the Hard Drive then with what must be magnets on the case around the Hard drive it pushed in and was very sturdy with only the cable sticking out a bit from where it goes into the Memory card slot, not perfect but decent enough.
The installation of the X2 Battery was a breeze too, taking the original battery cover and battery out takes seconds and the install was just as easy and balanced the back of the PSP nicely, it does look a bit strange with the 2 ends sticking out but not massively awful.
Read the full review by me here --> http://psp-news.dcemu.co.uk/datel4gb...e-review.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 27th, 2005, 23:59 Posted By: wraggster
According to an alleged employee of Rockstar North in Glasgow, Scotland, the next installment in the GTA series "will be titled Grand Theft Auto: London and will take place in the Great City of London in 1997."
If true, this sounds suspiciously like Rockstar trying to claim the "Great City" back from Sony's supposed usurpers to the crime-drivin' throne. Also, if you recall, there was a PC expansion to the first GTA in 1999 called Grand Theft Auto: London 1969, so this is either a bad rumor or a likely remake of old material.
We here at Joystiq hear a lot of crazy rumors about games, of course, but we sometimes wonder what to make of anonymous tipsters who claim to work for certain "developers of interest." Read on for the other details we received, and make the decision for yourself.
According to our source (who admittedly doesn't have the most perfect spelling), the "3 Island" system will be replaced by a new "North, East, South, West" system, and the main character will be an ex-gangster starting off in the "rough-and-tumble east end of London." Unlocked regions are to include the North End, South End, and West End, in order. The game is supposed to be about 60% finished, with the graphics and physics engines both completed. The focus is now mainly on the game's story component. The game is currently set to launch with the Playstation 3 in North America and Europe in Q4 2006. With about a year's work already done, the PlayStation 3's "fantastic graphical power" should provide some better horsepower under the hood of the sandbox series.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 00:15 Posted By: wraggster
EEUG has released a new version of his media player for the PS2. Lots of additions, fixes and changes have been made in this release.
Heres the list :
subtitles support is added for .srt (SubRip) and .sub (MicroDVD) formats. Subtitle
files are recognized automatically by file extension (.srt has precedence over
.sub) as they are located at the same place as .avi file and have the same name.
Subtitles can be switched on/off via player menu. Note that this support is rather
strict in sense that no advanced text parsing was implemented, so subtitle file must
follow specifications (for .srt refer http://www.matroska.org). In case of Subtitle
error message refer displayed number as line number near the place where error
condition was detected. If subtitle line is too long to fit the screen it will be
splitted (by word) in two or more lines (space character is treated as word separator).
Thanks to BraveDog for the research/implementation, Mr.Worm~~ for advises
and testing and mastaalien for remark about long subtitle lines;
- player menu is introduced (start button during playback);
- multi-audio support is added (if multiple sudio streams are present in the .avi file).
Note that all audio streams have to be encoded using same codec and same codec settings,
otherwise results are unpredictable . Language can be changed via player menu;
Thanks to Mr.Worm~~ for sample clip;
- SMS menu is extended with new options (circle pad button can also be used for action
(for numeric input it reverses scrolling direction));
- external font support added. Following fonts can be loaded:
- mc0:SMS/ascii.mtf - contains 96 ascii characters ( 32-127)
- mc0:SMS/latin2.mtf - contains 128 latin2 characters (128-255)
- mc0:SMS/cyrillic.mtf - contains 128 cyrillic characters (128-255)
- mc0:SMS/latin1.mtf - contains 128 latin1 characters (128-255)
- mc0:SMS/greek.mft - contains 128 greek characters (128-255)
New font can be created by 'MTKFontCreator' utility (google) (I've used version 0.6.2).
During font save select Save Mediatek Font -> 4 color comp., variable width (NEW mode).
Min height must be set to 32. During font generation Max Width and Height parameters
(displayed on the status line) must not exceed 32. No error checks etc. are performed
by SMS here, so use it very carefully and on your own risk . Probably .ini file
for that utility has to be adjusted on site in order to generate reduced character sets
(96 and 128 characters instead of 256). By changing that .ini file it's possible to
create virtually any character sets (ISO-8859-7, for instance);
- pan-scan display is implemented. By default SMS displays movie in letterbox mode
(widescreen movies are shown in full width). 3 pan-scan modes are available (via player
menu or square pad button during playback). In pan-scan mode it's possible to scroll
picture left or right using L1/R1 pad buttons (L1+R1 resets changes);
- about screen is added (L1+R1+R2+L2 pad buttons in the browser);
- ps2host.irx driver is updated (fixed DVD hang issue on some consoles);
- fixed bug (only one file can be opened) in cdvd.irx;
- playback time OSD added (cross button during playback);
- auto poweroff timer added (start counting from the moment of pad button press).
auto mode there means poweroff when movie ends;
- fixed bug mounted partition saved in the configuration when there's no partition
mounted. Thanks to JuddMan for the remark;
- audio/video and subtitle/video manual synchronization added. circle pad button
activates OSD for it and L2/R2 adjusts time delay (from -5sec to 5sec (for
subtitles from -30sec to 30sec) with 250ms interval);
- basic and primitive mp3/m3u playback support added with silly allsim demo ;
- bug fixed (sceen offset adjustment settings is saved incorrectly) - thanks to
'dave_t' for the fix;
- video timeline/scrollbar added. This option is configurable and activated by select
pad button during playback (instead of pause). The use left/ ight pad buttons
to set new time offset, start/cross pad button(s) to resume playback. Thanks to
bix64 for the implementation;
- enabled support of VESA video modes: 640x480@60Hz (select+L1 pad buttons at startup)
and 640x480@75Hz (select+L2 pad buttons at startup). Tested only with ViewSonic VX910
TFT monitor with official Sony's cable. These modes are not selectable via SMS menu to
avoid confusions ;
- fixed bug upsampler routine ( icking noise with sample rates < 48KHz);
- new bugs have been implemented ;
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 00:38 Posted By: wraggster
Those of you who visit PSP News will notice that we cover every homebrew and emulation scene via our forums and sister sites and most importantly with regards to this article our hosted Developer Chui a port of the NeoGeo AES Emulation for the Dreamcast, now with the extra power that the PSP has one of our forum users asked over at Yoyofrs Forum to see if a PSP port was possible or would be done and Yoyo himself answered with this comment
"regarding standard aes emulation it seems dreamcast just got it!
so perhaps I(or somebody else with more free time) can adapt the new neo4all/aes release for psp..."
Maybe soon once they get some time we will see AES emulation on the PSP, more news as we get it
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 00:53 Posted By: wraggster
For those of us in the English or Non Japanese speaking worlds we are missing out on some excellent PSP Games that will never appear in the USA/UK/Europe and although some may be slightly hard to navigate there are some fantastic games, when you look at the Worlds biggest importers Lik Sang they have a total of 202 Japanese games and amongst them some absolute classics, if any of you have brought such games then why not tell your fellow site visitors and let everyone know if they are missing out on a classic PSP game.
reply via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 01:45 Posted By: wraggster
Psilocybeing has been busy with the project Traveller the online RPG, heres the latest 2 news items:
Here is the latest screenshot, I've dumped the old interface leaving the entire PSP screen available for gaming. I have completed the display of other players on the server, bar an initial object set upon connection, and appear messages for when the client moves(at the moment other players are only displayed when THEY move). Both of these are minor changes, and so soon I should be able to start work on actual gameplay.
First of all, merry xmas to everyone! Did anyone else get snow today, as we had a few inches overnight.
Traveller is coming along nicely, and I've sorted display of other clients(completely), although actions are still TODO. I've also whipped up a quick scrolling notice box, for messages from the server or other players to be displayed(will take input via F.O.S.K once I get it intergrated).
Another little addition, which is totally cosmetic is a little loading screen, with the Traveller logo on. Certainly looks alot better than printf eh.
Expect more and more to be added over the next few days, and over the new year. I'm having great fun coding this
Check out those great screenshots and give feedback to Psilocybeing in the discussion thread on our excellent forums here --> http://www.dcemu.co.uk/vbulletin/sho...t=15500&page=3
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 03:27 Posted By: wraggster
An off topic newspost about the newest console to enter the handheld arena and whilst it will never be a threat to the Nintendo DS or Sony PSP in the commercial arena it may well provide some competition in the homebrew area, although its great as a Media player if your only interested in that side of things.
Tonight i finally got a chance to review the GP2X for those that dont know its the successor to the very successful GP32 (which has a great emu/homebrew scene), the console has dual 200mhz cpus, 64 Megs ram and a whole host of features and is Open Source and Linux Based. Heres my review (shortish but straight to the point) of the console.
Heres an excerpt:
"Well first i tried a normal avi file and it wasnt supported, but in future i should read whats supported :P, next i tried a xvid of the latest Harry Potter film and the fact that i didnt have to encode was excellent, and the playback for me was perfect, infact on that point alone i was sold, the picture and sound quality were spot on, the list of features like fast forward etc were there as you would expect
Games and Emulators
This is the big area and if you look at any of the decent GP2X Sites youll see that theres been a mass of great game ports and emulators released for the GP2X, the buttons felt right and the joystick too, i can honestly say that the GP2X was spot on although at 3am i couldnt turn the sound down in a Tetris game i was playing but that was more than likely the game not having the controls coded in."
Read the full GP2X review Here --> http://gp2x-emulation.dcemu.co.uk/gp2x-review.shtml
Comments here about the new console --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16022
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 03:33 Posted By: wraggster
Edison Carters excellent trainer for GTA Liberty City stories hopefully will be the start of many Trainers and Translations for PSP Games, its a pity that Sony couldnt allow for trainers for their games as it would open up the PSP still further to less able players.
Translations would be great for Japanese games that will never see the light of day anywhere else in the world.
What games would you like to see translations or trainers for ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 10:19 Posted By: wraggster
SuccessHK have info on a new commercial game release for the PSP:
Shin Megami Tensei: Devil Summoner is a port of the 1995 Sega Saturn original. In Devil Summoner, you play as a slick, suited man named Kyouji, who, having been killed by an assassin named Cid, manages to continue life as a Devil Summoner. Kyouji and his partner, Rei Reiho ends up serving as private detectives who get involved in a number of mysterious cases. The game is known for its character designs and gameplay that requires that you summon demons to serve as party members.
More info and to buy at SuccessHK
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 10:49 Posted By: wraggster
KilleRxElite has in one go released 4 new programs written in Lua (so youll need Lua Player on your PSP), heres the programs:
Pong - Classic Pong Action
Tetris - Based on Mike Haggars work
Paint - no need to explain
Pixelz - Play with colours.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 10:53 Posted By: wraggster
KilleRxElite has updated his Pong game already adding controls to stop music and start music via the Left and Right shoulder buttons.
Download via comments (Remember youll need Lua Player to play the game)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 11:32 Posted By: nothingman
Hi everyone.
I got a ar max evo for crimbo, but im having a problems with pgen, i cant seem to load any of my roms.
Ive downloaded pgen v1.2 and tried that but still no joy.
Ive looked at loads of guides but i didnt get any joy.
Any advice or suggestion would be great.
Im using nero, and this is the method ive been using
+-+ +-+
+++--------------------------------------------------------------------+++
+++--------------------------------------------------------------------+++
++| Booting PGEN and getting ROM's in place |++
+++--------------------------------------------------------------------+++
+-+ +-+
| PGEN can be loaded from a CDROM, HDD or a Memory card. It can also |
| load roms from any of those three devices. The method for booting PGEN |
| and getting the roms into place varies between each of the devices, |
| and each method is described below: |
| |
| CDROM |
| ----- |
| NOTE: In order to boot PGEN or load roms from a CDROM, you will need |
| to know how to boot CDR's on your PS2. I can not provide help in this |
| area, please seek information on this from a PS2 related website or |
| forum such as http://www.ps2newz.net |
| |
| Prepare a CD compilation using your favourite burning software. For |
| this compilation, you must place the PGEN files (PGEN11.ELF and |
| SYSTEM.CNF) in the root of the compilation. If you will be placing roms|
| on the compilation (which isnt necessary, as you may wish to place the |
| roms on a HDD or memory card instead), then place them in one or |
| several sub-directories in the root of the compilation. You must make |
| sure that the number of files and directories inside the root directory|
| does not exceed 32. For this reason it is recommended that you have a |
| directory called "Roms" in the root of your compilation, and then place|
| all your roms inside this directory. The 32 file/dir limitation only |
| applies for the root directory. Once your compilation has been |
| prepared, burn as a MODE2/XA disc. |
| |
| Memory Card |
| ----------- |
| PGEN can be placed on a memory card and be loaded via Macrus R Brown's |
| exploit. Without going into much detail, this will allow you to use |
| PGEN on a completely un-modified PS2 without the need for a swap trick |
| or similar. In order to load PGEN via this exploit, you must prepare |
| a special save on your memory card (which will show up in the browser |
| screen as "Your System Configuration"). You can use PGEN as your |
| BOOT.ELF. For more information on setting up this exploit, please see |
| http://www.0xd6.org/ps2-independence.html. PGEN will allow you to load |
| rom files stored anywhere on your memory card. It is recommended that |
| you place your roms in the same directory as the PGEN elf file, as |
| when a memory card is selected from the PGEN romlist it will default |
| to the directory on the memory card where the exploit data is stored |
| (usually BEDATA-SYSTEM or similar). |
| |
| HDD (Hard Disk Drive) |
| --------------------- |
| PGEN can be loaded from a HDD installed in your PS2, and can load roms |
| stored on the HDD. At the time of writing, the only application which |
| supports loading PGEN from the HDD is DMS HDD explorer. The HDD |
| Explorer installation CD comes bundled with PGEN, and if you boot HDD |
| Explorer with the installation CD inserted, you can choose to install |
| PGEN and other Dev.olution compatible applications from the CDROM. |
| HDD Explorer is available to DMS customers. Even if you cannot use HDD |
| Explorer to load PGEN from the HDD, you may still load roms from the |
| HDD. A utility such as the DMS HDD Dump tool may be used to copy roms |
| from a CD onto the HDD. You must first use the DMS HDD Format tool to |
| create a filesystem on the HDD to store the roms. You will then need |
| to create a CD compilation which contains all the roms you wish to |
| copy to the HDD. Burn as MODE2/XA. You can then use the dump tool to |
| copy the contents of your rom cd to your newly created filesystem on |
| the HDD. The DMS dump tool, format tool and HDD Explorer may be |
| downloaded from http://www.dms3.com |
| |
| Notes about the PGEN rom list: |
| ------------------------------ |
| |
| The PGEN romlist is built the same way for each of the 3 supported |
| devices, according to the layout of the filesystem for each device. |
| This means that you can have sub-directories which span off the root |
| directory, and you can use directories to categorise your rom files. |
| |
| PGEN will use the filenames of roms when building the romlist - it |
| will not scan rom headers to get the rom name (this would take far too |
| much time). This means that if a rom's filename was "Sonic the Hedgehog|
| 2 (JUE) [!].smd", it will appear as "Sonic the Hedgehog 2 (JUE) [!]" |
| in the romlist. We suggest using the GoodGEN utility to rename your |
| roms to use the standard rom naming convention. You can download the |
| GoodGEN utility from the PGEN website. |
| |
| NOTE: Roms MUST have either a ".bin", ".smd" or ".zip" extension to be |
| recognised by PGEN.
Im stumped?????
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 13:31 Posted By: wraggster
Yashamaru submitted this great News in our Submit News forum:
pradeepkumar has just posted an update to his very well made Solitare card game.
Added
-------------
Auto Return of completed cards (windows right click)
Game types Standard,Vegas
Game modes Draw Three, Draw One
Added 2 deck backgrounds
Mouse icon changes for valid/invalid drop points
Screenshots and downloads can be found here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15703
Thanks to Yashamaru for the news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 13:44 Posted By: wraggster
Ryan Peters let me know that DecalGirl.com are stocking the very latest XCM PSP Faceplates, heres a look at the faceplates:
The XCM Faceplates come in 10 colours:
- Crystal Blue
- Crystal Clear
- Crystal Green
- Crystal Light Blue
- Crystal Pink
- Crystal Purple
- Crystal Red
- Gold Metallic
- Silver Metallic
- Solid White
Heres the info posted at Decalgirl.com:
For those looking for a more custom appearance mod to their PSP, we're proud to carry the complete line of XCM PSP faceplate kits. They are available in over 10 colors and feature an permanently attached plastic lens for easy installation. Designed to help you "Pimp Your PSP , the XCM faceplate kits are an affordable, entry-level replacement faceplate.
Installing this will void your warranty (as will any mod that requires you to open the PSP). We highly suggest familiarizing yourself with our PSP faceplate installation guide before purchasing.
This kit includes the Blue Translucent XCM faceplate and built-in plastic lens.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 16:18 Posted By: wraggster
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2054&stc=1">
A new accessory for the PSP has been revealed, heres some info about the A375 Bluetooth PSP Audio Dongle:
It enables Sony PSP to transmit high fidelity digital audio streaming sound wirelessly to any compatible Bluetooth Stereo headphones. At the same time you don¡¦t disturb the other people and enjoy yourself. It is also suitable for general audio player by using 3.5mm (1/8 inch) stereo audio extension.
¡E Frequency : 2.402~2.480GHZ
¡E Bluetooth 1.2, up to 10 meters
¡E GFSK(Gaussian Frequency Shift Keying)
¡E Advanced Audio Distribution Profile (A2DP)
¡E 3.5mm (1/8 inch) stereo audio plug.
¡E 3.5mm (1/8 inch) stereo audio extention to connect with general audio play
¡E Sensitivity : < 0.1% BER at -80 dBm
¡E RF Output Power : -6dBm to 4dBm
¡E Listening time : more than 5 hours
¡E Power consumption: around 30 mAh
¡E Battery : 3.7V 200mA Rechargeable Li-Polymer
¡E Power: input AC 100-240V, output DC 5v 500MA-1A, mini USB plug
¡E Operating temperature : -10C to +55C
¡E Dimensions: 126mm x30mm x20mm
¡E Weight: 20 gram (including battery)
¡E suitable for PSP, MP3, Hi-Fi, CD, TV, computer
More info here --> http://www.ever-e.com/product_a375.htm
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 16:26 Posted By: wraggster
from Spong
Market research this month by recognised authority Business Week magazine estimated that Sony PlayStation 3 sales will be topping the two hundred million units mark within the next five years. The first twelve million of these are estimated to come in the first year after the consoles release this coming Spring.
To just make this clear – this estimate is over twice the amount of PS2 units which have been sold in the last five years.
SPOnG wants to wait to see how the initial launch of the PS3 fares throughout 2006, before we feel that we can authoritatively comment on such bold claims for the console. The Business Week figures are based on the assumption that videogaming will continue to become more popular and mainstream at an exponential rate over the next five years.
Whilst SPOnG hopes that this is the case, we would currently urge industry analysts to be a little more conservative in their projections, in light of this Christmas’ fairly slow sales of games software and hardware. The idea that the market for console videogames will double worldwide over the next five years just seems a little too overoptimistic in our opinion. But perhaps that’s because we’ve eaten too much turkey and drank too much European fighting lager in the last three days to be in any fit state to offer a reasonable comment on Business Week’s projections.
In the other next-gen camp, Microsoft hit back with the even more unbelievable assertion that they plan to reach a billion consumers via their Xbox 360. Again, SPOnG urges a more conservative approach and thinks that we should perhaps wait to see if our friends at the American Uber-Corp can get out the three million Xbox 360s which was their target for the first three months post-launch. We'll be sure to come back to this at the end of February to see how close they are to that target.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 17:35 Posted By: wraggster
Out of interest could all members post the PSPs they own and also what firmware they are, ill start things off by saying what i have:
2 v1.00 PSP
1 v1.50 PSP
1 v2.0 PSP
although the v2.0 and v1.5 & 1 v1.0 have broken UMD drives but are spot on for homebrew and i intend to upgrade the working v1.00 UMD Drive to v2.60.
So what PSP Consoles/Firmware do you own ?
It will be interesting to see what Firmware version is the most used out there.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 18:26 Posted By: wraggster
Source - Joystiq
Sony's newest PSP advertising campaign is upsetting several cities along with some art purists. The new campaign uses tagging or graffiti in seven urban areas of large metropolitan cities including New York and San Fransisco. The graffiti makes no reference to Sony asking the question is this vandalism or art?
One Philadelphia resident had the following to say: "It's not mural art. This is someone trying to sell a product. This is commercialism. You have a multi-conglomerate operation coming into the city and breaking our laws."
Let's get one thing straight; graffiti can't be faked. Sony is obviously trying to play the urban cool card, but that's something that just doesn't work when forced. Looks like the company may have overstepped its bounds on this one.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2005, 23:36 Posted By: wraggster
Sony confirmed again early December that they are on track to launch the Playstation 3 in Spring 2006. The Sony PSP did launch in Spring 2005 in the US. Sales where ok, but it was not great either. The PSP was already on the market in Japan in December 2004. The Sony PS2 launched in Spring 2000 in Japan. The US launch date was in October 2000.
I predict it will be the same with the PS3, because the global launch of Microsoft did not bring any advantage in my mind.
On the one hand you have still tons of disappointed consumers in the United States who wanted an Xbox 360 and did not get one. In Japan the Xbox 360 sales numbers did disappoint. Europe is in between. If Microsoft would have focused on the US first, it might have been better.
Sony can start selling the PS3 in Japan in the middle of Summer and it would still be a huge success. For the US and Europe the main season to launch a video game console is autumn. There is no way around that. Every other launch time would mean a soft launch.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 29th, 2005, 01:29 Posted By: wraggster
Edison Carter has updated his Trainer for the PSP Game "GTA Liberty City Stories",which if you didnt know is the only homebrew at this time to run on versions 2.01, 2.5 and 2.6.
Supported cheats include: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.
Whats new:
I left the Dodo more realistic. If you pull back too much on the stick, it'll stall and descend. Like a real plane of this type, you can't climb too much too fast without losing too much speed. I think this was the amount of power they intended it to have because with more thrust it was a bad noseclimb problem."
-- "I made some more optimizations to the video recorded. It's a little faster now."
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 29th, 2005, 02:50 Posted By: o2byzst
Kingdom Hearts 2 was just released in Japan and I'm wondering if I need to buy a Japanese PS2 in order to play the game or if there is some type of software trick or a boot disc I need to use in order to play import titles?
I know they had similar tricks/boot discs for the PSone and the Dreamcast, does anyone know how I can play import titles on my PS2? Just for reference I have the last edition of the thick PS2, the one that supposedly ran quieter and had less issues with disc skipping. I basically have the model PS2 that came out just before they released the slimline PS2.
Any help is appreciated.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 29th, 2005, 11:16 Posted By: wraggster
Freeplay has updated the RSS/XML reader for the PSP, heres some of the info from the readme file:
The new version allows you to enter in your own list of RSS feeds, download them all, and save them to a text file. It also allows you to choose how many enclosures to download, and whether or not you want to download them with the feeds.
To set up the program:
1. Create a folder for the enclosures: "X:\PSP\MUSIC\pspRSS", where X: is your PSP's drive letter.
2. Copy the "pspRSS" folder into the "X:\PSP\GAME\(LuaPlayer Folder here)\Applications" folder.
3. Create your config file, in this format:
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 29th, 2005, 11:22 Posted By: wraggster
Mr. 44 has yet again released a new version of his homebrew browser for viewing the 2ch forum, the largest forum in Japan (although it can be used to view other sites with editing of the bookmarks).
Whats New:
Bug fix (partially)
2ch searching function
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 29th, 2005, 11:25 Posted By: wraggster
Our friend McZonk has on his website posted some great shots of his amazing progress with the port of Quake 2 to the PSP, heres the news first:
This screenshots are the proof that you can work in a loud, dark enviroment filled with more than 200 people while watching demos, listening to music and hang around with the guys from Titan
The clipping problem is not solved. I'll fix that in the next days. But it is just a nasty bug now and not the failure of skip the hole floor.
I send an exclusive beta to the guys from psphacking101. I always watch their little psp show and I'd love to see Quake 2 on it.
Checkout the screenshots via the comments, leave feedback
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 29th, 2005, 11:38 Posted By: wraggster
Deniska the winner of the first PSP 30Day Coding Competition has yet again ported a new game to the PSP and what a cracker, heres all the info and screenshot:
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2070&stc=1"><img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2071&stc=1">
"SuperTux PSP
This is a PSP adoptation of SuperTux (http://super-tux.sf.net) game by Bill Kendrick/Tobias Glaesser
(see AUTHORS file for complete list of credits)
DESCRIPTION
-----------
SuperTux is a jump'n run like game, with strong inspiration from the
Super Mario Bros games for Nintendo.
Run and jump through multiple worlds, fighting off enemies by jumping
on them or bumping them from below. Grabbing power-ups and other stuff
on the way.
The Milestone1 release of SuperTux features 9 enemies, 26+ playable levels.
Use level editor distributed with the distribution for your OS (http://super-tux.sf.net)
to create custom levels or modify existing ones
You can get loads of new levels here
INSTALLATION
--------
1.5 users: copy contents of 1.5 folder to ms:/PSP/GAME
1.0 use EBOOT.PBP from 1.0 folder with data files from 1.5 folder
2.0 Please let me know if either version works with the latest eboot loader for 2.0 firmware
CONTROLS
----------------
[ANALOG STICK] MENU NAVIGATION & TUX IN GAME MOVEMENTS
[X] PAUSE/OPTION SCREEN
[O] SELECT/FIRE
[TRIANGLE] JUMP"
Thats fantastic news remember if you see it anywhere else the release thread is here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16086 <-- Thats the place to download from too
Awesome work Deniska
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 29th, 2005, 11:59 Posted By: wraggster
Another Japanese PSP Commercial Game release (that let that put you off) heres all the info:
You play as a college student who, despite his genius at art, attends a normal college and leads a normal, boring student life. One day, you're asked to join a group called Comic Party that works on producing a comic magazine. The game takes you through one full year as you meet girls and attempt to solve their problems, all the while producing the comic magazine. A large female cast of characters features in Comic Party, including Mizuki Takase, your good friend from high school who is against your joining the Comic Party. Gameplay in Comic Party centers on your daily routine. On weekdays, you plan the week ahead, budgeting your time for creating the various areas of the comic magazine. Don't forget to include breaks in the day, or you'll run out of energy. Once you've set up a schedule, the game automatically takes you through your daily routine. Weekends and holidays are a bit different, as you carry out your plan the day that you make it. If you want, you can use your time off to work on the comic, but your real goal is to make phone calls and head out on excursions with the girls. When meeting with the girls, you take part in interactive conversation sequences. The first run of this PSP game includes a UMD bonus anime desc
More info and to buy the game go here --> http://www.lik-sang.com/info.php?pro...7&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 29th, 2005, 13:27 Posted By: wraggster
What a great day for PSP Homebrew and Emulation Fans, our good friend Deniska has released another port to the PSP and this time its a game called Circus Linux, heres a screen and details
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2074&stc=1">
<blockquote>Here is a little cute game in the holiday spirit..
Happy New Year, Everyone!
Circus Linux!
DESCRIPTION
-----------
This is a PSP adoptation of "Circus Linux!" game by Bill Kendrick (http://www.newbreedsoftware.com/circus-linux/)
"Circus Linux!" is based on the Atari 2600 game "Circus Atari" by Atari,
released in 1980. Gameplay is similar to "Breakout" and "Arkanoid"- you
slide a device left and right to bounce objects into the air which destroy
a wall.
STORY
---------
The clowns are trying to pop balloons to score points!
You control a teeter-totter with a clown on it. (refer to the original documentation for details)
INSTALLATION
------------------
1.5 users:
Copy folders from 1.5 folder to ms:/PSP/GAME
1.0 users:
Use EBOOT.PBP from 1.0 folder& data files from 1.5/circuslinux/data folder
2.0 users:
Please test if either version works with the recent versions of eboot loader for 2.0 (try 1.5 first)
CONTROLS
----------------
[X] START 1 PLAYER GAME; LAUNCH CLOWN; ENTER INITIALS
[O] START 2 PLAYER GAME
[TRIANGLE] START 2 PLAYER COOP GAME
[SQUARE] TOGGLE BARRIERS
[LEFT] TOGGLE BOUNCY BALLONS; TEETER-TOOTER LEFT; DELETE LETTER IN INITIALS ENTRY
[RIGHT] TOGGLE CLEAR ALL; TEETER-TOOTER RIGHT; NEXT LETTER IN INITIALS ENTRY
[UP] MUSIC CONTROL; CHOSE LETTER IN INITIALS ENTRY
[DOWN] SFX CONTROL; CHOSE LETTER IN INITIALS ENTRY
[R.TRIGGER] DISPLAY HISCORES
[SELECT] BACK / EXIT
[START] PAUSE</blockquote>
Downloads and a bigger screenshot can be found in the release thread in our PSP Emulation and Homebrew forum here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16057
Awesome work again Deniska , (Lets hope hes saving some for the 30 day comp )
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 03:27 Posted By: wraggster
Niraj Shah, has released a new issue of his great Magazine for the PSP, heres what he wrote
XTREME PSP Magazine Issue 007 is out to download now! Issue 007 contains previews of 50 Cent: Bulletproof, Football Manager 2006 and FIFA Street 2 and Reviews of Ape Academy, Smackdown Vs RAW 2006 and lots more! Plus, new tutorials, the latest survey results and a new babe wallpaper!
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 03:42 Posted By: wraggster
mICrO has emailed me a new release of PSPainXmas, heres the updated info:
Update PSPain Xmas 05:
- Now working with fanjita Firmware 2.0 Eboot Loader for PSP
Tested with : Firmware 2.0 Eboot Loader v0.9 for PSP
To Install:
- Unzip & Instal PSP Xmas 05 for Firmware 1.5:
- Copy Eboot file in the zip file xmas_eboot_20.zip to PSP/GAMES/PSPAINXMAS
Download via comments
Thanks to mICrO for the great news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 07:04 Posted By: YourStillWithMe
I was wondering if someone could guide me to a link or give me a quick overview of things im going to need to hack my PS2. I would like to play some NES, SNES and Gamegear on it. Thanks (I'm a noob to the ps2 scene but im VERY experienced in terms of the PSP)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 11:39 Posted By: wraggster
Edison Carter has updated his Trainer for the PSP Game "GTA Liberty City Stories",which if you didnt know is the only homebrew at this time to run on versions 2.01, 2.5 and 2.6.
Supported cheats include: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.
Whats new:
Added step up/down, use -1.5m to submerge a flatbed to ramp level
Step through walls works while driving
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 11:54 Posted By: wraggster
Micha³ Skorupka has ported Crimson Fields to the PSP, heres all the info:
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2087&stc=1"><img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2088&stc=1">
Crimson Fields is a tactical war game in the tradition of Battle Isle.
The outcome of the war lies in your hands. You decide which units are
sent to the front lines, and when to unleash the reserves. Your mission
objectives range from defending strategically vital locations to simply
destroying all enemy forces in the area. Protect supply convoys or raid
enemy facilities to uncover technological secrets or fill your storage
bays so you can repair damaged units or build new ones in your own
factories. Lead your troops to victory!
Tools are available to create custom maps and campaigns. You can also play
the original Battle Isle maps if you have a copy of the game.
You can pit yourself against another human player either in hot-seat mode
in front of the same machine or via e-mail, or against the computer.
PSP Version Info:
This is a port of Crimson Fields - tactical war game in Battle Isle style. Original game by Jens Granseuer, port created by Micha³ Skorupka. There are two directories, one contains binaries and data prepared for Sony PSP with firmware 1.5 and modified game sources with projects makefiles ect.
Requirements:
- Sony PSP with firmware 1.5 (if someone wants 1.0 version please recompile by yourself or write me )
Instalation:
- Copy CrimsonFields and CrimsonFields% directories to PSP/GAME/ directory directly on you memory stick.
Bugs:
- there is no in game music (if You want music please ocnvert atached midi music into mod and place in same directory with .mod extension)
- game freezes at exit (you need to reboot your PSP, hold power button by 4 seconds
- keyboard layout is not optimal (not a real bug
- some mysterious hidden ones
Excellent release, download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 11:59 Posted By: wraggster
alatnet has posted an updated version of his game Acnos Energizer which is written in Lua and so youll need the Lua Player for. This release adds:
small update that implaments lives in the game.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 12:01 Posted By: wraggster
Soulphalanx has released a new game written in Lua for the PSP, heres the info:
Side scroller written in LUA
Works better with LuaPlayer v0.11
press x to jump
arrows to move
-Currently only one screen (no scrolling)
-some jumping
-slopes and semi-solid ground
TODO
-Scrolling
-Art
-AI
-More Abilities(jump off walls, attacking, etc.)
Screenshot and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 12:05 Posted By: wraggster
justatest has released a new Lua game for the PSP, heres the info:
an old puzzle game based on a legend from China literature 'SanGuoYanYi' (the legend of the three kingdoms) hope this translation is okey .
it will contain lots of bugs , and will fix it later .
hope u all like it and give me some advice .
Screenshot and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 19:08 Posted By: wraggster
Divineo China have posted this news:
One of the most wanted PSP accessory ---- 4GB Hard Drive , made by Datel , only $178.95 , get one for you console now.
This follows the price drop that Lik Sang already did.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 19:48 Posted By: wraggster
Article posted at ExtremeTech
This feature appears in the upcoming ExtremeTech book "Hacking the PSP." Here we'll learn how to emulate a PC on the PSP, install Linux, and run Windows on the PSP.
So the PSP can do games, movies, video, music, photos, and Internet. Well, that's not enough—it should be able to run software we enjoy on our home PCs! Utilizing an open source x86 emulator called Bochs, which emulates the hardware usually found in PCs, and creating a few hard disk images with the software we want on them, you can run Linux and even Windows on your PSP!
What You Need
Hackable PSP: (i.e. it can run Homebrew apps)
Memory Stick: Enough space for Bochs files and virtual hard drive image (512 MB stick is probably plenty, but a 1 gig stick will be more utilitarian since you still have plenty of space for other stuff)
Virtual PC or VMWare: if you're going to create your own disk images ($99+ depending on what version, but there are free trials available that will suffice for this project)
Virtual DriveCreation Software: such as R-Drive Image, if you're going to create your own disk images (~$49, and there's a free trial)
Windows 95 or Windows 98: You'll need the disks or disc if you're going to install Windows
NOTE: The American PSP only has 32 megabytes of available RAM, and the emulator uses a little of that, so that's why we're sticking to Linux and lightweight versions of Windows like Windows 95 and 98.
NOTE: There is also a Macintosh emulator called Basilisk II, available for download from PS2Dev.org. Basilisk can run Mac OS 7.5 through 7.6.1, and cannot run Mac OS X, but that's not bad!
More info at that above link:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 19:58 Posted By: wraggster
McZonk the coder behind the Quake2 Port obviously feels a bit peeved at comments from some of the less imature members of the scene, heres what he posted at his site:
"I got a lot of commendation and a lot of critism for my Quake 2 port. And it is good to hear the nice words and I can live with the bad ones. But something really pisses me on, the dumbasses that turn every thread into a Halflife or Counterstrike porting discussion. Here is a little advice for you: write your own port and ...
My favorite spam on psp-updates:
Why is everyone so excited about this crap? It's a very ugly port of a 10 year old game. Before anyone gets pissed off atme, I'm one of beta testers. No one wants to play this crap.
The really funny fact about that is, he is not one of my testers. It's sadly.
I know the psp scene is not really big and it is flooded with small kids. There aren't much of good licenced games as well as just a few good homebrew games. Callisto (greetings Klesk) as example. Some good emulators have been written. In fact just a few coders make cool stuff, so why you cannot be thankful for their work. They spend hours of their leisure time just to make games and emulators and all of their stuff is free.
So just keep your stupid mouth shut and accept the games that are ported or in progess. And if you really want a game ported, do it your self.
Greetings to all psp coders out in the world!
Quitting the PSP scene
I'll really think about quitting the psp scene. It makes no fun. I hoped it would get better, but it got worse. The hole scene is filled with stupid suckers play isos the hole day and some other asking questions about iso gaming, because they are too stupid. On the other side are the 2.01+ guys. Asking the hole day to write a downgrade and spam around everywhere. Everyone is crying about the bad homebrew games and emulators. Not enough speed or too bad graphics. I can understand why a lot of developers quit.
I'll finish quake 2 and think about leave the psp scene. I'll still would make demos with Titan, because the psp is a cool piece of hardware, but perhaps I'll stop make stuff for the community."
I personally hope McZonk stays but i can understand reasons why coders get fed up with a lot of the scene.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 20:26 Posted By: wraggster
PSP RK has released a new version of the interactive graphical novel for the PSP,
Heres the google translation of whats new:
* In the CG, kg and the CHIP which are recombined to the FPK correspondence
Recombining the PNG file which administers resize and conversion et cetera, with the FPKRepacker, the ms0: Please insert in the /PSP/GAME/TUYOKISS.
When it recombines to the FPK, the CG of the TITLE.INI, the value of kg and the CHIPTARGETTYPE in " the FPK ",
When that way the picture is inserted with present method, please make " the FOLDER ".
It recombines the CG and kg to the FPK, the CHIP it is possible to also the wind which is said that way
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 22:35 Posted By: wraggster
GameSharkGX has posted some great news in our Submit news forum -->
GameShark's custom 1.50 emulated firmware - allowing you to take advantage of additional media codecs available in 2.0!
So what is this? It’s basically firmware version 1.5 with extended media capabilities. You will need to use MPH’s Firmware Launcher in conjunction with this download.
Look Foward to a Flash Version
Later Editions Will Support 2.0 UMD's, 2.0 Web Browser
More info and leave feedback here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16185
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 22:40 Posted By: wraggster
AtariGuy has posted this news:
My new website, PSP Design is now up and running.
The website is for anyone interested in multimedia and design for the PSP including webpages and PSP-formated magazines. The page will have several tutorials and templates to download, as well as discussion on good design for the PSP and general accessability.
You can now view the webpage on your PSP with it's new XHTML 1.0 design that's fully compatable with the PSP browser and will soon be avalible to download.
Leave him some feedback in this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16170
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 23:02 Posted By: wraggster
Deniska the one man porting machine has again released a new port in our forums, heres the info -->
A bunch of bugs fixed:
Controls:
in-game directionals are re-linked to D-PAD (a lot of you requested this one)
If you like the analog pad, use the previous version.
[X] FIRE/SELECT
[R.TRIGGER] JUMP
[START] PAUSE/MENU
You can re-assign the last 3 by changing the values
in ./supertux/config file:
(joystick-a 5)
(joystick-b 2)
(joystick-start 11)
PSP Button codes are:
0 Triangle
1 Circle
2 Cross
3 Square
4 Left trigger
5 Right trigger
6 Down
7 Left
8 Up
9 Right
10 Select
11 Start
12 Home
13 Hold
You can transfer your "saves" from the previous version:
just copy the contents of ./supertux/save directory
You can skip the intros/credits screens now by hitting the [FIRE]
Although the level editor is not completely functional yet, you can now do some basics like deleting objects/saving screens, etc.
If you want to create your own levels, stick to PC/Linux/MacOS verions for now.
BTW, the game is easily modable: you can change all the graphics/music/level logic w/o any programming knowledge.
So I hope to see some mods soon ;-)
Please let me know if the new version works for 2.0 firmware...
Download it in the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16186
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 23:27 Posted By: wraggster
Our half-brother twice-related through marriage, Kotaku, has some juicy information coming out of the rumor mill regarding the PS3 and stability. Their insider, Fishie, unlike most tippers, actually has some credibility since he reported dead-on facts about the Xbox 360 prior to E3, and now he offers a little info about the PS3:
PS3 Info Before I Head Out Of Japan Friday Towards Noon, Thats Tokyo time. Have fun waiting a while longer, boys. No way that thing is coming out in March. The games just aren’t there and lots of other isseus I can’t delve into right now.
Bunch of rubbish? If not, what does this mean for the PS3? Lots of delays? A forced release full of bugs? A complete flop? Horrible game selection that will kill a good console? What you think, Gizmodoians?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 30th, 2005, 23:31 Posted By: wraggster
ATI and Nvidia, quite understandably, have a pretty bitter rivalry, stemming from the competitive graphics card market in the realm of PCs. While IBM can laugh all the way to the bank, having a hand or two in the creation of all 3 next-gen console's CPUs, ATI and Nvidia are having to share the console market. ATI are providing GPUs for the Xbox 360 and Revolution, while Nvidia can claim the coveted PlayStation 3 as its own.
It probably comes as no surprise, then, that the European Developers Relations Manager for ATI, Richard Huddy, is taking some technical jabs at Sony's next-generation serving (again). Huddy recalls how, "as [he] understands it," Sony went to Nvidia very late in the development cycle and they delivered was a modified 7800GTX - which "is a pretty powerful piece of hardware," he notes, "but not very elegant...Xbox 360 technology is likely to outperform PlayStation 3 technology by a pretty healthy margin in the long run." Remember, though, this is coming from a competitor of the PS3's GPU maker, so he's just a tad biased - and since Nvidia is probably never going to be critical of its own product, don't expect them to side with ATI on this matter.
This is just one of many competing firms, others being the console makers and disc formats, using the console launches to take jabs at one another. Do you ever wonder if consoles launches are just excuses for companies to vent?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2005, 02:30 Posted By: wraggster
29HD Network announced today that it is set to launch 29MP4 Video Store Beta(29MP4VSBeta), the first full-length feature film and video download store for Sony's PSP platform in the U.S.. The first such service for the prolific PSP platform.
Beginning on December30, 2005 the 29MP4 Video Store www.29mp4.com will offer full-length feature films and videos priced at $2.99 each. During the initial beta launch over a dozen films will be made available with a ramp up to over200 movies and videos planned by mid 2006 when the U.S. sell through of PSPs are expected to reach over 8 million.
Like iTunes and other music download services 29MP4VS Beta will allow the browsing, selection and purchase of MP4 PSP formatted films and videos that are then downloaded and stored on either a PC or Mac for later transfer and playback on the PSP.
In keeping pace with Sony's projected goal of 12 million PSP units sold world wide in the first year, over 5 million PSP have already been sold in the U.S. Sony also projects $250 million in movie and video sales in year one.
According to Joseph Shak co-founder of 29HDN, 29MP4VS will give PSP owners an affordable choice for starting a legal collection of MP4 encoded films at a reasonable price. Bob Caird of 29HDN, who headed up HBO's launch of HBO and Cinemax as a paid satellite service for dish owners explains, "with the right pricing and selection available through 29MP4VS, this service is laying the ground work for the PSP to emerge as a true multi-media portable platform, in the same vein as itunes and the iPOD".
29HD Network
29HD Network LLC. a California based company, mission is to bring interesting, intriguing, enlightening and visually stunning programming for the twenty and thirty-something cosmopolitan crowd via innovative media delivery platforms including a cable and satellite network delivered in HD and 5.1 Surround Sound formats and similar content designed for Broadband, and PSP users. www.29hdnetwork.com.
29HDN offers a daily online broadband guide www.29hdnetwork.com for the lifestyle of a 25-40 broadband cosmopolitan, www.29guide.com a broadband media guide updated daily for the best of music, audio recordings and video. 29GUIDE was the first US site to allow direct download of MP4 videos for PSP through a PC or MAC during at the initial launch of the PSP in the U.S. 29HDN also launched www.29hdnetwork.com/pspdirect/ the first video direct download video service through WIFI for 2.5+ browser enabled PSPs. 29Guide is a featured video feed on Sony's official PSP Media Manager software and is also available as a video podcast on iTunes.
29HD Network is comprised of an award winning team of people from the worlds of TV, Magazine, DVD and Broadband. Its key people have worked for media heavyweights such as HBO, MTV and Disney. They were pioneers in satellite broadcasting, and the first with sponsors such as BMW and Levis integrated into DVD content and distributed through POLYGRAM FILMS and Warner Bros.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2005, 03:24 Posted By: wraggster
Toxic OS v0.4 for the DMS4 PRO and DMS4 S.E. PRO ps2 chips. Heres whats new etc:
- Integrated cheat device added, now you can use cheats even while playing games from the HDD.
- Support for launching homebrew ELF files stored on any supported storage medium.
- Addition of the Dev.olution Flash boot mode. This allows you to copy an ELF file of your choice to the DMS4 flash and have this ELF loaded when your console boots by either holding R2 or setting the default boot mode.
- Support for selecting your own wallpaper for the ToxicOS GUI.
- Common file browser has been added and is used in several places to select files, ie selecting wallpaper, selecting devolution ELF. The file browser supports several storage mediums including memory card, cdrom, HDD and usb mass storage.
- Diagnostic screens displaying HDD and system information.
- Compatibility fixes for playing games from the HDD have been included. Games such as Jak X, Shadow Of The Colossus are now supported.
- Support for DMS4 S.E. series modchips
- Support for the V14 console
- Many other miscellaneous changes and fixes.
More at the site here --> http://www.teamtoxic.com.cn/#DOWNLOADS
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2005, 03:33 Posted By: wraggster
soulphalanx has updated his Lua game, heres the info:
Side scroller written in LUA
Works better with LuaPlayer v0.11
press x to jump
arrows to move
-Scrolling
-some jumping
-slopes and semi-solid ground
TODO
-Art
-AI
-More Abilities(jump off walls, attacking, etc.)
Screenshots and downloads via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2005, 03:36 Posted By: wraggster
romero126 posted this news:
This is a test for a LUA based GUI OS based on ideas of Microsoft OS
Its verry modular and simple to add new programs to the OS shell. This is an early beta and some of the functionality that I would like to include isnt there. But try it out and see how you like it.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2005, 03:47 Posted By: wraggster
Team XMAG have released a new issue of their Magazine for the PSP, heres the info:
The PSP X MAG Team is proud to release the fourth issue of the magazine! This issue, having all-new graphics and 92 pages, features the following topics:
-Homebrew Articles, even for beginners
-Interviews with people from PSP3D and PSPCrazy
-Cheat Codes for five games
-Game Reviews and Previews
-The Latests in PSP Gear
And more!
Note that we also have a Lo-Fi version for dialup users. Enjoy the magazine!
Also, there is a free game giveaway this issue. You can win a UMD game if you're the first to spot the instructions within the magazine.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2005, 03:49 Posted By: wraggster
McZonk posted this update to news of his Quake 2 Port to PSP:
The release of the first public version will not be the first january. It will be some days later. This is the last update I will post about my Quake 2 project. I'm tired of the psp community that disrespects all the developers.
Check out the new screens via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2005, 04:25 Posted By: wraggster
Zelurker the author of Raine has released a patched version of Yoyofrs NeoGeoCD emulator for the PSP, heres whats new:
This version fixes the music for Magician lord, Puzzled, and Ghost fighters at least, and probably some others. It also adds the possibility to change the volume of the music from the gui (mp3 volume).
Download here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16222
Thanks to miemt11 for finding this great news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2005, 10:35 Posted By: wraggster
Pox and Ragable have released the 10th PSPHacking101 video episode. This video covers the 2.50 web browser on a 1.5 PSP, PSP firmware by Box and a cool review of Quake 2 port to the PSP by McZonk.
More information here --> http://www.psphacking101.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2005, 10:49 Posted By: wraggster
The Wall Street Journal posted a good flash up showing a good comparison between the new home video game consoles. Covering the Xbox 360, the Playstation 3 and the Revolution, this article goes in depth to speak about market shares and base unit installations.
With the launch of Microsoft's Xbox 360 in 2005, Sony the current market leader, and Nintendo will both follow in 2006 there is sure to be fierce competition. All consoles promise amazing graphics, high fidelity audio, wireless networking support and a focus on multiplayer games. This year alone gamers are expected to spend approximately $12.8 billion on hardware and $19.3 billion on software according to Wedbush Morgan Securities.
Current Installed Base
Microsoft Xbox - 24 million
Nintendo Gamecube - 21.5 million
Sony PS2 - 83.2 million
Microsoft Xbox 360
Pointing out that Microsoft's initial push to release their product was a important jump on the competition. Microsoft Expects to sell around three million units within the first 90 days of launch. However they have less games then were hoped for. In addition where was Halo for Xbox360? This game would obviously put more Xbox 360's in the hands of gamers, looking at original Halo sales. Had it not been for lack of consoles for sale however the disparity in price was no help either. Seeing Xbox 360's being sold from the $299 base price up to $1500 or more, including rather sleezy business tactics by Best Buy.
Sony Playstation 3
Master of the Market, Sony has consumed the video game market for the last two generations of video game consoles. Selling 150+ million Playstation consoles and holding relationships with many top video game console developers. Sonys new system boasts a DVD Drive that supports Blu-ray format, providing 54GB (11 1/2 times as much storage as a typical DVD-R) However this time could be tougher for Sony seeing 'Microsoft's aggressive push and their deep pockets'.
Nintendo Revolution
Responding to the Nintendo's new sleek design, they said that despite that the console 'lacks a hard drive or built in DVD player, it is expected to be priced lower then its rivals.' With the addition of Nintendo's virtual console, Revolution owners might be playing Mario Brothers and Chrono Trigger on their new consoles legally! While bringing so much history that is based on years of solid games, the Revolution does throw one interesting curve, the controller. While their will obviously be other controller options 'some analysts worry the unusual device may confuse and scare of some gamers', other controller possibilities (such as an original Nintendo controller) were announced during a press conference.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2005, 19:22 Posted By: wraggster
Danzel has released a new version of his PSP Telnet application, heres whats new etc:
"Whats new in this version?
I wrote an (almost) complete vt100 emulator and added in some telnet protocol negotiations.
What does this mean to you? Well it means that PSP is now a very powerful and featureful machine.
You can now browse the web, check email, stream movies, get on MSN/AOL/ICQ/GTalk/IRC, play text adventures and play nethack!!!
Heres a cutdown version of the changelog:
fixed some p_sprint bugs, the keyboard image is correct now.
Much better telnet support, I've implemented a vt100 emulator, currently it lacks a few features and seems to have some bugs, but it is good for most programs.
There is a known crash bug in telnet, read the README, I want your stack trace if it happens!
Programs List (If you have ran some programs, please post feedback and I'll add statuses here)
nethack
Works fine with default term, make sure you have colors turned on in your .nethackrc so you can enjoy them
Hard to control though, will get its own keyboard layout in a future version.
elinks
Works fine with default term, the control keys keyset is very good here .
nano
Doesn't work with default term, runs with TERM=vt100. You can't do anything as ctrl-keys dont work. (I <3 this app so I'll definately get It fixed)
mplayer - Stream movies to your psp! (sorta, lol)
I run mplayer with - mplayer -quiet -vo caca /myvideofile.avi
It runs fine render wise. However on high framerate clips it likely runs too slow, infact you'll probally find that peldet 0.8 runs too slow to watch stuff, overclock your psp to 333mhz and it should run better (this will get improved in the future)
BitchX
Works great use it with bitlbee (www.bitlbee.org) to get on all the messenger networks."
Theres 2 versions one which runs at 333mhz, download both via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 1st, 2006, 03:23 Posted By: wraggster
What a year for the DCEmu Homebrew & Gaming Network, the network expanded from the original Dreamcast site to take in all of my sites and then with the server problems we upgraded to a Vbulletin Forum and now the forums actually serve as news forums for all the network sites.
The community is expanding at a massive rate with a total of 20 sites under the network covering all these consoles
PSP
Nintendo DS
GBA Micro/GBA SP
Nintendo Gamecube
Xbox
Xbox 360
Dreamcast
PS2
PS3
GP2X
GP32
Nintendo Revolution
Tapwave Zodiac
Gizmondo
Nokia N-Gage
iPod
Retro Consoles & Gadgets
We also have some of the Homebrew scenes best developers hosted here at DCEmu:
Chui
PSmonkey/Nexis2600
GPF
We are a network of sites who post news about Homebrew, Development, Hacking, Emulation and the Commercial side of each console, we never ever take the easy road and post warez or host iso loaders etc, the quickest way to destroy a scene is to do that so we keep well away from it.
This year has seen the emergence of the PSP scene and our PSP News site has enjoyed so many releases to a new console that it has been staggering, of late the GP2X has took over the billing of the scene with the most releases but that could change at anytime.
We have over 18,000 members now and looking at the stats we had over 4100 online at one time and thats pretty damn decent, some of the scenes we cover dont see much activity but we follow them regardless.
In 2006 we hope and well with a nutter like me running the place, this network will get bigger and better and hopefully one day the legal Homebrew scene will be looked on more favourable than it has been in the past, we can but hope
Of course even though i do a heck of a lot of work id like to thank Martin64 for hosting me and my server killing sites (yeah we actually killed a server), also Soully and DS69 and indeed all the staff and mods at DCEmu and the members and helpers who make my job easier, a big thanks to you all, it has personally been a year with some great ups (this network) and some severe downs ( losing family members) but its great to come home and emerse myself in the Homebrew scene, a scene ive followed for 9 years or more (im forgetful), ive had some crackin arguments (yeah those are fun) and made some great friends but its all worth it overall, just remember though without the developers and hackers and i suppose in a smaller way newsposters and webmasters/mods etc you wouldnt have your scene, so its always worth trying to say things in a correct way even if you dislike their work or release.
Ok ive bored everyone to sleep and im drunk anyway but HAPPY NEW YEAR TO ALL
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 1st, 2006, 03:25 Posted By: wraggster
What a year for the DCEmu Homebrew & Gaming Network, the network expanded from the original Dreamcast site to take in all of my sites and then with the server problems we upgraded to a Vbulletin Forum and now the forums actually serve as news forums for all the network sites.
The community is expanding at a massive rate with a total of 20 sites under the network covering all these consoles
PSP
Nintendo DS
GBA Micro/GBA SP
Nintendo Gamecube
Xbox
Xbox 360
Dreamcast
PS2
PS3
GP2X
GP32
Nintendo Revolution
Tapwave Zodiac
Gizmondo
Nokia N-Gage
iPod
Retro Consoles & Gadgets
We also have some of the Homebrew scenes best developers hosted here at DCEmu:
Chui
PSmonkey/Nexis2600
GPF
We are a network of sites who post news about Homebrew, Development, Hacking, Emulation and the Commercial side of each console, we never ever take the easy road and post warez or host iso loaders etc, the quickest way to destroy a scene is to do that so we keep well away from it.
This year has seen the emergence of the PSP scene and our PSP News site has enjoyed so many releases to a new console that it has been staggering, of late the GP2X has took over the billing of the scene with the most releases but that could change at anytime.
We have over 18,000 members now and looking at the stats we had over 4100 online at one time and thats pretty damn decent, some of the scenes we cover dont see much activity but we follow them regardless.
In 2006 we hope and well with a nutter like me running the place, this network will get bigger and better and hopefully one day the legal Homebrew scene will be looked on more favourable than it has been in the past, we can but hope
Of course even though i do a heck of a lot of work id like to thank Martin64 for hosting me and my server killing sites (yeah we actually killed a server), also Soully and DS69 and indeed all the staff and mods at DCEmu and the members and helpers who make my job easier, a big thanks to you all, it has personally been a year with some great ups (this network) and some severe downs ( losing family members) but its great to come home and emerse myself in the Homebrew scene, a scene ive followed for 9 years or more (im forgetful), ive had some crackin arguments (yeah those are fun) and made some great friends but its all worth it overall, just remember though without the developers and hackers and i suppose in a smaller way newsposters and webmasters/mods etc you wouldnt have your scene, so its always worth trying to say things in a correct way even if you dislike their work or release.
Ok ive bored everyone to sleep and im drunk anyway but HAPPY NEW YEAR TO ALL
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 1st, 2006, 11:32 Posted By: wraggster
Source - Gamespot
This is the highest honor that we bestow upon a PlayStation Portable game, and with it we acknowledge the one game that stands out from all the rest as being the greatest, most highly recommendable game of the year. Sony's first handheld system had a strong launch, followed by a fairly typical drought of good games that lasted up until the very end of 2005. But with our eyes fixed on the offerings of the Tokyo Game Show, and the precedent being set by the end-of-the-yearbatch of releases, it's easy to be hopeful for the PSP's lineup next year. This year's lineup still had a few very noteworthy titles, and here they are.
Burnout Legends
Burnout Legends is the best racer the PSP has to offer, and any PSP owner should definitely check it out
Grand Theft Auto: Liberty City Stories
Liberty City Stories has its share of minor issues, but it gets enough of the GTA look and feel in there to be an exciting portable game overall.
Lumines
Between the beautiful presentation, the innovative gameplay, and the excellent single-player and multiplayer modes, Lumines may very well be the greatest Tetris-style puzzle game since Tetris itself.
SOCOM: U.S. Navy SEALs Fireteam Bravo
Fireteam Bravo effectively captures the spirit of previous SOCOM games on the PlayStation 2, making it easily the best shooter yet for the PSP.
Wipeout Pure
Wipeout Pure is a joy to look at, and it's viscerally satisfying enough to please fans of the series and new players alike.
And the winner is... Lumines
Lumines, the launch game from legendary developer Tetsuya Mizuguchi, has a noteworthy pedigree and the gameplay to back it up. The simple genius behind this puzzle game can best be compared to Tetris, and yet it doesn't just derive from what made the most classic of all puzzle games great, but brings its own brand of ingenuity to the table. Not only does it play well, but it looks and sounds sensational too. A strong soundtrack and beautifully rendered graphics only help to enhance this stylish and personable game. Though the PSP certainly has the strength to become the powerhouse of all the portable consoles, its greatest achievement this year was one of its simplest, proving that you don't need a lot of muscle to make a great game.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 1st, 2006, 11:39 Posted By: wraggster
I got a fantastic news submission last night, so here goes in full the submission:
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2118&stc=1">
A new version of Adventure Maker Free Edition has just been released!
You can download the new version (v4.2.0 - Freeware - No registration required)
from the official website: http://www.adventuremaker.com
The changes include:
- New PSP engine for better visual experience
- Integrity-check routines for error-free software compilation
- Added support for animations (animated GIF's)
- Added support for timers to go to other places after a given time
- Added semi-transparent background for the text messages
- Improved installer for loading the produced software on the PSP
Adventure Maker is the ONLY toolkit available for creating point-and-click
software for legal 2.x PSP's. No scripting or programming is required, and the
program is totally free!
The produced software is compatible with any legal firmware 2.x, and does not
require any system modification or hacking of any kind! (it is safe HTML-based
software that runs through the PSP built-in Browser)
What you can create for the PSP is:
- First-person point-and-click adventure games
- Interactive magazines
- Myst/Riven-like games
- Educational software
- Quiz games
- Interactive visits
- Tour guides (museums, sites...)
- Interactive presentations and brochures
- Interactive comic books...
..and any other pre-rendered point-and-click software!
The concept is very simple: you import your pictures (photos, drawings,
renderings...), you add hotspots to link them to one another, and you are done!
You can even create complex puzzles without any scripting: just create some
variables, and then make the hotspots or pictures appear or disappear depending
on the value of the variables!
To see a few examples of what you can achieve without any programming, make sure
to try out the free PSP games available at the following URL:
http://www.adventuremaker.com/games_for_portable.htm
You will find more information and tutorials at: http://www.adventuremaker.com
Thanks to the Adventure Maker staff for the rather great submission.
Those on 2.6 Firmware and below, why not try it and get back to us
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 1st, 2006, 11:52 Posted By: wraggster
Zelurker the author of Raine has released a new patched version of Yoyofrs NeoGeoCD emulator for the PSP, heres whats new:
- Fix sound effects not working in aero fighters 2 & 3 (it was a communication bug between the 2 cpus, it's quite amazing that the problem was only in these 2 games !)
- Code cleanups for removing some of these warnings with gcc-4.
I don't think I will need to release anything more for neocdpsp now !
Download here --> http://psp-news.dcemu.co.uk/neocdpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 1st, 2006, 14:31 Posted By: wraggster
Whats the hack that we want the most, maybe its to have full homebrew capabilities on PSP firmware v2.6 but maybe a hack that could have been released is one that most if not all of us want more than any.
That is...
A Region Free UMD Movie Hack or Software
We know that games are region free but its such a pain that we cant use different region UMD movies on our PSPs, in this day and age theres no need surely for region encoding, most of us have probably got multi region DVD Players at home and with the internet these days we can get our hands on titles worldwide so easily it makes sense to have region free.
Lets hope Datel release some freeloader type device so we can load films from any region and put a stop to the barmy practices.
Its one hack i would gladly pay for, come on Sony ....
Thoughts ... answer via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 1st, 2006, 14:53 Posted By: wraggster
Slow PSP new day so i thought id let you know that our Console Hardware News Site has been given a makeover and a fresh new emphasis, for a while it has been sitting and rotting away but now it will be the site for New Gadget, Retro Consoles and Clones and also Reviews as well as the Shop guides for each system (although theres lots to update there)
Check out Console Hardware News here --> http://console-news.dcemu.co.uk/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 1st, 2006, 20:34 Posted By: wraggster
Source Joystiq
In Yahoo's top product-related searches for 2005, Sony's came in at sixth place overall. The Xbox 360 came in seventh overall. The Nintendo Revolution and Sony PS3 were not searched for enough in 2005 to earn a spot on this year's rankings. Only one other electronics device (the iPod) outranked the PSP and Xbox 360. This is interesting because search activity is a raw measure of general interest in a product.
Is it surprising that the PSP topped the Xbox 360 as a search item in 2005? One interpretation is that search tends to be driven by advertising and word of mouth and that there tends to be more of it after a given device has launched. Since the PSP had more post-launch months in 2005, it's natural that it would outrank the Xbox 360. If this is the case, then the Xbox 360 has done nearly as well in one month as the PSP has done in nine months.
Another interpretation is that search activity is directly correlated to pre-launch hype. In other words, it's the pre-launch buzz that really drove Yahoo's search traffic. If this is the case, then the Xbox 360 underperformed versus the PSP. We can't know for sure unless Yahoo wants to release the numbers behind their rankings.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 1st, 2006, 20:46 Posted By: wraggster
PSP RK has released a new version of the interactive graphical novel for the PSP,
Heres a Translated version via google
* Like " the KM3_1_ " having frozen at the place where it ends with the under bar correction
* When recombining the CHIP to the FPK, the bug which does not move correction
* With the CharaId.tbl name the bug where voice of the キャラ of 5 letters or more is not played back correction
Looks like just a bugfix release basically
Download Here --> http://psp-news.dcemu.co.uk/psprk.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 1st, 2006, 23:17 Posted By: wraggster
FreakDave of Xbox Emulation and Gaming Ports fame has ported over Abombniball to the PSP heres the information from the readme:
<blockquote>About Abombniball:
Abombniball PSP is a PSP port. The original game was made by Martin Donlon (Akawaka),so all credits go to him. Visit his site on http://akawaka.csn.ul.ie/abombniball.php3 This game is released under the license of GPL.
Playing
-------
The objective of Abombniball is to defuse all the explosives on each level. As a ball, this would normally be a simple task, however each level is filled with traps and devious puzzles placed there by...oh...lets say "Dr. Y-Front", your arch-nemesis (he's very evil). These traps take the form of special tiles which disappear or do other nasty things.
Grey Tile - A solid tile. He never falls away and abandons you like all those other tiles. He's always be there for you.
Blue Tile
Green Tile
Red Tile - These all vanish after you leave them. Leaving a gapping hole in the grid and an empty space in your heart.
2 Tile - More caring and forgiving than those selfish color tiles. You can bounce on these submissive fellas twice before they vanish.
Blue Arrow - Rude fellows. Shove you in whatever direction the arrow is pointing.
Red Arrow - Even ruder still. They make you jump in whatever direction the arrow is pointing.
You defuse bombs by landing on the bombs square, however you can only defuse the bomb thats currently counting down. Trying to defuse any other bomb will cause it to explode.
Each level provides you with a certain amount of jumps, they are limit
so use them with care.
Controls (Analogue stick)
--------
Left - Move left
Right - Move right
Up - Move up
Down - Move down
(hold) X button - Jump
Abombniball PSP Changelog:
v1 initial port and release:
- ported to PSP
Known bugs:
- If launched through Fanjita's Eboot Loader 0.9, the game will crash while trying to quit with HOME. Just use the ingame QUIT instead
Things to come:
- Cheat support ?
Misc:
Tested on FW 2.00 and Fanjita's Eboot Loader 0.9
freakdave</blockquote>
Screenshots and downloads via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 1st, 2006, 23:25 Posted By: wraggster
Zelurker the author of Raine has released a new patched version of Yoyofrs NeoGeoCD emulator for the PSP, heres whats new:
Version 0.5.3 :- Art of fighting is now playable
- Fixed the broken save states which oculdn't be loaded in most games
- removed the annoying error messages behind the game screen when playing in zoom1 mode.
- Added a binary for firmware 1.0 in the binaries package.
Version 0.5.3-fix :
- Just fixes the loading of unziped cd that I had broken in 0.5.3.
By the way I advice to zip *ALL* the games, unless you have a lot of space to waste, the loading lasts longer, but the playability remains the same, and you save quite a lot of space on your memory card !
Download here --> http://psp-news.dcemu.co.uk/neocdpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2006, 11:16 Posted By: wraggster
Danzel has just updated his PSP Telnet application, Heres whats new in this latest release:
0.8a
– Fixed the irc bug I added in 0.8 (One whole line, the _only_ line that changed in the irc code between 0.7 and 0.8 lol)
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2006, 11:25 Posted By: wraggster
PSP Zones have released the first issue of what they say will be a weekly magazine for the PSP, heres the info:
PSPWeekly, the new weekly psp emag from pspzones.com has been officially released. Yes that's right, weekly!
It features, news, reviews, previews, cheats, tips and lots more every week directly from pspzones.com and the rest of the web!
Screenshots and download of the mag via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2006, 11:49 Posted By: wraggster
An industry insider who goes by the name Fishie (how very appropriate) says that he got some hands-on time with Playstation 3 games in Japan and wasn’t too happy with what he saw.
From his comments:
PS3 Info Before I Head Out Of Japan Friday Towards Noon, Thats Tokyo time. Have fun waiting a while longer boys. No way that thing is coming out in March. The games just arent there and lots of other isseus I cant delve into right now.
Before you start thinking that Fishie’s post is, um, fishy, he has earned himself a tad more credibility than the typical poster by reporting dead-on facts about the 360 a few weeks before E3. Back then he called the 360 titles underwhelming and said that while there may be some kickass stuff, most people won’t be floored.
So, what does this mean for the PS3? Will it be a rocky starty or a delayed launch, or is Fishie just full of crap?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2006, 11:57 Posted By: wraggster
The latest Quake 2 Port to PSP update by McZonk:
Why is the headline #?$%& ? Because this time you have to read the text to find out what is really new in Quake II PSP and it is a lot. I have decided not to post news as often as I did before: That's a compromise, because i really thought about stop posting news. But I don't want disapoint the people waiting wishfully for the release.
But at first I want to thank everyone how wrote a nice comment in my blog or in one of the boards, you make me belive in the work. Thanks to everyone how buys a good game instead of playing iso rip. Thanks to everyone how writes homebrew for the psp, just one little word of criticism: do we really need more lua shells Thanks to everyone how supports the psp scene.
So what is new in quake 2. I added a lot of effects like sprites and beams/rays. Both effects are needed by the bfg.
There are tons of new stuff in the last days. But one word about Quake II PSP firmware 2.0 compatiblity: No. I talked to fanjita about the aviliable memory. This guy did an awesome work with the eboot loader, but Quake 2 will not run on 2.0. Perhaps if I reduce the memory usage (there is still a lot of memory wasting).
Another new feature is linear texture filtering. Nothing special because it is hardware based but it looks much better with it enabled. If the player moves it reduces the flicker of textures in the back and reduce the smoothness of textures near to the player.
The really impressing about the texture filtering is. That the png files of the screenshots are much bigger than before Because a 256 color palette is not enough anymore. I added a fade screen to the menu so you see the game in the backgound of the menu. Another senseless feature I added was the handness of the player.
Here are two more screenshots of quake. Without words and without sense
And here is the big fish. As you can see in the psp hacking 101 episode 10 video, Quake II was not playable. You could only playback demos. If you don't have watched psp hacking 101, stop reading and watch it, because you can learn stuff, the show is funny and you can see the first Quake II video.
Rehbock, one of my testers and the designer of the small maps, mentioned out, that you can already start single player games with the help of the console. I added all stuff for movement and you can play Quake II now.
So I could release Quake 2 now, but there are to much bugs and I would get tons mails from people having problems and cannot read an faq. We already discussed the psp community is full of newbs. So you have to wait some more days.
Screenshots and more via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2006, 15:08 Posted By: wraggster
A new audio addon for the PSP has been recently released, its called the Home AV Arts Organisation (cool name eh), is it good enough to take on the Logitech Playgear amp well lets see, heres an excerpt from the review:
The audio unit can be turned off, or speakers on or charging so the unit can be used as a power charger. The unit has a pull down slot at the back which is enough for 12 UMDs, the speakers pull out and seem sturdy enough, the PSP fits nicely into the slot, which holds the console nice and steady. The unit has buttons for volume up and down, prev, next and play. Their is also a nice remote control with all the features of the buttons above. The PSP in the unit can be brought forward or satback.
Read the full review and judge for yourself here --> http://psp-news.dcemu.co.uk/homeavarts-review.shtml
We are always looking for reviews of any PSP Games, UMD Movies or PSP Accessories or even comparisons, if you have any then please post them in our PSP Review forum here --> http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=86
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2006, 15:13 Posted By: wraggster
The first PSP News & Lik Sang Coding Competition was a great start to a series of competitions for the Homebrew and Emulation scene on the PSP, the winner of that Competition was indeed Deniska with the port of NOIZ2SA (v0.7).
This competition sees a top prize of the excellent 4GB Hard Drive by Datel
A decent prize for any Developer or infact any fan of the PSP.
The competition ends on January 10th 2006.
Full details can be found Here --> http://psp-news.dcemu.co.uk/psp30codingcomp2.shtml and questions etc can be posted here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15195
Thanks again to Lik Sang for supporting the PSP Emulation, Homebrew and Development Scene
Remember that it can be a new version of an already released game but that new version must not be made public until after the competition winner has been announced
8 Days to go, spread the word to your favourite developer
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2006, 17:10 Posted By: wraggster
New information has been released suggesting that the Blu-ray disc format, which will be used by Sony on their upcoming Playstation 3 console, will have only one encoding for both the US and Japanese game markets. From the article: "Japanese reports are surfacing that Blu-ray disc will adopt a new region encoding scheme that will put Japan and the rest of East Asia into the same region as North and South America. If this region encoding applies to Blu-ray games, this would mean that PS3 games could flow easily between Japan and North America."
If the reports are true, there will be the following four regions:
Region 1: North America, South America, and East Asia (excluding China)
Region 2: Europe (including Turkey), and Africa
Region 3: China, Russia and others
Region 4 (null): no region specified, playable anywhere.
Let the mod-free trade of PS3 imports begin.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2006, 19:22 Posted By: wraggster
valkyrie over at Meristation has posted some great scans of Splinter 4 for the PSP, Check the 4 out in full size via the comments
Thanks to everyone who pmed me this story
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2006, 21:13 Posted By: wraggster
My friends at Lik Sang have sent me another Audio adapter for the PSP to review in my own special way, now remember i am like any other member of the public, im no expert, i dont give technical details but i give an honest verdict, anyway heres the info about the 2.1 subwoofer system for the PSP:
The 2.1 Subwoofer Speaker System features a tiltable stand for the PSP, a charging function, dual headphone sockets and subwoofer. The system can be powered either directly by the PSP or using a PSP power supply, which will also charge the PSP while playing your music, videos or games. Also included is a wireless remote control.
Heres an excerpt from the review:
The Adapter like the other adapters that are released can be also used to charge the PSP, but a word of caution this adapter wont work if you have the 4GB Hard Drive attached or bigger than the normal (meaning sticking out the back) batteries.
The unit itself is very light and to be honest you get what you pay for, it isnt the Build quality of the Playgear Amp but its sturdy non the less, the Speakers can be adjusted up and down to your hearts content, the unit also has 2 headphone adapters although why you would use them is beyond me.
Read the full review here --> http://psp-news.dcemu.co.uk/21subwoo...m-review.shtml
Thanks to Lik Sang for the review sample.
Later tonight ill do a comparison of all 3 audio adapters released for the PSP.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2006, 00:19 Posted By: wraggster
The Unofficial PSP Magazine has been upgraded to Issue 3, heres what they posted was new:
The Unofficial PSP Magazine - Issue 3!!
New and improved! Reviewed: NFS Most Wanted, SOCOM, New Wallpapers AND MUCH MORE!! You'll have to download to see!
Download via the comments:
Just a side note, we are a bit slower tonight because our GP2X Site got slashdotted, seems that the mainstream wants some GP2X action and with us having one of the worlds best GP2X as well as PSP sites its giving us a kicking
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2006, 02:27 Posted By: wraggster
Jonny has released a new version of the Media Player for the PSP, heres the info:
PMP Mod is a media player for PSP.
The "Mod" suffix indicate that this is a modified version, based on the original version from JiniCho. Many thanks goes to JiniCho for porting FFMPEG and FFPLAY to PSP. Without his work, this modified version would never be possible. Starting from version 1.00, i've introduced a custom container, that's why the muxer is needed. You can find more informations about supported video and audio formats here.
I wasn't able to crash it in the last 10 days, it should be stable and reasonably fast.
The player is totally rewritten (now i'm using only libavcodec from FFMPEG).
Zoom option is still missing (for videos with width and/or height < 480x272), apart from this, basic functions are here (pause and seek).
Everything is quite optimized, plus, i use a buffer of about 1 second to prevent slowdown on complexity spikes and keep the psp spinning frames.
It's programmed in a way that av will never desync (when a scene is too power demanding you'll notice audio skipping).
Today i've tested the battery, the app eat ~40% for a 2 hours movie (not bad considering the cpu @333 and the me running).
Download via the comments
Thanks to theelise for the news tip
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2006, 02:51 Posted By: wraggster
StereoMike has released a new version of the port of Doom to the PSP, heres the full info:
I have been hacking away at the source of the Doom PSP port and have now got a lot of new features added to it. I'll just paste the changelog and let you all test it out. You will need atleast the shareware wad to run it.
-Music now works fine
Uses samples from the opensource freepats.opensrc.org
Needs these placed in the inst directory. This is included in the package.
The library libtimidity that is used is included with full src for others to add midi music. Just take a look i_sound.c in the doom src for an example of using it.
-Added Selection of PWAD to load in addition to the main (I)WAD.
PWADS should be put in a directory below the WAD directory
for example
PSP/GAME/DoomPSP
PSP/GAME/DoomPSP/WADS --put the main wads here
PSP/GAME/DoomPSP/WADS/PWADS --put the PWADS here
Select with triangle.
Can also view txt-files, scroll with Square button.
-Can now load IWADs that are not named correctly. Just assumes that it's a Doom 2 wad.
This makes for example DUKENUKEM.WAD load and run without having to rename it to DOOM2.WAD
-Compiled against latest PSPSDK
-Changed key usage to cross for selection in wad list and circle to go back.
-Changed exit screen to say "press x to exit" instead of "press y to exit"
-Fixed going back one directory by using circle button.
-Rearranged a bit in the code.
Download from Here --> http://psp-news.dcemu.co.uk/doompsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2006, 08:29 Posted By: wraggster
McZonk has posted more info about theport of Quake 2 to the PSP, heres the news:
I think my Quake II PSP is the most configurable game on the psp now I added the options for select the analog nub behavior now.
Following options are availiable:
look: look up and down, turn left and right
move: walk forward and back, turn left and right
strafe: walk forward and back, move left and right
This should offer a good configuration to everyone. But there are a lot of actions in quake. So I added the headphone remote control too.
I worked on a basic layout for quake 2 togehter with Rikki Tikki Tavi. We did't agree in all points so it is good everyone can adjust controls himself. This is the basic layout for Quake II.
The blue options could be changed. The red options are hardcoded. You don't have to own a remote control but it is nice for extra actions.
Check out the screenshots via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2006, 19:57 Posted By: wraggster
Reports hitting the Internet over the weekend claim that Sony Computer Entertainment is in dire straits, unable to cope with the PlayStation 3, asserting that the console will be both late and plagued with bugs.
Much of the uproar stems from amateur games site Kotaku, and upon closer inspection, fails to hold any significant weight. In fact, we'll be impressed if the site doesn't come under pressure from Sony, given that its claims - eagerly picked up on by a press sector with little to cover for a few weeks - stem from between nothing and very little.
The uproar stems from a person who (and where have we heard this before) is an insider who gets real, actual, hands-on time with the PlayStation 3. His message as reported on Kotaku reads:
“PS3 Info Before I Head Out Of Japan Friday Towards Noon, Thats Tokyo time. Have fun waiting a while longer boys. No way that thing is coming out in March. The games just arent there and lots of other isseus I cant delve into right now.”
It seems that Kokat... Tokaku... whatever, has been emailed by one of the trillion 'insiders' who unfailingly have in-depth, hands-on knowledge of an unreleased console and decide that emailing websites to tell them all about it is the best way to spend his time.
There's more however. Kotatu... Tukoki... whatever, posted a follow-up piece to lend weight to its initial article. The genius behind this is so overwhelming, we feel it is essential reading. The site explains:
“We reported Friday about what a man named Fishie claimed was his first hand experience with what he called a very not-ready-for-prime-time Playstation 3. Today I’ve got an interesting conversation between an in-the-know and a friend that occurred a few months ago.”
It then, incredibly, posts a MSN Messenger conversation between two 'insiders' for your reading pleasure:
In-the-know says:
Sony will have to scramble and scramble hard to make spring release
In-the-know says:
and in case they actually manage that their content will stink since all games are way too far off
Friend Mole says:
lol
Friend Mole says:
i thought it was easy to program for
Friend Mole says:
unreal enine demo
Friend Mole says:
that was up in no time
In-the-know says:
an engine demo is not a full featured game
In-the-know says:
a game needs testing and extensively so
In-the-know says:
suppose you have an engine that can render a thousand butterflies
Friend Mole says:
yea?
[NOTE: He was most likely talking about the Factor 5 dragon game ‘Lair’]
In-the-know says:
and can do that in hi def at 60fps
In-the-know says:
you make one of the butterflies fully controllable instead of random
In-the-know says:
and its still 60 fps
In-the-know says:
but suddenly the engine starts cracking even without touching a controller
In-the-know says:
then you need to start looking what code is making it behave that way
In-the-know says:
start optimizing and changing parameters so external shit doesn’t cause that sorta stuff
Friend Mole says:
hmmm
In-the-know says:
lemme give another example
In-the-know says:
You have a 350 horsepower engine
In-the-know says:
350hp in tests
In-the-know says:
put it in a car and use faulty screws
In-the-know says:
and the engine will tear your nice car apart
Friend Mole says:
hmm, are things that severe over in sonyland?
In-the-know says:
then just try to find out what is wrong
In-the-know says:
it’s that severe with every game
Friend Mole says:
wow
Friend Mole says:
do you think they foresaw these problems?
In-the-know says:
yah
Friend Mole says:
wow
In-the-know says:
I mean
In-the-know says:
its always like that
In-the-know says:
MS has the same problem
In-the-know says:
but Sony miscalculated the added complexity of the cell infrastructure and its adverse effects on development
Friend Mole says:
so what did MS do right where Sony misstepped?
In-the-know says:
MS did a shitload wrong as well
In-the-know says:
none of the early games really show of the XBox
Friend Mole says:
has to do with out of order processing?
In-the-know says:
that is giving them a big image problem right now with people calling it xbox 1.5
In-the-know says:
yah that too
Of course, the reports cropping up in recent days stem from little more than developer and publisher unease at Sony's progress with its new home console, and delays have been widely mooted for months. The lack of rolling game footage has caused endless speculation on the subject of taming the Cell processor, and it seems that this chatter has spurred reports across the web that stem from very little of substance.
We believe it's highly likely that the PlayStation 3 will be delayed. We also believe that it will launch with a dire lack of software. However, aside from the off-the-record comments of developers (already in receipt of PlayStation 3 development kits) these assertions don't stem from any of the hundred or so 'insider' emails we receive on a weekly basis*. More the fact that it's completely ****ing obvious.
*'Insiders' and those with a best friend who works at Company X in Japan. From now on, your emails must be accompanied by some sort of image to garner any sarcastic coverage on our pages.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2006, 21:39 Posted By: wraggster
Another port of Super Tux has been released for the PSP this time by Jomar Johansen, heres the info:
Description:
SuperTux is a jump'n run like game, with strong inspiration from the Super
Mario Bros games for Nintendo. Run and jump through multiple worlds, fighting off enemies by jumping on them or bumping them from below. Grabbing power-ups and other stuff on the way.
Controls:
Directional pad to steer Tux
X = jump
SQUARE = run
CIRCLE = shoot
START = menu
Installation:
For firmware version 1.50, unpack and copy SuperTux and SuperTux% folders
to /PSP/GAME/ on your PSP.
For firmware version 1.0 unpack and copy SuperTux folder to /PSP/GAME/, and then replace SyperTux/EBOOT.PBP with the FW1.0/EBOOT.PBP file.
Port changes:
- psp button input
- images resized
- 16:9 screen support
- separated run and fire button
- added some gore
- other minor changes
Screenshots and download via the comments (Lets compare both versions )
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2006, 23:07 Posted By: wraggster
Yesterday we had StereoMike release an updated release of DoomPSP and today with the help of our great members at PSP News and the DCEmu Homebrew Network with detailing any bugs to the coder himself, Stereo Mike has posted on our forums a new fixed release of the Doom Port.
Heres what he posted:
I've found the bug with the screen alignment and the music volume so i'm releasing a fixed version.
Changes in Doom-PSP v0.04 S.S b6 fix
-Fixed problem with screen alignment
Was a problem with the memory aligment of the texture.
-Increased the music volume to a normal level
Download the release thread here --> http://www.dcemu.co.uk/vbulletin/sho...threadid=16377
Or our Comprehensive Doom PSP download page here --> http://psp-news.dcemu.co.uk/doompsp.shtml
Great work StereoMike
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2006, 23:54 Posted By: wraggster
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2175&stc=1">
Take a look at that screenshot above, its the new rival to the PSP and it has some impressive features, more info and bigger screens at Console Hardware News --> http://console-news.dcemu.co.uk
Can it take the PSP on, who knows?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 00:15 Posted By: Quitch
I notice the site has some PS2 emulators for the PC, but there wasn't anything there to help me tell them apart. I want to get an emulator for the simple fact I have one PS2, but multiple people living in the house and multiple PCs (and memory cards suck).
Does anyone have any experience with these emulators? Can anyone make a reccomendation or give me any guidance?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 02:12 Posted By: wraggster
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2173&stc=1"><img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2174&stc=1">
PSPrimed have released Issue 3 of their magazine for the PSP, heres the info:
PSPrimed is pleased to present the 3rd issue of our PSP e-mag titled "Primed" In this issue we have included the following features and a whole lot more:
• We Interview 50 Cent and Whitey from GamerGraffix
• We review Socom U.S Navy Seals: Fire Team Bravo
• We review: Tokobot
• Primed E-Mag Unique Wallpapers Included
• E3 Booth Babe Special
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 02:16 Posted By: wraggster
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2176&stc=1">
Source - PSP Magazines
I have been preformatting FHM content for the PSP for a long time, but now it looks like I can finally take a break. FHM.com released their "FHM on your PSP" website which contains a bunch of preformatted images and PSP video of all your favorite FHM girls. Check it out at http://www.fhm.com/psp
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 02:19 Posted By: wraggster
Hate to disappoint everyone, but a spokesperson for Sony told TG Daily that we shouldn't expect any announcements related to the PlayStation 3 at this week's CES. Not that we were expecting anything to crazy, mind you, but c'mon, it would have been nice to get a solid release date or at least check out some playable demos or whatever. Something to keep us hungry, you know?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 02:42 Posted By: wraggster
The Ubisoft supremo speculates a Sony PS3 release date for September and Novemeber in the USA and Europe respectively but slightly earlier in Japan.
Although both Sony's and Nintendo's next-gen platforms are expected to hit the market this year, no clear timeframe has been set for either. Ubisoft boss Yves Guillemot, however, gave the BBC an educated guess as to when he believes Sony and Nintendo may launch.
We think September could be the right time for Sony in the US and November in Europe, he said. Japan a bit earlier, say June or July.
Guillemot added that he thinks Nintendo will launch around the same time, but that Europe may be last to experience the Revolution. Unfortunately for European gamers, Nintendo's new system might not debut across the pond until 2007 if Guillemot is right.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 03:17 Posted By: wraggster
Source - Cinematical
Cable network Starz! has just announced that they'll partner with Microsoft and Sony to form Vongo, a legal, pay-for-play movie download service. For a $9.99 service fee per month, Vongo users will obtain unlimited access to a rotating 1,000 film library, likely culled from Starz! current catalog. They'll be able to watch those downloads at any time on a PC or portable media device (presumably that means iPods, PSPs, etc), and will be able to download "new releases" (theatrical features will be available for download after a six month window) for $3.99 apiece. Though the service will obviously draw instant comparisons to the iTunes Music Store, which just started selling television shows for $1.99 an episode with a one day window, to VOD services like GreenCine and Movielink, and to traditional models of television-based pay-per-view, Vongo would seem to go beyond old methods of delivery in terms of its breadth of content alone. But that six month window seems terribly wide, doesn't it? Especially considering that, with the backing of Microsoft and Sony, Vongo will undoubtedly be marketed to PSP and Xbox-rocking gamers. Bill Gates is expected to expand on the deal and the concept in his CES keynote this week.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 18:09 Posted By: wraggster
News via Joystiq
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2180&stc=1">
PSPvault's Liam McNulty put together a handy, but brief guide to the various flavors of the PSP operating system that Sony updates every time hackers exploit one of the system's software flaws in order to run their own custom programs on the device.
As many readers are fond of reminding us, the PSP really shines once it has been extended with various unofficial software applications.
A portion of Liam's guide is shown in the thumbnail above, but click through for the full thing. It's good stuff!
Check it out at PSPvault (one of wraggsters fave sites )
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 18:20 Posted By: wraggster
SuccessHK posted this new product:
Product Features of Network Adaptor Asian ver.
Specially designed for the PS2
For connecting hard drive - ideal for using with the HD Loader
For connecting PS2 online
The Network adaptor can work on Japan , Euro or USA PS2 consoles - model SCHP - 3000X or later.
More Description of Network Adaptor Asian ver.
PlayStation BB is a platform to enjoy broadband network services provided through PlayStation 2 connected to a TV monitor and to the always-on broadband networks. Taking advantage of the penetration of broadband networks, various interactive broadband content such as games, music, broadcasting and publishing, will become available on TV monitors in the living room. Also, BB Unit can be used with HDAdvance in order to store and load PS2 games from Hard Disk directly.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 18:24 Posted By: wraggster
SuccessHK posted this new product:
Product Features of Car Adaptor for PS2 Slim
For PS2 Slim only
Take your game on the road with this Car Adaptor
Input: 12V 4A
Output: 8.5V 5A
More Description of Car Adaptor for PS2 Slim
Take your game on the road with this Car Adaptor to power up your PS2 Sim! A power regulator is embedded into this unit, so you can plug it directly into the PS2 Slim without having to carry the cumbersome AC power brick that comes with the unit.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 19:44 Posted By: wraggster
Sony has revealed their first lineup of the Blu-ray movies.
As the pathbreaker, the PS3 has taken the charge of starting and keeping the position of the Blu-ray standard. Therefore, a plenteous movies lineup is very essential to the success.
The list of the movies are as followed:
The Fifth Element
Bram Stoker's Dracula
Desperado
For a Few Dollars More
The Guns of Navarone
Hitch
House of Flying Daggers
A Knight's Tale
Kung Fu Hustle
The Last Waltz
Legends of the Fall
Resident Evil Apocalypse
Robocop
Sense and Sensibility
Stealth
Species
SWAT
XXX
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 20:00 Posted By: wraggster
Electronic Arts announced today that Oscar De La Hoya will serve as cover athlete and spokesman for EA SPORTS Fight Night Round 3.
Olympic gold medalist, former WBC & WBA super welterweight champion, WBC welterweight and super lightweight champion, De La Hoya is recognized as one of the best pound-for-pound fighters in the world and will be featured on the cover of EA SPORTS Fight Night Round 3 for the PSP.
"It's exciting to be contributing to a project that pushes the popularity of boxing to a new level and to a new audience," said De La Hoya. "EA SPORTS Fight Night Round 3 is so realistic anyone can pick up the game and learn about the actual sport while having a fun time doing it. The visuals in the game are so amazing. You can actually see the emotions on my face change throughout the round."
EA SPORTS Fight Night Round 3 brings the most intense boxing videogame experience to the virtual ring. Film-quality graphics and innovative gameplay establish EA SPORTS Fight Night Round 3 as one of the best-looking and playing Xbox 360 sports game on the market.
Developed by EA Chicago, EA SPORTS Fight Night Round 3 is scheduled to ship in February 2006 for the PSP.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 20:08 Posted By: wraggster
Did i ever say i love free stuff, well heres a competition to enter
Source - MoviesOnline
Do you own a PSP yet? Well if not we just got a great reason for you to get one. Our latest super-fantastic contest you can win 4 great new movie titles for the PSP! We have 8 PSP's in total, that we will be giving away in 2 great prize packs. Yes I know dont you just hate it? To enter is simple, email us your name and address and your entered. Check back to see if you win and more importantly to enter all the otehr super-alicious contests we run!
MADE: Jon Favreau and Vince Vaughan return as a hilarious odd couple of the underworld with Made, playing (respectively) Bobby and Ricky, long-time pals in Los Angeles. Failing as amateur boxers, they're recruited by their mob-connected boss (Peter Falk) to make what should be an easy delivery to an East Coast kingpin named Ruiz (Sean "P. Diddy" Combs). By the time they reach New York, Bobby's no-nonsense approach has been bulldozed by Ricky's hopelessly false bravado, which he's blithely absorbed from too many mobster movies. While Ricky invites disaster with reckless ambition, Bobby just wants a happier, legitimate future for his stripper girlfriend (Famke Janssen) and her neglected young daughter.
THE DOORS: Director Oliver Stone's homage to 60's rock group The Doors also doubles as a biography of the group's late singer, the "Electric Poet" Jim Morrison. The movie follows Morrison from his days as a film student in Los Angeles to his death in Paris in 1971, at the age of 27. The movies features a tour-de-force performance by Val Kilmer, who not only looks like Jim Morrison's long-lost twin brother, but also sounds so much like him that he did much of his own singing, performances by Meg Ryan, Kathleen Quinlan, and Kyle MacLachlan are similarly impressive.
GODSEND: After their young son, Adam (Cameron Bright), is killed in an accident, a couple (Greg Kinnear, Rebecca Romijn) approach an expert (Robert De Niro) in stem cell research about bringing him back to life through an experimental and illegal cloning and regeneration process. When Adam comes back to them, however, he's…different...
Saturday Night Live: Best of Will Ferrell Vol. 2
Get entering, let me know if you do and especially if anyone here wins
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 20:42 Posted By: wraggster
Deniska has released a great port of Defendguin for the PSP:
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2188&stc=1">
Heres the information:
This is PSP adoptation of "Defendguin" by by Bill Kendrick (bill@newbreedsoftware.co m; http://www.newbreedsoftware.com/defendguin)
Defendguin is based loosely on William's classic arcade game, "Defender."
Some recognizable stars in the realm of modern operating systems should be fairly obvious. See original documentation for details on game play, credits, etc.
FEATURES:
- 20 levels with final boss (guess who? ;-))
- original sound fx & soundtrack
- modable graphics
INSTALLATION
--------
1.5 users: copy contents of 1.5 folder to ms:/PSP/GAME
1.0 use EBOOT.PBP from 1.0 folder with data files from 1.5 folder
2.0 Please let me know if either version works with the latest eboot loader for 2.0 firmware
CONTROLS
----------------
[ANALOG PAD] MENU NAVIGATION & SHIP'S IN GAME MOVEMENTS
[START] PAUSE
[X] SELECT/FIRE
[O] SMART BOMB
[SELECT] EXIT
Enjoy,
DENIS
Download and leave feedback at the release thread on our forums here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16462
great work Deniska
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 22:47 Posted By: wraggster
Cheatworks PSP Type S by Team n:exp is a game save editor that works on the PSP and also on the PC.
Download via comments(full details inside download)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 4th, 2006, 22:59 Posted By: wraggster
For those of you who use the Trainer for Grand Theft Auto by Edison Carter and have a v2.0 or higher PSP then this Movie player finder file by PSPZones, heres the info:
This is a simple file which provides quick links to your videos created using Edison Carters GTA:LCS Cheat Device.
To install simple do the following:
1. Connect PSP to USB
2. Put PSP in USB Mode
3. Place this file into the root of the memory stick (DO NOT PLACE INSIDE THE MP_ROOT FOLDER OR ANY OTHER FOLDER)
4. Open up the psp browser
5. Cancel out of all screens until you are left with the blank browser page.
6. Type the following into the address bar: file:/player.html
7. Click the links to view your videos!
If you have any problems then please visit pspzones.com or email us. Thank you and enjoy!
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 5th, 2006, 00:04 Posted By: wraggster
$1,800 isn't really all that much for Pioneer's forthcoming player, which bundles 1080p output and 1080p video upconvert, and supports DTS-HD, DTS and Dolby Digital. Besides an HDMI jack for one-cable hookup, the BDP-HD1 will be able to network with any DLNA-compliant server or any PC running Windows Media Connect.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 5th, 2006, 00:09 Posted By: wraggster
With Sony incorporating its Blu-ray media format into the PlayStation 3 and Microsoft publicly pondering an HD-DVD-equipped model of the Xbox 360, the battle for supremacy between the two formats is likely to have repercussions for the gaming industry.
That battle is heating up today as the Consumer Electronics Show opens in Las Vegas to opening salvos from both camps.
Unsurprisingly spearheading the charge for Sony's Blu-ray was Sony Pictures Home Entertainment, which announced an initial lineup of 20 titles to be released alongside the first Blu-ray players this spring. That full first wave includes The Fifth Element, Bram Stoker's Dracula, Desperado, For a Few Dollars More, The Guns of Navarone, Hitch, House of Flying Daggers, A Knight's Tale, Kung Fu Hustle, The Last Waltz, Legends of the Fall, Resident Evil: Apocalypse, Robocop, Sense and Sensibility, Stealth, Species, SWAT, and XXX. Sony Pictures also announced Black Hawk Down and The Bridge on the River Kwai for a summer 2006 release.
Also in the summer, Sony Pictures will start adding bonus Java games to its Blu-ray discs and begin releasing some titles for the format at the same time as their standard DVD counterparts. To update its sizeable back catalog of titles, the studio will initially give the Blu-ray treatment to four older titles per month beginning this summer, and move up to 10 titles per month by the end of the year. Also being readied for a summer release is the complete Stargate Atlantis TV series in high-definition.
Independent distributor Lionsgate announced its own support for the Blu-ray format as well, detailing its first 10 titles, set to start hitting shelves in the spring: Lord of War, The Punisher, Devil's Rejects, Saw, T2: Judgment Day, Reservoir Dogs, Total Recall, Dune, Rambo: First Blood, and See No Evil, starring the WWE wrestler Kane. Twentieth Century Fox has also said it will release 20 Blu-ray films in a first wave this year that will include films such as Fantastic Four and Ice Age.
There was news on the HD-DVD front as well, as a primary backer of the technology, Toshiba, unveiled its first two HD-DVD players for the US market. Beginning in March, the HD-XA1 and HD-A1 players will hit stores for $799.99 and $499.99, respectively. Both units are backward compatible with regular DVDs and upconverts the signals from them to an output resolution of 720p or 1080i for HDTVs. Perhaps taking a cue from the Blu-ray-equipped PS3, some HD-DVD players will have USB ports "for convenient connection of gaming controllers," according to Toshiba.
Not all the format wars news is coming out of Las Vegas. Japanese site ITmedia has reported that Blu-ray discs will shake up the current DVD regional lockout system. DVDs and DVD players carry one of nine different region codes, each corresponding to a different set of countries and territories. To play a disc from a given region, a DVD player must come from the same region (or be a Region 0, or all-region, player). According to ITmedia, Blu-ray discs will shuffle which countries are in which regions so that North and South American, Japan, Thailand, Malayasia, Korea, and India are all in Region 1, with Europe and Africa in Region 2, and China, Russia and others in Region 3.
This should make it easier for importers and cinephiles to get their hands on foreign films, as the current DVD Region 1 is essentially confined to American and Canadian releases. It is currently unclear what changes HD-DVD will make to the standard DVD region system, if any.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 5th, 2006, 00:13 Posted By: wraggster
Source - Gamespot
Yesterday, rumors wafted across the Atlantic from francophone fanzine Jeux-France.com. In a typically brief article, the site said that Ubisoft had confirmed that Splinter Cell Essentials, the franchise's first foray on the PSP, would be a prequel--meaning it would be an all-new title, not just a tweaked port. Specifically, Essentials would "explain the origins of Fisher," according to Jeux-France, which said the information was confirmed by French Ubisoft officials.
As it turns out, the Essentials-prequel rumor was partially true. Ubisoft reps confirmed to GameSpot that Splinter Cell Essentials would indeed include a "prequel aspect." The rep declined to elaborate what exactly the "aspect" would entail, but did say that "it definitely is not the primary focus" of the game.
The Ami-Ubi disclosure raises the possibility that Splinter Cell Essentials could be a tweaked port of a PlayStation 2 title, a la Prince of Persia Revelations. That game was a miniaturized version of the PS2 Prince of Persia: Warrior Within, with some new content added and several levels reworked.
So what exactly will Splinter Cell Essentials be? Ubisoft isn't saying--yet. "We are preparing to make an official announcement and will give more details very soon," said the rep.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 5th, 2006, 15:37 Posted By: PeterM
Hello,
I am happy to release the first version of my port of Quake to the PSP. Hopefully some people will enjoy it.
Here is the readme:
Quake for PSP
=============
Peter Mackay
5th Jan 2006
Introduction
------------
This is a port of id Software's Quake to the PSP. There's already an excellent port out there by PacManFan, but I wanted to code something for the PSP and it was a good project. I also wanted to port from the original id source, instead of the PocketQuake source.
Features
--------
The following is working fine:
- Software rendering.
- Sound.
Things missing:
- WLAN support for network play. Nobody I know has a PSP, so I can't implement this.
- Hardware rendering. I have no PSP GU experience, so it'll take a while to do.
Installation
------------
This game is for PSPs with firmware versions 1.0 or 1.5. To get it running on other versions, you will need to up/downgrade your firmware appropriately. Unfortunately I don't have a v1.0 PSP, so I can only hope that it works on that version of the firmware.
It almost definitely won't work with a v2.00 EBOOT loader.
Installation instructions:
1. READ THE CONTROLS SECTION BELOW.
2. Firmware v1.0 users:
Copy the Quake folder from the 1.0 folder to the PSP/GAME folder on your PSP.
Firmware v1.5 users:
Copy the Quake and Quake% folders from the 1.5 folder to the PSP/GAME folder on your PSP.
3. Download the shareware version of Quake for the PC from here:
http://www.idsoftware.com/games/quak...e_section=demo
4. Copy PC Quake's ID1 folder to your PSP/GAME/Quake folder.
Controls
--------
Regarding the buttons:
The PSP buttons are connected to the following keys during the game and when the menu is shown. You will need to go into Quake's options and configure the keys you want to use.
For example, when you press CROSS, Quake gets a CROSS key press, which you will need to set to your desired action in the game options screen.
Regarding the analog nub:
If mouselook is turned on, then the analog nub is used to look around. You'll need to allocate other buttons for movement. If mouselook is turned off, which is the default, then the analog nub is used for movement.
Support
-------
I don't intend to provide personal email support for this game. I believe that I'd get a lot of useless mail if I were to publish my email address for this purpose.
If you can't get Quake running, try posting on a related PSP forum and hopefully someone can help you.
Known bugs:
- Fast key taps may go unnoticed when the frame rate is low. This is because I'm not sure how to get buffered input on the PSP. Does the PSPSDK support it?
If you've found a bug in the code, please post about it. I will probably read it and fix the bug if I can.
Thanks
------
Big thanks go out to:
- All the great guys on the PS2Dev forum for all your hard work on the PSPSDK, and your helpful replies on the forum.
- id Software, for supporting the game porting community by making their game sources GPL.
- Hazel, for putting up with the complete lack of attention from me while I was working on this.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 5th, 2006, 18:16 Posted By: wraggster
Source - Eurogamer
Rising Star Games has released the first details of Bubble Bobble Evolution, the spanky new PSP version of the old days classic.
The original gameplay has been expanded "into entirely new realms", apparently, and there are all kinds of innovative features - you can expect new bubble types, obstacles and hazards, for starters.
But most significantly, the level structure of the game has changed. Instead you will see three screens on a central "spindle" and you'll be able to jump between them whenever you like.
There's still plenty of bubble popping and monster bopping to be done, but you can expect new puzzly bits - apparently you'll face a "cerebral challenge" in each level. These might involve finding a way to melt an ice barrier with fire, for example, or watering a seed so that a plant will grow to bridge a grap.
"We wanted to bring something new to Bubble Bobble beyond a straightforward 3D update. With the PSP, we have its raw power and we've channeled that into creating a deeper, more complex take on the Bubble Bobble concept," said producer Tony Byus.
"This isn't Bubble Bobble as fans of the series are used to. This is an entirely new game and with these puzzle elements included, it is literally an evolution of the original game design concept."
Bubble Bobble Evolution is due out in February - we'll bring you more details
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 5th, 2006, 18:25 Posted By: wraggster
Heres some fantastic news thats come from nowhere
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2206&stc=1">
PeterM one of our new forum members has posted this fantastic news in this Forum Thread:
<blockquote>Hello,
I am happy to release the first version of my port of Quake to the PSP. Hopefully some people will enjoy it.
Here is the readme:
Quake for PSP
=============
Peter Mackay
5th Jan 2006
Introduction
------------
This is a port of id Software's Quake to the PSP. There's already an excellent port out there by PacManFan, but I wanted to code something for the PSP and it was a good project. I also wanted to port from the original id source, instead of the PocketQuake source.
Features
--------
The following is working fine:
- Software rendering.
- Sound.
Things missing:
- WLAN support for network play. Nobody I know has a PSP, so I can't implement this.
- Hardware rendering. I have no PSP GU experience, so it'll take a while to do.
Installation
------------
This game is for PSPs with firmware versions 1.0 or 1.5. To get it running on other versions, you will need to up/downgrade your firmware appropriately. Unfortunately I don't have a v1.0 PSP, so I can only hope that it works on that version of the firmware.
It almost definitely won't work with a v2.00 EBOOT loader.
Installation instructions:
1. READ THE CONTROLS SECTION BELOW.
2. Firmware v1.0 users:
Copy the Quake folder from the 1.0 folder to the PSP/GAME folder on your PSP.
Firmware v1.5 users:
Copy the Quake and Quake% folders from the 1.5 folder to the PSP/GAME folder on your PSP.
3. Download the shareware version of Quake for the PC from here:
http://www.idsoftware.com/games/qua...me_section=demo
4. Copy PC Quake's ID1 folder to your PSP/GAME/Quake folder.
Support
-------
I don't intend to provide personal email support for this game. I believe that I'd get a lot of useless mail if I were to publish my email address for this purpose. If you can't get Quake running, try posting on a related PSP forum and hopefully someone can help you.
Known bugs:
- Fast key taps may go unnoticed when the frame rate is low. This is because I'm not sure how to get buffered input on the PSP. Does the PSPSDK support it?
If you've found a bug in the code, please post about it. I will probably read it and fix the bug if I can.
Thanks
------
Big thanks go out to:
- All the great guys on the PS2Dev forum for all your hard work on the PSPSDK, and your helpful replies on the forum.
- id Software, for supporting the game porting community by making their game sources GPL.
- Hazel, for putting up with the complete lack of attention from me while I was working on this.</blockquote>
Thanks to PeterM for a great release for the PSP Scene, download and leave feedback at the release thread in our submit news forum here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16503
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 5th, 2006, 20:52 Posted By: wraggster
For gamers, no event at the 2006 Consumer Electronics Show was as anticipated as Sony CEO Sir Howard Stringer's keynote. While yesterday's Microsoft presentation did have some surprises--like an HD-DVD peripheral and Capcom Xbox Live Arcade games--the fact the Xbox 360 is already on the market made it largely moot, from a gaming perspective. Not so Stringer's address, which many hoped would offer a new revelations about Sony's next-generation console, the PlayStation 3.
Unfortunately, Stringer chose to focus more on Sony's overall vision of a "digital future" than games in particular. After a series of flashy multimedia presentations, the wealthy Welshman began a keynote which hewed closely to the official Sony CES 2006 Web site.
Both the site and Stringer's speech outlined the company’s four-pronged plan of attack for the digital age. The first prong the CEO mentioned was e-Entertainment, the concept of using--what else--Sony electronics to access entertainment in new ways from any location. As examples, Stringer trotted out the new Sony Ericsson W810 mobile phone with Walkman music playback and the Sony Reader, a slim new e-book device.
However, it was only when Stringer whipped out a PSP that gamers' ears perked up. Stringer used the handheld to show off LocationFree, Sony's internet-enabled video system which streams video to multiple TVs, PCs, or PSPs wirelessly or over the Web. To demonstrate, Stringer showed a live East Coast TV broadcast being played onto the PSP via a nearby Wi-Fi hotspot.
Several celebrities joined Stringer to help tout the second aspect of Sony's four-part plan, Digital Cinema. Unsurprisingly, all three--actor Tom Hanks, director Ron Howard, and producer Brian Grazer--are involved in a major Sony film production, Columbia Pictures' forthcoming Da Vinci Code.
Of greater interest to gamers was Sony's third prong, Higher Definition. Similar to Microsoft's prophecy of the forthcoming "HD Era," this part of Sony's plan outlines how it will (hopefully) dominate HDTV entertainment. Its cornerstone is Blu-ray Disc, the next-generation media format that is vying against HD-DVD, backed by Microsoft and Toshiba, to succeed the current standard, DVD. The PlayStation 3 will come with an internal BD-ROM drive, while the Xbox 360 will require users to buy a external HD-DVD peripheral.
To help drive home the importance of Blu-Ray, Stringer was joined on stage by Michael Dell, founder and chairman of Dell Computer. In a presentation tailor-made to counter Microsoft's hyping of HD-DVD the previous evening, Dell said that BD-ROM was a format that would last over 10 years. He also reiterated his company's support for the format, which can store upwards of 50GB of data on a single disc.
Unfortunately, when it came to the fourth part of Sony's digital future vision, PlayStation, the Sony keynote disappointed. Stringer, a masterful presenter, ceded the floor to Kaz Hirai, the similarly smooth President and CEO of Sony Computer Entertainment America, who talked about … the PlayStation 2. Hirai said the console actually saw a 10 percent year-on-year increase in holiday sales, contradicting many analysts' predictions. He also said the PSP sold well, and elicited chuckles by pointing both the console and the handheld outsold the hard-to-find Xbox 360 over the holidays. He also took a verbal swipe at Sony's next-gen rival, saying, "the next generation doesn't start until we say it does."
When the subject did turn to the PlayStation 3, Hirai offered no major new information. He did say that the console is a "key pillar of Sony growth in 2006"--re-confirming its release this year--and said Sony has shipped out 4,000 software development kits for the console worldwide. Otherwise, though, Hirai merely restated previously known information about the PS3. He said its CPU, the vaunted Cell processor, would only use seven of its eight cores, and, yes, the console would be backwards-compatible with both PS2 and original PlayStation games.
Hirai's multimedia presentation also contained nothing new about the PS3. After running through a series of slides showing a nonfunctioning PS3 console and its controversial "batarang" controller, the lights dimmed. Then trailers for MotorStorm, Formula 1, Vision Gran Turismo, Lair, and Warhawk were shown--the same trailers Sony showed at E3 last May. The only one with any discernible additions was Vision Gran Turismo, which had a flashy new introduction.
With that, Stringer retook the stage to deliver his closing comments. But by that time, many gamers in the audience had tuned out, already calculating when they might get a closer look at the PS3. Luckily, it won't be long until their next opportunity--the 2006 Game Developers Conference is less than two months away.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 5th, 2006, 20:59 Posted By: wraggster
Source Gamespot
When Sony launched its Connect music-download service in May 2004, it was with the obvious intention to try and take down Apple's iTunes service. Nearly 20 months later, iTunes is breaking records, while Connect--which uses Sony's proprietary, non-iPod-compatible ATRAC3 audio format--is used by only a tiny sliver of the market.
Yesterday evening at the Consumer Electronics Show (CES) in Las Vegas, Sony executives announced that in March, the company will relaunch a new version of Connect. The revamped service will offer movies, video, and games for download onto Sony's multimedia and gaming portable, the PSP.
"Soon, Sony will be rewriting the rules once again," the company said in a statement. "The Connect service will enable you to download hundreds of videos, games, and TV shows as well as films and other content. You'll even be able to browse from a wide selection of books."
The mention of games raises the likelihood that Connect will have an Xbox Live Marketplace-like section which will let PSP owners download titles. Currently, games on Xbox Live Marketplace cost between $5 to $20 and feature classic arcade titles like Joust and new casual games like Hardwood Backgammon. However, Sony did not mention any specific titles.
No specific movie or video titles were mentioned either. But Sony, by virtue of owning the studios Columbia/Tristar and MGM, has a massive film and television catalog to draw from. Sony executives did not mention what movie and video downloads would cost. However, as Connect's music prices mirror those of iTunes--$0.99 per song--expect a pricing scheme similar to iTunes' video offerings, which go for $1.99 per music video or television show. Moviesquare, the movie-download site Sony currently runs in Japan, may also offer a clue. It offers more than 260 movies for the PSP, priced from 210 yen ($1.78) to 1,260 yen ($10.71) depending on the feature.
It appears Sony wants to emulate the success of iTunes' video venture, which has exceeded expectations, and Microsoft's Xbox Live Marketplace, which has seen four million downloads since it launched in November. However, one big issue may inhibit the growth of Connect's video and game service. While video iPods have 30GB or 60GB of storage built in and the Xbox 360 has a 20GB hard drive, the $249 PSP Value Pack comes with only a 32MB Memory Stick Duo, which is adequate only for game saves and very limited audio offerings. That means those who didn't pick up the $299 PSP Giga Pack over the holidays will have to purchase a separate high-storage Memory Stick Duo to be able to download PSP movies and games, which usually come on 1.8GB Universal Media Discs (UMD).
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 5th, 2006, 21:13 Posted By: wraggster
Weltall has released a Save Game hacker for Commercial PSP games to give you max money etc, heres the info:
This is a simple application that i'm working on for months, it contains
a database which is used to patch known savegame to have max money or similar things. Being still a beta version it's still limited in possibility of patching but it can (at the moment only for legend of heroes) asks also what value to patch It can also show the game picture to make simpler finding the correct save
CHANGELOG
0.1:
-first release
-supports showing a list of all the games in the savedata folder
-supports showing the icon0.png image from the selected savegame
-supports these games: Legend of eternia JAP(ULJS00015), The Legend of heroes USA(ULUS10022)
Need For Speed: Most Wanted USA (ULUS10036) and EU (ULES00196), Medievil Resurrection EU(UCES00006)
and kingdom of paradise USA(UCUS98623)
-permits to select how much money to patch in he legend of Heroes
-menu to select available patches (disabled for release)
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 00:39 Posted By: Sephuja
I'm using a fairly new Gameshark 2 (vers. 1.1) and I'm trying to use a snes emu.... now, I was following the directions for the knife swap, but when I get to the part when I'm supposed to actually do the knife swap, the drive opens itself when I chose to start the game... I may not have made this clear, so I will give it step by step (skipping some to get to the point :P )
I am on the gs main screen, and I choose to start the game. the box comes up saying press "X" when ready. when that box comes up, that's when the swap takes place, BUT, for some reason my drive opens when that box comes up... what am I doing wrong, if anything?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 01:12 Posted By: wraggster
Source - Gamespot
[UPDATE] Take-Two announces that its best-selling PSP game is coming to Sony's current-generation console; hints next handheld edition might be original.
As part of its earnings report today, Take-Two Interactive made a rather surprising announcement. While announcing the roster of games for its 2006 fiscal year, which ends on October 31, 2006, the company revealed it is porting a PSP game to a "current-generation console."
It doesn't take a Wall Street game analyst to guess that the title is Grand Theft Auto: Liberty City Stories, the most popular PSP game to date. According to Take-Two, which owns GTA publisher Rockstar Games, the game will be released on a "current-generation console" during the company's second quarter, which ends on April 30, 2006.
However, since Take-Two did not specify which console the game would be coming to, it has opened up the floodgates of speculation. [UPDATE] However, the scuttlebutt was scuppered by comments by Take-Two CEO and president Paul Eibler during a post-earnings announcement conference call. In that call, he told analysts, "We are very pleased that we have been able to extend Liberty City Stories into the PS2 environment."
In other news, Take-Two also announced that the next PSP GTA, first revealed last year, would be an "all-new property." The company did not specify whether that means it will be a new adventure set in an old locale, like LCS was, or a completely original game and setting.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 01:41 Posted By: wraggster
The PSP has been around for just over a year now and this site is near on 19 months Old, what a fantastic time thats been, since nems Hello World release to the Quake Release today we have seen some fantastic software and also we have seen some fantastic sites for the PSP, sites that even if you dont like their practices are good sites that fully support the scene as it stands, Sites like us at PSP News, PS2Dev Forums, PSP Vault, PSP Hacks and even my mates at PSP updates , whether you hate a site or love a site for whatever reason you can respect that they like you are their for the scene and wont leave just because its the inthing at that time.
Then you get the less apealing side of any scene, thats the side that via forums has warez downloads (yes they do have an effect on the console and the scene), the sites who arent really there for the scene but just occasionally post or just blatently steal every bit of news going, (No ones perfect on that score but some really take the mickey).
Support the real PSP scene and community
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 01:47 Posted By: wraggster
Tivo is now supporting PSP and Ipod, heres the detail:
"This feature is for TiVo® Series2™ Digital Video Recorders only! DIRECTV DVR with TiVo, and TiVo Series1 DVRs are not eligible for this update.
Only DVRs with TiVo Service Numbers beginning with the following characters are eligible for this software:
110, 130, 140, 230, 240, 264, 275, 540, 565, 590, and 595
(You can find your TiVo Service Number by going to:
TiVo Central -> Messages and Setup -> System Information.
or
You can also log into: Manage My Account)
Your DVR must be connected to Windows PC via a Local Area Network. If you need more information on how to set up your DVR to connect via your home network, please see tivo.com/getready
You must have the latest generation iPod with video support or a Sony PSP (system version 2.0 or later) for the duration of the Beta period.
The Beta software will automatically expire at the end of the Beta period. At that point, you can download the final version of Desktop 2.3 with auto-transfer support. You'll need to purchase the iPod and PSP support separately."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 01:56 Posted By: wraggster
Dreamsoft have released a html based Virus scanner for the PSP, heres the info from the readme file:
Antivirus is compatible with any legal 2.x portable gaming system. It is safe HTML-based software that does not require any system modification or hack of any kind.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 02:47 Posted By: wraggster
Source - PSPFanboy:
In the land of Las Vegas, the Consumer Electronics Show is kicking off, much to every geek's anticipation. Accessory manufacturer Nyko Technologies has announced several new products for the PSP. The international CES will have some of these on the showfloor: a PSP on TV converter, charger grips, Theater Experience PSP, and Power Tuner. Hopefully we'll hear more about these products soon.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 03:42 Posted By: wraggster
iPods are the worldwide leader in the area of MP3 Players and also theres a promising Emulation and Homebrew scene for the iPod which include a Gameboy emulator and also a port of Doom, check those and the latest iPod news out at IPod Emulation News here --> http://ipodnews.dcemu.co.uk/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 08:16 Posted By: wraggster
The PSPLua site have reported this news:
cubiCPixel A Member of our site has just released TrickedOut v0.1 this is the first sports game to be made in lua.
Things that will be done:
- rotation and flip strenght based on joystick movement (same as carving)
- rails and grindable objects
- scrollable on y axis
- cameramans
- style meters (seriously )
- much more
Quote:
Freestyle snowboard game with no time or races. Inspired by snowboarding itself. Should be able to carve around. This is a basic starting teaser where you can see its potential.
Everything will be changed, mostly graphics: Every images have allready been exported and ready to use (cinema 4D).
PS: I've been snowboarding for many years now, don't worry, this will be a simulation type game and not a cartoonish type peace of garbage!
Download and screenshot via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 08:20 Posted By: wraggster
Source - Gamespot
Gabe Logan has got the stealth action hero thing down. Close-cropped hair cut? Check. Gravely, grim voice? Check. Enough moves and gadgets to take down a small army of bad guys? Check and check. About the only thing missing from Logan's arsenal has been a handheld version of the game series in which he stars: Syphon Filter. Thanks to the good folks at SCEA, currently in the midst of developing Syphon Filter: Dark Mirror for PSP, that's one more item the action hero can check off his list. We got a chance to take Dark Mirror for a spin on the show floor at this year's Consumer Electronics Show and came away impressed with the handheld game's solid look and interesting controls.
In Dark Matter, Logan and his crew of special ops badasses will be once again responsible for saving the free world, this time against a mysterious group known as the Red Section--or at least that's who we were up against in the demo level we played. The Red Section folks had infiltrated a petroleum refinery in the snowy reaches of Alaska. It was up to us (as Logan) to take them down without destroying half of the Alaskan wilderness in the process.
After a cool intro movie introducing the major players during the initial insertion into the oil refinery, we took over Logan, who was charged with opening up a vent on a huge oil depository before the pressure built up and exploded. The only catch? The area was crawling with bad guys and a sniper perched at the top of the depository was looking to cap anyone who came too close. Just another day for a guy like Gabe.
The controls for Syphon Filter for PSP take some getting used to, especially if you've never played the SF series before. You move with the analog stick, of course, and fire your weapon with the right trigger. Aiming, however is done with the face buttons--to aim left or right you press the square and circle button; to move your aim up you press the triangle button and use the X button to aim downwards. With just a little practice, we were popping heads like Jiffy Pop and moving through the lower levels of the refinery with relative ease. Enemies are as intent on staying alive as they are in stopping you dead in their tracks, however, so don't be surprised if you have to chase a few around the obstacle their hiding behind.
As we progressed through the mission, we picked up an extra submachine gun to go along with the silenced pistol and sniper rifle we already had in our possession. By pressing the right directional button, we brought up the weapon menu where each gun in our possession was tied to a face button on the controller. To equip the rifle, for example, all we had to do was press the X button. In addition, certain weapons (such as the aforementioned rifle) can be armed with multiple types of ammo. The rifle, for example, used regular 6mm rounds, explosive rounds, and even X34 gas ammo (presumably when you want to stop an enemy but not necessarily kill him). Logan doesn't always have to be lethal after all, if you manage to sneak up on a bad guy, you can give him a whack on the head with a blunt object and knock him out long enough to make your escape.
No great spy is truly complete without a great set of gadgets, and some of the cornerstones of Logan's technological arsenal are his goggles. At one point in a mission we were stuck at a fence but were informed by our technical advisor over the comm-link to try our EDSU goggles to look for a way to unlock the gate. We're not sure what EDSU stands for, but as soon as we switched them on (by accessing a menu similar to the weapon menu system described above) lo and behold we found a blinking section of the fence that was ideal for compromise. One well-placed pistol shot later and we were through to the next objective. EDSU goggles aren't your only choice however; you'll also have night vision and infrared goggles at your disposal, as well as a traditional flashlight for those especially dark corners.
The Syphon Filter series has always been about mixing up its gameplay and Dark Mirror appears to be no different. After dispatching the sniper and releasing the vent, for example, it wasn't long before we were joined by a member of our Precision Strike team who required cover fire while she infiltrated the oil refinery. Perched on top of the depository, it was up to us to dispatch any bad guy intent on filling her full of lead, using the sniper rifle and its handy zoom feature.
Graphically, Dark Mirror is looking handsome on the PSP--with sharp player models and fairly expansive environments (at least on the one level we played). In addition, we found the animations for Logan and other NPC models to be varied and good-looking. Sony seems to be delving a bit deeper into the PSP and extracting more out of the handheld than you might be used to. Only time will tell if this kind of quality will be consistent throughout the rest of the game. On the sound front, we had the luxury of playing Dark Mirror complete with a nice set of headphones (Sony-manufactured, of course) so we could really get a sense for each gun shot we fired, and each panicked shout by a guard we were about to mow down. Like its graphics, Dark Mirror's audio package seems to have a lot to offer and we're looking forward to exploring more of the game in the coming weeks. Syphon Filter: Dark Mirror is currently due for release in March and you can expect more coverage on Gabe and the rest of his crew in the coming weeks ahead.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 17:23 Posted By: wraggster
Danzel has released a new version of his Telnet application Peldet, heres whats new:
Did some additions to get connecting to cygwins telnetd working. Some big changes to the renderer, now it is called directly instead of with message passing. This gives some big speed ups (libcaca mplayer is almost compeletely smooth at default speed). I was hoping to hold this for the next version, but as my CVS server machine has died I'm including it now. This may lead to a crash as I haven't thread safed it yet, but malloc/free is called much less, so there shouldnt be crashes related to that anymore.
Screenshot and download via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 21:16 Posted By: wraggster
The Liquid Platinum version of the PSP Replacement faceplate is now available, heres the info:
Product Features
Replace your boring faceplate with exclusive new colors
Includes plastic window located in front of the screen, as protection
Does not include buttons or screws (original screws and buttons supplied with PSP system must be swapped)
Necessitates removal of 7 screws on your PSP system
Exchanging faceplates will void your PSP system warranty
Includes Installation Guide with Pictures (English language)
Front Side only, no back side available
This repair part can be used in case your original faceplate got damaged
This product is not manufactured or approved by the console manufacturer
More information here --> http://www.lik-sang.com/info.php?pro...6&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 21:28 Posted By: wraggster
Take 2, parent company of publisher Rockstar, has announced that Grand Theft Auto: Liberty City Stories, originally a PSP exclusive game, will be released for PlayStation 2 later this year.
Also confirmed for release in 2006 are Rockstar's controversial school game Bully and two PSP games, one of which is described as an "all-new" Grand Theft Auto.
These announcements are part of Take 2's financial report to the City in which it outlined its release schedule for the upcoming year.
The news of GTA: Liberty City Stories coming to PS2 is something of a surprise as Rockstar was eager to point out the title's exclusivity to PSP at its release. However it does make financial sense as there's a huge PS2 userbase hungry for more GTA action that would snap up Liberty City Stories, especially if it was released at a budget price.
As regards the GTA PSP game, "all-new" could just refer to new characters and story rather than a new location, so a return to Vice City is still a possibility.
There are no real clues about the second PSP game mentioned but, as Rockstar proved with Midnight Club 3, it's more than capable of squeezing full PS2 games on to the Sony handheld, which means a Warriors PSP game shouldn't be ruled out.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 21:46 Posted By: wraggster
If you are loving the Final Fantasy XII demo, this is sure to make you drool. On March 16th, the same day Final Fantasy XII launches in Japan, Sony also plans to unleash a very special bundle for FFXII fans: a slim-line PlayStation 2 with an engraving of Judge Master crest worn by the game's main character. In addition, the bundle will also include, in addition to the console, a strap for your cell phone, a vertical stand, and a copy of Square Enix's much-anticipated RPG.
The bundle is currently planned for Japan only, and we're hesitant to believe a similar bundle will ever grace North American or European shores. US and European gamers, be sure to check your favorite importer for a chance at the console.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 21:50 Posted By: wraggster
Speaking at the Consumer Electronics Show in Las Vegas yesterday, Sony heavyweight Howard Stringer failed to assert the previously published spring release date for PlayStation 3, furthering expectations that the highly-anticipated console won't be on sale in the early part of this year.
Stringer simply said that Sony's new machine will debut 'later this year', leading many to believe that SCE has abandoned its original launch plans. Indeed, there is the belief emerging that Sony never intended to launch in spring, merely offering the period to consumers in an attempt to distract them from Microsoft's frenzied Xbox 360 launch.
Stringer was joined on stage by Sony Computer Entertainment America CEO Kaz Hirai who also avoided making any mention of a ship date for the PlayStation 3. Hirai's appearance consisted of outlining the support program in place for developers of PlayStation 3 software, announcing that around 4,000 development kits for the Cell-powered monster have been shipped.
However, the resounding note of the somewhat lacklustre presentation came from Stringer's words, 'later this year'. We contacted Sony yesterday in the wake of the CES address with a simple question - When is the PlayStation 3 expected to launch in any territory? We received no response at time of press.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 22:33 Posted By: wraggster
Source PSPFanboy
Coming from The Memory Stick corner of the Sony booth during the International Consumer Electronics Show that's going on has come the introduction of higher capacity Memory Stick PRO Duo media. Dubbed "Gigabyte Life", the exhibit gives us a look at the 4GB and 8GB memory sticks that will be showing up later on this year.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 22:36 Posted By: wraggster
Pikoro posted this news:
Just wanted to remind the people who have put in submissions that the flash player coding contest is nearing the Deadline (Jan 15th).
We may extend one more time depending on the submissions we get before the 15th. Remember, you only need to submit beta code if you have it. After the contest submission deadline ends, there will be a month for final coding and cleaning up to reach a (hopefully) finished product.
Also, we have raised the Cash Prize to $2000 from $500, so if you want a piece of the cash, make haste! An extra $500 provided by PSPHacks.net, and the other $1000 provided by heavy.com.
Team submissions as well as personal submissions are welcome!
Complete details can be found in this forum thread.
Discuss this via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 22:47 Posted By: wraggster
Adrelith posted this news over at PSP Vault
"On December 30, 2005, a new version of a program called Adventure Maker was released to enable users to create click-and-point games and multimedia software for both windows and the PSP.
To check out more about Adventure Maker go to their homepage:
http://www.adventuremaker.com/index.html
Using this software myself, Adrelith, and a friend, Shuyin, have created a game called Stick Adventure PSP. At the moment it is very undeveloped, as we just wanted to release something to let the public see whats coming in future releases of the game. "
Some info about the game:
A point-and-click homebrew game for the PSP. It uses the fireware 2+'s web browser. It is very undeveloped, as we just wanted to release something to show the public what's to come in Stick Adventure PSP. In the game you are a secret agent infiltrating a robotics lab. The game is very easy to install, just download, unzip, plug in your PSP and run the setup.exe file. A REAME is included for further instructions if needed. Expect newer version soon, and enjoy!
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 22:52 Posted By: wraggster
PG Revolution has posted a review of the new Wresting game for the PSP, heres an excerpt:
" installment of the popular WWE wrestling franchise is a major leap over what was once acceptable as a wrestling game. For example, the introduction of two gameplay mechanics that revives the lost art of “a whoopin’ dat ass.” What am I talking about? Stamina and Momentum. These two aspects alone shift the game’s feel from an arcade fighter to more of a simulation. In past installments of the WWE franchise you would be able to slew together a mess of powerful moves in order to keep your opponent firmly glued to the floor. This isn’t the case anymore."
Read the full review here --> http://pgrevolution.com/2006/01/06/w...w-2006-review/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 6th, 2006, 22:56 Posted By: wraggster
About two months ago, we at GameSHOUT fell into the same speculation that the Sony PlayStation 3 would not be released until 2007. A few days later, Sony contacted GameSHOUT and told us that they were still on track for a Spring 2006
launch date.
As of this morning, January 3rd, 2006, Sony again informed GameSHOUT that the Sony PS3 will be released in May 2006, and that the recent reports of a delay are pure "myths".
During the weekend, many sites and news agencies have reported that the Sony PlayStation 3 is full of bugs, and that the game machine is not ready for the Spring 2006 launch. However, please keep in mind that these are pure speculations.
Notice how much of the rumour is based on a "March 2006" launch. Sony never told us on what month the launch will occur.
Unless Sony says otherwise, don't take any notice to anyone else that's claiming to know the facts or the scoop. There are tons of people out there misleading the public. If there is a change in the 2006 Sony PS3 launch, we'll know about it.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 7th, 2006, 11:03 Posted By: GameSharkGX
Hello all, in this midnight release i am reveling my new DDR Mood
Hope you enjoy it
Note: Read the in game warning and you should be fine
Contents:
Better graphical interface
More and Better songs
Future Releases:
More Songs
2 Player - adhoc wifi mode
Download
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 7th, 2006, 11:13 Posted By: wraggster
Source IGN
Everybody's favorite sarcastic sidekick is finally getting his own adventure. That's right, Daxter is off on his own without the help from his old friend Jak, but he hasn't lost his rather deranged sense of humor and loud mouth, which is exactly why we love him.
Daxter begins the game with a simple flyswatter, which acts as his main melee weapon against a horde of robotic spiders (and whatever else may lie ahead). A few levels into the game, Daxter will find himself in possession of a canister of bug spray, which does more than just kill robo-spiders. By using it as something of a propellant, you're able to hover and glide over long gaps, or by igniting it in a nearby flame, turn the canister into a makeshift flame flower.
Aside from his unique canister, the rest of Daxter's movement repertoire mimics that of his buddy Jak. He has a double-jump at his disposal, the ability to cling to ledges, perform air-stomps from above and more. If Jak could do it (in the original game, at least), Daxter probably can as well.
One thing that the series has undoubtedly excelled at is animation quality, and Daxter is no different. The animation fidelity here is absolutely fantastic, with Daxter having what is easily the best and most realistic motions we've seen on the PSP thus far. As we've mostly dealt with robotic spiders, it's hard to judge how his opponents will fair, but we doubt it'll be any less excellent. Really, this is AAA animation quality that you only find in a handful of console games.
Along with excellent animation, the Jak & Daxter series has also always had spot-on controls, and again, Daxter has seen this implemented to perfection. The controls are extremely tight, and though Daxter's animations are all blended together for smooth animation, it in no way inhibits your control over him.
This is partly due to the excellent framerate, which in the sections of the game we've seen is smooth as silk. Never a hitch in sight, we're easily reminded of the PS2 series' fantastic visual silkiness. That's not to say that its visuals have suffered for this as the game looks quite good, implementing the classic style from the franchise that we all love. Granted, much of what we played took place in a wine cellar or some such, replete with steam pipes and bottomless pits for whatever reason, but what we've seen looks great.
Though a wine cellar doesn't sound like the most interesting of places for an early section of the game to take place in, along with the aforementioned steam pipes and bottomless pits you'll find plenty of platforms, crazy ramps and such to navigate. This is a platform game through and through, focusing at least as much on hopping from place to place as it does at puzzle solving.
The early puzzles we witnessed were all fairly simple, but we can see some promise here. For instance, the robotic spiders have left cobwebs everywhere (even though they're robots, which really makes no sense, but you're also in control of a rat-lizard or something so whatever), and to get rid of them you have to find a nearby fire, set your poisonous gas afire and keep it lit until you make it to the obstructed area.
One cool aspect of the game is that Daxter will find himself dreaming of various heroic situations every now and then, like the Burly Man Brawl from The Matrix: Reloaded. These dreams sequences are minigames of sorts and play much differently than the main sections of the game. For instance, in the Matrix sequence, as enemies approach you you'll see a symbol with one of the four face buttons appear on the ground, and when the enemy reaches the button, you simply press it to unleash Daxter's martial arts skills. It gets fairly fast and hectic, where you'll have to move quickly and press multiple buttons simultaneously.
The little bit we've seen of Daxter looks great. We're all fans of the series, but the first Jak & Daxter is one of our favorites as it combined classic platforming with modern technology. Daxter looks to be a throwback to this style of gameplay, which warms our hearts. Stay tuned as we'll have more on Daxter shortly. (Get it? Because he's short...)
Screens and more at IGN
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 7th, 2006, 11:35 Posted By: wraggster
Divineo China have posted this news:
One chip for v12-V15 (ie works with Jap/NTSC/Pal) , low price but high quality chip.
- One chip for v12-V15 (ie works with Jap/NTSC/Pal)
- 20 Wire Installation
- Boot from browser
- Direct Boot of DVD9 Games
- Plays PS2 original imports
- Plays Backups on HK Silvers
- Plays Backups of originals (cdr/dvdr)
- Plays EA Backups (Without Patch)
- Plays Original Imports EA Sport
- The ability to disable the modchip.
- Plays PSX imports/backups
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 7th, 2006, 13:32 Posted By: wraggster
Lua Player is a lua script player for the Sony PSP. What this means, is that making your own games for PSP just got that much easier.
Shine Posted this news:
On http://www.luaplayer.org you can get the new version 0.16. This is only a small bugfix update, because currently I don't have much time for Lua Player, but AdHoc network and an updated Windows version with Socket and TTF support is planned. One new thing is the DNS resolver, now you can write a web browser :-)
The changelog:
v0.16 (all changes for this version by Shine)
- Wlan:getIPAddress bugfix: now it returns nil on error and the IP address otherwise
- DNS resolving. Now you can write Socket.connect("www.luaplayer.org", 80) instead of Socket.connect("212.227.39.202", 80), thanks to ideas how to use the resolver lib from PSPRadio
- when loading JPEGs, the file was not closed
- System.md5sum bugfixing for the Windows version
- Wlan.useConnectionConfig index is 1 based instead of 0 based, like usual in Lua
- System.powerTick added: this prevents power off, now you can nail your PSP on a wall for your electronic painting :-)
- System.createDirectory, System.removeDirectory and System.removeFile added
The new functions are documented at http://wiki.ps2dev.org/psp:lua_player:functions.
Download Lua Player v0.16 Here --> http://psp-news.dcemu.co.uk/luaplayer.shtml
Check out the massive range of Lua games and apps on the left hand column of the site or the Lua forum and also the PSP News forum.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 7th, 2006, 13:39 Posted By: wraggster
AnonymousTipster has released a new version of his ThrottleX Racing game, heres whats new etc from the coder:
This is the second release of the ThrottleX buggy racing platformer. This version comes with five new levels (17-21), with the last two being particularly mean. There are also 4 clues spread throughout the whole game (which includes <16) which tell you how to unlock a secret hidden within the game.
WARNING: IF YOU HAVE A PREVIOUS save.sav FILE, COPY IT TO ANOTHER DRIVE, INSTALL THROTTLEX 0.2, THEN COPY YOUR OLD SAVE INTO THE THROTTLEX DIRECTORY. OTHERWISE YOU WILL HAVE TO START AGAIN FROM LEVEL 1.
A few notes:
By pressing Select in-game, a screenshot will be saved to the root of the memory stick
The wheels are still square.
Thanks to NaYoN for a level idea.
Thanks to the PSP community for being supportive.
Have fun, try and find all the clues. It's worth it .
Downloads and screens Here --> http://psp-news.dcemu.co.uk/ThrottleX.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 7th, 2006, 18:47 Posted By: wraggster
Our forums are one if not the best release ground for the PSP Scene, the ability to join up and upload your homebrew and emulation software directly to the forums and get that precious feedback cannot be understated.
If you have a release you would like to share to the world then register and upload away and we will promote your work to the World of PSP Homebrew.
Today xwh1225 has released a modified version of the dictionary homebrew application called YDict, heres what xwh1225 posted:
"Hello guys !
I'm xwh1225 from China. I made a PSP homebrew mod and I would love to share it with others. It's a dictionary homebrew application(a mod for "YDict0.2"). Check the rar file within. More details are in the readme files. Thanks.
New features:
1. Redesigned keyboard.
2. Redesigned UI colors.
3. Some trival changes.
Enjoy !
XWH1225
2006/1/8"
Download and leave feedback in the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16644
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 13:30 Posted By: wraggster
Hey all within the next hour or so we will have masses of news, went out drinking last night and had my first night off in ages but no worrys ive got over my hangover and the news is incoming
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 13:36 Posted By: wraggster
Source - PocketLint
The PSP maybe seen by most as a games console, but the handheld device has taken its first steps as a remote control for your car.
Based on what was once a 94 Honda Civic, a pimped up concept car has gone on show at CES in Las Vegas that allows you to control everything from opening the doors, turning on the lights and even driving it down the street all via the PSP and a wi-fi connection.
The car which has been modified by Metro Electronics in America, who specialise in electronic amps, stereo racks, amps and in car dvd players is even eco friendly having its petrol engine ripped out in favour of an electric one.
“We took out the petrol engine not for the green appeal, but so we could get in more amps and kit,” a spokesperson for the company told Pocket-lint.
But the company didn’t just stop at the remote control and eco-friendly elements. Showing that this vehicle could beat any home cinema system the car comes with 24 LCD screens, including one in the front grill, three amps and more speakers than at a Aerosmith concert.
The price tag? Pocket-lint was told that it was not for sale, however the spokesman said that if it was it would be in the region of around $250,000 (130,000 GBP).
Still just think of the looks you would get on the school run.
Check out the link above for those cool screens
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 13:42 Posted By: wraggster
Dr|PuppeT and iNFiDEL have released PSPMPverter v0.2 which is a AVI to PMP converter app, heres the info:
This app requires:
- A copy of mencoder from http://oss.netfarm.it/mplayer-win32.php
under "Precompiled Mencoder binaries"
(mencoder.exe)
- A copy of PMP Muxer from http://jonny.leffe.dnsalias.com/
(pmp_muxer.exe)
- VB6 Runtimes (included in most windows anyway)
How to use:
Click browse, choose your file, click calculate to calculate resolution.
You have 2 options, to make a bat file and not execute it, for your own
purposes, and just a plain convert button which makes the batch file and
then executes it.
The encoded pmp file will appear in the same directory as the original
video file when everything is finished (when the dos windows disappears).
During the process the original gui does not need to be open at all.
You can set video bitrate to whatever you want and compatible audio
bitrates are in the drop down box.
The resolution and other settings can also be set in the batch file, you
just need to be able to deduce which setting is which (not too hard at all)
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 13:54 Posted By: wraggster
Moaku has released the first public version of what is one of the most unique puzzle games so far for the PSP, heres what the coder wrote:
The project's goal is to do a basic simple game in order to add features / effects/ variants in the future to train with pspsdk and its libraries. I've choose the Pentomino. Searching google, I found numbers of variants that I
never heard about that don't use digits, so I guessed that this gamebase that I learned to play with when I was 10 was the perfect choice.
Download via the comments and give feedback
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 13:58 Posted By: wraggster
Miemt11 posted this release in our Submit News Forum:
PMP Simple Converter 0.01 for memcoder
What it do?
1: Convert any video (rmvb, avi mpg, wmv) to PSP PMP format
2: Support size is 320x240, 360x272 and 480x272 resolution
3: All PMP output video are harddup enable
4: Encode Process Priority
Download and more information at the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16664
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 14:06 Posted By: wraggster
Malloc has updated Jonnys release of the Media Player for the PSP which plays AVI/ Divx files, heres the info:
- a volume booster function (up and down can be used to change the volume from x1 to x2, x4, or x8 during play, usefull for the low volume scenes)
- a resume function (when the video is exited with triangle, the position is saved in a small file, and when the video is played again, it goes directly where it was saved)
- Left and Right trigger can be used to adjust the luminosity during playback (it's usefull to add a bit of luminosity to remove the bad ghosting effect of the LCD screen in dark scenes)
- if START is pressed during play, it goes to the start of the video.
- if the .PMP.POS file is selected in the file selector, it launches the .PMP directly
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 14:20 Posted By: wraggster
thepixelatedpoo has released a new version of his Lunar Lander game for the PSP, if your a fan of retro gaming then this is for you, heres what the coder posted:
This is my final release of lunar lander, the changes are:
- sound effects and background music
- added pbp image
Download Via Comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 14:32 Posted By: wraggster
The UK Magazine team have released issue 2 of their mag for the PSP, heres what they said was new:
Here it is, revamped and ready to go! At 120 pages long and sporting a brand new design along with reviews of NFS: Most Wanted, PES 5 and more! Also in this months mag is an interview with Fanjita, previews, news and much more.
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 14:38 Posted By: wraggster
PSmonkey aka Nexis2600 posted this news on his Site:
<blockquote>Well its the start of the new year and thus means time to get my ass back in gear. So here is info as to whats going on globaly.
1) BspViewer 0.3 is being delayed some more. This is all in due to me cleaning up the source code and trying to re organise things. This is a good thing because hopefuly next build you can start loading and unloading maps & md2 models with out having to reboot the app every time. As well hopefuly let you select any map by filename insted of the bs testXX.bsp setup now.
2) My ass is in high gear over the Dcemu compo. I have 7 days to pretty much write a game. See below for more info regarding this.
3) Bof3 trans is dead 100%. We gave up mostly because its not worth the time investment with capcom finaly bringing an english release early this year. Plus this give me more free time to work on the 3d engine. Clessy contains all rights to the code and my documentation. He is free to do as he pleases with it (so its up to him if the info will be released).
4) ngPsp might see an update release in the comming months. My good friend yoshi has taken the time off to port the code to the newest sdk (I was on the original nem setup). This is great as it saves me weeks from getting it done. Once thing settle a little on the 3d engine. I will jump back over and get things cleaned up and finaly get a damn freaking multiplayer build out (sorry it took over a year, ran into many adhoc bugs that someone else figured out now).
Dcemu Compo
Ok so what do I got cooking? Well me (coder), MGFox (Map Maker) & Produkt (Texturing & Lighting) are working on a very small and basic FPS/TPS for the psp. The maps will be very small but the basis is that users can build their own maps if they wish or use their favorite quake 2 character models.
So far there is tons of work to be done. I do plan to keep updating this project to some extent after the compo release. The only thing is I am a little worried the compo entry might be more of a alpha build then an actual game (due to there being so much needed to be done).
Anyways. See Forums for an early screen shot of the game. Keep checking back for this screenshot to evolve.</blockquote>
Check out his site here --> http://nemo.dcemu.co.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 14:47 Posted By: wraggster
Source - 1UP
There have been a number of breakthroughs in recent months allowing PSP owners to shell out some cash and play their UMDs, games, and whatever illegal activities they have streaming off their memory stick onto a TV. Digital Innovations is providing the latest solution, and this one will actually be available at retail.
The GameDR Excelerator Series ScreenMax Video Transmission System will cost you $69.99, and the device reportedly resembles an oversized mouse.
The device's "camera and lens system digitizes the PSP image, transmits it through a four-foot-long built-in cable that is attached to a TV or monitor on the other end, and reproduces the image in magnified form for a full-size gaming or viewing experience," reads the press release.
You'll also need four AA batteries to keep this sucker running, but there's (of course) an optional accessory so you can jack into the wall. If big-screen PSP playing and watching interests you, Digital Innovation is shipping their device some time next month.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 14:51 Posted By: wraggster
GameSharkGX has released a great new Mod for the DDR type game PSP Revolution, heres what he says:
"Hello all, in this midnight release i am reveling my new DDR Mod
Hope you enjoy it
Note: Read the in game warning and you should be fine
Contents:
Better graphical interface
More and Better songs
Future Releases:
More Songs
2 Player - adhoc wifi mode"
Download and give feedback at the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16623
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 16:40 Posted By: wraggster
Source - GamersReports
According to a job posting on Gamasutra by Shiny entertainment, the developer is looking for a PSP programmer. The company states that the game will "harken back to the earliest days of Shiny's game development history." Sounds exciting, Earthworm Jim anyone? Let us hope it is that to which they refer and not another Path Of Neo. Either way it is nice to hear Shiny will potentially be giving us an old school favorite.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 17:03 Posted By: wraggster
News article at our respected site PSP Vault:
" I have created a website that will hopefully be updated every week or (sometimes less!) that is saved to your PSP so no internet connection is required!
Well, I got kind of mad when I couldn't find a wireless connection around my house, and I thought I should do something about it! Thus, I have created a website that you download, save to your PSP, and view through the browser. PSPO (Play Station Portable Offline) will be updated on a regular basis (whether it be weekly or biweekly). IF you want to advertise on it, or even submit content, I would appreciate it!
Have a nice day.
~Dillon (MuttsMooch) "
He has also released a 2nd Version
"The second update to my first site! This update contains more content, more fun, more everything! This will overwrite the older PSPO. Readme included! "
Download both via comments: (The smaller download is issue 1)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 17:11 Posted By: wraggster
PacManFan is still working on his PSX Emulator for PSP, heres the latest status report from him:
I know everyone is dying for an update (or a file release). Currently, I'm working on some issues getting the Eboot to run on a real PSP. I've been working primarily with the PSPE emulator, and the dynaimc recompiler works fine, however, I'm having somewhat random crashes getting it to work on the real PSP.
It actually works fine as long as file debugging is turned on, but when I turn off my logging, or try to comment out the file writes in the file debugging code, the PSP crashes. I think it has to do with the CPU registers being saved before file writes. I need to figure out why (or what) is causing corruption of the registers during run-time. I suspect it's another thread. The dynamic compiler definately DOES work on the PSP.
One issue that I'm still having with the PSPSOne emulator is GPU interrupts not being handled correctly all the time. I beleive it's because my program counter variable is being updated only while branching.
One other thing that I'm going to do is change the architecture of the plugin system to integrate the GPU Plugin code directly into the project, instead of being called through a function pointer system. There are several unnecessary layers of function calls being made every time I write to the GPU memory, This can be optimized for better speed, as well as normal memory reads/writes.
Another thing I'm doing, is converting the project to work with the PSPSDK. I know this may sound strange, but I used a smaller psplib.c file with limited functionality in it, as well as my own startup.s code. This is the same code that I used to build Quake before there was a PSPSDK.
I can post a binary that works in the PSPE emulator if everyone wants, but I think you all can wait till I iron out a few issues with the PSP version.
Hopefully, I'll have something for everyone to see soon. Be patient,rest assured that I'm still working on this, and devoting a lot of time to it.
-PMF out
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 17:14 Posted By: wraggster
The first PSP News & Lik Sang Coding Competition was a great start to a series of competitions for the Homebrew and Emulation scene on the PSP, the winner of that Competition was indeed Deniska with the port of NOIZ2SA (v0.7).
This competition sees a top prize of the excellent 4GB Hard Drive by Datel
A decent prize for any Developer or infact any fan of the PSP.
The competition ends on January 10th 2006.
Full details can be found Here --> http://psp-news.dcemu.co.uk/psp30codingcomp2.shtml and questions etc can be posted here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15195
Thanks again to Lik Sang for supporting the PSP Emulation, Homebrew and Development Scene
Remember that it can be a new version of an already released game but that new version must not be made public until after the competition winner has been announced
2 Days to go, spread the word to your favourite developer
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 17:41 Posted By: wraggster
Heres another quick survey of sorts to find out what you use your PSP for, heres what i use mine for in order
1) Emulation and Homebrew
2) Commercial Games
3) Movies
4) Photos
5) MP3s
6) Browsing The Internet
Of course you really need 2 PSPs to do all those things to the best but it will be interesting to see what order you all use your PSPs features.
Answer via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 20:09 Posted By: wraggster
Blue 2K today released in This forum topic his release of MBShell Artiliery for the PSP v0.05, for those who dont know what that is, its a shell for PSP, which changes the look of the PSP etc, heres what he posted:
Well then, here it is. MbShell Artillery 0.05. Please check the readme for installation instructions, it is already in 1.5 format for easy installation. Here is a screenshot of the new theme:
Artillery 0.05 features:
- New theme
- UMD loading + return to shell function
- Slideshow application (reads png and jpg)
- Jpg image support up to 1280x960
- Graphical MP3 player (under construction, but functional)
- USB connection
- Detailed battery indicator
- Icon and windowing support with drop shadows
The graphics have been done by Afinnity and the programming as usual by me. Here is another screenshot with the applications running:
Now the original release had problems but a fixed release was put up a short time ago, download via the comments and check the cool screens too
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 20:54 Posted By: wraggster
Elxx has released a new version of his PSP Webserver, heres whats new etc:
Here's a nice and supercharged version of my PSP web server, powered by the recently released LuaPlayer 0.16.
What this does is basically let you download files from your PSP using your wireless network connection. You can browse through the memory stick wirelessly, using only the web browser on your computer. HTML pages will even be sent so you could run a website off your PSP. Thus, it turns your PSP into an HTTP Daemon.
In 0.4, there have been some huge changes to the transfers. LuaPlayer 0.16 has apparently fixed the issues with the WLAN connection dropping randomly, so you should be able to run the server for several hours. Remember to have it hooked up to the charger though! Now, you will also be prompted at the start of the app to choose which WLAN connection to use.
In addition, I have once again improved the error handling. With a nice quality connection, you can easily hit speeds of over 100 kb/s! That means you can listen to the MP3's on your PSP without even having to wait for them to download (if you have software that can stream like that). I eagerly await your comments on how fast you were able to push the server. Just keep bumping up the chunk size and see how fast your transfers can get.
Have fun, and don't hesitate to give comments and suggestions.
Changelog for v0.4:
* Added WLAN profile chooser at startup [thanks modsyn]
* Improved error handling now resends only missing portions of chunks, allowing higher speeds
* Default chunk size increased to 8192
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 21:05 Posted By: wraggster
Source - http://www.pcsx2.net/
Final Fantasy XII Demo that was released with Dragon Quest VIII in North America goes ingame! :O
Thanks to some recent work by Refraction and a new contributor ZeroFrog, we can now walk around the first demo area of this game. Given this is VERY early work in progress (W.I.P), there are some major bugs to be ironned out, like various graphical issues!
However to celebrate this breakthrough, there is a video and several screens, and be sure to check out the official forums for some up-and-comming new shots, progress and general discussion!
This video is a AVI (Xvid) and should be playable under any decent media player and is being shared using Bit Torrent, thus you will need a Bit Torrent client such as uTorrent to get this video!
This video is being shared through Bit Torrent, we ask if you could seed (share) this file for aslong as possible!
Visit the PCSX2 site for additional high resolution screenshots!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 21:48 Posted By: wraggster
In our "it's about time" category, the Blu-Ray Disc Association finally completed the the Blu-Ray spec. The press release wasn't all that informative on the spec, so we're awaiting further deets on any last minute changes. Both the 25 and 50GB discs specs were approved which is kind of bummer for the quad-layer (100GB) Blu-Ray TDK discs we caught a glimpse of at Digital Experience. The good news is that with HD-DVD out of the gate within the next month or two, Blu-Ray can start catching up; the BDA expects Blu-Ray discs in our hot little hands in the next few months.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 21:53 Posted By: wraggster
Source - Joystiq
Sony was proud to re-introduce Pursuit Force at CES this year. The demo, which featured several Easy levels and a Medium difficulty level, showcased some of the fine-tuning that has taken place in order to prep the title for North American consumption. BigBig's super cop action hybrid turned head's at E3 last year, but when it was finally released in late 2005 for European audiences, the game received mixed reviews.
Critics complained that Pursuit Force suffered from maddening difficulty spikes and inconsistent vehicle handling. Sony knew they would have to clean things up if there was any hope for Pursuit Force to live up to expectations and become an innovative killer app.
From our hands-on time with the demo, it looks as if the developers have succeeded. Vehicles have been better balanced and handling tightened-up--you can actually make sharp turns now. Pursuit Force is still a difficult game, largely because the combination of play mechanics is unfamiliar to most gamers. However, playing through the Easy levels, we found that the title has become more accessible. But the game will still be up against the repetition factor, which most casual gamers will likely succumb to. How may chase & escort missions can we really stand? Regardless, Pursuit Force has that arcade flash that lends itself to short bouts on the PSP.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 8th, 2006, 22:06 Posted By: wraggster
Theres many rumours of a revamped Sony PSP coming out maybe later this year but what do we want fixing or upgrading on our Beloved PSPs, well heres my personal list of things id like to see but some may and some may not be fixed.
1) Homebrew Support for all firmware (exceedingly unlikely)
2) Built in PSP to TV support
3) Longer Battery power
4) Built in Hard drive (4gb)
Id like to see them fix the cases of PSP Games or release cases so that people can finally play games that have had faulty cases.
Whats your List ?
answer via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 00:23 Posted By: wraggster
Zelurker has released 2 very quick updates to the continuation of Yoyofrs original Neogeo CD Emulator for the PSP, heres whats new in both new versions:
<blockquote>Version 0.6.1 : fixes for Fakk2 (!)
Ok Fakk2 found very quickly a bad bug with transparent sprites handling which made lots of sprites to disappear in Art of Fighting 2, and some others, so here is the update.
Also, I made sure the audio is really muted before loading game files (it was creating an annoying noise when loading "Art of Fighting 2" game files, at the begining of the game).
And Voltage Fighter Gowcaizer should work now, it was just an error message which was messing the game screen.
Version 0.6
- fixed the crash in Karnov's revenge when pressing X on the title
screen.
- Fixed the freeze of magician lord when you enter your name for a
hiscore
- Fixed the freeze of 2020 super baseball at start
- The fps counter is now readable (does not blink all the time as before),
and it really displays 60 when it should, and not 61.
- Autoframeskip : in the menu you can choose frameskip: auto. In this mode,
the game skips frames when it has to only. If you display the fps counter
in this mode, it shows the number of frames actually skipped between []
if it has skipped some.
- Finally fixed the disappearing graphics in "Art of fighting"
- Fixed sounds for games with very big samples (art of fighting for example)
- Reverted to the loading picture from neocdsdl, quite better than the
the previous one... !
- Fixed bad music un bust a move and probably some other bad sounds in
some other games by adapting the code for the ym2610 from raine !
- Worked around the crash of Cross Swords 2 : it's caused by an error in
decoding the 3rd track (mp3). But it doesn't make any sense, and even
if the file is re-encoded, I still get the error. I worked around it
by making it a non fatal error, now the track is just ignored. I'll have
to investigate this later...
- When a game tries to load a mp3 and you didn't create a mp3 directory for
it (neocd.mp3) don't display anymore a stupid error message behind the
game screen
- Speedup : use solid masks to avoid transparent sprites
- Removed the 68k & z80 frequencies options from the gui, they would
be ignored because of the new timers. I should add speed hacks one day...
- LOTS of code cleanup
Known problems :
- After launching 3 or 4 games in a row, you loose sound effects !!!</blockquote>
Download at our Comprehensive NeoGeoCD Emulator download page here --> http://psp-news.dcemu.co.uk/neocdpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 01:19 Posted By: wraggster
Ive some great news that should interest all PSP Developers and PSP News Sites and those who release Magazines and so on and so forth.
We have now changed to Open Source newsposting, that means any admins, mods, staff and more importantly PSP Coders can now post news and with the ability to upload up to 8mb files then this is a great launch platform for your Homebrew game, emulator, application or indeed anything.
Massive thanks to Martin64 for sorting out the tech stuff but from now on anyone who wants to post news (obviously i have to first give you the ability) can do so.
What this means is that no more do developers have to put up with sites non linking and more importantly you get the feedback and credit you deserve and to me thats whats most important.
Theres a way to newspost but theres also rules which ill gladly chat via the comments, but for now use PSP News as your main and true launch site for anything PSP related.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 02:41 Posted By: wraggster
Videora PMP Converter is a free video conversion application developed by the creators of Videora. It allows you to convert your regular PC video files (avi, mpeg, etc) into the PMP video format developed by Jonny. With a version 1.5 PSP and Jonny's PMP Mod 1.0, you can now playback full resolution video on your PSP!
When combined with Videora, Videora PMP Converter + Videora allows you to download, convert and copy video to your device, automatically using BitTorrent and RSS technology. See ITVCasting for more details:
This was posted at the Release Thread
Introduction
Thanks to Jonny, full native 480x272 video is now a possibility on the PSP (well v1.5 PSPs at least). Due to the limitations of the PSP's processor, video still has to be converted and thus we are proud to announce the first beta version of Videora PMP Converter.
Mega Thanks to Jonny
Jonny, we just want to say thanks for sacrificing your own free time to write this awsome, insanely complex piece of software. We really appreciate all the hard work you have put into it. We hope everyone will also take the time to thank Jonny for his hard work.
Obligatory Videora Converter Introduction Stuff
Our favorite feature of Videora PMP Converter is ITVCasting, a term we coined up to define automatically downloading, converting and copying video. For more information, see this page.
If you are looking for help with Videora PMP Converter, want to submit a bug report, request a feature or talk about PMP in general make sure to check out the forums specifically for PMP.
Finally, if you enjoy using Videora PMP Converter or this website please consider making a donation to help support the development and webservers of PSP Video 9 and Videora.
Download Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 02:55 Posted By: wraggster
Just Noticed that Lik Sang are carrying the great Football (Or soccer depends where you live in the world) manager game for the PSP, the PC Versions were excellent and if you like those sort of games you will be well sorted, heres the info:
Championship Manager PSP is a fully portable version of the best known football management simulation, and also boasts a wealth of new features. Dealing with everything from transfers to training, tactics to tabloids, Championship Manager is the closest you'll get to real-life football.
A realistic 2D match engine
55 playable leagues across the top 12 footballing nations, including Europe, Asia and South America
25,000 players from 100 nations
Exclusive PSP game modes, including Challenge mode and Quick-play 3 season mode
Live Cup Draws
Realistic manager options to influence your team tactics, and the match result
Fully interactive transfer system simulating modern day negotiations
Exclusive PSP skin and interface
More information and to buy visit Lik Sang Here --> http://www.lik-sang.com/info.php?pro...8&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 02:59 Posted By: wraggster
PSMonkey has posted some excellent screenshots of what will be his entry into our Coding Competition for the PSP, heres what he posted:
Well it's time to give you all an update & introduction to the project me, MGfox & Produkt have been cooking up recently (sorry if this anouncement is somewhat incohearent, i'm lacking on sleep atm).
So today I introduce to you Iris. Iris is a game built off the bsp rendering engine I have been working on for the past few months. The game is ment to be a simple yet fun 3rd person Deathmatch game for the psp. Old Quake mappers will have the additional fun of making their own maps & characters to use in the game. The maps are based on quake 3 bsp format & the character are based on quake 2 MD2 model format.
Insted of giving you guys some unoptimised quake 3 maps. MGFox & Produkt have steped up and created 3 wonderful maps that will be included in the release as well as the posibility of 2 more maps (if time permits).
Sadly due to time limits, our dcemu compo entry might more be an alpha then a real release (too much to do) but we plan to get a second build out asap to add what we want.
With out further delay, time to check out the screen shots !!
Check out the outstanding screenshots via the site here --> http://nemo.dcemu.co.uk/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 08:08 Posted By: wraggster
k_man316 has posted news of the release of a new Lua game for the PSP, heres the info:
This is my initial release of Air Warriors for the PSP. This was written and is powered by the amazine PSP LUA engine! I'm a big fan of shooters and wanted something that could be played on my PSP so wrote this one.
This game is you basic top down shooter for the PSP. I have tested it with LUAPlayer version 0.15 on a US PSP with 1.5 Firmware so I'm not sure of compatability with other firmware versions.
INSTALLATION:
Copy the "AirWarriors 1" and AIRWAR~2% to the \PSP\GAME folder
Thank you!
Download from the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16733
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 08:14 Posted By: wraggster
HEDZX has updated his game written in Lua to V0.6, heres whats new:
V: 6 Added:
two levels,
level select, and an
optional chao design.
also a diffrent menu option when using new chao.
new chao is... Tails Chao, my favorite
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 17:56 Posted By: wraggster
At last, you can connect your PSP to the internet easily, cheaply and WIRELESSLY! With WiFi MAX, a whole world of online gaming is opened, and you can also manage your files and surf the net from almost anywhere in the house.
WiFi MAX for PSP couldn't be simpler to use. Just plug your USB WiFi dongle into your internet-enabled PC to create a Wireless Access Point. You can then connect to the internet and play online-enabled multiplayer games with PSP gamers from all over the world. Just the thing if you don't have a wireless router! Best of all, WiFi MAX supports up to five 'local' PSP gamers at a time, so you and your mates can all play online at once!
As well as multiplayer games, WiFi MAX also lets you organise your media files and download them to your PC using our exclusive MAX Media Server software. Transfer MP3s, images and video files from your PC to your PSP from anywhere that's within range of your new WiFi network. As it operates on the Wireless G standard, it's five times faster than an ordinary WiFi connection, and if you use our USB cable and dongle stand (supplied), you can position your dongle to maximise your effective WiFi range.
If you have other WiFi-enabled devices capable of using the internet, such as laptops or PDAs, you can take them online with WiFi MAX too. It's the ultimate device for internet surfing without a WiFi router!
Features
Internet gaming through any internet-enabled PC.
No cables necessary – make a wireless connection.
Organise your files, and convert videos into a PSP-friendly format.
Five times faster than standard WiFi.
Suppled with software CD and WiFi dongle, and also a USB cable and stand for optimal positioning.
Datel's WiFi MAX is out now.
Divineo UK Have the Wifi Max in stock.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 18:51 Posted By: wraggster
You've got to love CES. Just when you think the games industry will emerge blinking and somnambulant into the New Year with nothing to report, the annual Consumer Electronics Show throws up a raft of new and intriguing tech developments, products and stories to kick off the year in fine style.
So it transpires this morning, with Sony adding further fuel to the Blu-ray versus HD-DVD fire by touting the PS3 as a cut-price solution to your future high-definition movie viewing.
Why? Well, with the announcement of some of the first Blu-ray movie players from Samsung and Pioneer (the BD-1000 and BDP-HD1 respectively) due to come to market this spring and expected to cost around 1000 USD and 1800 USD, the PS3 - which ships with a Blu-ray drive - starts to look more of a bargain.
Okay, we still don't know the price of the PS3 itself yet, but with expectations around the 400-500 USD mark, Blu-ray movie playback could be an important factor in driving initial sales, just like DVD playback was for the PS2. By contrast, the first HD-DVD players from Toshiba will also debut in March with the HD-XA1 priced at 799.99 USD and the HD-A1 costing 499.99 USD.
In the current gen, PS2 did extremely well out East during its initial launch phase simply because it was one of the cheapest DVD players on the market and you also got a games console to boot. It's a strategy Sony seems to be repeating this time around and if it works, why the hell not? The only slight problem might be the PS3's launch date, which although originally touted for spring this year seems almost certain to slip back further, especially in the West.
But what do you think? Will the PS3's Blu-ray drive be more of an incentive for you to buy the console, or is it all about the games? Will it arrive too late to make a difference or perhaps you'll be checking out the Xbox 360's new HD-DVD drive which we reported on last week? Let us know in the forums below.
http://www.computerandvideogames.com...news_index.php
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 18:58 Posted By: wraggster
Mczonk posted this news:
I added a lot of new stuff to Quake II PSP the last week: Inline models (like doors or ladders) and sky support.
The Quake II archive format (.pak) is now supportet. So you don't have to copy 1000 small files to your memorystick anymore. Just one big .pak file which is much faster transfered.
My current tasks are: clipping, lightmaps, a simple test mod, sound and music player.
The clipping on the psp is a mess. You can see clipping problems in some commercial games as well as in some homebrew stuff. You can read more about psp and clipping on pspdev.org: Thread 1 - Thread 2
My first idea was a brute force polygon subdivision algorihm. Each polygon is divided into 4 new smaller polygons. That's my current version and it is bad. It costs a huge amount of power for subdivision and a huge amount of sceGumDrawArray(GU_TRIANLGES, ..., 3, 0, verts); is called. That's why Quake slows down at the moment.
This implemmentation is not really good because you still have some errors.
This errors can be fixed with a dirty hack. It is just fake but it reduces black spots completly and it is fast. There are still some graphic errors but they are not so eye-catching anymore.
I'm working at a new clipping algorithm for the psp. Which solves the problem and not avoid it. I'll release more information for the developers if I found a good solution. Solve this problem is more important for me than light or sound in Quake because it is a generic psp problem.
Public Beta
In the next three days the first public beta of Quake II PSP will be released. My testers already played around with this beta version. Thanks to all of them for their work.
Features:
Simple test level
All weapons (including bfg, hint: give all)
All items: Quad Damage, etc
Different monsters
Full configurable button layout
Load and Save (little bit buggy)
Missing:
Lightmaps
Sound and background music
Multiplayer
Mod support
The development is a currently a step further. But I only want give away a well tested version.
Awesome News, check out the screens via the coments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 19:14 Posted By: wraggster
PSP Zones have released issue 2 of their Magazine, heres the info:
PSPWeekly 2, the official PSP Emag of pspzones.com has been officially released! It features 119 pages (excludes cover and wallpapers, 128 pages in total) full of News, Reviews, Previews, Cheats, Tips and other useful info! And all this in just over 7mb, due to the fact that we don't waste pages on images or large font sizes. We've packed in lots of info in this issue from CES 2006 so that you can stay up-to-date with all the latest! Remember, PSPWeekly is the first and original weekly psp emag so our next issue is out on 16th January 2006! We hope you enjoy this Issue as everyone who has contributed by sending us their news, has helped us make this such a big Issue. We are still looking for staff members so if you're interested, please contact us!
Thanks, pspzones administration.
Download via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 19:46 Posted By: wraggster
Fanjita one of our forum members and pioneer of the Eboot Loader for PSP v2.0 firmware consoles, heres what the coder posted:
"Just a small thing, really, but I've ported my Tetris game to the GTA exploit, and have it running on a v2.50 PSP. There's a small technical glitch that means it doesn't run yet on v2.60, I hope to sort that out ASAP, before I release a version that will run on any firmware that can run GTA. So - no release yet, but it's imminent.
As well as being the first homebrew game for v2.5 and v2.6, it will also be a good test of the improved GTA loader that will be used to launch the EBOOT loader. Sadly at the moment this is still for US and EU versions of GTA only, my attempts so far with the German version haven't worked correctly, but I hope to change that soon. "
comments, thoughts ?
Great work as always Fanjita and great to see the news at your site
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 20:05 Posted By: wraggster
Malloc has released a new mini mod for the Media Player for the PSP, heres the info:
Here is the last mini mod for the week
Zoom / Aspect ratio handling with the SELECT button (using the GU to stretch the video with bilinear).
there's 4 cycling modes :
- original size
- zoom to fit the width of the video (cropping the top & bottom if necessary)
usefull to zoom 4/3 video (losing the top and the bottom)
- zoom to fit the height of the video (cropping the left & right if necessary)
usefull to zoom 4/3 video (adding black bars left/right)
- zoom to full screen (doesn't preserve aspect ratio)
Download here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16741 and thanks to miemt11 for the news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 20:09 Posted By: wraggster
miemt11 has released in our forums an update to the PMP Simple Converter, heres the info:
Change from version 0.01
1: Fix the pmp_muxer.exe (if pmp_muxer.exe is not available, encoding will not continue )
2: add 160x120, 368X208 and 400x192 resolution
3: Add high quality encoding option
4: minor fix ...
What it do?
1: Convert any video (rmvb, avi mpg, wmv) to PSP PMP format
2: Support size is 320x240, 360x272 and 480x272 resolution
3: All PMP output video are harddup enable
4: Encode Process Priority
Download at the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16743
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 20:22 Posted By: wraggster
Source - Gizmodo
"Got a ton of video in MPEG4 format laying around waiting to be put on your PSP, but you just can’t cram it all on there? Never fear—the SavitMicro S25 HDD enclosure lets you use any 2.5” hard drive as a PSP storage device. Totally awesome. Just hook it up to your PSP, Digital Camera, or any other device that can accept an external storage device and you’ve got tons of extra space. The price isn’t bad if you’ve already got the hard drive too. It’s about $100 for the enclosure and USB cable and is shipping now."
Hmm just remember that the PSP will only see 4gb until a firmware update and well $100 seems a lot for just an enclosure, thoughts ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 21:02 Posted By: wraggster
Josh Robinson, who claims to have developed for the PS3 over the past year using one of five developer kits released in North America, questions why Sony has yet to reveal and deliver the final box to developers. Considering that the console appears to be in a near-complete state, that could be a justified inquiry. From the article: "I started off VERY excited about the PS3. I was very confident that it was going to just destroy the XBOX 360 just on the name SONY alone. The more time that goes by the more I am becoming doubtful. Everything I’ve developed or seen developed has yet to be 'next gen.'"
He does note the difficulty in creating demos for a system without a final box and believes the unit's true "next-gen" potential won't be achieved until one year from launch. By limiting what's available in the form of developer kits, does Sony still have some cards up their sleeve?
http://www.joystiq.com/2006/01/09/a-...playstation-3/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 9th, 2006, 22:36 Posted By: wraggster
The PSP Rhythm DevTeam have released a new version of their musical app for the PSP, heres all the info:
PSP Rhythm is a homebrew drum machine for the Sony Playstation Portable.
Inspired by classic drum machines such as the Linndrum and Roland TR-series, PSP Rhythm has been created to use the simple, yet effective 16 step style drum sequencer. PSP Rhythm incorporates the use of audio sample playback instead of drum synthesis. PSP Rhythm has been directly influenced by one of our favorite modern drum machines, the Elektron MachineDrum. The most significant is our use of "parameter locks" (as used by the MachineDrum). Parameter locks enable you to change the pitch, volume, and pan per step to create moving, changing melodies and effects. This control over your sounds will give you much more creative freedom and allow you to not only use drums, but to use instruments in your music.
Version 2.1 New Features
- Easily Skinnable using your own 32bit BMP image files
- Song Mode - Normal or Loop
- Text Color (For custom skins)
- Audio Channels (1-32) - Use this to tune your song for best performance
- Save System (Text Color, Audio Channels, Song Mode)
- QUIT? (For future PSP OS 2.0 support)
PSP Rhythm 2.1 Comes with a drum kit designed after one of our favorite musical artists DAFT PUNK. If you are upgrading from version 2.0 you can just copy your current banks files over the bank files in this version.#
Download Here --> http://psp-news.dcemu.co.uk/PSPRhythmComposer.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 02:17 Posted By: wraggster
Source - PSPMagazines
Thousands of products debut at CES, but only a handful will shoot to the top of every technophile's wish list. CNET's editors have selected 36 products from 12 categories that we consider the cream of the crop.
What are CNET's editors looking for? We want to see pioneers: just-announced products that innovate, whether they're kicking off a new category, establishing an emerging one, or taking an existing category to a higher level. We want products that are stylish, entertaining, easy to use, and/or easy to integrate with other products. We want tech that's equally cool and useful.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 02:37 Posted By: wraggster
Zelurker has released a new update to the continuation of Yoyofrs original Neogeo CD Emulator for the PSP, heres whats new:
<blockquote>I didn't want to release something else so fast, but I had to find a way to load samurai spirits rpg zipped and fast. And the difference is so incredible that I had to release this version as is. It loads samurai spirits rpg in 23s if it's zipped now ! It might actually load faster the zipped version that the unzipped version now !
Actually the trick was to add a read cache to unzip.c, if some other emus want to use the trick, they are welcome to !
I also stopped to display the loading picture while ingame, and I added the patch.prg file, necessary to load samurai spirits rpg.
Also, be careful at the filesystem corruption bugs : if a program quits without closing its opened files, then there are good chances that the psp corrupts the files. So if you quit neocdpsp with the home key, a reset of the eboot loader for firmware 2.0 if you use it, or by a crash, then I advice to run something to check the filesystem on your memory card (like scandisk).</blockquote>
Download at our Comprehensive NeoGeoCD Emulator download page here --> http://psp-news.dcemu.co.uk/neocdpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 02:47 Posted By: wraggster
The first PSP News & Lik Sang Coding Competition was a great start to a series of competitions for the Homebrew and Emulation scene on the PSP, the winner of that Competition was indeed Deniska with the port of NOIZ2SA (v0.7).
This competition sees a top prize of the excellent 4GB Hard Drive by Datel
A decent prize for any Developer or infact any fan of the PSP.
The competition ends on January 10th 2006.
Full details can be found Here --> http://psp-news.dcemu.co.uk/psp30codingcomp2.shtml and questions etc can be posted here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15195
Thanks again to Lik Sang for supporting the PSP Emulation, Homebrew and Development Scene
Remember that it can be a new version of an already released game but that new version must not be made public until after the competition winner has been announced
YOU HAVE TILL THE END OF TODAY AT 11.59PM GMT, TO MAKE SURE THE ENTRY HAS REACHED ME PLEASE PM ME
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 08:15 Posted By: wraggster
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2299&stc=1">
Fanjita has released Tetris which is playable on Firmware V2.5 PSP Consoles, heres what he posted:
There are still a few issues with the v2.6 GTA loader, so for now I decided to release the Tetris for v2.5 users, so that they can have some fun. Full instructions for installation are in the README.TXT file inside the archive. Remember that you will need WinRAR or a similar utility to open the RAR-format package.
Heres the full details from the readme.txt
<blockquote>Tetris for GTA v1.5 by Fanjita
================================
Includes code by:
Groepaz
Delyan Kalchev
Edison Carter
Bitmap1
Ditlew
This is a simple demonstration that homebrew games are possible for PSP firmwares v2.01 and v2.5 via the Grand Theft Auto savegame exploit. It is also a test of the general-purpose GTA loader that will be used as the basis for running the EBOOT loader on v2.01+.
At the moment this game will not work on firmware v2.6, but I hope to release an update very soon that will. It also will not work on the censored German version of GTA - again, I hope to release an update soon.
To install:
===========
Unzip the contents of this package into the /psp/savedata folder on your memory stick. Note that if you have an existing savegame that uses slot 5, then this will be overwritten by the Tetris savegame.
To use:
=======
Start up GTA as normal. When it has loaded, select "Load Game", select the Tetris savegame and confirm the load as normal. After a short delay, the Tetris game should start.
To quit the game, you will need to hold your power button for 10 seconds. The HOME button looks like it might work, but it doesn't, yet.</blockquote>
So for all of you with v2.01 and v2.5 PSP Firmware, get trying and let us know how you get on and your findings, bugs and of course credits to Fanjita for this reakthrough.
Download Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 18:38 Posted By: wraggster
Last we heard, things degraded from gung-ho to so-so for Samsung on the prospect of going in on a dual-mode device that'd bridge the gap between HD DVD and Blu-ray for the consumer. But it looks like guarded has now turned to closed-until-further-notice according to a SVP of Marketing at Samsung North America, Peter Weedfald. We had no idea there were licensing agreements in place that prevented a dual-mode player, but apparently "Until everyone agrees to check their egos at the door and help the consumer, there is nothing [Samsung] can do about a universal product." And thus today our final hope for a truce -- even if involuntary on the part of both warring factions -- is dashed. We're not going to worry too much, however, you know how these things like to turn around every fifteen minutes, or how tech execs get "misquoted" and rescind.
http://engadget.com/2006/01/10/samsu...er-is-a-no-go/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 18:54 Posted By: wraggster
Source - Engadget
It took 'em a couple of days, but Google Video now allows you to buy that Charlie Rose you've been jonesing for, along with some CBS episodes (we just nabbed a few Macgyver episodes to get the creative juices flowing), NBA games, and random crap that reminds you that Google isn't just about the premium partners for their new Google Video Store. They've also added a download button to get an iPod or PSP formatted version of free videos, but most of the for-pay content is going to have Google's own special flavor DRM and require their Google Video Player to peep.
http://video.google.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 19:05 Posted By: wraggster
Source - Gamesindustry
Sony Computer Entertainment America is facing criticism from a New York City official over a guerrilla marketing campaign which uses graffiti to promote the PlayStation Portable.
Last November, spray-painted images depicting cartoon characters with PSPs began appearing in seven cities across the US, including San Francisco, Philadelphia and New York.
Following speculation that the graffiti was not the work of underground artists but part of an advertising campaign, Sony admitted responsibility but said that all the wall space on which the images appeared had been legally licensed.
This was not enough to appease many local residents, however, who claimed that the advertisements were eyesores regardless of whether or not Sony had obtained permission, and many of the images were defaced with words such as "Fony".
Now Peter Vallone Jr., a councillor for the borough of Queens, has demanded that the company get rid of the ads and contribute USD 20,000 to the city's anti-graffiti program.
Speaking to the New York Post, Vallone said: "Children are impressionable, and if they see a wall with graffiti on it and they don't know that it's done with permission, it could very well lead to them believing that it's okay for them to do it."
Sony defended the ads by arguing that the simply represented a "different" way of using advertising.
This isn't the first time that a games company has been accused of encouraging graffiti by using it to promote a product - Atari recently came under fire from politicians in Florida over forthcoming PC, PS2 and Xbox title, Marc Ecko's Getting Up: Contents Under Pressure.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 19:26 Posted By: wraggster
Seems Sony have really stirred it up with their Odd ad program, as someone who has graffiti problems at work i find it annoying too, heres the article at Gamestop
When a series of bizarre graffiti pieces incorporating drawings of the PSP began showing up in cities across the country, most gamers immediately smelled a(nother) viral marketing campaign. Those suspicions were confirmed a few weeks ago, when television ads featuring similar art began running. Just before New Year's Eve, Sony admitted to the BBC that it had hired graffiti artists in seven cities to paint the art on legally licensed walls in an effort to target "urban nomads."
However, the fact Sony went by the book isn't good enough for a New York City official. Queens Councilman Peter Vallone Jr. told the New York Post that he wants Sony to take down the ads and pay $20,000 to the city's anti-graffiti program. "Children are impressionable, and if they see a wall with graffiti on it and they don't know that it's done with permission, it could very well lead to them believing that it's OK for them to do it," said Vallone. Sony defended its use of the space, saying it was merely a "different" approach to advertising.
The flap over the PSP ads isn't the first time games and anti-graffiti activists have locked horns. Last August, the organizations Keep America Beautiful and the National Council to Prevent Delinquency lambasted Atari for publishing Marc Ecko's Getting Up: Contents Under Pressure, claiming the game would spark an increase in graffiti.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 19:28 Posted By: wraggster
Source - Gamespot
-OOM, a consumer electronics software subsidiary of German company bhv Software, today unveiled information about its latest application, X-OOM Music on the PSP. The PC application lets users download Internet radio streams and upload them in PSP-friendly formats to the handheld. The program permits recording of 20 channels simultaneously, and time scheduling for downloading favorite radio shows. X-OOM, which previously released the application Movies on the PSP, is selling X-OOM Music on the PSP for $29.99 via their Web site.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 19:51 Posted By: wraggster
New accessory for PSP from SuccessHK
Heres the info:
PSP Remote Control Earphone is a closed-type. Fontopia design earphone with soft earbuds which effectively reduces outside noise for high –intensity listening. Remote control not only includes a hold button and media controls, but also a splitter allowing two earphones connecting with your console at the same time.
High intensity
Soft Silicon Earbuds
Remote Control
Cable Length: 1.6M
Allow two earphones connecting to your console at the same time
Price is USD 6.73
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 20:15 Posted By: wraggster
New accessory for PSP from SuccessHK
2.1 Subwoffer speaker system
Docking station for PSP
Portable design ,Come with protective bag
Provide you with hi-fi quality sound
Two colors available: Black and White
Price is USD 21.80
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 20:28 Posted By: wraggster
Another new accessory for PSP from SuccessHK:
The high quality stereo speaker with 82dB sensitivity turns your PSP console into a media center. It greatly enhances the sound output for playing movie and music. The compact size remote controller contains multimedia buttons to provide convenience controlling your PSP console when playing media. There is also a slot for holding the remote controller on the UFO speaker. UFO speaker also supports charger function on the PSP console slot. It not only stands your console but also charges it at the same time. Therefore, you don’t need to worry about the power problem when watching movies or listening to music.
High quality stereo speaker with 82dB sensitvity
Come with remote controller
It also a battery charger
Enlarge the sound volume for watching movie or listening to music
Requires 4 AA batteries
Price = USD 30.20
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 21:17 Posted By: wraggster
News from Play Asia:
Critical Velocity is set in "Priyo City", a 8km long and 9km wide, spacious and unique city. In here, gamers can drive through estates, speed down the highway and cut through narrow back lanes, enjoying the bustling city life and peaceful sub-urban living.
Critical Velocity is a mission based driving game, containing more than 40 unique missions to choose from. During such mission, you can speed up to give chase to your enemies and then speed away after you have close in on them, make use of nitrate gas for hyper speed and more, realizing the excitement and action almost impossible in real life. Like in a movie sequence, the use of multiple camera angles with highly detailed graphics brings you one step closer to this virtual world. Critical Velocity contains no fixed routes, drivers can freely drive around the map as they wish.
Namco's PlayStation2™ mission based racer Critical Velocity is now available at discounted US$ 10.90 only.
This weekly special is valid for exactly 1 week (if not sold out earlier) and this time limited to a maximum purchase of 3 units per customer. As a small restriction, please also notice that you cannot use any further discount coupons along with this special offer.
http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 21:25 Posted By: wraggster
CKemu posted this news:
The PCSX2 team are busy at the moment, not just on Final Fantasy games I assure you, but hey when it's this sexy!
ZeroFrog has once again been working on PCSX2, and has managed to fix the once present 'holes' in the terrain models of Final Fantasy X, making the game look excellent. This fix also has a wide range of effects on other games, so don't worry folks there will be news soon which doesn't involve a Final Fantasy! :P
Whilst the game certainly now looks beautiful, it's still not playable from start to finish, due to various 'looping' issues and video playback, speed is of course an issue with such a complex emulation task, but will be improved upon in the future, keep watching this space!
To celebrate this bit of progress, we have a large selection of screenshots, and one of the sexiest videos I've recorded from PCSX2 in awhile :blush:
This video is a AVI (Xvid) and should be playable under any decent media player and is being shared using Bit Torrent, thus you will need a Bit Torrent client such as uTorrent to get this video!
Walk Through Kilika, menus and a battle!
1 Minute 31 Seconds | 58.8MB | Real Ingame Speed - 6-14 FPS.
http://www.emutalk.net/showthread.php?t=32647
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 21:32 Posted By: wraggster
dsi has released a new version of his Memory Game written in Lua, heres whats new etc:
New changes in this version include:
- using an actual playing card deck for the tiles
- the executable is now a standalone app; you no longer need to load from LUA player (easier for newbies to install)
Screenshot and downloads via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2006, 22:23 Posted By: wraggster
PLynx has ported the Atari Lynx Emulator Handy to the PSP, heres a screenshot:
heres the information from the readme:
V0.2b:
- Atari Lynx emulation
- Bad sound support
- Save/Load emulator state
- Change the PSP CPU/Bus clocks
Download Here --> http://psp-news.dcemu.co.uk/plynx.shtml
Give it a try and let us know how it works for you.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 01:42 Posted By: wraggster
Evilo posted this great news of a new Homebrew game for the PS2 and its the classic game Pang, heres the info:
I had it laying on my PC for a long now, so I decided to finish it for the start of this new year and to share it with you. So here is my port/adaptation of the PANG remake by marc louvet
This is a first release based on the 1.0 version, so be kind (untested on NTSC machine), I hope you'll enjoy
Evilo & the Froggies.
Downloads and screens via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 01:50 Posted By: wraggster
NovaCaine has posted this news:
Hey all
Over the last couple of weeks I have been writing an app to allow users to download and install tracks for the game gripshift using only their PSP. and today I am releasing the first complete(for now) version. The download also includes Fanjita's latest EBOOT loader. Just unzip to the root of your Memstick.
Download and screens via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 17:58 Posted By: wraggster
Divineo China posted the news that the H20 Modchip is back at their store, heres info on the H20:
The H2O mod is the newest addition to the SubZero family. It carries all the features of the SubZero 2 with a reduced wire count (no TR wire needed for autoboot) AND it has the SubZero fix psTwo protection ONBOARD. By adding J and K wires your psTwo will need no other fix, just the H2O modchip inside.
The pcbs are very stylish, with their colour and 24 carat gold pads and via protection. But that is not all, the producer went all out and added a special 2 layer print to achieve a blue/gray/green effect. Not that it is needed for the operation of the chip, but quality needs to be stressed in all fields.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 18:11 Posted By: wraggster
Divineo China posted news that Slide Card Pro is now at their store:
The SlideCardPro is the latest invention that makes it possible to play imports and backups (together with swapmagic CD/DVD) on the PlayStation2. This completely new solution is the best available and offers a new replacement cover too. Not only does it look good, but it also has special functions to make the CD/DVD change over even easier than before! With the old slide card or slide tool, it was always difficult to find the right place to lock or unlock the drive. This new combination of the Slidecardpro and replacement cover is a great solution, as the locking/unlocking of the drive is made automatically!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 18:36 Posted By: wraggster
News From Lik Sang
Alongside Daytona USA and Ridge Racer, Sega Rally is famous for its simple drift 'n' fun gameplay, and now an all new sequel has been built from the ground up for the PS2. The game's career mode has you start life as an amateur, then you can slip and slide your way to fame and fortune. Various racing events are organized through your in-game calendar, and using prize money you can take your car to the shop and kit it out with quick and simple upgrades. Sega licensed a range of wheels to choose from, including the Subaru Impreza, Mitsubishi Lancer Evolution VIII, Ford Focus, Peugeot 307 and 206RC, Lancia Stratos and Delta, Toyota Celica, Citroen Xsara and many more.
The graphics won't stress your PS2, but the arcade style gameplay is what Sega Rally is all about, and there's enough here to last you months! Beyond career mode the classic arcade option is rearing to go, starting you off in 15th place and giving you four stages to make it to first. There's also a time attack option, with over 200 stages to tear across. In stock now, Sega Rally 2006 is both great for a muddy burst of gaming fun and a longer in-depth career mode. All preorders have been shipped out and more stock is available, as the game was already delivered to us end of last week.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 19:11 Posted By: wraggster
News From Lik Sang
Recently Japan's Famitsu magazine asked their readers which console they hope to buy this year, and at number one with 47.8% was the PS3. Second with 24.5% was the Revolution, and third with 15.5% the Xbox 360. At last year's Tokyo Game Show however, surveys were taken at the exits, and an astounding 72% of all visitors said they planned to buy a PS3 soon.
Either way you look at it, with between half and three quarters of all gamers polled wanting a PS3 within its first half year or so of release, we learn again never to underestimate the power of PlayStation. It comes as no surprise then that the entire gaming world is eagerly awaiting new information on the next gen dream machine. Hence here we kick off the new year with everything we know so far about the PS3...
Release Date and Price Point
The release date is still unknown. Where in the past Sony bigwigs claimed a Spring release was in order for Japan, in order to keep a share of your mind rather than leaving it all empty for the 360, now the only comment to be had is "later this year". Last weekend however Sony did announce 4,000 development kits have been shipped, which is a promising step forward. Sony avoided however talking about the PlayStation at last weekend’s big CES electronics and gadgets expo, and only the console along with the controller, now with a large "Conceptual Design" sign next to everyone's favorite boomerang, was shown [Editor: to me, it looks more like a PC Saitek controller from 1998]. Apparently however, Sony does have plans for a special event this month or next, which is likely the place where more details will come forward. Meanwhile others think the Game developers conference on March 20th to 24th will be Sony's stage.
The price is another subject of hot speculation, and in an interview last year with Japan's Weekly Famitsu magazine, Masatsuka Saeki, Sony Computer Entertainment Corporate Executive said how internally, Sony will be arguing over the price until the last possible minute. Meanwhile Ken Kutaragi, President and CEO of Sony Computer Entertainment, has gone on record to say several times that PS3 will be expensive, stating "our goal for PlayStation 3 is for consumers to think to themselves, "I will work more hours to buy one". Ken didn't add though, if he wanted jobless people and students to think "I should set up a gamestore-jacking with my mates"
Gamers aren't the only ones worried about the price tag. Keiko Erikawa, CEO of Koei, a major PS3 supporter, said she'd consider swapping to another platform if development costs for the PS3 prove too expensive. Developers will receive many additional development tools from Sony this month to help though, including Epic's Unreal 3 engine, also licensed for the Xbox 360. Already Gearbox announced they will be using the engine to develop the upcoming Brothers in Arms.
The Games, Region Locking and Game to Console Locking
In a quote that is of particular interest to gamers who travel, Sony of Australia's managing director, Michael Ephraimn said "If you look at the fact that [the PS3] will support high-definition TV, which will be a global standard, there's a good likelihood that it will be global region, as for example we've done with the PSP." We really must stress though, this should be taken with nothing more than a grain of salt at this stage, and as much as we'd love to see PS3 region free, even we think this is much more likely a bogus rumor or absurd miss-interpretation on behalf of Mr Ephraimn. Instead of compatibility issues between NTSC and PAL, Sony's reason for region locking has much more to do with restricting markets from one another, as pleases giant media publishers such as Sony's themselves and also their key partners. Either way, region free or not though, as with UMD movies, Blu-Ray films will certainly be region locked, but unlike UMD and DVD, both the US and Japan will share Region 1, while Europe will be Region 2.
Like the Xbox 360 and Revolution, the PS3 will feature password protected parental controls. When booting a game, it'll check the content rating encoded onto the disc, and if it's above what parents set the console as, there'll be no blood bath that night for little Billy. While the consoles release is of course too far away to talk about the launch line-up with any confirmation, in the latest issue of PlayStation Magazine (PSM), Jack Tretton, COO of SCEA was quoted saying how Factor 5's Lair and Sony's WarHawk are two of planned titles to be out on day one. Beyond those, there's already over 150 titles confirmed to be in development. The most recognizable of which includes:
• Alone in the Dark Sequel
• Stuntman Sequel
• King Of Fighters Maximum Impact 3
• Fight Night
• Devil May Cry 4
• Biohazard 5
• Gradius
• Metal Gear Solid 4: Guns of the Patriots
• Final Fantasy
• Sonic The Hedgehog
• Gran Turismo Vision (in 2007)
• Minna no Golf 5
• Mobile Suit Gundam
• Brothers in Arms 3
• Armored Core 4
• Genji 2
• The Getaway
• Castlevania
• Unreal Tournament 2007
• Tekken
• Def Jam 3
• Killzone
• Formula One
• Indiana Jones
• Spider-Man 3
• Pirates of the Caribbean: Dead Man's Chest
• Fatal Frame
• Half Life 2
• Soul Calibur
• Mortal Kombat
• Prince of Persia 4
• Fatal Frame 4
• Ridge Racer 6
• Tomb Raider: Legend
• Need For Speed Underground 3
• Ghouls N' Ghosts
• Grand Theft Auto 4
• Medal of Honor
• Burnout
No doubt many more will join that list as the year wraps up, and a possible addition comes from how John Carmack of id Software said last year, "One idea we've been sort of tossing around is possibly doing some kind of super edition of the Doom 3 stuff for the PS3."
One area of technology we absolutely don't want to see ending up in the PS3 however is a recent patent founded by Sony, credited to staff members including president of Sony Computer Entertainment, Ken Kutaragi. It describes a system where when you put a game inside your console, an authentication code is read from the disc and saved to your machine. That part of the disc is then made unreadable, meaning you can only ever play that game on that one system.
Gone would be the days of renting games and buying 2nd hand titles, but while those would be major blows, life would continue. Not being able to borrow from your buddies or to take a game to a friend's for some multi-player fun however is more serious, and most worrying of all, if your console was damaged or such, your entire library of games would instantly become nothing more than shiny coasters. It's for reasons like these that we don't believe Sony will soon put this patent into practice, as quite simply the public out cry would be strongest ever felt in videogaming industry history. Another possible area Sony would like to change though, although it's unclear if anything will happen, is that Phil Harrison, VP of development for Sony Europe, suggested games feature episodic content. "Our industry should move away from putting 20 hours of content onto a 5 gigabyte disc, and shift to a model which embraces more of an episodic delivery of content, just like television", he said.
With around 5,000 PlayStation 1 and 2 titles out there, backwards compatibility is naturally fairly important, and instead of using an emulation process, Sony stated the past games for both machines will run through "on the chip" hardware, leading to the belief there will be two extra chips in the console, each containing the CPU and GPU of the PS1 and PS2! While the PS2 improved the look of your old PSOne games through emulation, using a hardware solution would make this more complex, but Sony are unlikely to let the Cell power go to waste, and an improved image on PS2 games even, is highly likely but un-confirmed.
A hurdle in the way of full backwards compatibility however, is the fact you can't use your old memory cards on the PS3. The console won't have the ports for past controllers or memory cards; instead the cards are being replaced with Memory Stick Duo, the same system used for the PSP. Comparing prices and the amount of space you get with PS2 memory cards vs. Memory Stick Duo, that's a massive saving for us consumers though, and does allow for easy backing up of data to a PC. Also, unlike on the PS2, you can use the new format of memory cards to play old games, meaning even PSOne titles will treat the Memory Stick Duo as a regular PSOne Memory Card.
The Controller
Another welcome move is the switch to wireless controllers. At the same time however, Sony dropped the Dual Shock design. While the change of controller shape led to much fear (and boomerang jokes) on the internet, again at the recent CES expo Sony has pointed out the design isn't final. In reality the controller is quite a lot smaller than you'd expect from photos though, and if you imagine it in your hands, the shape of the new pad seems like it'll fit perfectly and keep your wrists straight.
Online Functionality and Accessories
The PS3 can accept up to seven of wireless Bluetooth 2.0 controllers, but as SmartJoy FRAG users know, sometimes a controller just isn't right. With six USB ports, Sony confirmed you'll be able to plug in a keyboard and mouse, and then play titles including Unreal Tournament 2007 with them. Also, with a removable hard drive due in the future, most likely to be sold separately, Sony have announced Linux will come pre-installed.
It's too early for accessories to be announced, but in actual fact, many of us already have one sitting in our homes today. You'll be able to use your PSP to bring the PS3 out of sleep mode, manage music, videos and files stored on the console, or control movie playback. Sony have also expressed great interest in a planned USB device that would let you record TV to the optional hard drive, like TiVo, and then you could watch them on your TV or PSP.
Expanding beyond your home and going online, Sony plans to have a network running from day one. This will include the ability to track friends, send and receive messages and more. For the actual online games however, Sony will continue to leave all this to the individual developers. Executive vice president for SCEE, Phil Harrison, said how "distinct from our competitors, we are happy for publishers to make their own financial agreements directly with consumers."
Technical Specs
Also distinct from their competitors, there are no minimum requirements for the game's resolution from Sony either, although most titles will feature 720p support. The PS3 hardware however, with dual HDMI (digital video and audio) cables, can perform up to 1080p. While today that's asking more than most TV sets can deliver, if the sheer number of 1080p LCD and Plasma screens at this month's CES expo is anything to go by, it won't be long now till it's found in standard HD sets.
As for watching actual shows and movies, despite the delays and price of the Blu-Ray format, it will be used for the PS3, although exactly what speed of drive is unknown. Even if it's 1x however, that's 36 MB/s, over double that of the Xbox 360 DVD drive. New reports indicate 2x drives will be available at Blu-Ray's big launch too, which if used, would zip along at 72 MB/s, greatly reducing load times.
The drive supports a truly massive array of formats, beginning with the CD-ROM formats of PlayStation and PlayStation 2, then CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side), PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW, PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, and BD-RE.
Next to that, there's four front USB 2.0 ports, a slot for Memory Stick Standard/Duo/Duo Pro, another for SD standard/mini, and lastly an opening for Compact Flash (both Type I and II) memory cards. Wireless wise, the PS3 supports 802.11b and 802.11g, and as mentioned can handle up to seven wireless Bluetooth 2.0 signals at once. Round back, there's not one, but two HDMI outputs, a digital optical output for sound, AV output, three Gigabit Ethernet plugs, and the last remaining two USB 2.0 ports. Furthermore, there's space for the Detachable 2.5" Hard Drive, of which Sony would like to begin at 80 GB.
Onboard, the PS3 has 256MB XDR Main RAM and 256MB GDDR3 VRAM at 700MHz, plus the seven 3.2GHz cores in the Cell processor. Screens and videos of games at the E3 and TGS last year certainly impressed, and while the famous Killzone trailer was rendered on PS3 hardware, it was actually done at 5fps then sped up so it ran at a super smooth 60fps. Guerrilla Games however are confident they will achieve such a speed in real time on the final PS3 hardware. Now with the actual cell powered development kits shipped to developers, we wait with more than just baited breath to see what this year holds for the PS3.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 19:23 Posted By: wraggster
Lik Sang finally have the new Adapter in Stock:
Use Compact Flash Cards on your Sony PSP. Allows you to effectively use larger and cheaper CF cards. Also allows you to plug in a Memory Stick (even older outdated larger sizes) using its pass-through port, hence the 2in1 product name.
Product Features
Supports Compact Flash Cards or Microdrives on Sony PSP
Supports Memory Sticks without unplugging the device (pass-through)
Supports flash cards and drives with up to 4.0GB
More info and to buy one go here --> http://www.lik-sang.com/info.php?pro...5&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 19:31 Posted By: wraggster
New Commercial PSP Game Released:
The Legend of Heroes Gagharv trilogy Umi no Oriuta is the third of Nihon Falcom's trilogy of RPGs, resurrected for the PlayStation Portable after release years before on PC systems. The story and the characters change and this time the scenario revolves around an ancient legend hidden deep inside the ocean, while the graphic engine and the battle system will be similar to the first two episodes.
More information Here --> http://www.lik-sang.com/info.php?pro...4&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 19:34 Posted By: wraggster
This 30 Day Comp has been very successful and the waiting is nearly over, we have had some very nice entries, not gonna say anymore but keep checkin because you want wanna miss them
Not too much longer now
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 19:39 Posted By: wraggster
Source - GamesIndustry
Sony has told its manufacturing partners that it will ship 20 million units of the PlayStation Portable this year, according to Hwang Chang Gyu, head of the semiconductor business at Korean electronics firm Samsung.
Samsung supplies the NAND memory used by consumer electronics devices such as iPods and the PlayStation Portable, and Sony is one of the firm's biggest customers - with forthcoming Sony MP3 players also expected to use Samsung memory.
Hwang was speaking in a press conference late last year where he announced that the company had secured a huge order from an undisclosed buyer for NAND memory - bigger than the half-billion dollar order it secured from Apple in November.
Sony today declined to comment on Hwang's statement, with a representative of the firm telling GamesIndustry.biz that "the only statement we have made for PSP is to confirm we have shipped 10 million [units]... No further announcements [have been made] for 2006 or next fiscal year."
Over ten million units of the PlayStation Portable shipped during 2005, with a million of those going to the UK alone, but the device continues to lag behind Nintendo's DS handheld in terms of overall sales. The DS had sold through over 13 million units worldwide by the end of 2005.
Sony may well be hoping that better manufacturing rates will allow it to speed up the rate of shipments of the PSP, while the launch of new software such as Gran Turismo 4 should increase demand for the system. 2006 will be the first year that the PSP has been available worldwide, as it didn't complete its global roll-out until September 1st when it finally arrived in European stores after a nine-month delay.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 19:49 Posted By: wraggster
Source Spong
So you've showed off your PSP to your friends, noticed that girls like the idea of watching Bridget Jones on it, and now it sits around your desk, looking pretty. We're right, aren't we? It's okay, you can admit it.
Aside from the heady delights of Pursuit Force, a full write-up of which you can read here, the needs of those intent on playing only insane arcade racers have not been met.
Enter Sega - glorious beautiful Sega - and a re-work of OutRun 2 and Coast 2 Coast for PSP. SPOnG doesn't like to record its expenditure (we refer to it as investment) in OutRun 2 arcade. We worry that our womenfolk will catch on, and point out that we could have spent the amount on a second car.
We in turn would point out that we got to spend hours drifting in Ferraris, rather than driving to the supermarket in a small Japanese hatchback. The argument goes on. We eventually sleep on the sofa.
Check out the lovely screens via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 19:59 Posted By: wraggster
AkumaATR has released a new Application written in Lua, heres the details:
1. Instructions
a) Have a proper infrastructure network connection set up and
working. The application uses the first connection (just like
the Lua WiFi example it's based on). In the event that you have
connection issues, note that I've heard that setting the power
save settings for WLAN to off can increase the speed/reliability
of connections (for homebrew), but I am unsure as to the truth of
this.
b) Create the folder "\PSP\PHOTO\Penny Arcade" on an inserted
memory card. This folder is needed for one required cache file
(the last comic viewed) as well as any other comics you've
decided to save (which can then be viewed offline from the PSP
photo viewing software).
c) If you are a fan of Penny Arcade, this viewer, or just being
a decent human-being, consider donating to Penny Arcade's (of
which I have no affiliation) Child's Play charity drive at
http://www.childsplaycharity.org
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2006, 22:34 Posted By: wraggster
The 2nd <a href="http://psp-news.dcemu.co.uk" target="_blank" >PSP News</a> & <a href="http://www.lik-sang.com/list.php?category=218&lsaid=219793" target="_blank" >Lik Sang</a> 30 Day Competition entries are in and the prize of a <a href="http://www.lik-sang.com/info.php?category=307&products_id=7825&lsaid=21979 3" target="_blank" >Datel 4GB Hard Drive</a> will go to one of these lucky 9 entries.
Heres a rundown of the entries:
Entry #1) Quake 2 Port by McZonk
<img src="http://psp-news.dcemu.co.uk/comp/q2-007.png">
Entry #2) Ceres Version 1.2 (1.1a) By Po-Han Lin
<img src="http://psp-news.dcemu.co.uk/comp/ceres.jpg">
Entry #3) GALPSP By Karurosu
<img src="http://psp-news.dcemu.co.uk/comp/house.JPG">
Entry #4) PSP Realtime Cloth Demo by Cubane
<img src="http://psp-news.dcemu.co.uk/comp/ytyt.JPG">
Entry #5) TOPPLER PSP v0.5 by Deniska
<img src="http://psp-news.dcemu.co.uk/comp/toppler.jpg">
Entry #6) KETM PSP v0.05 by Deniska
<img src="http://psp-news.dcemu.co.uk/comp/ketm.jpg">
Entry #7) PSP Missile Command by Yashamaru
<img src="http://psp-news.dcemu.co.uk/comp/jhf.JPG">
Entry #8) Iris by PSmonkey, MGFox & Produkt
<img src="http://psp-news.dcemu.co.uk/comp/irisScreenshot05.jpg">
Entry #9) PlayStation Portable Open-Source Shell Version 0,2 by PSP-OSS team
<img src="http://psp-news.dcemu.co.uk/comp/screenshot9ktpsposs.JPG">
Thats 9 fantastic entries for the PSP Scene and i must give a big thanks to Lik Sang for sponsoring the competition and also to all the Developers who worked hard on those great entries above.
More details on each release can be found at the <a href="http://psp-news.dcemu.co.uk/psp30codingcomp2.shtml" target="_blank" >PSP 30Day Competition #2 Page</a>. Downloads of course as well
We are looking for 3 volunteers to help with the very hard task of judging these releases, please respond via comments if you can do the job
Remember if you see these releases on other sites without a proper link then let them know, remember Quake 2 and Iris etc were released exclusively on PSP News Coding Competition
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 02:49 Posted By: wraggster
Ever since the PlayStation 3 was announced, industry watchers have been prognosticating its price point. Just over a month after E3 2005, Merrill Lynch predicted the game would sell for $399, even though it would cost an estimated $494 to make--before labor.
However, when Microsoft announced the Xbox 360, which uses current-generation DVDs, would sell for $399, many thought the PS3's internal next-generation Blu-ray disc drive would push its cost higher. That assumption was reinforced at the Consumer Electronics Show (CES) last week, when the first stand-alone Blu-ray disc player was unveiled--with a $1,800 price tag. (The Xbox 360 uses conventional DVDs, but will get an external drive which supports Blu-ray's rival format, HD-DVD).
In the wake of CES, CNN/Money correspondent Chris Morris decided to poll a nonscientific sampling of game analysts and developers to see how much they thought the PS3 will cost. "Several developers I spoke with (under the condition of anonymity) said their studios were expecting the system to launch at $499," wrote Morris, who included quotes from analysts who concurred with the assessment.
However, Morris said that not all insiders' estimates were the same. Some pegged the console as matching the 360's $399 price point--which, according to last year's Merrill Lynch report, means Sony could lose more than $1 billion during the console's first year on the market. Several developers also lowballed the console at $450, while others said it could cost as much as $699. However, as Sony is staying resolutely mum on the PS3--until GDC 2006, anyway--no price is yet official.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 02:59 Posted By: wraggster
Edison Carter has updated his Trainer for the PSP Game Grand Theft Auto Liberty City Stories".
Cheats Include: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.
Whats new:
Bikes can drive on walls
Gravity
Freeze everything
Gameplay speed
Walking speed
Flip over
Unlimited heli flying height
Cheat Maker
Download both versions via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 03:23 Posted By: wraggster
Evil Dragon posted this news:
Well, as you may know, I offer webspace for everything homebrew related.
Last year, Sousanator wanted to create a site dedicated to SmashGP / SmashGPSP.
I just wanted to post about it here, as it has grown quite fast, you can now find over 100 characters and over 30 levels (though not all levels work with the GP32-version) already!
So, if you want to play SmashGP and are longing for new characters, you should take a look there!
The page is: http://sousanator.psparchive.de/
These new additions may or may not work on the PSP Port of SmashGP but try them anyway
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 04:06 Posted By: melenya
I need some help! my PS2 is on its last legs, and I desperately need a new console. I don't really want to change from Sony but getting tired of waiting. So...
1) Anybody got any idea when the PS3 is being released?
2) Will it be back-compatible, or do I have to keep my PS2?
3) Any exciting rumours about capabilities, etc.?
4) What games are you looking forward to?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 18:09 Posted By: wraggster
As the industry awaits confirmation on the release strategy for Sony's next-generation games console, the company has confirmed that its forthcoming developers conference will focus exclusively on the PlayStation 3.
Scheduled to take place from the 1st-2nd March at the Atlantis Gallery in London's Brick Lane, the two day event will cover all aspects of game development for the new console, including graphics, audio, networking, middleware and the PS3 Cell architecture and operating system.
The conference will include presentations from more than 20 PlayStation 3 experts, covering all aspects of game development for the new platform and will include representatives from Havoc and Aegia, the official providers of physics technology for the machine. In addition, numerous middleware vendors will be available to showcase their latest PS3 products and answer questions from attendees.
A comprehensive agenda for the event, which will be divided into two specific conference streams, is available online, and registration for the event is now open for all delegates of companies which have an executed TMLA agreement with Sony Computer Entertainment Europe."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 18:21 Posted By: wraggster
Success HK have this newly released PSP Game:
PQ: Practical Intelligence Quotient has players solve a series of graphical puzzles set in a virtual world. Puzzles include such tasks as moving blocks into required positions while avoiding obstacles. Based on the amount of time and number of moves it takes you to solve the puzzles, the game determines your IQ. As the main focus of the game is to determine your IQ, controls are being kept simple. You'll interact with the game only with the D-pad and with the circle button, which should leave your mind free to think about the solution to the puzzle.
Success HK are selling it for USD 31.24 (£19)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 18:27 Posted By: wraggster
Success HK have got this new PSP Game in their store:
Players will get ready to travel the globe to five of the world's most exclusive casinos, each shown in a unique 3D interface allowing players to roam the casino floor and choose their favorite game. Run the table and own the game with Texas Hold'em, Blackjack, Baccarat, Slots, Roulette and much more! Players will even have the opportunity to customize their own character with physical features like hair, face and body types as well as a wide variety of clothing accessories.
Success HK are selling this new release for USD 32.24
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 18:36 Posted By: wraggster
Success HK have posted this new PSP Game:
The player takes the role of Maximillan, the leader of Bounty Hounds -- a ruthless band of mercenaries. The mission is to engage in battle with Extraterrestrial Intelligence (ETI) spread across planets and unfold a sinister plot between a corporation and ETI that threatens to take over the world. With more than 500 weapons and armor, players face 40 alien species and 40 expansive missions. Advanced enemy AI will adapt to player health and weapon type. Dungeons are randomly generated each time the game is played so no gameplay experience is the same. Wireless gaming will allow players to access rare items to share they can't get when playing alone!
Success HK are selling this release for :USD 41.24
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 18:44 Posted By: wraggster
Success HK have another PSP Game releasing soon:
Mega Man Maverick Hunter X is a remake of the original Mega Man X title that first appeared on the Super Nintendo Entertainment System. The game builds upon the original with new renderings of 3D character models, new environments and gameplay features that raise the bar for side-scrolling platformers. Mega Man Maverick Hunter X also includes an animated movie that provides real insight into the Mega Man X universe and even gives gamers a sneak peek at events that took place before the plot line of the first game. Plus to ensure that even the most veteran of gamers is given a real challenge, the level arrangements have been modified with item locations, map layouts and the strategies needed for completing levels all updated. The year is 21XX. A mysterious robot named X has become the model from which further Reploids were created to aid mankind. Unfortunately, some of the Reploids turned against the humans and were given the name Mavericks. In response to this, the Maverick Hunters, an elite squad of Reploids, were formed to combat these renegade Reploids and calm was restored until one of the Maverick Hunters, a powerful Reploid named Sigma, turned against the peacekeepers. Now X and his fellow Maverick Hunter friend, Zero, must prevent Sigma from executing his evil plans to destroy humanity.
Success HK have this game on preorder for USD 40.74
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 18:51 Posted By: wraggster
Success HK have yet another PSP Game:
To become an expert in monkey business, you first have to go to monkey school, so enrol now at the craziest college the world has ever seen. You can work your way up through the school years by winning wacky mini-games, but keep an eye on your classmates - students they may be, but when it comes to trouble and tomfoolery, these goofy monkeys are pros!
This minigame spin-off for the PlayStation Portable of the quirky action series featuress more than 45 minigames, as well as share-the-system challenges for two players and WiFi play that brings the total number of multiplayer availability to four with two systems shared.
Success HK have this on preorder for USD 40.74
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 19:16 Posted By: wraggster
Source - C&VG
We like to pride ourselves on our multi-national routes. We've an editor who frequents Poland more than an actual Pole, a news ed who was raised in the Welsh valleys and a deputy ed who once looked at a holiday brochure - unfortunately, the only bits of foreign we can repeat on demand are "Mae mynci ar y teledu" and "La gare est dans la petite poubelle avec le grand chat et le baguette fableux". Neither of which we've had much call to use recently.
Thankfully, Sony's now at hand to soothe our language woes with the announcement that the company will be bringing its translator software Talkman to the PSP this May. The European version contains over 3000 phrases and six different languages - French, English, German, Spanish, Italian and Japanese. And it comes with a microphone, so if you're having trouble with your trumpet in France, all you need to do is speak the phrase you desire and Talkman will come back with something like "Il y a confiture dans ma trompette" to pimp around the musical quarter.
As well as the translator tool, Talkman also features a Pronuciation Game (for practicing your noises) and a Listening Game where you're tasked with identifying the correctly translated phrase based on a spoken sentence. Finally, the software also features a Voice Memo, Unit Convertor, Alarm Mode and Friend Map to top it all off.
C'est le sac magique!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 20:07 Posted By: wraggster
Yale Huang has released a Fixed version of the PDF player for the PSP, heres what he says on his site:
"I installed PSPPDF v0.2 to my PSP days ago. It's great expect the bug of color: it shows everything in red.
It's a small bug about color format, so I fixed it soon. (I failed to contact the original developer of v0.1 and v0.2.) Now, it's released as v0.2u1. There're still some know bugs. For example, it hangs when loading some large PDFs. I'll work on them later."
Screens and Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 20:12 Posted By: wraggster
scarface350 one of our members has released a great new Mod for the Game PSP Revolution, heres what he says:
<blockquote>Hello fellow homebrewies, I have been working on a new mod for psp revolution. After seeing Gamesharks mod for the game i thought that his theme was good. So i figured that id make my own mod. I named it PSPrevolution Extreme. Here are the details. FIRST OFF ID LIKE TO GIVE MANY THANKS TO psp-news.dcemu.co.uk FOR THEIR DAILY NEWS AND WONDERFUL PSP DOWNLOADS. now then
MOD includes:
- a new startup menu
- a WHOLE BUNCH of new not colors
- some Pre set songs of my choice ( they show most of the note detail)
- a cool New Look all around, Especially ingame. ive made it so that if your song has no background i have made a cool new green ddr xtremish look.
CREDITS GO TO GAMESHARK, DENITRO, and DEVING13 of the psp.news DCEMU FORUMS!!!!</blockquote>
Check out the Mod at this forum link --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16908
Thanks to scarface350 for a cool new mod
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 20:19 Posted By: wraggster
k_man316 has released another great game here at PSP News, this time its BattleShips with the Simpsons
"This is my initial release of The Simpsons Battleship for the PSP. This was written and is powered by the amazine PSP LUA engine! I'm a big fan of The Simpsons and love the game Battleship and wanted something that could be played on my PSP so wrote this one. I know, what does Battleship have to do with The Simpsons? Who knows...
The game is my first attempt and some things need to be tweaked. Heck, the CPU AI is probably as good as Homer's right now!
Right now this is a single player game. There are 2 difficulty settings - Easy and Hard. Easy simply allows your shot to cover a bigger area.
I have tested it with LUAPlayer version 0.15 on a US PSP with 1.5 Firmware so I'm not sure of compatability with other firmware versions."
Check out this great new Lua game and thanks to k_man316 at this release thread --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16909
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 21:10 Posted By: wraggster
Source - PDroms
LPairs is a memory game where the player flips over cards in a grid two-at-a-time to see if they match. If they do, they are removed from the board. The game ends when all the pairs are removed.
Changes:
Added "How to Play" option on the main menu.
Figured out problems with input and cursor display.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2006, 21:53 Posted By: wraggster
With there being 3 leading handhelds in the world of homebrew and emulation, i thought that some friendly banter discussing the merits of each console and the downsides and without too much fanboyism come to the conclusion of which is the best.
Heres some info on each
PSP
Good - 333mhz console with widescreen, massive range of emulators and homebrew, up to 4gb hard drive space can be added, easy to upload on v1.0, v1.5
Bad - Shortish battery life, Annoying firmware updates that stop new users playing all homebrew
GP2X
Good - 2x200 Dual CPU console, Linux based, play movies without encoding, very impressive range of homebrew and emulators, many at full speed, up to 4gb space can be added, built in tv out, firmware updates to improve abilities.
Bad - Short battery life, concerns over build quality of first edition
Nintendo DS
Good -Long battery life, Stylus/Touch Screen is perfect for RTS games, Lots of homebrew but not as many emulators, up to 8gb can be added,
Bad - Weakest in power of the three consoles
Ok thats a very brief rundown of some good and bad points, which for you is the most well rounded of the consoles.
Let the debate begin
answer via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 00:32 Posted By: wraggster
Source - Gamespot
In a financial report last March, Ubisoft revealed that the Splinter Cell series was coming to the PSP. Nine months later, it let slip that the stealth action series' debut on Sony's portable would be titled Tom Clancy’s Splinter Cell Essentials. Finally, last week it confirmed rumors that the game would have a "prequel aspect."
However, it wasn't until today that the publisher officially announced Essentials, revealing a bevy of details. The publisher said the game will feature new content by virtue of being both a sequel to Splinter Cell Double Agent and a prequel to the entire series. "Tom Clancy's Splinter Cell Essentials starts where Tom Clancy's Splinter Cell Double Agent ends," the company said in a statement, "and takes players to the years before Tom Clancy's Splinter Cell when Sam was still a Navy SEAL."
But although Ubisoft is pushing the fact that Essentials will sport "unique gameplay sequences designed specifically for the on-the-go nature of handheld gaming," it did admit the game will feature recycled levels. "Discover the untold story of Sam Fisher through flashbacks to various missions from the entire Splinter Cell franchise, including Tom Clancy's Splinter Cell Double Agent," said Ubisoft.
As far as gameplay details are concerned, Essentials will (obviously) center on the stealth elements that made the Splinter Cell series famous. The game will feature all the weapons and items from Sam Fisher's previous arsenals, along with some all-new items. It will also feature the spy-versus-spy multiplayer mode introduced in Splinter Cell Pandora Tomorrow, which will (naturally) be playable via the PSP's Wi-Fi capabilities.
Last but certainly not least, Ubisoft reconfirmed that the game is due in spring 2006, meaning it will ship in a matter of months. Currently, online retailers and rental outlets are listing it with a tentative late- or mid-March date.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 00:33 Posted By: wraggster
Source Gamespot
After a slow start, the lineup of role-playing games on Sony's PlayStation Portable looks to be nicely filled out in the coming year. New installments in the Final Fantasy, Breath of Fire, Namco's Tales, Suikoden, and Shin Megami Tensei series have all been announced, but Ubisoft is betting there's still room for at least one newcomer to the group.
Today the publisher announced that it has reached an agreement with Korea-based Sonnori Corporation to release Astonishia Story around the world (excluding Japan and Korea). Said to be "a rich and simple experience" by Ubisoft, the game casts players in the role of a royal knight charged with recovering a sacred relic. Assisting the knight on his quest will be wizards and "many other mysterious allies."
Ubisoft will release the game on American shores first in March. There is no word yet on when Ubi hopes to release the game in the other regions covered by the deal.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 00:36 Posted By: wraggster
Source Joystiq
Mister Jalopy at Hoopty Rides writes about his friend Jose Luis Junior, a 9-year-old who dreams of having a PSP. He's taken to drawing life-size models of Sony's svelte black handheld, studied the specs, the games, the minutiae. Jalopy recalls his desire for an Atari 2600, as I recalled mine for a Sega Genesis.
Winter of '89: my only desire, for years following its announcement until its release, was the Genesis; day and night, Genesis; specs memorized; launch games categorized. It was intoxicating. Of course I didn't get it on Christmas and when I did, the reality of the unit never lived up to my expectations. Since that launch I've learned to temper my hopes (don't let me down Revolution!).
Oh yeah, there's a happy ending. They raised enough money to buy the PSP. Hopefully he'll enjoy it as much as he did making those drawings.
http://hooptyrides.blogspot.com/2006...ollection.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 01:36 Posted By: wraggster
Lostjared has ported his 2D puzzle game Masterpiece to the PSP, heres some detail:
Tabs come down from the sky, and you have to connect 3 in a row going up and down, diagnoal, and across. Once you do this they disolve. Press the A and S key to switch the colors up and down, and the arrow keys to move the tabs from side to side.
download and screenshot via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 01:40 Posted By: wraggster
Mczonk posted 2 items on his blog:
Quake II - First Patch
I have got a lot of bugs reports. But I know there are much more bugs
I'll upload the first patch soon.
Changes
enable invert analog nub
go to menu after id logo
remove network game start crash
on screen keyboard for console input
The next beta with more features will come when a lot of more features are finished.
ISO Gamer Protection
Lots of comments like:
My Quake crashes with a bluescreen.
Quake2::Sys_Error()Quake2::Version: EE Quake 2 PSP Port Beta 10xBAD1 Unabled to start Quake 2
And the solution is also known. Remove all your isos, loaders and iso loader directories from your psp and the game will start.
It is a very simple protection and everybody with some coding knowlegde can remove it. I don't put any work in this, but I still think it was a funny idea.
**** You ISO Gamers!
A lot of people were angry about this protection. Especially psp-hacks.com where strong against this. How can I play my legally backup now?
I don't think there is a really need for backup a psp game.
The typical argument is the umd will be damaged. This is very stupid. The umd is safe boxed in the cover and will not take damage even if it is often changed.
I'm sorry if this really disturb some gamer. But I'm sure the major part of iso gamers are 13 years old kiddies with one or two umds and one hundred isos. That was my intention. And as you can see. The protection was hacked fast...
I don't know if I spend further time with improve the protection, but I still think it was a good idea
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 08:08 Posted By: wraggster
Elxx has released a new version of the web server application for the PSP, heres whats new:
* Server is now a standalone PSP app, using a custom compiled version of LuaPlayer
* New WLAN connection code in LuaPlayer core, allowing for quick checking of connection status without freezes
* Network profile selector now able to save your selection
* Network profile selector auto-connects if you only have one network profile
* Added top status bar to show input/output/uptime/IP info
* All server execution is within a single loop now, allowing for soft restarts
* Added slight margins and line spacing to console output for better readability
* Changed directory listing template to 90% relative width to make viewing on mobile/PSP browsers easier
* Split code and templates into separate directories
* Title of directory listing page reflects location
* Added auto_restart config setting
* Added autorestart_method config setting
* Fixed crash when trying to view non-existent directory
* Added MIME type for MP3 files
* Added screenshot function (press Triangle when idling to save to screenshot.png)
* Changed 'bytes' to 'b' in file size parsing function
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 08:38 Posted By: wraggster
Mondy has posted news that the PSP OSS Team have updated their Open Source Shell for the PSP, heres all the info posted
"Remember to visit us at http://www.psp-oss.com/
MAIcrosoft has released a very nice skin. Its so nice i though it would fit right in here with the new release.
BMIIDX12 Happy Sky
+ Changes from 0.2:
*Homebrew launched from PSP-OSS should always go back to
PSP-OSS when pressing Home
*LUA Files are supported and also go back to PSP-OSS
*Mouse Speed can be edited from the Settings Menu
*Short cuts can be created by clicking O on any item in the file
file browser, then click on Make Ql and they will apper on the desktop. Eboots will have to
be renamed.
*CPU Speed bug fixed in this release
*Vista Skin Included
I really dont recommend going higher then a mouse speed of 3. You can edit the file from outside psp by going to
\PSP-OSS\SYSTEM\CONFIG\MOUSE_SPEED.cfg
open it in notepad and change the number to “1″
Download from the site link above or this thread --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16968
Thanks to Mondy for the news
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 17:15 Posted By: wraggster
Source - Gamesindustry
Sony's PlayStation Portable has overtaken the Nintendo DS in Japan's hardware sales chart for the first time in months as Nintendo struggled to keep its handheld in stock - but DS titles continue to dominate the software charts.
The PlayStation Portable sold almost 133,000 units during the week, while the DS fell into second place with just 91,000 units sold - despite Nintendo's pledge to switch to air shipments of the DS in an effort to keep stock levels up.
In previous weeks the DS had sold 310,000, 600,000 and 390,000 units respectively, and last week Nintendo was forced to apologise publicly for the stock situation - although many industry watchers believe that the firm is keeping the channel dry deliberately to prepare for the launch of a redesigned handheld in the coming days.
Software sales for the DS continued to be impressive, however, with the recently launched More DS Training for Adults: Work Your Brain continuing the success of the brain training series by racking up a further 290,000 sales, meaning that it has now sold a total of over 700,000 units in just two weeks.
Three other DS titles also sold over 100,000 units, namely Animal Crossing: Wild World, which was the biggest-selling game in Japan last year and racked up a further 133,000 units this week, Mario Kart DS, which is now close to breaking a million unit sales, and the original DS Training For Adults: Work Your Brain.
Mario and Luigi RPG 2, which came in at number four, sold some 98,000 units - and Simple Brain Exercises, Tamagotchi Connection, and Pokemon's Mysterious Dungeon: Blue Rescue Team all also charted in the top ten for the DS.
That left only two places for other consoles in the chart, which were occupied by a solitary PS2 title, Square Enix' Kingdom Hearts II, at number six with 83,000 sales - the game is also very close to breaking the million units mark and may well do so next week - and another Nintendo title, the GBA edition of Pokemon's Mysterious Dungeon, at number ten.
For those following the fortunes of the Xbox 360 in the market, just shy of 7,500 units of the console were sold during the week, down from the 12,000 units sold in the previous week, when Dead or Alive 4 charted at number 13.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 17:16 Posted By: wraggster
Press Release from Sony:
Sony Computer Entertainment America is continuing to feed consumer demand for the market-leading PSP TM (PlayStation ® Portable) system by delivering six new software titles to the revolutionary portable device in early 2006. The upcoming titles span across multiple genres and will provide innovative, exciting entertainment content to gamers of all ages, continuing the momentum for the PSP system post-holidays. The PSP system brings an unparalleled gaming experience to consumers, and with the addition of these action-packed first-party titles to the PSP system's software library of more than 70, along with the ability to watch movies, view photos, listen to music, and browse the Internet using the PSP system's built-in Wi-Fi capability, consumers have many new reasons to celebrate well after the holiday season has ended and the new year has begun.
"Our first quarter lineup is yet another example of our continuous pledge to consumers to deliver viable and innovative new entertainment choices for the PSP system," said Jack Tretton, executive vice president, co-coo, Sony Computer Entertainment America. "With the PSP system's first holiday season demonstrating incredible sales and market penetration, we will continue to drive the unprecedented demand for the PSP system with compelling content for gamers of all ages."
With PSP hardware and software sales continuing to flourish, momentum for the PSP system is strong, and will continue with the addition of the following much-anticipated first-party titles available in the first quarter of 2006:
PURSUIT FORCETM
Developed by BigBig Studios, Ltd., Pursuit Force for the PSP system brings Hollywood-style movie action to life by delivering high-speed vehicle chases and thrilling shootouts, all in the quest for justice. In Pursuit Force , players take the role of a young rookie police officer, responsible for tracking down and thwarting five criminal gangs in and around Capital City. Pursuit Force presents a variety of gameplay elements for each criminal case, including collect and follow assignments, high-speed pursuit, on-foot action, and aerial attacks. Featuring an innovative gameplay mechanic where players can jump from vehicle to vehicle at speeds of more than 150 MPH, Pursuit Force keeps the action moving seamlessly. Players will hang perilously as they battle with enemy gangs and attempt to commandeer a number of vehicles. Players will skirt along city highways and dusty tracks in speeding cars, bikes, SUVs, and buses, and high-powered speedboats are available for chases through metropolitan waterways and scenic, canyon-lined rivers.
Available March 2006 – Rated T
SYPHON FILTER®: DARK MIRROR
From the development team of the critically acclaimed Syphon Filter® franchise, comes their first project exclusive to the PSP system, set to deliver an intense, edge-of –your-seat thriller. Gamers assume the identity of Gabe Logan, a highly-trained Precision Strike Operative, commanding a black box United States Agency that legally doesn't exist. As Gabe, players will have to strategize quickly, as he is responsible to infiltrate, recon and execute decisively. Once inserted, Logan is his own authority –making life and death decisions, quickly choosing his course of action. An immersive single-player experience also delivering an evolving online multiplayer experience, Syphon Filter: Dark Mirror features melee attacks, target lock, precision aiming, target and vision enhancements, enhanced artificial intelligence (AI), and high-tech weaponry. Gamers can choose between difficulty modes that monitor and adjust skill level, multiple unique online maps using both Ad Hoc and Infrastructure connectivity, and four types of gameplay modes in multiplayer.
Available March 2006 – Not Yet Rated
MLB® 06 THE SHOW
As the longest running officially licensed baseball franchise on PlayStation platforms and already widely considered the most authentic baseball simulation available, MLB® 06 The Show picks up where last year's game left off and pitches the complete portable package for the PSP system. G amers can play their entire career "on the road." An all-new Career Mode allows baseball fans to create a player and attempt to land a spot on the roster of their favorite team based on their abilities, while an updated Season Mode, now tracking multiple seasons, lets users take their team and make a run for consecutive rings. An all-new Rivalry Mode allows players to set up and maintain multi-game rivalries, while tracking stats for the life of the rivalry, and the Historical Greats option allows core baseball fans to go up against baseball's heroes of yesteryear. Sports fanatics can now stay up-to-date with news with an all-new online news service, providing users with MLB updates on current events from around the league or their favorite team.
Available March 1, 2006 – Rated E
DAXTERTM
After years of standing in Jak's shadow, Daxter finally gets his turn in the spotlight as he stars in his very own self-titled game. An all-new adventure platformer made exclusively for the PSP, Daxter is centered around the world of the famous orange ottsel made popular in the multi-million unit-selling Jak and Daxter franchise. As the first title developed by Santa Ana-based Ready At Dawn Studios, Daxter will push the popular Jak and Daxter world in new directions through the eyes of Daxter as it completes the Jak and Daxter story and allow players to find out how Daxter became a hero, freeing Jak at the beginning of Jak IITM. Daxter, on his own in an unfamiliar place, realizes that being small and furry won't help his chances of survival or saving Jak, so he takes on a job as a pest exterminator - a job in high demand due to a mysterious metalbug invasion. His new job enables him to explore parts of Haven City in an effort to collect the clues that will lead him to Jak...but Daxter soon discovers more excitement than he bargained for.
Available March 2006 – Not Yet Rated
NEOPETS: PETPET ADVENTURESTM THE WAND OF WISHINGTM
Neopets: Petpet Adventures - The Wand of Wishing is an action/role playing game exclusively for the PSP system . Developed and created by Sony Computer Entertainment America, Inc. and Neopets Inc., Neopets: Petpet Adventures - The Wand of Wishing brings a hidden Petpet world of Petaria to life in 3D for the first time. Players move through the game using characters they create from among four popular Petpet species and, utilizing the wireless Ad-Hoc mode, can compete head-to-head in the Battledome using their characters from the single-player game. In their search to overcome evil and recover the fabled Wand of Wishing, players will discover more than 100 unique characters and enemies, as well as have the opportunity to collect and use over 800 items. With more than 30 million registered users worldwide accessing the site in 11 languages simultaneously, Neopets.com is the fastest growing youth-oriented website in the world. Neopets.com is consistently ranked among the top 10 stickiest sites on the Internet, generating more than seven billion page views worldwide per month.
Available February 28, 2006 – Rated E
APE ESCAPE® ACADEMY
Created by Sony Computer Entertainment Japan, Ape Escape Academy delivers a whole new twist while retaining the fun and frenetic flavor of the Ape Escape series. Specter has failed over and over again in his attempts at taking over the world, all because of a few inept monkeys. To rectify his problem, he decides to form the Ape Escape Academy, where he will serve as principal and train the monkeys so that he can help improve their behavior. In a collection of more than 40 diverse mini-games that make up the academy, players can work their way through six school years by winning each mini-game. Combining the franchise's trademark personality, excellent visuals and featuring ad hoc wireless functionality, Ape Escape Academy will offer an engaging experience to players.
Available January 17, 2006 – RatedE10+
The PSP is available for a suggested retail price of $249.99 (USD) in a PSP Value Pack. In addition to the revolutionary PSP hardware, the PSP Value Pack contains an unprecedented added-value package of accessories and entertainment content, including 32 MB Memory Stick DuoTM, headphones with remote control, battery pack, AC adaptor, soft case, hand strap and cleaning cloth, and a movie/music/game video sampler UMD disc including multiple non-interactive game demos. There are currently more than 70 games available for PSP and more than 250 feature films, TV programs and videos from major studios combining to create an unmatched library of entertainment content.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 21:45 Posted By: wraggster
Source -Gamespot
Sony Computer Entertainment is experimenting with some new features for the PSP with three of its upcoming titles. According to the latest issue of Famitsu, a trio of games slated for release by SCE on March 9--I.Q. Mania, XI Coliseum, and Bomberman: Bakufuu Sentai Bombermen--will include a number of unique bonuses that take advantage of the handheld's ad hoc and Wi-Fi abilities.
Up until now, PSP owners could only compete against each other over Wi-Fi when both parties owned a copy of the game. However, the three aforementioned games will include game sharing, which allows users to play multiplayer games with only one copy of the game. The only catch is those involved must own a copy of one of the three games. For example, if one gamer owns I.Q. Mania and another owns Bomberman, the two players can play a multiplayer game of I.Q. Mania or Bomberman together.
Aside from being able to cross-connect in ad hoc mode, each game comes with playable demos of the other two games. Although game demos aren't anything special for the PSP, this is actually the first time that three simultaneously released titles will include demos of one another.
Last but not least, all three games will come included with a number of mini-games that can be unlocked online. Two mini-games will be available by default; a mahjong game, and XI ColoBowl, a bowling game that can be played with up to five people. Additional mini-games can be unlocked by downloading wallpapers at a special site by using the PSP's online connection.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 22:02 Posted By: wraggster
Lylatitude has released the game "In The Air" for the PSP. it is a new vertical scrolling shoot em up game for the console,
Heres what the coder says:
In The Air (ITA). It is a shooting game. And on PSP, the screen is rotated 90degree. The original game is based on WinAPI on Windows platform, from wzysj[at]citiz[dot]net. And I rewrite the game to suit to PSP platform, make it working and add some sounds. I know the game is not a big one and it is written without GU(in sdk). Just writing VRAM buffer simply. The source is written in C style.
The game works OK on firmware 1.5, but I must say that there are 2 bugs: sound control and exit exception. These 2 bugs wouldn't influence PSP after exiting the game. I have tested it on my PSP for many times. The problem may be caused by the "huge switch" and playing sound.
Screenshot and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 22:30 Posted By: wraggster
ahem we take this time to thank........
No no i have to stop
Anyway while we wait for judges to decide who is the winner of OUR PSP News and Lik Sang Coding Competition, i thought about things that make you laugh and in our buisness its newsposts, do you know of any that are so funny (even though they may not mean to be) that they have had you rolling on the floor, either by being wrongly posted news or a severe case of sucking up or infact anything along those lines.
This will be an interesting thread, answer via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 23:12 Posted By: wraggster
miemt11 has posted a new release of PMP Simple Converter on our forums:
"PMP Simple Converter 0.04 for memcoder and pmp_muxer
Develop by miemt11 Date 14 Jan 2006
What can it do?
Convert any video (rmvb, rm, avi, mpg, wmv, asf) to PSP PMP format
Change from version 0.03
1: add volume gain option (0-default to 10- Loudest but noisy)
2: add bit_exact option (Use only bit exact algorithms when a need of binary identical files)
3: minor fix"
Full information and downloads and please give feedback here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16979
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 23:23 Posted By: wraggster
FeAReD let us know that a new Demo has been released for the PSP Firmware versions 2.5 & 2.6 also works on v2.01
Over at PSP3D they posted this:
"We at PSP 3D are happy to introduce the second homebrew application for 2.5 and 2.6 (and 2.01) firmwares. It is a ported Starfield demonstration. This Starfield demo was originally made for 2.0 firmware by Lok Tai (Andy) Fung.
This is just something fun to look at and show off to your friends, and something to keep you occupied along with Tetris as we all patiently wait for an EBOOT loader. The more homebrew apps for 2.5/2.6, the better!
To run it, just use it like you would use 2.5/2.6 Tetris.
As always, big ups to Fanjita for all his efforts in making 2.5/2.6 homebrew possible.
Enjoy. And as a side note, if you are a developer or have the source code to a 2.0 firmware game/demo, feel free to send us the source and we will try our best to make it 2.5/2.6 compatible."
Awesome news PSP3D, could this be a way to get emulators lets hope that they do one day on the latest firmware versions.
Downloads and screenshots below
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2006, 23:48 Posted By: wraggster
Deniska who entered KETM into our 30 Day Coding Competition told me about bourbon bot`s Mod for his game titled 1941, heres some info:
"Thanks to Deniska for a taste of a great little shooter
KILL EVERYTHING THAT MOVES
I am working on a mod for it based on the game
1941
even though the game has no sound yet
and this mod is a WIP
here is what I have done so far
To install unrar and place files in KETM
-DATA
you need to overwrite original files
have done first boss and some planes and helicopter"
Excellent screenshots and downloads can be found in the release thread here --> http://www.dcemu.co.uk/vbulletin/sho...highlight=ketm
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 02:29 Posted By: wraggster
Looking at the world of gamers and we are a somewhat funny bunch, the japanese love their Role Player Games while the Americans love their American Football and Baseball Games whilst for me in the UK we love games like Fifa and Championship Manager.
Whilst hardcore gamers will try any type of games some people are stuck to just 2 types of games.
So for the sake of interest and this doesnt have to be PSP Specific because some game types dont exist yet, lets have your 3 favourite types of games and where your based and see if a pattern emerges (all in the name of fun)
Ill start
UK
1) RTS Games
2) Management Sims
3) FPS/War Games
answer with yours via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 02:40 Posted By: wraggster
Source - Gamespot
According to the latest issue of Famitsu, Taito is developing a new installment of its Bust-A-Move puzzle series for the PSP. The game is titled Ultra Puzzle Bobble Pocket, and is slated for release on March 23. Ultra Puzzle Bobble Pocket keeps the traditional rules of the series while spicing up the gameplay with 16 different puzzle modes. The player is required to connect three bubbles of the same color in order to erase them from the screen. The puzzle modes in Ultra Puzzle Bobble Pocket include Blind Puzzle, where the colors of the bubbles on the screen are hidden with symbols, and See-Saw, where the screen tilts and sways if there are too many pieces on one side. As expected, players can challenge one another by using the PSP's ad hoc connection.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 12:42 Posted By: wraggster
Lik Sang have the latest PSP Game in their store, heres the details:
Find out how adept you are at solving logic problems in P.Q., an addictive new puzzle game. Your speed and accuracy will determine your PQ score. Upload your score to the online ranking site and see how smart you really are!
[IMG]
http://image.lik-sang.com/images//large/psp-prac-intel-us12.jpg[/IMG]
Product Features
100 various logic puzzles presented in 3D
Great pick-up-and play appeal. Play during a short break or during a long commute.
Using the Infrastructure Mode, players can connect to the Internet and check their ranking against other players.
More info and tons more screenshots Here --> http://www.lik-sang.com/info.php?pro...4&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 12:43 Posted By: wraggster
Forbes has recently posted an article on IBM's new revolutionary Cell processor. Cell is going to enable PS3 developers to create movie-quality games with blazing-speed graphics. Applications in other areas are also considered." From the article: "Some techies say PlayStation 3, which may debut by midyear and could end up in 100 million homes in five years, will usher in the next microchip revolution. The Sony system owes its prowess to a microprocessor called Cell, which was cooked up by chip wizards at IBM (with help from Sony and Toshiba) at a cost of $400 million over five years.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 13:33 Posted By: wraggster
Source joystiq
2005 was good to the games industry, due mostly in part to handheld gaming (ahh, those busy lifestyles). The NPD Group reports U.S. game retail sales hit a record $10.5 billion in 2005, breaking the previous record of $10.3 billion set back in 2002. And get this; software sales for the GBA, Nintendo DS and Sony PSP increased by 42 percent over 2004. Nintendo's five-year-old GBA comprised a whopping 52% of total handheld sales.
The article continues: "Console software experienced a 12 percent decline, with hardware and accessories declining 3 percent and 8 percent respectively from 2004. Many analysts and executives blame the decline in console software and hardware sales on consumer anticipation of the Xbox 360, which remains in short supply nearly three months after the console's launch."
So are we seeing a trend here? Is portable gaming, not consoles, where the majority of revenue growth be found? Either way, high-fives all around to the little portables that could.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 14:14 Posted By: wraggster
Via PSPfanboy
There's really no telling what 2006 has in store for the PSP (we're not even sure Sony knows what's going on). But here's our predictions for what's headed our way in what is shaping up to be the year of the PSP.
PSP Prediction #1: The UMD market will collapse. 2006 will see too much UMD content delivered too quickly. It will continue to be priced too high and include the bare minimum in terms of value add (we should have predicted this for 2005). The new format war between HD-DVD and Blu-Ray combined with the mainstream acceptance of "digital content on demand" via the likes of iTunes and Google will leave little room for the oh-so-cute UMD. Inventories will rise, prices will plummet and new content being delivered on the format will level off to something more sustainable by the market.
PSP Prediction #2: The PSP will take on some very specific colors. The black monolith will make some room at the table for brothers and sisters of different colors. Sony will begin to steal adopt some tried-and-true iPod marketing tactics and release the PSP with new color and accessory options before the year is out. Count on at least two new colors, including a hot-rod red and a camo green, possibly marketed with or around the likes of, oh, let's say Gran Turismo 4 and Metal Gear Solid.
PSP Prediction #3: The PSP will allow you to access your PS3 from anywhere. Now, this prediction depends on the release date of the PS3. It's still Spring right? Right. Anyway, you'll be able to access content stored on your PS3's HDD (media, game saves, whatever) by accessing it via the PSP over a wifi Internet connection. Have a layover at the airport? Just whip out your PSP, access a hotspot and phone home to stream your favorite movie. Who needs memory sticks now?
PSP Prediction #4: The PSP will get a price drop and then some. Yeah, this one is a bit of a no-brainer, but we wanted to get at least 1 out of 5 right. The PSP will certainly see a price drop this year (likely sometime in the Fall, but possibly at E3). We expect it to be in the $50 dollar range, but you may also see additional pack-ins or offers that sweeten the pot. Don't be surprised to see another movie included "free" like Spiderman was during the PSP's launch. In fact, depending on how bad the UMD crash of '06 gets, you may see multiple free movie offers as Sony tries to dump and write-off the inventory of its own studio's UMDs. This scenario would be very similar to the early days of DVD where Warner Brothers produced too much product and offered 5 free DVDs with the purchase of certain partner companies' DVD players.
PSP Prediction #5: Sony will completely botch PSP advertising in 06. Ok, so we're going for a guaranteed 2 out of 5 correct predictions now. After a couple of advertising fiascoes in 2005 (the "Italy incident" and the "Graffiti conundrum") Sony will take a much more cautious approach, and, again, look at how Apple select competitors have successfully advertised their products. Expect PSP ads to go upscale and play up the "lifestyle" aspects of the device ("now with new colors that match any personality!"). This will further distance the PSP from its actual core competency: gaming. It will take Nintendo's Gameboy SP successor to wake Sony up and get them back on track with the PSP as a gaming device.
There you have it, 5 predictions for the ages (or at least 2006). Agree, disagree? Have your own predictions? Join the fun and comment below.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 14:22 Posted By: wraggster
KornerKamp has released his first issue of the PSP Pro Mag. This issue has 30 pages, included are
games
movies
gadgets
guides
art programs
manga/anime
calendar
Download via the comments
(to save those with modems this is a lite version)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 14:28 Posted By: wraggster
I think its time we adopted the PSP News name as our true name which means a new banner for the site to replace the PSP Emulation News banner, we are so much more than just an emulation and homebrew news site and forums, we are probably one if not the most active true source of news for PSP around, but to be that we need the help of all of you to spread the news of this site and also if you have any PSP related news and projects then let us know and we will (if they are newsworthy) promote them, we arent shy of linking to sites so send that news in
If anyones feeling creative to do a banner/logo for the site that has PSP News as the site name and maybe in small letters undernneath The Emulation, Homebrew and Gaming Site underneath thatd be awesome
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 14:33 Posted By: wraggster
Scarface350 has released a new Mod for the Game PSP Revolution which is a Dance Dance Revolution type game for the PSP, heres the details on this Mod:
<blockquote>Well This is my second PSP revolution mod named DDR max: night/midnight fever.Now i must say the idea and the title that i made for this MOD are wierd. Many people whom i showed the screens too all wondered how did i come out with the title and the theme. It was quite wierd really. IT JUST CAME TO ME . I decided to get more into PSP revolution modding as the game needs to be varied more and decided to make another one. I was browsing through my photoshop brush equipment to get some new ideas. suddenly i ran into this brush that had some creepy looking trees along with grass flowers and other stuff... And it Just came to me... why not make a dark scary looking forest that is 480x272 dimensional and listen to dance music. at that time i also got creative with the arrows and arrow top sections. It was a strange idea indeed But surprisingly IT ACTUALLY looks great. ESPECIALLY once you see it on the psp screen.i even put some songs that i think? would kinda synch in with the setting. Try it out and see what you think.
Technichly this is an unfinished mod because this mod got me interested and i want to improve more than just the arrows and such. I am planning to re- design all of the original PSP revolution design to best fit this mod. Comments suggestions are appreciated as well as creative ideas for my next design. re designing this might take a week or two depending on the amount of free time i have... anyway... yea thats how i got the whole scary forest rave theme.
MOD INCLUDES:
- new Note special color, I call it dark matter ( call it whatever you want)
- NEW THEME
-Variety of songs
credits- denitro deving13 Gameshark, And Wraggster for his hard work maintaining DC/EMU and Bringing good news.</blockquote>
Downloads and feedback can be found at this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17024
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 14:38 Posted By: wraggster
Miemt11 one of the many great developers who are a part of the DCEmu Network Forum Membership has released a new unnoffcial version of the MPH Firmware Launcher for the PSP, heres the details:
"After receive a few feedback of PSP 1.00 Japan user, about having problem with MPH FL. So I decide to help again.
MPH Firmware launcher for PSP Japan 1.00 and of course FW 1.50 as well.
Version : 1.3.7u5u1 (Last version)
Author : MPH
Patch by : miemt11
u5u1 version:
1: For PSP user with Japan Firmware 1.00 (Not tested)
2: Further reduce the eboot size to 40+KB only
3: Last version (I hope)"
Downloads can be found in the release thread on our forums here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17026
Please give feedback and thanks to Miemt11 for the news/release.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 15:02 Posted By: wraggster
Whilst looking to add to my PSP Games collection i noticed that the PSP TV Adaptor by Blaze is down in price to $33, at that price its a gamble worth taking, heres the info on this product:
The PSP TV Adaptor lets you hook up your PSP to your home television (NTSC and PAL) via Composite and Stereo connectors. This adapter requires no modification of your PSP console. This new peripheral takes a completely different approach and clips on top of your PSP screen, with two screws to fit at the back of the handheld (in these two holes you can see on the top of the UMD drive). Some sort of pyramid grows from the base, with a precision lens and mirror system at the top, capturing the image and light, in a similar way a scanner or camera would. It then converts it into a video signal that is sent through video leads going from the adapter to your TV set.
Interested then head on over to SuccessHK
Update - It has worldwide free shipping too (OK im having one)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 17:12 Posted By: xwh1225
uo_YDICT_060114 for PSP by XWH1225
Hi!
I'm xwh1225 and today I'm gonna show you the new uo_ydict, uo_YDICT_060114. This is the 2nd release of the uo_YDICT which is based on ZYM's work, YDICT ver 0.2. YDICT is an dictionary homebrew application for psp users. This unofficial mod edition includes an Oxford dictionay which is not only a English-Chinese but also an English-English dictionary. So if you don't speak Chinese you can still enjoy it. The new features include:
1. Most pronunciations now can be displayed properly. But some of them ...You learn the pronunciations at your own risk
2. Bugs fixed. Now the new ring keyboard is very stable and should be more easy to use.
3. Chinese and English are displayed in different colors.
4. Other trival changes.
XWH1225 my e-mail: xwh1225@hotmail.com
2006/1/13
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 19:11 Posted By: wraggster
Another great release thats been released on our forums, heres the info from the coder xwh1225
<blockquote>uo_YDICT_060114 for PSP by XWH1225
Hi!
I'm xwh1225 and today I'm gonna show you the new uo_ydict, uo_YDICT_060114. This is the 2nd release of the uo_YDICT which is based on ZYM's work, YDICT ver 0.2. YDICT is an dictionary homebrew application for psp users. This unofficial mod edition includes an Oxford dictionay which is not only a English-Chinese but also an English-English dictionary. So if you don't speak Chinese you can still enjoy it. The new features include:
1. Most pronunciations now can be displayed properly. But some of them ...You learn the pronunciations at your own risk
2. Bugs fixed. Now the new ring keyboard is very stable and should be more easy to use.
3. Chinese and English are displayed in different colors.
4. Other trival changes.</blockquote>
Download and give feedback at the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17087
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2006, 19:44 Posted By: wraggster
Fanjita the main man behind getting homebrew to work on firmware 2.0 and above PSP consoles has today released a Dev package for those wanting to try more software or even hacks with PSPs of that firmware.
This is for Devs only, download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 02:01 Posted By: wraggster
Zelurker has released 2 very quick updates to the continuation of Yoyofrs original Neogeo CD Emulator for the PSP, heres whats new in both new versions:
<blockquote>Version 0.7.1
Just a fix for a stupid bug which made quite a few games to crash in 0.7.
Thanks to the quick tests which allowed to spot this one very quickly...
Version 0.7
Less bugs, better sound quality, a few little additions, and a loooong list of changes :
- Fixed crash in breakers : this is once again related to the upload area,
so I can just hope it won't break other games
- Try harder to recognise game files from ipl.txt : some originals have
weird filenames in the ipl.txt (a double dragon version is in this case).
Now if I can't find the file type in the extension, I look for it in
the whole filename, which seems to work for this double dragon version,
at least.
- Fixed sound effects : they are now much clearer, and in real stereo.
The difference is especially noticeable in bust a move.
- Fixed a last possible corruption of the memcard.bin file if quiting with
the home key. Now it should be safe to use the home key to quit at any
time, and there should be no way left to corrupt any file (mp3 or other).
If you use fw 2.0, be sure to use the Exit command from the gui though,
or do otherwise at your own risk (I am not testing neocdpsp with fw 2.0)
- The sound effects do not stop anymore after 3 or 4 games (finally !)
- Added some game messages at the bottom of the screen (now you know
when an mp3 track is starting to play, if it didn't find it, if there
was an error decoding it, and so on...)
- In previous version, if an mp3 had some id3 tags it couldn't be played
in neocdpsp. This is fixed now, sorry for those who encountered this
problem.
- Now you can also place your mp3s in PSP/MUSIC. Example :
say you have a game in a directory mslug. The you can put its mp3s
as previously in mslug/neocd.mp3/ but now you can also put them in
/PSP/MUSIC/mslug/ if you prefer. After all these are mp3s, so you should
be able to play them from the psp interface if you want to !
The directory in music where you put the mp3 must be named exactly like
the directory of the game for neocdpsp.
- The mp3 decoder is a little more resistant to crashes, that is if you have
an mp3 file at 0 or 1 byte after you have filled your memory card, it
won't crash anymore. I don't say it will not every crash again though,
there are probably files which can make it crash !
- Fixed sound and music in top players golf
- Fixed Art of Fighting 3 freezing at start of gameplay
- The loading of zipped games is even faster than in 0.6.2 !
- The ingame sound effects of samurai spirits rpg work now, the game is
still very long to load, but it was already long on the original hardware
and is now limited by the access speed of the memory card.
- Now the memory card is writen only when you quit the game, not everytime
the game tries to write to it.
- Added "Select lock" option to the gui. When enabled the controls become:
Select + LTrigger instead of LTrigger for the gui
Select + RTrigger instead of RTrigger for snapshots
and Select + Cross instead of Select alone (pause in most games).
This for those who press the triggers by accident !</blockquote>
Download at our Comprehensive NeoGeoCD Emulator download page here --> http://psp-news.dcemu.co.uk/neocdpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 02:09 Posted By: wraggster
Yashamaru posted this news in our Submit news forum:
Knifa has just released "Music Sequencer"
<blockquote>I've wrote a basic music sequencer in Lua. It has support for multiple tracks (or instruments, whatever you want to call it) too, changing BPM and the likes.
It's not exactly the most useful thing ever, but I got bored and made it for the fun of it :P
If you're going to make a song on it, it's very simple, you should be able to figure out what to do by reading the songs that come with it. Remeber that they are processed in HALF-BEATS and not a single one.
You can also add your own samples by doing something like this at the top of your song file.
Code:
V_TONE1 = AddSample( "file.wav" );
Then you would use that in your song scores/tracks </blockquote>
Download Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17099
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 03:18 Posted By: wraggster
Source - PDRoms
Lumos latest project is a Mesh/3D model loader coded in Lua. It is in beta stage.
<blockquote>I am modellin' 3D stuff for some time by now, and I always tried to get my stuff into games/mods or something like that. That's why I got the idea about loading a mesh file to the PSP.
Whats the aim of my work?
The main target is to get some 3D Models from Maya (or whatever.) to PSP.
How do I model in 3D?
This depends on what you like. If you prefer 3D Studio Max, you can model there, or use Maya, as I do.
How do I load 3D Meshes to my PSP?
Thats quite simple! If you have your model in Maya, the only thing you have to do is:
# Triangulate the model
# Combine the model
# Export the model by using my Tools
PSP reads those Ascii-file?
Actually no, but it would be possible to implement it. I decided to use this format as a good structured base. If you got this far, you are in front of your target! You can now convert your mesh to a 3DB file (3D-Binary) which can be loaded with my code|application.
Why use 3db and not ascii mesh?
cause: 3db loads faster and uses far less memory than ascii meshes!</blockquote>
More info --> http://lumo2000.lu.funpic.de/?action=bomberman
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 03:30 Posted By: wraggster
Percival has released the second Homebrew game for the V2.5/v2.01/v2.6 PSP Firmwares and this release is a Pong Game, heres what he said:
"I have written a Pong game with Fanjita's Devkit for GTA homebrew.
Hope you guys like it!
Note: I have no idea how to let GTA load another file besides tetris.bin, so the Pong game file is called tetris.bin. Please don't be confused.
Note2: Only tested with 2.01 and EU GTA"
Remember you must own Grand Theft Auto Liberty City Stories and a PSP with firmware v2.01/v2.50 or v2.60 for this to work.
Download via comments and let us know how you get on.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 06:41 Posted By: Yeldarb
Hey guys, I spent the better part of the day working on getting Snakman to work with Fanjita's DevKit. Snakman is a hybrid of Snake and Pacman. You are Pacman and you must eat the gray balls. You avoid the Red and Orange balls.
Here it is:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 12:28 Posted By: wraggster
Yeldarb has released the 3rd Homebrew game for the V2.5/v2.01/v2.6 PSP Firmwares and this release is a a hybrid of Snake and Pacman, heres what he said:
"Hey guys, I spent the better part of the day working on getting Snakman to work with Fanjita's DevKit. Snakman is a hybrid of Snake and Pacman. You are Pacman and you must eat the gray balls. You avoid the Red and Orange balls."
Remember you must own Grand Theft Auto Liberty City Stories and a PSP with firmware v2.01/v2.50 or v2.60 for this to work.
Download at the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17124
Thanks for a great release Yeldarb
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 12:32 Posted By: wraggster
miemt11 has released a new version of his video converter for the PSP, heres the info:
"PMP Simple Converter 0.06 for PMPMOD
Develop by miemt11 Date 16 Jan 2006
Convert any video (rmvb, avi, mpg, wmv, asf) to PSP PMP format
Change from version 0.05
1: add a right-click short cut menu
2: minor change to the GUI to support Windows XP Classic Style
3: Fix the unexpected error (file not found) when finish encoding
4: minor fix."
Download from the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17127
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 12:42 Posted By: wraggster
Source - PSPFanboy
TiVo may have beaten them to the punch with TiVo ToGo, but Miglia Technology nonetheless has their own video compression and export software that may prove quite an asset to fans of both the PSP and Apple Computers. Their new software compresses live television in real-time, which means no more waiting for boring old progress meters to finish up. If you're not a Mac owner, however, you're out of luck since this only works for those in the service of Steve and his white-clad minions. If you're a Macphile on the other hand, prepare to simplify your life.
http://www.miglia.com/Support/evolutiontv_beta.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 13:03 Posted By: wraggster
Today is another great day for the PSP scene and also to visitors to the DCEmu Network, Ive been working with PLynx the Author of the Atari Lynx Emulator of the same name to get a site with forum so that he can get that much needed feedback to his releases.
Anyway heres the info of the new release of PLynx, now at v0.3B:
Hello !
Thank you to Wraggster for hosting the Plynx website on DCEmu.
New PLynx release for PSP 1.0, 1.5.
In this v0.3b release :
- Speed improvement, now, most of the games run at normal speed, without "overclocking" the PSP.
- Support zip compression format for cartbridge images.
- Option to change the control keys.
- Some add to to GUI.
Check out the release at the Official PLynx Website.
Be sure to leave some feedback (Whoops covered over my mistake )
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 14:39 Posted By: wraggster
Plain boiled water from the PSPChina forums has updated his Super Mario Portable Demo.
Super Mario Portable is a W.I.P. Super Mario game for the PSP.
Whats new:
Scrolling implemented, achieved the effect of the preview picture. Music added. Arrow keys for scrolling. The level design was not copied from the Mario games, since this is only a conceptual demo.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 19:32 Posted By: wraggster
Source - Detnews
U.S. retail sales of video game hardware, software and accessories hit a record $10.5 billion in 2005 as strong demand from portable gaming gadgets offset weakness in console players, the NPD Group research firm reported Friday.
The results surpassed the old record of $10.3 billion set in 2002 and were 6 percent higher than the $9.9 billion reported in 2004.
Software for portable players such as Nintendo's Game Boy Advance and Sony's PlayStation Portable jumped 42 percent to $1.4 billion in 2005 -- the second straight year with sales above $1 billion. Game Boy Advance programs made up 52 percent of total sales.
"The real story for 2005 was the incredible expansion of portable gaming," said Anita Frazier, an NPD analyst. "The GBA continued to realize stellar sales, and the introduction of the (Nintendo) DS and PSP to the market brought older gamers to the portable format."
The console market faced software delays and hardware shortages. Consumers also held off purchases in anticipation of Microsoft Corp.'s new Xbox 360, which was in short supply after its Nov. 22 U.S. launch, as well as Sony's and Nintendo's upcoming consoles.
For 2005, console hardware, software and accessories saw sales declines of 3 percent, 12 percent and 8 percent over 2004.
"It goes without saying that the full impact of next generation consoles on the consumer market won't unfold until later this year when Sony and Nintendo's video game consoles hit U.S. retail shelves," Frazier said.
Electronic Arts Inc.'s "Madden NFL 06" for Sony's PlayStation 2 was the most popular title of the year as measured by units sold. It was followed by Nintendo's "Pokemon Emerald" for Game Boy Advance and Sony's "Gran Turismo 4" for the PlayStation 2.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 19:41 Posted By: wraggster
arobase has released possibly the most unique software for PSP for a while as it is aimed at children and provides the ability to learn, heres the info:
"This small utility is there to help the children to learn the words by associating them images. For the moment this software is adapted for the game console PSP. This game is open, you can add new topics by creating a new repertory or adding pictures in an existing subject. One of the advantages of this play is that it is for all langages.
All the file learn.zip is to be placed in the PSP\GAME\luaplayer\Applications repertory of your console.
It is necessary to have installed luaplayer on your console above all. "
download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 22:02 Posted By: wraggster
McZonk who released the first version of Quake 2 for PSP in our PSP News & Lik Sang Coding Competition #2 has today released a new patched version, heres the info:
<blockquote>The first patch is finished. It will just fix little bugs. It not contains sound, no full singleplayer or multiplayer support and nothing of all the other missing stuff.
Changes:
- fix invert analog nub (was not working)
- go to menu after first loop of intro
- fix network game crash
- added gpl to zip
- removed the iso protection
I have not added an osk. I didn't found a good one that was installable into Quake II.
I still think the iso protection was a good idea. There was a lot of discussion about that. I know I cannot stop piracy, but perhaps you think about it now and buy games instead of steal them.
I removed the protection because it will be removed as soon as I release the sources. In fact it is just a #define
I'll setup a source code package with Quake 2 PSP the next days. I have to fix some stuff so it will compile without problems. It will include all sources as well as a tutorial for mod porting. But I cannot support anyone until my first final release. Sorry, it would handicap my own development.</blockquote>
Download this great release via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 22:23 Posted By: wraggster
Lumo has released a new version of his Meshloader thats written in Lua. Heres some info:
Introduction
I am modellin' 3D stuff for some time by now, and i always tried to get my stuff into games/mods or something like that. Thats why i got the idea about loading a mesh file to the PSP.
Whats the aim of my work?
The main target is to get some 3D Models from Maya (or whatever.) to PSP.
How do i model in 3D?
This depends on what you like. If you prefer 3D Studio Max, you can model there, or use Maya, as i do.
Full details at the link above
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 15th, 2006, 22:53 Posted By: wraggster
Malloc has updated the Mod for the Media Player by jonny, heres whats new:
- Fixed a small bug in the saved position handling when a video was ended, and then replayed
- Added a small interface opened with START button, displaying the psp clock time, video time, video position, zoom mode, volume boost & luminosity mode.
- Moved the seek to start on the HOME button
- Added a high speed seek if X is pressed while LEFT / RIGHT is used
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 16th, 2006, 00:01 Posted By: wraggster
PSP3d have released a new version of their Web Portal for use with the PSP Web Browser.
Heres the info:
-Features-
All new "Aqua" and "Dark Aqua" look.
Contains 10 applications, including "Address Book", and "System Preferences".
Custom user desktop pictures.
Featuring 15 games such as "Battleship", and "Towers of Hanoi".
Over 65 links ranging from "Email", to "Travel".
Redesigned standard 12 hour digital clock.
Sony PSP™ (PlayStation® Portable) exclusive.
Zero error source code.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 16th, 2006, 00:17 Posted By: wraggster
fafenstein has ported Laserix 2 to the PSP, heres the info:
<blockquote>Laserix is a flash game created by Jason Storhed, a video game designer student. This game is just 100% fun and perfect transpose to PSP !!!!. I have tried it once and became a big fan! After a couple of days, and few broken PSPs, I finished the 13 levels. Oh no! What am I gonna do !!! I contacted Jason, to ask for more, but he was busy with his exams. So guess what, I decided to create my own levels.
Now you can play 52 levels (incuding the 13 orignals masterpiece) and try to finsih the game. Good Luck and have a blast!!!
Laserix is a laser that should go through all diamonds on the grid. The only way to do it, is to use mirrors, in the right position and adjust them to define the right laser path. Laserix is a real “Chinese puzzle”. There is no need for 3D or video. The game is just fun!!!
Thanks again to Jason, who design the game and let me used the source code to create new levels.</blockquote>
Screenshots and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 16th, 2006, 17:42 Posted By: wraggster
Japanese publisher Tecmo has confirmed its intention to release next-generation software titles on multiple platforms, dispelling any rumours of exclusivity for the Microsoft Xbox 360 console.
Confirmation of the company's PS3 software development came from Tecmo's Yoshimiri Yasuda in an interview with Famitsu, partially translated by IGN. Yasuda said that specific titles would be announced "shortly", and though he declined to offer any further details the news is likely to provide a significant boost for Sony as the company prepares to launch its next-generation machine.
Tecmo is viewed as one of the strongest Japanese supporters of Microsoft's console - some of the original Xbox's best-selling titles, including Dead or Alive and Ninja Gaiden, were created by Tecmo's renowned Team Ninja. Dead or Alive 4 is due for imminent release on the Xbox 360, although it is unknown at this stage whether or not the game will also appear on PS3.
Tecmo has created numerous hit titles for Sony's current PlayStation 2 platform including survival horror franchise Project Zero, the third instalment of which is scheduled for release in February. Several PSP titles are also due for release over the coming months.
The publisher initially announced its intention to produce games for Sony's next-gen machine in August 2005. More details are likely to be announced in the run-up to the E3 expo in May.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 16th, 2006, 19:53 Posted By: wraggster
Source Gamesradar
Electronic Arts has released new screens of Def Jam Fight for NY: The Takeover for PSP as it extends its hip-hop scrapping series to Sony's handheld.
The story of The Takeover actually takes place before the events of the first Def Jam game, Def Jam Vendetta, and so will reveal just how D-Mob came to rule New York City.
The game includes new moves and venues but most of the hip-hop superstar fighters have featured in the series before, such as Busta Rhymes, Lil' Kim, Ludacris, Method Man, Redman and Snoop Dogg.
The PSP version will allow players to go head-to-head with others using the handheld's Wi-Fi capabilities, and gamers will be able to create their own fighter and dress them in the latest branded streetwear.
Def Jam Fight for NY: The Takeover will be released for PSP this April
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 16th, 2006, 20:31 Posted By: wraggster
Lostjared has released an SDL application ported to the PSP to simulate Trails, this works on v.1.0/v1.5 and also v2.0
Download Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 16th, 2006, 20:34 Posted By: wraggster
Dark Killer has ported Dumbbell to the PSP, heres some info on the game:
"You control a constantly moving dot that can turn left or right. This dot leaves a toxic resin everywhere it goes, so crossing your previous path will be fatal.
The point of the game is to collect dumbbells, which appear randomly — the more dumbbells you get, the higher your score. When you get a dumbbell, it cleams up some of the toxic resin nearby, enabling you to pass through small gaps in your path. Each dumbbell counts for 1000 points, and your score also goes up a little as you move around."
Download & Screenshot via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 16th, 2006, 20:38 Posted By: wraggster
Yeldarb who is one of the PSP Scenes leading figures for tutorials for Developers has released a new Tutorial, heres what he posted:
I just finished the fifth installment in my PSP Programming Tutorial Series. This lesson teaches more programming methods, such as overclocking, switch structures, colors, and graphics-based text. The tutorial walks the reader through creating a background-color changer, thoroughly explaining each step. The tutorial series is great for everyone from a newbie who has never programmed in his or her life to an advanced programmer looking to get a start in the world of PSP Programming. There is also a new RSS feed on the tutorials, allowing you to stay up to date with new releases.
Awesome stuff, check out the information via this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17194
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 16th, 2006, 20:46 Posted By: wraggster
Lylatitude has updated his homebrew game - which is a great vertical shooter game- In The Air, this game like releases in our first Coding Competition is played with the PSP held long ways.
Heres whats new:
With the help of Plain Boiled Water, the administrator of PSP development forum in PSPChina, I've cleared those 2 bugs in the ITA. The Exception will occur when using "mikmodlib" incorrectly. The correct method is: play the music after stopping and freeing the music. Now the game runs OK and exit without any exception.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 16th, 2006, 20:56 Posted By: wraggster
Lostjared has updated the Masterpiece game for the PSP to V2.0, those who havent played it will be glad to hear its a Tetris type Game, heres whats new:
Works with 2.0 EBoot Loader
Ability to compile out for Windows/Linux/Unix/FreeBSD/XBOX etc.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 16th, 2006, 21:44 Posted By: wraggster
We're still digging through gigs of CES photographs when we happened upon one rather juicy bit we thought we might share. We found this little number over at the Blu-ray booth -- which, given the circumstances, we can only assume was paid for and set up at least in large part by Sony. Yes, you're reading that placard right (we had to zoom in from another angle since the lighting made it hard to catch a decent shot). Is it true? Is the Sony PlayStation 3 that we've all now come to know and love (or not) merely a "conceptual design?" Because if it is they must be further behind than we originally anticipated.
Check out the screenshot via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 16th, 2006, 22:55 Posted By: wraggster
IchigoKurosaki posted this news:
Now there is no need for my hacked versions of PSP-Set to remove the Wave Effect. This program will add and remove the wavey effect for you. This has been tested on my PSP and it Works perfectly on Firmware 1.50. If you want to use the Change Background Utility just put the Background you want in the root of you memory stick.
ms0:/xx.bmp
xx=Number of month (Ex. 01, 02, 03, 04...)
Download FlashMod Version 1.0
Change Log:
Version 1.0 currently has these features:
-Remove Wavey Effect
-Add Wavey Effect
-Change Background
-Restore Background
Version 2.0 hopefully will include:
-User Friendly GUI
-Cross and Circle Button switch
-Menu Renamer
Special Thanks:
Thanks Go out to McZonk and everyone on their IRC and the PS2SDK's Samples.
The Download is available via the comments, but we at PSP News do not agree or condone the use of programs that write to the Flash Memory and can damage your PSP. Use with Caution
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 16th, 2006, 23:06 Posted By: wraggster
My apologies to all the entrants to the Coding Competition, i am awaiting the last judge to give us his scores, until then i am sorry for the prelonged wait.
wraggster
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 01:34 Posted By: wraggster
IchigoKurosaki posted this news:
Same as the last Version except now there is a User Friendly GUI, A Notification of
when it's done writing to the Flash0, A exit option in the menu, and now you can have the
EBOOT.PBP in any folder. You can also find updates on Orbis PSP Development's Project Page
Version 1.5:
-User Friendly GUI
-Notification when done writing
-Folder Name can be changed
-Exit option in menu
Version 1.0:
-Remove Wavey Effect
-Add Wavey Effect
-Change Background
-Restore Background
Special Thanks:
Thanks Go out to McZonk and everyone on their IRC, the PS2SDK's Samples, and Brad Dwyer for the tutorials.
The Download is available via the comments, but we at PSP News do not agree or condone the use of programs that write to the Flash Memory and can damage your PSP. Use with Caution
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 01:36 Posted By: wraggster
PacManFan posted this update concerning his Playstation Emulator for PSP Project.
<blockquote>Hey eveyone,
I want to let you all know the current status of PSPSOne. After I got my dyanmic recompiler(mostly) working, I realized that I just wasn't seein the speed increase I was hoping for. The actual CPU emulation was running 3-5X faster, but the screen updates were still very slow (2-4 fps).
Well, I took the plunge, and converted my project to use the latest version of the PSPSDK, and the HW accelerated graphic functions (ge functions). With this, there is good and bad news. The bad news is that I'll no longer be able to run my project under the PSPE emulator, the good news is now PSPOne has the ability to run much faster with ge functions,than with the previous SW-based rendering.
I found an open-source OpenGL graphics plugin for PCSX, and converted it to work with the PSP GL framework. The PSP GL functions take advantage of HW-based acceleration, instead of software based rendering that I was doing before.
I was amazed by the speed improvement immediatley. I am now getting 8-10fps, and that is running with the interpreted (not dynamically recompiled) version of the CPU core.
So, In short, PSPSOne is now running at 8-10fps using hardware accelerated functions through OpenGL.
Because the PSP OpenGL port is not 100% complete. My rendering has some issues. Most noticably, the textures are not in the correct format. I'm working today to manually change the code that specifies the texture pixel format.
I'm very excited by this huge jump in speed. This will be even faster once I work out some issues with my dynamic recompiler running on the PSP with OpenGL
-PMF</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 01:49 Posted By: wraggster
PSPWeekly have posted their latest mag for the PSP, heres the info:
PSPWeekly, the first and original weekly psp emag has already reached Issue 3. It features all the latest news, reviews, previews, cheats and tips, downloads and lots more!
In this issue, we've listened to your comments and tried to improve the mag but we've still got more to do and we need your feedback and help.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 08:04 Posted By: wraggster
Modsyn has released LuaLinker for the PSP, heres the info:
<img src="http://www.cs.ulm.edu/~jself/jmenc/LUA-stuff/linker-screenshot.png">
LuaLinker - Remote file grabber for the PSP
This program allows you to grab files from the internet
from a list of websites you save on your memory stick.
Everything is completely customizable. You can:
Use your own bookmarks (bookmarks.inf)
Define your own file extensions list (type.inf)
Choose where to save the files you download (dirs.inf)
The future?
Possible to allow following links (maybe a VERY primitive
text-based web browser)
much of this code was borrowed. here is the credits
Elxx - modified graphicsPrint()
LuMo - str_explode/implode
ema - Button (pad) control
[your name here] - if i forgot someone, oops...
thanks to p4ch3c0 and LordCthulu for the handy-dandy advice
on domain resolving!
Download at the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=16791
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 08:09 Posted By: wraggster
Edison Carter has updated his Trainer for the PSP Game Grand Theft Auto Liberty City Stories".
Cheats Include: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.
Whats new:
Rocket Boost gives you forward thrust whether you're on the ground or in the air or upside down. Settings 1 or 2 are good for fast driving on the ground. Rocket Boost 10 is good for making bikes fly.
I added the ability to turn your motorcycle in the air while using Rocket Boost.
Download both versions via comments:
awesome work Edison
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 08:12 Posted By: wraggster
Yeldarb has posted a great compilation on all the software released so far for versions 2.5/2.6 and 2.01 PSPs. heres what he posted:
Since releasing Snakman two days ago, I have been bombarded with tons of inquiries asking how you can run more than one program on 2.01+ firmware. Well, this is my little hack to get it working. It's nothing complicated. Basically, it's the source code of all three games that have been released as of now compiled into one game. It's a simple solution, but I suppose it works.
There's info in the file on how to add your own programs.
Included so far:
Pong
Snakman
Tetris
Download and give feedback in the release topic here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17236
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 08:26 Posted By: wraggster
RafPSP has released a new version of his internet radio streaming client for the PSP, heres whats new:
NEW FEATURES
(raf) TextUI: Added a new config element to specify the length of the metadata.
(raf) GraphicsUI: Removed from the build as it doesn't work correctly with the current core.
(raf) TextUI: Added config item/implementation to provide 24/12-hour clock configuration.
(raf) TextUI: Separate config files per screen
(raf) TextUI: Metadata color is now configurable (see bug #5907)
(raf) Core: Removed local LibPSPNet; using pspsdk's pspnet now.
(raf) Core: Added new LocalFiles screen.
(raf) TextUI: Using new screens by semtex199.
(raf) TextUI: Added configuration items to cfg file to configure the list's titles.
(raf) TextUI: -2 in the X position for configuration items makes the item not be printed (suggested by HalfastII)
(raf) TextUI: The config file is now partitioned into one section per screen (suggested by HalfastII)
(raf) TextUI: Added support for showing the time and the battery level.
(raf) TextUI: Now files defined in playlists are displayed without the path, and the extension is only shown if configured to in the config file.
(raf) Compiled against latest pspsdk (r1542). There should be some speed improvements, as things like memcpy are now optimized.
(raf) Core/TextUI: Added support to print text using pixel coordinates
(raf) TexUI: Removed cleaning code that was unnecessary in the options screen renderer. This should speed it up a bit.
(sandberg) Added support for showing the time and the battery level on the 3D UI.
(raf) Enabled pausing of local streams
(raf) Cleanup/robustness added for play/stop core.
(raf) Created playmodes; defaults to NORMAL (will play next track after current one ends), also has SINGLE and REPEAT modes.
(raf) Completely re-wrote buffering system. (Using stl lists, and optimized buffers). New change from one stream to the next is seamless.
(raf) Made font size configurable in the textui config file. If these settings are set correctly, then the artifacts produced when using outlined/shadowed text should go away. (The downside, is that the number of columns/rows is also modified as these values change.)
(sandberg) Added support for showing the battery status and the current local time.
(raf) TextUI is now more configurable (for listboxes/textmode(font modes))
(raf) Added shadowed font mode for textui.
(raf) Added option to select if file extensions should be displayed or not in textui.
(raf) Added pngs for startup/shutdown of PSPRadio
(raf) Now using pngs designed by Semtex/albadross/HalfastII
(raf) Added better support for suspending/resuming psp.
(Halfast) Minor tweaking of the textui.cfg
(raf) The initial screen can now be selected in the PSPRadio.cfg file, under SYSTEM/INITIAL_SCREEN
(raf) Can now refresh the playlists from the Options screen.
(raf) Options can now be saved from options screen.
(raf) 0.37-pre3c: Now you can save and restore USB autostart / wifi autostart / intial screen from the options screen
(raf) Added a genre processing/parsing stage for shoutcast.com database.
(raf) Changed the text ui layout a bit, so that the stream name has more room
(sandberg) Added a radial blur effect as a background effect on the 3D UI.
(raf) Added code to draw font with outline - thanks to Halfast for the idea.
(raf) Revamped code to handle playlists in memory.
(raf) Now shoutcast.com entries are sorted by genre
(raf) Now will reload shoutcast.com db on download. Also now include a default db.xml
BUG FIXES
(raf) ScreenHandler: Now selecting to refresh playlists in Options screen will also refresh the local files screen virtual playlists. (Bug #5904).
(raf) Core: Corrected basename implementation bug #5982. (files shorter than 4 chars weren't getting displayed).
(raf) Core: Corrected bug #5924, if PSP/MUSIC folder was empty, the app would crash.
(raf) Core: Corrected problem where if no playlist or local files where present, the app would crash when the user tried to access the next track/playlist using UP/DOWN.
(sandberg) Core: VBlank fix.
(sandberg) Core: Updated to use socket headers from the new pspsdk.
(raf) TextUI: Fixed bug where localfiles where getting truncated as they were displayed.
(raf) Corrected logging timestamping, now using localtime (inspired by sandberg's code).
(raf) Core: Logging instantiated in the heap instead of the data segment.
(raf) Core: Modifications to make it compatible with the latest pspsdk (r1542)
(raf) Playback: Corrected bug that caused app to crash when a stream failed.
(raf) TextUI: Made the title shorter so it fits no matter what font is used.
(sandberg) Updated the 3D UI so all options are fitted to the screen.
(raf) Corrected log times now that clock changed in sdk
(raf) Corrected bug with playlists v2, where streams with spaces were getting truncated.
(raf) Fixed problem where PSPRadio was exiting when it went into screen blank mode.
(raf) Some refactoring of options code/pspapp_network. Corrections on loglevels.
(raf) 0.37-pre3b: Corrected the WIFI:AUTOSTARTing.
(raf) Corrected issue where SHOUTcast screen wasn't allocating memory for the lists, reusing the playlists' memory. This was causing instability in version 0.37-pre1.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 08:30 Posted By: wraggster
PacManFan has released a new Alpha version of his Playstation Emulator for the PSP, heres what he posted:
"Well everyone,
I've decided to release another ALPHA version of the PSPSOne emulator as a demo so everyone can see how much the speed has progressed.
No BIOS is required for this demo, I'm using the internal HLE Bios built into the emulator. This is the same Paradox demo I released last year, except this runs much faster.
Some techinical info:
-This version is running with the interpreter CPU core, not the recompiler.
-This is running with full 256x256 textures (I can get better speed with 64x64 or 128x128 textures)
-No sound
-Partial debug loggin enabled
-partially optimized build
I'll add a fps counter to all future versions so you can see speeds for yourself. Remember that this Paradox demo was designed to test the very limits of the Playstation."
Thanks to miemt11 for the news
Download and give feedback via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 08:35 Posted By: wraggster
LostJared has released a compilation of ports for the PSP dubbed LostPorts, heres the list:
LostPorts contains
Trails Demo
Iso-Fractals Demo
MasterPiecePSP 2.0
SDL_mxf (for custom fonts)
LostPuzzleBox 0.2
and PSC CD Demo (A Joke where you shoot pennys at PlanetSourceCode CD's)
Screenshots and Download link via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 17:31 Posted By: wraggster
I posted about Streetfighter coming to PSP yesterday but now Lik Sang have posted this article:
The way recent news of Street Fighter II on Xbox Live Arcade spread across the net like wildfire shows Capcom's legendary beat 'em up still packs a punch. So naturally fans are thrilled that this week Street Fighter hit the PSP, and the title they chose to port is regarded by most as the single highest point of the entire series, SF Zero 3 Double Upper (known as SF Alpha 3 MAX outside of Japan). Starting with an all new animated intro, you'll discover beyond the line-up of characters from SF 1, 2, 3, Final Fight 2 and Capcom vs. SNK 2, there's the cute but deadly Ingrid from Capcom Fighting Jam, new to this PSP release. Also unlike the handheld's other fighter, Darkstalkers, which simply stretched the game to fit widescreen, SF here is in true widescreen format. Heading in, there's both single and wireless multi-player options, including a Variable Battle tag-team mode exclusive to the PSP. Here you can switch between your two characters at any point of the match, which also lets you quickly compare how various fighters fare against a specific opponent.
Arcade Mode pits you against 10 fighters, while the in-depth Training Mode lets you manipulate your opponent and even repeat a string of moves for you to practice against. Next Edit Mode allows you to balance your character's attributes to your exact liking and purchase upgrades that'll allow them to deal out more damage, take none when blocking, or automatically guard. Given you have to spend chunks of your 1,000 character points on these however, fights remain balanced. Furthermore with the ISM system you can customize and even create your own combos, then use these characters in modes like World Tour, traveling the globe dishing out pain. As you progress you'll earn even more character points to build up your fighter too. Dramatic Battle Mode teams you up with a computer controlled ally against one enemy, while Reverse Dramatic Battle Mode pits you alone against 2 opponents. Finally over the wireless you can play VS, Team, Variable and Dramatic Battles, proving this is much more than a simple port, it's a jam packed SF explosion! We received stock of the Asian Street Fighter Zero 3 Double Upper a few days early, and so new orders are welcome right now.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 17:36 Posted By: wraggster
2K Sports, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced that World Poker Tour® (WPT) for the PSPTM (PlayStation®Portable) system is slated for release this spring. World Poker Tour for PSP features real-life professional poker stars and venues featured in the popular World Poker Tour television series with enhanced A.I. players, customizable characters and online capabilities compatible with PlayStation®2 consoles.
"With the growing popularity of televised poker shows such as World Poker Tour, poker has become a mainstream sport," said Greg Thomas, president of Visual Concepts, a 2K Sports studië. "By partnering with the trusted World Poker Tour brand, we are bringing both gamers and poker fans alike the most realistic poker experience available. And now that World Poker Tour will be available on the PSP, gamers can enjoy the game wherever they go."
World Poker Tour for PSP allows gamers to take a seat at the world's most prestigious poker tournaments and make their mark in the virtual poker arena. The game will feature the virtual equivalents of real pros such as Antonio "the Magician" Esfandiari, Erick Lindgren, Evelyn Ng, Lyle Berman, Michael "The Grinder" Mizrachi and Phil "Unabomber" Laak.
Online connectivity is a major part of playing World Poker Tour on the PSP. Gamers will have the ability to connect wirelessly with other PSP systems or online to compete against players across the country on both the PSP and the PlayStation 2 computer entertainment system. New enhancements to World Poker Tour for PSP include a completely new and innovative artificial intelligence system that allows gamers to challenge more than 1,200 different characters, all with their own unique playing styles and behaviors. Gamers who are able to bump up their career earnings can unlock custom clothes, accessories, and invitational events found only in the PSP version. Players can also create more than 4,000 custom variations of poker, and choose to play against computer opponents or take their custom poker game online to battle for poker supremacy.
"We are thrilled to be launching World Poker Tour on the PSP with 2K Sports," says Andrea Green, VP of Global Consumer Products, WPT Enterprises, Inc. "2K has far exceeded our expectations for this game and recreated the thrill of our TV show with simulated casinos and events in the palm of your hand. We can't wait to see where this takes us in the future."
For more information, log onto http://www.2ksports.com.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 18:21 Posted By: wraggster
Nothing tickles our morning gaming fancy quite like a good hard analyst's prediction, and this morning we've got a cracker, with US analysts now apparently lining up to predict that the PS3 may not be out until March 2007 in Europe.
Now while all such predictions should be taken with the requisite amount of sodium, analyst Evan Wilson, quoted in Interactive Investor, said that he be believed the PS3 would launch in summer in Japan with a million units, with a US launch of one million units 'most likely' for November. Wilson tips the PS3's European debut to follow in March 2007 - presumably with roughly the same number of units for us poor Euro slobs.
So far, so fairly interesting and while of course these things should never be taken as gospel, what is intriguing is that Wilson has gone so far as to actually name unit allocations. If he's to be believed, there'll be a scramble for PS3s that would make the Xbox launch look like it was overflowing with milk and unit allocation honey.
Although Sony has long said it would launch the PS3 in spring 2006, many discerning games watchers believe this can only be in Japan and it may indeed be lucky to make that time frame. Overseas markets like the US and Europe will almost certainly face delayed gratification similar to the PSP launch and Wilson's predictions would certainly appear to fit intë that time frame.
Whatever way you slice the PS3 launch carrot, it seems good news for Microsoft with a lot riding on the PS3 launch for Sony as it looks to the PlayStation 3 to restore the company's profitability.
However, whether any of this is more than inspired guesswork, we simply can't tell. Analysts do the stuff for a living and they're not always right and perhaps analyst William Drewry of Credit Suisse First Boston sums it best when he says: "The decision as to whether to delay the PS3 launch has yet to be made and is dependent on improving its chip yield."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 19:08 Posted By: wraggster
As if we didn't already have enough PS3 delay rumors, now industry analysts are jumping into the fray, some predicting a fall launch for the console. The two reported issues that could cause a hold-up are improving chip yield and production hiccups in game development.
From the article: "Analyst Evan Wilson of Pacific Crest Securities, said 'the most likely scenario' is that PS3 will be released in Japan this summer with about 1 million units and in the US in November with 1 million units, followed by a European launch in March 2007." Regarding the newly released analyst data, Next-Gen writes: "William Drewry of Credit Suisse First Boston said,'The decision as to whether to delay the PS3 launch has yet to be made and is dependent on improving its chip yield.' Although Sony talked about a spring launch for PS3 last year, it has never offered regional specifics. A 'delay' until November will be good news for Microsoft, which has bet its strategy for the next generation on selling as many Xbox 360s as possible prior to PS3's arrival."
If Sony can get their chip production on schedule, would you rather have an early US release with fewer games, or wait until 15-20 titles are ready for launch?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 19:25 Posted By: wraggster
Weekly special: Square-Enix's PlayStation2™ Action RPG Code Age Commanders at US$ 10.90 only - offer valid for 1 week
From the publisher: With survival in a post-apocalyptic world as the theme, the use of a new experiential system with the playing style affecting the outward appearance of the character, and created by the famous game company Square Enix, this all new action RPG blockbuster is about to make its grand debut!
In this closed world known as "world within the sphere", you find yourself in situations where conflicts cannot be avoided. In order to live on, let's fight! Then absorb the codes (DNA) of the vanquished and evolve further!
Besides the evolution of the hand, you can also learn or change freely the character's abilities. In the process of tackling the various stages, you can be awarded different points according to the performance, and these points can be used to enhance four character abilities, "Attack", "Life", "Energy" and "Defense".
Square-Enix's PlayStation2™ Action RPG Code Age Commanders is now available at discounted US$ 10.90 only.
More info here --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 19:47 Posted By: wraggster
Lostjarad continues his homebrew rampage for the PSP, heres the details on the latest release:
Algorithm to demonstrate one of the interesting puzzles of chess. This program demonstrates the problem originaly puprosed by the mathmatician Euler. The puzzle is this, can the chess piece known as the knight move around a empty chess board and touch each of the 64 squares once and only once. This demonstrates a solution to this problem. Press the Space bar to move the knight, and press the enter key to return the board back to normal.( for PSP use triangle in place of space and circle in place of return )
Screenshot and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 21:27 Posted By: wraggster
Source Xbox Scene
Xantium the webmaster of really the only Xbox & Xbox 360 hacking site you need to visit posted this earlier
<blockquote> It's not really Xbox related, but we've always been following up on XLink Kai(info) stuff so I thought it'd be interesting to mention we got some leaked information from sources close to the people behind the XLink Kai tunneling software claiming that they are about to announce a new commercial PSP online gaming network - possibly as soon as Q2 this year.
Will this be a tunneling service - or something more unified - like Xbox Live!? Is it officially supported by Sony (unlikely)? Why is it a commercial product from a crew which have always contributed free services to the community? Will it get support from game developers? How is it different from the existing Kai PSP support (that will not cease to exist of course and development will continue) - justifying a price tag?
Notable members of Kai's technical crew have either resigned or gone missing over the last few months - so this story could have some weight.
Looking over XLink's site gives nothing away, and attempts to contact the resigned members have gone unanswered.</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 21:37 Posted By: wraggster
Somehow i missed the annoucement on the NEO spring coding contest 2006, but theres still some weeks left so hey better late than never , heres whats posted on the NeoFlash Forum
<blockquote>NEO spring coding contest 2006 for PSP announcement
* PSP APP division
There will be 10 winners for psp apps too. No restriction of coding except to add the "NEO spring coding contest 2006 for PSP" splash screen in your app.
The top 10 prize for PSP contest are:
The No.1 : MicroSoft X-BOX 360 deluxe version whole set
The No.2 & No.3 : Neo-PSP 4in1 mini convertor + 4GB HD whole set OR Neo-MAX 16Gb whole set (winner can choose)
The No.4 ~ No.10 : Neo-PSP 4in1 mini convertor whole set OR Neo-MAX 1Gb whole set (winner can choose)
NEO spring coding contest 2006 close time : 20th.Feb 2006
Winner prize send out time : 28th.Feb 2006
BTW: we need the new splash screen for PSP 2006 coding contest,please show us your design if you can do it</blockquote>
Remember this Coding Comp is for apps only. Time for you Devs to get your Developing hats on
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 21:51 Posted By: wraggster
jimshaw has posted this news:
<blockquote>Here's a link to a port I have made of ps2yabasic to the PSP. It lets you play (but not edit) all your yabasic saves on the PSP.
I've included eboots for both 1.5 and 1.0 BIOS versions - put the correct folder(s) in the PSP/GAME folder on the memory stick.
Put the yabasic folder in the PSP folder on the memory stick.
What's working?
Pretty much everything except below!
What isn't working?
It runs about 80% of the speed of the PSP.
The console output window doesn't work.
No text input is working.
Slight memory leaks.
The beep doesn't work.
Things to note:
It slaps the PSP into 333MHz mode while the interpreter is running, and back into 222MHz mode at exit.
Press both shoulder buttons together to exit the interpreter.
Have Fun!
Jim
Bibo ergo sum</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 17th, 2006, 22:52 Posted By: wraggster
Team Xtender have announced a new product for the PSP:
The first water proof PSP carrry case in the world!!!
Need rugged PSP protection for your day at the beach in the Summer or
weekend ski trip in the Winter? The Solution: XCM Seawalker waterproof
bag for PSP, the most versatile, durable PSP cases on the market. The
XCM Seawalker waterproof bag for PSP provides unbeatable protection for
the PSP console. Interactive, waterproof, and drop-resistant, XCM
Seawalker waterproof bag is ready for any adventure. Bring on the rain,
snow, dirt and dust!
Check out its amazing features:
- Waterproof, Can protect PSP up to 20 meters under water
- Dust-proof, dirt-proof, sand-proof, and drop-proof
- Can With stand extreme Low and High temperatures
Check out the screens via the comments and leave your feedback (good or bad)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 01:53 Posted By: wraggster
Tsukasa has released a cool new app for the PSP, heres the info:
<blockquote>Hi everyone,
At the moment, this program will only work on version 1.50 psps.
About the program:
PSPShot lets you take screenshots of all things, which your psp shows to you (eg. System OS, Video, Game, etc..).
It's still buggy and makes sometimes strange lines in the screenshots, if the background is moving too fast. I'll try to solve this problem in the next version.
The screenshots are BMPs, which will be saved under X:\PSP\PHOTO\PSPShot\
Controls:
Start: Starts the system menu in "screenshot mode"
Select: Starts the insertet UMD in "screenshot mode"
L: Enables normal movement
R: Makes a screenshot
L+R: Exit the program
If the background is moving too fast, it helps when you take more than one screenshot, so you can choose the best one.
I hope you like it </blockquote>
Screenshot and Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 02:01 Posted By: wraggster
StereoMike has released a new Version of Doom PSP, heres the info:
<blockquote>17/1/2005 19:55 GMT+1
Changes in Doom-PSP v0.05
-Added showing of datestamps of savefiles
-Fixed problem with changing to chainsaw and showing map
-Dehacked support (use square to select a file) Batman Doom has been tested and is working, a sample .deh file is included
A big Thank you to the author of Chocolate Doom (http://www.chocolate-doom.org/) for letting me use his code for the dehacked support.
Oh, and Dehacked files are used for modifiying the behavior of Doom, weapon damage and rate and such things. Try out arsenal.deh to see what it's about</blockquote>
Download at our Comprehensive Doom PSP Page -> http://psp-news.dcemu.co.uk/doompsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 02:09 Posted By: wraggster
Lostjarad has again released a new demo for the PSP, heres the scoop:
Draws Animated Fractals on your PSP
the framerate is kinda sluggish as of right now but im working on getting it up to speed if anyone has any ideas or suggestions please share.
Screenshot and Download (with Source code included) via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 08:07 Posted By: wraggster
miemt11 has posted a new version of his Converter app for the PSP, heres whats new:
Change from version 0.06
1: Add new Batch Conversion Mode with no limit (Now you can encode more than one video at a time)
Select your input and output video and than click on the add batch button
2: Able to encoding all or selected only
3: Complete New PMP simple Converter GUI Design
4: Extra Video and General command switch option (now you can add additional filter and general setting)
http://www.mplayerhq.hu/DOCS/man/en....1.html#GENERAL ENCODING OPTIONS (MENCODER ONLY)
5: Simple file size calculator (Total MB per hours)
6: no need rm.exe program anymore (using internal command)
7: fix the open file dialog
8: Enable better rmvb and wmv encoding
9: Skin Changer for PMP Simple Converter
More information and download in the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17298
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 18:25 Posted By: wraggster
LostJarad has released another Compilation of his releases weighing in at a hefty 25mb, heres the details:
Just run ./build_all.sh from the command line to build all the source code
make sure you have PSPSDK and SDL installed..
Whats New:
* 5 New Programs I did today
- KnightsTourPSP
- FileBrowser
- CodeMatrix
- ThoughtMatrix
- MovingFractals
* Update to Trail Demo to use CPU Overclock for faster frame rate
looks great now.. Special thanks to BlackPhenoix for the info..
Now because of the size the best way to download this is via BitTorrent, heres the linkys:
Consider using BitTorrent to get the file...
http://www.lostsidedead.biz/torrent...ts2.rar.torrent
or
http://www.lostsidedead.biz/torrents
to see a directory listing of my current active projects..
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 18:50 Posted By: wraggster
A new gun for gaming
This universal light-gun is the first light gun to support CRT, LCD, Plasma, DLP as well as Projector. It supports every Gun Shooting game on PC, PS2™ and Xbox™. Now you can enjoy Gun Shooting games with your LCD or Plasma or any TV you have, instead of your old and small CRT TV.
More info --> http://www.lik-sang.com/info.php?pro...5&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 19:32 Posted By: wraggster
New Commercial PSP Game released (well i think so anyway )
In the latest game in the series that originated in 1987, players assume the role of Adol Christian and embark on a rich adventure set on a deserted island. This time Nihon Falcom changed for a 3D action-RPG featuring stunning magical skills and a rebuilt gameplay.
More info --> http://www.lik-sang.com/info.php?pro...3&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 19:37 Posted By: wraggster
Gamasutra reports on a list of first-party titles that will see launch with the PlayStation 3. From the article: "The specifically listed games are Polyphony Digital's latest Gran Turismo iteration, Genji 2, presumably a sequel to Yoshiki Okamoto's samurai action title for the PlayStation 2, Everybody's Golf 5, the latest in Camelot's popular cartoon golf series, and titles named Monster Carnival, Angel Rings and The Eye Of Judgment. No other information is currently available on the games."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 19:43 Posted By: wraggster
Pacific Crest Securities analyst Even Wilson has predicted that Sony's PlayStation 3 will launch in November in North America, preceded by a summer launch in Japan and followed by a March 2007 European launch.
Wilson's glance into the crystal ball, reported in Marketwatch this week, is just the latest in a string of often conflicting theories from US analysts about Sony's launch dates for the next-generation console - but is interesting since Wilson also goes on to predict unit volumes for the system.
He believes that the PS3 will launch with a million units in Japan in summer, with similar volumes seen at the US launch in November, and presumably a similar number again when the system arrives in the European market in March.
The numbers he predicts are better than those Microsoft achieved with the Xbox 360 this Christmas, when a simultaneous global launch with just 1.3 million units of the console left retail in both North America and Europe unable to fulfil pre-orders for the system.
However, the shipments would still be small by comparison with likely demand for the PS3, and if Wilson's "most likely scenario" is correct, Sony would be under immense pressure to keep a steady supply of the PS3 into the market post-launch.
A number of elements suggest that Wilson may be off the mark, however - not least comments made by Ubisoft boss Yves Guillemot at the start of this year, when he told the BBC that the PS3 was likely to launch by September in the US and November in Europe, with a Japanese launch as early as June or July.
Sources at other major publishers confirmed to GamesIndustry.biz that their understanding from Sony was that the company was absolutely committed to launching in all three territories by the end of 2006 - with a slip into 2007 to be avoided regardless of the cost.
Wilson also voiced his thoughts on the PS3's initial software line-up, saying that it would be "clearly weaker than the Xbox 360 holiday 2006 line-up" - presumably based on the fact that Xbox 360 developers will have had longer to work on the hardware by then, although Sony claims that over four thousand development kits for PS3 have already shipped.
The analyst is unimpressed by the fact that Sony has not shown off hardware and software yet, ignoring the fact that this is a standard and unavoidable practice in the videogames sector - with even Microsoft forced to show off very early software running on PowerMac based boxes at a quarter of the performance of the final Xbox 360 when it went to E3 last year.
"All we've seen are [demos] running on a box supposed to be the equivalent of the PS3," Wilson commented. "We really have no idea."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 19:45 Posted By: wraggster
The first batch of first-party PlayStation 3 titles has been confirmed by a listing on Sony's Japanese website, PlayStation.jp, with six titles being named for the next-generation system including new Everybody's Golf and Gran Turismo games.
None of the listings have been given confirmed dates, and all are marked as being working titles only - but this still represents the first time that Sony has gone this far in officially confirming games for the system, which is expected to launch later this year.
The six titles are Genji 2 (Action), Angel Rings (RPG), Monster Carnival (Action RPG), Everybody's Golf 5 (Sport), Gran Turismo Series (Racing) and The Eye of Judgement (genre TBA).
Sony studios outside Japan are also known to be working on titles for the PlayStation 3, with the best-known being the next-generation sequel to Killzone, which is being developed by SCEE's Guerrilla Games studio in Amsterdam.
Several third-parties have also announced projects for the system, including Konami - which showed off Metal Gear Solid 4 for the first time at the Tokyo Games Show last September - and Epic Games, which is developing a version of Unreal Tournament 2007 for the PS3.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 20:15 Posted By: wraggster
LostJarad has updated his Trails Demo for the PSP,
Whats New:
* Added Overclock
* Fixed Resolution of the bitmaps
runs like a dream now.. Big thanks to BlackPhoenix for showing me how..
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 20:21 Posted By: wraggster
lostjared has updated another of his Demos for the PSP, heres whats new:
CPU Overclock
Directory Browser to Select Image to Distort
Ability to Change images without having to restart
Changed Resolution to 480x272
Screenshot and Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 20:28 Posted By: wraggster
lostjared has released yet another demo for the PSP, heres the details:
This one you gotta see for yourself.. It implements a algorithm I thought up which I call AlphaFlame.. Runs smooth on PSP and even smoother on the PC.
Screenshot and download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 20:40 Posted By: wraggster
smayds has ported the game Vector Infector to the PSP, heres the details:
<blockquote>Hi all,
I'm fairly new to the PSP, and have been spending the last week or so learning how to play with its innards. I've come up with this little game, which is a 'port' of Vector Infector, a game being put together by one of me mates. It's a Geometry Wars inspired game. Basically, you have to kill everything that moves, except for the shiny little gems, which you collect. The more gems you get, the higher your score multiplier, and the bigger your guns get.
It's still VERY beta so any feedback would be greatly appreciated!
Controls:
Dpad or analoggy to move
Shape buttons to fire
Ltrigger = switch between robotron-esque and straight-ahead shooting
Rtrigger = freeze movement for aiming when shooting straight ahead
Select = dump screenshot to MS root (just raw, sorry!)
Start = cycle music (only 1 track though, so never mind)
Cheers,
Smayds</blockquote>
Download and screenshots via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 21:12 Posted By: bfg
(News Submission)
Hi,
Evilo, DingoFR,Ingo Arndt and myself are proud to offer you Pang, the arcade game on various system.
You can Download version at
http://perso.club-internet.fr/michel.louvet
At this link you'll find my site, and link for Evilo, DingoFR and Ingo site.
Credits :
Me : GP32,Dreamcast,Windows,Linux Version
Evilo : PS2 Port
DingoFR : PSP Port
Ingo : GP2x Port
Have fun !
Screenshots and download via comments also (wraggster)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 22:03 Posted By: wraggster
Fluff posted this news:
Psix, setting a whole new level of homebrew quality
From every angle psix emits a glow of pure quality, combining both breathtaking quality graphical interfaces with easy intuitive control systems, from the many onscreen displays you always know exactly what is going on, be it the current song, or if usb is enabled, even if software on the psp requires an update!
Get ready for the new beginning.
Massive feature list
With the additional feature of being able to update you're software on the fly, psix makes sure that you're gaming experience is the best it can possibly be.
Stay tuned for the complete feature list, to be released her very soon!
Extended module system
Imagine a wireless server module, you could share you're files wirelessly with other friends running psix, a radio module, listen to internet radio or even stream music off a friends psp!
The possibilities are endless, and it's all within our grasp!
Just what is this worth?
While we have no price set in stone at this time, the full version of psix will most probably be set between $7 and $15 per license, this license covers all future updates and patches, and also gives you access to the development forums where you can take part in discussions with other developers and suggest things which may be added to psix!
Hmm, thoughts on this?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 18th, 2006, 23:39 Posted By: wraggster
The 2nd <a href="http://psp-news.dcemu.co.uk" target="_blank" >PSP News</a> & <a href="http://www.lik-sang.com/list.php?category=218&lsaid=219793" target="_blank" >Lik Sang</a> 30 Day Competition entries are in and the prize of a <a href="http://www.lik-sang.com/info.php?category=307&products_id=7825&lsaid=21979 3" target="_blank" >Datel 4GB Hard Drive</a> will go to one of these lucky 9 entries.
Heres a rundown of the entries:
Entry #1) Quake 2 Port by McZonk
<img src="http://psp-news.dcemu.co.uk/comp/q2-007.png">
Entry #2) Ceres Version 1.2 (1.1a) By Po-Han Lin
<img src="http://psp-news.dcemu.co.uk/comp/ceres.jpg">
Entry #3) GALPSP By Karurosu
<img src="http://psp-news.dcemu.co.uk/comp/house.JPG">
Entry #4) PSP Realtime Cloth Demo by Cubane
<img src="http://psp-news.dcemu.co.uk/comp/ytyt.JPG">
Entry #5) TOPPLER PSP v0.5 by Deniska
<img src="http://psp-news.dcemu.co.uk/comp/toppler.jpg">
Entry #6) KETM PSP v0.05 by Deniska
<img src="http://psp-news.dcemu.co.uk/comp/ketm.jpg">
Entry #7) PSP Missile Command by Yashamaru
<img src="http://psp-news.dcemu.co.uk/comp/jhf.JPG">
Entry #8) Iris by PSmonkey, MGFox & Produkt
<img src="http://psp-news.dcemu.co.uk/comp/irisScreenshot05.jpg">
Entry #9) PlayStation Portable Open-Source Shell Version 0,2 by PSP-OSS team
<img src="http://psp-news.dcemu.co.uk/comp/screenshot9ktpsposs.JPG">
All Downloads on the <a href="http://psp-news.dcemu.co.uk/psp30codingcomp2.shtml" target="_blank" >PSP 30Day Competition #2 Page</a>.
Time to announce the Winner
The judging is made up from 5 Judges, 3 are Coders (Inc Fanjita), Me Wraggster and one Wild card judge, the judging gives marks out of 10 and they are added up, then the winner is chosen.
Heres what our Special Guest Judge Fanjita said about the releases
<blockquote>OK, here goes. I've based my judgements on the following criteria, mainly:
technical achievement
originality
fun/wow factor
completeness and presentation
Quake 2
A great achievement by McZonk, this has come along a long way since the early alpha release that I saw.
This sets the standard for future 3D FPS homebrew for the PSP.
Overall score: 8
Ceres
A nice faithful asteroids clone, and the addition of a back-story helped with the professional appearance.
My only gripe was that there didn't seem to be a lot of difference from the previous version.
Overall score: 7
Tower Toppler
A fun, cartoony port with great presentation and a novel approach to platforming.
I found it difficult to get to grips with the controls, though.
Overall score: 6
PSP Cloth
I've always had a soft spot for small tech demos, and this is a great little demo of realistic cloth simulation. It's effects like this that add the finishing touch to professional games.
Overall score: 5
KETM
A nicely polished port of this fun shooter. With the ability to add new mods, this should have lasting appeal.
Overall score: 7
Missile Command
An update of the existing Duck Shoot LUA game, I enjoyed the missile-command style of play. The addition of downloadable cheats over wifi was a cool addition.
Overall score: 6
GALPSP
This wasn't really my kind of game, but I can see how it would appeal to fans of the genre. The library has obviously been well put together, and there's potential for some great games to come from this in the future.
Overall score: 7
Iris
A very nice achievement considering that this is original code and not a port. There are some small visual glitches that give away the beta status, but overall there's enormous potential in this game. Support for v2.0 is also a bonus.
Overall score: 9
PSP-OSS
At first glance, this is "yet another shell", but it becomes obvious that it's an extremely-well put together one. The skins are slick, the function is broad and well-implemented, and the effortless EBOOT launcher / HOME button handler hides some hard-core code.
Overall score: 9</blockquote>
Heres the scores:
Quake 2 Port by McZonk 42,
Ceres Version 1.2 (1.1a) By Po-Han Lin 28.5,
GALPSP By Karurosu 25,
PSP Realtime Cloth Demo by Cubane 21,
TOPPLER PSP v0.5 by Deniska 37.5,
KETM PSP v0.05 by Deniska 35,
PSP Missile Command by Yashamaru 32,
Iris by PSmonkey, MGFox & Produkt 41,
PlayStation Portable Open-Source Shell Version 0.2 by PSP-OSS 36.5,
The Winner is
By the Closest of Scores the Quake 2 Port by McZonk has won the second PSP News and Lik Sang Coding Competition.
the top 4 are
Quake 2 Port by McZonk 42
Iris by PSmonkey, MGFox & Produkt 41
TOPPLER PSP v0.5 by Deniska 37.5
PlayStation Portable Open-Source Shell Version 0.2 by PSP-OSS 36.5
Congratulations to MC Zonk for his great port of Quake 2 to the PSP which by a Whisker won it in front of the very impressive Iris.
Thanks to all the judges and all the developers and also our friends at <a href="http://www.lik-sang.com/list.php?category=218&lsaid=219793" target="_blank" >Lik Sang</a> for helping PSP News stage an awesome competition for the PSP Scene
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 02:11 Posted By: wraggster
Source - PDroms
Filer has been released by mediumgauge. It is a file manager for the PSP. You can view text files and browse thru foldes. You can't open music or binary files yet, also it is not possible to copy, rename or delete files. Thanks to snesy for translation.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 02:22 Posted By: wraggster
Raion has updated his Maze Game called PSPMaze to V0.8 this release can be downloaded via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 03:06 Posted By: wraggster
Placa posted this news about the Dual Boot Project:
Hi all,
these are no news about Quake 2 this time but about my progress at PSPdualBoot and other projects.
Because I get about 40 mails every day I decided to give you some information's.
Progress in PSPdualBoot isn't that good as I want it to be because of some exams coming on I have to practice for. If everything works like I want it to work I will release it in the first quarter of 2006. But it is still possible that I come to a point where I don't get any further.
I do have 2 other projects beside dualboot, one of it is a tool which I write with dot_blank and one of my own. Dot and I started to code a NAND-Writer, we didn't do much yet, but this will change.
My own project has only got a project name until yet. It is called "ProjectElisha". I won't tell you more about this project at this time but it has something to do with 2.0. The name is just fun and has nothing to do with the program.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 08:12 Posted By: wraggster
cubiCPixel has updated the Snowboarding Game Tricked Out to V0.3, heres the info:
<blockquote>Hello world,
Just finished with the music player of Tricked Out. You can now listen up to 5 different loops of music from either the sound menu or by using the arrows during gameplay, play stop...
These beats can be changed... just rename your music as music1.wav, music2.wav, music3.wav etc... They have to be mono .wav sounds. The code is quite simpler than I thought. They will loop doh since I use 16 seconds loop sounds. You can also stop all sounds.
Either than that the level engine works. I just need to finish my graphics. I'm currently using graphs from a previous flash game I made... Works for now,
see ya latter :-x
cubiCPixel</blockquote>
Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 17:51 Posted By: wraggster
New Commercial Release at Lik Sang
Product Features
Get ready for the most realistic and immersive wrestling experience ever as you play your favorite WWE superstars
High-resolution texture, motion capture technology and improved fighting system will bring your WWE matches to life
An astounding 100 different match types are available to challenge your wrestling skill
# Character roster includes a whole host of celebrated WWE legends
More info here --> http://www.lik-sang.com/info.php?pro...0&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 17:59 Posted By: wraggster
Source - Gamesradar
We've got the latest shots of a Capcom contribution to PSP in form of Extreme Ghouls 'n' Ghosts, a revamped version of its classic 2D action game, directed by the original's creator Tokurou Fujiwara.
As always, it stars intrepid knight Arthur as he battles and hops his way through legions of lance-wielding evil creatures.
The game has maintained its fierce difficulty but there are a few differences, such as Arthur's ability to shoot down while jumping in the air, haul himself up on to ledges and collect different projectile weapons. It's still basically a 2D game but some 3D effects have been used to add a sense of depth to the levels.
Capcom has included more extra lives to pick up, so you won't have to try to get through the game with just a suit of armour and a pair of pants. Also, the route through the game will be far from linear thanks to branch and warp points that allow you to decide your route and even retrace your steps.
Unfortunately Capcom has yet to confirm that Extreme Ghouls 'n' Ghosts will be getting a European launch, but we have been told that it will be "more than likely".
A UK release is yet to be confirmed for Extreme Ghouls 'n' Ghosts for PSP
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 18:11 Posted By: wraggster
Source - Gamesindustry
Software development tools specialist SN Systems, a subsidiary of Sony Computer Entertainment, has been awarded Game Developer Magazine's Front Line Award for its PSP software development tool, ProDG.
ProDG, which is complimented by accessory products such as ProView and Tuner, has helped to establish SN Systems as the market leader in PSP development tools, and is utilised in 20 of the 24 PSP games scheduled for release in the US.
The product won Game Developer Magazine's prestigious Front Line award in the Programming Tools category, beating competition from a broad range companies and software development products, including Intel's VTune Performance Analyzer.
Andy Beveridge, SN Systems director, commented: "It’s a great honour to win this award and be acknowledged by the industry and the very people that use our tools on a daily basis. We’d gained plenty of experience from previous platform launches and knew what we had to do to get it right from the start. It’s been a very busy year for everyone at SN Systems and this is a perfect finish to 2005."
"Rest assured, we will continue to build on the success of ProDG for PSP by continuing to evolve the product further, ensuring it remains the market leader and first choice for all PSP game title developers," he added.
The eighth annual Front Line Awards, created by Game Developer Magazine, aims to recognise and reward excellence and innovation in game development tools. Companies who have enhanced the art of software development with tools that enable faster and more efficient game creation are honoured each year, with nominations coming from Game Developer Magazine readers and industry professionals. A panel of professional game developers specialising in each of the categories selects the winners, based on various criteria including utility, innovation, value, and ease of use.
Full details of the 2005 Front Line Awards winners and finalists in each category can be found by visiting the official awards website.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 18:33 Posted By: wraggster
Sony Computer Entertainment Inc has removed six listings for PlayStation 3 titles from its Japanese website, PlayStation.jp, and has stripped all mention of the PlayStation 3 console from the forthcoming releases page.
The titles, including new Everybody's Golf, Gran Turismo and Genji games, were originally listed alongside PSP and PS2 releases for 2006, as we reported yesterday, and represented the first confirmed PS3 titles from SCEJ.
However, the listings - which merely showed titles for the games, and gave no indication of whether they were set to be launch titles or not - have now been pulled without explanation - presumably indicating that they weren't meant to be revealed this early on.
A Sony spokesperson contacted by GamesIndustry.biz this afternoon declined to comment on the reason for the removal of the titles from the site, saying simply that" "We are working on the launch of PlayStation 3 and a confirmed list of titles will be announced at the appropriate time."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 18:34 Posted By: wraggster
Source - Gamesindustry
Andy Parsons, senior vice president of Pioneer Electronics, has told the media that he expects between four and seven million units of the PlayStation 3 to ship worldwide by the end of 2006, representing an "explosion" for Blu-Ray players.
Speaking to video technology website The Digital Bits, Parsons said that the PS3 - which is set to launch later this year - "is going to represent an almost overnight population explosion of Blu-Ray capable players."
"That's not something that's really happened before," he commented. "The PlayStation 2 helped, because that came well down the road after DVD launched, but it did help to get a lot of players out there. But this is something new - the PS3 is launching right at the forefront of Blu-Ray Disc."
The PlayStation 3, which will be the only next-generation console to incorporate a next-generation DVD player, is expected to launch in Japan by summer, with US and European launches to follow before Christmas - although some analysts believe that the European date could be pushed out to March 2007.
"If Sony ships the kind of numbers we expect them to this year, that will provide a very rapid growth of players out there hungry for titles," Parsons continued. "We've been hearing between 4 and 7 million units could ship."
Parsons' comments come in the wake of projections earlier this week from Pacific Crest Securities analyst Even Wilson, who predicted a Japanese launch in summer, followed by November in the United States and March in Europe - with just a million units available for launch in each territory.
That outlook is far more pessimistic than Parsons', and suggests that less than three million units of the PS3 could ship worldwide by the end of 2006. However, publisher sources have indicated in recent weeks that they believe the PS3 will launch in Europe before the end of the year, suggesting that Parsons' figures could be the more accurate of the two.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 18:43 Posted By: wraggster
Source - Joystiq
Sony has sent out an invitation for PSP owners to beta test their upcoming title Siphon Filter: Dark Mirror. All they ask is that you go to http://pspbeta.us.playstation.com on your PSP's brower, submit an application, and hope they pick you.
There is one catch though: Sony is requiring that all applicants use (the still unhacked) PSP firmware 2.6 just to apply. Clever plan. Create excitement by having an open application process to beta test an upcoming game, hoping applicants will choose to forgo their downgradable/downgraded homebrew friendly firmware just for a small chance to play a new game before it's out. Thanks, but I'll stick with my 1.5 PSP chock full o' stuff.
(Read on for Sony's invitation; thanks, al.)
[Thanks to everyone that tipped us!]
Congratulations
You have been hand selected for a very special mission. We're beta testing a title exclusively for the PSP (PlayStation®Portable) system Syphon Filter®: Dark Mirror. We'd like you to apply to be one of our beta testers. Space is limited, so register today using only your PSP browser. (You will not be able to register for this beta test any other way.)
Just follow these simple steps:
1) Upgrade your PSP Firmware to 2.6*
2) From your PSP Internet browser go to http://pspbeta.us.playstation.com.
(We will only accept registrations that are completed on the PSP%uFFFD browser.)
3) Follow the onscreen instructions to complete your registration.
You will not receive a confirmation email. We will not send out acceptance notifications until all applications are processed.
Please note that this beta is ONLY playable online on your PSP%uFFFD system via a wireless Internet connection. No offline version is available.
*Instructions on how to download
- install the 2.6 Firmware Upgrade:
- Information and instructions about using your computer to install the Firmware are available here.
- If you have wireless Internet access, simply choose the "Network Update" option under the settings menu of your PSP system. More details.
Important Beta Test Guidelines
EMAIL ADDRESS: Once you have submitted your application via the PSP browser (part of Firmware 2.6), do not change the email address in your PlayStation Underground Member Profile. You may only participate in this beta test with the address to which we sent this invitation.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 18:53 Posted By: wraggster
Tsukasa has updated his Screenshot app for the PSP, heres whats new:
Thanks for all the comments
I still can't remove these strange lines, but i nearly can solve this problem with UMD Games.
Nevertheless I added a few new features to this release:
USB Support everywhere (eg. Games)
Remote control support
No need for pressing any button to set the screen for screenshot mode
More comfortable button settings
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 19:59 Posted By: wraggster
Xan has posted a new review in our PSP Review Forum, this review is of the Venom PSP Leather Case, heres an excerpt:
2 pockets for UMD`s. Inside is layed with soft material , thus you avoid any scratches on UMD`s and PSP Itself. Quite good quality leather , looks very elegant.No PSP logo and ect make its very unnoticable. Magnectic lock hold PSP hard inside. Attachable wirst strap. Its very stiff , when falling on ground < made few accidental fall tests ;p> PSP and UMD`s are well protected.
Fits great into hand/jacket pocket .Low weight. When closed you can easy plug PSP remote in and be able to use PSP as MP3 player.
Read the rest of the review and checkout the screens here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17253
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 19th, 2006, 20:12 Posted By: wraggster
Veoh Networks, the first Internet Television Peercasting Network, today announced that the majority of its catalog of more than 20,000 independent, user-published videos is now available for download and enjoyment on the Sony PSP.
Veoh automatically downloads videos of interest to a PSP owner's device each time they connect it to their PC.
The recent introduction and adoption of portable video players mean consumers all over the world are looking for high-quality content to watch while on the go. Using Veoh's unique Peercasting model, the network easily and efficiently distributes TV-quality, full-screen video to be played on a PC or Mac or on a variety of new portable devices. Thousands of iPod owners are already filling their players with thousands of videos available through Veoh. From music videos and comedy sketches to how-to sessions and all things automotive, PSP and iPod enthusiasts will find compelling content.
"Portable video is a hot topic for consumers, with many devices introduced and lauded earlier this month at the Consumer Electronics Show. Consumers clearly want to see their content when and where they choose," said Dmitry Shapiro, CEO of Veoh Networks. "Veoh is designed to support the many viewing choices consumers need, including the living room TV, their laptop and portable video devices. Our network allows anyone to publish TV-quality video that can be watched everywhere."
Veoh integrates with the Sony PSP Media Manager, sold separately through Sony, allowing easy export of videos from the Veoh Network to a person's PSP. Veoh's peer-to-peer distribution technology, unlike streaming video, gives portable device owners a place to discover high-grade video they can watch wherever they are.
Veoh software, installed on a PC or Mac, creates a virtual television network that allows video bloggers and independent producers, as well as film studios and TV networks, to distribute TV-quality, full-screen video to hundreds of millions of users with broadband connections. Producers can publish unlimited amounts of TV-grade video content to the network, providing consumers with unparalleled choice in television programming and control over their viewing experience.
Unlike rogue P2P networks that are used to share mostly pirated video, Veoh is a community of publishers and consumers, where published content is approved by editors, and consumers are assured they get what they request. The system also integrates tightly with RSS, providing content producers with easy publishing to multiple video systems.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2006, 02:08 Posted By: wraggster
Source - PSPFanboy
Will we see a phone feature appear on the PSP soon? Tom Keating of the VoIP and Gadgets blog seems to think it will. In fact, he considers this more an inevitability than mere speculation. He also suggests that companies like Google are in line to come up with some sort of VoIP service for PSP considering that intergration of IM applications like Google Talk are already headed for handheld devices. And since Google Talk, like the even more widely used Yahoo! Instant Messenger, already has voice built in, it's only natural to expect that a microphone peripheral (say the SOCOM headset) will take advantage of that avenue and allow for phone-like capabilities on Sony's prized portable.
Having a phone attachment on the PSP, especially a free one, is such a neat idea it makes me feel like donating to charity. Of course, several issues need to be addressed. One, the phone attachment needs to be reasonably sized so as not to make the PSP unmanageable. Two, power usage needs to be improved since the PSP's WiFi feature is notorious for its energy suckage. Also, if this development gets pushed back a a year or two, there's always the chance that Sony will do a redesign and integrate these enhancements. Come what may, we're just oh-so-happy that even if Sony isn't maxing out the PSP's abilities, other people are at least trying to on their own.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2006, 08:10 Posted By: wraggster
DJing and Bemani fans listen up!
From the Korean game maker Pentavision comes a special PSP™ version of the web-based and mobile music mixing game DJ Max. The game resembles Konami's popular beatmania series: You take the position as DJ and are challenged to hit the correct button(s) on your PSP™ handheld at the right time to complete the song.
As expected from a music game, most parts are completely in English and make DJ Max easy to understand and to pick up for persons without any Korean knowledge. With more than 50 tracks to choose from (including K-Pop, Techno, Breakbeat, Hip Hop, Rock and other popular genres), every music game fan will find a tune of his taste. Lyrics of all songs are included in the game's manual as bonus.
Prior song selection, you will have several options available, such as speed & fader adjustment, mirror mode selection and more. After completion of a song, you will receive a summary of your performance, including a combo & break counter, rating and score.
Your achievements are saved into a Ranking Chart. Additionally, you can unlock new tracks and items in the Gallery Mode.
Depending on the difficulty level, DJ Max can be played in either 4 button (left, up, triangle, circle) or 6 button mode (left, up, right, square, triangle, circle). You can further manually increase the speed with the L/R buttons.
DJ Max contains a number of game modes and extras as listed up below. Be warned that rookies might have their difficulties in the beginning; DJ Max's difficulty level is adjusted to experienced gamers.
Portable Game Mode
Rookie DJing: Easy difficulty 4 button mode. 10 tracks are selectable from the start.
Pro DJing: Normal difficulty 6 button mode. 11 tracks are selectable from the start.
Club DJing: Expert difficulty 4/6 button mode. Select a music theme and unlock new genres.
Unlimited Mixing Stage: Choose from 40 tracks from the start in either 4 or 6 button mode.
Gallery: Shows your disc collection and a number of images and videos once you have completed parts of the game.
Ranking Chart: Your high scores are saved here.
Options: Adjust settings such as Gear Display (left/center/right), Sound (speaker/earphone), Control Settings & Save Settings
OST
All 58 tracks that are included on the Collector's Edition double disc soundtrack album are also stored on the UMD. The player includes useful functions, such as random and repeat play. Ideal to chill out and listen to DJ Max Portable's sound on the go.
M/V Clips
Select from 39 music videos to play back from the start. Here you can sit back and relax and watch DJ Max's music videos without being challenged as DJ at the same time.
DJ Max Portable is now available as regular edition and Limited Collector's package, suitable to play on any PSP™ console from any region.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2006, 08:21 Posted By: wraggster
Percival has released the first homebrew game thats only for v2.01/v2.5/v2.6 PSP Consoles, heres the details:
The goal of Penguin Scramble is to survive as long as possible. Don't touch the ice at the roof or the bottom!
BETA NOTES:
===========
Penguin Scramble is still beta. The following are known problems:
-highscore
-sometimes the cave is impossible to go through
TODO:
-highscore :-)
-good looking menus
-hazards
-more features
Installation:
=============
To install, Place the proper savegame folder (ULUS10041S5 for US or ULES00151S5 for UK) on your Memory Stick. Boot up GTA and load this savegame file.
Controls:
=========
At title screen:
Press any button to start the game
During the game:
L - speed down
R - speed up
Start - pause
Select - quit
Screenshot and download via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2006, 08:24 Posted By: wraggster
TyRaNiD posted this news:
I've just commited a working PSP ELF packer to subversion (under svn://svn.pspdev.org/psp/psppacker), it is based in part on the version John _K did a while back but improved somewhat, plus it has a nice simple PC tool to pack you executables. It also works with both normal ELFs (even pre-built applications) and PRX files.
For all the lazy windows 'tards out there I have cross compiled a version for windows using mingw, it is available in the www.pspdev.org psp tools section.
Enjoy and post any feedback/bugs etc. here.
Oh and you need to update your pspsdk, again, to build it ;P
This release is for Developers only.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2006, 08:41 Posted By: wraggster
Game Collector has posted a review of the newly released game Ys The Arc of Napishtim, heres more info on the game:
In the latest game in the series that originated in 1987, players assume the role of Adol Christian and embark on a rich adventure set on a deserted island. This time Nihon Falcom changed for a 3D action-RPG featuring stunning magical skills and a rebuilt gameplay.
Buy at Lik Sang
Heres an excerpt from the review:
I got this game nice and early this morning and I played through up to the first boss. First of all I have to say that what I read about there being no voice was correct Come on Konami, how hard would it have been to keep the voices intact!?! Pretty sad when games like Tales of Eternia, GTA and Comic Party Portable exist with their full voice. Anyway, I guess it doesn't bother me TOO much as I have not played the PS2 version and I have only played this on the PC up till now. Another silly thing Konami did was keep the save points, a very bad thing to have in a portable game.
The graphics are great, they look just like the PC version and there has been no slowdown or anything so far and the music is identical. There is no cheat mode in the menu and the only difficulty available at the begining is Normal.
Check out the rest of the review here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17409
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2006, 17:08 Posted By: wraggster
Source - Gamesradar
Take 2 is bringing Tokobot to UK gamers, the first PSP game to come from Dead or Alive developer Tecmo.
Tokobot is a puzzle adventure game which revolves around the existence of Tokobots, small robot helpers that have extraordinary power.
The tiny bots have attracted attention from various treasure hunters who want to use them to take over the world; something which our hero, Bolt, wants to prevent from happening.
While small and feeble on their own, Tokobots become much more useful when they fuse together to execute joint actions such as creating ladders, swings and gliders. They can also merge together to create a larger, more powerful robot that can wield a sword or act like a crane.
Gamers will start the adventure with six Tokobots but will have to find more as the puzzles and challenges become more difficult.
Tokobot will be released for PSP in March
Tokobot is already for sale at Lik Sang (and its region free like all PSP Games) for $39 or £22 with free worldwide shipping, more info here --> http://www.lik-sang.com/info.php?pro...5&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2006, 17:16 Posted By: wraggster
SuccessHK have posted on thier site that they have a full restock of V1.52 PSP Consoles, now V1.52 Consoles are rubbish for anything but you can upgrade to v2.0 and use the Eboot Loader to play around 85% of homebrew and emulators for the PSP or you can upgrade to v2.0 then downgrade to v1.5 which gives you full access to all homebrew.
The price these consoles are retailing at is USD 255.00 or about £140 in other money.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2006, 17:36 Posted By: wraggster
PLynx has again updated his Atari Lynx Emulator for the PSP, heres whats new in this version:
v0.4:
- Screen size selection : Original, x2, Full screen
- Filtering method selection : Nearest, Linear
- Possibility to overwrite last saved context file
- Save configuration for each game
Download at the official homepage hosted by the DCEmu/Emulation 64 Network here --> http://plynx.dcemu.co.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2006, 22:13 Posted By: wraggster
Source Gamesradar
We've got the latest shots of Tomb Raider: Legend as Lara makes her debut on two new games machines – PSP and Xbox 360 - and she looks incredible on both the handheld and the next-gen console.
The actual gameplay of Tomb Raider: Legend is identical for every format but there are differences with presentation, especially with the 360 version; the visuals have been specifically created for the new console, rather than it just being a polished port.
The main difference offered with the 360 version can be seen in the textures, which are far more detailed than in the PS2 and Xbox game. The lighting and shadow effects show more sophistication, too, and are shown off nicely when Lara uses her torch in the dark tombs.
Online play via Xbox Live is not available but there may be content on offer in the Marketplace.
The PSP version might not have the detail of the 360 game but it is still remarkable to look at; proving almost identical to the PS2 version. This is partly due to the fact that using a smaller screen allows the texture detail to be lessened slightly without it having much impact on the overall effect, but that's not meant to devalue the achievement developer Crystal Dynamics has made getting Lara's new adventure on to the handheld.
The developer is hoping to include a system that will allow gamers to swap save games between the PSP and the PS2 versions, so you'll be able to continue Lara's adventure at home or on the move.
Lara Croft Tomb Raider: Legend will be released for PS2, Xbox, PC, Xbox 360 and PSP in the spring
Screens at the link above
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2006, 22:38 Posted By: wraggster
PCSX2 progresses further with Tekken 4 'playable', here is what General Plot hed to say on the official site:
Nachbrenner made this video from ingame on Tekken 4. Game looks very good, with only slight graphics issues which rarely occur.
Video is WMV using Windows Media codec, so you will need a media player capable of playing back this format. This file is being shared using Bit Torrent, so you will need a torrent client, such as uTorrent to download this video.
Tekken 4 Ingame
2 Minutes 0 Seconds | 5.60 MB | Real Ingame Speed - 1.5-6 FPS.
http://www.emutalk.net/showthread.php?t=32888
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2006, 23:00 Posted By: wraggster
The Coder who is behind the NeoGeo CD Emulator for Windows called NEOGEO CDZ Emulator has released his own version of the continuation from the last official release by Yoyofr (although Zelurker has updated his version to 0.7.1 now). The translation from google is poor as usual but here it is:
<blockquote>How it made without. It is private correction edition of NEOCDPSP 0.5. (The after of the 0.5, being kind of to be advanced to the direction which just a little is different)
All sources are rewritten around video and excluding the dependence processing part of the PSP.
Temporarily because it just tried to move, whether it is heavy from the first, (the PSP procuring, because it is third day, permitting, the く put out the ぇ).
Being to become heavy you do not attach the luster processing and load picture.
Because it raises the source cord/code in the next few days, the lawn tide waiting. </blockquote>
Anyone who can translate it better please do.
Anywa download this new release and let us know if its any better in any areas, downloads and feedback via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 20th, 2006, 23:21 Posted By: wraggster
Syn-Z has updated what is now the best Genesis Emulator for the PSP (We need a new PSPGenesis release /me looks for Sougen), heres whats new via translation:
Ver 1.30 * Turbo mode mounting (in キーコンフィグ addition)
* Deletion functional addition of state (SELECT + □)
* State saving / load verification message option addition
* State date indication
of saving
Download Here --> http://psp-news.dcemu.co.uk/dgenpsp.shtml
Give feedback via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 00:40 Posted By: wraggster
Source - Joystiq
While the Nintendo DS continues to experience shortages in Japan, the PSP remained on top of Japanese hardware sales chart, this according to research group Media Create. Nintendo plans on replenishing DS supply by the end of the month, so it should be interesting to see how the restock effects subsequent charts.
Japanese sales (units sold) the week of 1/9/2006 - 1/15/2006:
PSP - 57,686
NDS - 54,284
PS2 - 39,076
GBASP - 9,982
GBM - 6,341
X360 - 6,107
GCN - 5,465
GBA - 233
XBX - 119
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 02:30 Posted By: wraggster
Blue2k the coder behind the MBshell for the PSP has posted this update:
<blockquote>Ok, major update.
I've finished creating my first version of an extension (or plugin) system. At the moment it can load an extension and display it on the screen within a window. So what is an extension? An extension is just a normal module (prx) as any module but this module can be dynamically loaded at runtime by the shell, and multiple can be loaded at once! This means that you can create whatever extension or plugin you want for MbShell as long as you conform to a simple API:
Once the module is loaded and started by the shell the module is required to:
1. register itself with the shell by calling a function and providing:
- If it needs a window
- If so, what is the name of the window
- Should the window support transparency
- the width of the window
- the height of the window
- Pointer to a screen update function
- Pointer to a controller handler function
- pointer to a destroy handler function
2. Implement the screen update function returning a pointer to the current buffer it wants on screen
3. Implement the controller handler to handle controller input
4. Implement the destroy handler function to clean up stuff when the extension is closed
I will provide an example with sourcecode that will implement these things and provide a simple graphics library with sourcecode so you can get started somewhat faster.
I'll have to finish the whole thing, but anyone already intrested in taking a look at the extension support can contact me using PM. Be sure to have at least some understanding of C and psp development as I have no time to explain basic things at the moment. Set up the dev environment first
Just for viewing pleasures, a screenshot of the latest build:</blockquote>
Screenshot via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 02:35 Posted By: wraggster
IchigoKurosaki posted this News of whats to come in the next version of Flash mod:
<blockquote>Just got finish designing these images and can't wait to start codeing them at school tomorrow while i wait for someone to need my technical assistant. This version will include 4 brand new features:
-Running a UMD with 2.00+ Support(Also clocks processor and GPU to 333/166)
-Running a UMD without 2.00+ Support(Also clocks processor and GPU to 333/166)
-Installing of Custom XMB Menu Names
-Restoring of Default XMB Menu Names
Along with a Extra Feature:
-A step-by-step guide on how to hack you Playstation 2 with your PSP</blockquote>
Screenshots via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 02:43 Posted By: wraggster
Califrag has made a great new logo for the site that fiits perfectly with the colour scheme we use at the moment and also uses the name that most sites know us by and thats PSP News, the Emulation, Homebrew and Gaming Site.
Check out the new logo above
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 08:27 Posted By: Kaiser
Thanks to meimt11 for the news
Raf has updated his PSP radio app here's what he had to say:
What's new:
0.38-Pre1 (r726) (2006-01-20)
NEW FEATURES
(sandberg) Core/3DUI: Merged the new TextUI3D into the main branch. (r712)
(sandberg) Core: Support for USB enabled/disabled events to the UIs has been added. (r712)
(raf) Core: Added code to sort all lists (localfiles/playlists/SHOUTcast listings) alphabetically in ascending order (r713)
(sandberg) 3DUI: Made the graphics in the new UI configurable, to allow new skins to be made. (r716)
(raf) Core Now duplicates are eliminated from SHOUTcast listing genres. Duplicates are looked for in case insensitive mode. (r717)
(raf) Core: Top 600 listing is now left unsorted (so it stays sorted by popularity). (r718)
(raf) TextUI: Clock format (12/24) is now retrieved from the system settings, and the config option is not used anymore. (r719)
(sandberg) 3DUI: New graphics from Semtex integrated. (r720)
(raf) Core: Now SHOUTcast Titles are parsed and corrected to display & instead of #amp; and the correct character for X; (r721)
(raf) Core: Refactoring/ Added option to select directory for localfiles in the config file. (r724)
BUG FIXES
(raf) Core: Removed the config option to turn logging on/off. Just use log levels.
(sandberg) 3DUI: shutdown screen are now shown on the new UI. (r720)
(sandberg) 3DUI: IP number and program title are shown after switching UIs. (r720
Download at this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17467
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 08:27 Posted By: Kaiser
LostJared Has released Masterpiece v2.6 and developed an add-on to help coders develop for PSPs version 2.01+ using the GTA exploit. This is great news because the easier it is to code for GTA's exploit the more homebrew all PSP users can enjoy here's what he had to say:
This is a library that Ive been writing to aid me in Developing for the GTA Expliot it is based off the orignal GTADevkit..
It allows you to compile and test on windows before you test it on your PSP.
This speeds up the development proccess (atleast for me)
What this package contains:
Source code for Cross GTA and 4 example programs + 2 tools
Updated version of MasterPiece for GTA Expliot:
* Score menu
Knights Tour
Hello World with MasterX Fonts
Random Pixels Demo
......
You can also check the original release forum for the add-on here
...and the release thread for Masterpiece - 2.6 here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 09:38 Posted By: wraggster
Fanjita has updated his Tetris game to work on the Censored German version of Grand Theft Auto Liberty City Stories for the PSP, heres the info:
This package allows you to run GTA homebrew on the German censored (16+) version of Grand Theft Auto. It's a simple demonstration that homebrew games are possible for PSP firmwares v2.0, v2.01, v2.5
and v2.6 via the GTA savegame exploit. It is also a test of the general-purpose GTA loader that will be used as the basis for running the EBOOT loader on v2.01+. It also allows you to run up to 4 other GTA-ready homebrew applications, using 4 spare save-slots. This version is only for the German censored version of the game.
Awesome stuff, download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 10:42 Posted By: wraggster
miemt11 has released a new version of his PMP Converter for the Media Player by Jonny that plays Xvid/Avi files, heres whats new:
Here is what's new in this release:
Change from version 0.07 (small update)
1: Allow you to direct transfer of your encoded PMP video to PSP
2: add a short-cut to open your PSP Video folder
3: minor fix
Download and feedback at the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17471
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 12:16 Posted By: wraggster
Source - Joystiq
PSP owners craving some stealth action won't have to wait much longer. At the conclusion of Sam Fisher's Double Agent exploits, the story continues on Sony's handheld in Splinter Cell Essentials. Pro-G has nine new screenshots of the game, which Ubisoft says will be both a sequel to Double Agent, and a prequel to the entire series.
Sam's previous portable outings haven't scored as high as their console counterparts, but this entry will feature all of the weapons and items from the previous games (in addition to new gear), and a Wi-Fi spy-versus-spy multiplayer mode. Essentials is tentatively scheduled for a late March release.
Heres the link to the screens --> http://www.pro-g.co.uk/media/1276/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 13:23 Posted By: wraggster
Ok got a press release sent to me about a new Handheld to play Sega games (Genesis i presume). The handheld is licensed by Sega and it will have cartridges or tv games with 10 or 20 games that will plug into the handheld, it does sound a bit vague at the moment but for those interested check out our Dreamcast Site for the full info.
More to come on this subject.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 20:15 Posted By: wraggster
Source Gamespot
The PlayStation 2's World Rally Championship series is making its way to the PSP under the name WRC: FIA World Rally Championship. The latest issue of Famitsu revealed the first details of the game, which is slated for release in Japan this March.
The biggest difference in WRC: FIA World Rally Championship for the PSP is that the game allows multiplayer games. The racer will allow for up to eight players to simultaneously compete with each other via wireless connection in ad hoc mode.
Like previous releases, WRC: FIA World Rally Championship is officially licensed from the FIA international racing league, and includes all the machines that raced in 2005, as well as six concept cars. The game features 16 stages based on real courses from the World Rally Championship's 2005 season, including tracks in Spain, Mexico, New Zealand, Greece, Great Britain, Turkey, Argentina, Cyprus, France, and Japan.
Realistic weather and time of day will effect not only the game's visuals, but also each car's handling--for example, driving will be a lot tougher when there's rain or snow covering the road. Cars in the game are modeled after their real-life counterparts and will actually take and show damage when they crash.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 21:05 Posted By: wraggster
Ema has released a new version of TwinTail LDE which is a text editor written in Lua, this release now comes in English & Japanese versions. Heres whats new:
2.0 -> 2.1:
- Added OSK selector(by plugin)
- Added new OSK
- Modified skin
- Modified file selector
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 21:18 Posted By: wraggster
MIB.42 has released MSTest which is a Memory Stick benchmark utility for the PSP.
Heres the info from the coder:
I just got my new SanDisk 2GB MemoryStick Pro ( the light blue one ) and run the R/W tests. Read speed is same as the 512M one ( 14.3 MB/s ), but the write speed dropped a bit compared to the 512M ( 4.3MB/s vs. 5.2MB/s ), but this should be fine and still pretty good...
I also cleaned up the memorystick test program which I attach. Can be interesting to run it on those HDD devices...
Assigned buttons :
X - HELP screen
SELECT - Clear Screen
Up/Down - Change test data size
Shoulder - Test data size +- 1KB
Left/Right - Test data size +- 128KB
Square/Circle - Test data size +- 8MB
Triangle - Change the number of R/W tests
START - Start the tests
During Test :
Square - Cancel Write Test
Triangle - Cancel Read Test
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 21st, 2006, 23:44 Posted By: wraggster
PLynx has once again updated his Atari Lynx emulator for the PSP, heres whats new:
<blockquote>I'm glad to announce you the last PLynx version .... with better sound support !!!
!! ATTENTION : Due to the support of the analog stick, the configuration files (/cfgs/*.cfg) are not compatible anymore.
!! Please delete all the .cfg files in /cfgs/ .
v0.8:
- Better sound support !!
- Fake lynx bios detection error
- Analog stick support during game, option to change the sensibility of the analog stick
- Corrected : emulator crashes when trying to move the cursor up past the rom at the top of the list.</blockquote>
Download at the Official PLynx Homepage
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 02:22 Posted By: wraggster
Fanjita has released another great new Loader for the PSP, heres the details:
In response to popular demand, I helped the chaps over at PSP3D to put together a homebrew package for the GTA exploit that lets you place the GTA homebrew of your choice into any of 5 homebrew-loader game slots. This means that you can easily pick from your 5 favourite GTA homebrews. Although you can't change the names of the save slots, you can place your own icons in there if you replace the ICON0.PNG file in each slot, so it's easy to tell them apart.
More info:
Unzip the contents of this package into the /psp/savedata folder on your memory stick. Note that if you have an existing savegame that uses slots 3,4,5,6 or 7, then this will be overwritten by the Tetris savegame.
You can see which slots you are using by the folder names - ULES00182SX, ULES00151SX or ULUS10041SX : X is the slot number.
Start up GTA as normal. When it has loaded, select "Load Game", select the Tetris savegame and confirm the load as normal. After a short delay, the Tetris game should start. To quit the game, you will need to hold your power button for 10 seconds. The HOME button doesn't work, this is a known problem.
This package comes with 5 homebrew savegame slots. You can use these to choose between your 5 favourite GTA-ready homebrew applications. To copy a GTA homebrew into place:
- Decide which slot you want to use. Tetris uses slot 5 by default.
- Copy the "tetris.bin" file from your new GTA homebrew into the ULES00182SX folder - where 'X' is the slot number you have chosen.
- Optionally, copy an ICON0.PNG (for the game icon) and a PIC1.PNG (for the larger game picture, seen in the savegame manager) into the folder, to make it easier to remember. You need to follow the format of the existing PNGs in the folder.
There are 3 versions of the folders in this package, to cover all known versions of the game. You only really need the version appropriate to your copy of the game, which is:
ULES00182S* for German GTA
ULUS10041S* for US GTA
ULES00151S* for all other versions.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 02:29 Posted By: wraggster
Percival has updated his Penguin Scramble game for PSPs using the GTA Save Hack, heres what he says:
Finally finished it, with working highscores this time. Download it here.
Click here fore a screenshot.
Screenshot and download below
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 06:13 Posted By: Tromedlov
(News Submission)
This is Chong 1.1 Lua App!
Chong is a spiced up clone of pong for lua player.
There are 35 funny sound effects in Chong.
First to score 5 points Chongs (beats) the opponent.
Chong is a 1 player game with an intelligent AI.
Don't be discouraged, it is possible to win (I have tested it).
The perfected difficulty level has made this game rather addicting, enjoy!
Press select to exit.
You will need lua player to play this game.
Just place the included "PSP" folder on your psp.
- Tromedlov
(download via comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 13:26 Posted By: wraggster
Xodiac21 has released a rather cool Demo for the PSP that has flashing lines/colours.
Dont take my word though, download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 13:29 Posted By: wraggster
SG57 has released a mini-game/trainer called Stopper 69. Heres the info from the coder:
This is my little mini~game homebrew game / Trainer because first off...it's a game and secondly, it's a good example of how a first time dev should start, small to big.
The source code of this is also included so all the new devs out there can take a look and learn a few shortcut lines of code and how to use some lines of code properly (blitting multiple images, making one entire backround, using bools, the '} else {' function, etc.). This also incorporates almost all the Lessons together into one source code so theres no more worrying about losing or forgetting how to define a variable, make a table, booling, etc.
Thanks go to everyone who is involved in the PSPDEV scene (via PSPSDK, toolchain, cygwin, etc.)
And of course, thanks goes to Brad Dwyer (aka Yeldarb) for making the Lessons on programming to get me started.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 13:31 Posted By: wraggster
Nero the creators of easily the best Burning Software have on thier PSP page a load of Movie Trailers for the PSP, heres the list:
Freedomland
Fun With Dick and Jane
Into The Blue
Memoirs of a Geisha
Oliver Twist
Rent
The Exorcism Of Emily Rose
The Fog
The Gospel
The Legend Of Zorro
The Pink Panther
Underworld: Evolution
Zathura
Check out the site here --> http://trailer.nerodigital.com/enu/PSP.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 13:37 Posted By: wraggster
PsPmad has released a rather cool beatemup written in Lua for the PSP called Little Fighter 2 (Beta v1.60), heres the info:
This New updates is to test the NPC's
I’ve been working on this since the last release.
New Features:
Character can walk now
NPC are now characters not Bombs they fight back.
Cleaned Up some off the codes
Going to be features:
I’ve been testing out the new Lua features
and I’m looking at the WIFI compatibility
I think it possible to send small bits off code
through it so that two people can play with each other
using WIFI. But still lots off work to be done.
Going to add:
New menu
Options Ex: Sound, Speed, and Brightness Lv
WIFI Compatibility
Character Selection screen
Add your own music (with options to change during game play)
game play menu
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 13:48 Posted By: wraggster
SmayDS has now released an updated Vector Infector (look at the screenshots here) that works on v2.0 firmware:
Heres the info for all users (well below 2.01 anyway)
<blockquote>1.5 users:
Copy the 'vector' and 'vector%' folders to the GAME folder in the PSP folder of your memory stick. Play.
1.0 and 2.0 users:
Copy the 'vector' folder to the GAME folder in the PSP folder of your memory stick.
If you want a proper icon (and background, for 1.0 users), copy the EBOOT.PBP file from the '1.0 EBOOT' folder into the 'vector' folder on your memory stick. This isn't mandatory.
2.0 users only:
Use Fanjita's 0.9 eboot loader, plskthx. That's what it's been tested with. It won't run with 0.3, and I haven't tried 0.7 or 0.85.
Reboot your PSP. Completely. Don't put it to sleep; turn it off. Otherwise (sigh) the MP3 library probably won't start up, regardless of whether or not I release the sound channels. So you'll get sound effects, but no music. Nggghhhh. But the game will run.
Start the game from the eboot loader.
New keys:
Start switches music. If you want more music, just convert your mp3's to 44.1kHz, 32kbps, mono (too much of a CPU drain otherwise). You can have 3 tracks, titletune1.mp3 -> titletune3.mp3. If a particular song is missing, it doesn't care.
Select+Rtrigger dumps a TGA screenshot into the game's directory. Don't know why I didn't put a TGA header on the raw file to start with!
Select+Start quits. No more power-button-holding. *EDIT: You can just hold Home too, that works fine.
Remember, if it doesn't run: Reboot your PSP. It works fine here on 2.0.
It is still very much a beta, so aside from the explosions being toned down, nothing else has changed. I'm working on that now!</blockquote>
As usual download via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 16:09 Posted By: LostJared
(News Submission by LostJared)
This is a library i been workin on to make a shell for my and (hopefully others) games.. This is still very early in development so dont expect it to run 100% perfect.
(Screenshot and Download Via comments)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 19:56 Posted By: tomy
(News Submission)
We are the Mach-one team.
We have finished our latest project, a freeware PSP game, called Vortex!, It's a spaceship-skill game, with a controlling similar to Stardust (Amiga). If You want to know more about the game, and/or to download it, please visit our website at: http://www.mach-one.hu (finally we have the domain).
Please, if it's possible, do not upload the game to Your site, but place a link instead, because we have to know correctly, how many people downloads it, to determine our future developments. There will be additional levelpacks, wich will be downloadable soon. If You want a UNIQUE level pack, please complete our little questionnaire at: http://www.mach-one.hu/questionnaire.php , and we will send one (which won't be collectable in other way) via e-mail. To make it clear, we will NOT use Your e-mail address to send spams etc.. and we will NOT give it to a 3rd person. (The truth is, that the mailaddress will not be saved, we use it only to send the bonus-pack). This questioner is really important for us, because with those informations we can create better stuffs for the users.
Thanx for Your attention!
The Mach-one team.
http://www.mach-one.hu
info@mach-one.hu
(To Comply please visit the site above for downloads)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 20:03 Posted By: wraggster
The Coder who is behind the NeoGeo CD Emulator for Windows called NEOGEO CDZ Emulator has updated his own version of the continuation from the last official release by Yoyofr (although Zelurker has updated his version to 0.7.1 now). The translation from google is poor as usual but here it is:
<blockquote>* Unless load there is a picture, being to be lonesome, it corresponded. With option it can make invalid.
* Several part which unpalatably processes with version before was corrected. </blockquote>
Anyone who can translate it better please do.
Anywa download this new release and let us know if its any better in any areas, downloads and feedback via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 20:08 Posted By: wraggster
Mediumgauge has updated his simple file browser for PSP.
Heres whats new:
Added side scrolling, the analog stick will produce high speed side scrolling
Modified the background viewing algorithm
Increased the maximum number of characters allowed on 1 line
Added help via the triangle key
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 20:22 Posted By: wraggster
Zelurker has released a new version of his continuation of Yoyofrs original Neogeo CD Emulator for the PSP, heres whats new:
<blockquote>Version 0.7.2
- The copy-protected neocd games don't need to be cracked anymore (as in
version 0.5). It was a very primitive copy protection system !
- Adjust fps to 59 fps : nam 1975 intro was obviously too fast in 0.7.1
(not in sync with cdaudio sound).
- The music not playing in the kof serie seems to be fixed.
- The path of the last rom loaded is saved now when you exit the emulator</blockquote>
Download at our Comprehensive NeoGeoCD Emulator download page here --> http://psp-news.dcemu.co.uk/neocdpsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 21:37 Posted By: wraggster
Jonny's AVI & More Media Player for the PSP has been updated
Whats New:
All the problems in the "Common problems" section are corrected
Muxer: improved avi parser (more compatibility and support up to 4GB avis)
Muxer: improved mp3 parser (more compatibility, wild search for mp3 frames)
Muxer: a log file is written at the end (GUI programmers can use the last line of this log for error checking)
Muxer: the tk version should run on linux with no modifications now (please someone should confirm this)
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 21:51 Posted By: wraggster
antiroC has released Ms Driller for the PSP, heres the info:
<blockquote>Here's a quick port of a Mr Driller clone, called Ms Driller.
Original game by Adas
Lower res graphics taken from the GP2X port by Kfazz
I have modified the controls a bit to try and compensate for the PSP's crappy diagonal movement handling, so the controls are:
Move: Analog or Dpad
Dig/Drill: Circle
You can also use the L & R shoulder buttons to jump up/left and up/right.
Only tested on 1.5 firmware and seems to work fine - should also work on 2.0 if someone wants to test it out....
Todo - make it higher res and improve the readability of the ingame text and possibly add some background music....
edit: changed controls info...</blockquote>
Screenshot & Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 22nd, 2006, 22:46 Posted By: wraggster
Fanjita the master of the Eboot Loader and a member of our forums, has posted this news on his site:
<blockquote>Ditlew and I made some breakthroughs today with the EBOOT loader for GTA, and I'm so excited I thought I'd share the news, since we've been hammering away at this problem for weeks now, and it feels like we're starting to get somewhere.
Last night we finally managed to remove what is believed to be the last traces of GTA from the PSP's memory, and we appear to have full user-mode control over all the available memory and resources (with the exception, of course, of flash memory).
So far this hasn't translated into everything magically-working, including the loader menu, but we have run the first homebrew game using the EBOOT loader - "PSP Rick Dangerous".
So, there's still a lot of work to do, but it's coming along nicely.
This also seems like an opportune moment to properly introduce Ditlew, although we've been working together since the start of the EBOOT Loader for GTA project. He's a 30-year-old Dane working as a lead programmer, with a past in the gaming scene and a strong passion for AI - not to mention a sharp mind and a lot of determination.</blockquote>
Great work Fanjita and Ditlew, are Sony going to be pissed at this
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 02:11 Posted By: wraggster
IchigoKurosaki released a new version of FlashMod, heres the full details:
<blockquote>FlashMod Version 2.0 for PSP Version 1.5
WARNING: If you used FlashMod 1.0 or 1.5 to change Backgrounds please Restore the Default Backgrounds with 2.0 and install your custom background again. This is due to the original writing to flash code when it couldn't find a file it would just write it as 0 bytes.
New Features
.:UMD 2.00 or higher support:.
Not yet finished and requires a 2.00+ Firmware in the root of your Memory Stick in the folders "Flash0" and "Flash1". Right now the only fix i have is a untested SOCOM fix. (Edit: I was told SOCOM does not work) It will also run your UMD's at 333Mhz for the CPU and 166Mhz for GPU. This will not write to your Firmware or UMD.
.:UMD Loading support:.
This will runs UMD's without 2.00 or higher support. It will also run your UMD's at 333Mhz for the CPU and 166Mhz for GPU. Which means Faster Loading time and smoother Gameplay.
.:Change XMB Menu Names:.
This will let you change your XMB Menu Names just follow these steps:
1. Extract the Utilities folder on to your Desktop.
2. Go into the Utilities folder and run "PSPMenuEdit.exe"
3. Now select you Language and click on the button [...] under [Edit topmenu_plugin.rco]
4. Now select [topmenu_plugin.rco] which should be located in the utilities folder.
5. Once you are done editing all your Menu Names just click [Patch File] and copy the [topmenu_plugin.rco] out of the utilities folder to the root of you Memory Stick.
6. Now go into FlashMod and select [Install Custom XMB Menu Names] and your done.
.:Even safer writing:.
Now will not write if it can't find the file and will display the [Flash Complete] Picture longer.
.:Version used Info:.
Now if you are unsure of what version you have used of FlashMod just go to your XMB (Cross Media Bars) and go to [Settings]-[System Settings]-[About PSP™] and after it shows the copyright information it should tell you "Firmware Flashed with: FlashMod Version 2.00"
.:New Graphical User Interface:.
Now with discriptions for all the features included on the GUI.
.:New Agreement:.
The new agreement is due to FlashMod being Open Source and Public Domain which could cause people to download a Version of FlashMod that might not be from Orbis PSP Development. So for yours protection I urge you not to download FlashMod if it does not say Orbis PSP Development. As for people that want to release their own version of FlashMod please tell me before releasing any unofficial versions.
I Agree by downloading FlashMod Version 2.0 that I relinquish Orbis PSP Development of any liabilities concerning the software effect on my PSP.</blockquote>
Please read and understand fully the newspost above before downloading via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 02:16 Posted By: wraggster
fchaos has released a new file browser for Lua, heres what the coder says:
I got tired of the same old Lowser interface, so I decided to make a file browser. It has the basics right now, neat interface, file browsing, execution of Lua scripts, and an image viewer. You may change some settings in the index.lua to suit your needs. Suggestions and comments are welcome.
Screenshots and download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 02:21 Posted By: wraggster
dbeyer3069 has released Url2PSP, heres the details from his site:
<blockquote>This service is FREE and allows you to transfer URLs of files you would like to download to your PSP by entering them here. The PSP unit will connect to this web site, login using the MAC address of your PSP, transfer your list of desired file URLs and then download them.
The URLs you enter will be stored for up to 7 days in this website’s database. In the current version, you must remove the URLs from our database yourself, or wait for the system to purge them automatically after 7 days. In a future release, URL2PSP will automatically remove them for you. For simplicity and your privacy, we are asking for your MAC address instead of an email address.
NOTE: Although this web site only serves as a way to make downloading to the PSP easier and does not do any file transfers itself or store any files, please don’t use this service to aid in the downloading of any illegal or copyrighted materials. Your cooperation is appreciated.
To get started or to sign back in, please enter your MAC address. Your MAC address appears in the LOWER LEFT CORNER of the URL2PSP program screen as well as in the System Settings of the PSP.
Updates will be provided on a regular basis. Please check back for updated versions.</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 02:27 Posted By: wraggster
Trevor Wilson has ported the Classic robotfindskitten to the PSP, heres the details:
Yet another portable zen simulation. Based on original DOS robotfindskitten by Leonard Richardson. Ported to PSP by Trevor Wilson (myself). Uses messages from robotfindskitten Java by Brian Enigma. Uses pg.c and pg.h from nem's hellopsp.
Screenshot and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 02:29 Posted By: miemt11
(News Submission)
Latest version of Mallocs Mod for the PSP Media Player(M4.01) :
- added Jonny's 1.01 fixes
- added alphabetical sorting of files in selection menu
- added USB activation in selection menu (refresh file list with START)
- fixed small slowdown creating more audio drop than the previous versions (it should be as quick as the first versions now)
- fixed interface.tga hardcoded path -> the path to the pbp can now be renamed
- fixed small buffer clear bug whith zoom mode changes
- fixed small precision problem with luminosity boost
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 02:39 Posted By: wraggster
Welcome to the "ump-teenth" edition of the "PS3 might be delayed" saga, this time per Forbes Magazine. Regarding the issue of when the console will launch, the author writes: "Sony's last word on this remains spring 2006, but almost nobody believes it — at least not for the North American launch — because of a history of delays for previous products. Thanksgiving looks to be a better bet, at least to Evan Wilson, an analyst with Pacific Crest Securities."
The article suggest that Sony staying mum on details only hurts the PS3's chances of success. In Sony's defense, doesn't staying quiet about a launch date and price keep its competitors on their toes while keeping consumers anxious for the product a la Apple Computer?
http://www.msnbc.msn.com/id/10932420/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 02:42 Posted By: wraggster
Linkers4u.com have the newest product for the PS2, details below:
Product Features
Designed for PSTwo model SCPH-7000X to 7500X
Does not void the warranty of PSTwo
Fast and Easy installation, no need to open your PSTwo
The lip of PSTwo can be open and close as normal
More Description
By this new version of Magic Switch, you can close the console cover when using swapmagic disc!! Magic Switch is designed for use with Swap Magic discs V3 on the PS2 SCPH-7000X. Easy and simple installation.
The newly added component (Tool E) is specially designed for the latest model of PS2 Slim, such as, Ceramic White and Satin Silver PS2 Slim. The advantage of Tool E is that you do not need to unscrew the case of your PS2 Slim (If you install Tool D, you need to open the case of the PS2 Slim). Just follow the installation guide and you will install the Magic Switch Pro V3 easily and quickly.
Compare this to the price of the mod chips on the market today. You save time and money. You can remove or place any time you like without taking any screw from the case of the PS2.
Note:
1. Tool D and E are designed for the new model of PS2 Slim, such as Ceramic White and Satin Silver.
2. Once you installed the Tool E, you do not need to install Tool C or Tool D.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 03:22 Posted By: wraggster
ntba2 has released an awesome new version of his multi-purpose tool for the PS2.
Current features of myPS2
- Browse pictures from HDD, CD/DVD or USB
- Thumbnail preview and image zoom
- Create and manage files and directories on HDD, Memory Cards, USB
- Recursively copy and delete directories and files
- Launch other software from HDD, MC, CD and USB
- FTP server running in the background allowing you to easily copy files
from and to your PS2
- threaded MP3 player that plays MP3s from CD, HDD or USB
- Shoutcast radio client
- Shoutcast station browser
Download Here --> http://www.ntba2.de/myps2.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 17:37 Posted By: wraggster
danzel has released a new app for the PSP, heres the info:
<blockquote>A Program that lets you read the front page news from a limited amount of news type sites, Currently:
slashdot (rss feed)
apple (rss feed)
To Do:
Add more feeds.
Add picture and comment viewing to **********.
Fix some characters.
Add general rss reader (mostly done)
Release under GPL (its not GPL licensed atm so don't ask for the code, I'll release it when I'm ready to)
Go to bed.
To Not Do:
Write a complete web browser.
Add anything I don't want to.
Not tested on 2.00, should probally work...
Any suggestions of feeds/sites/features to add, post em in this thread </blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 17:42 Posted By: wraggster
Team XodiMac and Lil_fred have released a rather cool demo that looks like Lava Lamps you get in kiddies bedrooms, rather cool too.
screenshot & download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 18:33 Posted By: wraggster
PSP Galaxy have released a new issue of their Mag, heres whats new:
Silent Hill Movie Trailer
Interview with Steve Purita from EA Canada Reviews of Ape Escape Academy, PQ Intelligence Quotient and Kindgdom of Paradise.
Terranova Weekly Comic
Plus the regular goodies and more!
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 18:46 Posted By: wraggster
Matthias Graffe has released a new app for V2.60 PSPs only, heres the details:
<blockquote>First download, install and configure Hfs with this how: to: http://psp.servegame.com
Now share your MP3 Dir and use this path in the MP3 RSS Feeder.
Create a RSS Folder and share it with Hfs and use the path in the MP3 RSS Feeder. For later use, you can also edit the index.html, and use the folder as link for the RSS Music Button, then a simple click on the Button is enough to reach the RSS Folder, for adding new items.
I hope you have Folders with Artistname 1, Artistname 2, Artistname 3, ... in your Shared MP3 Folder, then you can use the "Use Subfolders" Method - means setting the RSS Filename, -Title and Discr auto by Subfolder Name (only works on the first level of the Shared Music Folder).
Choose a MP3 Folder to seed (MP3 Folder 2 feed) and seed it, now you can just enter your PSPortal and open your RSS Files.
Have Fun streaming your whole MP3 Archive local or over the Internet ;-)
Use path.dat.org without .org if MP3 RSS Feeder crashs at start because of wrong loaded path. </blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 18:53 Posted By: wraggster
PsPmad has updated his Beatem up written in Lua, heres what the coder said:
<blockquote>I've been working on this since yesterday and have finished some of it. I'm am releasing a test demo to the public so i can see iff people enjoy the concept of this release so please enjoy...
New add ons:
Intro to game
New menu
added exit from game
(But it doesnt exit it just restarts the game)
added some credits(thanks to Lumo)
and ive added an option menu but its still says Coming soon.</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 19:02 Posted By: wraggster
Source - Gamesindustry
Electronic Arts has confirmed that its movie licensed gangster romp, The Godfather, will not be appearing on PSP or Microsoft's next-generation Xbox 360 console when the game hits retail stores in March.
Already the subject of various development delays, The Godfather was originally scheduled for release in the fourth quarter of 2005, during the industry's busiest sales period as consumers prepare for Christmas. The initial change in release dates, pushing the title to March 2006, prompted analysts to lower their estimates for the company's full-year performance.
Development on current generation platforms, including PC, PS2 and Xbox is almost complete for the Mature-rated title, and the game is on schedule for a simultaneous multi-format release in March.
Speaking to Gamesindustry.biz this morning, an EA representative confirmed the release of current generation versions is definitely on track, adding that a release date for the PSP and Xbox 360 versions has yet to be officially announced, effectively denying rumours of additional development delays.
At the time of writing, EA would only confirm that the next-gen and PSP versions will be released at some stage during the company's 2007 fiscal period, which begins 1st April 2006
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 19:09 Posted By: wraggster
Source Spong
One of SPOnG’s all time favourite Dreamcast and PS2 games, Sega’s sublime music-shooter Rez, is rumoured to be in development for PSP.
Shacknews.com reported over the weekend that, according to their source at Sega, a PSP port of Tetsuya Mizuguchi’s classic is "...sounding like a pretty sure thing".
Whilst a handheld version of this classic videogame would seem to make total sense to the hardcore Sega faithful, it might not make as much sense to Sega’s bottom line-driven sales teams. SPOnG hates to be the voice of commercial reason, but it also has to be remembered that neither versions of Rez sold in any significant numbers.
The game is one of those strange things – a critically-lauded, much-loved classic that very few people actually bought or played. On the other hand, for this very reason, it could well be given the ICO treatment, with a polished PS2 re-release coming out alongside a PSP version, thus making the game actually available again, outside of rare CEX sightings.
SPOnG spoke to our sources at Sega UK this morning who refused to comment on the rumour.
Ah well, we sure hope that we do get to see Rez on PSP soon, although we will wait to hear confirmation directly from Sega before we get too overexcited.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 19:47 Posted By: wraggster
kennethdm has released a new game for the PSP, heres the info from the coder:
<blockquote>This is my first homebrew attempt, it's a simple game, but not so easy to win. The goal is simple, you have to find out what the secret code is.
Using left and right on your analog pad, you select the circle.
Using up and down you change the cirle's color.
If you are satisfied with the colors of the row, press cross,
now the little circles will show how good your guess was:
-the number of green circles is the number of correct colors at the correct place
-the number of blue circles is the number of correct colors at the incorrect place
This game is limited to 6 attempts, it is based on mini mastermind which is a mini version of the original mastermind.
If feedback is positive, I plan on expanding the game with the following:
-more (and harder) game modes
-high score list
-two player mode (one player inputs the code, the other one has to crack it)
for any (constructive) feedback: homebrew.psp@gmail.com / or this thread</blockquote>
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 20:10 Posted By: wraggster
NJ has updated his own version of the continuation from the last official release by Yoyofr (although Zelurker has updated his version to 0.7.2 now). The translation from google is poor as usual but here it is:
<blockquote> * Frame processing of skip was modified.
* Automatic frame skip was added.
* In addition correction.
</blockquote>
Anyone who can translate it better please do.
Anyway download this new release and let us know if its any better in any areas, downloads and feedback via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 23rd, 2006, 20:28 Posted By: wraggster
Arwin has ported his Keyboard app Psprint to Lua, heres the info:
<blockquote>I have now completed porting p-sprint to lua (see http://forums.ps2dev.org/viewtopic.php?t=2913 for more info on the c version of p-sprint )
This contains the following files:
http://www.niwra.nl/psp/p-sprint-lua/psprint.lc
http://www.niwra.nl/psp/p-sprint-lua/index.lua
The psprint.lc is a lua include file for easy use.
The index.lua is an example of how to use the include file to read p-sprint like text input.
(It's my first lua program and (thus obviously) the first time I made an include file - things may therefore look very messy, but at least it works; input is appreciated )
I will post my process here as I did in my p-sprint thread, and input is more than welcome.
Done:
- keychars
- keycodes
- keynames
- keygroups
- modifiers
- key repeat
- make into lua include
Still to do:
- trainer
- the wrapper functions for readex (e.g. the blocking calls like getChar)
- allow user-configuration of keymaps (all six available ones)</blockquote>
Downlaod and screenshot via the Comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 00:01 Posted By: wraggster
Source C&VG
A few details have emerged on Killzone: Liberation, a spin-off from the first-person shooter series that's infiltrating PSP. Liberation, which is being developed by Guerilla Games, ditches the first-person viewpoint for a third-person angle, implying that tactical gameplay has been given greater consideration in this title. According to a report in Official PlayStation Magazine, the storyline follows on from the plot of Killzone on PS2, players reprising the role of killer trooper Jan Templar. Armed with an array of new firepower and attacks, he'll be battling the militaristic separatist faction Helghast.
Screenshots from Liberation are doing the internet rounds, but if we posted them here large men in balaclavas and wielding big guns would break down the office door and wheel us away to never be seen again. Still, from what we've seen, graphically it's pretty decent with the pics showing industrial/headquarters environments; and with plenty of cover apparent, it's clear that stealth is going to play a role too. In fact, looking at the shots it reminds us a little of the first Metal Gear Solid game.
Sony was unavailable from comment on Killzone: Liberation at the time of writing so no further info from that quarter just yet, but hopefully we'll have more details - including official screenshots - soon.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 00:11 Posted By: wraggster
We already posted a week or so ago about the emergence of the PSIX replacement shell project and today a feature list of that project has been unveiled, heres the listing:
<blockquote>Features to be included for launch day :
- Eboot/UMD Launching with Psix callback
- Fully featured audio player
- Audio player playlist with shuffle, repeat, loop etc.
- Image viewer
- CPU Speed adjustment
- Customizable eboot icons
- File manager
- Two professional skins, Default and Termina
- Module management system
- Customizable backgrounds
Features for future releases :
- Network functionality, updating, downloading and sharing
- Video playback (may make it for release)
- Advanced boot configuration (2.00 eboot support)
- RSS reader
Modules :-
- Ski-Free
- Text reader/editor
- Notebook
- PBP (Psix Basic Painter)
- Psix Calendar/Scheduler </blockquote>
Hmm paying for homebrew is a no no just like paying for homebrew downloads and lets be fair any site that does that deserves the beating Sony will no doubt give them, Dreamcast Fans will remember Bleemcast and what Sony did there with lawsuits etc. Lets keep our Homebrew scene free, sure all coders deserve our donations but paying for homebrew and other ideas like paying for premium membership and downloads must never be entertained by the mainstream.
Agree or disagree ? answer via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 01:01 Posted By: wraggster
Simon sent me this news:
www.psptree.co.uk are offering a new bolt-on to the existing PSP screen replacement service. They are also providing a faceplate fitting service where you can choose from 10 faceplate colours and they will fit it at the same time as doing the screen replacement. New faceplates are available for £14.99 including VAT and labour. Faceplates are also available for sale separately. Also for sale are sets of different coloured buttons, and spare battery covers.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 02:55 Posted By: Jman0708
(News Submission)
HEY GUYS!!! once again i update counter strike for psp
read the readme file for info on lvls and guns
The New Lvls dat will shock all is.........
CS_ASSAULT!
if anyone has any consurns or stuff pm/im me or go to the new post named
"counterstrike 2.6 Updates/requests"
--NOTE: the abaove thread is on my sig just click!"--
Hope At least a few people like it
READ THE COUNTERSTRIKE.txt in the wads BEFORE RUNNING!!!
ENJOY!!
(Download/Feedback via comments)
THIS COUNTER STRIKE WAS BASED ON V1.0 MADE BY SIN 'PL (A LEGEND)
DOWNLOAD REMOVED - Reason: Used Sin'pls work without permission! - MGFox
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 08:01 Posted By: wraggster
Percival has released a multiplayer version of GTA Pong, heres some detail:
"This one is good if you have a friend nearby. It's basically GTA Pong without the 'computer' opponent. You hold the PSP vertically, with one end of the PSP in your hand, and the other end in your friend's hand. Move the paddle left and right and walla! Multiplayer using one PSP. Innovative!"
Downloads (3 versions) via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 16:09 Posted By: modsyn
hi fellow PSP-ers. i just finished an update to my LUA internet program
called LuaLinker. it's a neat idea especially for mp3blog visitors.
a neat trick (for psp-to-psp file sharing) is have someone start up
the psp web server (psphttpd v5) and you can use their IP address
as a bookmark. with this, you can download any file from their
memory stick.
screenshots:
and download here
please enjoy and leave feedback, thanks.
modsyn
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 18:36 Posted By: wraggster
Lik Sang have some new packs of Faceplates for the PSP, heres the info:
Product Features
Replace your boring faceplate with exclusive new colors
Includes plastic window located in front of the screen, as protection
Does not include buttons or screws (original screws and buttons supplied with PSP system must be swapped)
Necessitates removal of 7 screws on your PSP system (screwdriver included)
Exchanging faceplates will void your PSP system warranty
Includes Installation Pictures
Front Side only, no back side available
This repair part can be used in case your original faceplate got damaged
This product is not manufactured or approved by the console manufacturer
What's in the box
Screwdriver to open the PSP
Installation Pictures
Faceplate Metallic Dark Blue
Faceplate Metallic Gold
Faceplate Metallic Dark Green
Faceplate Metallic Bronze
Faceplate Metallic Pink
More info Here --> http://www.lik-sang.com/info.php?pro...2&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 18:39 Posted By: wraggster
Heres the 2nd new pack of Faceplates for the PSP, heres the info:
Product Features
Replace your boring faceplate with exclusive new colors
Includes plastic window located in front of the screen, as protection
Does not include buttons or screws (original screws and buttons supplied with PSP system must be swapped)
Necessitates removal of 7 screws on your PSP system (screwdriver included)
Exchanging faceplates will void your PSP system warranty
Includes Installation Pictures
Front Side only, no back side available
This repair part can be used in case your original faceplate got damaged
This product is not manufactured or approved by the console manufacturer
What's in the box
Screwdriver to open the PSP
Installation Pictures
Faceplate Metallic Light Blue
Faceplate Metallic Purple
Faceplate Anthracite Black
Faceplate Metallic Light Green
Faceplate Metallic Peach
More info Here --> http://www.lik-sang.com/info.php?pro...3&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 18:46 Posted By: wraggster
News From Lik Sang
Attention PS2 owners, this week we've got what you want, what you really really want [did I just type a line from the Spice Girls?! My little sister would probably love me for that... while I hate her for knowing about the existence of that damn band]. The big names on the menu include Final Fantasy, Samurai Spirits and Onimusha! First though, as a fan of wacky 'way out there' Japanese titles, I couldn't pass up the chance to mention Cooking Mama, due March 23rd for the NDS. As you can see from the screenshots further down, it's a cooking sim!
Similar to the Revolution tech demo, suddenly your NDS stylus slices, it dices, it makes julienne fries! In addition to knowing how to prepare a number of meals fit for human digestion (although sometimes our views and the Japanese can differ there!), you must get the presentation right too. Anyone who's played the cooking mini games in Eye Toy Play, or given Yoshinoya a spin will know how much crazy fun this can be. As for everyone else, you can find out by pre-ordering a copy today, then learning how to dish up scientifically studied whale left overs this March
Final Fantasy VII: Dirge of Cerberus - PS2
Square Enix's mammoth compilation of Final Fantasy VII continues this week with FF VII: Dirge of Cerberus on PS2. Timeline wise this is also the end, set after AC (Advent Children - The PSP movie), BC (Before Crisis - A mobile phone game), and CC (Crisis Core - An upcoming PSP title). Three years after the events of FF VII, events kick off here in the midst of the Revival Festival when Deep Group soldiers lay siege on the town of Kalm. This army of Shin-ra comes in search of Vincent Valentine, who far from a secret character, this time has the lead role. Packing some serious firepower, Dirge of Cerberus is a third person shooter with many RPG elements, and beyond a wide range of guns to choose from, Vincent can also transform into his Limit Breaks such as Galian Beast, Chaos and possibly more!
Not wanting to be compared to Devil May Cry, designer Tetsuya Nomura explains how it's more influenced by Half Life. Tetsuya was the character designer for the original FF VII, and many of these staff members also played their part in the 1997 epic, including Writer / Director / Producer, Yoshinori Kitase. So here we have a shooter with the brightest stars of Japan behind it, a storyline that expands on the most famous RPG of all time, and includes characters like Cloud Strife, Yuffie Kisaragi, Lucrecia Crescent, Hojo, Tifa Lockhart, Barret Wallace, Cid Highwind, Cait Sith, Azul, Reeve Tuesti, Shelke, Shalua Rui, Rosso, Nero, Vice and more. It keeps getting better though with three online modes, starting with Team vs. team, then a free-for-all deathmatch, and finally a mission mode to gang up on a boss. Culminating in one hell of an action packed adventure, this dramatic ending finale to Final Fantasy VII arrives this very Thursday, and at the same time fans of the first game can still pick up both the original soundtrack, plus the fantastic piano collection right here.
Samurai Spirits Tenkaichi Kenkakuten - PS2
SNK Playmore's Samurai Spirits (known as "Samurai Showdown" outside of its home land) has been going strong since 1993, and set in the early 1800's, pays great attention to realism, using authentic Japanese weapons and even background music. Along with its focus on quick powerful attacks, Samurai Spirits is a unique and spectacular 2D beat 'em up. When Samurai Spirits Tenkaichi Kenkakuten came out in arcades last year, players couldn't wait for the PS2 port, but this week that day has come.
Really outdoing themselves, SNK have packed an unbelievable 53 characters into the game! That's everyone from the all previous titles, including any hidden characters, plus 5 new comers to the arcade edition last year, and then on top of all that, 11 more fighters exclusive to this PS2 release! Also new to the home release, you can change character colors, select from an arranged soundtrack, or choose and edit styles from every single previous Samurai Spirits game. If you can't find or make one you like there, there's also three new styles, Beast, Evil and Fiesta. Then in addition to all the usual game modes, there's an extra Survival Mode to test your might. So grab your twin swords and get ready for the biggest Samurai Spirits ever! It's coming out before the end of the week.
Shin Onimusha Dawn of Dreams - PS2
Right behind Resident Evil, Megaman and Street Fighter is Capcom's 4th biggest franchise, Onimusha, and the next hit release has just arrived yesterday. If you haven't picked one up before, now's your chance as Capcom designed this sequel with the goal of it being totally accessible for newbies to the saga. The series is a third person action combat affair with a healthy side of puzzles and a rich story. Many characters and settings also come straight out of real Japanese history, giving the adventures a depth and spirit unmatched by other action titles. There's also some role playing elements present, such as level ups and charging power ready to unleash special magic attacks from certain weapons. Veterans needn’t worry however, as Capcom have worked hard to balance the number of storyline connections to past titles in order to make it something new comers won't get confused by.
That's just the tip of the ice burg with improvements however, next being real time 3D graphics being used instead of pre-rendered, and thus giving you the ability to control the camera. Dawn of Dreams is also more open, free and gameplay oriented, as opposed to the full on storytelling approach. For the first time you'll be wielding dual swords too, playing as an original character, Hideyasu Yuki. There's four other playable characters to choose too, including Jubei with her short katanas, Ohatsu and her guns, Tenkai with spears and staves, and Roberto with his strong fists and gauntlet. Each has around 15 weapons to find, a greatly increased number over past titles. You can also now team up with a character and switch between them in real time, and unlock an actual full 2 player co-op mode! Capcom are taking Onimusha to fantastic new heights, and best of all there's no more waiting, the game is already in stock right now. Preorders are on their way, new purchases are welcome.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 18:49 Posted By: wraggster
Source Slashdot
Next Generation has a piece on an analyst's prediction that Sony's PSP will gain more ground on the Nintendo DS, here in the states, over the next five years. From the article: "SIG has compared year-by-year sales and estimates for the first five years of each machine's life, using sell-in and factory shipments. It points out that in its first year both PSP and DS managed around 13 million units each, with DS slightly ahead. Year two cumulative stats give PSP 25 million over DS' 22 million. In Year Three the difference rises to ten million (38m to 28m). In Year Four, PSP's lead has stretched to 15 million and to 20 million by Year Five." Though the PSP is now leading in the U.S., the DS is still king of the mountain in Japan.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 18:54 Posted By: wraggster
Source Gamesradar
Koei's Samurai Warriors series is coming to PSP this spring in the form of Samurai Warriors: State of War.
The action strategy game allows gamers to re-enact battles from Japan's feudal past when warlords such as Nobunaga Oda, Shingen Takeda and Kenshin Uesugi struggled for control of the country.
The action is similar to Koei's other hack 'n' slasher, Dynasty Warriors, with your character slicing through clusters of enemy soldiers in open battlefields or booby-trapped citadels.
State of War has an all new story mode which allows you to align your characters with one army corp and experience the conflict from their perspective. Once that has been concluded you can choose another group to align with and chop your way down another story path.
There's also a competitive multiplayer option that allows up to four players to test their tactical nous and button mashing abilities against one another using PSP's Wi-Fi capability.
Samurai Warriors: State of War will be released for PSP on 24 March
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 20:43 Posted By: wraggster
Modsyn posted news of his new release:
<blockquote>LuaLinker v0.2 - Remote file grabber for the PSP by modsyn
This program allows you to grab files from the internet
from a list of websites you save on your memory stick.
new features (for preview):
Increased speed!! Now downloads are much much faster.
Added in-program menu
Added keyboard input (TTLDE style) for adding bookmarks from the program
Added "follow links" mode so you can use a link from an online site like a bookmark
Cleaner/optimized code
upcoming for full release:
A prettier skin from WraithLord (who does most graphics work for my apps)
Selectable input methods ( TTLDE/psprint/OSK )
*just a reminder that you can queue up songs (or links) by hitting
the right button at the download selection screen. to unmark a
selection, just hit left while it's selected. selected links are
indented so they are clearly visible</blockquote>
Screenshots and download at the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17640
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 20:50 Posted By: wraggster
Submission posted at http://www.dcemu.co.uk/vbulletin/showthread.php?t=17636
<blockquote>Fastest DVD to PSP software launched
Makayama introduces PSP Media Studio 2.0
PRESS RELEASE 24-jan-2006
Introducing 300% faster conversions from DVD to PSP, Makayama Interactive announces the availability of PSP Media Studio 2.0. In less than 45 minutes a DVD can be transferred to the PSP. But also home movies, downloaded films and TV-series can be put on the PSP using only two clicks, making it the fastest and easiest product available on the market.
The software installs an encoding package on a Windows XP computer, users pick any video file from their harddrive, CD or DVD and the PSP Media Studio turns it into a compressed movie file, which will play on the MPEG4-mediaplayer on the PSP of the memorystick. The headset or the built-in speaker can be used to listen to the sound. Subtitled and foreign language DVDs are also supported. The software produces an amazingly sharp picture and stereo CD-quality sound.
The new version is 300% faster than other products and it adds greater flexibility to the user interface. In less than 45 minutes a DVD can be transferred to the PSP. No other software works this fast. PSP Media Studio is the ideal solution for frequent travellers or to keep the kids happy in the back of the car.
The software captures all content (AVI, MPEG1, DivX, XVID, VOB, ASF) on all drives (harddrive, CD, DVD, removable) and encodes it to PSP.
The free tryout version allows users to convert 3 minutes of all content and doesn’t expire. Runs on Windows XP/2000/NT.
The online download price is USD 32.95 (EUR 29.95). A free demo version is available. Existing users may upgrade for only $14.95.
Product page: http://www.makayama.com/dvdtopsp.html</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 21:02 Posted By: wraggster
KennethDM has updated his Mastermind Homebrew game for the PSP, heres whats new in this version:
v1.01 24/01/05
-----
-fixed double message when you won at last row
-"game could not be started" error should be solved
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 22:08 Posted By: wraggster
Nayon has released v2 of his Metriod: Planets mod for the game Super Tux.
This game is now compatible with firmware 2.0.
Here are the features:
Title screen
Samus and environment
Spaceship
X-virus obtaining
Bullets act like metroid bullets instead of SuperTux bullets
Enemies don't disappear when they go offscreen
The screen can scroll both ways - almost done
Samus is always in a mode where she can shoot
Story - almost done
Still to do:
Music - Turns out Machina is doing this, great
Enemy sprites
Upgrades - seems far right now
Custom levels
Free transformation between morph ball and standing samus
Bombs
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 22:26 Posted By: wraggster
PLynx the coder behind PLynx the Atari Lynx Emulator for the PSP has released a new version of the Atari Lynx emulator, heres the info:
<blockquote>Hello,
Here is the last PLynx version.
The firmware 1.5 package was tested with the Fanjita Loader and approuved
v0.82:
- New sound system for Fanjita Loader compatibility for firmware 2.0.
- New GUI.</blockquote>
New Screenshots of the emulator and the new release posted at the Official Site on the DCEmu Network Here --> http://plynx.dcemu.co.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 22:39 Posted By: wraggster
NJ has updated his own version of the continuation from the last official release by Yoyofr (although Zelurker has updated his version to 0.7.2 now).
Googles translator is playing up for me so can anyone post via the comments
Anyway download this new release and let us know if its any better in any areas, downloads and feedback via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 22:54 Posted By: wraggster
Those of you who played the first release of Calisto will know its one of the best homebrew games on the PSP, today our friend rmedtx sent me this news:
<blockquote>I just want to let you know that the second level of Callisto is looking really cool. We are working really hard to get this one ready as soon as possible. Some new features are being added to the game: New enemies, a killer new boss, and some other improvements. Screenshoots coming soon.
We have installed a donate button in our fraglab website:
Callisto Site
Hopefully people help us donating some money. Two of our team members don't have PSPs yet.
I'm sure with 2 more PSPs we will be able to work faster and more efficiently.
Thanks for all your help and support!</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 24th, 2006, 23:27 Posted By: wraggster
PSP Rhythm is a homebrew drum machine for the Sony Playstation Portable.
Inspired by classic drum machines such as the Linndrum and Roland TR-series, PSP Rhythm has been created to use the simple, yet effective 16 step style drum sequencer. PSP Rhythm incorporates the use of audio sample playback instead of drum synthesis. PSP Rhythm has been directly influenced by one of our favorite modern drum machines, the Elektron MachineDrum. The most significant is our use of "parameter locks" (as used by the MachineDrum). Parameter locks enable you to change the pitch, volume, balance, start and end time per step to create moving, changing melodies and effects. This control over your sounds will give you much more creative freedom and allow you to not only use drums, but to use instruments in your music.
Thank you for all of your support!
01-24-2006 PSP Rhythm 3.0 Release! New Features: Reverse Drums, Start and End times per drum hit and Wave File output! These new features will let you create some amazing songs and then share them!
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 01:22 Posted By: wraggster
PSPZones have released a new issue of their Weekly mag and at 70 pages long thats some going, heres whats in this issue:
OutRun 2006 Review
Harry Potter and the Goblet of Fire Review
XCM Seawalker Preview
News Summary of the Week
Homebrew Summary of the Week
And more!
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 01:54 Posted By: wraggster
via PSPMagazine.com
In a world where everything is fake, This 24-year-old Polish model (Joanna Krupa) is the genuine article. Now this stunner is poised to take on Hollywood. Her upcoming flicks include The Dog Problem with Don Cheadle and Ripple Effect with Virginia Madsen—and that’s not counting her starring role in the forthcoming psychological thriller Sorority Asylum. This and much much more in this Stuff PSP Magazine release...
Very nice screenshot and the download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 01:58 Posted By: wraggster
via PSPMagazine.com
Emmanuelle Vaugier... Where you've seen her: After meeting a gruesome end in Saw II, she is reborn as Charlie Sheen's love interest on Two and a Half Men. Jennifer Scholle... Where you've seen her: On TV more than the ball while her boyfriend, James Blake, made a run at the U.S. Open. Sheetal Sheth... Where you've seen her: The sexy Indian guide in Albert Brooks' new flick, Looking for Comedy in the Muslim World.
Very nice screenshot and the download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 07:19 Posted By: LostJared
(News Submission by LostJared)
MasterX written by Jared Bruni
Graphics by Pedro
---
Updates:
KDE Theme
Console with the ability to add your own commands.
- Controls
Left Trigger/Right trigger to shift dimensions
Circle to click the mouse joystick to move the mouse
Select to Open the keyboard.
The games inside there own dimensions have there own controls..
- LostJared
Downloads and Screenshots via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 07:25 Posted By: LostJared
(News Submission by LostJared)
Just a simple 3D wireframe Cube that you can rotate by using the D-pad .. full source included..
Screeenshot and Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 07:57 Posted By: wraggster
Gary13579 has released a new app for the PSP, heres the details:
PSP News Reader v0.1 beta
Now writes XML feeds to separate locations for each feed (timestamp in filename soon?)
Updated the URL to my RSS feed
Fixed a bug where it wouldn't download the modshark feed then crash
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 08:00 Posted By: wraggster
Fanjita has done it again, heres the news he posted earlier:
<blockquote>We finally made a more solid breakthrough with the EBOOT loader for GTA tonight. Not only does the menu now work properly, but I've also managed to run the uo_SNES9x emulator, and play the Pilotwings ROM (the only one I have), on both v2.0 and v2.5.
At the moment everything is hanging together with a pretty nasty hack. Ideally I'd like to get that fixed up before release, but it's more likely that we'll decide to release things as they currently are, and iron out that issue later.
Please note that lots of basic homebrew is still not working, but I thought that getting SNES emulation running was a big enough milestone to celebrate! Also, if we do decide to release, it will take a few days to knock the code into a releasable format. </blockquote>
Awesome stuff eh
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 10:32 Posted By: MadMonkee
(News Submission)
I had written a program before to change the name of the folders to a longer name which after I believe 33rd character PSP didn't recognize but then some "folder specific" homebrew wouldn't run properly. So I noticed PSP lists the icons according to folder's creation date, and made a program which finds your PSP drive (as best as it can) and changes the % folder's creation date to the current time which moves the "Corrupt Data" folders waay into the bottom of the Game list. It's not as good as "completely invisible" but still rather visually pleasing :P
The README is not "really" necessary but people always ask so here it is.
ReadMe
First from the above combo box select your PSP drive. The program takes a good guess at what it already is, but just to be sure select it yourself. After you have selected the PSP drive click the button below. After you have clicked it, you will notice all the Corrupt Data icons have moved to the bottom of the list.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 12:45 Posted By: LostJared
(News Submission by LostJared)
Use the D-pad to move around.. Full Source is included..
- Download this new 3D Demo for the PSP with A massive screenshot via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 19:04 Posted By: wraggster
Heres a new accessory released today:
Product Features
Mounts your PSP to the back of the driver or passengers seat rail bolt.
Spring-loaded mounting cradle
Bundled with a Flexible Steel Gooseneck Pedestal
Description
Features the new spring-loaded mounting cradle specific for the Sony PSP bundled with a Flexible Steel Gooseneck pedestal.
A solution able to mount from the back of the car’s driver or passenger seat rail bolt. This mount is designed for a semi-permanent installation, and tooling is required to tighten onto the vehicle.
More info Here --> http://www.lik-sang.com/info.php?pro...0&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 19:09 Posted By: wraggster
Another new accessory for the PSP :
Product Features
Mounts your PSP to your car's window, dash or console with 3M adhesive or provided screws
Features a super strong suction cup that can be mounted to any window in the vehicle
Easily transferable from one car to another
Description
Easily mount the Sony PSP to your car's windows, dash, or console. The tower suction mounting kit features a super strong suction cup that can be mounted to any window in the vehicle. Best of all, it can be easily transferred from one vehicle to another.
More info here --> http://www.lik-sang.com/info.php?pro...9&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 19:23 Posted By: wraggster
Source - Gamespot
In Japan, would-be pop stars can now download tunes and practice singing their favorite songs through their PSPs. Taito, one of the country's major karaoke providers, today announced that it has launched a karaoke download service for the PSP on Portable TV, a Sony Web site dedicated to PSP content.
The selection of karaoke songs currently encompasses Japanese pop music, songs from popular anime shows, and TV theme songs. At this time the site offers only about 70 songs, but Taito plans to expand the available selection to more than 10,000 songs by early summer. Each of Taito's karaoke songs can be downloaded for 105 yen ($.93) and can be played back on the PSP for 15 days.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 19:31 Posted By: wraggster
Source - GamesRadar
Bethesda Softworks has revealed two new Star Trek games, the often-rumoured RTS Legacy for Xbox 360 and PC, while the action driven Tactical Assault will appear on PSP and DS.
After a messy legal scuffle between Trek license holders Viacom and developer Activision, the rights to produce games from the entire history of Trek has passed to publisher Bethesda, just in time for the 40th anniversary of the TV series.
As shown in these two screens Star Trek: Legacy will drop gamers into an Admiral's chair allowing them to command a task fleet of ships on a number of bold missions spanning stories from the original show right up to the Enterprise era.
With large and small scale battles, the Mad Doc Software developed game will also include numerous multiplayer options, online stat tracking and a lovely range of primary hued jumpsuits.
Less has been revealed about Tactical Assault so far with developer Quicksilver Software promising that the game will feature Federation and Klingon single player campaigns as well as head to head Wi-Fi battles on both formats.
Star Trek: Legacy will engage players on PC and Xbox 360 from this September while Star Trek: Tactical Assault will materialise on PSP and DS later this year.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 19:36 Posted By: wraggster
Some great news coming from the Snes9xTYL Team, heres the info:
<blockquote>Hi, Received the source from latest version. Yoyo told me about a bug in the mode7 tuning I did. So I need to take a look to it... Yoyo need also to fix some stuff before release. But at least give us some days... We will try to release before two weeks. If you are lucky may be beginning of next week. Yoyo is wondering about which features need to be added to this release. Personnaly I am for game genie feature... Because quite a lot of people requested it. Yoyo talked also about mp3 players feature as it is already available in the other emu. Of course the main event is the sound moved to the Media Engine. and mode7 tuning. See you guys. He he he Its going to rock within two weeks on the forums
Media Engine is a second CPU inside the CPU. We use it as a coprocessor to do the sound generation of the SPC700 (snes sound chip). Now you will have 44 Khz full audio quality at the same speed as "no sound with emulation". The SPC700 CPU is still emulated on the main cpu I believe... the sound GENERATION is done on the ME.</blockquote>
Thanks to miemt11 for the News.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 19:41 Posted By: wraggster
Our friends at Success HK have posted a review of the PSP game Pinball Hall of Fame:
<blockquote>Take a trip through pinball's memory lane in the palm of your hand with this compilation of classic Gottlieb tables for the PSP.
If you want a dose of old-school pinball, there aren't a lot of places you can go. Most of the latest pinball games are buried under a Nintendo license. But for people who like their pinball with a touch of nostalgia, there's the new PSP port of Pinball Hall of Fame, which is a collection of Gottlieb pinball tables.
Pinball actually goes back a lot longer than you may know. In the beginning, there was pinball. And it was good. But then along came video games and, well, rolling a ball around wasn't quite so exciting for a lot of folks. In Pinball Hall of Fame, you'll get to visit a time before pinball had to compete with Pac Man.
Pinball Hall of Fame is a port from other console systems, but it adds three new tables to the already impressive collection for a total of 11 tables, all markedly different from each other. The oldest table in this collection is Play-Boy from 1932. They hadn't even invented flippers yet. It was about as interactive as a slot machine. You just pull the plunger and hope the ball gets stuck in one of the holes on its way down to the drain. And you only get one ball at a time, so Play-Boy has nothing on Pachinko.
Then in the 1957 table, Aces High, you get flippers. Eventually, the tables start folding in more goals, ramps to different levels, and gimmicks like the table-within-a-table on 1981's Black Hole. There's an inset area under glass beneath the main table, but it's tilted in the opposite direction so that the flippers are on top and the ball seems to roll backwards. Very freaky.
As the tables progress, you can see Gottlieb struggling for new ways to make pinball different. In 1983's Goin' Nuts, you use multiple balls at once to build up a timer, which starts ticking down once you've only got a single ball left. The table never actually entered production and there are only ten test models, virtually recreated here for your edification.
This isn't just a bunch of tables crammed onto a UMD. There's a lot of history in Pinball Hall of Fame, which gives it all a touch of class. It has the reverence of a museum, complete with old pictures of the pinball machine factory and scanned promotional materials for each table. The developers at Farsight Studios have created a sort of virtual arcade where you earn credits to play tables until you've unlocked them by beating goals on other tables. You can even spend the credits on arcade gimmicks like a Love Meter and a fortune teller, both of which might earn you additional credits. You can play a tournament mode that tracks your performance on each of the tables for a total score.
The tables look great, lovingly rendered in full 3D with your choice of camera angles. You can play holding your PSP sideways, which isn't nearly as cool as it sounds. For some reason, it's oriented with the analog nub at the top. But you need to use the analog nub to nudge the table, which involves taking your hand off a flipper button and reaching across the screen. Why didn't they just flip it over and use the right and left direction button for the flippers?
Fortunately, with so many options for camera view, the game displays just fine from the default horizontal view. The graphics are lovely and smooth, with the exception of some slowdown in multiball mode on some of the busier tables like Victory and Tee'd Off. The sound is affectionately captured, from the hearty clunk of a free game to the tinny digitized voices.
All told, this is a great package for the PSP that offers discrete slices of fun with every game. It's perfectly suited for five-minute playing sessions whether you're into old-school pinball or not. And it'll let you save your quarters for more important things like laundry and parking meters. </blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 19:55 Posted By: wraggster
Source Joystiq
<blockquote>This series of photos shows how Flickr user JavaMoose created his own stylish PSP stand with a little heat, a little ingenuity, and about $.25 worth of orange plastic. Right on!
When asked how to create one, JavaMoose explained:
"Well, you can use a strip-heater like I did - or just heat up the plastic with a hot-air gun (a hairdryer usually doesn't cut it) and make the bends (edge of a wooden board is perfect). It is really very simple to do, and only three bends to make. If you use a hot-air gun - keep it moving. If you stay in one spot too long you can burn the plastic. Hell, if you wanted to do it on the super-cheap - use a toaster (slot kind, not oven kind). Just hold the plastic a half-inch above the toast-slot. You'll feel it when it is soft enough to bend..."</blockquote>
Full info here --> http://www.flickr.com/photos/javamoose/87090121/
Screenshot via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 20:13 Posted By: wraggster
NJ has updated his own version of the continuation from the last official release by Yoyofr (although Zelurker has updated his version to 0.7.2 now).
What's changed (version 6):
-Fixed the screen clear's palette format when using the hardware renderer.
-Fixed a bug that made the game speed unstable due to a mistake in calculating the frame rate.
-Other fine tuning.
Development status:
-I'll release the source code with the next (probably update it this weekend) version. Please just be a little more patient.
Items to be fixed in the next version
-Undecided"
Thanks to b8a for the great Translation , download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 20:20 Posted By: wraggster
Mr44 has updated the Homebrew Browser thats for the Jap 2ch forum but can be used for other sites if you edit the bookmark, this release has bugfixes & a Keyword search in thread list.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 20:31 Posted By: wraggster
Matthias Graffe has released a new version of his MP3 RSS Feeder, heres whats new:
Here is the newest version of my MP3 to RSS Feeder (v0.4)
- Readme edited
- "Functions for the save of the users" added!
- some other mistakes fixed.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 20:37 Posted By: wraggster
Team XodiMac and Lil_fred have updated their Lua Lava Lamp Demo for the PSP, watching the demo should warm you up on cold nights
Download Via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 22:36 Posted By: wraggster
There’s little doubt that Nintendo DS as revived a couple of gaming genres, including puzzle games. Polarium, Meteos and even the Brain Training series are all part of the puzzle genre. Coincidentally, all of these games are also hot sellers on the DS. Not to be out done Sony decided to dust off a couple of PSP classics for re-release this March. You’ll be able to get a copy of XI Coliseum (Devil Dice in the USA) a remake of the brain bending dice rotating puzzle game, Bomberman: Bakafuu Sentai Bomberman with wireless action and I.Q. Mania a remix of Intelligent Qube with even more puzzles than the original. All of these games all you to play with ad-hoc (i.e. people next to each other PSPs in hand) wireless, but you don’t need to have the same game to play over Wifi. So if you have a copy of Bomberman and someone else has I.Q. Mania both of you can play Bomberman. Each game also comes packaged with a couple of mini games like Mahjong and Bowling. Could these games attract the same “non gamer” audience that the DS is going for?
Source Siliconera
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 25th, 2006, 23:15 Posted By: wraggster
PSmonkey has posted some news about his awesome Iris project for the PSP, for those who dont know heres a screen:
Heres what he posted:
<blockquote>Hey guys, I though it would be a good time to give you all a status update. It has become increasingly apperent to me that the code base is getting messy and I still have yet to properly plug things into the correct location or made it easy to expland on parts (like say suport for multiple model file formats, ex md2/md3/md4/hl). So I have desided now is probably the best time to port & rewrite the project to CPP. This way it will be cleaner and easier to work on. I also plan to start making parts open source for others to include into their project.
So the plan is to now stop where I am at and rewrite everything into cpp. Once the rewrite is done, I think everything is acceptable enough to push the long over due BspViewer 0.3 out the door. After that I plan to polish up more game mechanics for the iris 0.2 release.
Oh also sometime tonight or today. I will post up a video of the current build to BspViewer/Iris engine so you can see it in action. It's quite nice with improved box collission, jumping, & sliding suport (now you can go up & down stairs or slopes in the enviroment).
So that is about it for now. I promiss I wont disapoint for the next wave of releases regarding both projects.</blockquote>
Help PSmonkey out, if your into wad making then you could be part of a team that brings out a 3D Game for the PSP that rivals Commercial PSP Games.
Check out the official site (hosted by DCEmu ) here --> http://nemo.dcemu.co.uk/
Lets Help PSmonkey release a killer game for our PSP Homebrew Scene.
Remember Teamwork and feedback mean so much
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 26th, 2006, 01:38 Posted By: wraggster
Naboo has an awesome remake of the classic game Bombjack for the PSP, heres the info
Hi!
BombJack is out in beta stage, only 4 levels available in this version, please try it and report problems, improvements and suggestions! You can edit levels with BombJack Level Editor (14 levels included, full pack).
I’m searching for betatesters with PSP firmware 2.01 or greater.
Screenshot and Downloads for game and level editor via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 26th, 2006, 02:56 Posted By: wraggster
Arguru has released a sweet port of Mario Bros to the 2.01/2.5/2.6 firmwares. Many homebrew users have been looking for a port like this for a long time now, and now the void is finally filled. We have first-hand tested the Mario Bros port, and it is simply outstanding! Great job arguru, we hope to see you around in the PSP development scene in the future, and we can't wait till the next version is released. (thanks to PSP3d for the newspost )
Features in this initial release include:
- Nice 24bit ripped sprites.
- Skinnable sprites bmp.
- 256 random generated levels.
- 4 different enemies.
- Flip/Kick enemy mario bros style.
Screenshot and Downloads via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 26th, 2006, 02:59 Posted By: wraggster
Look at this for a screenshot:
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2664&stc=1">
Turkeyman posted this news in our Submit News forum:
<blockquote>I just wanted to let the home brew community know about a game i've been working on for the past little while. We call it Caelestis, and its coming together slowly but surely. Its not yet at a stage where i'm happy to release a binary or source openly, but i'll show some screenshots for the moment just to let people know the project exists.
For the record, I'm desperately searching for more talented artists to help make this game look and feel very professional. What you see is average coder art which i'd like to replace with real artists work at some point
I attach screenshots running on PSP and on PC.</blockquote>
Check out the other awesome screenshot and give feedback or even volunteer to help the project over in this thread --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17745
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 26th, 2006, 08:02 Posted By: turulo
(Awesome News Submission by Turulo)
<img src="http://nixgeneration.com/~jaime/psp/openttd/screenshots/openttd-1.png">
Hi,
I have started a port of OpenTTD game based on the original Transport Tycoon Deluxe. Now the port is playable but save/load doesnt work by the moment.
UPDATED: Looks like release isnt working in 2.00, any help with this is very much appreciated as i dont have access to a 2.00 psp for testing ;(
More info about the game and full feature list:
http://www.openttd.org/about.php
I include the readme that contains all the information about port status, etc ..
Also, some screenshots and the game
Sources and binary can be downloaded via the comments:
And some screenshots
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 26th, 2006, 15:08 Posted By: wraggster
Nintendo have today announced a slimlined version of the Nintendo DS called DS Lite, The DS Lite will be less than two-thirds the size of the original Nintendo DS and more than 20 percent lighter. Screenshots and more information at <a href="http://nintendo-ds.dcemu.co.uk/" target="_blank" >Nintendo DS News</a>.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 26th, 2006, 15:15 Posted By: wraggster
New Commercial release for the PSP, heres the info:
A new PSP version of the anime adventure game series originally released in Japan for PS one, produced by Sony Computer Entertainment and Production I.G. The game is a two-part graphic adventure based on Production I.G's animated film, with detailed images and over two hours of footage of the vampire girl's PlayStation adventure. The PSP title includes both the first and second volumes of the PS2 game along with a strategy flow chart, a CG gallery and specially edited movies.
More information and to buy go here --> http://www.lik-sang.com/info.php?pro...6&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 26th, 2006, 19:11 Posted By: wraggster
Source Gamespot
The 2006 Konami Gamers' Day in San Francisco had more than just games on display today. Wilson Cheng, product manager at Konami Digitial Entertainment, said, "I am very happy to announce that Konami will be introducing a new type of genre that combines different types of media onto one UMD disc."
Thankfully for longtime Konami fans, the subject of the "new genre" is something gamers will be very familiar with. It also appears to answer questions raised by legendary designer Hideo Kojima, who recently told Famitsu that he was working on a non-game project for the PSP called Metal Gear Solid BD.
Metal Gear Solid Digital Comic (working title) is an interactive comic book-style story from franchise creator Hideo Kojima and producer Noriaki Okamura. Artwork will be provided by Australian comic book artist Ashley Wood, who fans may know from his work on Todd McFarlane's Spawn and the Metal Gear Solid comic books.
"MGS Digital Comic goes way beyond just clicking through scanned comic book pages," said Ryan Payton, international manager of Kojima Productions. "It provides an involved interactive experience as players must investigate the MGS story, link together plot points, and complete the puzzle of the Metal Gear narrative through multiple play throughs."
It's unclear just how interactive the comic will actually be, but a trailer shown at the event certainly confirmed it will be animated. Voice bubbles appear in sequence with the game's audio, and static images slide across the screen as comic-style effects like "Bang!" or "Pow!" appear onscreen when characters fire bullets.
Konami has not announced a release date or price for Metal Gear Solid Digital Comic.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 26th, 2006, 19:16 Posted By: wraggster
Source - Gamespot
Trigger-happy PSP owners in North America were green with envy late last year when Konami revealed that Gradius Portable would be invading Japan this February. Stateside fans of the series could only hope that Gradius Portable would somehow make it to US shores, and apparently fortune smiled upon them.
As part of the Konami press event in San Francisco today, the publisher revealed that Gradius Collection would zoom into US stores sometime this spring. Like its Japanese counterpart, Gradius Collection will include Gradius, Gradius II, Gradius III, Gradius IV, and Gradius Gaiden, which was previously unreleased in North America.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 26th, 2006, 19:21 Posted By: wraggster
Source Gamespot
Nearly six months after the PSP version of TOCA Race Driver 2 went on sale in Europe, its publisher has announced the franchise's debut on US PSPs. UK-based Codemasters revealed that a reworked version of the game, called Race Driver 2006, will be released for Sony's handheld in May.
A "North American exclusive," Race Driver 2006 will feature the core gameplay of TOCA Race Driver 2, plus a vast injection of new content. It will add 10 all-new tracks from around the world, including ones in Nashville and Shanghai, bringing the grand total to more than 60. Players will be able to choose from more than 50 different cars such as the Buick Gran Sport 455, Pontiac Firebird Formula 400, Dodge Charger, Gemballa GTR 750 EVO, and Koenig GTD. Crashes of said cars will sport realistic damage and physics.
The game will also feature 16 different types of races: GT sports car racing, street racing, rally, DTM, V8 Supercars, Global GT Lights, Rally Cross, Formula Ford, Open Wheel Grand Prix, classic car racing, super truck racing, stock car oval racing, ice racing, convertible racing, and performance car events. Up to 21 cars can race simultaneously in each event, and up to 12 players can compete in multiplayer races via the PSP's wireless LAN functionality.
Race Driver 2006 will sport several multiplayer modes, including revised time trial, free race, and trans-world cup, a new short-course mode designed specifically for PSP play. Besides the multiplayer modes, Race Driver 2006 will also include the "entire" single-player career mode from the PlayStation 2 version of TOCA Race Driver 2.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 00:16 Posted By: wraggster
Source Gamesradar
Do not adjust your eye-globes, this is not a rumour - Killzone Liberation is launching an assault on your PSP, and we've got the images to prove it. Sony has confirmed this completely new future-war adventure, and it's specially designed for handheld carnage.
Built from scratch to create a new episode in the Helghast-bashing universe, Killzone Liberation uses a third-person viewpoint to maximise easy blasting on PSP. Just take a look at these screens and you'll get an idea of how this will work.
Following on from the conclusion of Killzone on PS2, Liberation redeploys the action to another frontline on war torn Vekta - an Earth-controlled colony invaded by jackbooted Helghast rebels seeking retribution.
Promoted to commander of a covert hostage rescue operation, Killzone's ISA hero Templar returns to spearhead an assault on Metrac, the Helghast General, in what's looking more like an MGS stealth-o-rama than a mindless bullet-fest. We like how that sounds.
Anyone fearing that PSP would only ever be a recycling ground for hit PS2 games should heave a sigh of relief. Killzone Liberation is looking like joining GTA: Liberty City Stories as an originally developed killer title for PSP. And it can't come soon enough. Expect a detailed info burst real soon.
Killzone Liberation will be released for PSP at the end of 2006
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 00:17 Posted By: wraggster
Source Gameradar
Konami has today fired a broadside of PSP shots and details from its forthcoming WWII naval strategy game, Steel Horizons.
Designed for DS and PSP, the game takes place around the major battles of WWII but offers a fictional set of 20 watery missions and a secret, shadowy enemy who is armed with lots of fancy, futuristic weaponry.
And being positioned midway between Advanced Wars and Command & Conquer-style titles, the game mixes both real-time elements and turn-based battling.
Along with the battleships, aircraft carriers, destroyers and submarines in your fleet, Steel Horizons also promises to packs WiFi multiplayer mode into its armoury.
Steel Horizons will leave its (Bis)mark on PSP and DS later this year
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 00:21 Posted By: wraggster
Source Joystiq
If there's one thing this current generation taught us, it is that putting monkeys in hamster balls is a great idea. Sega today announced another title in their Super Monkey Ball franchise, Super Monkey Ball Adventures, set for release Q3 2006 for the PSP, PlayStation 2, and Nintendo GameCube.
This time out, in addition to 50 new 'classic' puzzle stylings, there will also be a story-driven platformer element to the game - our favorite simian protagonists will have to reform five feuding feral families, or "Monkey Ball Kingdoms." Sega also promises to bring 3 classic party games (our picks: Monkey Fight, Monkey Target, and Monkey Bowling) and 3 new ones (Monkey Kombat? Hey, we can dream).
Super Monkey Ball Adventures is currently being developed by Traveller's Tales (Lego Star Wars). All previous Monkey Ball games - even the N-Gage one - had been developed by Amusement Vision. We're not sure why Sega decided to shift houses, but the screenshots released do look pretty.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 00:46 Posted By: wraggster
Mach-one have released a V2.0 compatible version of their game, heres some info about their game:
"The Vortex is a space-skill game. Your viewpoint is above your spaceship. Your mission is to find the rescue pod, and return it to the central teleport, before the timer reaches zero. You can pick up some extra time and extra points along Your way.
After You returned the pod successfully, You have the same mission, but now a different level. Each level contains colorful obstacles, avoid to collide with them."
Downloads can be found at their site here --> http://www.mach-one.hu/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 00:50 Posted By: wraggster
Source PSP3d
Arguru, in a matter of less than a few hours, had released a new update to his first initial release of MiniMario (EU only), with a lot of new fixes/updates at that! This appears to be one heck of a popular game in the homebrew community, and is by far the most polished 2.01/2.5/2.6 release yet.
Changes in V2 include:
- Added pause/resume game (press Start button in your PSP).
- Enemies will flip back after 5 seconds.
- Slighty improved graphics.
- Improved tile "shadows".
- Better map generator code.
- "double scroll" in bottom sewer waters.
- Program version and title on right screen.
- Other minor changes.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 00:54 Posted By: wraggster
Nekokabu has released a new version of his Screen Capture program. It allows you to take screencaptures during games and other situations.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 00:56 Posted By: wraggster
Source ProG
The Silent Hill experience may be coming to the PSP, but not in videogame form. Designed as a guide to all things Silent Hill, The Silent Hill experience combines several media formats to give the user a "compelling overview of the horror series." In what sounds like a virtual museum, you use a 3D interface to view interactive Silent Hill comics, listen to music from the games and watch exclusive content. An interview with Christophe Gans, the director of the Silent Hill movie is also available to watch.
Advertisement
The interactive comic book section will contain a story from long-time Silent Hill author, Scott Ciencin. The new comic uses elements from the new movie and delves into the origins of Silent Hill. Specifically designed for the PSP, the comic will feature animated panels and interactive transitions. Also included will be the acclaimed Dying Inside comic book series adapted for the PSP format.
Twenty songs form the four Silent Hill games have been selected to be included in the Silent Hill Experience by Music Director and Composer, Akira Yamaoka. An interview with Yamaoka, also on the UMD, explains his choice of tracks for the package. The Silent Hill experience is rounded off with behind-the-scenes info of the Silent Hill movie and the intro movies for all four games.
"Konami has created an entirely new genre for the PSP system, combining a variety of media onto one package and showcasing the renowned Silent Hill franchise in a way that has never been done before," offered Hans-Joachim Amann, Head of European Product Management of Konami of Europe. "Fans of the Silent Hill series and horror fans alike will appreciate all the exclusive content as well as get a unique behind-the-scenes look at the upcoming Silent Hill movie."
At this time no release date has been announced.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 01:00 Posted By: wraggster
Source PSPMagazines
After a 6 month absence from the PSP Magazine scene Gamers Heaven Magazine (GHM) is back! And back in style with a 260 page bumper issue! Highlights of this issue include a look back at the Best of 2005, the events we covered, Our Exclusive chat with Phil Harrison of Sony Computer Entertainment and the other things we got up to in London. Also thanks to our new friends at Logitech well have hardware reviews and prizes galore from now on! So expect regular competitions and it wouldnt be an issue of GHM without all the latest news!
Download here (23mb) --> http://www.gamersheavenmag.com/modul...op=getit&lid=4
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 01:04 Posted By: wraggster
Danzel has updated his Browser Come RSS Reader, heres whats new:
0.2
zomg, quite polished looking almost.
Graphics.
Many Many Many Many Many Many..... improvements on the parser and special chars conversion.
Rss reader, Atom reader (probally both are a bit buggy :P)
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 01:15 Posted By: wraggster
New release for PSP by Brunni and translated by poqako:
<blockquote>Hello everyone I present the project to you on which I bump for some time: a bookshop for PSP. It is a version alpha, i.e. it is there to test and say to me what does not go, and that it can change the whole to the whole from one version to another, you are warned. As its name indicates it (OldSchool Library), this bookshop will enable you to make pretty plays and demonstrations while benefitting from the power of the console. Moreover, the bookshop is completely accelerated in hardware, therefore finished the warblings after three sprites which are run afterwards! There is what to draw lines, rectangles, ranges with four corners, stretched images, in rotation, alpha-blend, etc. There are also functions of management of the joypad and analogical stick. The bookshop also includes a section its (not functional calculus for the moment since there is no loop, stop of its in progress, etc.) who can play of the sounds in ADPCM and PCM (wav), with the possibility of streamer the sounds since MemoryStick (but it is slow). The bookshop is written out of C history to be compatible with all the projects, but that makes it a little less practical. It is fast and does not take control on your application: it carries out well defined operations, a little as the basic functions which you must in any case write for the engine of your play. You can download it here: http://infernobox.dyndns.org/brunni/OSLib.rar For the installation, modify the batch so that the following line points on the installation of cygwin: set CYGWINDIR=C:\cygwin the distrib includes an example which makes it possible to make ravel a map with the stick, Start posts a message, cross plays a music and round a sound. Thank you in advance for your comments.</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 01:20 Posted By: wraggster
KINGOFNOOBS released a new Naruto Lua game for the PSP, heres what he posted:
Naruto Adventure is here! a Naruto game in Lua i created, right now its nothing much and is very buggy but ill debug those soon
Instructions
X is to jump
Dpad to move
thats pretty much it
Things to do
Take out the bugs
Add some good AI
Add Special Moves
Add some Story Line
More playable Characters
Download and screenshot via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 01:29 Posted By: wraggster
Greg Berkhof has released a new version of DoomPSP with improvements made by him, heres info on whats new:
Features added
- auto run : By default, your marine now is running whenever moving, turning, or strafing.
- walk button : Because of autorun, the run button is now the walk button. Press and hold whenever walking is required.
- map zoom : you can now press up and down on dpad/nub to zoom in and out in the auto map.
- CHEATS! : hold start and press x, o, square and triangle. x for god, o for keys, guns, and ammo, triangle for full map, and square for level skip.
Changes
- gamma is now set to 3 rather then 0 : Brightens the game consideratly, may cause some washout however
- minor key assignemtnts : swapped O and X buttons in L+R+Start menu, weapons now bound to left and right rather then up and down.
- minor text changes : quit now says "press use to quit" instead of x (as you can set use to whatever you want)
Download at the PSP Scenes most comprehensive Doom for PSP page here --> http://psp-news.dcemu.co.uk/doompsp.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 22:20 Posted By: wraggster
The Guardian Gamesblog has a longish piece talking with Volatile Games, developers of the title Possession for the PS3, about what it's like to make a game for Sony's next-gen console. From the article: "At the end of the day it's just a multi-processor architecture. If you can get something running on eight threads of a PC CPU, you can get it running on eight processors on a PS3 - it's not massively different. There is a small 'gotcha' in there though. The main processor can access all the machine's video memory, but each of the seven SPE chips has access only to its own 256k of onboard memory - so if you have, say, a big mesh to process, it'll be necessary to stream it through a small amount of memory - you'd have to DMA it up to your cell chip and then process a little chunk, then DMA the next chunk, so you won't be able to jump around the memory as easily, which I guess you will be able to do on the Xbox 360.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2006, 22:31 Posted By: wraggster
Source GamesIndustry
Consumer electronics giant Sony Corporation has revealed its third quarter financial results, showing a 51 per cent increase in revenue that will result in the avoidance of the company's first annual loss in eleven years.
During the third quarter, sales reached 2368 billion Yen (EURO 16.64 million), a 10 per cent increase on the same period in 2004. Net income was posted at 169 million Yen (EURO 1.18 million), marking a 17.5 per cent increase compared to 2004 and more than doubling the 63 billion Yen which analysts had estimated for the period.
The company has adjusted its full fiscal year estimates accordingly, forecasting a profit of 70 billion Yen - a marked difference to the 10 billion Yen loss forecast in October. Contributing factors in the company's financial u-turn include sales of the recently introduced line of new Bravia LCD televisions, which gained a number one market share in the U.S.
The videogame division was also cited as a major contributor, with sales and operating profit up by 48 and 52 per cent respectively, compared to the previous year. Sony attributes this increase to the growing demand for its PSP handheld, which shipped 6.22 million units in the third quarter alone, and has now shipped a combined total of 15 million units worldwide.
The results are bound to be viewed especially favourably by the company's new boss, Sir Howard Stringer, who has instigated a massive restructuring plan that calls for factory closures and a cut in the workforce of approximately 10,000 jobs by March 31st 2008.
Shigemi Nonaka, chairman of Polestar Investment Management Company, stated: "Sony's higher forecast is a positive signal that the restructuring and efforts to improve finances and other reforms are leading to results. It's a turning point.''
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 00:49 Posted By: cswindle
(News by C Swindle)
Hi All
I have been working for a while on getting Quake working in adhoc mode and I have managed to get an initial version working, it is not perfect, but it does work (It is a bit of a hack the way it is currently done, but I have a few things to try out to improve the network play). This was done using Peter Mackay's port as the base code and changing the video functions to use the GU to speed it up a bit to help the network tasks have more time.
I have only tested this using the 2 PSP's so I am not sure how well it will work with more than 2, if you have more than two PSP's to test with then let me know how well it works.
Enjoy
Chris
(Download via comments and please leave feedback)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 01:41 Posted By: wraggster
Publisher Success adds two more titles to Sony's next-gen roster; unnamed role-playing game and simulation title get 2006 tag.
The PlayStation 3 is supposed to come out this year, but its projected lineup for 2006 is a bit on the thin side. However, third-party publishers are starting to announce their contributions for the year little by little.
The latest issue of Famitsu reveals that Japanese game publisher Success has scheduled to release both of its PS3 games before the end of the calendar year. One is a yet-to-be-named role-playing game, and the other is a simulation game named Hitsuji Mura (Sheep Village). Both games were already announced at 2005's Tokyo Game Show, but their release dates were given the mysterious "To Be Announced" label.
While there are already 71 publishers making 102 games for the PS3, most of the games still carry TBA release dates. With Success' pair added to the list of 2006 hopefuls, there are still only eight titles slated for this year. Koei is the only company that's announced titles for release this spring, when the PS3 may launch in Japan.
The list of PS3 games currently projected for release in 2006 is below:
Fatal Inertia, Koei, spring 2006
Mahjong Taikai, Koei, spring 2006
Ni-Oh, Koei, summer 2006
Shin Ten Makai VI, Idea Factory, summer 2006
Vampire's Rain, AQ Interactive, winter 2006
Sonic the Hedgehog, Sega, 2006
Unnamed RPG, Success, 2006
Hitsuji Mura, Success, 2006
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 01:54 Posted By: wraggster
News from C&VG
Rumours of a Microsoft-backed portable gaming system have been doing the rounds since before God decided he'd have a go at fixing the dodgy tap in the kitchen himself and managed to flood everything (thank Heavens for that Ark, eh?). Now though, Peter Moore has further ruffled the feathers of speculators by commenting on such a device. According to an article in Business Week, the magazine has learned that Microsoft is seriously considering producing its own portable media device, designed to rival Apple's iPod music and video player. At this point, it seems that the project is still in the very early stages, with Microsoft only recently assigning a team to investigate the business potential of such an undertaking.
So far, so unrelated to games then. However, Microsoft exec Peter Moore told Business Week, "It can't just be our version of the iPod." Additionally, Moore states that, "I think the [Xbox] brand is an opportunity." It doesn't take a monkey to realise that the Xbox brand could play a key role in leveraging sales of such a Microsoft-developed portable system. What's more, it's not unreasonable to envisage a handheld machine that plays games alongside music and videos, if tied into the Xbox product line - placing it in direct competition with Sony's PSP. Despite the very early stages of such a project - if Business Week's sources are accurate - the news could be the clearest indication yet of Microsoft's bid to enter the lucrative market currently dominated by Nintendo and Sony.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 02:04 Posted By: wraggster
Nekokabu has released a new version of his Screen Capture program. It allows you to take screencaptures during games and other situations.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 02:44 Posted By: wraggster
Source PS2 Scene
weltall (stefy2) has released a new version of his MP3 player for PS2 :
Whats New:
1.3
----
-added an audio spectrum
-added a volume level meter
-added a timer
-added support to play a whole folder (current folder) by pressing select
-added an option to disable the volume level meter
-added an option to change the interface color by selecting R, G, B values
-fixed some bugs
-other little things
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 02:55 Posted By: wraggster
Dark Killer has released an unnoficial release of Lua Player that is pushed to the full 333mhz speed.
Give feedback if better or worse than original Lua Player
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 03:05 Posted By: wraggster
Fabre has released a new SOKOBAN game for the PSP, heres the info from his readme:
<blockquote>SOKOBAN by Fabre (aka Matt P)
-----------------------------------------
Notes:
Yes, I know there is already a Sokoban game available for PSP. I created this as an example to help me get into a Game Development course
This is my first PSP release, and I hope to be able to change some things to get the EBOOT even smaller. This first version comes with only 9 levels,
but you can expect more in the next release.
-----------------------------------------
Editing the game:
You can change the levels easily, just open one of the files in Notepad or similar. Here is what different symbols mean in the level file:
'B'=Block
'J'=Jug
'L'=Link
' '=Space
If you have done it right, the file should be 362 bytes. If it is larger or smaller, make sure the text editor you are using has put only a CR/LF at the end of each line.
You can change the graphics by renaming the files to *.png. Transparency is supported, the filenames should make it pretty self-explanatory, don't change the
resolution of the images or the level won't render properly. For now, levels can only be named from '1' to '9', I'll fix this in the next release.
-----------------------------------------
Compatibility:
Tested on 1.5, should work on 2.0 as well.
-----------------------------------------
Thanks to:
The PSP-Dev team for giving us homebrew on 1.5, rest in peace CybBlade.
Fanjita for homebrew on 2.0+
All the authors of great homebrew games/emulators/etc</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 10:25 Posted By: wraggster
Must have missed this release, but anyway Raf has released a new version of his PSP Radio app, now you can listen wirelessly to music when your even in your toilet :P
heres whats new:
NEW FEATURES
(sandberg) Core: Added support for logging via WiFi instead of using the memorystick. (r729)
(sandberg) External: Added a simple server application which can receive the log-entries via WiFi on the PC. (r729)
(sandberg) 3DUI: A new popup dialog has been added to show error messages from PSPRadio. (r732)
(raf) Core: Next/Prev via HPRM are now global (r733)
(raf) TextUI: Updated skins from Semtex199 (r733)
(raf) Core: Added new playmode "GLOBAL". When on this mode, when the last track of an album finishes, the player goes to the first track of the next album. (r734)
(raf) Core: Updated SHOUTcast db.xml to lastest as of 1-26-06 (r736)
(raf) Core: Added support for ID3 tags (v1 and v2) (r738/739)
(raf) Core: Made Playback mode a config item in PSPRadio.cfg. Now its saved with the other config options. Make sure you update your PSPRadio.cfg for this to work. (r744)
BUG FIXES
(sandberg) 3DUI: The active item are now default selected when entering the option screen. (r728)
(sandberg) 3DUI: The program version is now only shown on the option screen when using the 3D UI (r727)
(sandberg) 3DUI: Fixed a couple of bug which caused the UI to read random data. (r730)
(sandberg) Core: Added check for buffer event, so they are only sent when there are changes. (r731)
(raf) Core: Fixed bug where HPRM would crash the localfiles screen (r733)
(raf) TextUI: Corrected problem where 12AM was being displayed as 00AM (r734)
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 10:30 Posted By: wraggster
Out of all the Different firmwares that have been released for the PSP which is the one that gives you the best balance of gaming and homebrew or just homebrew if you arent interested in gaming as much.
Heres the options:
v1.0
v1.5
v1.52 (ugh)
v2.0
v2.01
v2.5
v2.6
So which is your favourite firmware ?
For me i have 2 PSPs a V1.0 and v2.6 so im fairly lucky in the respect that i can play the latest games and play the best homebrew too, which are your favourites ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 12:28 Posted By: wraggster
Shatterdome has released a cool new Helicopter game for the PSP, heres what he posted:
<blockquote>Hey all, well i've been working on this for about a week now and thought I would share what I have just to get some feedback. It's a rip-off of that helicopter game you can play almost anywhere :P
Progress hasn't been as fast as i'd hoped, but now that I kind of have a basic system down it won't be long now. I need to fine tune the scoring abit more, and i'm also going to spawn bonus points above buildings that are short and then have it spawn a tall'ish building after that...and i'm also going to add planes flying across the top, just for more fun...and maybe they will shoot at you ?
Some bugs I know about...you can fly as high as you want, you will run out of buildings eventually, you can go as low as you want...and also once your in a game and have a few buildings, hit Triangle to go back to the main menu, then start a new game again, it will keep doubling the amount of buildings it draws...kind of fun :P
Controls...
Square raises you, let go to decent...works better if you hold and release, and tap to remain level...
Triangle goes back to main menu, where you can exit, or just use home...</blockquote>
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 12:32 Posted By: wraggster
alatnet posted this news:
<blockquote>This is a very much improved version of my Acno's Energizer for the psp port.
So Whats New to the Groove?
-MUSIC!!!!
-MENUS!!!!
-ubuntu/linux type loading screen.
-optimization here and there.
enjoy.
Known Bugs:
-Sound is sorta scratchy/slow in some points of the game. Im currently trying to convert the .wav music files to a mikmod format, which is REALLY hard for me to find a converter. If anyone can help, it would be appreciated.
-if you start a new game and quit and it takes a few hits on quit in the main menu to quit the game.</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 12:37 Posted By: wraggster
KingOfNoobs has updated his Naruto game for the PSP, heres the details:
<blockquote>Ok here is another release of naruto adventure
---------- Change Log ------------
-Platforming as now been added (so now u can actually jump on platforms)
-New Jump as been added
-minor bug fixes (even thougn new one's came while fixing those )
---------- Things to add ----------
-Improved Sprite movement
-Fix the Collision with the Group and Naruto
- possibly add background effects</blockquote>
Downloads and Screens via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 15:37 Posted By: wraggster
McZonk the winner of the 2nd PSP 30 Day Coding Competition has released a new version of his Quake 2 port to the PSP, heres the details:
"I still have stress with my exams but on my spare time I still love coding. So I have not time to finish real new features. But I improved Quake II a lot. So here is the second patch:
Changes:
- graphic and game bug fixes, should run more stable
- 333 mhz support
- on screen keyboard (press left trigger in input mode of console or on text fields).
- player name is now saveable
There is still no sound, no multiplayer (I saw Quake 1 has adhoc now, I'll add it to after exams), no full singleplayer and no 2.0 or higher support.
Download via comments, please give feedback.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 16:02 Posted By: wraggster
NJ has now ported his own emulator NeoGeo CDZ to the PSP, Google offers a rather amusing translation but here it is:
<blockquote>Because content became the different thing, name was modified. Also the source cord/code is release.Doing from the birthplace, in addition to the fact that る thing increases, because has not made still optimization and the like altogether, It is thought it is heavier than the birthplace securely. ま ぁ, the inside that * & *.
Modification point (beta 1):
* Various modification.
Development circumstance:
Thinking, the idea contest or the background, above modifying, it is not possible either to use the lord, although you tried drawing up, It is sense, feeling keenly (laughing)</blockquote>
Whatever the translation says we have a new Neogeo CD emu to play with, download and source via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 16:19 Posted By: wraggster
As most of you know we have our PSP Shops and Sellers Forum and that forum is for the discussion for shops good and bad for PSPs. What shop or indeed shops online would you recommend for their service.?
Shops that i have personally had good service with are Success HK, Lik Sang and also Decal Girl.com but whats yours.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2006, 20:06 Posted By: wraggster
Overseas analysts ponder release dates, success, and prices of the Revolution, PlayStation 3. Xbox 360 still seen as a contender.
The latest issue of Famitsu features comments from Japanese analysts regarding next-generation game consoles, many of which seem to echo predictions made by analysts from the US.
Daiwa Institute of Research senior analyst Eiji Maeda predicts the PlayStation 3 will be released in Japan between April and June, but the console will not have much of a third-party lineup until summer or fall. Credit Suisse First Boston analyst Jay Defibaugh (who's currently working in Credit Suisse's Tokyo branch) predicts a similar release period for the PS3, sometime between May and June.
While Sony still has its PS3 launch set for spring, the analysts predict that the console will come out a bit later since the console's games are behind in development. The PS3 is reportedly difficult to develop for, and while there are 71 developers currently working on 102 games, only eight titles have been announced for release in 2006, with just two slated for spring.
Daiwa's Maeda predicts the PS3 is likely to hold the top share in the next-generation console war, but he cites the lack of launch titles as one of the factors that may affect its sales in 2006. Maeda also says the PS3's Blu-ray drive isn't as strong a sales point as the PlayStation 2's DVD drive. Back in 2000, consumers were drawn to the PS2 because it was also a DVD player, eliminating the need to buy a then-expensive stand-alone player. Another point cited by Maeda is the system's price. Maeda predicts that the PS3 will be priced in the 40,000 yen range ($343) at the lowest, while Nintendo's Revolution will be 30,000 yen ($257) at its highest. He also believes that by the time the PS3 comes out, Microsoft will likely have dropped its price on the Xbox 360.
With regard to the Revolution, Famitsu turns to IT journalist Hiroshige Gotoh. Gotoh believes the Revolution has the possibility of succeeding in the next-generation game war because of its innovation and its unique controller. He explained that the console's uniqueness could still match up against machines with higher specs, much like the way the DS has been outselling the PSP.
So when will the Revolution come out? Nintendo president Satoru Iwata recently told Sankei Journal that his company will need to release the console by Thanksgiving in America to take advantage of the busy shopping season. However, Maeda predicts that the Revolution could come out in Japan as early as June. Maeda also said that the machine would still have a larger launch lineup than the PS3, even if it's released that soon.
Credit Suisse's Defibaugh commented that the Xbox 360's sales in Japan were predicted to be low, but its actual performance was even lower. He thinks that the Japanese market will be dominated by the PS3 if the Xbox 360 continues to see sluggish sales in the country.
Daiwa's Maeda says that Microsoft isn't out of the race yet; the company had released its console half a year before its competitors, which gives it an upper hand in mass production and cost cutting.
Defibaugh and Maeda both think the PlayStation 3 will have half of the market in the worldwide next-generation console war by the end of 2006, followed by the Xbox 360 at 30 percent, and the Revolution at 20 percent.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 02:00 Posted By: wraggster
McZonk posted this news:
I have written a short tutorial about how to use the psp osk. So you don't have to crawl to Quake 2 source. It is pretty easy if you follow some basics. But it is unfinished, because I have no idea about settings a specific char set and all the other stuff. So the half of the struct is used is unknown.
Download: http://zcom.sytes.net/tee/tutorials/psposk/psposk.zip
I will give it to pspdev.org to include in the pspsdk.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 02:09 Posted By: wraggster
PLynx has once again updated his Atari Lynx emulator for the PSP which is called PLynx too, heres whats new:
There is the last PLynx version.
v0.9:
- Added homebrew format support (.o)
- Option to rotate the screen (0°, 90°, 180°, 270°)
As usual download at the Official Site hosted by DCEmu/Emulation 64 Network.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 04:31 Posted By: wraggster
thepixelatedpoo posted this news:
<blockquote>Here is my homebrew titled Mankalah. Here are the instructions that I included in the game:
Mankalah (also called Warri) is one of the oldest known games originating from Africa. Each players has 7 pits, 6 of them containing stones. The larger bowl to the right is called the Kalah.
The object is to move more stones into your Kalah than your oponent. On each turn a player selects one of his pits to move stones from. All stones are removed from the pit and a single stone is placed in each pit in a counter clockwise direction, skipping your oppponents Kalah. If the last stone lands in your Kalah, you get another turn. If the last stone lands on one of your pits that is empty, and there are stones in your opponents pit directly across from the last pit, both your stone and your opponents stones are moved to your Kalah.
You play against the PSP in this release.
Feedback is appreciated.</blockquote>
Download and screens via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 11:12 Posted By: wraggster
IchigoKurosaki has updated his Flashmod app to work on v1.0 and v2.0 firmwares. Heres the info:
<blockquote>Developer's Note: I have a 1.50 PSP and i didn't really feel like upgradeing then downgradeing tonight just to test something that should work seeing that there was no real editing to the code just swaping of PRX files.
Features for Firmware 2.00:
Load UMD's with CPU clocked at 333 and GPU clocked at 166
Restore/Edit XMB Menu Names (Can't use PSP Menu Edit by Loco for Firmware 2.00)
Features for Firmware 1.50:
Load UMD's with 2.00 or higher support (Has not been improved)
Load UMD's with CPU clocked at 333 and GPU clocked at 166
Restore/Remove asura effect
Restore/Add custom backgrounds
Restore/Edit XMB menu names
Version reminder removed due to complaints
Features for Firmware 1.00:
Load UMD's with 2.00 or higher support
Load UMD's with CPU clocked at 333 and GPU clocked at 166
Restore/Remove asura effect
Restore/Add custom backgrounds
Restore/Edit XMB menu names (Can't use PSP Menu Edit by Loco for Firmware 1.00)
This agreement is due to FlashMod being Open Source and Public Domain which could cause people to download a Version of FlashMod that might not be from Orbis PSP Development. So for yours protection I urge you not to download FlashMod if it does not say Orbis PSP Development. As for people that want to release their own version of FlashMod please tell me before releasing any unofficial versions.
I Agree by downloading FlashMod Version 2.0 that I relinquish Orbis PSP Development of any liabilities concerning the software effect on my PSP.</blockquote>
Warning any program that writes to your PSP's flash memory has the potential to damage your PSP. So if in doubt do not use.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 11:16 Posted By: wraggster
Mads L has released a program that organizes the listing of programs on your PSP.
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 13:15 Posted By: wraggster
The PSP forums which include our PS2 and PS3 forums have swelled by 2 more with the joining of PSmonkeys and PLynxs forum.
Also any coders doing Emulation projects for the PSP who dont have a site or who would like one then we can offer you a place on this network, the forums on here can be used for newsposting on any page which means you get full feedback and with the many thousands that visit this Network every day your in great company. Any one who is interested then let me know. It takes me minutes to set it up and you dont even have to mess with Ftps because our forums have a great upload facility
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 20:53 Posted By: General Plot
I got a build just last night from saqib, which had some cache issues fixed, and tested it with Killzone. It took some effort, but I was able to get ingame with it. This game up until then, had never gotten past the intro screens, so this is a nice fix indeed. You can see the info and screenshots if you'd like in my thread at General Emulation here.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 21:26 Posted By: wraggster
Well not really, but Richard Heard came across a fake PSP in Australia for 12 Aussie dollars or $9 or about £5.
Check out the screenshot via the comments (post more fakes if you find them)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 22:12 Posted By: wraggster
A new edition of the Xtreme PSP Magazine has been released, heres whats featured:
Issue 8 of the Xtreme PSP Magazine is now available for download. Issue 8 is packed with over 100 pages of great content including Previews of Lemmings and Exit, reviews of The Sims 2 and NBA Street Showdown. And all the regular content including tutorials, tips and cheats, the latest news, and our recent survey results.
Download via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 22:32 Posted By: wraggster
McZonk the winner of our 2nd 30day Coding Competition has updated us with some news:
Rehbock, the friendly guy making the test maps for me has loaded the map boss2 "Final Showdown" in Quake II. He is testing my port the whole day and already loaded the first single player game. I don't know how he has done it, it is an unmodifidy patch 2 version and it crashes on my psp. Thank you Rehbock.
Rehbock already loaded the some single player maps. You see some of the erros in Quake II (window is not translucent and the soldier has an error in frame 480) but it is playable.
Check out the screenshots and leave feedback via the comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 22:41 Posted By: cswindle
Hi All
Here is the latest build of the multiplayer support version of Quake, in this build it has the following additions:
- Infrastructure mode added
- Adhoc & Infrastructure are now enabled via the network menu
- The access point for infrastructure mode setting is in setup in the network settings
- Hacks to speed up the FPS to enable network versions to have less lag
- Sound support in both adhoc & infrastructure
In order to change the access point that you want to use, just go to the network setup menu and press left or right on the access point box.
Hope you enjoy.
Chris Swindle
(Download via comments and please leave feedback)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 22:52 Posted By: wraggster
Arguru has posted some great news of an update to the Mario Game for v2.01, v2.5 and v2.6, heres what was posted:
<blockquote>Super MiniMario has just been released by the creator of MiniMario and PSP 3D forum member, Arguru. If ya haven't already checked out MiniMario for 2.01+, definitely check Super MiniMario out. This is by far the most polished homebrew game I have seen that was specifically made for 2.0+, and if anything, the best homebrew game I have seen period. This is not a port, it's a purely hand-coded version of Super Mario. And most probably the greatest thing about this game is that it is fully customizable and modable. You can make your own levels, change character looks, everything. Loads of fun. And plus it works on 2.6 too, so since this doesn't use the EBOOT loading method, we can all enjoy Super MiniMario!
Here's some of the outstanding features this game offers:
- Full level map modding (using a simple text editor).
- Levels can be grouped to make a pack/game (smm_level_001.txt, smm_level_002.txt, etc). <- All the details about this are in smm_level_001.txt file included.
- Maps can be up to 1024x64 tiles (a psp game-screen is 30x16).
- Up to 128 enemies per level.
- 4 way scroll, breakable bricks, etc.</blockquote>
Screenshot and download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 23:04 Posted By: wraggster
Fanjita the master of the Eboot Loader for v2.0 PSPs and also the GTA Eboot Loader for v2.01 and v2.5 PSP Consoles, has posted this news:
"Thanks to a brainwave from Ditlew, we've had a breakthrough finding the v2.6 firmware syscalls, and we think we have about 90% of them figured out.
So this means, basically, that a version of the eLoader that works on v2.6 is really not very far away now. Woohoo! "
PSP News will be their to provide as usual the best news and unbiased reporting but while you wait check out our recently opened Eboot Loader & GTA Eboot Loader Forum.
Great work Fanjita, flying the flag for the British in the PSP Scene.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 29th, 2006, 23:49 Posted By: wraggster
Over at Llamma`s Site they have posted possible the best looking mod for the PSP ive ever seen:
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2787&stc=1">
Heres the info:
"We had a positive chi evening, two mods we had been stuck on are now working! Sometimes things go right and sometimes things go wrong in modding. Last night two things got figured out so we are pretty pleased. We have a PSP that has LED's that turn on and off based on the existing power indicator LED and also a 360 wireless controller with working blue LED's. The PSP was a learning curve thing, how do you switch on and off some LED's without adding a mini switch? I think "relay" but there is just no room for one in a PSP, we found that basically the solid state equivalent of a relay is a transistor.
In the words of Ali G, Boo-ya-kasha! We finally got it working! Now we have our lighted triggers, lighted D-pad and another light by the buttons for good measure! All thanks to a little device called a transistor. It took more than a bit of research and discovery, but now when the PSP green LED is on so are our 4 surface mount 0603 LED's. This has been the most time consuming lighting mod we have performed so far. Stick with us as we go through the steps and break it down step by step over the next few days!"
Opinions ?, any have a better PSP Mod or seen one elsewhere ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 00:03 Posted By: wraggster
Zelurker has updated the original version by Yoyofr of the NeoGeo CD Emulator for the PSP, heres whats new:
<blockquote> - Fixed speed of animations (waterfall in blue's journey...)
- fixed voices too fast in art of fighting (and maybe some others)
- Fixed red and blue inverted when clearing the screen in hardware mode
(it was producing a red sky in crossed swords, and a few bad colors in
some other games).
- Some files were really intended not to be loaded in the neocd, such as
these weird samples in aof, and another in neo turf master. Now they
are correctly ignored.
- The rasterline interrupt is now emulated which enables playing art
of fighting 2 at 115 or 130% (button B when starting a game)
The raster effects are not yet emulated, the background in super
sidekicks2 is now all green !
- A new gui from Radius !
- Added support for the fonts of the SDL_gfx project, and added a font
selector to the new gui
- Fixed the crash in neogeo cd special
- Added more options than what anybody will ever need for the osd :
you can now choose if you want to see or not mp3 tracks, mp3 errors,
if you want a black or transparent background and I added a profiler
display that you can choose from the "Show FPS" option. This profiler
is mainly usefull to me to see where the emulation looses time, but you
can try it if you are curious !
All this is now in the "OSD..." menu.
- Acceleration : a basic optimization for the 68k handlers and I won about
15 fps on the art of fighting main menu, and a trick on the raster
counter helped me to win about 30 fps in ninja commando, and the hall
of fame in magician lord (now maybe you don't have enough time to input
your name in magician lord, oh well...)</blockquote>
Downloads from our Comprehensive NeoGeo CD Emu page here --> http://psp-news.dcemu.co.uk/neocdpsp.shtml and discussion via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 06:11 Posted By: turulo
Well here is a version that fixes fileio problems, which means saving/loading is now working, there is still too much work to be done in the gui. Im releasing this as playing without saving is a pain, and now i can continue porting more relaxed.
Also note that now there are 2 openttd packages, one for 1.50 and the other one for 1.00 & 2.00, i hope this simplifies the installation and also to avoid the language issue.
The ChangeLog:
- Fixed fileio problems, this enables
- Save/Load scenearios
- Save/Load scenearios
- Play any of the four landscape types
- Save ingame modified settings - Triangle deleting main screen fixed
- Some debug messages added when missing files
- Added screenshot support presing select button
NOTE FOR 2.00 OR GREATER USERS
For those having issues with the game here is the explanation, so please be patient and dont ask twice for the same thing.
The problem is the following, openttd keeps by default 8 opened files
and PSP just allow 10 opened files a as max, then it just have 2 files
to open left for save/load, screenshots or any other fileio
operations.
Looks like fanjita loaders keeps 1 or even 2 files opened, so it will
produce malfunctions on openttd, i will try to contact fanjita to see
if he can free those 2 precious file descriptors in his loader.
NOTE FOR THOSE SUFFERING THE BRAZILIAN ISSUE
The release is on good working condition, it works fine for me uncompressing and copying files from a unix box, so i dont know if winzip or windows xp integrated zip is truncating files or what...
If you are installing this over an old release, just delete the old one and install the new one.
If you are still suffering the language issue, just delete the "brazilian_portuguese.lng" file under "/PSP/GAME/ottd/lang/" and rename your desired language to "brazilian_portuguese.lng".
The Readme:
See attachments for files and screenshots.
Source: openttd-psp-src.tar.bz2
Nothing more to say, just enjoy this release and tanks to the openttd developers for so nice portable code :P
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 07:30 Posted By: liquid8d
(News Submission by Liquid8d)
Hello everyone,
I have released the first version (1.0) of my lua RSS reader. I know, another one. I still have a lot of work to do, but hopefully someone will enjoy it.
Download is available here http://liquid8d.allhyper.com and via the comments
liquid8d
note: I have noticed a problem on occasion where it is unable to parse the feed and crashes. If this happens, remove the .tmp feed files from the feeds folder. Working on correcting this.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 16:40 Posted By: PSPages
After a bit of a timeout from the scene due to staff issues and other problems, PSPages magazine have relaunched a much improved looking website. This comes ahead of the launch of their 4th issue scheduled for release in the first week of February.
Not only does the website now look better, it is also easier to navigate, features new sections such as the "Score Bank" and there are even some donwloadable wallpaper packs to keep you happy. There is more content to come but for now you might want to pay a quick visit and bookmark it ready for the release of issue 4.
Check it out at the usual address: PSPages.co.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 19:11 Posted By: wraggster
The city attorney's office of Los Angeles has filed a lawsuit against Rockstar Games and parent company Take-Two Interactive over the controversial Hot Coffee mod in Grand Theft Auto: San Andreas.
The lawsuit, which is apparently part of an ongoing investigation into the marketing of videogames, was introduced by attorney Rocky Delgadillo. He claims that Rockstar and Take-Two deliberately misled the Entertainment Software Ratings Board by not disclosing the hidden content, stating that the firms "engaged in unfair business practices by hiding pornographic material in a game which received an M rating."
The Hot Coffee mod allowed gamers to access a hidden mini-game in Rockstar's GTA: San Andreas, and view scenes of a sexual nature which would have been deemed inappropriate for the Mature rating that the game initially received. Rockstar initially maintained that the game was the solely the result of a third party modification, until the ESRB traced the same hidden code in all formats of the game and changed the game's rating to Adults Only.
Delgadillo's lawsuit acknowledges the fact that the content can only be accessed using a fan modification or console cheat-code system, but insists that Rockstar marketed the game "in a fashion that encourages the creation and use of mods." The attorney is seeking a combined fine for the two firms of USD 5000, that the firms relinquish all profits gained from sales of the title in California, and that Take-Two cover all court costs and associated charges as a result of the city office filing the lawsuit.
"Businesses have an obligation to truthfully disclose the content of their products - whether in the food we eat or the entertainment we consume," Delgadillo told the Associated Press.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 19:23 Posted By: wraggster
Source - Gamesradar
Midway is bringing its NBA action and lifestyle game to PSP with NBA Ballers: Rebound.
The action is one-on-one streetball as you attempt to guide your created-baller from obscurity to superstardom by taking on and beating the best players in the NBA.
There are over a hundred different ways you can customise your aspiring basketballer, then develop his skills against the best in the world. Then each time you defeat an NBA star you'll be rewarded with Ballers Credits which can be used to enhance your athlete's image with new clothes, cars and mansions.
The PSP version will feature two new luxury courts to play on, new DunkFest and King of Thieves modes and a WiFi one-on-one option.
NBA Ballers: Rebound will be released for PSP in April
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 19:32 Posted By: wraggster
Gameradar posted a review of Me and My Katamari, heres some info of the game:
This PSP followup to 2004's most original title looks just like its PS2 counterpart -- that is, full 3D, lots of objects to pick up, a similar looking prince as the main character, a similar screen layout and even the same visual style. One day, the island of Paradise Commonwealth Island, where many different kinds of animals live together in peace, is struck with a giant tsunami and is left a mess. A single turtle, who'd been separated from the island due to the tsunami, washes ashore on the nearby Prince Island and speaks of his misery to the Prince. This Prince is the very prince that has caused much havoc in previous Katamari games. Katamari Damacy PSP features one big change from previous titles: dynamic levels. The levels change based on the time and season. Levels also feature changing paths which make the game different each time you play.
Heres an excerpt from the review:
<blockquote>Me and My Katamari: a title that shows just how connected people feel to the videogame generation's little Prince. Already a miniature hero, he's been squeezed even tinier in order to fit his gentle games of world-scouring and star-building into your pocket.
Except that, for this adventure, instead of shooting skyward to form new constellations, the Prince's clumps of bric-a-brac are allowed to fall to Earth, forming new island homes for scores of animals left homeless after a tsunami.
Despite this change, almost every other element of the previous two games is in place. Indeed, it feels closer to the first game, limiting its environments to the townscapes and interiors rather than flower gardens or gingerbread houses, and liberally raiding the original's soundtrack.
Even the process of learning the digital controls may remind you of your first, slightly clumsy attempts at the game. The twin-stick input has been directly translated on to the D-pad and face buttons, and the hour or two it takes your brain to rewire is time painfully but valuably spent.
The engine has also survived the miniaturisation process successfully: there is minimal pop-up on some of the busier levels, and the moments when your katamari expands are rather more intrusive, but on the whole it's smooth and competent.
In short, it's a game with its spirit, its satisfaction and its structure intact. It's no longer just the King of All Cosmos who can hold the Prince in the palm of his hand.
Overall: 7 / 10</blockquote>
Me and My Katamari is out now in Japan.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 19:53 Posted By: wraggster
News from CVG
March 24 will witness the release of Team 17's handheld Worms-a-thon Worms Open Warfare. Heading to PSP and Nintendo DS, it sees a return to the series' trademark 2D gameplay of old. If you've had your head stuck underground for the last ten years and have absolutely no idea what classic Worms is, well, it's all about two teams of Worms, armed with ridiculous weaponry, kicking the crap out of each other in a bunch of destructible environments. Check out the new Worms Open Warfare PSP screenshots we've uploaded and prep your exploding sheep, ready for imminent deployment.
Screens at the link above.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 19:56 Posted By: wraggster
Source - Eurogamer
Majesco has announced that old days fighting series Guilty Gear is coming to Sony PSP and Nintendo DS.
Guilty Gear Judgment (sic) combines two games on one UMD - along with arcade fighter Guilty Gear X2 Reload, you get 18 levels of brand new side-scrolling action to play through.
There are 20 classic Guilty Gear characters to contend with, including Sol Badguy, Potemkin, May and Dizzy, and special moves include Psych Burst, Dust Attack and Roman Cancel. Two players can battle it out in wireless multiplayer mode.
Nintendo DS title Guilty Gear Dust Strikers features 21 fighters, and apparently their "intertwining stories reveal all-new insights into each character's personality and past."
There are six modes, including Arcade, Story and VS Battle, and seven touch screen mini-games to have a pop at. You can customise your special moves in the Robo Ky Factory, and go head to head with up to three other players in multiplayer mode.
Both Guilty Gear Judgment and Guilty Gear Dust Strikers are due out this spring.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 21:24 Posted By: badplankton
(News Submission by Badplankton)
hi everyone i just released an early alpha version of my homebrew music synthesizer and sequencer, PSPSeq.
http://dspmusic.org/psp/
it is similar to PSP Kick and PSP Rhythm Composer; however in one way it is greatly different - PSPSeq uses synthesis rather than audio file playback for all its instruments. the basic functionality is there and you can make interesting loops, but there is still a -lot- of work to do.
have fun!
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 21:31 Posted By: wraggster
PSPWeekly have released their 5th issue of PSP Weekly Magazine. At 114 pages, this issue is the best so far and full of what you would expect, download via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 21:43 Posted By: wraggster
Tsukasa has updated his excellent screenshot app for the PSP, heres the info:
Hi @ all, I'm back
Maybe I've good news:
Finaly PSPShot takes perfekt screenshots of nearly everything. I know, a few days ago, someone has released a program clled PSPcapture, which makes perfekt screenshots of games, but I promised to solve this problem in my program, so I released PSPShot v0.3.
New in this version:
Homebrew support (not realy, but it works (see readme))
Removed some bugs (e.g. those occasional lines)
Download and screenshot via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 22:10 Posted By: wraggster
SG57 has released a Demo of game, Kitty Cannon.
Some Info:
SELECT = Screenshots (they arent the best mainly because i didnt define a drawBuffer so i recomend not doing them)
X = hold this down when playing the main game, its the only way to move the kitty, and i made it this way strictly for slow motion deaths lol
[] = reset the level meaning it clears away the blood and resets the cannons positon and cats postiion
Credits are there but you cant get back to the main menu once you see them, only to the main OS menu by clicking the [ X ] button
Options menu is there but it says coming soon and u have to click x to reboot kitty cannon
Lastly, a DEBUG mode which means a flying kitty at your control so make as many bloody deaths as you want!
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 22:23 Posted By: wraggster
LostJared has on our forums released "Atari Assembly Language Virtual Machine" to the PSP, heres some info:
<blockquote>Its a Virtual Machine, NOT a Emulator.. It interprets Atari 800 Assembly Language with a few extra instructions for modern computers NO you cannot run Atari 800 ROMS but if you get the assembly source than it can be interpreted...
This is meant to help you learn how to write a interpreter/virtual machine as well as teach you the foundations of modern programming languages.</blockquote>
More information and screenshots at the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17984
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 23:16 Posted By: wraggster
Danzel has updated his RSS/Atom reader for v2.0 and v1.5 PSPs, heres whats new:
Fixed to work on 2.00
Adding in some more character escapes
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 30th, 2006, 23:24 Posted By: wraggster
SukkoPera has posted in our forums his new PSP Manager Application for the PSP, heres what he posted:
<blockquote>Upspear is a new application to fully manage the PSP from a PC. It's thought for PSPs with firmware 1.50, at least for the moment. Support for other firmwares may be added in the future, in case somebody gets homebrew running on them.
At the moment you can:
See the homebrews you have installed, rename and delete them.
Identify useless folders in psp/game.
See your savegames and delete the ones you don't need anymore.
Hide the "corrupt data" icons or push them to the bottom of the list.
Kxploit a 1.0 eboot.pbp, making it work under 1.5 firmwares.
View the contents of a .SFO format file (i. e.: param.sfo).
All these functions can be performed through the nice graphical interface the program has. The program itself is in English, but it uses GNU gettext, which means that it can be easily translated in other languages. At the moment only an Italian translation is available, but anybody can submit more translations, see the "Contributing" section below if you're interested.
Upspear is programmed in C, using the GTK+ toolkit. Development is done under Linux, but it should run with no problems on other operating systems, such as Windows and MacOSX. The code is released under the GPL, so it is free software (as in "free speech", not as in "free beer").</blockquote>
Download via the release thread and please give feedback here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17952
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 31st, 2006, 00:06 Posted By: Kaiser
Seems a little teaser was slipped in the news section over at http://yoyofr.proboards44.com/
How soon? What new features will it have?
We don't know yet, but I'm pretty sure everyone in the PSP scene Is eagerly awaiting this release.
Credit to miemt11 for the discovery.
Original forum topic here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 31st, 2006, 04:57 Posted By: Kaiser
GameSharkGX has created an unofficial patch for Fanjita's sweet eboot loader. Here's what he had to say...
Hello GameShark Here!!!
First of i just want to say that Fanjita deserves all the credit in the world for making Eboot_Loader 0.9, i is a great app.
Now for the Patch!
I have made a patch for Fanjita's Ebootloader 0.9
Below is a list of improvments + a few customization fetures
Improvments:
* Improved Stablity
* New Background + Optional Background Pack
* More Stablity When Running a Wifi Apps
* More Memory for Programs
* Kernel Warning Removed - (no longer need confirmation before running kerrenel apps)
* Holding Home Now either restarts psp (May freze but will restart), or bings you to the eboot_loader
There is a new set of backgrounds i have included
Credit for the backgrounds goes to, my bud M1ndle5s (PSP-HACKS.COM)
Read the readme in the Backgrounds Package folder for installation directions
Hope That This Release Holds You all over till Fanjita makes an offical Update.
Download at this forum topic--->http://www.dcemu.co.uk/vbulletin/showthread.php?t=18031
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 31st, 2006, 06:40 Posted By: modsyn
(News Submission by Modsyn)
Here's something for all of the faithful 1.5 users - Ograniser.
It's a silly LUA application that lets you organize the icons
for you homebrew games. I know there are plenty of these
programs already, but they're all for PC. I wanted to be able
to change the order when i was out and about PC-less.
I'm calling it a beta version because i didn't test it for more
than a week or so.
modsyn
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 31st, 2006, 07:43 Posted By: wraggster
Edison Carter has updated his Trainer for the PSP Game Grand Theft Auto Liberty City Stories".
Cheats Include: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.
Whats new:
Teleport ability addded
improved Video recorder
Download both versions via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 31st, 2006, 16:58 Posted By: wraggster
PSMonkey who is hosted here at DCEmu Network, posted this very interesting news on his site:
<blockquote>I just felt like saying this. I today, theoreticaly, made a new first for the psp. It's ungodly ugly, slow (1.5fps) and wont progress farther in the near future. Yet on a technical test it's damn interesting. It's nothing complex (a simple port from pc with much cleaning) yet it might open a huge can of worms on the psp scene. Expect a full anouncement & release (bin & src) in a few days by wragster (it will be a dcemu exclusive). There will be some baggage to this release (i am fed up with another sites brown nosing certain coders) but it will be my statement & a cheap technical laugh to give me a short 2 day break on iris. Thats all i say for now. Iris is not suffering over this. Iris is my #1 priority now. This was just done for kicks (and something i've been thinking about for months).</blockquote>
What can it be, check out the site and leave comments here --> http://nemo.dcemu.co.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 31st, 2006, 18:38 Posted By: wraggster
Heres a press release:
Sumthing Else Music Works, Inc., through a licensing relationship with Sony Computer Entertainment Europe Ltd (SCEE), is pleased to announce their first release of 2006: MediEvil ResurrectionTM Original Soundtrack. The soundtrack album from the third title in the multi-million selling MediEvil series, developed by SCEE's Cambridge Studio, is now available at European and US retail outlets through Nile Rodgers' Sumthing Else Music Works label www.sumthing.com, the industry leader for licensing and distributing videogame soundtracks.
The MediEvil Resurrection Original Soundtrack encompasses an eclectic mix of styles that reflects both the gothic horror and the irreverent humour of the MediEvil series. Featuring original compositions as well as new arrangements of the previous MediEvil game scores written by Bob and Barn (MediEvilTM, PrimalTM), the re-mastered score was orchestrated by Nic Raine (PrimalTM, Kameo: Elements of PowerTM) and recorded by the Prague Philharmonic Orchestra and Choir in the Czech Republic. For music samples please visit www.bobandbarn.com.
Piers Jackson, producer of MediEvil Resurrection, said, "I've often heard Bob and Barn state that of all the games they have worked on MediEvil is their most requested soundtrack, so for all of you who have been waiting for it, and for all of you to whom this is the first outing, I hope you gain as much enjoyment from it as I have."
MediEvil Resurrection is a hilarious action adventure game designed exclusively for PSP that sees the return of the 'fearless' knight, Sir Daniel Fortesque. In his latest misadventure, Dan 'bravely' attempts to rescue the land of Gallowmere from the evil Zarok and in death, becomes the hero he never was in life. Inspired by the myths, characters, and environments of the PS One games, the beloved MediEvil franchise comes to the PSP with new characters, environments, mini-games, and more!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 31st, 2006, 18:41 Posted By: wraggster
Source - Gamespot
Like a good many PSP launch titles, Untold Legends: Brotherhood of the Blade got largely middling reviews. However, the role-playing game's hack-and-slash action won many fans, making it one of the top titles for Sony's handheld for months.
Today, Sony Online Entertainment has announced that Untold Legends' sequel, Untold Legends: The Warrior's Code has gone gold. Veterans of the first Untold Legends will notice the game's expanded storyline, which includes high-quality animated cutscenes, along with quite a few in-game cinematics. The plot in question concerns a secret society of shape-shifters on the short end of an attempted genocide by the hands of a powerful warlord. A small band of survivors comes across a secret that could lead to their salvation--that's when the players come into play as one of five character types.
Untold Legends: The Warrior's Code will also see the return of a cooperative mode, and gamers with more bloodlust can opt for the player-versus-player mode. Adventurers will traverse 45 areas across five new chapters and will battle more than 40 unique monsters and contend with 12 boss battles. The game is rated T for Teen, retails for $39.99, and will begin its retail quest March 14.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 31st, 2006, 20:27 Posted By: wraggster
Massa84 has released a new piece of software that turns your PSP into a Universal Control, heres the information:
<blockquote>WORKS ONLY ON 1.50
What it does
it lets you emulate every remote supported by lirc (www.lirc.org), they're nearly 1800 (all included in the release)
for the remotes not yet supported i suggest you to try to use the others remotes from the same manufacturer. there's a good probability that they would work
How do i make it work?
- extract the archive in the psp root
- launch the app
- press square and the remote list will appear
- select the manufacturer pressing x
- select the remote pressing x
- program will "reboot"
- press circle to make appear the commands list
- select the command and press x
to exit press triangle! home button makes the psp crash
What will it do:
in a near future it will have a leaning commands function, the gui will be improved now it's a little bit empty
raw lirc support
these files are already available but the app doesn't find any command</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 31st, 2006, 20:51 Posted By: wraggster
Some crackin news of a new ScummVM for PSP Release, heres the details:
<blockquote>Release Name: 0.8.1
Notes:
General:
- More descriptive game titles in all engines.
- Fixed crash when trying to apply aspect-ratio correction to games that
cannot use it.
- Fixed potential security vulnerability with oversized PATH environment
variables.
- Lowered the default gain for the FluidSynth music driver and made it
configurable.
SCUMM:
- Scrolling fixes in COMI, so it is less CPU-hungry.
- Added support for Maniac Mansion NES German version.
- Fixed mouse button states in COMI.
- Fixed overflow when using control panel for robot in the Dig.
- Added support for sound code, used by songs in HE games.
- Improved shadows in later HE games.
- Fixed subtitles glitches in HE games.
- Improved music/sound for HE games.
- Improved support for international versions of HE games.
- Improved support for Macintosh versions of games.
- Fixed several minor bugs.
BASS:
- Fix crash when speed/volume sliders are clicked and then dragged out
of the scummvm window.
Gob:
- Fixed disappearing cursor when level password is typed in
- Warn user if he tries to run CD version directly from CD under Windows
SAGA:
- Fix digital music playback under BE systems.
Simon:
- Implemented more precise MD5-based game detection.
- Added Polish support for Simon the Sorcerer 2.
- Fixed fades during ride to goblins camp in Simon the Sorcerer 2.
- Fixed palette delay at the end of Simon the Sorcerer 1.
- Fixed sound looping in Windows version of Simon the Sorcerer 2.
Sword1:
- Fixed a bug where looping sounds would keep playing during cutscenes or
when displaying any form of control panel dialog.
- The save game dialog would erroneously claim an I/O error occurred if the
savegame list had unused slots, and savegames were compressed.
- Fixed a scrolling bug which caused the finale sequence to be displayed
incorrectly.
Sword2:
- Fixes and cleanups to the end credits. The German credits work now.
- Fixed missing speech/music in the second half of the game, reported to
happen in some versions of the game.
PS2 Port:
- Completely reworked and now really goes official.
PSP Port:
- Fixed a bug that caused Broken Sword 1, and games that use ripped CDDA
tracks (most notably the CD version of Monkey Island 1), to stop
functioning properly after a while.
WinCE Port:
- Check backends/wince/README-WinCE for the latest news
- Fixed disappearing panel when opening a list widget in GUI
- Knakos patches (QVGA smartphones fix, easier key binding and panel
switching)</blockquote>
Download Here --> http://psp-news.dcemu.co.uk/scummvmpsp.shtml and leave feedback
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 31st, 2006, 21:03 Posted By: wraggster
Some crackin news of a new ScummVM Release, heres the details:
<blockquote>Release Name: 0.8.1
Notes:
General:
- More descriptive game titles in all engines.
- Fixed crash when trying to apply aspect-ratio correction to games that
cannot use it.
- Fixed potential security vulnerability with oversized PATH environment
variables.
- Lowered the default gain for the FluidSynth music driver and made it
configurable.
SCUMM:
- Scrolling fixes in COMI, so it is less CPU-hungry.
- Added support for Maniac Mansion NES German version.
- Fixed mouse button states in COMI.
- Fixed overflow when using control panel for robot in the Dig.
- Added support for sound code, used by songs in HE games.
- Improved shadows in later HE games.
- Fixed subtitles glitches in HE games.
- Improved music/sound for HE games.
- Improved support for international versions of HE games.
- Improved support for Macintosh versions of games.
- Fixed several minor bugs.
BASS:
- Fix crash when speed/volume sliders are clicked and then dragged out
of the scummvm window.
Gob:
- Fixed disappearing cursor when level password is typed in
- Warn user if he tries to run CD version directly from CD under Windows
SAGA:
- Fix digital music playback under BE systems.
Simon:
- Implemented more precise MD5-based game detection.
- Added Polish support for Simon the Sorcerer 2.
- Fixed fades during ride to goblins camp in Simon the Sorcerer 2.
- Fixed palette delay at the end of Simon the Sorcerer 1.
- Fixed sound looping in Windows version of Simon the Sorcerer 2.
Sword1:
- Fixed a bug where looping sounds would keep playing during cutscenes or
when displaying any form of control panel dialog.
- The save game dialog would erroneously claim an I/O error occurred if the
savegame list had unused slots, and savegames were compressed.
- Fixed a scrolling bug which caused the finale sequence to be displayed
incorrectly.
Sword2:
- Fixes and cleanups to the end credits. The German credits work now.
- Fixed missing speech/music in the second half of the game, reported to
happen in some versions of the game.
PS2 Port:
- Completely reworked and now really goes official.
PSP Port:
- Fixed a bug that caused Broken Sword 1, and games that use ripped CDDA
tracks (most notably the CD version of Monkey Island 1), to stop
functioning properly after a while.
WinCE Port:
- Check backends/wince/README-WinCE for the latest news
- Fixed disappearing panel when opening a list widget in GUI
- Knakos patches (QVGA smartphones fix, easier key binding and panel
switching)</blockquote>
Download via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 00:34 Posted By: wraggster
Source CVG
One of Microsoft's key advantages in both current and next gen is its impressive and rather slick online service Live, which offers a seamless interface to the (sometimes) wonderful world of online gaming. With online one of the key battlegrounds in the next gen, it's something Sony has probably always looked at enviously, but officially seemed less inclined to follow.
Well, all that might be about to change with the arrival of the PS3, if the latest word from the Official US PlayStation Magazine is to be believed. Despite past assurances that Sony would leave multiplayer matchmaking to game developers and in the remit of individual titles, it now seems like a centralised Live-style service is almost certainly in the works.
PSM reports that Sony wants much, much more than a simple matchmaking and ranking lists service, and developers in possession of the PS3 dev kits will have to meet with Sony's online compliance team to make sure their titles will work with the projected PlayStation Network.
Unnamed sources quoted by the magazine say Sony plans to develop a full PlayStation Network type service to compete head on with the current version of Live. They also say that the service will integrate the PlayStation Portable, which we've always speculated may act as a controller for the PS3 - and now as a portable connection to the online service. The magazine suggests Sony has been plotting this service since just after the delivery of the PS2 Network adaptor.
If OPM's reports are true - and we have to say they're given a boost by the appearance of that recent online questionnaire - it signals a seismic shift in Sony's thinking, but a vital one if it's to compete with Microsoft's perceived online advantage.
Live has already shown that it can be used for much more than multiplayer gaming, with the delivery of movie trailers, music and additional content - key targets and battlegrounds for Sony as it looks to establish Blu-ray and return all divisions of the troubled company to profitability. So it increasingly looks as if PS3 will have an online network to truly compete with Live and push Sony's multimedia content to every PS3 and PSP owner. We'll be following developments on this one closely, though we have to say, it'll have to get the PS3 out of the door first.
But what would you want from a Sony online service, and can Sony compete in the one area where it has always trailed Microsoft? Let us know what you think in our forum below.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 00:41 Posted By: wraggster
Source CVG
One of Microsoft's key advantages in both current and next gen is its impressive and rather slick online service Live, which offers a seamless interface to the (sometimes) wonderful world of online gaming. With online one of the key battlegrounds in the next gen, it's something Sony has probably always looked at enviously, but officially seemed less inclined to follow.
Well, all that might be about to change with the arrival of the PS3, if the latest word from the Official US PlayStation Magazine is to be believed. Despite past assurances that Sony would leave multiplayer matchmaking to game developers and in the remit of individual titles, it now seems like a centralised Live-style service is almost certainly in the works.
PSM reports that Sony wants much, much more than a simple matchmaking and ranking lists service, and developers in possession of the PS3 dev kits will have to meet with Sony's online compliance team to make sure their titles will work with the projected PlayStation Network.
Unnamed sources quoted by the magazine say Sony plans to develop a full PlayStation Network type service to compete head on with the current version of Live. They also say that the service will integrate the PlayStation Portable, which we've always speculated may act as a controller for the PS3 - and now as a portable connection to the online service. The magazine suggests Sony has been plotting this service since just after the delivery of the PS2 Network adaptor.
If OPM's reports are true - and we have to say they're given a boost by the appearance of that recent online questionnaire - it signals a seismic shift in Sony's thinking, but a vital one if it's to compete with Microsoft's perceived online advantage.
Live has already shown that it can be used for much more than multiplayer gaming, with the delivery of movie trailers, music and additional content - key targets and battlegrounds for Sony as it looks to establish Blu-ray and return all divisions of the troubled company to profitability. So it increasingly looks as if PS3 will have an online network to truly compete with Live and push Sony's multimedia content to every PS3 and PSP owner. We'll be following developments on this one closely, though we have to say, it'll have to get the PS3 out of the door first.
But what would you want from a Sony online service, and can Sony compete in the one area where it has always trailed Microsoft? Let us know what you think in our forum below.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 00:51 Posted By: wraggster
Source Gamespot
Fans of Mega Man have had to endure a full three weeks without a new release starring their favorite blue robo-boy. Thankfully, the dry spell is over for the prolific protagonist, as Capcom today announced that Mega Man Maverick Hunter X for the PSP is now available for the PSP. The game is rated E10+ for Everyone 10 and Older and retails for $39.99.
Those familiar with the series will recognize the game as a mobile remake of the original Mega Man X, which debuted on the Super Famicom in Japan in 1993 and was a series spin-off. The game retains the classic side-scrolling and boss-battling action of Mega Man, while introducing a different story and new characters.
The PSP version features new graphics, gameplay tweaks, and rearranged music and sound effects from the original. Those who played the SNES veresion will be happy to know that there are new pre-boss-fight cutscenes, new locations for items and enemies on levels, and a new story featuring Mega Man X's archrival, Vile, which is unlocked after beating the game's story mode.
Even though he debuted in the late 1980s, Mega Man does not appear to be slowing down. He continues his assault on handhelds March 14 with Mega Man Powered Up for the PSP.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 01:22 Posted By: miemt11
Latest Version of PMP Mod v1.02 released from Jonny
PMP Mod is a media player for PSP.
The "Mod" suffix indicate that this is a modified version, based on the original version from JiniCho.
Many thanks goes to JiniCho for porting FFMPEG and FFPLAY to PSP. Without his work, this modified version would never be possible.
Change in this version 1.02
- A part of the color space conversion is done in parallel with audio decoding, speed increase around 2.5fps
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 01:26 Posted By: wraggster
NJ has updated his emulator NeoGeo CDZ to the PSP, Google offers a rather amusing translation but here it is:
<blockquote>* Luster it corrects the processing of the counter. Below checking the luster counter, it reached the point where the game operates.
OVER TOP
NEO Drift Out
It reached the point where it operates entirely with this whether it is it is not.
After unless luster effect how there is an oak, * & *.
</blockquote>
Whatever the translation says we have a new Neogeo CD emu to play with, download and source via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 01:42 Posted By: wraggster
PSMonkey who has a site on our Network and more importantly the coder of NGPSP, the Neogeo Pocket Emulator for the PSP, Iris and Quake 3 BSP Viewer has released the Worlds first Nintendo 64 Emulator for the PSP, heres the details in full:
<blockquote>Well i bring you the "theoreticaly" first nintendo 64 emulator for psp. Before you get your hopes up, it only runs a small number of homebrew demos.
Here is the readme
P.S. If you wish to join my protest, post here on the forums!!
Nincest 64
// NINCEST 64 by Marius Dumitrean [marius@faraway.ml.org]
// PSP Port By PSmonkey (http://nemo.dcemu.co.uk/)
// Based on the dreamcast port by Gpf (http://gpf.dcemu.co.uk/)
// Icon by pochi
http://pochistyle.pspwire.net/
// My Protest
NOTE: THIS README MUST BE POSTED IN FULL, ANY REMOVAL WILL CALL FOR THE RELEASE REMOVED FROM THE SITE!
My Protest
I am sick and tired of sites treating coders like property. We are here for the scene! We are not your property!
You do not own us! We would still be here without you and just as strong!
This project is dedicated to all scene coders out there keeping up the good fight to progress the scene and not for cash, fame or being bought out by sites. This project is dead from here on out untill this scene improves!
If you wish to join my protest, please visit my homepage. http://nemo.dcemu.co.uk
Enjoy the emu. Ps, This wont run commercial n64 roms.
// Info
This is theoreticaly the first n64 emulator on the psp. It only runs 2 PD/Homebrew demos (stars & fire) which are included with the release. If the scene improves. I will come back and eventualy get a working emulator that will allow psp users to play smaller n64 games like mario 64 on their psp. If not, this emulator stops here. Also do note the source is included.
// To Use
1) Copy the "n64" Folder to the root of the memory stick.
..) Example "G:\" (replace G: with your psp drive letter)
2) Copy the files from the folder containing your psp version number
..) Example, 1.0 users will go into 1.0 folder and copy the psp directory to the root of the memory stick.
3) Run the software
// Greetings
wraggster, GPF, Pochi, Zeenbor, Lac, Everybody who worked on this emu & all at dcemu!</blockquote>
Check out the first Nintendo 64 Emulator for the PSP at the release page here -> http://nemo.dcemu.co.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 04:46 Posted By: miemt11
NJ has updated his NeogeoCD Emulator for the PSP, details below
0.1 Beta 5
Sound adjusting the processing of the timer. Load correcting the processing of picture clearing of the picture and the like.
* Adjustment of the neo GeoCities emulation part is pause with this. Completing the modification of the inter- ace around the next, we would like to make formal edition.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 07:38 Posted By: wraggster
New Commercial Release, heres the info:
Simple 2500 Series Vol. 2 The Tennis focuses on simple controls, with a single button for volleys and smashes. The game includes a single player tournament mode as well as multiplayer modes. A practice mode features five mini games that hone your tennis skills.
Screenshots and more info etc here --> http://www.lik-sang.com/info.php?pro...3&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 07:45 Posted By: wraggster
New Commercial Release, heres the info:
Product Features
The dual-pistol wielding adventurer's polygon count and animation set has been increased significantly, presenting Lara in the finest fidelity to date.
The revamped control system provides intuitive and fluid character movement
The Dynamic Animation System puts focus on continuous motion giving Lara the ability to seamlessly handle any obstacle and interact dynamically with any surface.
Use the environment, technical gear and weapons to overcome challenging situations.
Description
Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before.
Screenshots and more info etc here --> http://www.lik-sang.com/info.php?pro...9&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 17:42 Posted By: wraggster
Source Slashdot
Sony has released software for its popular PSP handheld gaming device called TalkMan. In development for some time now, the program currently stores about 3,000 conversation patterns in English, Japanese, Korean, and Chinese. 'A user may speak the words "Koko-wa-dokodesuka?" (Where is this?) in Japanese, for example, into the device's microphone, upon which a cartoon bird acting as an interpreter will pop up and start talking in the user's language. The bird is also able to translate the reply into Japanese.' A European release for TalkMan is expected in the spring
More info about the TalkMan here --> http://www.lik-sang.com/info.php?pro...3&lsaid=219793
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 17:45 Posted By: wraggster
Source GamesIndustry
Sony Europe's Recording Media and Energy division has launched a new promotional pack for its 2GB Memory Stick PRO Duo, specially designed to attract PSP-owning consumers.
The new pack features a large PSP image on the front, and comes complete with a USB cable so users can connect their handheld up to their PC for file swapping.
The 2GB Memory Stick has more than 60 times the capacity of the stick included in the original PSP Value Pack, which weighs in at just 32MB. It can store up to 60 hours of music, 1000 digital photos or a maximum of four full-length films. According to Sony, price points will vary from country to country, with an estimated end-user price of around EURO 175 (just under GBP 120).
Last November, Sony Computer Entertainment Europe launched the PSP Giga Pack - a special bundle containing a handheld plus a 1GB Memory Stick, along with an assortment of accessories. Sony has yet to confirm whether a 2GB Giga Pack is also on the way, but it's certainly a possibility judging by the success of the 1GB bundle - a top-selling product across Europe during the festive period.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 17:47 Posted By: wraggster
Source - Gamesradar
EA has released a trailer and screens of 007's PSP debut as From Russia with Love gets ported to the Sony handheld.
It was last year that EA announced that it was bringing its latest Bond adventure to PSP and it seems to have survived the conversion with all of its features intact, the main change being that now there is a four-player mode using the handheld's WiFi capability.
The game is based on the classic 1963 Bond film but EA has felt free to pack the game with events and action sequences that didn't appear in the film – which means you can fly jetpacks, have a shoot-out on a speeding train and meet Natasha Bedingfield. Yeah, live the dream.
From Russia with Love will be released for PSP on 17 March
Screens at the link above.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 18:00 Posted By: wraggster
Source - Register
<blockquote>The first incarnation of Neuros' MPEG 4 Recorder proved a handy tool for getting video onto a PDA without having to leave your computer on overnight while it churned through complex re-encoding algorithms. However, it didn't quite hack it as a no-frills PVR, lacking support for the higher resolutions you need for decent playback on a TV, and the ability to program a recording schedule. Neuros is one of those rare companies that not only takes such criticism on board but does something about it, and in this case promptly tweaked the product and re-released it as the Recorder 2...
Verdict
Neuros' MPEG 4 Recorder was a great product for getting movies and TV shows onto a PDA, and the Recorder 2, with its more widely supported video and audio codecs, PSP-friendly encoding settings, and near-DVD quality TV recording, is a big step forward. It's still not the last word in PVRs, of course, but the new version does a better job than its predecessor.
It's a shame Neuros felt it necessary to drop the unit's USB 2.0 support, particularly since the unit's support for the iPod video format puts Mac and PC connectivity at a premium. Fortunately, USB-based card readers are very cheap these days, but it's still a disappointing omission.
PSP users will be less concerned about that than owners of other mobile devices, and for them the MPEG 4 Recorder 2 costs less than eight pre-recorded UMDs, always a galling purchase when you own the content in other forms, such as DVD. The same goes for anyone who has a fifth-generation iPod - users benefit too. And it also makes a pretty decent VCR replacement. </blockquote>
The Neuros MPEG 4 Recorder 2 can be brought at Lik Sang
Read the Full and Very Comprehensive review at Reg Hardware
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 18:12 Posted By: wraggster
Missed this release yesterday but Fullerlee has updated his Scrabble game and now called it Wordingo, heres the details:
This is a preview release of Wordingo (formerly LUA Scrabble). This is the final release before I add AI functionality (it will currently support 1-4 human players). Please feel free to post feedback. Thanks,
Lee
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 18:18 Posted By: wraggster
Lost jared has updated his Atari Assembly Language Virtual Machine to v0.2, heres whats new:
"I added the instruction LDM Load Memory pass the value to start it off to the accumulator and than it will put the Stop location in register Y and you just use the INC DEC ADC SBC instructions to manipulate the accumulators value of the memory location. I also added special interupts for testing memory.. I got a new build "
Download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 18:35 Posted By: wraggster
News from Naboo
"Some improvements in game engine, 14 full action (and customizables) levels: put enemies, bombs, coins, everything what you want, but many objects make game slow [feature]. Added item wall for vertical obstacles. Get extra life in some levels.
Levels by Peligros
If you want to modify levels or create new ones, use only Windows Level editor 1.0, available shortly. You can change all elements, included backgrounds! Backgrounds must be PNG files with same size of originals.
enjoy it!
naboo "
Screenshots and downloads via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 18:39 Posted By: wraggster
Lostjared has released a new game for the PSP, heres the info:
"Its a joke game like Mario where you get to be mario with a backwards hat and a gotee and shoot people in wheelchairs.. This was one of the first games I ever wrote pay close attention when he jumps hehe hes givin a peace sign..Note: this wont work on 2.6 Even tho i tried my best to get it to
it will work on 2.0--.
Download & Screenshot via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 18:44 Posted By: wraggster
Massa84 has updated his PSP Universal Remote to version 1.1.
Heres whats new:
"Solved bugs:
- automatic open of certain files in some folders
- opening of the file philips RC-5 that crashed the psp
- minor fixes
New features:
- Nothing except that if you use very often a remote you can copy the txt file and put it in the folder WITHOUT the % named controller.txt so it will be opened at the startup"
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 18:50 Posted By: wraggster
Zordak has released a new Lua Puzzle game for the PSP, heres the info:
The game consist in clear the screen, removing all the block.If you can remove all and is impossible to continue, press select to make a new board or press start to choose another difficult level. The movement of the block are always down and left, check image ayuda-help.png for better understand.
Using rotation have a penalty of -500 points.If you clear the screen without using rotation points i will bonify you with 2x points. To clear blocks at least have to be 2, clearing more blocks at same time will multiply the score for clearing block. The 3 first levels can be cleared without rotation, the 4º is more difficult but i think its possible.The last 2 i think they are impossible to clear without rotation.If someone can, notify us XD
The score board save the points, time (anecdotic), level and is you used rotation or not.
Sounds good, download via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 18:55 Posted By: wraggster
Ahman has released another remote controller app for the PSP, heres the info:
<blockquote>iR Commander is an Infra-Red Universal Remote Control software for Playstation Portable. It allows you to control various home appliances and other infra-red based equipments. It's implementation is based on CIR (Consumer IR), not IrDA. Thus, it will not allow you to communicate with your laptop via IrDA for information exchange. CIR is typically used among most home appliances and electronic equipments with IR wireless remote controls, such as TVs, VCRs, DVDs, Projectors, etc.
The current version of iR Commander does not allow your PSP to directly learn another remote control unit by pointing at it. Instead, it uses the most popular IR code available on the net, Pronto Hex Code. By copying the Pronto Hex Codes to your PSP, you can eventually turn your PSP into a Universal remote with support for over than 6000 equipments.
Feature List:
Support standard Pronto Hex Codes. The most popular published IR code database on the net.
Remote Control Units are defined as Remote Description Files (RDF). The system currently supports a maximum of 100 RDF files, that is, you can have 100 different remotes on your PSP.
RDF can be created easily by end-users via a simple text editor. RDF contains the key definitions and it's corresponding Pronto Hex Codes.
Optional bitmap graphics can be used to describe the remote layout and their functions. If you don't provide the bitmap, the system will generate a default text based layout description.
Current version supports a maximum of 24 keys per device (per RDF).
Macros are supported which allows you to press a single key to control multiple devices. For example, click 'X' on PSP can allow you to switch on the TV, change to AV channel, power on DVD player and start playing the disc.</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 19:01 Posted By: wraggster
StereoMike who released an update to Doom on our forums has today ported Duke Nukem 3D to the PSP, heres the info:
<blockquote>This is a port of the JonoF:s version of Duke Nukem 3d to PSP by StereoMike
Jfduke3d was originally developed by Jonathan Fowler and can be found here
http://jonof.edgenetwork.org/index.php?p=jfduke3d
BUGS
=====
- The pitch of Duke's voice is a bit too high making him sound a bit "strange"
- No loading(saving works...)
- No music
- Not completely stable, may crash when starting a game and exiting (but i have played a couple of levels in a row, so it should be stable ingame)
- The key-bindings are a bit tricky to change since you can't delete the old ones.
- The "Press any key to goto next level" only reacts to pressing "Start"</blockquote>
Download via comments, COME GET SOME
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 19:36 Posted By: wraggster
Lumo has once again updated his 3DB loader, heres whats new:
<blockquote>changed doublesided to singlesided meshes & backfaceculling (-> draws only visible triangles, front side! Planes might be invisible, because of orientation)
new conversion tool (as cmsh might be v2, v3 i just call it v2 now...)
rewrote maya export script to export the faces in correct* order
added Gouraud Shading -> no more flat view!
added a light
note: max face/vertex count is 65xxx (not limited by my loader) but you can split your mesh into multiple 3db files and load em up...</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 20:04 Posted By: wraggster
Lostjared has released a great compilation of games exclusively for the V2.60 firmware PSP, these games are loaded via Fanjitas new Eloader for v2.60 PSP.
Heres the list of releases:
3D CUBE DEMO
3D_DEMO2
3DCUBE
3DWALK
ATARI VM
ATARI VM EXAMPLE
ISO-FRACTAL
JAREDSALPHAFLAME
LOSTMASTERPEICE
LOSTPUZZLEBOX
MASTERPEICEPSP
MOVING FRACTALS
PSC CD THE GAME
Download these games via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 20:14 Posted By: wraggster
NJ has updated his emulator NeoGeo CDZ to the PSP, heres the translation:
<blockquote>As for trouble of beta 6 you think perhaps it was repaired. Drowsy * & *.
* Trouble of drawing when Zoom1, Zoom2, FULL is appointed when starting for the second time correction.
* Drawing processing of user interface (the pg.c) provisional above-mentioned attendant upon problem, rewriting.
Because trouble is easy to occur unlike the drawing method of emulation side, finally abolition schedule.
* When restart is chosen, correction of the trouble which has fallen to the infinite loop.</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 20:28 Posted By: wraggster
Todays PSP Homebrew releases carry on, Shatterdome has updated his game PSP Helicopter
Heres whats new:
I added some point balls that you can now collect, they are worth 150 and the multiplier affects them...also you won't run out of buildings, but they never speed up, so i'll figure that out yet, I have some ideas...
Also the point balls require new graphics and there is a death animation now, so you'll have to replace the old folder if you've checked this out before...
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 21:16 Posted By: wraggster
News via Engadget
No, it isn't GPS on your PSP (if you want that, you'll have to roll your own). But if you live in Japan and want to use your PSP as a navigational aid, Sony is making it a little easier with a UMD-based mapping program that the company plans to release in April. The software is similar to most PC-based mapping programs, and allows users to store annotations on Memory Sticks and share info via WiFi. No word on whether Sony plans US or European versions, but that's fine with us; until it has GPS, we're not interested.
READ MORE
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 1st, 2006, 21:34 Posted By: wraggster
Source - Gamespot
--In Japan, Sony Computer Entertainment announced it will release six additional PSP games as budget-priced reissues under the PSP: The Best brand on March 2. The series is akin to the Greatest Hits series for the PlayStation 2.
SCE previously released 13 titles as PSP: The Best reissues in November, and it will also release Koei's Dynasty Warriors as part of the series on February 16.
The budget-priced reissues up until now were mostly games that appeared around the PSP's launch. The March lineup covers the missing titles from the period, and there are also a few newer games, like Konami's Coded Arms. The games are priced at 2,800 yen ($24), nearly half of their official catalog price of 4,800 yen ($41). Konami's Mahjong Fight Club will be an exception at 2,000 yen ($17).
The complete lineup is as follows:
Bleach: Heat the Soul (PSP: The Best), Konami
Coded Arms (PSP: The Best), Konami
Mahjong Fight Club (PSP: The Best), Konami
Piposaru Academia (PSP: The Best) [Ape Escape Academy], SCEI
Saru Get You P! (PSP: The Best) [Ape Escape: On the Loose], SCEI
Shutokou Battle (PSP: The Best) [Street Supremacy], SCEI
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 02:53 Posted By: wraggster
Naoneo has released the PSix Project, heres the details:
" It's finally here!, we are proud to present to the psp scene, Psix, This not only marks the release of psix, but the beginning of a revolution, high quality visuals with high quality coding seemlessly merged to provide the user with the most fluid home-grown software experience ever!
And remember, it doesn't stop here, even after release we will be working none stop to impliment more and more features, and extend psix to something absolutely uniqe!
Haven't got a psp?, that's fine!, you can STILL testdrive psix by checking out the Psix Flash demo!
I would also like to make it clear that Psix pro membership ($9.99) is not payment for psix itself, the fee is for pro membership, which entitles the user to private forum access, and access to the latest updates and advancements, months before they are added to Psix lite (which will be updated with new features). "
More info
<blockquote>Features to be included for Lite :
- Eboot/UMD Launching with Psix callback
- Fully featured audio player
- Audio player playlist with shuffle, repeat, loop etc.
- Professional skin
Features for future releases (PRO membership users only) :
- Module management system
- More skins!
- File manager
- Image viewer
- User set-able backgrounds
- CPU Speed controll
- UMD/Homebrew boot tool
- Network functionality, updating, downloading and sharing
- Video playback (may make it for release)
- Advanced boot configuration (2.00 eboot support)
- RSS reader
Modules :-
- Ski-Free
- Text reader/editor
- Notebook
- PBP (Psix Basic Painter)
- Psix Calendar/Scheduler
FAQ
Q) Can psix boot v2.00 games such as GTA?
A) Yes and No, some v2.00 required games do run from psix without update, but sadly most (Including GTA) do not.
Q) Does psix replace the Sony dash?
A) No, psix is just an application you can run
Q) Doesn't psix violate any GPLs, IPLs or TOUs?
A) No, psix operates without violating any rules and laws surrounding licenses and agreements.
Q) What's pro membership?
A) Pro membership gives you direct access to the latest developments in psix, and gives you direct interaction with the psix team for bug quishing, suggestions and idea, we will be working closely with the pro members to make psix the best it can possibly be.
Q) What do i get with pro membership?
A) You as a privliaged user, get access to the following :
- Frequent software updates
- Private members forum for discussing and suggesting changes to psix
- Access to the latest builds all uniquely built for your specific psp
- Live support for the software via IRC
- Free addons such as official skins, wallpapers, modules and tools
Q) How long do you plan on keeping psix updated?
A) We forsee given various factors such as sony's required firmware updates and general product life, between one and two years.
Q) How can i be sure some of the payment will go back to the psp community via the PDR program?
A) Honestly, you can't however i will personally ask that anyone who receives funding/resources from the PDR project, give us their username and a few words about it, so that people know if, and exactly who benefits from the program.
Q)Will the psix forum be open to the public?
A) No, the forums are for pro members only, this removes the possibility of spammers, trolls and crackers sniffing around to find someone with a copy of pro to 'leak'.
Q)Will psix lite be updated?
A) YES!, psix lite WILL be updated, however updates to psix lite will come slower than those that psix pro members have access to, the average time frame we are working with is that features from pro will slowly make it into lite after 2 or 3 months of them being in pro, so if you really do not wish to purchase pro membership, you can still enjoy the updates pro membership brings, but at a later date!</blockquote>
Download the lite version via the comments and please leave feedback on this release.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 11:06 Posted By: miemt11
PMP Mod is a media player for PSP.
Here is the waited for malloc MOD+GUI version of jonnys latest 1.02 PMPMOD.
This is version PMPMOD M4.02g3, thus contains all mods from mallocs M4 plus a bugfixed g3 GUI version with these fixes:
Version M4.02g3:
- Timezone bug fixed, time is now displayed correctly in file list
- Battery Time display bug after unplugging the power cable fixed
- Playtime display bug with some videos in infobar fixed (Silent Hill Trailer of jo2k)
- Fixed malloc_64 bug not allowing some videos to play on GUI version
- Fixed 0-size POS file creation bug
- Fixed color display bug when exchanging mallocs infobar interface with a non greyscale version
- increased responsiveness of the filelist, but lowered responsiveness of the triangle button for playlist add/remove because it was too easily double triggered
- Added a counter for number of playlist items
Thanks to malloc for merging my M4g2 code with jonnys 1.02 so I could concentrate on the actual fixes.
Download via comment
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 12:40 Posted By: miemt11
Yoyofr author of the Snes9xTYL emulator for PSP , has update his w.i.p status on next version Snes9xTYL 0.03
here's a status update for next release :
* some small bug fixes (gfx rendering, memory card issues, ...)
* 2 releases : one with sound mixing (not emulation, only mixing) on the media engine, requiring kernel mode, so firmware 1.0 & 1.5
one with standard mixing on main cpu, in user mode, so probably working on all firmware until 2.6 (but not sure since neocdpsp is user mode only and doesn't seem to work well on 2.0+ firmware)
* mode 7 optimizations for "not rotated" rendering (for example maps in rpg, ...).
* minor new features : delete rom in file browser, delete save state
I'm currently working on stability issues when you go to sleep mode & resume.
As soon as it's ok, I'll release it. Perhaps I'll implement a new menu using neocdpsp work from radius, I've to check with him
more to come...
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 17:20 Posted By: wraggster
News from Lik Sang
In less than two months the anime and manga mega hit Naruto will slam onto the PSP. 10 new screenshots, shown below and through the product page surfaced this week thanks to The-MagicBox. Developers Cyber Connect 2, who produced the incredible Naruto: Narutimate Hero series on PS2, have let little information slip on this new game so far. We'll keep you updated on details, but what we do know is in addition to regular combat there will be an RPG mode with dungeon exploration, and rumors suggest the game engine is based on a port of the recent Naruto: Narutimate Hero 3. Due March 30th, Naruto is set to break free of your living room and take on the world via your handheld PSP.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 17:22 Posted By: wraggster
News from Lik Sang
Megaman's just shy of 20 years old, but back in 1993 when he was making the leap from NES to SNES, Capcom re-branded their new and more action packed titles Megaman X. Now the series is still going strong on the PS2 today, but this week PSP gamers can take on the game that started it all. Rather than just a fairly straight forward port such as the one in GameCube's Megaman X Collection earlier this month, this remake is fitted out with full 3D graphics and characters, totally new environments and extra gameplay features that raise the bar for side-scrolling platformers.
Megaman Maverick Hunter X also includes an animated movie that provides real insight into Capcom's universe, and even gives gamers a sneak peek at events that took place before the plot line of the first game. All new cut scenes also have full voice acting, while the levels receive entirely updated background music and sound effects, and after fishing the main game, a whole new story is unlocked where you can play as Vile, X’s arch rival! Plus to ensure even veteran gamers get a real challenge, there's a brand new hard mode, more boss attacks, modified level arrangements with item locations and map layouts, and still more. For the great price of US$ 39.90, Megaman Maverick Hunter X is due this week, so strap on those rocket robo boots and prepare to fire up this legendary platformer.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 17:30 Posted By: wraggster
SuccessHK have news of a new commercial game:
Features:
The most motorsports ever on PSP with real performance cars, real damage, real physics, and real driver AI
Up to 21 cars racing on track simultaneously
Wireless play for up to 12 players
Custom Soundtrack feature lets you choose your own in-game music
32 different championships spanning the globe and 52 world famous circuits
A specially selected vehicle roster featuring 35 of the world's most exotic and aspirational, high-performance racing cars, including the Jaguar XJ220 AMR, Aston Martin V12 Vanquish, Koenig Competition 2002, Nissan Skyline and the Ford 2000 SVT Mustang Cobra R
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 17:37 Posted By: wraggster
SuccessHK have news of a new commercial game: (or maybe not ?)
A special edition of Colin McRae Rally 2005, this benchmark of rally games will come to Sony’s handheld format with over 30 rally cars, a diverse range of rally events, cups and championships to create a world of rallying for players on the move. The game features a variety of gaming modes, including 4WD Championship, Career and Multiplayer modes over the wireless network.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 17:45 Posted By: wraggster
News from CVG
Atari has dismissed recent reports suggesting Driver: Parallel Lines is coming to Sony's handheld console PSP. Rumour circulating yesterday suggested a PSP version of the latest Driver game was currently in development at UK outfit Sumo Digital, and website Gamespot followed up the gossip with news that Atari had confirmed Driver: Parallel Lines was indeed in development for PSP over at Sumo.
A spokesperson for Atari's UK arm however has now stated all reports are "inaccurate". "Parallel Lines is not coming to PSP", they told us earlier today. Still, we wouldn't be at all surprised to see the series appear on the handheld at some point in the future.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 19:29 Posted By: wraggster
Source - Insert Credit
Here's an amazing ad from a company called HMP, advertising the PSP idol porn they've been releasing in Japan. Check it out for yourself - but it basically says - in the office toilet - while waiting to meet people - in the park (just don't show it to the kids, it says!) - while fishing for tuna - while skydiving - while being stupid. You can have a boner anywhere, with your PSP! The ad below, which you'll see if you click the image, shows a woman saying "I'll be with you anywhere." (The phrase she uses is "Dokodemo issho," which is also the title of Sony's popular all-ages casual adventure franchise starring Toro the white cat. Hoho!) Then - with UMD, you can have an "adult life" anywhere. Must've been a fun campaign. Thanks to sub J for the image.
Image via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 19:55 Posted By: wraggster
E has released e[mulator] for PSP, this emulator combines e’s own eSwan with HuE together. eSwan is a emulator for WonderSwan for the PSP, and HuE is a emulator for PC-Engine for the PSP.
Download the new release via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 20:06 Posted By: wraggster
Percival has updated his Penguin Scramble game for the PSP, heres the news from PSP3D:
Percival, has just finished work on the release of Penguin Scramble v1.1 EBOOT Edition. It's a fun little game to play around with on the go, plays much like the popular helicopter/tunnel flash-based game on the net. Great work!
New features in v1.1 EBOOT Edition:
-Sound added.
-EBOOT format (compatible with all firmwares, via loader for 2.0+).
-Screenshots in PNG format.
-Background, character, and buttons now PNG files. These images can be replaced for modding.
-Fixed slowdowns.
-Removed anything related to "quit game", it does not work yet with the eLoader.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 20:17 Posted By: wraggster
Massa84 has updated his PSP Universal Remote to version 1.2.
This is an excellent program to use your PSP as a remote controller:
Heres Whats New:
Assign a specific command to every button
choose the command you want to assign, then press square, you will be prompted to press the wished button. Press a button and you are set.
Save & load profiles (up to 6 profiles)
Press select to select profiles. Triangle to save on the slot, cross to load from it.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 21:03 Posted By: wraggster
BaLdMoNkEy has released a new version of PSPMPVerter, heres whats new:
Current Version Info:
0.99
- auto minimize dos windows
- subtitles now work
- removed forced subtitle character map
- new detail layout for queue window
- ini configuration support
- command line usage
- advanced command line settings (command.ini)
- greatly improved path compatibility
- batch format improved
- optional delete batch files
- optional delete log files
- optional shutdown when complete
- all temp files now stored in app. dir.
- ability to choose subtitle font (unsure if all fonts work)
- priority setting which actually works
- PMP Muxer log file deletion
- GUI size tweaked
- defaults tweaked
- minor bugs fixed
- code optimization
- removed some help buttons
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 21:09 Posted By: wraggster
Dark Killer has released a new version of his release of Lua Player, heres whats new:
New features in this version include complete UMD support and the ability
to set the CPU clock to one of three presets.
New Functions:
---------------
nil System.Quit()
--exits Lua Player back to the psp browser
nil System.initUMD()
--activates UMD and mounts to disc0:
bool System.isUmdInserted()
--returns true if UMD is inserted
nil System.setCpuSpeedHigh()
--sets CPU clock to 333mhz
nil System.setCpuSpeedMed()
--sets CPU clock to 266mhz
nil System.setCpuSpeedReg()
--sets CPU clock to 222mhz
An example script is included that demonstrates all the new functions.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 2nd, 2006, 22:53 Posted By: wraggster
Now first off i think all coders do a fantastic job for every homebrew and emulation scene on any console or computer for that matter. Without them and the hackers you wouldnt have a scene and its as simple as that.
What ever the actions they do and the sometimes strange and unfathomable way that certain releases come out we as a site and a scene thank each and every coder for their work.
Remember that Hero Worshipping one coder is really unfair to all the others who made it easy for that coder to release his work in the first place, the scene and the sites who support it, all work together (in a fashion ) but we are all part of the family and with that in mind shouldnt all homebrew releases be free.
If the person or persons use say devkits or others code to work on their commercial homebrew then shouldnt they get a cut of any profit.
The Dreamcast scene does have commercial homebrew but thats a scene long left to die because of Sega but the PSP is a strong and succesful console and will they be happy to see commercial homebrew ?
We have seen the Bleemcast release on the Dreamcast which gave the Dreamcast an excellent PS1 Emulator but for one game releases, but believe me they made the original game look way better. But Sony used their financial muscle to kill that project dead and so do any coders really want to be sued by Sony if even one PSP gets bricked?
Selling Homebrew even if you made it 100% yourself is a risky adventure.
Whats your thoughts ?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 00:20 Posted By: drEDN4wt
(News Submission by drEDN4wt)
Here is a beta of my new tide predictor program "TIDE_i" written in lua.
Currently it only has 3 locations, Long Island USA, Hinkley Point UK and Weymouth UK..
The tides are calculated to GMT so if you are in another timezone or in daylight saving time then the gmtdiff variable must be changed in the variables file.
Load it up ...X to plot ....O to return to setup.
Tell me what you think.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 00:34 Posted By: wraggster
The PS3 Killzone clip may have been the most talked-about tech demo at the Sony pre-E3 press conference, but one trailer wasn't far behind. The teaser for MotorStorm, from Evolution Studios, showed all types of vehicles racing against photorealistic backgrounds and climaxed with a tumbling buggy headed straight for an unsuspecting motorbike rider.
As great of a cliffhanger as the trailer was, the question on everyone's mind was, "When can I play it?" As gamers know, just because a trailer is done doesn't mean that the game is anywhere close to completion.
MotorStorm trailer Off-roading carnage abounds in this trailer from Sony's E3 press conference. MotorStorm, however, may speed out of the gates alongside the PlayStation 3. On Evolution Studios' Web site, the company says that it is working on "a 'next-gen' PS3 launch title called MotorStorm" (emphasis added).
So, can gamers expect to trade paint and bend fenders when the PS3 finally comes out? Sony representatives would not comment on the subject, issuing what is fast becoming their answer to "Microsoft does not comment on rumors or speculation." "There has been no official announcement on launch software titles for PlayStation 3," said a Sony rep.
Release dates for the PlayStation 3 launch titles (as well as the console itself) remain largely up in the air, and only a handful of games are currently scheduled for release this year.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 00:42 Posted By: wraggster
Source - Emu64
Taken straight from my news post on the PCSX2 site:
Not going to say much really, I think the video does that
These videos are AVI (Xvid) and should be playable under any decent media player and are being shared using Bit Torrent, thus you will need a Bit Torrent client such as uTorrent to get these videos! Please seed for aslong as possible!
(!) NOTE: Actual Gameplay footage not shown! Most run below 20 FPS!(!)
Low Quality Version - 17MB
High Quality Version - 87MB
3D Graphics / Video Editing
CKemu
Musical Score / Mental Support During Rendering
Refraction (BIFCO Records Ltd.)
Painfull-to-Record Video Clip Staff
ChaosCode (Devil May Cry 3)
CKemu (Capcom Fighting Jam, Capcom Vs SNK2, Final Fantasy X-2 / 12, MGS2 - Skate, Monster Hunter G, Rumble Roses, Virtua Fighter 4)
General Plot (Kingdom Hearts)
Nachbrenner (DDR Party Collection, Gran Turismo 4, GTC Africa, Second Sight)
Parotaku (Biohazard 4, Bloody Roar 3, Nightmare Before Christmas- Oogie's Revenge, R-type Final, Rez)
Refraction (Final Fantasy X, Makai Kingdom)
Rudy X (Frequency)
Laz0r Team
Gabest (Needs to fix LOTS)
Refraction (Scratching his balls, pondering pizza)
Saqib (Currently in the distant past fighting time distortions)
Shadow (Kidnapped by his girlfriend, tortured, perhaps dead)
In Memory Of
Linuzappz (Needs to pop by and say hi! - lazy sod)
http://www.pcsx2.net/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 00:55 Posted By: wraggster
PSMonkey posted this news on his site:
"Our fellow monkey Wally has discovered something interesting. He has found a way to make waverace 64 show the n64 logo. It's a rather interesting hack. Whats going on is waverace progresses far enough to setup the n64 logo into the framebuffer but then haults on an unemulated opcode. So by supressing the unemulated opcodes for now the emulator is able to loop long enough for the video code to force a vsync and make the emulator draw the framebuffer to the screen. So why does this matter? It shows the emulator can progress further then originaly though. It does not mean we are close to running comercial roms yet but it does mean with a little more work we could start seeing more results.
So we will have to see how things progress. So huge credit to wally for finding the hack & $n!pR for his continual testing of the emulator for me.
More info here --> http://nemo.dcemu.co.uk/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 01:30 Posted By: wraggster
McZonk posted some new screens and this news:
I have written 3 exams the last 4 days and tomorrow will be the next one. And the exams really suck. So please stop sending me mails and queries when I release the single player game. It still doesn't load the most levels and I don't know when I can fix this. The next weekend I have some time for coding. But it is an ID Software game so always remember the words of this man:
Screens via comments:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 02:21 Posted By: Kaiser
Yeldarb has released a new compliment to his PSP Programming Tutorials (www.scriptscribbler.com/psp/). Along with the C Programming Language tutorials that he has been working on, he has now added a Lua tutorial series as well. The first two lessons (www.scriptscribbler.com/psp/lua/lesson01.htm and www.scriptscribbler.com/psp/lua/lesson02.htm) have been published. They are based off of whitehawk’s old Lua tutorials, but have been completely rewritten and revamped. The first lesson runs you through creating your first script. The second goes more in depth into programming structures and covers everything from displaying images, to playing sound, to taking user input. They are geared towards beginning programmers and are written at a level that should be comprehendible to all. With the new 2.60 EBOOT Loader, this should be a valuable resource for 2.60 users looking to make their entrance onto the scene.
That was written by Yeldarb by the way. He told us just to ignore the third person. I know for fact his tutorials are good though. I myself have been reading them for the last few weeks and with the constant updates he has been putting into these there is no reason for you to not check them out at least.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 17:03 Posted By: wraggster
More News about the new Map Navigation Software for PSP from <a href="http://www.lik-sang.com/news.php?artc=3790&lsaid=219793" target="_blank" >Lik Sang</a>.
Sony has revealed the map software Minna no Chizu ("Everybody's Map") for Japan, which represents a navigational system of some sort, that does NOT make use of GPS. Instead, Sony is utilizing standard city maps (teaming up with specialist Zenrin, in order to use their resources), which get displayed on the PSP: you can freely turn the maps and find interesting locations (e.g. restaurants, shops, etc.). Furthermore, you can search for addresses, save the spots you like most as favorites, and are also able to add comments to them.
These places and comments can be exchanged with other PSP users via Wi-Fi. Furthermore Sony Style will sell add-ons under the codename "Guide Information" to be used with the main software. These extras will cost about 105 yen each, and data are downloaded to the user's Memory Stick. These "Guide Information" contents will contain information about local cafes, restaurants, tourist spots, and so on. Sony Style plans to offer 200-300 of these Guide Information packs. Sony intends to release Everybody's Map on April 20th. After the Talkman, this is another title that should prove to be helpful for those who plan their first pilgrimage to the Mother country of video games.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 17:12 Posted By: wraggster
A former employee of Sony Online Entertainment has spoken out about how an online article criticising the PlayStation 3 ended up getting him fired from the company.
In an interview with PS3week, former SOE 3D artist Josh Robinson said: "All I really did was write a few paragraphs that gave my opinion on publicly released information... I didn’t reveal any tech info and I didn’t reveal different shipping plans. I’m still in awe at the whole uproar over what amounts to NO information."
In January, Robinson posted an article on his blog which read: "Our game just keeps getting moved back... And back... And back. Again, where is the box? Where is the final system? When is it coming out? No one knows and in the mean time people in the industry are starting to get just a little salty."
"You could always tell where the PS3 dev box was because it’s the room that had the F-bomb coming out of it half the day," he added.
But the comments most likely to have riled Sony executives were to do with the PS3's technical capabilities versus those of the Xbox 360: "I’ve also talked with people on the technical side of the Xbox 360. The consistent comment I am hearing from people on my end is, 'The Xbox 360 is better'," Robinson wrote.
"They are saying that it is capable of just doing more."
Robinson told PS3week that he asked at least two Sony employees to read the blog entry before it was posted, and even showed it to an SOE producer. "We were all in agreement that I was not breaking NDA with what I was saying," he said.
However, according to Robinson, he was "Let go at Sony after the article was plopped on the desk of Sony corporate. I was also asked to remove the article immediately, which I did without any resistance."
Although Robinson has defended his right to publish the article, he claims that he has no bad feelings towards SOE: "It was something unfortunate that happened and I sincerely hope Sony isn’t damaged by it... In fact I cannot say enough nice things about the CEO and the VP of the company."
"Did I knowingly break NDA? I absolutely did not. I would never do that and I would never want to hurt Sony Online. Did I dance in the grey area by even opening my mouth? Yes I did and I was fired for it."
Robinson said he received four or five job offers immediately after leaving Sony, and even got a book deal as a result of the article. He has now accepted a new position at an unnamed company in the Santa Monica area - but while Robinson is optimistic about the future, he has clearly learned a lesson from his experience.
"I guess the new rule for me is, don’t ever say anything at all about anything. Ever... Ever."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 17:15 Posted By: wraggster
Press Release just in:
Atari, Inc. (Nasdaq: ATAR) today announced the upcoming release of Dragon Ball Z®: Shin Budokai for the PSPTM (PlayStation® Portable) system. Dragon Ball Z: Shin Budokai is the first game from the hugely successful global franchise to be released for the PSP system, with wireless multiplayer sending the furious combat rocketing into a new dimension. Dragon Ball Z: Shin Budokai is being developed by Dimps, the creative team behind past Dragon Ball Z® hits including Budokai, Budokai 2, and Budokai 3 for PlayStation® 2 computer entertainment system. Atari will launch Dragon Ball Z: Shin Budokai for the PSP system in March 2006.
In Dragon Ball Z: Shin Budokai, players can take on their friends in intense wireless multiplayer battles employing all the most exhilarating aspects of Dragon Ball Z combat, including counter-attacks, super high-speed bouts, flight and Ki (energy) management, all via an enhanced version of the renowned Saiyan Overdrive Fighting System. In single-player mode, players will be able to challenge some of the most evil characters ever seen in a comic-based video game, or select multiplayer and play as the bad guys themselves, becoming the most feared and powerful warriors in the universe.
"The Dragon Ball Z high-speed, high-energy fighting experience is a perfect fit for the wireless multiplayer capabilities of the PSP," said Matt Collins, Director, Global Brand Management, Atari, Inc. "For the first time ever, players will be able to challenge one another wirelessly and create virtual Budokai tournaments just about anywhere they go."
Alongside the breathtaking high-speed wireless multiplayer combat, other features include a choice of 18 playable characters including prize fighter Pikkon, the ability to perform in-game transformations to more powerful forms, an all-new stage from the Janemba movie, and a total of seven game modes including a compelling story mode.
Dragon Ball Z® continues to be one of the hottest brands in the video game industry with more than nine million units sold since May 2002.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 17:18 Posted By: wraggster
Source Gamesradar:
David Jaffe the creator of the magnificent PS2 game God of War has expressed his dislike of cutscenes in games and has started taking them out of the top secret project he's working on for PSP.
Writing in his latest blog, Jaffe states that any scene that takes control away from the player in order to progress the storyline "pulls you out of the game - it's almost like you appreciate the creativity but as a game it doesn't work".
With this in mind Jaffe and his team have started stripping the PSP game they're currently developing of all cutscenes, while still trying to convey meaning and elements of plot. As Jaffe explains, this won't be easy, "the real trick is how do we keep you in the game and make it more than a game, make it emotional and make it political."
So Jaffe's game is going to be "emotional" and "political". Could it be a game of Evita the Musical? We'll have to wait and see.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 17:34 Posted By: wraggster
News from PlayAsia that will excite many:
Lucky Lunar New Year Sale - Save money with our large selection of discounted offers and win fabulous prizes (including Xbox360™, PS2™, Nintendo DS™ & GP2X consoles & more)
Introduction:
Kung Hei Fat Choi! Celebrate the Chinese New Year with us and join our Lucky Lunar New Year Sale. Save money with our large selection of discounted offers and win fabulous prizes, including Xbox360™, PS2™, Nintendo DS™ Lite and GP2X game systems, store credit vouchers as well as more than one thousand goodies.
And this is how it works:
Joining the Lucky Draw is easy. All you need to do is to place an order for any discounted item eligible for the Lucky Draw at Play-Asia.com between February 3rd until February 28th. You can identify those items by the "Lucky Lunar New Year Sale logo" located on each individual product page.
You will automatically join the Lucky Draw with each individual item you have purchased. That means if you order one discounted item, you will have one chance for a prize; if you purchase two discounted products, your chance will be doubled, and so on.
The winners of the first 20 main prizes will be announced in this news post during the first week of March 2006 and further be notified by e-mail.
Main & lots of instant prizes:
1st prize: Xbox 360™ Game System (Japanese Version) + 2 Xbox 360™ games of your choice*
2nd prize: PlayStation2 Console (Japanese Version/color of your choice) + 2 PS2™ games of your choice*
3rd prize: Nintendo DS Lite System (Japanese Version/color of your choice) + 1 Nintendo DS™ game of your choice*
4th prize: GP2X Game System
5-10th prize: A store credit voucher worth US$ 50* each, suitable for any purchase on Play-Asia.com.
11-20th prize: A store credit voucher worth US$ 20* each, suitable for any purchase on Play-Asia.com.
Additionally, we have prepared a total of more than 5,000 small instant prizes, including toys, magazines, gaming accessories, candies, stickers & more that will randomly be added to selected orders, which have joined the Lucky Lunar New Year Sale. Please understand that no notifications will be made regarding any of the instant prizes.
*The "game of your choice" is only valid for any game priced up to a maximum of US$ 65 per title. Prizes cannot be substituted for other items or redeemed in cash.
Full info and pick up a bargain from PlayAsia.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 17:35 Posted By: wraggster
News from PlayAsia that will excite many:
Lucky Lunar New Year Sale - Save money with our large selection of discounted offers and win fabulous prizes (including Xbox360™, PS2™, Nintendo DS™ & GP2X consoles & more)
Introduction:
Kung Hei Fat Choi! Celebrate the Chinese New Year with us and join our Lucky Lunar New Year Sale. Save money with our large selection of discounted offers and win fabulous prizes, including Xbox360™, PS2™, Nintendo DS™ Lite and GP2X game systems, store credit vouchers as well as more than one thousand goodies.
And this is how it works:
Joining the Lucky Draw is easy. All you need to do is to place an order for any discounted item eligible for the Lucky Draw at Play-Asia.com between February 3rd until February 28th. You can identify those items by the "Lucky Lunar New Year Sale logo" located on each individual product page.
You will automatically join the Lucky Draw with each individual item you have purchased. That means if you order one discounted item, you will have one chance for a prize; if you purchase two discounted products, your chance will be doubled, and so on.
The winners of the first 20 main prizes will be announced in this news post during the first week of March 2006 and further be notified by e-mail.
Main & lots of instant prizes:
1st prize: Xbox 360™ Game System (Japanese Version) + 2 Xbox 360™ games of your choice*
2nd prize: PlayStation2 Console (Japanese Version/color of your choice) + 2 PS2™ games of your choice*
3rd prize: Nintendo DS Lite System (Japanese Version/color of your choice) + 1 Nintendo DS™ game of your choice*
4th prize: GP2X Game System
5-10th prize: A store credit voucher worth US$ 50* each, suitable for any purchase on Play-Asia.com.
11-20th prize: A store credit voucher worth US$ 20* each, suitable for any purchase on Play-Asia.com.
Additionally, we have prepared a total of more than 5,000 small instant prizes, including toys, magazines, gaming accessories, candies, stickers & more that will randomly be added to selected orders, which have joined the Lucky Lunar New Year Sale. Please understand that no notifications will be made regarding any of the instant prizes.
*The "game of your choice" is only valid for any game priced up to a maximum of US$ 65 per title. Prizes cannot be substituted for other items or redeemed in cash.
Full info and pick up a bargain from PlayAsia.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 17:38 Posted By: wraggster
Source Gamersreports
Gamefront has some PS3 tidbits that appeared in the latest issue of PSM magazine. The unit is going to also function as a digital vidoe recorder apparently, as well as receive regular firmware updates over the internet. The unit will also has some sort of region free setup with PSP. See the translation below, click read more for all of it.
-are to be in the USA by far more plays for the PS3 in work, than originally accepted. - says a not more near well-known developer that it received the final development hardware of the PlayStation3 at the beginning of January 2006; the hardware is faster, than it expected it.
the PlayStation3 is to possess functions one ' digitally video recorder ' (DVR). In addition there is to be a Download service in the kind of iTunes for High definition films and music. - the PlayStation3 is to exceed the Media center functions of the Xbox 360. All important video and audio formats can be streamen over a ' Home network '.
- a ' location Free' rendition over PSP is planned: Thus one is to be able to show video, photo, music, DVDs, uvm. from the ' Home network ' world-wide over the InterNet. - PSP is to be able to send data to the PlayStation3: So one could send a MEMORY stick with Urblaubsfotos of the DigiCam over PSP home to the PS3.
- beside regular firmware updates of the PSP there is to be similar updates perhaps also for PlayStation3.
- the Blu ray functionality of the PlayStation3 is more favorable than a normal Blu ray Player, because the Cell and RSX chip settle many things during the reading of the Discs.
- the PS3 is to appear in the autumn 2006 in the USA. When the on-line service of the PS3 will start, is unclear. Since however starting titles are equipped with ONLINE functions, the service should probably be ready for the sales start.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 17:39 Posted By: wraggster
Gamefront has some PS3 tidbits that appeared in the latest issue of PSM magazine. The unit is going to also function as a digital vidoe recorder apparently, as well as receive regular firmware updates over the internet. The unit will also has some sort of region free setup with PSP. See the translation below, click read more for all of it.
-are to be in the USA by far more plays for the PS3 in work, than originally accepted. - says a not more near well-known developer that it received the final development hardware of the PlayStation3 at the beginning of January 2006; the hardware is faster, than it expected it.
the PlayStation3 is to possess functions one ' digitally video recorder ' (DVR). In addition there is to be a Download service in the kind of iTunes for High definition films and music. - the PlayStation3 is to exceed the Media center functions of the Xbox 360. All important video and audio formats can be streamen over a ' Home network '.
- a ' location Free' rendition over PSP is planned: Thus one is to be able to show video, photo, music, DVDs, uvm. from the ' Home network ' world-wide over the InterNet. - PSP is to be able to send data to the PlayStation3: So one could send a MEMORY stick with Urblaubsfotos of the DigiCam over PSP home to the PS3.
- beside regular firmware updates of the PSP there is to be similar updates perhaps also for PlayStation3.
- the Blu ray functionality of the PlayStation3 is more favorable than a normal Blu ray Player, because the Cell and RSX chip settle many things during the reading of the Discs.
- the PS3 is to appear in the autumn 2006 in the USA. When the on-line service of the PS3 will start, is unclear. Since however starting titles are equipped with ONLINE functions, the service should probably be ready for the sales start
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 17:44 Posted By: wraggster
News from CVG
Last week, we reported on rumours that Sony's forthcoming PS3 was set to feature an Xbox Live-style online service, muscling in on an area in home console-ing where Microsoft currently has a clear lead. Now, reports are hitting the 'net exposing some more of the PS3's impressive features - including Digital Video Recording, an iTunes-style download service and Location Free Player functionality.
Once again, the news comes direct from US magazine PSM, so apologies for the occassional fanboy-rallying enthusiasm. Getting the vagueries out of the way first, the PS3 is said to have online features surpassing Xbox Live and Media Centre capabilities beyond Microsoft's next-gen offering too.
More solidly though, the PS3 will supposedly have full DVR functionality, meaning you'll be able to digitally record all your favourite TV shows for later viewing in much the same way as Sky's Plus service. What's more, it seems you can use your PSP to control the DVR functionality.
That's not the only PSP/PS3 connectivity feature though. Apparently, the PS3 will act as a Location Free Player, meaning you can download videos from the console to the handheld remotely via the 'net, as well as watch Blu-ray movies and DVDs. In fact, it looks like the internet is going to play a major part in Sony's next-gen plans with an iTunes-style service in the works, enabling access to movies and music.
Although no exact word emerged on a release for the PS3, it seems that developers are being told to prepare for an autumn release.
Truth? Fiction? We'll end with the obligatory E3 wait-and-see comment for the time being.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 17:46 Posted By: wraggster
Check out PS3 Evolution for the latest PS3 News and heres a PSP related one
News from CVG
Last week, we reported on rumours that Sony's forthcoming PS3 was set to feature an Xbox Live-style online service, muscling in on an area in home console-ing where Microsoft currently has a clear lead. Now, reports are hitting the 'net exposing some more of the PS3's impressive features - including Digital Video Recording, an iTunes-style download service and Location Free Player functionality.
Once again, the news comes direct from US magazine PSM, so apologies for the occassional fanboy-rallying enthusiasm. Getting the vagueries out of the way first, the PS3 is said to have online features surpassing Xbox Live and Media Centre capabilities beyond Microsoft's next-gen offering too.
More solidly though, the PS3 will supposedly have full DVR functionality, meaning you'll be able to digitally record all your favourite TV shows for later viewing in much the same way as Sky's Plus service. What's more, it seems you can use your PSP to control the DVR functionality.
That's not the only PSP/PS3 connectivity feature though. Apparently, the PS3 will act as a Location Free Player, meaning you can download videos from the console to the handheld remotely via the 'net, as well as watch Blu-ray movies and DVDs. In fact, it looks like the internet is going to play a major part in Sony's next-gen plans with an iTunes-style service in the works, enabling access to movies and music.
Although no exact word emerged on a release for the PS3, it seems that developers are being told to prepare for an autumn release.
Truth? Fiction? We'll end with the obligatory E3 wait-and-see comment for the time being.
Check out PS3 Evolution for the latest PS3 News.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 18:23 Posted By: wraggster
News article from CVG
Syphon Filter hero and precision strike operative Gabe Logan is infiltrating PSP this summer in Syphon Filter: Dark Mirror, Sony's revealed. Logan, working for a secret black ops US agency in this latest adventure, is fighting global terrorism and wading through 23 missions in an attempt to retrieve Dark Mirror, a lethal weapon that apparently threatens Earth's populace.
Sony says that Dark Mirror has been tailor-made for PSP, and there's promise of enhanced enemy AI and new deadly melee attacks for Logan. Gabe's additionally managed to get his agent mitts on a new rifle that employs the latest darts technology, and a snazzy pair of vision enhancement goggles - so no excuse for not hitting the bullseye every time then, we guess.
What's more, Syphon Filter's graphics engine has been overhauled for this PSP outing and we can also expect a difficulty level that adapts to our prowess during the action. Sony adds that there's "a bonus mission for fans of the franchise which clarifies the ending of the previous episode - Omega Strain" too and accompanying single-player is a multiplayer component that features five "multi-purpose" maps.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 18:39 Posted By: wraggster
Groepaz posted this news for Developers:
"ah well... its not quite in the State i wanted it to be for a first Release, but i still decided to post a "release candidate". comments welcomed. corrections and additions are more than appriciated.
http://hitmen.c02.at/files/releases/...doc.pdf.tar.gz
for now, take it with a grain of salt. there is a lot to be done, and there are probably quite some things that arent very accurate or even plain wrong (again, please let me know whatever you notice).
have fun..."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 18:45 Posted By: wraggster
This is getting like the early days of the Scene with superfast updates on this emulator:
NJ has updated his emulator NeoGeo CDZ to the PSP, heres the info:
<blockquote>Back memory read/write problem fixed. Thanks for reporting
New font completed, user interface renewal underway. I’m planning to use anti-alias and shadow process for font (and icon). I was think of using graphic unit of the PSP, but it seems the software can do fast enough. Dialog is not completed, still using very old UI (50% completed). There will be no updates until it is completed, and the version number will be 0.1. But it won’t be an official version still..</blockquote> (thanks to Jeff for the translation.)
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 18:52 Posted By: wraggster
Tokes has released an awesome program that lets you use the PSP as a remote for the PS2, heres the readme:
<blockquote>Tokes PS2 Remote
This program was made for the use with the PlayStation Portable system.
It is a IR signal device, used to manipulate the PlayStation 2 gaming system.
This Homebrew Application only operates the "New", or "Slim" PlayStation 2 gaming system.
To Instal place the 2 folders into your PSP game folder.
This program was created by Tokes,
And I am in no way responsible for any damage this may cause to your system if used inapropriatly.
Controls:
In the main screen pressing :
Triangle, Circle, Cross, or Square will send those signals to your PlayStation 2
Up, Down, Left, or Right will send those signals to your PlayStation 2
The L button or the R button will send those signals to your PlayStation 2
Start or Select will send those signals to your PlayStation 2
*If you Switch on the HOLD button, The button configuration will appear (just incase you forget )
Then turn the HOLD button OFF and ON again to return to the main screen.
(Then turn Hold off if you want to pree anything, I know that thats annoying, but its just to see the button Config.)
*If you Double click the HOME button you will change to the Extra Buttons menu. (press twice, after the first time the exit screen comes up, just press HOME again)
Controls In the Extra Buttons Menu:
The L button will send the L2 signal to your PlayStation 2
The R button will send the R2 signal to your PlayStation 2
Up on the D-pad will send the L3 Signal to your PlayStation 2
Triangle will send the R3 Signal to your PlayStation 2
Start button will turn your PlayStation 2 ON
Select button will turn your PlayStation 2 OFF
"People downloading my programs makes all the hard work worth while"
Thank you
Tokes</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 18:55 Posted By: wraggster
Tokes has released an awesome program that lets you use the PSP as a remote for the PS2, heres the readme:
<blockquote>Tokes PS2 Remote
This program was made for the use with the PlayStation Portable system.
It is a IR signal device, used to manipulate the PlayStation 2 gaming system.
This Homebrew Application only operates the "New", or "Slim" PlayStation 2 gaming system.
To Instal place the 2 folders into your PSP game folder.
This program was created by Tokes,
And I am in no way responsible for any damage this may cause to your system if used inapropriatly.
Controls:
In the main screen pressing :
Triangle, Circle, Cross, or Square will send those signals to your PlayStation 2
Up, Down, Left, or Right will send those signals to your PlayStation 2
The L button or the R button will send those signals to your PlayStation 2
Start or Select will send those signals to your PlayStation 2
*If you Switch on the HOLD button, The button configuration will appear (just incase you forget )
Then turn the HOLD button OFF and ON again to return to the main screen.
(Then turn Hold off if you want to pree anything, I know that thats annoying, but its just to see the button Config.)
*If you Double click the HOME button you will change to the Extra Buttons menu. (press twice, after the first time the exit screen comes up, just press HOME again)
Controls In the Extra Buttons Menu:
The L button will send the L2 signal to your PlayStation 2
The R button will send the R2 signal to your PlayStation 2
Up on the D-pad will send the L3 Signal to your PlayStation 2
Triangle will send the R3 Signal to your PlayStation 2
Start button will turn your PlayStation 2 ON
Select button will turn your PlayStation 2 OFF
"People downloading my programs makes all the hard work worth while"
Thank you
Tokes</blockquote>
Download Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=18244
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 19:03 Posted By: wraggster
Hey all got sent this news from grin.ch, here goes:
<blockquote>VERY NOTEWORTHY:
I have found a hack/exploit for the eBoot loader!! Some of you may have already thought of this as it is very basic, but I have not seen coverage on this anywhere as of yet. This is for everyone, especially the n00bs
eBoot loader only displays 22 or 23 games on the main menu. However, if you go into PSP>GAME (Via computer connection), there you will see all of your
homebrew. Now for the cool part: Add another folder in the GAME folder (Right click>New>Folder) and call it whatever you want. (I call mine "[2!] GAME" so it loads at the top of the list of folders on my computer in PSP>GAME where I can easily access and add homebrew to it. Now put all the rest of your homebrew in there (from your 23rd downloaded homebrew game ++) and you can extend your homebrew library by as much memory as you have on your MSDUO.
I was sick of having 22 games on the [eBoot loader] menu and having to delete the least fun game out of the lot just so I could replace it every time I
downloaded a new homebrew. So in short, I now have access to about 40 homebrew games and apps which are all accessible through the eBoot loader menu.
I hope I've made the eBoot loader even better with this little tip for the
people who will use it. (Don't know why I didn't think of this much sooner...)
Additionally:
I am not the greatest programmer, but I enjoy homebrew and wanted to know if some of you would print this on your web page in an area of related content. I would appreciate a small bit of recognition for this, just to be recognised for a split second in the homebrew scene. I just think that would be the coolest. =)
Thanks for your time and consideration for posting this,
grin.ch
P.S. Please check out my website to give me feedback at: http://www.geocities.com/jilopey29/i...?1138951978968
or just reply to this email. Thanks.</blockquote>
Well there ya go, over to folks like Fanjita and Ditlew etc to verify or not this news item.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 23:03 Posted By: wraggster
My old mate 007Cheater who in reality was the person who eventually made my mind up to do my own websites has on his PSP Site interviewed the coder behind Psix the new Shell for PSP.
Heres an excerpt from that interview:
"16) Why should someone purchase the PRO membership over the Lite version? What are the differences?
It almost seems a waste of time to express that pro membership isn't paying for psix, its paying for administration fees and access to the development area of psix, because no matter how many times i state that, people read it as "well whatever it still means you pay for pro", even though pro is just 'beta', and lite is just 'stable', all additions we make to Pro, will be added to the FREE Lite version, when they are stable, it is just our form of quality control and insuring that the final release (which is free), will be feature packed and bug free, if people don't like it, theres many alternatives to psix.
17) A long time ago there was some heat between yourself and Sonyxteam. Is there still hatred for each other or did you resolve your differences?
That's all old hat really, basically i called out yoshi on his lying ways, and he replied by posting a long post on their main site full of lies about me, quite comical in my opinion i must say.
18) Can you explain more about the UMD/Homebrew boot tool and also Advanced boot configuration (2.00 eboot support)
Not entirely sure on UMD, but in future versions of both Pro and Lite, we hope to be able to offer 2.00 PSP compatibility, retaining the ability to launch eboots, even from psix, though im sure when that time comes, people will cry that we 'stole fanjitas code' or something very similar."
Read the full interview here --> http://pspemulation.com/index.php?op...=100&Itemid=25
Let us know your opinions
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 3rd, 2006, 23:21 Posted By: wraggster
Ok we all love the PSP it is a great gaming and homebrew console but every console ever created has some thing that annoys the hell out of you.
What annoys you about the PSP?
and because im starting this discussion my main gripe is Battery time, i recently brought the games GTA and Champ Manager PSP and after a few hours im recharging and less of a gripe but still an annoyance is the dust and grime that the surface of the console collects.
Replys via the comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 01:23 Posted By: wraggster
Source Joystiq
Last summer, Matt Kindt began formatting his Super Spy comic for the PSP. Unfortunately, the series stalled after the first entry—until now. We're happy to see that Kindt, the award-winning creator of Pistolwhip, has found the energy to continue with this project, as he is now dedicated to posting a weekly Super Spy tale every Sunday night for the rest of 2006. If you're looking to get some added value out of your PSP, Kindt's work is the perfect opportunity.
Direct links (ZIP files) to the first three updates (unzip and place in PSP Memory Stick's PHOTO folder):
Safehouse
Spy Vs. Spy
THE Super Spy
Visit the website here --> http://supersecretspy.com/onlinecmcs.htm
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 01:25 Posted By: wraggster
Google recently met with Sony to discuss how users could use their PSPs to access municipal Wi-Fi networks, which Google hopes to bring to the San Francisco area and beyond. The San Francisco network would be free to the city and its users, to an extent—Google will likely offer a premium service, featuring higher speeds for paying customers. In addition, with the proper network access installed on the PSP, Google could deliver location-specific ads to gamers. That is, Google can track which access point the PSP is connecting through and send out an ad for a business around the block.
Source Joystiq
More info --> http://www.infoworld.com/article/06/...ificity_1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 02:31 Posted By: wraggster
Source PSP Magazine.com
By now the story of Vida Guerra’s rise has become so legendary, you’ll be telling it to your grandkids. With the start of the new year upon us, FHM took a moment to check in with Vida to see how she spent 2005.
Kristin Chenoweth is a woman of contradictions. She’s 4-foot-11 and tips the scales at 95 pounds, yet she sports an Amazonian’s curves. She’s a Tony-award winning Broadway star, but she’s a diva with decidedly un-tony dining tastes.
Download and Screenshot via the comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 02:47 Posted By: wraggster
Sentinel posted this news in our Submit news forum:
<blockquote>Hi!
I would like to tell you about a new psp site. I'm a student from germany and I'm working on an example project for my computer-science diploma-thesis.
That project is called psp°map (which stands for 'meet and play') and should help psp owners finding other psp gamers in their area and assist them in organizing meetups.
http://www.pspmap.net
Some features:
you can add your favorite locations, games and friends
you can set your current location, which other gamers can see (and maybe join you)
add new events (meetups)
the app suggestes possible friends in your area, based on how many same locations you like
it will soon be possible to use your mobile phone to find other gamers near you when you're on the road (e.g. when you missed your train and have some time ...)
AJAX-powered interface
The site is online since yesterday and I hope you check it out and maybe spread the news.
Thanks and bye,
Mario Eckl</blockquote>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 21:08 Posted By: AlexRowbottom
Hi,
I recently downloaded this GB emu for my PS2, but I dont know how to put it on my PS2 and make it work. I have a HD in my ps2, so have downloaded the 1.1 HD version. I have searched the web, but I cant find out how to work it. Please help!
Thanks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 21:15 Posted By: wraggster
A new Giveaway posted by the makers of Grand Theft Auto: Liberty City Stories, heres the details:
<blockquote>Grand Theft Auto: Liberty City Stories.
The PSP? title PlayStation Magazine called “the killer app we’ve all been waiting for.”
The first handheld iteration of the Grand Theft Auto franchise to truly capture the limitless, expansive and epic 3D gameplay experience that was introduced to the world with 2001’s original trip to Liberty City, Grand Theft Auto 3.
Now, we present the opportunity to deck out your PSP east coast style, so you can rep the city you know like the back of your hand, the perilous playground of Liberty City, wherever you go.
10 lucky folks chosen at random will win a limited-edition Liberty City Stories PSP customization kit, including PSP skin, hard shell case, and PSP lanyard carry tag.
(Check out the beauteous glamour shots on this page to see exactly what we’re on about.)
However, ONE VERY LUCKY GRAND PRIZE WINNER will win an actual
PSP (PlayStation® Portable) system itself, already fully outfitted with all of the above.
All winners will also receive a high-quality Liberty City Stories t-shirt (large size only).
To enter, simply fill out the form fields below. The entry deadline is February 28th, 2006. Winners will be announced March 2006. See below for full official legal rules.
Best of luck, one and all, from Rockstar Games.</blockquote>
Sadly this contest is only open to US peeps, so if you are one heres the linky --> http://www.rockstargames.com/liberty...ories/contest/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 21:24 Posted By: wraggster
Muttski has updated his PSP Game Organiser, heres the info:
<blockquote>earlier i released a little simple tool called psp game organizer that alowed you to change the order your games where listed in your psp,
when i wrote it i didnt know that there already existed many other tools that did the same as mine i later found out, but that was after i had started making v 2.0.
so i know there aready exists many tools that do the same as mine but it would be just to bad to abandon a almost finished project..
anyways here it is, hope you find it use full.</blockquote>
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 21:36 Posted By: wraggster
Peter32892 has released a new Magazine for the PSP which although amateur looking for a first release does show potential.
Screenshots and Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 21:43 Posted By: wraggster
Fullerlee has updated his Scrabble Clone for the PSP Written in Lua, heres what he posted:
"The version 0.3p release suffered from a poor initial loading time. This has been fixed as of version 0.3p.1
This version adds a score summary along with 3 modes of dictionary lookup (none, strict, info) "
Screenshots and Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 21:56 Posted By: wraggster
Zordak has updated his Zorblocks game written in Lua for the PSP, heres whats new:
"Here is the 1.0 version, i think is the last version.
I added:
-Save and show records
-Battery status
-Better score system
-Some new graphics
Now with the 1.5 and 1.0 eboots. "
Screenshot and Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 22:14 Posted By: wraggster
No that isnt the title of a new game although i was talking to PSMonkey about a PSPScene TeamFortress type game where as sites we battle each other but anyway onto the more serious stuff.
Im sure you are aware that the PSP Scenes 2 biggest sites dont link or source each others as well as other such actions.
Well with my ear being bended by friends and staff, admins mods etc, Ive made the first move and unbanned all people banned ( i just hope no real trouble causers were unbanned) and uncensored words too.
With this action i would expect PSPUpdates or QJnet to do the same but i also hope that this puts an end to some of the rather shady actions ive been reading about (those exclusive releases - you know what i mean).
Its time to get on and link correctly and that means other sites too who just leech off the main sites.
Lets make the PSP Scene great and kick out the warez sites, homebrew is not warez and we dont want that in our scene.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 22:24 Posted By: wraggster
DraconumPB posted this news:
I just got this in the mail last night, and so I can't say that this is a proper 'review'.. but.. it's a fairly long post describing the game, my impressions of it, and etc.
Maybe you could post it as a pseudo-review.
The announcement of the game was on the psp-news front page like 3 weeks ago, but it was kind of obscure and its only in korean, so some people might be wary of it. This is a fairly broad description of how the game plays, it's upsides and downsides, and so forth, so it might help some people decide whether or not to get it. Also included is details on my satisfactory experience with play-asia
Read the review here --> http://www.dcemu.co.uk/vbulletin/sho...4609#post84609
More info and to buy DJ Max Portable go here --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 22:43 Posted By: wraggster
This is more for coders and regulars who we know are for the scene and show restraint etc, but we could do with a few more mods for our PSP Forums and even some newsposters if anyones interested (especially because im away for 2 weeks in Florida in June)
To all coders if any of you want to release your PSP Software either Post in our Submit news forum and ill upgrade you to PSP Coder and move you across or pm me and ill upgrade you so that you can post in the News Forum.
thats it :P
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 4th, 2006, 22:53 Posted By: wraggster
Ive not sorted out all the details yet but for coders and wannabee coders our next Competition for the PSP Scene will be a top Prize of the latest Homebrew Sensation and Homebrew Rival for the PSP called The GP2X, for those unfamiliar check out our very up to date GP2X News Site, the rest of the details i havent worked out and theres going to be one judge this time and thats me
Heres a pic of the GP2X
Get those coding heads ready
Any Sponsors want to join in then please let me know
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 5th, 2006, 02:21 Posted By: wraggster
ahmanhk has updated his Infra Red Remote Control app for the PSP with support for a staggering 2200 devices.
Download via the comments and let us know if the PSP is controlling any of your stuff at home
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
|
|